1 // generic string stuff
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
7 void MapInfo_Cache_Destroy()
9 if(!_MapInfo_Cache_Active)
12 db_close(_MapInfo_Cache_DB_NameToIndex);
13 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14 _MapInfo_Cache_Active = 0;
17 void MapInfo_Cache_Create()
19 MapInfo_Cache_Destroy();
20 _MapInfo_Cache_DB_NameToIndex = db_create();
21 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22 _MapInfo_Cache_Active = 1;
25 void MapInfo_Cache_Invalidate()
27 if(!_MapInfo_Cache_Active)
30 MapInfo_Cache_Create();
33 void MapInfo_Cache_Store()
37 if(!_MapInfo_Cache_Active)
40 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
43 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
49 // now store all the stuff
50 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
51 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
60 float MapInfo_Cache_Retrieve(string map)
64 if(!_MapInfo_Cache_Active)
67 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
72 // now retrieve all the stuff
73 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount;
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
92 if(!_MapInfo_globopen)
94 s = search_getfilename(_MapInfo_globhandle, i);
95 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
98 void MapInfo_Enumerate()
100 if(_MapInfo_globopen)
102 search_end(_MapInfo_globhandle);
103 _MapInfo_globopen = 0;
105 MapInfo_Cache_Invalidate();
106 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107 if(_MapInfo_globhandle >= 0)
109 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110 _MapInfo_globopen = 1;
113 _MapInfo_globcount = 0;
116 // filter the info by game type mask (updates MapInfo_count)
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
122 return stof(bufstr_get(_MapInfo_filtered, i));
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
128 h = bufstr_get(_MapInfo_filtered, i);
129 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130 bufstr_set(_MapInfo_filtered, j, h);
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
136 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138 return strcasecmp(a, b);
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
144 if (!_MapInfo_filtered_allocated)
146 _MapInfo_filtered_allocated = 1;
147 _MapInfo_filtered = buf_create();
150 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
152 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
155 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156 MapInfo_progress = i / _MapInfo_globcount;
159 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
165 MapInfo_count = j + 1;
166 MapInfo_ClearTemps();
168 // sometimes the glob isn't sorted nicely, so fix it here...
169 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
174 void MapInfo_Filter_Free()
176 if(_MapInfo_filtered_allocated)
178 buf_del(_MapInfo_filtered);
179 _MapInfo_filtered_allocated = 0;
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
186 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
189 string unquote(string s)
194 for(i = 0; i < l; ++i)
197 ch = substring(s, i, 1);
198 if(ch != " ") if(ch != "\"")
200 for(j = strlen(s) - i - 1; j > 0; --j)
202 ch = substring(s, i+j, 1);
203 if(ch != " ") if(ch != "\"")
204 return substring(s, i, j+1);
206 return substring(s, i, 1);
212 float MapInfo_Get_ByID(float i)
214 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
219 string _MapInfo_Map_worldspawn_music;
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
231 float diameter, spawnpoints;
234 vector mapMins, mapMaxs;
237 fn = strcat("maps/", pFilename, ".ent");
238 fh = fopen(fn, FILE_READ);
242 fn = strcat("maps/", pFilename, ".bsp");
243 fh = fopen(fn, FILE_READ);
247 print("Analyzing ", fn, " to generate initial mapinfo\n");
250 MapInfo_Map_flags = 0;
251 MapInfo_Map_supportedGametypes = 0;
254 _MapInfo_Map_worldspawn_music = "";
260 if (!((s = fgets(fh))))
262 if(inWorldspawn == 1)
263 if(startsWith(s, "}"))
269 if(k == "classname" && v == "worldspawn")
271 else if(k == "author")
272 MapInfo_Map_author = v;
273 else if(k == "_description")
274 MapInfo_Map_description = v;
275 else if(k == "music")
276 _MapInfo_Map_worldspawn_music = v;
277 else if(k == "noise")
278 _MapInfo_Map_worldspawn_music = v;
279 else if(k == "message")
281 i = strstrofs(v, " by ", 0);
282 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
284 MapInfo_Map_title = substring(v, 0, i);
285 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
288 MapInfo_Map_title = v;
295 o = stov(strcat("'", v, "'"));
296 mapMins_x = min(mapMins_x, o_x);
297 mapMins_y = min(mapMins_y, o_y);
298 mapMins_z = min(mapMins_z, o_z);
