3 #include <common/mapinfo.qh>
5 /** Vote window (#9) */
8 if(autocvar_cl_allow_uid2name == -1 && (gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE || (serverflags & SERVERFLAG_PLAYERSTATS)))
10 // this dialog gets overriden by the uid2name menu dialog, if it exists
11 // TODO remove this client side uid2name dialog in the next release
13 localcmd("menu_cmd directmenu Uid2Name\n");
14 if(autocvar__menu_alpha)
18 if (autocvar__hud_configure)
22 LOG_INFO(_("^1You must answer before entering hud configure mode\n"));
23 cvar_set("_hud_configure", "0");
26 strunzone(vote_called_vote);
27 vote_called_vote = strzone(_("^2Name ^7instead of \"^1Anonymous player^7\" in stats"));
31 if(!autocvar__hud_configure)
33 if(!autocvar_hud_panel_vote) return;
35 panel_fg_alpha = autocvar_hud_panel_fg_alpha;
36 panel_bg_alpha_str = autocvar_hud_panel_vote_bg_alpha;
38 if(panel_bg_alpha_str == "") {
39 panel_bg_alpha_str = ftos(autocvar_hud_panel_bg_alpha);
41 panel_bg_alpha = stof(panel_bg_alpha_str);
52 if(vote_active != vote_prev) {
54 vote_prev = vote_active;
57 if(vote_active || autocvar__hud_configure)
58 vote_alpha = bound(0, (time - vote_change) * 2, 1);
60 vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1);
65 HUD_Panel_UpdateCvars();
69 panel_pos = eX * 0.3 * vid_conwidth + eY * 0.1 * vid_conheight;
70 panel_size = eX * 0.4 * vid_conwidth + eY * 0.3 * vid_conheight;
73 // these must be below above block
78 a = vote_alpha * (vote_highlighted ? autocvar_hud_panel_vote_alreadyvoted_alpha : 1);
79 if (autocvar_hud_panel_vote_dynamichud)
84 a = panel_fg_alpha * a;
88 pos += '1 1 0' * panel_bg_padding;
89 mySize -= '2 2 0' * panel_bg_padding;
92 // always force 3:1 aspect
93 vector newSize = '0 0 0';
94 if(mySize.x/mySize.y > 3)
96 newSize.x = 3 * mySize.y;
99 pos.x = pos.x + (mySize.x - newSize.x) / 2;
103 newSize.y = 1/3 * mySize.x;
104 newSize.x = mySize.x;
106 pos.y = pos.y + (mySize.y - newSize.y) / 2;
110 s = _("A vote has been called for:");
112 s = _("Allow servers to store and display your name?");
113 drawstring_aspect(pos, s, eX * mySize.x + eY * (2/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);
114 s = textShortenToWidth(vote_called_vote, mySize.x, '1 1 0' * mySize.y * (1/8), stringwidth_colors);
115 if(autocvar__hud_configure)
116 s = _("^1Configure the HUD");
117 drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize.y, s, eX * mySize.x + eY * (1.75/8) * mySize.y, a, DRAWFLAG_NORMAL);
119 // print the yes/no counts
120 s = sprintf(_("Yes (%s): %d"), getcommandkey("vyes", "vyes"), vote_yescount);
121 drawstring_aspect(pos + eY * (4/8) * mySize.y, s, eX * 0.5 * mySize.x + eY * (1.5/8) * mySize.y, '0 1 0', a, DRAWFLAG_NORMAL);
122 s = sprintf(_("No (%s): %d"), getcommandkey("vno", "vno"), vote_nocount);
123 drawstring_aspect(pos + eX * 0.5 * mySize.x + eY * (4/8) * mySize.y, s, eX * 0.5 * mySize.x + eY * (1.5/8) * mySize.y, '1 0 0', a, DRAWFLAG_NORMAL);
125 // draw the progress bar backgrounds
126 drawpic_skin(pos + eY * (5/8) * mySize.y, "voteprogress_back", eX * mySize.x + eY * (3/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);
128 // draw the highlights
129 if(vote_highlighted == 1) {
130 drawsetcliparea(pos.x, pos.y, mySize.x * 0.5, mySize.y);
131 drawpic_skin(pos + eY * (5/8) * mySize.y, "voteprogress_voted", eX * mySize.x + eY * (3/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);
133 else if(vote_highlighted == -1) {
134 drawsetcliparea(pos.x + 0.5 * mySize.x, pos.y, mySize.x * 0.5, mySize.y);
135 drawpic_skin(pos + eY * (5/8) * mySize.y, "voteprogress_voted", eX * mySize.x + eY * (3/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);
138 // draw the progress bars
139 if(vote_yescount && vote_needed)
141 drawsetcliparea(pos.x, pos.y, mySize.x * 0.5 * (vote_yescount/vote_needed), mySize.y);
142 drawpic_skin(pos + eY * (5/8) * mySize.y, "voteprogress_prog", eX * mySize.x + eY * (3/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);
145 if(vote_nocount && vote_needed)
147 drawsetcliparea(pos.x + mySize.x - mySize.x * 0.5 * (vote_nocount/vote_needed), pos.y, mySize.x * 0.5, mySize.y);
148 drawpic_skin(pos + eY * (5/8) * mySize.y, "voteprogress_prog", eX * mySize.x + eY * (3/8) * mySize.y, '1 1 1', a, DRAWFLAG_NORMAL);