1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
142 if(autocvar_cl_announcer != cl_announcer_prev) {
143 Announcer_Precache();
144 if(cl_announcer_prev)
145 strunzone(cl_announcer_prev);
146 cl_announcer_prev = strzone(autocvar_cl_announcer);
150 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
151 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
153 get_mi_min_max_texcoords(1); // try the CLEVER way first
154 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
155 shortmapname = mi_shortname;
157 if(precache_pic(minimapname) == "")
159 // but maybe we have a non-clever minimap
160 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
161 if(precache_pic(minimapname) == "")
162 minimapname = ""; // FAIL
164 get_mi_min_max_texcoords(0); // load new texcoords
167 mi_center = (mi_min + mi_max) * 0.5;
168 mi_scale = mi_max - mi_min;
169 minimapname = strzone(minimapname);
173 hud_configure_prev = -1;
177 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
178 void CSQC_Shutdown(void)
193 if(autocvar_cl_db_saveasdump)
194 db_dump(ClientProgsDB, "client.db");
196 db_save(ClientProgsDB, "client.db");
197 db_close(ClientProgsDB);
199 cvar_clientsettemp_restore();
202 cvar_set("chase_active",ftos(chase_active_backup));
204 // unset the event chasecam's chase_active
205 if(autocvar_chase_active < 0)
206 cvar_set("chase_active", "0");
210 if not(calledhooks & HOOK_START)
211 localcmd("\n_cl_hook_gamestart nop\n");
212 if not(calledhooks & HOOK_END)
213 localcmd("\ncl_hook_gameend\n");
218 float SetTeam(entity o, float Team)
232 if(GetTeam(Team, false) == NULL)
234 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
235 Team = COLOR_SPECTATOR;
248 if(GetTeam(Team, false) == NULL)
250 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
251 Team = COLOR_SPECTATOR;
256 if(Team == -1) // leave
260 tm = GetTeam(o.team, false);
271 tm = GetTeam(Team, true);
276 else if(Team != o.team)
278 tm = GetTeam(o.team, false);
281 tm = GetTeam(Team, true);
289 void Playerchecker_Think()
293 for(i = 0; i < maxclients; ++i)
296 if(GetPlayerName(i) == "")
300 // player disconnected
313 playerslots[i] = e = spawn();
316 e.ping_packetloss = 0;
317 e.ping_movementloss = 0;
318 //e.gotscores = 0; // we might already have the scores...
319 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
321 HUD_UpdatePlayerPos(e);
325 self.nextthink = time + 0.2;
332 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
334 entity playerchecker;
335 playerchecker = spawn();
336 playerchecker.think = Playerchecker_Think;
337 playerchecker.nextthink = time + 0.2;
345 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
346 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
348 void Cmd_HUD_SetFields(float);
349 void Cmd_HUD_Help(float);
350 float CSQC_ConsoleCommand(string strMessage)
354 //argc = tokenize(strMessage);
355 argc = tokenize_console(strMessage);
361 if(strCmd == "hud_configure") { // config hud
362 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364 } else if(strCmd == "hud_save") { // save hud config
365 if(argv(1) == "" || argv(2)) {
366 print(_("Usage:\n"));
367 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
370 HUD_Panel_ExportCfg(argv(1));
372 } else if(strCmd == "+showscores") {
373 scoreboard_showscores = true;
375 } else if(strCmd == "-showscores") {
376 scoreboard_showscores = false;
378 } else if(strCmd == "+showaccuracy") {
379 scoreboard_showaccuracy = true;
381 } else if(strCmd == "-showaccuracy") {
382 scoreboard_showaccuracy = false;
387 if(strCmd == "+forward" || strCmd == "-back") {
388 ++camera_direction_x;
390 } else if(strCmd == "-forward" || strCmd == "+back") {
391 --camera_direction_x;
393 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
394 --camera_direction_y;
396 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
397 ++camera_direction_y;
399 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
400 ++camera_direction_z;
402 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
403 --camera_direction_z;
