1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+button3");
95 registercmd("-button3");
96 registercmd("+button4");
97 registercmd("-button4");
98 registercmd("+showscores");registercmd("-showscores");
99 registercmd("+showaccuracy");registercmd("-showaccuracy");
105 registercmd("+forward");registercmd("-forward");
106 registercmd("+back");registercmd("-back");
107 registercmd("+moveup");registercmd("-moveup");
108 registercmd("+movedown");registercmd("-movedown");
109 registercmd("+moveright");registercmd("-moveright");
110 registercmd("+moveleft");registercmd("-moveleft");
111 registercmd("+roll_right");registercmd("-roll_right");
112 registercmd("+roll_left");registercmd("-roll_left");
116 registercvar("hud_usecsqc", "1");
117 registercvar("scoreboard_columns", "default", CVAR_SAVE);
121 // hud_fields uses strunzone on the titles!
122 for(i = 0; i < MAX_HUD_FIELDS; ++i)
123 hud_title[i] = strzone("(null)");
129 teams = Sort_Spawn();
130 players = Sort_Spawn();
132 GetTeam(COLOR_SPECTATOR, true); // add specs first
136 WaypointSprite_Load();
139 Projectile_Precache();
141 GibSplash_Precache();
143 DamageInfo_Precache();
144 if(autocvar_cl_announcer != cl_announcer_prev) {
145 Announcer_Precache();
146 if(cl_announcer_prev)
147 strunzone(cl_announcer_prev);
148 cl_announcer_prev = strzone(autocvar_cl_announcer);
152 get_mi_min_max_texcoords(1); // try the CLEVER way first
153 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
154 shortmapname = mi_shortname;
156 if(precache_pic(minimapname) == "")
158 // but maybe we have a non-clever minimap
159 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
160 if(precache_pic(minimapname) == "")
161 minimapname = ""; // FAIL
163 get_mi_min_max_texcoords(0); // load new texcoords
166 mi_center = (mi_min + mi_max) * 0.5;
167 mi_scale = mi_max - mi_min;
168 minimapname = strzone(minimapname);
171 hud_configure_prev = -1;
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
190 if(autocvar_cl_db_saveasdump)
191 db_dump(ClientProgsDB, "client.db");
193 db_save(ClientProgsDB, "client.db");
194 db_close(ClientProgsDB);
196 cvar_clientsettemp_restore();
199 cvar_set("chase_active",ftos(chase_active_backup));
203 if not(calledhooks & HOOK_START)
204 localcmd("\n_cl_hook_gamestart nop\n");
205 if not(calledhooks & HOOK_END)
206 localcmd("\ncl_hook_gameend\n");
211 float SetTeam(entity o, float Team)
225 if(GetTeam(Team, false) == NULL)
227 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
228 Team = COLOR_SPECTATOR;
241 if(GetTeam(Team, false) == NULL)
243 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
244 Team = COLOR_SPECTATOR;
249 if(Team == -1) // leave
253 tm = GetTeam(o.team, false);
264 tm = GetTeam(Team, true);
269 else if(Team != o.team)
271 tm = GetTeam(o.team, false);
274 tm = GetTeam(Team, true);
282 void Playerchecker_Think()
286 for(i = 0; i < maxclients; ++i)
289 if(GetPlayerName(i) == "")
293 // player disconnected
306 playerslots[i] = e = spawn();
309 e.ping_packetloss = 0;
310 e.ping_movementloss = 0;
311 //e.gotscores = 0; // we might already have the scores...