299 mapMaxs_x = max(mapMaxs_x, o_x);
300 mapMaxs_y = max(mapMaxs_y, o_y);
301 mapMaxs_z = max(mapMaxs_z, o_z);
303 else if(k == "race_place")
308 else if(k == "classname")
310 if(v == "dom_controlpoint")
311 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312 else if(v == "item_flag_team2")
313 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314 else if(v == "team_CTF_blueflag")
315 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316 else if(v == "invasion_spawnpoint")
317 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION;
318 else if(v == "target_assault_roundend")
319 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
320 else if(v == "onslaught_generator")
321 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
322 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
323 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
324 else if(v == "info_player_team1")
326 else if(v == "info_player_team2")
328 else if(v == "info_player_start")
330 else if(v == "info_player_deathmatch")
332 else if(v == "trigger_race_checkpoint")
333 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
334 else if(v == "target_startTimer")
335 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
336 else if(v == "weapon_nex")
338 else if(v == "weapon_railgun")
340 else if(startsWith(v, "weapon_"))
341 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
342 else if(startsWith(v, "turret_"))
343 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
344 else if(startsWith(v, "vehicle_"))
345 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
346 else if(v == "target_music" || v == "trigger_music")
347 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
353 print(fn, " ended still in worldspawn, BUG\n");
356 diameter = vlen(mapMaxs - mapMins);
358 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
359 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
361 // we have a CTF-only or Assault-only map. Don't add other modes then,
362 // as the map is too symmetric for them.
366 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
367 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
368 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works
370 if(spawnpoints >= 8 && diameter > 4096) {
371 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
372 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
373 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
375 if(spawnpoints >= 12 && diameter > 5120)
376 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
379 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
382 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
383 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
386 dprint("-> diameter ", ftos(diameter));
387 dprint("; spawnpoints ", ftos(spawnpoints));
388 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
395 void _MapInfo_Map_Reset()
397 MapInfo_Map_title = "<TITLE>";
398 MapInfo_Map_titlestring = "<TITLE>";
399 MapInfo_Map_description = "<DESCRIPTION>";
400 MapInfo_Map_author = "<AUTHOR>";
401 MapInfo_Map_supportedGametypes = 0;
402 MapInfo_Map_supportedFeatures = 0;
403 MapInfo_Map_flags = 0;
404 MapInfo_Map_clientstuff = "";
405 MapInfo_Map_fog = "";
406 MapInfo_Map_mins = '0 0 0';
407 MapInfo_Map_maxs = '0 0 0';
410 string _MapInfo_GetDefault(float t)
414 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
415 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
416 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
417 case MAPINFO_TYPE_CTF: return "300 20 10 0";
418 case MAPINFO_TYPE_LMS: return "9 20 0";
419 case MAPINFO_TYPE_CA: return "10 20 0";
420 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
421 case MAPINFO_TYPE_ASSAULT: return "20 0";
422 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
423 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
424 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
425 case MAPINFO_TYPE_CTS: return "20 0 0";
426 case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
427 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
428 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
429 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
430 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
435 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
438 MapInfo_Map_supportedGametypes |= pThisType;
439 if(!(pThisType & pWantedType))
443 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
445 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
447 cvar_set("fraglimit", "0");
453 cvar_set("fraglimit", sa);
459 cvar_set("timelimit", sa);
462 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
466 cvar_set("g_tdm_teams", sa);
