3 #include <common/util.qh>
4 #include <common/weapons/_all.qh>
7 #include <common/util.qh>
8 #include <common/monsters/_mod.qh>
11 int autocvar_g_mapinfo_q3compat = 1;
14 #define WARN_COND false
16 bool autocvar_g_mapinfo_ignore_warnings;
17 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
20 // generic string stuff
22 int _MapInfo_Cache_Active;
23 int _MapInfo_Cache_DB_NameToIndex;
24 int _MapInfo_Cache_Buf_IndexToMapData;
26 void MapInfo_Cache_Destroy()
28 if(!_MapInfo_Cache_Active)
31 db_close(_MapInfo_Cache_DB_NameToIndex);
32 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
33 _MapInfo_Cache_Active = 0;
36 void MapInfo_Cache_Create()
38 MapInfo_Cache_Destroy();
39 _MapInfo_Cache_DB_NameToIndex = db_create();
40 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
41 _MapInfo_Cache_Active = 1;
44 void MapInfo_Cache_Invalidate()
46 if(!_MapInfo_Cache_Active)
49 MapInfo_Cache_Create();
52 void MapInfo_Cache_Store()
56 if(!_MapInfo_Cache_Active)
59 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
62 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
63 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
68 // now store all the stuff
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
70 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
71 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
72 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
73 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
74 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
75 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
76 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
79 float MapInfo_Cache_Retrieve(string map)
83 if(!_MapInfo_Cache_Active)
86 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
91 // now retrieve all the stuff
92 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
93 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
94 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
95 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
96 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
97 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
98 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
99 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
104 // GLOB HANDLING (for all BSP files)
105 float _MapInfo_globopen;
106 float _MapInfo_globcount;
107 float _MapInfo_globhandle;
108 string _MapInfo_GlobItem(float i)
111 if(!_MapInfo_globopen)
113 s = search_getfilename(_MapInfo_globhandle, i);
114 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
117 void MapInfo_Enumerate()
119 if(_MapInfo_globopen)
121 search_end(_MapInfo_globhandle);
122 _MapInfo_globopen = 0;
124 MapInfo_Cache_Invalidate();
125 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
126 if(_MapInfo_globhandle >= 0)
128 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
129 _MapInfo_globopen = 1;
132 _MapInfo_globcount = 0;
135 // filter the info by game type mask (updates MapInfo_count)
137 float _MapInfo_filtered;
138 float _MapInfo_filtered_allocated;
139 float MapInfo_FilterList_Lookup(float i)
141 return stof(bufstr_get(_MapInfo_filtered, i));
144 void _MapInfo_FilterList_swap(float i, float j, entity pass)
147 h = bufstr_get(_MapInfo_filtered, i);
148 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
149 bufstr_set(_MapInfo_filtered, j, h);
152 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
155 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
156 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
157 return strcasecmp(a, b);
160 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
162 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
164 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
167 if (!_MapInfo_filtered_allocated)
169 _MapInfo_filtered_allocated = 1;
170 _MapInfo_filtered = buf_create();
173 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
175 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
178 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
179 MapInfo_progress = i / _MapInfo_globcount;
182 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
183 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
184 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
185 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
186 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
188 MapInfo_count = j + 1;
189 MapInfo_ClearTemps();
191 // sometimes the glob isn't sorted nicely, so fix it here...
192 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
196 void MapInfo_FilterString(string sf)
198 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
202 for(i = 0, j = -1; i < MapInfo_count; ++i)
204 if (MapInfo_Get_ByID(i))
206 // prepare for keyword filter
207 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
208 title = MapInfo_Map_title;
210 title = MapInfo_Map_bspname;
212 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
213 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
216 MapInfo_count = j + 1;
217 MapInfo_ClearTemps();
219 // sometimes the glob isn't sorted nicely, so fix it here...
