1 // generic string stuff
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
7 void MapInfo_Cache_Destroy()
9 if(!_MapInfo_Cache_Active)
12 db_close(_MapInfo_Cache_DB_NameToIndex);
13 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14 _MapInfo_Cache_Active = 0;
17 void MapInfo_Cache_Create()
19 MapInfo_Cache_Destroy();
20 _MapInfo_Cache_DB_NameToIndex = db_create();
21 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22 _MapInfo_Cache_Active = 1;
25 void MapInfo_Cache_Invalidate()
27 if(!_MapInfo_Cache_Active)
30 MapInfo_Cache_Create();
33 void MapInfo_Cache_Store()
37 if(!_MapInfo_Cache_Active)
40 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
43 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
49 // now store all the stuff
50 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
51 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
60 float MapInfo_Cache_Retrieve(string map)
64 if(!_MapInfo_Cache_Active)
67 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
72 // now retrieve all the stuff
73 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount;
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
92 if(!_MapInfo_globopen)
94 s = search_getfilename(_MapInfo_globhandle, i);
95 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
98 void MapInfo_Enumerate()
100 if(_MapInfo_globopen)
102 search_end(_MapInfo_globhandle);
103 _MapInfo_globopen = 0;
105 MapInfo_Cache_Invalidate();
106 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107 if(_MapInfo_globhandle >= 0)
109 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110 _MapInfo_globopen = 1;
113 _MapInfo_globcount = 0;
116 // filter the info by game type mask (updates MapInfo_count)
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
122 return stof(bufstr_get(_MapInfo_filtered, i));
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
128 h = bufstr_get(_MapInfo_filtered, i);
129 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130 bufstr_set(_MapInfo_filtered, j, h);
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
136 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138 return strcasecmp(a, b);
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
144 if (!_MapInfo_filtered_allocated)
146 _MapInfo_filtered_allocated = 1;
147 _MapInfo_filtered = buf_create();
150 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
152 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
155 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156 MapInfo_progress = i / _MapInfo_globcount;
159 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
165 MapInfo_count = j + 1;
166 MapInfo_ClearTemps();
168 // sometimes the glob isn't sorted nicely, so fix it here...
169 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
174 void MapInfo_Filter_Free()
176 if(_MapInfo_filtered_allocated)
178 buf_del(_MapInfo_filtered);
179 _MapInfo_filtered_allocated = 0;
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
186 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
189 string unquote(string s)
194 for(i = 0; i < l; ++i)
197 ch = substring(s, i, 1);
198 if(ch != " ") if(ch != "\"")
200 for(j = strlen(s) - i - 1; j > 0; --j)
202 ch = substring(s, i+j, 1);
203 if(ch != " ") if(ch != "\"")
204 return substring(s, i, j+1);
206 return substring(s, i, 1);
212 float MapInfo_Get_ByID(float i)
214 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
219 string _MapInfo_Map_worldspawn_music;
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
231 float diameter, spawnpoints;
234 vector mapMins, mapMaxs;
237 fn = strcat("maps/", pFilename, ".ent");
238 fh = fopen(fn, FILE_READ);
242 fn = strcat("maps/", pFilename, ".bsp");
243 fh = fopen(fn, FILE_READ);
247 print("Analyzing ", fn, " to generate initial mapinfo\n");
250 MapInfo_Map_flags = 0;
251 MapInfo_Map_supportedGametypes = 0;
254 _MapInfo_Map_worldspawn_music = "";
260 if (!((s = fgets(fh))))
262 if(inWorldspawn == 1)
263 if(startsWith(s, "}"))
269 if(k == "classname" && v == "worldspawn")
271 else if(k == "author")
272 MapInfo_Map_author = v;
273 else if(k == "_description")
274 MapInfo_Map_description = v;
275 else if(k == "music")
276 _MapInfo_Map_worldspawn_music = v;
277 else if(k == "noise")
278 _MapInfo_Map_worldspawn_music = v;
279 else if(k == "message")
281 i = strstrofs(v, " by ", 0);
282 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
284 MapInfo_Map_title = substring(v, 0, i);
285 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
288 MapInfo_Map_title = v;
295 o = stov(strcat("'", v, "'"));
296 mapMins_x = min(mapMins_x, o_x);
297 mapMins_y = min(mapMins_y, o_y);
298 mapMins_z = min(mapMins_z, o_z);
