4 bool autocvar_hud_panel_healtharmor;
5 int autocvar_hud_panel_healtharmor_baralign;
6 bool autocvar_hud_panel_healtharmor_combined;
7 bool autocvar_hud_panel_healtharmor_dynamichud = true;
8 bool autocvar_hud_panel_healtharmor_flip;
9 bool autocvar_hud_panel_healtharmor_hide_ondeath = false;
10 int autocvar_hud_panel_healtharmor_iconalign;
11 int autocvar_hud_panel_healtharmor_maxarmor;
12 int autocvar_hud_panel_healtharmor_maxhealth;
13 bool autocvar_hud_panel_healtharmor_progressbar;
14 string autocvar_hud_panel_healtharmor_progressbar_armor;
15 string autocvar_hud_panel_healtharmor_progressbar_health;
16 bool autocvar_hud_panel_healtharmor_progressbar_gfx;
17 float autocvar_hud_panel_healtharmor_progressbar_gfx_damage;
18 float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth;
19 float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth;
20 int autocvar_hud_panel_healtharmor_text;
22 vector autocvar_hud_progressbar_armor_color;
23 vector autocvar_hud_progressbar_fuel_color;
24 vector autocvar_hud_progressbar_health_color;
25 vector autocvar_hud_progressbar_oxygen_color = '0.1 1 1';