220 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
223 void MapInfo_Filter_Free()
225 if(_MapInfo_filtered_allocated)
227 buf_del(_MapInfo_filtered);
228 _MapInfo_filtered_allocated = 0;
232 // load info about the i-th map into the MapInfo_Map_* globals
233 string MapInfo_BSPName_ByID(float i)
235 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
238 string unquote(string s)
241 for(float i = 0; i < l; ++i)
243 string ch = substring(s, i, 1);
244 if((ch != " ") && (ch != "\""))
246 for(float j = l - i - 1; j > 0; --j)
248 ch = substring(s, i+j, 1);
249 if(ch != " ") if(ch != "\"")
250 return substring(s, i, j+1);
252 return substring(s, i, 1);
258 bool MapInfo_Get_ByID(int i)
260 return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
263 string _MapInfo_Map_worldspawn_music;
265 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
274 float diameter, spawnpoints;
277 vector mapMins, mapMaxs;
280 fn = strcat("maps/", pFilename, ".ent");
281 fh = fopen(fn, FILE_READ);
285 fn = strcat("maps/", pFilename, ".bsp");
286 fh = fopen(fn, FILE_READ);
290 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
293 MapInfo_Map_flags = 0;
294 MapInfo_Map_supportedGametypes = 0;
297 _MapInfo_Map_worldspawn_music = "";
301 if(autocvar_g_mapinfo_q3compat == 2) // generate mapinfo using arena data
303 // try for .arena or .defi files, as they may have more accurate information
306 string arena_fn = _MapInfo_FindArenaFile(pFilename, ".arena");
308 arena_fh = fopen(arena_fn, FILE_READ);
312 arena_fn = _MapInfo_FindArenaFile(pFilename, ".defi");
314 arena_fh = fopen(arena_fn, FILE_READ);
318 _MapInfo_ParseArena(arena_fn, arena_fh, pFilename, NULL, isdefi, true);
325 if (!((s = fgets(fh))))
327 if(inWorldspawn == 1)
328 if(startsWith(s, "}"))
334 if(k == "classname" && v == "worldspawn")
336 else if(k == "author")
337 MapInfo_Map_author = v;
338 else if(k == "_description")
339 MapInfo_Map_description = v;
340 else if(k == "music")
341 _MapInfo_Map_worldspawn_music = v;
342 else if(k == "noise")
343 _MapInfo_Map_worldspawn_music = v;
344 else if(k == "message")
346 i = strstrofs(v, " by ", 0);
347 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
349 MapInfo_Map_title = substring(v, 0, i);
350 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
353 MapInfo_Map_title = v;
360 o = stov(strcat("'", v, "'"));
361 mapMins.x = min(mapMins.x, o.x);
362 mapMins.y = min(mapMins.y, o.y);
363 mapMins.z = min(mapMins.z, o.z);
364 mapMaxs.x = max(mapMaxs.x, o.x);
365 mapMaxs.y = max(mapMaxs.y, o.y);
366 mapMaxs.z = max(mapMaxs.z, o.z);
368 else if(k == "race_place")
373 else if(k == "classname")
375 if(v == "info_player_team1")
377 else if(v == "info_player_team2")
379 else if(v == "info_player_start")
381 else if(v == "info_player_deathmatch")
383 else if(v == "weapon_nex")
385 else if(v == "weapon_railgun")
387 else if(startsWith(v, "weapon_"))
388 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
389 else if(startsWith(v, "turret_"))
390 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
391 else if(startsWith(v, "vehicle_"))
392 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
393 else if(startsWith(v, "monster_"))
394 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
395 else if(v == "target_music" || v == "trigger_music")
396 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
398 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
404 LOG_WARN(fn, " ended still in worldspawn, BUG");
407 diameter = vlen(mapMaxs - mapMins);
409 int twoBaseModes = 0;
410 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
411 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
413 // we have a symmetrical map, don't add the modes without bases
417 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
420 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
423 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
424 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
427 LOG_TRACE("-> diameter ", ftos(diameter));
428 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
429 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
436 void _MapInfo_Map_Reset()
438 MapInfo_Map_title = "<TITLE>";
439 MapInfo_Map_titlestring = "<TITLE>";
440 MapInfo_Map_description = "<DESCRIPTION>";
441 MapInfo_Map_author = "<AUTHOR>";
442 MapInfo_Map_supportedGametypes = 0;
443 MapInfo_Map_supportedFeatures = 0;
444 MapInfo_Map_flags = 0;
445 MapInfo_Map_clientstuff = "";
446 MapInfo_Map_fog = "";
447 MapInfo_Map_mins = '0 0 0';
448 MapInfo_Map_maxs = '0 0 0';
451 string _MapInfo_GetDefault(Gametype t)
453 return t.m_legacydefaults;
456 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
459 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
460 if(!(pThisType.m_flags & pWantedType.m_flags))
464 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
466 if(!pWantedType.frags) // these modes don't use fraglimit
468 cvar_set("fraglimit", "0");
474 cvar_set("fraglimit", sa);
480 cvar_set("timelimit", sa);
483 if(pWantedType.m_setTeams)
487 pWantedType.m_setTeams(sa);
491 // rc = timelimit timelimit_qualification laps laps_teamplay
492 if(pWantedType == MAPINFO_TYPE_RACE)
494 cvar_set("fraglimit", "0"); // special case!
