1 #include "checkextension.qh"
3 void CheckEngineExtensions(void)
5 if (!cvar("pr_checkextension"))
6 LOG_FATAL("Engine lacks the QC extension system.");
8 if (!checkextension("DP_QC_URI_GET") || !checkextension("DP_QC_URI_POST"))
9 LOG_WARN("Engine lacks HTTP support, XonStat and map downloads are unavailable.");
11 if (!checkextension("DP_CRYPTO"))
12 LOG_WARN("Engine lacks DP_CRYPTO, Player IDs (required for XonStat and CTS/CTF records) are unavailable.");
14 #ifdef SVQC // change to GAMEQC if/when we use nudgeoutofsolid in CSQC
15 if (!checkextension("DP_QC_NUDGEOUTOFSOLID"))
17 LOG_WARN("Engine lacks DP_QC_NUDGEOUTOFSOLID, falling back to WarpZoneLib_MoveOutOfSolid().");
18 // DP_QC_NUDGEOUTOFSOLID fixes many cases WarpZoneLib_MoveOutOfSolid() can't, usually in less CPU time
19 nudgeoutofsolid = WarpZoneLib_MoveOutOfSolid;
23 // TODO: add proper warns/errors for other extensions we depend on