299 mapMaxs_x = max(mapMaxs_x, o_x);
300 mapMaxs_y = max(mapMaxs_y, o_y);
301 mapMaxs_z = max(mapMaxs_z, o_z);
303 else if(k == "race_place")
308 else if(k == "classname")
310 if(v == "dom_controlpoint")
311 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312 else if(v == "item_flag_team2")
313 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314 else if(v == "team_CTF_blueflag")
315 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316 else if(v == "target_assault_roundend")
317 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
318 else if(v == "onslaught_generator")
319 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
320 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
321 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
322 else if(v == "info_player_team1")
324 else if(v == "info_player_team2")
326 else if(v == "info_player_start")
328 else if(v == "info_player_deathmatch")
330 else if(v == "trigger_race_checkpoint")
331 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
332 else if(v == "target_startTimer")
333 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
334 else if(v == "weapon_nex")
336 else if(v == "weapon_railgun")
338 else if(startsWith(v, "weapon_"))
339 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
340 else if(startsWith(v, "turret_"))
341 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
342 else if(startsWith(v, "vehicle_"))
343 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
344 else if(v == "target_music" || v == "trigger_music")
345 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
351 print(fn, " ended still in worldspawn, BUG\n");
354 diameter = vlen(mapMaxs - mapMins);
356 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
357 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
359 // we have a CTF-only or Assault-only map. Don't add other modes then,
360 // as the map is too symmetric for them.
364 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
365 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
366 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works
368 if(spawnpoints >= 8 && diameter > 4096) {
369 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
370 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
371 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
374 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
375 if(spawnpoints >= 12 && diameter > 5120)
376 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
379 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
382 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
383 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
386 dprint("-> diameter ", ftos(diameter));
387 dprint("; spawnpoints ", ftos(spawnpoints));
388 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
395 void _MapInfo_Map_Reset()
397 MapInfo_Map_title = "<TITLE>";
398 MapInfo_Map_titlestring = "<TITLE>";
399 MapInfo_Map_description = "<DESCRIPTION>";
400 MapInfo_Map_author = "<AUTHOR>";
401 MapInfo_Map_supportedGametypes = 0;
402 MapInfo_Map_supportedFeatures = 0;
403 MapInfo_Map_flags = 0;
404 MapInfo_Map_clientstuff = "";
405 MapInfo_Map_fog = "";
406 MapInfo_Map_mins = '0 0 0';
407 MapInfo_Map_maxs = '0 0 0';
410 string _MapInfo_GetDefault(float t)
414 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
415 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
416 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
417 case MAPINFO_TYPE_CTF: return "300 20 10 0";
418 case MAPINFO_TYPE_LMS: return "9 20 0";
419 case MAPINFO_TYPE_ARENA: return "10 20 0";
420 case MAPINFO_TYPE_CA: return "10 20 0";
421 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
422 case MAPINFO_TYPE_ASSAULT: return "20 0";
423 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
424 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
425 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
426 case MAPINFO_TYPE_CTS: return "20 0 0";
427 case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
428 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
429 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
430 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
431 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
436 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
439 MapInfo_Map_supportedGametypes |= pThisType;
440 if(!(pThisType & pWantedType))
444 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
446 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
448 cvar_set("fraglimit", "0");
454 cvar_set("fraglimit", sa);
460 cvar_set("timelimit", sa);
463 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