496 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
497 cvar_set("g_race_qualifying_timelimit", sa);
502 if(cvar("g_race_teams") < 2)
503 cvar_set("fraglimit", sa);
508 if(cvar("g_race_teams") >= 2)
509 cvar_set("fraglimit", sa);
513 if(!pWantedType.frags) // these modes don't use fraglimit
515 cvar_set("leadlimit", "0");
521 cvar_set("leadlimit", sa);
526 string _MapInfo_GetDefaultEx(Gametype t)
528 return t ? t.model2 : "";
531 float _MapInfo_GetTeamPlayBool(Gametype t)
533 return t ? t.team : false;
536 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
538 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
539 if (!(pThisType.m_flags & pWantedType.m_flags))
542 // reset all the cvars to their defaults
544 cvar_set("timelimit", cvar_defstring("timelimit"));
545 cvar_set("leadlimit", cvar_defstring("leadlimit"));
546 cvar_set("fraglimit", cvar_defstring("fraglimit"));
547 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
549 string fraglimit_normal = string_null;
550 string fraglimit_teams = string_null;
552 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
554 if (sa == "") continue;
555 int p = strstrofs(sa, "=", 0);
558 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
561 string k = substring(sa, 0, p);
562 string v = substring(sa, p + 1, -1);
567 cvar_set("timelimit", v);
572 cvar_set("leadlimit", v);
581 fraglimit_normal = v;
584 case "teampointlimit":
596 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
597 if (!handled && WARN_COND)
598 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
601 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
604 cvar_set("fraglimit", fraglimit_teams);
609 cvar_set("fraglimit", fraglimit_normal);
613 Gametype MapInfo_Type_FromString(string gtype, bool dowarn, bool is_q3compat)
615 string replacement = "";
619 case "nexball": replacement = "nb"; break;
620 case "freezetag": replacement = "ft"; break;
621 case "keepaway": replacement = "ka"; break;
622 case "invasion": replacement = "inv"; break;
623 case "assault": replacement = "as"; break;
624 case "race": replacement = "rc"; break;
626 case "ffa": replacement = "dm"; do_warn = false; break;
628 case "oneflag": replacement = "ctf"; do_warn = false; break;
630 case "tourney": replacement = "duel"; do_warn = false; break;
631 case "arena": if(is_q3compat) { replacement = "ca"; do_warn = false; } break;
633 if (replacement != "")
635 if (dowarn && WARN_COND)
636 LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
639 FOREACH(Gametypes, it.mdl == gtype, return it);
643 string MapInfo_Type_Description(Gametype t)
645 return t ? t.gametype_description : "";
648 string MapInfo_Type_ToString(Gametype t)
650 return t ? t.mdl : "";
653 string MapInfo_Type_ToText(Gametype t)
655 /* xgettext:no-c-format */
656 return t ? t.message : _("@!#%'n Tuba Throwing");
659 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
663 // tabs are invalid, treat them as "empty"
664 s = strreplace("\t", "", s);
666 t = car(s); s = cdr(s);
668 // limited support of "" and comments
669 // remove trailing and leading " of t
670 if(substring(t, 0, 1) == "\"")
672 if(substring(t, -1, 1) == "\"")
673 t = substring(t, 1, -2);
676 // remove leading " of s
677 if(substring(s, 0, 1) == "\"")
679 s = substring(s, 1, -1);
681 // remove trailing " of s, and all that follows (cvar description)
682 o = strstrofs(s, "\"", 0);
684 s = substring(s, 0, o);
686 // remove // comments
687 o = strstrofs(s, "//", 0);
689 s = substring(s, 0, o);