312 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
314 HUD_UpdatePlayerPos(e);
318 self.nextthink = time + 0.2;
325 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
327 entity playerchecker;
328 playerchecker = spawn();
329 playerchecker.think = Playerchecker_Think;
330 playerchecker.nextthink = time + 0.2;
338 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
339 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
341 void Cmd_HUD_SetFields(float);
342 void Cmd_HUD_Help(float);
343 float CSQC_ConsoleCommand(string strMessage)
347 //argc = tokenize(strMessage);
348 argc = tokenize_console(strMessage);
354 if(strCmd == "hud_configure") { // config hud
355 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
357 } else if(strCmd == "hud_save") { // save hud config
358 if(argv(1) == "" || argv(2)) {
359 print(_("Usage:\n"));
360 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
363 HUD_Panel_ExportCfg(argv(1));
365 } else if(strCmd == "+button4") { // zoom
366 // return false, because the message shall be sent to the server anyway (for demos/speccing)
374 } else if(strCmd == "-button4") { // zoom
375 if(ignore_minus_zoom)
382 } else if(strCmd == "+button3") { // secondary
385 } else if(strCmd == "-button3") { // secondary
388 } else if(strCmd == "+showscores") {
389 scoreboard_showscores = true;
391 } else if(strCmd == "-showscores") {
392 scoreboard_showscores = false;
394 } else if(strCmd == "+showaccuracy") {
395 scoreboard_showaccuracy = true;
397 } else if(strCmd == "-showaccuracy") {
398 scoreboard_showaccuracy = false;
403 if(strCmd == "+forward" || strCmd == "-back") {
404 ++camera_direction_x;
406 } else if(strCmd == "-forward" || strCmd == "+back") {
407 --camera_direction_x;
409 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
410 --camera_direction_y;
412 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
413 ++camera_direction_y;
415 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
416 ++camera_direction_z;
418 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
419 --camera_direction_z;
421 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
424 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
433 entity debug_shotorg;
436 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
437 self.angles = view_angles;
438 self.angles_x = -self.angles_x;
440 self.drawmask = MASK_NORMAL;
444 void ShotOrg_Draw2D()
446 vector coord2d_topleft, coord2d_topright, coord2d;
450 s = vtos(self.view_ofs);
451 s = substring(s, 1, strlen(s) - 2);
452 if(tokenize_console(s) == 3)
453 s = strcat(argv(0), " ", argv(1), " ", argv(2));
455 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
456 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
458 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
460 coord2d = coord2d_topleft;
463 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
468 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
473 debug_shotorg = spawn();
474 debug_shotorg.draw = ShotOrg_Draw;
475 debug_shotorg.draw2d = ShotOrg_Draw2D;
476 debug_shotorg.renderflags = RF_VIEWMODEL;
477 debug_shotorg.effects = EF_FULLBRIGHT;
478 precache_model("models/shotorg_adjuster.md3");
479 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
480 debug_shotorg.scale = 2;
481 debug_shotorg.view_ofs = '25 8 -8';
484 void DrawDebugModel()
486 if(time - floor(time) > 0.5)
493 self.renderflags = 0;
494 self.drawmask = MASK_NORMAL;
498 void GameCommand(string msg)
503 argc = tokenize_console(msg);
505 if(argv(0) == "help" || argc == 0)
507 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
508 print(_(" settemp cvar value\n"));
509 print(_(" scoreboard_columns_set ...\n"));
510 print(_(" scoreboard_columns_help\n"));
511 GameCommand_Generic("help");
515 if(GameCommand_Generic(msg))
520 if(cmd == "mv_download") {
521 Cmd_MapVote_MapDownload(argc);
523 else if(cmd == "settemp") {
524 cvar_clientsettemp(argv(1), argv(2));
526 else if(cmd == "scoreboard_columns_set") {
527 Cmd_HUD_SetFields(argc);
529 else if(cmd == "scoreboard_columns_help") {
533 else if(cmd == "blurtest") {
534 blurtest_time0 = time;
535 blurtest_time1 = time + stof(argv(1));
536 blurtest_radius = stof(argv(2));
537 blurtest_power = stof(argv(3));
540 else if(cmd == "shotorg_move") {
544 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
545 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
547 else if(cmd == "shotorg_movez") {
551 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
552 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554 else if(cmd == "shotorg_set") {
558 debug_shotorg.view_ofs = stov(argv(1));
559 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
561 else if(cmd == "shotorg_setz") {
565 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
566 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
568 else if(cmd == "shotorg_toggle_hide") {
571 debug_shotorg.cnt = !debug_shotorg.cnt;
574 else if(cmd == "shotorg_end") {
577 print(vtos(debug_shotorg.view_ofs), "\n");
578 remove(debug_shotorg);
579 debug_shotorg = world;
581 localcmd("sv_cmd debug_shotorg\n");
583 else if(cmd == "sendcvar") {
584 // W_FixWeaponOrder will trash argv, so save what we need.