467 cvar_set("g_tdm_teams", sa);
471 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
475 cvar_set("g_keyhunt_teams", sa);
479 if(pWantedType == MAPINFO_TYPE_CA)
483 cvar_set("g_ca_teams", sa);
487 if(pWantedType == MAPINFO_TYPE_FREEZETAG)
491 cvar_set("g_freezetag_teams", sa);
495 if(pWantedType == MAPINFO_TYPE_CTF)
499 cvar_set("fraglimit", sa);
504 if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
508 cvar_set("fraglimit", sa);
513 // rc = timelimit timelimit_qualification laps laps_teamplay
514 if(pWantedType == MAPINFO_TYPE_RACE)
516 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
517 cvar_set("g_race_qualifying_timelimit", sa);
522 if(cvar("g_race_teams") < 2)
523 cvar_set("fraglimit", sa);
528 if(cvar("g_race_teams") >= 2)
529 cvar_set("fraglimit", sa);
533 if(pWantedType == MAPINFO_TYPE_CTS)
537 // this is the skill of the map
538 // not parsed by anything yet
541 // cvar_set("fraglimit", sa);
546 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
548 cvar_set("leadlimit", "0");
554 cvar_set("leadlimit", sa);
559 string _MapInfo_GetDefaultEx(float t)
562 for(e = MapInfo_Type_first; e; e = e.enemy)
568 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
572 string fraglimit_normal;
573 string fraglimit_teams;
575 MapInfo_Map_supportedGametypes |= pThisType;
576 if(!(pThisType & pWantedType))
579 // reset all the cvars to their defaults
581 cvar_set("timelimit", cvar_defstring("timelimit"));
582 cvar_set("leadlimit", cvar_defstring("leadlimit"));
583 cvar_set("fraglimit", cvar_defstring("fraglimit"));
584 cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
585 cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
586 cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
587 cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
588 cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
589 cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
591 fraglimit_normal = string_null;
592 fraglimit_teams = string_null;
594 s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
603 p = strstrofs(sa, "=", 0);
611 k = substring(sa, 0, p);
612 v = substring(sa, p+1, -1);
617 cvar_set("timelimit", v);
619 else if(k == "leadlimit")
621 cvar_set("leadlimit", v);
623 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
625 fraglimit_normal = v;
627 else if(k == "teampointlimit" || k == "teamlaplimit")
631 else if(k == "teams")
633 cvar_set("g_tdm_teams", v);
634 cvar_set("g_ca_teams", v);
635 cvar_set("g_freezetag_teams", v);
636 cvar_set("g_keyhunt_teams", v);
637 cvar_set("g_domination_default_teams", v);
639 else if(k == "qualifying_timelimit")
641 cvar_set("g_race_qualifying_timelimit", v);
643 else if(k == "skill")
649 print("Invalid gametype key in mapinfo: ", k, "\n");
653 if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
656 cvar_set("fraglimit", fraglimit_teams);
661 cvar_set("fraglimit", fraglimit_normal);
665 float MapInfo_Type_FromString(string t)
670 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
672 print("'. Should use '", t, "'.\n");
676 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
678 print("'. Should use '", t, "'.\n");
682 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
684 print("'. Should use '", t, "'.\n");
687 return MAPINFO_TYPE_ALL;
688 for(e = MapInfo_Type_first; e; e = e.enemy)
694 string MapInfo_Type_ToString(float t)
697 if(t == MAPINFO_TYPE_ALL)
699 for(e = MapInfo_Type_first; e; e = e.enemy)
705 string MapInfo_Type_ToText(float t)
708 for(e = MapInfo_Type_first; e; e = e.enemy)
711 /* xgettext:no-c-format */
712 return _("@!#%'n Tuba Throwing");
715 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
719 t = car(s); s = cdr(s);
721 // limited support of "" and comments
722 // remove trailing and leading " of t
723 if(substring(t, 0, 1) == "\"")
725 if(substring(t, -1, 1) == "\"")
726 t = substring(t, 1, -2);
729 // remove leading " of s
730 if(substring(s, 0, 1) == "\"")
732 s = substring(s, 1, -1);
734 // remove trailing " of s, and all that follows (cvar description)
735 o = strstrofs(s, "\"", 0);
737 s = substring(s, 0, o);
739 // remove // comments
740 o = strstrofs(s, "//", 0);
742 s = substring(s, 0, o);
744 // remove trailing spaces
745 while(substring(s, -1, 1) == " ")
746 s = substring(s, 0, -2);
752 fh = fopen(s, FILE_READ);
754 print("Map ", pFilename, " references not existing config file ", s, "\n");
759 if (!((s = fgets(fh))))
762 // catch different sorts of comments
763 if(s == "") // empty lines
765 if(substring(s, 0, 1) == "#") // UNIX style
767 if(substring(s, 0, 2) == "//") // C++ style
769 if(substring(s, 0, 1) == "_") // q3map style
