1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
8 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
11 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
12 // Useful for precaching things
22 void precache_playermodel(string m)
26 if(substring(m, -9,5) == "_lod1")
28 if(substring(m, -9,5) == "_lod2")
31 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
34 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
39 float globhandle, i, n;
40 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
43 n = search_getsize(globhandle);
44 for (i = 0; i < n; ++i)
46 //print(search_getfilename(globhandle, i), "\n");
47 f = search_getfilename(globhandle, i);
48 PrecachePlayerSounds(f);
50 search_end(globhandle);
53 void precache_all_playermodels(string pattern)
55 float globhandle, i, n;
58 globhandle = search_begin(pattern, TRUE, FALSE);
61 n = search_getsize(globhandle);
62 for (i = 0; i < n; ++i)
64 //print(search_getfilename(globhandle, i), "\n");
65 f = search_getfilename(globhandle, i);
66 precache_playermodel(f);
68 search_end(globhandle);
72 void WaypointSprite_Load();
73 void ConsoleCommand_macro_init();
76 prvm_language = cvar_string("prvm_language");
80 __engine_check = checkextension("DP_SV_WRITEPICTURE");
83 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
84 localcmd("\ndisconnect\n");
90 check_unacceptable_compiler_bugs();
93 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
98 #ifdef COMPAT_XON050_ENGINE
99 // old engine lacks implementation of player_localnum
100 player_localnum = player_localentnum - 1;
103 binddb = db_create();
104 tempdb = db_create();
105 ClientProgsDB = db_load("client.db");
106 compressShortVector_init();
108 drawfont = FONT_USER+1;
109 menu_visible = FALSE;
110 menu_show = menu_show_error;
111 menu_action = menu_sub_null;
113 for(i = 0; i < 255; ++i)
114 if(getplayerkeyvalue(i, "viewentity") == "")
118 //registercommand("hud_configure");
119 //registercommand("hud_save");
120 //registercommand("menu_action");
122 ConsoleCommand_macro_init();
124 registercvar("hud_usecsqc", "1");
125 registercvar("scoreboard_columns", "default");
129 // hud_fields uses strunzone on the titles!
130 for(i = 0; i < MAX_HUD_FIELDS; ++i)
131 hud_title[i] = strzone("(null)");
137 teams = Sort_Spawn();
138 players = Sort_Spawn();
140 GetTeam(COLOR_SPECTATOR, true); // add specs first
144 WaypointSprite_Load();
147 precache_model("null");
148 precache_sound("misc/hit.wav");
149 precache_sound("misc/typehit.wav");
150 if (autocvar_cl_precacheplayermodels)
152 precache_all_playermodels("models/player/*.zym");
153 precache_all_playermodels("models/player/*.dpm");
154 precache_all_playermodels("models/player/*.md3");
155 precache_all_playermodels("models/player/*.psk");
156 precache_all_playermodels("models/player/*.iqm");
159 Projectile_Precache();
161 GibSplash_Precache();
163 DamageInfo_Precache();
166 Announcer_Precache();
169 if(autocvar_cl_reticle)
171 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
172 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
175 get_mi_min_max_texcoords(1); // try the CLEVER way first
176 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
177 shortmapname = mi_shortname;
179 if(precache_pic(minimapname) == "")
181 // but maybe we have a non-clever minimap
182 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
183 if(precache_pic(minimapname) == "")
184 minimapname = ""; // FAIL
186 get_mi_min_max_texcoords(0); // load new texcoords
189 mi_center = (mi_min + mi_max) * 0.5;
190 mi_scale = mi_max - mi_min;
191 minimapname = strzone(minimapname);
195 hud_configure_prev = -1;
199 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
215 if(autocvar_cl_db_saveasdump)
216 db_dump(ClientProgsDB, "client.db");
218 db_save(ClientProgsDB, "client.db");
219 db_close(ClientProgsDB);
222 cvar_set("chase_active",ftos(chase_active_backup));
224 // unset the event chasecam's chase_active
225 if(autocvar_chase_active < 0)
226 cvar_set("chase_active", "0");
230 if not(calledhooks & HOOK_START)
231 localcmd("\n_cl_hook_gamestart nop\n");
232 if not(calledhooks & HOOK_END)
233 localcmd("\ncl_hook_gameend\n");
238 float SetTeam(entity o, float Team)
252 if(GetTeam(Team, false) == world)
254 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
255 Team = COLOR_SPECTATOR;
268 if(GetTeam(Team, false) == world)
270 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
271 Team = COLOR_SPECTATOR;
276 if(Team == -1) // leave
280 tm = GetTeam(o.team, false);
291 tm = GetTeam(Team, true);
296 else if(Team != o.team)
298 tm = GetTeam(o.team, false);
301 tm = GetTeam(Team, true);
309 void Playerchecker_Think()
313 for(i = 0; i < maxclients; ++i)
316 if(GetPlayerName(i) == "")
320 // player disconnected
333 playerslots[i] = e = spawn();
336 e.ping_packetloss = 0;
337 e.ping_movementloss = 0;
338 //e.gotscores = 0; // we might already have the scores...