470 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
474 cvar_set("g_keyhunt_teams", sa);
478 if(pWantedType == MAPINFO_TYPE_CA)
482 cvar_set("g_ca_teams", sa);
486 if(pWantedType == MAPINFO_TYPE_FREEZETAG)
490 cvar_set("g_freezetag_teams", sa);
494 if(pWantedType == MAPINFO_TYPE_CTF)
498 cvar_set("fraglimit", sa);
503 if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
507 cvar_set("fraglimit", sa);
512 // rc = timelimit timelimit_qualification laps laps_teamplay
513 if(pWantedType == MAPINFO_TYPE_RACE)
515 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
516 cvar_set("g_race_qualifying_timelimit", sa);
521 if(cvar("g_race_teams") < 2)
522 cvar_set("fraglimit", sa);
527 if(cvar("g_race_teams") >= 2)
528 cvar_set("fraglimit", sa);
532 if(pWantedType == MAPINFO_TYPE_CTS)
536 // this is the skill of the map
537 // not parsed by anything yet
540 // cvar_set("fraglimit", sa);
545 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
547 cvar_set("leadlimit", "0");
553 cvar_set("leadlimit", sa);
558 string _MapInfo_GetDefaultEx(float t)
561 for(e = MapInfo_Type_first; e; e = e.enemy)
567 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
571 string fraglimit_normal;
572 string fraglimit_teams;
574 MapInfo_Map_supportedGametypes |= pThisType;
575 if(!(pThisType & pWantedType))
578 // reset all the cvars to their defaults
580 cvar_set("timelimit", cvar_defstring("timelimit"));
581 cvar_set("leadlimit", cvar_defstring("leadlimit"));
582 cvar_set("fraglimit", cvar_defstring("fraglimit"));
583 cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
584 cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
585 cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
586 cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
587 cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
588 cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
590 fraglimit_normal = string_null;
591 fraglimit_teams = string_null;
593 s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
602 p = strstrofs(sa, "=", 0);
605 print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
608 k = substring(sa, 0, p);
609 v = substring(sa, p+1, -1);
613 cvar_set("timelimit", v);
615 else if(k == "leadlimit")
617 cvar_set("leadlimit", v);
619 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
621 fraglimit_normal = v;
623 else if(k == "teampointlimit" || k == "teamlaplimit")
627 else if(k == "teams")
629 cvar_set("g_tdm_teams", v);
630 cvar_set("g_ca_teams", v);
631 cvar_set("g_freezetag_teams", v);
632 cvar_set("g_keyhunt_teams", v);
633 cvar_set("g_domination_default_teams", v);
635 else if(k == "qualifying_timelimit")
637 cvar_set("g_race_qualifying_timelimit", v);
639 else if(k == "skill")
645 print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
649 if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
652 cvar_set("fraglimit", fraglimit_teams);
657 cvar_set("fraglimit", fraglimit_normal);
661 float MapInfo_Type_FromString(string t)
666 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
668 print("'. Should use '", t, "'.\n");
672 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
674 print("'. Should use '", t, "'.\n");
678 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
680 print("'. Should use '", t, "'.\n");
684 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
686 print("'. Should use '", t, "'.\n");
689 return MAPINFO_TYPE_ALL;
690 for(e = MapInfo_Type_first; e; e = e.enemy)
696 string MapInfo_Type_ToString(float t)
699 if(t == MAPINFO_TYPE_ALL)
701 for(e = MapInfo_Type_first; e; e = e.enemy)
707 string MapInfo_Type_ToText(float t)
710 for(e = MapInfo_Type_first; e; e = e.enemy)
713 /* xgettext:no-c-format */
714 return _("@!#%'n Tuba Throwing");
717 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
721 t = car(s); s = cdr(s);
723 // limited support of "" and comments
724 // remove trailing and leading " of t
725 if(substring(t, 0, 1) == "\"")
727 if(substring(t, -1, 1) == "\"")
728 t = substring(t, 1, -2);
731 // remove leading " of s
732 if(substring(s, 0, 1) == "\"")
734 s = substring(s, 1, -1);
736 // remove trailing " of s, and all that follows (cvar description)
737 o = strstrofs(s, "\"", 0);
739 s = substring(s, 0, o);
741 // remove // comments
742 o = strstrofs(s, "//", 0);
744 s = substring(s, 0, o);
746 // remove trailing spaces
747 while(substring(s, -1, 1) == " ")
748 s = substring(s, 0, -2);
754 fh = fopen(s, FILE_READ);
756 print("Map ", pFilename, " references not existing config file ", s, "\n");
761 if (!((s = fgets(fh))))
764 // catch different sorts of comments
765 if(s == "") // empty lines
767 if(substring(s, 0, 1) == "#") // UNIX style
