3 #include <client/draw.qh>
4 #include <lib/csqcmodel/cl_player.qh>
8 void HUD_Physics_Export(int fh)
10 // allow saving cvars that aesthetically change the panel into hud skin files
11 HUD_Write_Cvar("hud_panel_physics_speed_unit_show");
12 HUD_Write_Cvar("hud_panel_physics_speed_max");
13 HUD_Write_Cvar("hud_panel_physics_speed_vertical");
14 HUD_Write_Cvar("hud_panel_physics_topspeed");
15 HUD_Write_Cvar("hud_panel_physics_topspeed_time");
16 HUD_Write_Cvar("hud_panel_physics_acceleration_max");
17 HUD_Write_Cvar("hud_panel_physics_acceleration_vertical");
18 HUD_Write_Cvar("hud_panel_physics_flip");
19 HUD_Write_Cvar("hud_panel_physics_baralign");
20 HUD_Write_Cvar("hud_panel_physics_progressbar");
21 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_mode");
22 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_scale");
23 HUD_Write_Cvar("hud_panel_physics_acceleration_progressbar_nonlinear");
24 HUD_Write_Cvar("hud_panel_physics_text");
25 HUD_Write_Cvar("hud_panel_physics_text_scale");
29 float acc_prevtime, acc_avg, top_speed, top_speed_time;
30 float physics_update_time, discrete_speed, discrete_acceleration;
33 if(!autocvar__hud_configure)
35 if(!autocvar_hud_panel_physics) return;
36 if(spectatee_status == -1 && (autocvar_hud_panel_physics == 1 || autocvar_hud_panel_physics == 3)) return;
37 if(autocvar_hud_panel_physics == 3 && !MUTATOR_CALLHOOK(HUD_Physics_showoptional)) return;
40 HUD_Panel_LoadCvars();
44 if (autocvar_hud_panel_physics_dynamichud)
51 panel_pos += '1 1 0' * panel_bg_padding;
52 panel_size -= '2 2 0' * panel_bg_padding;
55 float acceleration_progressbar_scale = 0;
56 if(autocvar_hud_panel_physics_progressbar && autocvar_hud_panel_physics_acceleration_progressbar_scale > 1)
57 acceleration_progressbar_scale = autocvar_hud_panel_physics_acceleration_progressbar_scale;
60 if (autocvar_hud_panel_physics_text_scale <= 0)
63 text_scale = min(autocvar_hud_panel_physics_text_scale, 1);
66 float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
67 string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
68 vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
70 float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
71 if (autocvar__hud_configure)
72 speed = floor( max_speed * 0.65 + 0.5 );
73 else if(autocvar_hud_panel_physics_speed_vertical)
74 speed = floor( vlen(vel) * conversion_factor + 0.5 );
76 speed = floor( vlen(vel - vel.z * '0 0 1') * conversion_factor + 0.5 );
78 //compute acceleration
79 float acceleration, f;
80 if (autocvar__hud_configure)
81 acceleration = autocvar_hud_panel_physics_acceleration_max * 0.3;
84 // 1 m/s = 0.0254 qu/s; 1 g = 9.80665 m/s^2
85 f = time - acc_prevtime;
86 if(autocvar_hud_panel_physics_acceleration_vertical)
87 acceleration = (vlen(vel) - vlen(acc_prevspeed));
89 acceleration = (vlen(vel - '0 0 1' * vel.z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed.z));
91 acceleration = acceleration * (1 / max(0.0001, f)) * (0.0254 / 9.80665);
96 if(autocvar_hud_panel_physics_acceleration_movingaverage)
98 f = bound(0, f * 10, 1);
99 acc_avg = acc_avg * (1 - f) + acceleration * f;
100 acceleration = acc_avg;
104 const int acc_decimals = 2;
105 if(time > physics_update_time)
107 discrete_acceleration = acceleration;
108 // workaround for ftos_decimals returning a negative 0
109 if(discrete_acceleration > -1 / (10 ** acc_decimals) && discrete_acceleration < 0)
110 discrete_acceleration = 0;
111 discrete_speed = speed;
112 physics_update_time += autocvar_hud_panel_physics_update_interval;
113 if(physics_update_time < time)
114 physics_update_time = time + autocvar_hud_panel_physics_update_interval;
118 float panel_ar = panel_size.x/panel_size.y;
119 vector speed_offset = '0 0 0', acceleration_offset = '0 0 0';
120 if (panel_ar >= 5 && !acceleration_progressbar_scale)
123 if (autocvar_hud_panel_physics_flip)
124 speed_offset.x = panel_size.x;
126 acceleration_offset.x = panel_size.x;
131 if (autocvar_hud_panel_physics_flip)
132 speed_offset.y = panel_size.y;
134 acceleration_offset.y = panel_size.y;
136 int speed_baralign, acceleration_baralign;
137 if (autocvar_hud_panel_physics_baralign == 1)
138 acceleration_baralign = speed_baralign = 1;
139 else if(autocvar_hud_panel_physics_baralign == 4)
140 acceleration_baralign = speed_baralign = 2;
141 else if (autocvar_hud_panel_physics_flip)
143 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 2);