339 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
341 HUD_UpdatePlayerPos(e);
345 self.nextthink = time + 0.2;
352 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
354 entity playerchecker;
355 playerchecker = spawn();
356 playerchecker.think = Playerchecker_Think;
357 playerchecker.nextthink = time + 0.2;
367 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
368 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
369 // All keys are in ascii.
370 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
371 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
372 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
373 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
378 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
381 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
385 if(menu_action(bInputType, nPrimary, nSecondary))
391 // END REQUIRED CSQC FUNCTIONS
392 // --------------------------------------------------------------------------
394 // --------------------------------------------------------------------------
395 // BEGIN OPTIONAL CSQC FUNCTIONS
396 void Ent_RemoveEntCS()
398 entcs_receiver[self.sv_entnum] = world;
403 InterpolateOrigin_Undo();
405 self.classname = "entcs_receiver";
409 self.sv_entnum = ReadByte();
412 self.origin_x = ReadShort();
413 self.origin_y = ReadShort();
414 self.origin_z = ReadShort();
418 self.angles_y = ReadByte() * 360.0 / 256;
419 self.angles_x = self.angles_z = 0;
422 self.healthvalue = ReadByte() * 10;
424 self.armorvalue = ReadByte() * 10;
426 entcs_receiver[self.sv_entnum] = self;
427 self.entremove = Ent_RemoveEntCS;
429 InterpolateOrigin_Note();
434 void Ent_RemovePlayerScore()
440 SetTeam(self.owner, -1);
441 self.owner.gotscores = 0;
442 for(i = 0; i < MAX_SCORE; ++i)
443 self.owner.(scores[i]) = 0; // clear all scores
447 void Ent_ReadPlayerScore()
453 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
454 // (no I've never heard of M-x replace-string, sed, or anything like that)
455 isNew = !self.owner; // workaround for DP bug
458 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
459 if(!isNew && n != self.sv_entnum)
461 //print(_("A CSQC entity changed its owner!\n"));
462 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
465 self.enttype = ENT_CLIENT_SCORES;
471 if not(playerslots[self.sv_entnum])
472 playerslots[self.sv_entnum] = spawn();
473 o = self.owner = playerslots[self.sv_entnum];
474 o.sv_entnum = self.sv_entnum;
477 //if not(o.sort_prev)
478 // RegisterPlayer(o);
479 //playerchecker will do this for us later, if it has not already done so
490 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
494 o.(scores[i]) = ReadInt24_t();
496 o.(scores[i]) = ReadChar();
500 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
502 self.entremove = Ent_RemovePlayerScore;
505 void Ent_ReadTeamScore()
510 self.team = ReadByte();
511 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
514 #if MAX_TEAMSCORE <= 8
522 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
526 o.(teamscores[i]) = ReadInt24_t();
528 o.(teamscores[i]) = ReadChar();
531 HUD_UpdateTeamPos(o);
534 void Ent_ClientData()
537 float newspectatee_status;
541 scoreboard_showscores_force = (f & 1);
545 newspectatee_status = ReadByte();
546 if(newspectatee_status == player_localnum + 1)
547 newspectatee_status = -1; // observing
550 newspectatee_status = 0;
552 spectatorbutton_zoom = (f & 4);
556 angles_held_status = 1;
557 angles_held_x = ReadAngle();
558 angles_held_y = ReadAngle();
562 angles_held_status = 0;
564 if(newspectatee_status != spectatee_status)
568 race_checkpointtime = 0;
570 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
572 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
573 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
576 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
579 spectatee_status = newspectatee_status;
581 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
586 float nags, i, j, b, f;
588 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
593 strunzone(vote_called_vote);
594 vote_called_vote = string_null;
604 vote_yescount = ReadByte();
605 vote_nocount = ReadByte();
606 vote_needed = ReadByte();
607 vote_highlighted = ReadChar();
613 strunzone(vote_called_vote);
614 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
619 for(j = 0; j < maxclients; ++j)