769 if(substring(s, 0, 2) == "//") // C++ style
771 if(substring(s, 0, 1) == "_") // q3map style
774 if(substring(s, 0, 4) == "set ")
775 s = substring(s, 4, -1);
776 if(substring(s, 0, 5) == "seta ")
777 s = substring(s, 5, -1);
779 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
785 print("Map ", pFilename, " uses too many levels of inclusion\n");
788 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
789 else if (!cvar_value_issafe(t))
790 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
791 else if (!cvar_value_issafe(s))
792 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
793 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
794 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
795 else if(matchacl(acl, t) <= 0)
796 print("Map ", pFilename, " contains a denied setting, ignored\n");
799 if(type == 0) // server set
801 dprint("Applying temporary setting ", t, " := ", s, "\n");
802 if(cvar("g_campaign"))
803 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
809 dprint("Applying temporary client setting ", t, " := ", s, "\n");
810 MapInfo_Map_clientstuff = strcat(
811 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
817 float MapInfo_isRedundant(string fn, string t)
819 // normalize file name
820 fn = strreplace("_", "-", fn);
822 // normalize visible title
823 t = strreplace(": ", "-", t);
824 t = strreplace(":", "-", t);
825 t = strreplace(" ", "-", t);
826 t = strreplace("_", "-", t);
827 t = strreplace("'", "-", t);
829 if(!strcasecmp(fn, t))
832 // we allow the visible title to have punctuation the file name does
833 // not, but not vice versa
834 t = strreplace("-", "", t);
836 if(!strcasecmp(fn, t))
842 // load info about a map by name into the MapInfo_Map_* globals
843 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
851 acl = MAPINFO_SETTEMP_ACL_USER;
853 if(strstrofs(pFilename, "/", 0) >= 0)
855 print("Invalid character in map name, ignored\n");
859 if(pGametypeToSet == 0)
860 if(MapInfo_Cache_Retrieve(pFilename))
865 MapInfo_Map_bspname = pFilename;
867 // default all generic fields so they have "good" values in case something fails
868 fn = strcat("maps/", pFilename, ".mapinfo");
869 fh = fopen(fn, FILE_READ);
872 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
873 fh = fopen(fn, FILE_READ);
878 _MapInfo_Map_Reset();
879 r = _MapInfo_Generate(pFilename);
882 fh = fopen(fn, FILE_WRITE);
883 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
884 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
885 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
886 if(_MapInfo_Map_worldspawn_music != "")
889 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
891 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
893 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
895 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
899 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
900 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
903 i = floor(random() * n);
904 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
907 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
909 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
910 fputs(fh, "has weapons\n");
912 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
913 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
914 fputs(fh, "has turrets\n");
916 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
917 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
918 fputs(fh, "has vehicles\n");
920 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
921 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
922 fputs(fh, "frustrating\n");
924 for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
925 if(MapInfo_Map_supportedGametypes & i)
926 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
928 if(fexists(strcat("scripts/", pFilename, ".arena")))
929 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
931 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
932 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
933 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
934 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
935 fputs(fh, "// optional: hidden\n");
940 fh = fopen(fn, FILE_READ);
942 error("... but I just wrote it!");
945 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
948 _MapInfo_Map_Reset();
951 if (!((s = fgets(fh))))
954 // catch different sorts of comments
955 if(s == "") // empty lines
957 if(substring(s, 0, 1) == "#") // UNIX style
959 if(substring(s, 0, 2) == "//") // C++ style
961 if(substring(s, 0, 1) == "_") // q3map style
964 p = strstrofs(s, "//", 0);
966 s = substring(s, 0, p);
968 t = car(s); s = cdr(s);
