1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
8 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
11 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
12 // Useful for precaching things
22 void precache_playermodel(string m)
26 if(substring(m, -9,5) == "_lod1")
28 if(substring(m, -9,5) == "_lod2")
31 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
34 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
39 float globhandle, i, n;
40 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
43 n = search_getsize(globhandle);
44 for (i = 0; i < n; ++i)
46 //print(search_getfilename(globhandle, i), "\n");
47 f = search_getfilename(globhandle, i);
48 PrecachePlayerSounds(f);
50 search_end(globhandle);
53 void precache_all_playermodels(string pattern)
55 float globhandle, i, n;
58 globhandle = search_begin(pattern, TRUE, FALSE);
61 n = search_getsize(globhandle);
62 for (i = 0; i < n; ++i)
64 //print(search_getfilename(globhandle, i), "\n");
65 f = search_getfilename(globhandle, i);
66 precache_playermodel(f);
68 search_end(globhandle);
72 void WaypointSprite_Load();
73 void ConsoleCommand_macro_init();
76 prvm_language = cvar_string("prvm_language");
80 __engine_check = checkextension("DP_SV_WRITEPICTURE");
83 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
84 localcmd("\ndisconnect\n");
90 check_unacceptable_compiler_bugs();
93 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
98 #ifdef COMPAT_XON050_ENGINE
99 // old engine lacks implementation of player_localnum
100 player_localnum = player_localentnum - 1;
103 binddb = db_create();
104 tempdb = db_create();
105 ClientProgsDB = db_load("client.db");
106 compressShortVector_init();
108 drawfont = FONT_USER+1;
109 menu_visible = FALSE;
110 menu_show = menu_show_error;
111 menu_action = menu_sub_null;
113 for(i = 0; i < 255; ++i)
114 if(getplayerkeyvalue(i, "viewentity") == "")
118 //registercommand("hud_configure");
119 //registercommand("hud_save");
120 //registercommand("menu_action");
122 ConsoleCommand_macro_init();
124 registercvar("hud_usecsqc", "1");
125 registercvar("scoreboard_columns", "default");
129 // hud_fields uses strunzone on the titles!
130 for(i = 0; i < MAX_HUD_FIELDS; ++i)
131 hud_title[i] = strzone("(null)");
137 teams = Sort_Spawn();
138 players = Sort_Spawn();
140 GetTeam(COLOR_SPECTATOR, true); // add specs first
142 // needs to be done so early because of the constants they create
146 WaypointSprite_Load();
149 precache_model("null");
150 precache_sound("misc/hit.wav");
151 precache_sound("misc/typehit.wav");
152 if (autocvar_cl_precacheplayermodels)
154 precache_all_playermodels("models/player/*.zym");
155 precache_all_playermodels("models/player/*.dpm");
156 precache_all_playermodels("models/player/*.md3");
157 precache_all_playermodels("models/player/*.psk");
158 precache_all_playermodels("models/player/*.iqm");
161 Projectile_Precache();
163 GibSplash_Precache();
165 DamageInfo_Precache();
168 Announcer_Precache();
171 if(autocvar_cl_reticle)
173 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
174 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
177 get_mi_min_max_texcoords(1); // try the CLEVER way first
178 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
179 shortmapname = mi_shortname;
181 if(precache_pic(minimapname) == "")
183 // but maybe we have a non-clever minimap
184 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
185 if(precache_pic(minimapname) == "")
186 minimapname = ""; // FAIL
188 get_mi_min_max_texcoords(0); // load new texcoords
191 mi_center = (mi_min + mi_max) * 0.5;
192 mi_scale = mi_max - mi_min;
193 minimapname = strzone(minimapname);
197 hud_configure_prev = -1;
201 precache_model("models/null.md3");
203 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
206 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
222 if(autocvar_cl_db_saveasdump)
223 db_dump(ClientProgsDB, "client.db");
225 db_save(ClientProgsDB, "client.db");
226 db_close(ClientProgsDB);
229 cvar_set("chase_active",ftos(chase_active_backup));
231 // unset the event chasecam's chase_active
232 if(autocvar_chase_active < 0)
233 cvar_set("chase_active", "0");
237 if not(calledhooks & HOOK_START)
238 localcmd("\n_cl_hook_gamestart nop\n");
239 if not(calledhooks & HOOK_END)
240 localcmd("\ncl_hook_gameend\n");
245 float SetTeam(entity o, float Team)
259 if(GetTeam(Team, false) == world)
261 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
262 Team = COLOR_SPECTATOR;
275 if(GetTeam(Team, false) == world)
277 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
278 Team = COLOR_SPECTATOR;
283 if(Team == -1) // leave
287 tm = GetTeam(o.team, false);
298 tm = GetTeam(Team, true);
303 else if(Team != o.team)
305 tm = GetTeam(o.team, false);
308 tm = GetTeam(Team, true);
316 void Playerchecker_Think()
320 for(i = 0; i < maxclients; ++i)
323 if(GetPlayerName(i) == "")
327 // player disconnected
340 playerslots[i] = e = spawn();
343 e.ping_packetloss = 0;
344 e.ping_movementloss = 0;
345 //e.gotscores = 0; // we might already have the scores...