405 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
408 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
417 entity debug_shotorg;
420 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
421 self.angles = view_angles;
422 self.angles_x = -self.angles_x;
424 self.drawmask = MASK_NORMAL;
428 void ShotOrg_Draw2D()
430 vector coord2d_topleft, coord2d_topright, coord2d;
434 s = vtos(self.view_ofs);
435 s = substring(s, 1, strlen(s) - 2);
436 if(tokenize_console(s) == 3)
437 s = strcat(argv(0), " ", argv(1), " ", argv(2));
439 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
440 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
442 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
444 coord2d = coord2d_topleft;
447 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
452 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
457 debug_shotorg = spawn();
458 debug_shotorg.draw = ShotOrg_Draw;
459 debug_shotorg.draw2d = ShotOrg_Draw2D;
460 debug_shotorg.renderflags = RF_VIEWMODEL;
461 debug_shotorg.effects = EF_FULLBRIGHT;
462 precache_model("models/shotorg_adjuster.md3");
463 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
464 debug_shotorg.scale = 2;
465 debug_shotorg.view_ofs = '25 8 -8';
468 void DrawDebugModel()
470 if(time - floor(time) > 0.5)
477 self.renderflags = 0;
478 self.drawmask = MASK_NORMAL;
482 void GameCommand(string msg)
487 argc = tokenize_console(msg);
489 if(argv(0) == "help" || argc == 0)
491 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
492 print(_(" settemp cvar value\n"));
493 print(_(" scoreboard_columns_set ...\n"));
494 print(_(" scoreboard_columns_help\n"));
495 GameCommand_Generic("help");
499 if(GameCommand_Generic(msg))
504 if(cmd == "mv_download") {
505 Cmd_MapVote_MapDownload(argc);
507 else if(cmd == "settemp") {
508 cvar_clientsettemp(argv(1), argv(2));
510 else if(cmd == "scoreboard_columns_set") {
511 Cmd_HUD_SetFields(argc);
513 else if(cmd == "scoreboard_columns_help") {
517 else if(cmd == "blurtest") {
518 blurtest_time0 = time;
519 blurtest_time1 = time + stof(argv(1));
520 blurtest_radius = stof(argv(2));
521 blurtest_power = stof(argv(3));
524 else if(cmd == "shotorg_move") {
528 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
529 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
531 else if(cmd == "shotorg_movez") {
535 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
536 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538 else if(cmd == "shotorg_set") {
542 debug_shotorg.view_ofs = stov(argv(1));
543 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545 else if(cmd == "shotorg_setz") {
549 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
550 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552 else if(cmd == "shotorg_toggle_hide") {
555 debug_shotorg.cnt = !debug_shotorg.cnt;
558 else if(cmd == "shotorg_end") {
561 print(vtos(debug_shotorg.view_ofs), "\n");
562 remove(debug_shotorg);
563 debug_shotorg = world;
565 localcmd("sv_cmd debug_shotorg\n");
567 else if(cmd == "sendcvar") {
568 // W_FixWeaponOrder will trash argv, so save what we need.
570 thiscvar = strzone(argv(1));
571 s = cvar_string(thiscvar);
572 if(thiscvar == "cl_weaponpriority")
573 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
574 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
575 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
576 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
579 else if(cmd == "spawn") {
584 setorigin(e, view_origin);
585 e.angles = view_angles;
586 e.draw = DrawDebugModel;
587 e.classname = "debugmodel";
589 else if(cmd == "vyes")
593 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
595 cvar_set("cl_allow_uid2name", "1");
601 localcmd("cmd vote yes\n");
604 else if(cmd == "vno")
610 cvar_set("cl_allow_uid2name", "0");
616 localcmd("cmd vote no\n");
622 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
628 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
629 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
630 // All keys are in ascii.