970 MapInfo_Map_title = s;
971 else if(t == "description")
972 MapInfo_Map_description = s;
973 else if(t == "author")
974 MapInfo_Map_author = s;
977 t = car(s); // s = cdr(s);
978 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
979 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
980 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
981 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
983 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
985 else if(t == "hidden")
987 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
989 else if(t == "forbidden")
991 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
993 else if(t == "frustrating")
995 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
997 else if(t == "noautomaplist")
999 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1001 else if(t == "type")
1003 t = car(s); s = cdr(s);
1004 f = MapInfo_Type_FromString(t);
1005 print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1007 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
1009 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1011 else if(t == "gametype")
1013 t = car(s); s = cdr(s);
1014 f = MapInfo_Type_FromString(t);
1016 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1018 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1020 else if(t == "size")
1022 float a, b, c, d, e;
1023 t = car(s); s = cdr(s); a = stof(t);
1024 t = car(s); s = cdr(s); b = stof(t);
1025 t = car(s); s = cdr(s); c = stof(t);
1026 t = car(s); s = cdr(s); d = stof(t);
1027 t = car(s); s = cdr(s); e = stof(t);
1029 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1032 t = car(s); s = cdr(s); f = stof(t);
1034 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1037 if(a >= d || b >= e || c >= f)
1038 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1041 MapInfo_Map_mins_x = a;
1042 MapInfo_Map_mins_y = b;
1043 MapInfo_Map_mins_z = c;
1044 MapInfo_Map_maxs_x = d;
1045 MapInfo_Map_maxs_y = e;
1046 MapInfo_Map_maxs_z = f;
1051 else if(t == "settemp_for_type")
1053 t = car(s); s = cdr(s);
1054 if((f = MapInfo_Type_FromString(t)))
1056 if(f & pGametypeToSet)
1058 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1063 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1066 else if(t == "clientsettemp_for_type")
1068 t = car(s); s = cdr(s);
1069 if((f = MapInfo_Type_FromString(t)))
1071 if(f & pGametypeToSet)
1073 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1078 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1083 if (!cvar_value_issafe(s))
1084 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1086 MapInfo_Map_fog = s;
1088 else if(t == "cdtrack")
1090 t = car(s); s = cdr(s);
1091 if(pGametypeToSet) // FIXME is this check right here?
1093 if (!cvar_value_issafe(t))
1094 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1096 MapInfo_Map_clientstuff = strcat(
1097 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1102 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1106 if(MapInfo_Map_title == "<TITLE>")
1107 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1108 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1109 MapInfo_Map_titlestring = MapInfo_Map_title;
1111 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1113 MapInfo_Cache_Store();
1114 if(MapInfo_Map_supportedGametypes != 0)
1116 dprint("Map ", pFilename, " supports no game types, ignored\n");
1119 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1121 float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1123 if(cvar("g_tdm_on_dm_maps"))
1125 // if this is set, all DM maps support TDM too
1126 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
1127 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1128 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1133 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1135 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1136 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1144 float MapInfo_FindName(string s)
1146 // if there is exactly one map of prefix s, return it
1147 // if not, return the null string
1148 // note that DP sorts glob results... so I can use a binary search
1152 // invariants: r is behind s, l-1 is equal or before
1155 m = floor((l + r) / 2);
1156 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1157 cmp = strcasecmp(MapInfo_FindName_match, s);
1159 return m; // found and good
1161 l = m + 1; // l-1 is before s
1165 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1166 MapInfo_FindName_firstResult = l;
1167 // r == l, so: l is behind s, l-1 is before
1168 // SO: if there is any, l is the one with the right prefix
1169 // and l+1 may be one too