691 // remove trailing spaces
692 while(substring(s, -1, 1) == " ")
693 s = substring(s, 0, -2);
699 float fh = fopen(s, FILE_READ);
703 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
707 while((s = fgets(fh)))
709 s = strreplace("\t", "", s); // treat tabs as "empty", perform here first to ensure coments are detected
710 // catch different sorts of comments
711 if(s == "") // empty lines
713 if(substring(s, 0, 1) == "#") // UNIX style
715 if(substring(s, 0, 2) == "//") // C++ style
717 if(substring(s, 0, 1) == "_") // q3map style
720 if(substring(s, 0, 4) == "set ")
721 s = substring(s, 4, -1);
722 if(substring(s, 0, 5) == "seta ")
723 s = substring(s, 5, -1);
725 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
731 LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
734 || !cvar_value_issafe(t)
735 || !cvar_value_issafe(s)
736 || matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
739 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
741 else if(matchacl(acl, t) <= 0)
744 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
748 if(type == 0) // server set
750 LOG_TRACE("Applying temporary setting ", t, " := ", s);
752 if(cvar("g_campaign"))
753 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
760 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
761 MapInfo_Map_clientstuff = strcat(
762 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
768 float MapInfo_isRedundant(string fn, string t)
770 // normalize file name
771 fn = strreplace("_", "", fn);
772 fn = strreplace("-", "", fn);
774 // normalize visible title
775 t = strreplace(":", "", t);
776 t = strreplace(" ", "", t);
777 t = strreplace("_", "", t);
778 t = strreplace("-", "", t);
779 t = strreplace("'", "", t);
780 t = strdecolorize(t);
782 // we allow the visible title to have punctuation the file name does
783 // not, but not vice versa
784 if(!strcasecmp(fn, t))
790 bool _MapInfo_ParseArena(string arena_filename, int fh, string pFilename, Gametype pGametypeToSet, bool isdefi, bool isgenerator)
792 // NOTE: .arena files can hold more than 1 map's information!
793 // to handle this, we're going to store gathered information in local variables and save it if we encounter the correct map name
794 bool in_brackets = false; // testing a potential mapinfo section (within brackets)
796 string stored_Map_description = "";
797 string stored_Map_title = "";
798 string stored_Map_author = "";
799 int stored_supportedGametypes = 0;
800 int stored_supportedFeatures = 0;
801 int stored_flags = 0;
805 if (!((s = fgets(fh))))
808 // catch different sorts of comments
809 if(s == "") // empty lines
811 if(substring(s, 0, 2) == "//") // C++ style
813 if(strstrofs(s, "{", 0) >= 0)
816 return false; // edge case? already in a bracketed section!
820 else if(!in_brackets)
822 // if we're not inside a bracket, don't process map info
825 if(strstrofs(s, "}", 0) >= 0)
828 return false; // no starting bracket! let the mapinfo generation system handle it
832 MapInfo_Map_description = stored_Map_description;
833 if(stored_Map_title != "")
834 MapInfo_Map_title = stored_Map_title;
835 MapInfo_Map_author = stored_Map_author;
837 MapInfo_Map_supportedGametypes = stored_supportedGametypes;
840 FOREACH(Gametypes, it.m_flags & stored_supportedGametypes,
842 _MapInfo_Map_ApplyGametype ("", pGametypeToSet, it, true);
845 MapInfo_Map_supportedFeatures = stored_supportedFeatures;
846 MapInfo_Map_flags = stored_flags;
847 return true; // no need to continue through the file, we have our map!