586 thiscvar = strzone(argv(1));
587 s = cvar_string(thiscvar);
588 if(thiscvar == "cl_weaponpriority")
589 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
591 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
595 else if(cmd == "spawn") {
600 setorigin(e, view_origin);
601 e.angles = view_angles;
602 e.draw = DrawDebugModel;
603 e.classname = "debugmodel";
605 else if(cmd == "vyes")
609 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
611 cvar_set("cl_allow_uid2name", "1");
616 localcmd("cmd vote yes\n");
619 else if(cmd == "vno")
625 cvar_set("cl_allow_uid2name", "0");
630 localcmd("cmd vote no\n");
636 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
642 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
643 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
644 // All keys are in ascii.
645 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
646 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
647 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
648 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
650 local float bSkipKey;
653 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
656 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
660 if(menu_action(bInputType, nPrimary, nSecondary))
666 // END REQUIRED CSQC FUNCTIONS
667 // --------------------------------------------------------------------------
669 // --------------------------------------------------------------------------
670 // BEGIN OPTIONAL CSQC FUNCTIONS
673 InterpolateOrigin_Undo();
675 self.classname = "entcs_receiver";
676 self.sv_entnum = ReadByte() - 1;
677 self.origin_x = ReadShort();
678 self.origin_y = ReadShort();
679 self.origin_z = ReadShort();
680 self.angles_y = ReadByte() * 360.0 / 256;
681 self.origin_z = self.angles_x = self.angles_z = 0;
683 InterpolateOrigin_Note();
688 void Ent_RemovePlayerScore()
694 SetTeam(self.owner, -1);
695 self.owner.gotscores = 0;
696 for(i = 0; i < MAX_SCORE; ++i)
697 self.owner.(scores[i]) = 0; // clear all scores
701 void Ent_ReadPlayerScore()
707 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
708 // (no I've never heard of M-x replace-string, sed, or anything like that)
709 isNew = !self.owner; // workaround for DP bug
712 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
713 if(!isNew && n != self.sv_entnum)
715 print(_("A CSQC entity changed its owner!\n"));
718 self.enttype = ENT_CLIENT_SCORES;
724 if not(playerslots[self.sv_entnum])
725 playerslots[self.sv_entnum] = spawn();
726 o = self.owner = playerslots[self.sv_entnum];
727 o.sv_entnum = self.sv_entnum;
730 //if not(o.sort_prev)
731 // RegisterPlayer(o);
732 //playerchecker will do this for us later, if it has not already done so
743 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
747 o.(scores[i]) = ReadInt24_t();
749 o.(scores[i]) = ReadChar();
753 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
755 self.entremove = Ent_RemovePlayerScore;
758 void Ent_ReadTeamScore()
763 self.team = ReadByte();
764 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
767 #if MAX_TEAMSCORE <= 8
775 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
779 o.(teamscores[i]) = ReadInt24_t();
781 o.(teamscores[i]) = ReadChar();
784 HUD_UpdateTeamPos(o);
791 void Ent_ClientData()
794 float newspectatee_status;
798 scoreboard_showscores_force = (f & 1);
802 newspectatee_status = ReadByte();
803 if(newspectatee_status == player_localentnum)
804 newspectatee_status = -1; // observing
807 newspectatee_status = 0;
809 spectatorbutton_zoom = (f & 4);
813 angles_held_status = 1;
814 angles_held_x = ReadAngle();
815 angles_held_y = ReadAngle();
819 angles_held_status = 0;
821 if(newspectatee_status != spectatee_status)
827 race_checkpointtime = 0;
829 spectatee_status = newspectatee_status;
834 float nags, i, j, b, f;
841 strunzone(vote_called_vote);
842 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
847 for(j = 0; j < maxclients; ++j)
849 playerslots[j].ready = 1;
850 for(i = 1; i <= maxclients; i += 8)
853 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
856 playerslots[j].ready = 0;