631 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
632 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
633 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
634 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
636 local float bSkipKey;
639 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
642 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
646 if(menu_action(bInputType, nPrimary, nSecondary))
652 // END REQUIRED CSQC FUNCTIONS
653 // --------------------------------------------------------------------------
655 // --------------------------------------------------------------------------
656 // BEGIN OPTIONAL CSQC FUNCTIONS
659 InterpolateOrigin_Undo();
661 self.classname = "entcs_receiver";
662 self.sv_entnum = ReadByte() - 1;
663 self.origin_x = ReadShort();
664 self.origin_y = ReadShort();
665 self.origin_z = ReadShort();
666 self.angles_y = ReadByte() * 360.0 / 256;
667 self.origin_z = self.angles_x = self.angles_z = 0;
669 InterpolateOrigin_Note();
674 void Ent_RemovePlayerScore()
680 SetTeam(self.owner, -1);
681 self.owner.gotscores = 0;
682 for(i = 0; i < MAX_SCORE; ++i)
683 self.owner.(scores[i]) = 0; // clear all scores
687 void Ent_ReadPlayerScore()
693 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
694 // (no I've never heard of M-x replace-string, sed, or anything like that)
695 isNew = !self.owner; // workaround for DP bug
698 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
699 if(!isNew && n != self.sv_entnum)
701 //print(_("A CSQC entity changed its owner!\n"));
702 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
705 self.enttype = ENT_CLIENT_SCORES;
711 if not(playerslots[self.sv_entnum])
712 playerslots[self.sv_entnum] = spawn();
713 o = self.owner = playerslots[self.sv_entnum];
714 o.sv_entnum = self.sv_entnum;
717 //if not(o.sort_prev)
718 // RegisterPlayer(o);
719 //playerchecker will do this for us later, if it has not already done so
730 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
734 o.(scores[i]) = ReadInt24_t();
736 o.(scores[i]) = ReadChar();
740 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
742 self.entremove = Ent_RemovePlayerScore;
745 void Ent_ReadTeamScore()
750 self.team = ReadByte();
751 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
754 #if MAX_TEAMSCORE <= 8
762 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
766 o.(teamscores[i]) = ReadInt24_t();
768 o.(teamscores[i]) = ReadChar();
771 HUD_UpdateTeamPos(o);
774 void Ent_ClientData()
777 float newspectatee_status;
781 scoreboard_showscores_force = (f & 1);
785 newspectatee_status = ReadByte();
786 if(newspectatee_status == player_localentnum)
787 newspectatee_status = -1; // observing
790 newspectatee_status = 0;
792 spectatorbutton_zoom = (f & 4);
796 angles_held_status = 1;
797 angles_held_x = ReadAngle();
798 angles_held_y = ReadAngle();
802 angles_held_status = 0;
804 if(newspectatee_status != spectatee_status)
810 race_checkpointtime = 0;
812 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
814 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
815 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
818 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
821 spectatee_status = newspectatee_status;
826 float nags, i, j, b, f;
833 strunzone(vote_called_vote);
834 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
839 for(j = 0; j < maxclients; ++j)
841 playerslots[j].ready = 1;
842 for(i = 1; i <= maxclients; i += 8)
845 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
848 playerslots[j].ready = 0;
852 ready_waiting = (nags & 1);
853 ready_waiting_for_me = (nags & 2);
854 vote_waiting = (nags & 4);
855 vote_waiting_for_me = (nags & 8);
856 warmup_stage = (nags & 16);
859 void Ent_RandomSeed()
867 void Ent_ReadAccuracy(void)
873 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
874 weapon_accuracy[w] = -1;
878 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
884 weapon_accuracy[w] = -1;
886 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
888 weapon_accuracy[w] = (b - 1.0) / 100.0;
897 // entity init, TODO can this be done only once somehow?