851 // discard any gathered locals, we're not using the correct map!
852 stored_Map_description = "";
853 stored_Map_title = "";
854 stored_Map_author = "";
855 stored_supportedGametypes = 0;
856 stored_supportedFeatures = 0;
862 s = strreplace("\t", " ", s);
864 float p = strstrofs(s, "//", 0);
866 s = substring(s, 0, p);
868 // perform an initial trim to ensure the first argument is properly obtained
869 // remove leading spaces
870 while(substring(s, 0, 1) == " ")
871 s = substring(s, 1, -1);
873 t = car(s); s = cdr(s);
874 t = strtolower(t); // apparently some q3 maps use capitalized parameters
876 // remove trailing spaces
877 while(substring(t, -1, 1) == " ")
878 t = substring(t, 0, -2);
880 // remove trailing spaces
881 while(substring(s, -1, 1) == " ")
882 s = substring(s, 0, -2);
883 // remove leading spaces
884 while(substring(s, 0, 1) == " ")
885 s = substring(s, 1, -1);
886 // limited support of ""
887 // remove trailing and leading " of s
888 if(substring(s, 0, 1) == "\"")
890 if(substring(s, -1, 1) == "\"")
891 s = substring(s, 1, -2);
894 stored_Map_title = s;
895 else if(t == "author")
896 stored_Map_author = s;
899 // if there is a valid gametype in this .arena file, include it in the menu
900 stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
901 // type in quake 3 holds all the supported gametypes, so we must loop through all of them
902 // TODO: handle support here better to include more Xonotic teamplay modes
903 string types = strreplace("team", "tdm ft", s);
904 if(strstrofs(s, "tournament", 0) < 0 && strstrofs(s, "tdm", 0) >= 0) // larger team map, support additional gamemodes!
905 types = cons(types, "ca kh");
906 FOREACH_WORD(types, true,
908 Gametype f = MapInfo_Type_FromString(it, false, true);
910 stored_supportedGametypes |= f.m_flags;
913 else if(t == "style" && isdefi)
915 // we have a defrag map on our hands, add CTS!
917 stored_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
921 if(strtolower(s) == strtolower(pFilename))
922 dosave = true; // yay, found our map!
924 else if(t == "quote")
925 stored_Map_description = s;
929 // if the map wasn't found in the .arena, fall back to generated .mapinfo
933 #if defined(CSQC) || defined(MENUQC)
934 string(string filename) whichpack = #503;
936 string _MapInfo_CheckArenaFile(string pFilename, string pMapname)
938 // returns the file name if valid, otherwise returns ""
939 // a string is returned to optimise the use cases where a filename is also returned
940 int fh = fopen(pFilename, FILE_READ);
943 for(string s; (s = fgets(fh)); )
945 s = strreplace("\t", "", s);
948 while(substring(s, 0, 1) == " ")
949 s = substring(s, 1, -1);
950 if(substring(s, 0, 2) == "//")
952 int offset = strstrofs(s, "map", 0);
955 if(strstrofs(strtolower(s), strcat("\"", strtolower(pMapname), "\""), offset) >= 0) // quake 3 is case insensitive
958 return pFilename; // FOUND IT!
963 return ""; // file did not contain a "map" field matching our map name
966 string _MapInfo_FindArenaFile(string pFilename, string extension)
968 string fallback = strcat("scripts/", pFilename, extension);
969 if(!checkextension("DP_QC_FS_SEARCH_PACKFILE"))
970 return _MapInfo_CheckArenaFile(fallback, pFilename);
971 string base_pack = whichpack(strcat("maps/", pFilename, ".bsp"));
972 if(base_pack == "") // this map isn't packaged!
