3 #include <common/mutators/base.qh>
7 int autocvar_g_powerups;
8 int autocvar_g_powerups_drop_ondeath;
9 float autocvar_g_powerups_drop_expire_time;
10 bool autocvar_g_powerups_stack;
12 REGISTER_MUTATOR(powerups, true);
14 .float prevstrengthsound;
15 .float prevstrengthsoundattempt;