898 self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
899 self.draw2d = Draw_ShowNames;
900 InterpolateOrigin_Undo();
902 //self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
903 self.mins = '-20 -20 -24';
904 self.maxs = '20 20 45';
905 self.classname = "shownames_tag";
911 self.origin_x = ReadShort();
912 self.origin_y = ReadShort();
913 self.origin_z = ReadShort();
917 self.healthvalue = ReadByte();
921 self.armorvalue = ReadByte();
924 if(sf & 128) // same team
925 self.sameteam = TRUE;
927 self.sameteam = FALSE;
928 InterpolateOrigin_Note();
931 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
932 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
933 void Ent_RadarLink();
935 void Ent_ScoresInfo();
936 void(float bIsNewEntity) CSQC_Ent_Update =
942 // set up the "time" global for received entities to be correct for interpolation purposes
950 serverprevtime = time;
951 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
952 time = serverprevtime + serverdeltatime;
955 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
957 if(t != self.enttype)
959 //print(_("A CSQC entity changed its type!\n"));
960 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
968 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
969 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
970 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
971 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
972 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
973 case ENT_CLIENT_LASER: Ent_Laser(); break;
974 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
975 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
976 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
977 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
978 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
979 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
980 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
981 case ENT_CLIENT_INIT: Ent_Init(); break;
982 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
983 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
984 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
985 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
986 case ENT_CLIENT_WALL: Ent_Wall(); break;
987 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
988 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
989 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
990 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
991 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
992 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
993 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
994 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
995 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
996 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
997 case ENT_CLIENT_SHOWNAMES: Ent_ShowNames(); break;
999 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1000 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1006 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1007 // used when an entity changes its type. For an entity that someone interacts
1008 // with others, make sure it can no longer do so.
1015 self.classname = "";
1016 self.draw = menu_sub_null;
1017 self.entremove = menu_sub_null;
1018 // TODO possibly set more stuff to defaults
1020 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1021 void CSQC_Ent_Remove()
1028 void Gamemode_Init()
1032 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1033 calledhooks |= HOOK_START;
1036 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1037 void CSQC_Parse_StuffCmd(string strMessage)
1039 localcmd(strMessage);
1041 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1042 void CSQC_Parse_Print(string strMessage)
1044 print(ColorTranslateRGB(strMessage));
1047 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1048 void CSQC_Parse_CenterPrint(string strMessage)
1050 centerprint(strMessage);
1053 string notranslate_fogcmd1 = "\nfog ";
1054 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1057 // TODO somehow thwart prvm_globalset client ...
1060 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1063 void Gamemode_Init();
1064 void Ent_ScoresInfo()
1067 self.classname = "ent_client_scores_info";