772 if(substring(s, 0, 4) == "set ")
773 s = substring(s, 4, -1);
774 if(substring(s, 0, 5) == "seta ")
775 s = substring(s, 5, -1);
777 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
783 print("Map ", pFilename, " uses too many levels of inclusion\n");
786 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
787 else if (!cvar_value_issafe(t))
788 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
789 else if (!cvar_value_issafe(s))
790 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
791 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
792 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
793 else if(matchacl(acl, t) <= 0)
794 print("Map ", pFilename, " contains a denied setting, ignored\n");
797 if(type == 0) // server set
799 dprint("Applying temporary setting ", t, " := ", s, "\n");
800 if(cvar("g_campaign"))
801 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
807 dprint("Applying temporary client setting ", t, " := ", s, "\n");
808 MapInfo_Map_clientstuff = strcat(
809 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
815 float MapInfo_isRedundant(string fn, string t)
817 // normalize file name
818 fn = strreplace("_", "-", fn);
820 // normalize visible title
821 t = strreplace(": ", "-", t);
822 t = strreplace(":", "-", t);
823 t = strreplace(" ", "-", t);
824 t = strreplace("_", "-", t);
825 t = strreplace("'", "-", t);
827 if(!strcasecmp(fn, t))
830 // we allow the visible title to have punctuation the file name does
831 // not, but not vice versa
832 t = strreplace("-", "", t);
834 if(!strcasecmp(fn, t))
840 // load info about a map by name into the MapInfo_Map_* globals
841 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
849 acl = MAPINFO_SETTEMP_ACL_USER;
851 if(strstrofs(pFilename, "/", 0) >= 0)
853 print("Invalid character in map name, ignored\n");
857 if(pGametypeToSet == 0)
858 if(MapInfo_Cache_Retrieve(pFilename))
863 MapInfo_Map_bspname = pFilename;
865 // default all generic fields so they have "good" values in case something fails
866 fn = strcat("maps/", pFilename, ".mapinfo");
867 fh = fopen(fn, FILE_READ);
870 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
871 fh = fopen(fn, FILE_READ);
876 _MapInfo_Map_Reset();
877 r = _MapInfo_Generate(pFilename);
880 fh = fopen(fn, FILE_WRITE);
881 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
882 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
883 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
884 if(_MapInfo_Map_worldspawn_music != "")
887 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
889 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
891 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
893 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
897 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
898 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
901 i = floor(random() * n);
902 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
905 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
907 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
908 fputs(fh, "has weapons\n");
910 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
911 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
912 fputs(fh, "has turrets\n");
914 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
915 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
916 fputs(fh, "has vehicles\n");
918 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
919 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
920 fputs(fh, "frustrating\n");
922 for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
923 if(MapInfo_Map_supportedGametypes & i)
924 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
926 if(fexists(strcat("scripts/", pFilename, ".arena")))
927 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
929 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
930 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
931 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
932 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
933 fputs(fh, "// optional: hidden\n");
938 fh = fopen(fn, FILE_READ);
940 error("... but I just wrote it!");
943 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
946 _MapInfo_Map_Reset();
949 if (!((s = fgets(fh))))
952 // catch different sorts of comments
953 if(s == "") // empty lines
955 if(substring(s, 0, 1) == "#") // UNIX style
957 if(substring(s, 0, 2) == "//") // C++ style
959 if(substring(s, 0, 1) == "_") // q3map style
962 p = strstrofs(s, "//", 0);
964 s = substring(s, 0, p);
966 t = car(s); s = cdr(s);
968 MapInfo_Map_title = s;
969 else if(t == "description")