973 return _MapInfo_CheckArenaFile(fallback, pFilename);
975 int glob = search_packfile_begin(strcat("scripts/*", extension), true, true, base_pack);
977 return _MapInfo_CheckArenaFile(fallback, pFilename);
978 int n = search_getsize(glob);
979 for(int j = 0; j < n; ++j)
981 string file = search_getfilename(glob, j);
982 if(_MapInfo_CheckArenaFile(file, pFilename) != "")
990 return ""; // if we get here, a valid .arena file could not be found
993 // load info about a map by name into the MapInfo_Map_* globals
994 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
1003 acl = MAPINFO_SETTEMP_ACL_USER;
1005 if(strstrofs(pFilename, "/", 0) >= 0)
1007 LOG_WARN("Invalid character in map name, ignored");
1011 if(pGametypeToSet == NULL)
1012 if(MapInfo_Cache_Retrieve(pFilename))
1017 MapInfo_Map_bspname = pFilename;
1019 // default all generic fields so they have "good" values in case something fails
1020 fn = strcat("maps/", pFilename, ".mapinfo");
1021 fh = fopen(fn, FILE_READ);
1024 if(autocvar_g_mapinfo_q3compat == 1) // use arena data instead of generating a mapinfo file
1026 bool isdefi = false;
1027 fn = _MapInfo_FindArenaFile(pFilename, ".arena");
1029 fh = fopen(fn, FILE_READ);
1033 fn = _MapInfo_FindArenaFile(pFilename, ".defi");
1035 fh = fopen(fn, FILE_READ);
1039 _MapInfo_Map_Reset();
1040 if(_MapInfo_ParseArena(fn, fh, pFilename, pGametypeToSet, isdefi, false))
1041 goto mapinfo_handled; // skip generation
1045 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
1046 fh = fopen(fn, FILE_READ);
1051 _MapInfo_Map_Reset();
1052 r = _MapInfo_Generate(pFilename);
1055 fh = fopen(fn, FILE_WRITE);
1056 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
1057 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
1058 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
1059 if(_MapInfo_Map_worldspawn_music != "")
1061 if(strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".wav") == 0 || strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".ogg") == 0)
1062 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, -4), "\n"));
1064 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
1068 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
1069 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
1072 i = floor(random() * n);
1073 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
1076 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
1078 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
1079 fputs(fh, "has weapons\n");
1081 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
1082 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
1083 fputs(fh, "has turrets\n");
1085 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
1086 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
1087 fputs(fh, "has vehicles\n");
1089 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
1090 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
1091 fputs(fh, "frustrating\n");
1093 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
1094 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
1097 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
1098 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
1099 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
1100 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1101 fputs(fh, "// optional: hidden\n");
1106 fh = fopen(fn, FILE_READ);
1108 error("... but I just wrote it!");
1112 LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
1115 _MapInfo_Map_Reset();
1118 if (!((s = fgets(fh))))
1121 // catch different sorts of comments
1122 if(s == "") // empty lines
1124 if(substring(s, 0, 1) == "#") // UNIX style
1126 if(substring(s, 0, 2) == "//") // C++ style
1128 if(substring(s, 0, 1) == "_") // q3map style
1131 float p = strstrofs(s, "//", 0);
1133 s = substring(s, 0, p);
1135 t = car(s); s = cdr(s);
1137 MapInfo_Map_title = s;
1138 else if(t == "description")
1139 MapInfo_Map_description = s;
1140 else if(t == "author")
1141 MapInfo_Map_author = s;
1144 t = car(s); // s = cdr(s);
1145 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1146 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1147 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1148 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1149 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1151 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
1153 else if(t == "hidden")
1155 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1157 else if(t == "forbidden")
1159 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1161 else if(t == "frustrating")
1163 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1165 else if(t == "noautomaplist")
1167 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1169 else if(t == "gameversion_min")
1171 if (cvar("gameversion") < stof(s))