1068 gametype = ReadByte();
1069 for(i = 0; i < MAX_SCORE; ++i)
1071 scores_label[i] = strzone(ReadString());
1072 scores_flags[i] = ReadByte();
1074 for(i = 0; i < MAX_TEAMSCORE; ++i)
1076 teamscores_label[i] = strzone(ReadString());
1077 teamscores_flags[i] = ReadByte();
1085 self.classname = "ent_client_init";
1087 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1089 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1090 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1091 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1092 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1093 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1094 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1095 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1096 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1097 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1098 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1099 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1100 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1103 strunzone(forcefog);
1104 forcefog = strzone(ReadString());
1106 armorblockpercent = ReadByte() / 255.0;
1108 g_weaponswitchdelay = ReadByte() / 255.0;
1110 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1111 g_balance_grenadelauncher_bouncestop = ReadCoord();
1112 g_balance_electro_secondary_bouncefactor = ReadCoord();
1113 g_balance_electro_secondary_bouncestop = ReadCoord();
1115 nex_scope = !ReadByte();
1116 sniperrifle_scope = !ReadByte();
1118 serverflags = ReadByte();
1120 minelayer_maxmines = ReadByte();
1122 hagar_maxrockets = ReadByte();
1124 g_trueaim_minrange = ReadCoord();
1138 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1139 race_checkpoint = ReadByte();
1140 race_time = ReadInt24_t();
1141 race_previousbesttime = ReadInt24_t();
1142 if(race_previousbestname)
1143 strunzone(race_previousbestname);
1144 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1146 race_checkpointtime = time;
1148 if(race_checkpoint == 0 || race_checkpoint == 254)
1150 race_penaltyaccumulator = 0;
1151 race_laptime = time; // valid
1156 case RACE_NET_CHECKPOINT_CLEAR:
1158 race_checkpointtime = 0;
1161 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1162 race_laptime = ReadCoord();
1163 race_checkpointtime = -99999;
1165 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1166 race_nextcheckpoint = ReadByte();
1168 race_nextbesttime = ReadInt24_t();
1169 if(race_nextbestname)
1170 strunzone(race_nextbestname);
1171 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1174 case RACE_NET_CHECKPOINT_HIT_RACE:
1175 race_mycheckpoint = ReadByte();
1176 race_mycheckpointtime = time;
1177 race_mycheckpointdelta = ReadInt24_t();
1178 race_mycheckpointlapsdelta = ReadByte();
1179 if(race_mycheckpointlapsdelta >= 128)
1180 race_mycheckpointlapsdelta -= 256;
1181 if(race_mycheckpointenemy)
1182 strunzone(race_mycheckpointenemy);
1183 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1186 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1187 race_othercheckpoint = ReadByte();
1188 race_othercheckpointtime = time;
1189 race_othercheckpointdelta = ReadInt24_t();
1190 race_othercheckpointlapsdelta = ReadByte();
1191 if(race_othercheckpointlapsdelta >= 128)
1192 race_othercheckpointlapsdelta -= 256;
1193 if(race_othercheckpointenemy)
1194 strunzone(race_othercheckpointenemy);
1195 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1198 case RACE_NET_PENALTY_RACE:
1199 race_penaltyeventtime = time;
1200 race_penaltytime = ReadShort();
1201 //race_penaltyaccumulator += race_penaltytime;
1202 if(race_penaltyreason)
1203 strunzone(race_penaltyreason);
1204 race_penaltyreason = strzone(ReadString());
1207 case RACE_NET_PENALTY_QUALIFYING:
1208 race_penaltyeventtime = time;
1209 race_penaltytime = ReadShort();
1210 race_penaltyaccumulator += race_penaltytime;
1211 if(race_penaltyreason)
1212 strunzone(race_penaltyreason);
1213 race_penaltyreason = strzone(ReadString());
1216 case RACE_NET_SERVER_RECORD:
1217 race_server_record = ReadInt24_t();
1219 case RACE_NET_SPEED_AWARD:
1220 race_speedaward = ReadInt24_t();
1221 if(race_speedaward_holder)
1222 strunzone(race_speedaward_holder);
1223 race_speedaward_holder = strzone(ReadString());