1170 if(l == MapInfo_count)
1172 MapInfo_FindName_match = string_null;
1173 MapInfo_FindName_firstResult = -1;
1174 return -1; // no MapInfo_FindName_match, behind last item
1176 if(!startsWithNocase(MapInfo_FindName_match, s))
1178 MapInfo_FindName_match = string_null;
1179 MapInfo_FindName_firstResult = -1;
1180 return -1; // wrong prefix
1182 if(l == MapInfo_count - 1)
1183 return l; // last one, nothing can follow => unique
1184 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1186 MapInfo_FindName_match = string_null;
1187 return -1; // ambigous MapInfo_FindName_match
1192 string MapInfo_FixName(string s)
1194 MapInfo_FindName(s);
1195 return MapInfo_FindName_match;
1198 float MapInfo_CurrentFeatures()
1202 if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1203 req |= MAPINFO_FEATURE_WEAPONS;
1207 float MapInfo_CurrentGametype()
1211 prev = cvar("gamecfg");
1212 for(e = MapInfo_Type_first; e; e = e.enemy)
1218 return MAPINFO_TYPE_DEATHMATCH;
1221 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1223 if(!MapInfo_Get_ByName(s, 1, 0))
1225 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1227 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1232 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1235 r = _MapInfo_CheckMap(s);
1236 MapInfo_ClearTemps();
1240 void MapInfo_SwitchGameType(float t)
1243 for(e = MapInfo_Type_first; e; e = e.enemy)
1244 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1247 void MapInfo_LoadMap(string s, float reinit)
1249 MapInfo_Map_supportedGametypes = 0;
1250 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1251 //if(!MapInfo_CheckMap(s))
1253 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1254 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1257 cvar_settemp_restore();
1259 localcmd(strcat("\nmap ", s, "\n"));
1261 localcmd(strcat("\nchangelevel ", s, "\n"));
1264 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1269 // to make absolutely sure:
1270 MapInfo_Enumerate();
1271 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1274 for(i = 0; i < MapInfo_count; ++i)
1275 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1276 return substring(out, 1, strlen(out) - 1);
1279 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1284 // to make absolutely sure:
1285 MapInfo_Enumerate();
1286 MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1289 for(i = 0; i < MapInfo_count; ++i)
1290 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1292 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1294 return substring(out, 1, strlen(out) - 1);
1297 void MapInfo_LoadMapSettings_SaveGameType(float t)
1299 MapInfo_SwitchGameType(t);
1300 cvar_set("gamecfg", ftos(t));
1301 MapInfo_LoadedGametype = t;
1304 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1308 t = MapInfo_CurrentGametype();
1309 MapInfo_LoadMapSettings_SaveGameType(t);
1311 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1313 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1315 print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1316 _MapInfo_Map_ApplyGametypeEx("", t, t);
1317 return; // do not call Get_ByName!
1320 if(MapInfo_Map_supportedGametypes == 0)
1322 print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1323 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1324 MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1325 _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1326 return; // do not call Get_ByName!
1330 while(!(MapInfo_Map_supportedGametypes & 1))
1333 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1336 // t is now a supported mode!
1337 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1338 MapInfo_LoadMapSettings_SaveGameType(t);
1340 MapInfo_Get_ByName(s, 1, t);
1343 void MapInfo_ClearTemps()
1345 MapInfo_Map_bspname = string_null;
1346 MapInfo_Map_title = string_null;
1347 MapInfo_Map_titlestring = string_null;
1348 MapInfo_Map_description = string_null;
1349 MapInfo_Map_author = string_null;
1350 MapInfo_Map_clientstuff = string_null;
1351 MapInfo_Map_supportedGametypes = 0;
1352 MapInfo_Map_supportedFeatures = 0;
1355 void MapInfo_Shutdown()
1357 MapInfo_ClearTemps();
1358 MapInfo_Filter_Free();
1359 MapInfo_Cache_Destroy();
1360 if(_MapInfo_globopen)
1362 search_end(_MapInfo_globhandle);
1363 _MapInfo_globhandle = -1;
1364 _MapInfo_globopen = FALSE;
1368 float MapInfo_ForbiddenFlags()
1371 f = MAPINFO_FLAG_FORBIDDEN;
1374 if (!cvar("g_maplist_allow_hidden"))
1376 f |= MAPINFO_FLAG_HIDDEN;
1378 if (!cvar("g_maplist_allow_frustrating"))
1379 f |= MAPINFO_FLAG_FRUSTRATING;
1384 float MapInfo_RequiredFlags()
1389 if(cvar("g_maplist_allow_frustrating") > 1)
1390 f |= MAPINFO_FLAG_FRUSTRATING;