860 ready_waiting = (nags & 1);
861 ready_waiting_for_me = (nags & 2);
862 vote_waiting = (nags & 4);
863 vote_waiting_for_me = (nags & 8);
864 warmup_stage = (nags & 16);
867 void Ent_RandomSeed()
875 void Ent_ReadAccuracy(void)
881 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
882 weapon_accuracy[w] = -1;
886 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
892 weapon_accuracy[w] = -1;
894 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
896 weapon_accuracy[w] = (b - 1.0) / 100.0;
901 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
902 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
903 void Ent_RadarLink();
905 void Ent_ScoresInfo();
906 void(float bIsNewEntity) CSQC_Ent_Update =
912 // set up the "time" global for received entities to be correct for interpolation purposes
920 serverprevtime = time;
921 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
922 time = serverprevtime + serverdeltatime;
925 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
927 if(t != self.enttype)
929 print(_("A CSQC entity changed its type!\n"));
937 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
938 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
939 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
940 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
941 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
942 case ENT_CLIENT_LASER: Ent_Laser(); break;
943 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
944 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
945 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
946 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
947 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
948 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
949 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
950 case ENT_CLIENT_INIT: Ent_Init(); break;
951 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
952 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
953 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
954 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
955 case ENT_CLIENT_WALL: Ent_Wall(); break;
956 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
957 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
958 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
959 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
960 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
961 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
962 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
963 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
964 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
966 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
972 // Destructor, but does NOT deallocate the entity by calling remove(). Also
973 // used when an entity changes its type. For an entity that someone interacts
974 // with others, make sure it can no longer do so.
982 self.draw = menu_sub_null;
983 self.entremove = menu_sub_null;
984 // TODO possibly set more stuff to defaults
986 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
987 void CSQC_Ent_Remove()
996 if(gametype == GAME_ONSLAUGHT) {
997 print(strcat("Using ", minimapname, " as minimap.\n"));
998 precache_pic("gfx/ons-cp-neutral.tga");
999 precache_pic("gfx/ons-cp-red.tga");
1000 precache_pic("gfx/ons-cp-blue.tga");
1001 precache_pic("gfx/ons-frame.tga");
1002 precache_pic("gfx/ons-frame-team.tga");
1007 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1008 calledhooks |= HOOK_START;
1011 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1012 void CSQC_Parse_StuffCmd(string strMessage)
1014 localcmd(strMessage);
1016 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1017 void CSQC_Parse_Print(string strMessage)
1019 print(ColorTranslateRGB(strMessage));
1022 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1023 void CSQC_Parse_CenterPrint(string strMessage)
1025 centerprint(strMessage);
1028 string notranslate_fogcmd1 = "\nfog ";
1029 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1032 // TODO somehow thwart prvm_globalset client ...