144 speed_baralign = (autocvar_hud_panel_physics_baralign == 3);
148 speed_baralign = (autocvar_hud_panel_physics_baralign == 2);
149 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 3);
151 if (autocvar_hud_panel_physics_acceleration_progressbar_mode == 0)
152 acceleration_baralign = 3; //override hud_panel_physics_baralign value for acceleration
156 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
157 HUD_Panel_DrawProgressBar(panel_pos + speed_offset, panel_size, "progressbar", speed/max_speed, 0, speed_baralign, autocvar_hud_progressbar_speed_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
158 vector tmp_offset = '0 0 0', tmp_size = '0 0 0';
159 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
161 tmp_size.x = panel_size.x * 0.75;
162 tmp_size.y = panel_size.y * text_scale;
164 tmp_offset.x = panel_size.x - tmp_size.x;
167 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
168 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(discrete_speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
174 tmp_offset.x = tmp_size.x;
175 if (autocvar_hud_panel_physics_speed_unit_show)
178 tmp_size.x = panel_size.x * (1 - 0.75);
179 tmp_size.y = panel_size.y * 0.4 * text_scale;
180 tmp_offset.y = (panel_size.y * 0.4 - tmp_size.y) / 2;
181 drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
185 //compute and draw top speed
186 if (autocvar_hud_panel_physics_topspeed)
187 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
189 if (autocvar__hud_configure)
191 top_speed = floor( max_speed * 0.75 + 0.5 );
196 if (speed >= top_speed)
199 top_speed_time = time;
203 f = max(1, autocvar_hud_panel_physics_topspeed_time);
204 // divide by f to make it start from 1
205 f = cos( ((time - top_speed_time) / f) * PI/2 );
207 else //hide top speed 0, it would be stupid
212 //top speed progressbar peak
213 if(speed < top_speed)
214 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
217 vector peak_size = '0 0 0';
218 if (speed_baralign == 0)
219 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x;
220 else if (speed_baralign == 1)
221 peak_offsetX = (1 - min(top_speed, max_speed)/max_speed) * panel_size.x;
222 else // if (speed_baralign == 2)
223 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x * 0.5;
224 peak_size.x = floor(panel_size.x * 0.01 + 1.5);
225 peak_size.y = panel_size.y;
226 if (speed_baralign == 2) // draw two peaks, on both sides
228 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x + peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
229 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x - peak_offsetX + peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
232 drawfill(panel_pos + speed_offset + eX * (peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
236 tmp_offset.y = panel_size.y * 0.4;
237 tmp_size.x = panel_size.x * (1 - 0.75);
238 tmp_size.y = (panel_size.y - tmp_offset.y) * text_scale;
239 tmp_offset.y += (panel_size.y - tmp_offset.y - tmp_size.y) / 2;
240 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
248 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 3)
250 vector progressbar_color;
252 progressbar_color = autocvar_hud_progressbar_acceleration_neg_color;
254 progressbar_color = autocvar_hud_progressbar_acceleration_color;
256 f = acceleration/autocvar_hud_panel_physics_acceleration_max;
257 if (autocvar_hud_panel_physics_acceleration_progressbar_nonlinear)
258 f = (f >= 0 ? sqrt(f) : -sqrt(-f));
260 if (acceleration_progressbar_scale) // allow progressbar to go out of panel bounds
262 tmp_size = acceleration_progressbar_scale * panel_size.x * eX + panel_size.y * eY;
264 if (acceleration_baralign == 1)
265 tmp_offset.x = panel_size.x - tmp_size.x;
266 else if (acceleration_baralign == 2 || acceleration_baralign == 3)
267 tmp_offset.x = (panel_size.x - tmp_size.x) / 2;
274 tmp_size = panel_size;
275 tmp_offset = '0 0 0';
278 HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset + tmp_offset, tmp_size, "accelbar", f, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
281 if(autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 3)
283 tmp_size.x = panel_size.x;
284 tmp_size.y = panel_size.y * text_scale;
286 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
288 drawstring_aspect(panel_pos + acceleration_offset + tmp_offset, strcat(ftos_decimals(discrete_acceleration, acc_decimals), "g"), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);