621 playerslots[j].ready = 1;
622 for(i = 1; i <= maxclients; i += 8)
625 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
628 playerslots[j].ready = 0;
632 ready_waiting = (nags & 1);
633 ready_waiting_for_me = (nags & 2);
634 vote_waiting = (nags & 4);
635 vote_waiting_for_me = (nags & 8);
636 warmup_stage = (nags & 16);
639 void Ent_RandomSeed()
647 void Ent_ReadAccuracy(void)
653 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
654 weapon_accuracy[w] = -1;
658 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
664 weapon_accuracy[w] = -1;
666 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
668 weapon_accuracy[w] = (b - 1.0) / 100.0;
673 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
674 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
675 void Ent_RadarLink();
677 void Ent_ScoresInfo();
678 void CSQC_Ent_Update(float bIsNewEntity)
684 // set up the "time" global for received entities to be correct for interpolation purposes
692 serverprevtime = time;
693 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
694 time = serverprevtime + serverdeltatime;
697 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
700 if(t != self.enttype || bIsNewEntity)
702 //print(_("A CSQC entity changed its type!\n"));
703 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
712 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
720 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
721 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
722 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
723 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
724 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
725 case ENT_CLIENT_LASER: Ent_Laser(); break;
726 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
727 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
728 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
729 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
730 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
731 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
732 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
733 case ENT_CLIENT_INIT: Ent_Init(); break;
734 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
735 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
736 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
737 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
738 case ENT_CLIENT_WALL: Ent_Wall(); break;
739 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
740 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
741 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
742 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
743 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
744 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
745 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
746 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
747 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
748 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
749 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
750 case ENT_CLIENT_TURRET: ent_turret(); break;
751 case ENT_CLIENT_MODEL: CSQCModel_Read(); break;
753 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
754 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
760 // Destructor, but does NOT deallocate the entity by calling remove(). Also
761 // used when an entity changes its type. For an entity that someone interacts
762 // with others, make sure it can no longer do so.
770 self.draw = menu_sub_null;
771 self.entremove = menu_sub_null;
772 // TODO possibly set more stuff to defaults
774 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
775 void CSQC_Ent_Remove()
786 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
787 calledhooks |= HOOK_START;
790 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
791 void CSQC_Parse_StuffCmd(string strMessage)
793 localcmd(strMessage);
795 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
796 void CSQC_Parse_Print(string strMessage)
798 print(ColorTranslateRGB(strMessage));
801 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
802 void CSQC_Parse_CenterPrint(string strMessage)
804 centerprint_hud(strMessage);
807 string notranslate_fogcmd1 = "\nfog ";
808 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
811 // TODO somehow thwart prvm_globalset client ...