346 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
348 HUD_UpdatePlayerPos(e);
352 self.nextthink = time + 0.2;
359 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
361 entity playerchecker;
362 playerchecker = spawn();
363 playerchecker.think = Playerchecker_Think;
364 playerchecker.nextthink = time + 0.2;
374 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
375 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
376 // All keys are in ascii.
377 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
378 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
379 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
380 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
385 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
388 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
392 if(menu_action(bInputType, nPrimary, nSecondary))
398 // END REQUIRED CSQC FUNCTIONS
399 // --------------------------------------------------------------------------
401 // --------------------------------------------------------------------------
402 // BEGIN OPTIONAL CSQC FUNCTIONS
403 void Ent_RemoveEntCS()
405 entcs_receiver[self.sv_entnum] = world;
410 InterpolateOrigin_Undo();
412 self.classname = "entcs_receiver";
416 self.sv_entnum = ReadByte();
419 self.origin_x = ReadShort();
420 self.origin_y = ReadShort();
421 self.origin_z = ReadShort();
425 self.angles_y = ReadByte() * 360.0 / 256;
426 self.angles_x = self.angles_z = 0;
429 self.healthvalue = ReadByte() * 10;
431 self.armorvalue = ReadByte() * 10;
433 entcs_receiver[self.sv_entnum] = self;
434 self.entremove = Ent_RemoveEntCS;
436 InterpolateOrigin_Note();
441 void Ent_RemovePlayerScore()
447 SetTeam(self.owner, -1);
448 self.owner.gotscores = 0;
449 for(i = 0; i < MAX_SCORE; ++i)
450 self.owner.(scores[i]) = 0; // clear all scores
454 void Ent_ReadPlayerScore()
460 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
461 // (no I've never heard of M-x replace-string, sed, or anything like that)
462 isNew = !self.owner; // workaround for DP bug
465 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
466 if(!isNew && n != self.sv_entnum)
468 //print(_("A CSQC entity changed its owner!\n"));
469 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
472 self.enttype = ENT_CLIENT_SCORES;
478 if not(playerslots[self.sv_entnum])
479 playerslots[self.sv_entnum] = spawn();
480 o = self.owner = playerslots[self.sv_entnum];
481 o.sv_entnum = self.sv_entnum;
484 //if not(o.sort_prev)
485 // RegisterPlayer(o);
486 //playerchecker will do this for us later, if it has not already done so
497 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
501 o.(scores[i]) = ReadInt24_t();
503 o.(scores[i]) = ReadChar();
507 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
509 self.entremove = Ent_RemovePlayerScore;
512 void Ent_ReadTeamScore()
517 self.team = ReadByte();
518 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
521 #if MAX_TEAMSCORE <= 8
529 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
533 o.(teamscores[i]) = ReadInt24_t();
535 o.(teamscores[i]) = ReadChar();
538 HUD_UpdateTeamPos(o);
541 void Ent_ClientData()
544 float newspectatee_status;
548 scoreboard_showscores_force = (f & 1);
552 newspectatee_status = ReadByte();
553 if(newspectatee_status == player_localnum + 1)
554 newspectatee_status = -1; // observing
557 newspectatee_status = 0;
559 spectatorbutton_zoom = (f & 4);
563 angles_held_status = 1;
564 angles_held_x = ReadAngle();
565 angles_held_y = ReadAngle();
569 angles_held_status = 0;
571 if(newspectatee_status != spectatee_status)
575 race_checkpointtime = 0;
577 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
579 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
580 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
583 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
586 spectatee_status = newspectatee_status;
588 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
593 float nags, i, j, b, f;
595 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
600 strunzone(vote_called_vote);
601 vote_called_vote = string_null;
611 vote_yescount = ReadByte();
612 vote_nocount = ReadByte();
613 vote_needed = ReadByte();
614 vote_highlighted = ReadChar();
620 strunzone(vote_called_vote);
621 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
626 for(j = 0; j < maxclients; ++j)
628 playerslots[j].ready = 1;
629 for(i = 1; i <= maxclients; i += 8)
632 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
635 playerslots[j].ready = 0;
639 ready_waiting = (nags & 1);
640 ready_waiting_for_me = (nags & 2);
641 vote_waiting = (nags & 4);
642 vote_waiting_for_me = (nags & 8);
643 warmup_stage = (nags & 16);
646 void Ent_RandomSeed()
654 void Ent_ReadAccuracy(void)
660 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
661 weapon_accuracy[w] = -1;
665 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
671 weapon_accuracy[w] = -1;
673 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
675 weapon_accuracy[w] = (b - 1.0) / 100.0;
680 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
681 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
682 void Ent_RadarLink();
684 void Ent_ScoresInfo();
685 void CSQC_Ent_Update(float bIsNewEntity)
691 // set up the "time" global for received entities to be correct for interpolation purposes
699 serverprevtime = time;
700 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
701 time = serverprevtime + serverdeltatime;
704 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
707 if(t != self.enttype || bIsNewEntity)
709 //print(_("A CSQC entity changed its type!\n"));
710 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
719 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
727 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
728 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
729 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
730 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
731 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
732 case ENT_CLIENT_LASER: Ent_Laser(); break;
733 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
734 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
735 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
736 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
737 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
738 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
739 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
740 case ENT_CLIENT_INIT: Ent_Init(); break;
741 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
742 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
743 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
744 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
745 case ENT_CLIENT_WALL: Ent_Wall(); break;
746 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
747 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
748 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
749 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
750 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
751 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
752 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
753 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
754 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
755 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
756 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
757 case ENT_CLIENT_TURRET: ent_turret(); break;
758 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
760 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
761 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
767 // Destructor, but does NOT deallocate the entity by calling remove(). Also
768 // used when an entity changes its type. For an entity that someone interacts
769 // with others, make sure it can no longer do so.