970 MapInfo_Map_description = s;
971 else if(t == "author")
972 MapInfo_Map_author = s;
975 t = car(s); // s = cdr(s);
976 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
977 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
978 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
979 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
981 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
983 else if(t == "hidden")
985 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
987 else if(t == "forbidden")
989 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
991 else if(t == "frustrating")
993 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
995 else if(t == "noautomaplist")
997 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1001 t = car(s); s = cdr(s);
1002 f = MapInfo_Type_FromString(t);
1003 print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1005 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
1007 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1009 else if(t == "gametype")
1011 t = car(s); s = cdr(s);
1012 f = MapInfo_Type_FromString(t);
1014 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1016 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1018 else if(t == "size")
1020 float a, b, c, d, e;
1021 t = car(s); s = cdr(s); a = stof(t);
1022 t = car(s); s = cdr(s); b = stof(t);
1023 t = car(s); s = cdr(s); c = stof(t);
1024 t = car(s); s = cdr(s); d = stof(t);
1025 t = car(s); s = cdr(s); e = stof(t);
1027 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1030 t = car(s); s = cdr(s); f = stof(t);
1032 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1035 if(a >= d || b >= e || c >= f)
1036 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1039 MapInfo_Map_mins_x = a;
1040 MapInfo_Map_mins_y = b;
1041 MapInfo_Map_mins_z = c;
1042 MapInfo_Map_maxs_x = d;
1043 MapInfo_Map_maxs_y = e;
1044 MapInfo_Map_maxs_z = f;
1049 else if(t == "settemp_for_type")
1051 t = car(s); s = cdr(s);
1052 if((f = MapInfo_Type_FromString(t)))
1054 if(f & pGametypeToSet)
1056 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1061 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1064 else if(t == "clientsettemp_for_type")
1066 t = car(s); s = cdr(s);
1067 if((f = MapInfo_Type_FromString(t)))
1069 if(f & pGametypeToSet)
1071 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1076 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1081 if (!cvar_value_issafe(s))
1082 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1084 MapInfo_Map_fog = s;
1086 else if(t == "cdtrack")
1088 t = car(s); s = cdr(s);
1089 if(pGametypeToSet) // FIXME is this check right here?
1091 if (!cvar_value_issafe(t))
1092 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1094 MapInfo_Map_clientstuff = strcat(
1095 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1100 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1104 if(MapInfo_Map_title == "<TITLE>")
1105 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1106 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1107 MapInfo_Map_titlestring = MapInfo_Map_title;
1109 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1111 MapInfo_Cache_Store();
1112 if(MapInfo_Map_supportedGametypes != 0)
1114 dprint("Map ", pFilename, " supports no game types, ignored\n");
1117 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1119 float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1121 if(cvar("g_tdm_on_dm_maps"))
1123 // if this is set, all DM maps support TDM too
1124 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
1125 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1126 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1131 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1133 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1134 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1142 float MapInfo_FindName(string s)
1144 // if there is exactly one map of prefix s, return it
1145 // if not, return the null string
1146 // note that DP sorts glob results... so I can use a binary search
1150 // invariants: r is behind s, l-1 is equal or before
1153 m = floor((l + r) / 2);
1154 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1155 cmp = strcasecmp(MapInfo_FindName_match, s);
1157 return m; // found and good
1159 l = m + 1; // l-1 is before s
1163 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1164 MapInfo_FindName_firstResult = l;
1165 // r == l, so: l is behind s, l-1 is before
1166 // SO: if there is any, l is the one with the right prefix
1167 // and l+1 may be one too
1168 if(l == MapInfo_count)