1172 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1174 else if(t == "type")
1176 t = car(s); s = cdr(s);
1177 Gametype f = MapInfo_Type_FromString(t, true, false);
1179 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
1181 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1183 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1185 else if(t == "gametype")
1187 t = car(s); s = cdr(s);
1188 Gametype f = MapInfo_Type_FromString(t, true, false);
1190 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1192 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1194 else if(t == "size")
1196 float a, b, c, d, e;
1197 t = car(s); s = cdr(s); a = stof(t);
1198 t = car(s); s = cdr(s); b = stof(t);
1199 t = car(s); s = cdr(s); c = stof(t);
1200 t = car(s); s = cdr(s); d = stof(t);
1201 t = car(s); s = cdr(s); e = stof(t);
1205 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1209 t = car(s); s = cdr(s); f = stof(t);
1213 LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1217 if(a >= d || b >= e || c >= f)
1220 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
1224 MapInfo_Map_mins.x = a;
1225 MapInfo_Map_mins.y = b;
1226 MapInfo_Map_mins.z = c;
1227 MapInfo_Map_maxs.x = d;
1228 MapInfo_Map_maxs.y = e;
1229 MapInfo_Map_maxs.z = f;
1234 else if(t == "settemp_for_type")
1236 t = car(s); s = cdr(s);
1237 bool all = t == "all";
1239 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1241 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1243 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1248 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
1251 else if(t == "clientsettemp_for_type")
1253 t = car(s); s = cdr(s);
1254 bool all = t == "all";
1256 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1258 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1260 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1265 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1270 if (!cvar_value_issafe(s))
1273 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1276 MapInfo_Map_fog = s;
1278 else if(t == "cdtrack")
1280 t = car(s); s = cdr(s);
1281 // We do this only if pGametypeToSet even though this
1282 // content is theoretically game type independent,
1283 // because MapInfo_Map_clientstuff contains otherwise
1284 // game type dependent stuff. That way this value stays
1285 // empty when not setting a game type to not set any
1286 // false expectations.
1289 if (!cvar_value_issafe(t))
1292 LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1295 MapInfo_Map_clientstuff = strcat(
1296 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1301 LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1303 LABEL(mapinfo_handled)
1306 if(MapInfo_Map_title == "<TITLE>")
1307 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1308 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1309 MapInfo_Map_titlestring = MapInfo_Map_title;
1311 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1313 MapInfo_Cache_Store();
1314 if(MapInfo_Map_supportedGametypes != 0)
1317 LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1320 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1322 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1324 FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1328 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1330 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1331 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1339 float MapInfo_FindName(string s)
1341 // if there is exactly one map of prefix s, return it
1342 // if not, return the null string
1343 // note that DP sorts glob results... so I can use a binary search
1347 // invariants: r is behind s, l-1 is equal or before
1350 m = floor((l + r) / 2);
1351 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1352 cmp = strcasecmp(MapInfo_FindName_match, s);
1354 return m; // found and good
1356 l = m + 1; // l-1 is before s
1360 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1361 MapInfo_FindName_firstResult = l;
1362 // r == l, so: l is behind s, l-1 is before
1363 // SO: if there is any, l is the one with the right prefix
1364 // and l+1 may be one too
1365 if(l == MapInfo_count)
1367 MapInfo_FindName_match = string_null;
1368 MapInfo_FindName_firstResult = -1;
1369 return -1; // no MapInfo_FindName_match, behind last item
1371 if(!startsWithNocase(MapInfo_FindName_match, s))
1373 MapInfo_FindName_match = string_null;
1374 MapInfo_FindName_firstResult = -1;
1375 return -1; // wrong prefix
1377 if(l == MapInfo_count - 1)
1378 return l; // last one, nothing can follow => unique
1379 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1381 MapInfo_FindName_match = string_null;
1382 return -1; // ambigous MapInfo_FindName_match
1387 string MapInfo_FixName(string s)
1389 MapInfo_FindName(s);
1390 return MapInfo_FindName_match;
1393 int MapInfo_CurrentFeatures()