1225 case RACE_NET_SPEED_AWARD_BEST:
1226 race_speedaward_alltimebest = ReadInt24_t();
1227 if(race_speedaward_alltimebest_holder)
1228 strunzone(race_speedaward_alltimebest_holder);
1229 race_speedaward_alltimebest_holder = strzone(ReadString());
1231 case RACE_NET_SERVER_RANKINGS:
1232 float pos, prevpos, del;
1234 prevpos = ReadShort();
1237 // move other rankings out of the way
1240 for (i=prevpos-1;i>pos-1;--i) {
1241 grecordtime[i] = grecordtime[i-1];
1242 if(grecordholder[i])
1243 strunzone(grecordholder[i]);
1244 grecordholder[i] = strzone(grecordholder[i-1]);
1246 } else if (del) { // a record has been deleted by the admin
1247 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1248 if (i == RANKINGS_CNT-1) { // clear out last record
1250 if (grecordholder[i])
1251 strunzone(grecordholder[i]);
1252 grecordholder[i] = string_null;
1255 grecordtime[i] = grecordtime[i+1];
1256 if (grecordholder[i])
1257 strunzone(grecordholder[i]);
1258 grecordholder[i] = strzone(grecordholder[i+1]);
1261 } else { // player has no ranked record yet
1262 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1263 grecordtime[i] = grecordtime[i-1];
1264 if(grecordholder[i])
1265 strunzone(grecordholder[i]);
1266 grecordholder[i] = strzone(grecordholder[i-1]);
1270 // store new ranking
1271 if(grecordholder[pos-1] != "")
1272 strunzone(grecordholder[pos-1]);
1273 grecordholder[pos-1] = strzone(ReadString());
1274 grecordtime[pos-1] = ReadInt24_t();
1275 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1278 case RACE_NET_SERVER_STATUS:
1279 race_status = ReadShort();
1280 if(race_status_name)
1281 strunzone(race_status_name);
1282 race_status_name = strzone(ReadString());
1286 void Net_ReadSpawn()
1289 current_viewzoom = 0.6;
1292 void Net_TeamNagger()
1297 void Net_ReadPingPLReport()
1299 float e, pi, pl, ml;
1304 if not(playerslots[e])
1306 playerslots[e].ping = pi;
1307 playerslots[e].ping_packetloss = pl / 255.0;
1308 playerslots[e].ping_movementloss = ml / 255.0;
1311 void Net_VoteDialog(float highlight) {
1313 vote_highlighted = ReadByte();
1317 vote_yescount = ReadByte();
1318 vote_nocount = ReadByte();
1319 vote_needed = ReadByte();
1323 void Net_VoteDialogReset() {
1331 if(type == CSQC_KILLNOTIFY)
1333 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1335 else if(type == CSQC_CENTERPRINT)
1337 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1341 void Net_WeaponComplain() {
1342 complain_weapon = ReadByte();
1344 if(complain_weapon_name)
1345 strunzone(complain_weapon_name);
1346 complain_weapon_name = strzone(ReadString());
1348 complain_weapon_type = ReadByte();
1350 complain_weapon_time = time;
1351 weapontime = time; // ping the weapon panel
1354 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1355 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1356 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1357 float CSQC_Parse_TempEntity()
1359 local float bHandled;
1365 // NOTE: Could just do return instead of break...
1368 case TE_CSQC_TARGET_MUSIC:
1372 case TE_CSQC_PICTURE:
1373 Net_MapVote_Picture();
1384 case TE_CSQC_ZCURVEPARTICLES:
1385 Net_ReadZCurveParticles();
1388 case TE_CSQC_NEXGUNBEAMPARTICLE:
1389 Net_ReadNexgunBeamParticle();
1392 case TE_CSQC_TEAMNAGGER:
1397 Net_VoteDialog(ReadByte());
1400 case TE_CSQC_VOTERESET:
1401 Net_VoteDialogReset();
1404 case TE_CSQC_LIGHTNINGARC:
1405 Net_ReadLightningarc();
1408 case TE_CSQC_PINGPLREPORT:
1409 Net_ReadPingPLReport();
1412 case TE_CSQC_ANNOUNCE:
1413 announce_snd = strzone(ReadString());
1416 case TE_CSQC_NOTIFY:
1420 case TE_CSQC_WEAPONCOMPLAIN:
1421 Net_WeaponComplain();
1425 // No special logic for this temporary entity; return 0 so the engine can handle it
1433 string getcommandkey(string text, string command)
1438 if (!autocvar_hud_showbinds)
1441 keys = db_get(binddb, command);
1444 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1445 for(j = 0; j < n; ++j)
1451 keys = keynumtostring(k);
1453 keys = strcat(keys, ", ", keynumtostring(k));
1456 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1460 db_put(binddb, command, keys);
1464 if (autocvar_hud_showbinds > 1)
1465 return sprintf(_("%s (not bound)"), text);
1469 else if (autocvar_hud_showbinds > 1)
1470 return sprintf(_("%s (%s)"), text, keys);