3 #include <common/constants.qh>
5 bool autocvar_cl_readpicture_force;
6 float autocvar_hud_panel_mapvote_highlight_border = 1;
7 string autocvar_menu_skin; // gamemode icons are controlled by the menu skin
11 bool PreviewExists(string name);
13 void Cmd_MapVote_MapDownload(int argc);
15 float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary);
17 void Net_MapVote_Picture();
21 float xmin, xmax, ymin, ymax;