1035 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1038 void Gamemode_Init();
1039 void Ent_ScoresInfo()
1042 self.classname = "ent_client_scores_info";
1043 gametype = ReadByte();
1044 for(i = 0; i < MAX_SCORE; ++i)
1046 scores_label[i] = strzone(ReadString());
1047 scores_flags[i] = ReadByte();
1049 for(i = 0; i < MAX_TEAMSCORE; ++i)
1051 teamscores_label[i] = strzone(ReadString());
1052 teamscores_flags[i] = ReadByte();
1060 self.classname = "ent_client_init";
1062 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1064 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1065 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1066 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1067 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1068 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1069 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1070 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1071 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1072 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1073 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1074 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1075 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1078 strunzone(forcefog);
1079 forcefog = strzone(ReadString());
1081 armorblockpercent = ReadByte() / 255.0;
1083 g_weaponswitchdelay = ReadByte() / 255.0;
1085 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1086 g_balance_grenadelauncher_bouncestop = ReadCoord();
1087 g_balance_electro_secondary_bouncefactor = ReadCoord();
1088 g_balance_electro_secondary_bouncestop = ReadCoord();
1090 nex_scope = !ReadByte();
1091 sniperrifle_scope = !ReadByte();
1093 serverflags = ReadByte();
1095 g_trueaim_minrange = ReadCoord();
1109 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1110 race_checkpoint = ReadByte();
1111 race_time = ReadInt24_t();
1112 race_previousbesttime = ReadInt24_t();
1113 if(race_previousbestname)
1114 strunzone(race_previousbestname);
1115 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1117 race_checkpointtime = time;
1119 if(race_checkpoint == 0 || race_checkpoint == 254)
1121 race_penaltyaccumulator = 0;
1122 race_laptime = time; // valid
1127 case RACE_NET_CHECKPOINT_CLEAR:
1129 race_checkpointtime = 0;
1132 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1133 race_laptime = ReadCoord();
1134 race_checkpointtime = -99999;
1136 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1137 race_nextcheckpoint = ReadByte();
1139 race_nextbesttime = ReadInt24_t();
1140 if(race_nextbestname)
1141 strunzone(race_nextbestname);
1142 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1145 case RACE_NET_CHECKPOINT_HIT_RACE:
1146 race_mycheckpoint = ReadByte();
1147 race_mycheckpointtime = time;
1148 race_mycheckpointdelta = ReadInt24_t();
1149 race_mycheckpointlapsdelta = ReadByte();
1150 if(race_mycheckpointlapsdelta >= 128)
1151 race_mycheckpointlapsdelta -= 256;
1152 if(race_mycheckpointenemy)
1153 strunzone(race_mycheckpointenemy);
1154 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1157 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1158 race_othercheckpoint = ReadByte();
1159 race_othercheckpointtime = time;
1160 race_othercheckpointdelta = ReadInt24_t();
1161 race_othercheckpointlapsdelta = ReadByte();
1162 if(race_othercheckpointlapsdelta >= 128)
1163 race_othercheckpointlapsdelta -= 256;
1164 if(race_othercheckpointenemy)
1165 strunzone(race_othercheckpointenemy);
1166 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1169 case RACE_NET_PENALTY_RACE:
1170 race_penaltyeventtime = time;
1171 race_penaltytime = ReadShort();
1172 //race_penaltyaccumulator += race_penaltytime;
1173 if(race_penaltyreason)
1174 strunzone(race_penaltyreason);
1175 race_penaltyreason = strzone(ReadString());
1178 case RACE_NET_PENALTY_QUALIFYING:
1179 race_penaltyeventtime = time;
1180 race_penaltytime = ReadShort();
1181 race_penaltyaccumulator += race_penaltytime;
1182 if(race_penaltyreason)
1183 strunzone(race_penaltyreason);
1184 race_penaltyreason = strzone(ReadString());
1187 case RACE_NET_SERVER_RECORD:
1188 race_server_record = ReadInt24_t();
1190 case RACE_NET_SPEED_AWARD:
1191 race_speedaward = ReadInt24_t();
1192 if(race_speedaward_holder)
1193 strunzone(race_speedaward_holder);