1170 MapInfo_FindName_match = string_null;
1171 MapInfo_FindName_firstResult = -1;
1172 return -1; // no MapInfo_FindName_match, behind last item
1174 if(!startsWithNocase(MapInfo_FindName_match, s))
1176 MapInfo_FindName_match = string_null;
1177 MapInfo_FindName_firstResult = -1;
1178 return -1; // wrong prefix
1180 if(l == MapInfo_count - 1)
1181 return l; // last one, nothing can follow => unique
1182 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1184 MapInfo_FindName_match = string_null;
1185 return -1; // ambigous MapInfo_FindName_match
1190 string MapInfo_FixName(string s)
1192 MapInfo_FindName(s);
1193 return MapInfo_FindName_match;
1196 float MapInfo_CurrentFeatures()
1200 if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1201 req |= MAPINFO_FEATURE_WEAPONS;
1205 float MapInfo_CurrentGametype()
1209 prev = cvar("gamecfg");
1210 for(e = MapInfo_Type_first; e; e = e.enemy)
1216 return MAPINFO_TYPE_DEATHMATCH;
1219 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1221 if(!MapInfo_Get_ByName(s, 1, 0))
1223 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1225 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1230 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1233 r = _MapInfo_CheckMap(s);
1234 MapInfo_ClearTemps();
1238 void MapInfo_SwitchGameType(float t)
1241 for(e = MapInfo_Type_first; e; e = e.enemy)
1242 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1245 void MapInfo_LoadMap(string s, float reinit)
1247 MapInfo_Map_supportedGametypes = 0;
1248 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1249 //if(!MapInfo_CheckMap(s))
1251 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1252 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1255 cvar_settemp_restore();
1257 localcmd(strcat("\nmap ", s, "\n"));
1259 localcmd(strcat("\nchangelevel ", s, "\n"));
1262 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1267 // to make absolutely sure:
1268 MapInfo_Enumerate();
1269 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1272 for(i = 0; i < MapInfo_count; ++i)
1273 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1274 return substring(out, 1, strlen(out) - 1);
1277 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1282 // to make absolutely sure:
1283 MapInfo_Enumerate();
1284 MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1287 for(i = 0; i < MapInfo_count; ++i)
1288 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1290 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1292 return substring(out, 1, strlen(out) - 1);
1295 void MapInfo_LoadMapSettings_SaveGameType(float t)
1297 MapInfo_SwitchGameType(t);
1298 cvar_set("gamecfg", ftos(t));
1299 MapInfo_LoadedGametype = t;
1302 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1306 t = MapInfo_CurrentGametype();
1307 MapInfo_LoadMapSettings_SaveGameType(t);
1309 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1311 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1313 print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1314 _MapInfo_Map_ApplyGametypeEx("", t, t);
1315 return; // do not call Get_ByName!
1318 if(MapInfo_Map_supportedGametypes == 0)
1320 print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1321 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1322 MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1323 _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1324 return; // do not call Get_ByName!
1328 while(!(MapInfo_Map_supportedGametypes & 1))
1331 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1334 // t is now a supported mode!
1335 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1336 MapInfo_LoadMapSettings_SaveGameType(t);
1338 MapInfo_Get_ByName(s, 1, t);
1341 void MapInfo_ClearTemps()
1343 MapInfo_Map_bspname = string_null;
1344 MapInfo_Map_title = string_null;
1345 MapInfo_Map_titlestring = string_null;
1346 MapInfo_Map_description = string_null;
1347 MapInfo_Map_author = string_null;
1348 MapInfo_Map_clientstuff = string_null;
1349 MapInfo_Map_supportedGametypes = 0;
1350 MapInfo_Map_supportedFeatures = 0;
1353 void MapInfo_Shutdown()
1355 MapInfo_ClearTemps();
1356 MapInfo_Filter_Free();
1357 MapInfo_Cache_Destroy();
1358 if(_MapInfo_globopen)
1360 search_end(_MapInfo_globhandle);
1361 _MapInfo_globhandle = -1;
1362 _MapInfo_globopen = FALSE;
1366 float MapInfo_ForbiddenFlags()
1369 f = MAPINFO_FLAG_FORBIDDEN;
1372 if (!cvar("g_maplist_allow_hidden"))
1374 f |= MAPINFO_FLAG_HIDDEN;
1376 if (!cvar("g_maplist_allow_frustrating"))
1377 f |= MAPINFO_FLAG_FRUSTRATING;
1382 float MapInfo_RequiredFlags()
1387 if(cvar("g_maplist_allow_frustrating") > 1)
1388 f |= MAPINFO_FLAG_FRUSTRATING;