814 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
817 void Gamemode_Init();
818 void Ent_ScoresInfo()
821 self.classname = "ent_client_scores_info";
822 gametype = ReadByte();
823 for(i = 0; i < MAX_SCORE; ++i)
825 scores_label[i] = strzone(ReadString());
826 scores_flags[i] = ReadByte();
828 for(i = 0; i < MAX_TEAMSCORE; ++i)
830 teamscores_label[i] = strzone(ReadString());
831 teamscores_flags[i] = ReadByte();
839 self.classname = "ent_client_init";
841 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
843 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
844 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
845 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
846 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
847 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
848 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
849 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
850 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
851 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
852 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
853 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
854 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
858 forcefog = strzone(ReadString());
860 armorblockpercent = ReadByte() / 255.0;
862 g_weaponswitchdelay = ReadByte() / 255.0;
864 g_balance_grenadelauncher_bouncefactor = ReadCoord();
865 g_balance_grenadelauncher_bouncestop = ReadCoord();
866 g_balance_electro_secondary_bouncefactor = ReadCoord();
867 g_balance_electro_secondary_bouncestop = ReadCoord();
869 nex_scope = !ReadByte();
870 rifle_scope = !ReadByte();
872 serverflags = ReadByte();
874 minelayer_maxmines = ReadByte();
876 hagar_maxrockets = ReadByte();
878 g_trueaim_minrange = ReadCoord();
892 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
893 race_checkpoint = ReadByte();
894 race_time = ReadInt24_t();
895 race_previousbesttime = ReadInt24_t();
896 if(race_previousbestname)
897 strunzone(race_previousbestname);
898 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
900 race_checkpointtime = time;
902 if(race_checkpoint == 0 || race_checkpoint == 254)
904 race_penaltyaccumulator = 0;
905 race_laptime = time; // valid
910 case RACE_NET_CHECKPOINT_CLEAR:
912 race_checkpointtime = 0;
915 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
916 race_laptime = ReadCoord();
917 race_checkpointtime = -99999;
919 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
920 race_nextcheckpoint = ReadByte();
922 race_nextbesttime = ReadInt24_t();
923 if(race_nextbestname)
924 strunzone(race_nextbestname);
925 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
928 case RACE_NET_CHECKPOINT_HIT_RACE:
929 race_mycheckpoint = ReadByte();
930 race_mycheckpointtime = time;
931 race_mycheckpointdelta = ReadInt24_t();
932 race_mycheckpointlapsdelta = ReadByte();
933 if(race_mycheckpointlapsdelta >= 128)
934 race_mycheckpointlapsdelta -= 256;
935 if(race_mycheckpointenemy)
936 strunzone(race_mycheckpointenemy);
937 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
940 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
941 race_othercheckpoint = ReadByte();
942 race_othercheckpointtime = time;
943 race_othercheckpointdelta = ReadInt24_t();
944 race_othercheckpointlapsdelta = ReadByte();
945 if(race_othercheckpointlapsdelta >= 128)
946 race_othercheckpointlapsdelta -= 256;
947 if(race_othercheckpointenemy)
948 strunzone(race_othercheckpointenemy);
949 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
952 case RACE_NET_PENALTY_RACE:
953 race_penaltyeventtime = time;
954 race_penaltytime = ReadShort();
955 //race_penaltyaccumulator += race_penaltytime;
956 if(race_penaltyreason)
957 strunzone(race_penaltyreason);
958 race_penaltyreason = strzone(ReadString());
961 case RACE_NET_PENALTY_QUALIFYING:
962 race_penaltyeventtime = time;
963 race_penaltytime = ReadShort();
964 race_penaltyaccumulator += race_penaltytime;
965 if(race_penaltyreason)
966 strunzone(race_penaltyreason);
967 race_penaltyreason = strzone(ReadString());
970 case RACE_NET_SERVER_RECORD:
971 race_server_record = ReadInt24_t();
973 case RACE_NET_SPEED_AWARD:
974 race_speedaward = ReadInt24_t();