1194 race_speedaward_holder = strzone(ReadString());
1196 case RACE_NET_SPEED_AWARD_BEST:
1197 race_speedaward_alltimebest = ReadInt24_t();
1198 if(race_speedaward_alltimebest_holder)
1199 strunzone(race_speedaward_alltimebest_holder);
1200 race_speedaward_alltimebest_holder = strzone(ReadString());
1202 case RACE_NET_SERVER_RANKINGS:
1203 float pos, prevpos, del;
1205 prevpos = ReadShort();
1208 // move other rankings out of the way
1211 for (i=prevpos-1;i>pos-1;--i) {
1212 grecordtime[i] = grecordtime[i-1];
1213 if(grecordholder[i])
1214 strunzone(grecordholder[i]);
1215 grecordholder[i] = strzone(grecordholder[i-1]);
1217 } else if (del) { // a record has been deleted by the admin
1218 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1219 if (i == RANKINGS_CNT-1) { // clear out last record
1221 if (grecordholder[i])
1222 strunzone(grecordholder[i]);
1223 grecordholder[i] = string_null;
1226 grecordtime[i] = grecordtime[i+1];
1227 if (grecordholder[i])
1228 strunzone(grecordholder[i]);
1229 grecordholder[i] = strzone(grecordholder[i+1]);
1232 } else { // player has no ranked record yet
1233 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1234 grecordtime[i] = grecordtime[i-1];
1235 if(grecordholder[i])
1236 strunzone(grecordholder[i]);
1237 grecordholder[i] = strzone(grecordholder[i-1]);
1241 // store new ranking
1242 if(grecordholder[pos-1] != "")
1243 strunzone(grecordholder[pos-1]);
1244 grecordholder[pos-1] = strzone(ReadString());
1245 grecordtime[pos-1] = ReadInt24_t();
1246 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1249 case RACE_NET_SERVER_STATUS:
1250 race_status = ReadShort();
1251 if(race_status_name)
1252 strunzone(race_status_name);
1253 race_status_name = strzone(ReadString());
1257 void Net_ReadSpawn()
1260 current_viewzoom = 0.6;
1263 void Net_TeamNagger()
1268 void Net_ReadPingPLReport()
1270 float e, pi, pl, ml;
1275 if not(playerslots[e])
1277 playerslots[e].ping = pi;
1278 playerslots[e].ping_packetloss = pl / 255.0;
1279 playerslots[e].ping_movementloss = ml / 255.0;
1282 void Net_VoteDialog(float highlight) {
1284 vote_highlighted = ReadByte();
1288 vote_yescount = ReadByte();
1289 vote_nocount = ReadByte();
1290 vote_needed = ReadByte();
1294 void Net_VoteDialogReset() {
1302 if(type == CSQC_KILLNOTIFY)
1304 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1306 else if(type == CSQC_CENTERPRINT)
1308 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1312 void Net_WeaponComplain() {
1313 complain_weapon = ReadByte();
1315 if(complain_weapon_name)
1316 strunzone(complain_weapon_name);
1317 complain_weapon_name = strzone(ReadString());
1319 complain_weapon_type = ReadByte();
1321 complain_weapon_time = time;
1322 weapontime = time; // ping the weapon panel
1325 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1326 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1327 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1328 float CSQC_Parse_TempEntity()
1330 local float bHandled;
1336 // NOTE: Could just do return instead of break...
1339 case TE_CSQC_TARGET_MUSIC:
1343 case TE_CSQC_PICTURE:
1344 Net_MapVote_Picture();
1355 case TE_CSQC_ZCURVEPARTICLES:
1356 Net_ReadZCurveParticles();
1359 case TE_CSQC_NEXGUNBEAMPARTICLE:
1360 Net_ReadNexgunBeamParticle();
1363 case TE_CSQC_TEAMNAGGER:
1368 Net_VoteDialog(ReadByte());
1371 case TE_CSQC_VOTERESET:
1372 Net_VoteDialogReset();
1375 case TE_CSQC_LIGHTNINGARC:
1376 Net_ReadLightningarc();
1379 case TE_CSQC_PINGPLREPORT:
1380 Net_ReadPingPLReport();
1383 case TE_CSQC_ANNOUNCE:
1384 announce_snd = strzone(ReadString());
1387 case TE_CSQC_NOTIFY:
1391 case TE_CSQC_WEAPONCOMPLAIN:
1392 Net_WeaponComplain();
1396 // No special logic for this temporary entity; return 0 so the engine can handle it
1404 string getcommandkey(string text, string command)
1412 keys = db_get(binddb, command);
1415 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1416 for(j = 0; j < n; ++j)
1422 keys = keynumtostring(k);
1424 keys = strcat(keys, ", ", keynumtostring(k));
1427 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1431 db_put(binddb, command, keys);
1435 if (hud_showbinds > 1)
1436 return sprintf(_("%s (not bound)"), text);
1440 else if (hud_showbinds > 1)
1441 return sprintf(_("%s (%s)"), text, keys);