2 #include <common/t_items.qh>
9 MODEL(Jetpack_ITEM, Item_Model("g_jetpack.md3"));
12 REGISTER_ITEM(Jetpack, Powerup) {
14 this.m_model = MDL_Jetpack_ITEM;
16 this.m_name = "Jet pack";
17 this.m_icon = "jetpack";
18 this.m_color = '0.5 0.5 0.5';
19 this.m_waypoint = _("Jet Pack");
20 this.m_waypointblink = 2;
22 this.m_botvalue = BOT_PICKUP_RATING_LOW;
23 this.m_itemid = IT_JETPACK;
24 this.m_pickupevalfunc = commodity_pickupevalfunc;
29 MODEL(JetpackFuel_ITEM, Item_Model("g_fuel.md3"));
32 REGISTER_ITEM(JetpackFuel, Ammo) {
34 this.m_model = MDL_JetpackFuel_ITEM;
37 this.m_icon = "ammo_fuel";
39 this.m_botvalue = BOT_PICKUP_RATING_LOW;
40 this.m_itemid = IT_FUEL;
45 MODEL(JetpackRegen_ITEM, Item_Model("g_fuelregen.md3"));
48 REGISTER_ITEM(JetpackRegen, Powerup) {
50 this.m_model = MDL_JetpackRegen_ITEM;
52 this.m_name = "Fuel regenerator";
53 this.m_icon = "fuelregen";
54 this.m_color = '1 0.5 0';
55 this.m_waypoint = _("Fuel regen");
56 this.m_waypointblink = 2;
58 this.m_botvalue = BOT_PICKUP_RATING_LOW;
59 this.m_itemid = IT_FUEL_REGEN;
60 this.m_pickupevalfunc = commodity_pickupevalfunc;