975 if(race_speedaward_holder)
976 strunzone(race_speedaward_holder);
977 race_speedaward_holder = strzone(ReadString());
979 case RACE_NET_SPEED_AWARD_BEST:
980 race_speedaward_alltimebest = ReadInt24_t();
981 if(race_speedaward_alltimebest_holder)
982 strunzone(race_speedaward_alltimebest_holder);
983 race_speedaward_alltimebest_holder = strzone(ReadString());
985 case RACE_NET_SERVER_RANKINGS:
986 float pos, prevpos, del;
988 prevpos = ReadShort();
991 // move other rankings out of the way
994 for (i=prevpos-1;i>pos-1;--i) {
995 grecordtime[i] = grecordtime[i-1];
997 strunzone(grecordholder[i]);
998 grecordholder[i] = strzone(grecordholder[i-1]);
1000 } else if (del) { // a record has been deleted by the admin
1001 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1002 if (i == RANKINGS_CNT-1) { // clear out last record
1004 if (grecordholder[i])
1005 strunzone(grecordholder[i]);
1006 grecordholder[i] = string_null;
1009 grecordtime[i] = grecordtime[i+1];
1010 if (grecordholder[i])
1011 strunzone(grecordholder[i]);
1012 grecordholder[i] = strzone(grecordholder[i+1]);
1015 } else { // player has no ranked record yet
1016 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1017 grecordtime[i] = grecordtime[i-1];
1018 if(grecordholder[i])
1019 strunzone(grecordholder[i]);
1020 grecordholder[i] = strzone(grecordholder[i-1]);
1024 // store new ranking
1025 if(grecordholder[pos-1] != "")
1026 strunzone(grecordholder[pos-1]);
1027 grecordholder[pos-1] = strzone(ReadString());
1028 grecordtime[pos-1] = ReadInt24_t();
1029 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1032 case RACE_NET_SERVER_STATUS:
1033 race_status = ReadShort();
1034 if(race_status_name)
1035 strunzone(race_status_name);
1036 race_status_name = strzone(ReadString());
1040 void Net_ReadSpawn()
1043 current_viewzoom = 0.6;
1046 void Net_TeamNagger()
1051 void Net_ReadPingPLReport()
1053 float e, pi, pl, ml;
1058 if not(playerslots[e])
1060 playerslots[e].ping = pi;
1061 playerslots[e].ping_packetloss = pl / 255.0;
1062 playerslots[e].ping_movementloss = ml / 255.0;
1065 void Net_WeaponComplain() {
1066 complain_weapon = ReadByte();
1068 if(complain_weapon_name)
1069 strunzone(complain_weapon_name);
1070 complain_weapon_name = strzone(ReadString());
1072 complain_weapon_type = ReadByte();
1074 complain_weapon_time = time;
1075 weapontime = time; // ping the weapon panel
1078 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1079 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1080 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1081 float CSQC_Parse_TempEntity()
1089 // NOTE: Could just do return instead of break...
1092 case TE_CSQC_TARGET_MUSIC:
1096 case TE_CSQC_PICTURE:
1097 Net_MapVote_Picture();
1108 case TE_CSQC_ZCURVEPARTICLES:
1109 Net_ReadZCurveParticles();
1112 case TE_CSQC_NEXGUNBEAMPARTICLE:
1113 Net_ReadNexgunBeamParticle();
1116 case TE_CSQC_TEAMNAGGER:
1120 case TE_CSQC_LIGHTNINGARC:
1121 Net_ReadLightningarc();
1124 case TE_CSQC_PINGPLREPORT:
1125 Net_ReadPingPLReport();
1128 case TE_CSQC_ANNOUNCE:
1129 Announcer_Play(ReadString());
1132 case TE_CSQC_KILLNOTIFY:
1133 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1136 case TE_CSQC_KILLCENTERPRINT:
1137 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1140 case TE_CSQC_CENTERPRINT_GENERIC:
1145 if (id != 0 && s != "")
1146 centerprint_generic(id, s, ReadByte(), ReadByte());
1148 centerprint_generic(id, s, 0, 0);
1151 case TE_CSQC_WEAPONCOMPLAIN:
1152 Net_WeaponComplain();
1155 case TE_CSQC_VEHICLESETUP:
1160 // No special logic for this temporary entity; return 0 so the engine can handle it
1168 string getcommandkey(string text, string command)
1173 if (!autocvar_hud_showbinds)
1176 keys = db_get(binddb, command);
1179 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1180 for(j = 0; j < n; ++j)
1186 keys = keynumtostring(k);
1188 keys = strcat(keys, ", ", keynumtostring(k));
1191 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1195 db_put(binddb, command, keys);
1199 if (autocvar_hud_showbinds > 1)
1200 return sprintf(_("%s (not bound)"), text);
1204 else if (autocvar_hud_showbinds > 1)
1205 return sprintf(_("%s (%s)"), text, keys);