1396 // TODO: find a better way to check if weapons are required on the map
1397 if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || !cvar("g_melee_only")
1398 || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
1399 req |= MAPINFO_FEATURE_WEAPONS;
1403 Gametype MapInfo_CurrentGametype()
1405 Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false, false);
1406 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1407 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1410 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1412 if(!MapInfo_Get_ByName(s, 1, NULL))
1414 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1418 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1423 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1426 r = _MapInfo_CheckMap(s, false);
1427 MapInfo_ClearTemps();
1431 void MapInfo_SwitchGameType(Gametype t)
1433 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1436 void MapInfo_LoadMap(string s, float reinit)
1438 MapInfo_Map_supportedGametypes = 0;
1439 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1440 //if(!MapInfo_CheckMap(s))
1442 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1443 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1446 LOG_INFO("Switching to map ", s);
1448 cvar_settemp_restore();
1450 localcmd(strcat("\nmap ", s, "\n"));
1452 localcmd(strcat("\nchangelevel ", s, "\n"));
1455 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1459 // to make absolutely sure:
1460 MapInfo_Enumerate();
1461 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1464 for(float i = 0; i < MapInfo_count; ++i)
1465 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1466 return substring(out, 1, strlen(out) - 1);
1469 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1473 // to make absolutely sure:
1474 MapInfo_Enumerate();
1475 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1478 for(float i = 0; i < MapInfo_count; ++i)
1479 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1481 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1483 return substring(out, 1, strlen(out) - 1);
1486 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1488 MapInfo_SwitchGameType(t);
1489 cvar_set("gamecfg", t.mdl);
1490 MapInfo_LoadedGametype = t;
1493 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1495 Gametype t = MapInfo_CurrentGametype();
1496 MapInfo_LoadMapSettings_SaveGameType(t);
1498 if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1500 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1502 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1503 _MapInfo_Map_ApplyGametypeEx("", t, t);
1504 return; // do not call Get_ByName!
1507 if(MapInfo_Map_supportedGametypes == 0)
1509 RandomSelection_Init();
1510 FOREACH(Gametypes, it.m_priority == 2,
1512 MapInfo_Map_supportedGametypes |= it.m_flags;
1513 RandomSelection_AddEnt(it, 1, 1);
1515 if(RandomSelection_chosen_ent)
1516 t = RandomSelection_chosen_ent;
1517 LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
1518 MapInfo_LoadMapSettings_SaveGameType(t);
1519 _MapInfo_Map_ApplyGametypeEx("", t, t);
1520 return; // do not call Get_ByName!
1524 // find the lowest bit in the supported gametypes
1525 // unnecessary now that we select one at random
1527 while(!(MapInfo_Map_supportedGametypes & 1))
1530 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1533 RandomSelection_Init();
1534 Gametype t_prev = t;
1535 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags,
1537 RandomSelection_AddEnt(it, 1, it.m_priority);
1539 if(RandomSelection_chosen_ent)
1540 t = RandomSelection_chosen_ent;
1542 // t is now a supported mode!
1543 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1544 MapInfo_LoadMapSettings_SaveGameType(t);
1546 if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1547 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1549 MapInfo_Get_ByName(s, 1, t);
1552 void MapInfo_ClearTemps()
1554 MapInfo_Map_bspname = string_null;
1555 MapInfo_Map_title = string_null;
1556 MapInfo_Map_titlestring = string_null;
1557 MapInfo_Map_description = string_null;
1558 MapInfo_Map_author = string_null;
1559 MapInfo_Map_clientstuff = string_null;
1560 MapInfo_Map_supportedGametypes = 0;
1561 MapInfo_Map_supportedFeatures = 0;
1564 void MapInfo_Shutdown()
1566 MapInfo_ClearTemps();
1567 MapInfo_Filter_Free();
1568 MapInfo_Cache_Destroy();
1569 if(_MapInfo_globopen)
1571 search_end(_MapInfo_globhandle);
1572 _MapInfo_globhandle = -1;
1573 _MapInfo_globopen = false;
1577 int MapInfo_ForbiddenFlags()
1579 int f = MAPINFO_FLAG_FORBIDDEN;
1582 if (!cvar("g_maplist_allow_hidden"))
1584 f |= MAPINFO_FLAG_HIDDEN;
1586 if (!cvar("g_maplist_allow_frustrating"))
1587 f |= MAPINFO_FLAG_FRUSTRATING;
1592 int MapInfo_RequiredFlags()
1596 if(cvar("g_maplist_allow_frustrating") > 1)
1597 f |= MAPINFO_FLAG_FRUSTRATING;