6 ATTRIB(Health, m_mins, vector, '-16 -16 0');
7 ATTRIB(Health, m_maxs, vector, '16 16 48');
8 ATTRIB(Health, m_pickupevalfunc, float(entity player, entity item), commodity_pickupevalfunc);
13 #include <common/t_items.qh>
17 MODEL(HealthSmall_ITEM, Item_Model("g_h1.md3"));
18 SOUND(HealthSmall, "misc/minihealth");
21 REGISTER_ITEM(HealthSmall, Health) {
23 this.m_model = MDL_HealthSmall_ITEM;
24 this.m_sound = SND_HealthSmall;
26 this.m_name = "5 Health";
27 this.m_icon = "health";
29 this.m_botvalue = BOT_PICKUP_RATING_LOW;
30 this.m_itemid = IT_5HP;
31 this.m_respawntime = GET(g_pickup_respawntime_short);
32 this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
37 MODEL(HealthMedium_ITEM, Item_Model("g_h25.md3"));
38 SOUND(HealthMedium, "misc/mediumhealth");
41 REGISTER_ITEM(HealthMedium, Health) {
43 this.m_model = MDL_HealthMedium_ITEM;
44 this.m_sound = SND_HealthMedium;
46 this.m_name = "25 Health";
47 this.m_icon = "health";
49 this.m_botvalue = BOT_PICKUP_RATING_MID;
50 this.m_itemid = IT_25HP;
51 this.m_respawntime = GET(g_pickup_respawntime_short);
52 this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
57 MODEL(HealthLarge_ITEM, Item_Model("g_h50.md3"));
58 SOUND(HealthLarge, "misc/mediumhealth");
61 REGISTER_ITEM(HealthLarge, Health) {
63 this.m_model = MDL_HealthLarge_ITEM;
64 this.m_sound = SND_HealthLarge;
66 this.m_name = "50 Health";
67 this.m_icon = "health";
68 this.m_color = '1 0 0';
69 this.m_waypoint = _("Large health");
71 this.m_botvalue = BOT_PICKUP_RATING_MID;
72 this.m_itemid = IT_25HP;
73 this.m_respawntime = GET(g_pickup_respawntime_medium);
74 this.m_respawntimejitter = GET(g_pickup_respawntimejitter_medium);
79 MODEL(HealthMega_ITEM, Item_Model("g_h100.md3"));
80 SOUND(HealthMega, "misc/megahealth");
83 REGISTER_ITEM(HealthMega, Health) {
85 this.m_model = MDL_HealthMega_ITEM;
86 this.m_sound = SND_HealthMega;
88 this.m_name = "100 Health";
89 this.m_icon = "item_mega_health";
90 this.m_color = '1 0 0';
91 this.m_waypoint = _("Mega health");
92 this.m_waypointblink = 2;
94 this.m_botvalue = BOT_PICKUP_RATING_HIGH;
95 this.m_itemid = IT_HEALTH;
96 this.m_respawntime = GET(g_pickup_respawntime_long);
97 this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);