777 self.draw = menu_sub_null;
778 self.entremove = menu_sub_null;
779 // TODO possibly set more stuff to defaults
781 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
782 void CSQC_Ent_Remove()
793 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
794 calledhooks |= HOOK_START;
797 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
798 void CSQC_Parse_StuffCmd(string strMessage)
800 localcmd(strMessage);
802 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
803 void CSQC_Parse_Print(string strMessage)
805 print(ColorTranslateRGB(strMessage));
808 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
809 void CSQC_Parse_CenterPrint(string strMessage)
811 centerprint_hud(strMessage);
814 string notranslate_fogcmd1 = "\nfog ";
815 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
818 // TODO somehow thwart prvm_globalset client ...
821 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
824 void Gamemode_Init();
825 void Ent_ScoresInfo()
828 self.classname = "ent_client_scores_info";
829 gametype = ReadInt24_t();
830 for(i = 0; i < MAX_SCORE; ++i)
832 scores_label[i] = strzone(ReadString());
833 scores_flags[i] = ReadByte();
835 for(i = 0; i < MAX_TEAMSCORE; ++i)
837 teamscores_label[i] = strzone(ReadString());
838 teamscores_flags[i] = ReadByte();
846 self.classname = "ent_client_init";
848 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
850 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
851 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
852 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
853 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
854 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
855 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
856 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
857 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
858 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
859 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
860 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
861 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
865 forcefog = strzone(ReadString());
867 armorblockpercent = ReadByte() / 255.0;
869 g_weaponswitchdelay = ReadByte() / 255.0;
871 g_balance_grenadelauncher_bouncefactor = ReadCoord();
872 g_balance_grenadelauncher_bouncestop = ReadCoord();
873 g_balance_electro_secondary_bouncefactor = ReadCoord();
874 g_balance_electro_secondary_bouncestop = ReadCoord();
876 nex_scope = !ReadByte();
877 rifle_scope = !ReadByte();
879 serverflags = ReadByte();
881 minelayer_maxmines = ReadByte();
883 hagar_maxrockets = ReadByte();
885 g_trueaim_minrange = ReadCoord();
899 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
900 race_checkpoint = ReadByte();
901 race_time = ReadInt24_t();
902 race_previousbesttime = ReadInt24_t();
903 if(race_previousbestname)
904 strunzone(race_previousbestname);
905 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
907 race_checkpointtime = time;
909 if(race_checkpoint == 0 || race_checkpoint == 254)
911 race_penaltyaccumulator = 0;
912 race_laptime = time; // valid
917 case RACE_NET_CHECKPOINT_CLEAR:
919 race_checkpointtime = 0;
922 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
923 race_laptime = ReadCoord();
924 race_checkpointtime = -99999;
926 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
927 race_nextcheckpoint = ReadByte();
929 race_nextbesttime = ReadInt24_t();
930 if(race_nextbestname)
931 strunzone(race_nextbestname);
932 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
935 case RACE_NET_CHECKPOINT_HIT_RACE:
936 race_mycheckpoint = ReadByte();
937 race_mycheckpointtime = time;
938 race_mycheckpointdelta = ReadInt24_t();
939 race_mycheckpointlapsdelta = ReadByte();
940 if(race_mycheckpointlapsdelta >= 128)
941 race_mycheckpointlapsdelta -= 256;
942 if(race_mycheckpointenemy)
943 strunzone(race_mycheckpointenemy);
944 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
947 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
948 race_othercheckpoint = ReadByte();
949 race_othercheckpointtime = time;
950 race_othercheckpointdelta = ReadInt24_t();
951 race_othercheckpointlapsdelta = ReadByte();
952 if(race_othercheckpointlapsdelta >= 128)
953 race_othercheckpointlapsdelta -= 256;
954 if(race_othercheckpointenemy)
955 strunzone(race_othercheckpointenemy);
956 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
959 case RACE_NET_PENALTY_RACE:
960 race_penaltyeventtime = time;
961 race_penaltytime = ReadShort();
962 //race_penaltyaccumulator += race_penaltytime;
963 if(race_penaltyreason)
964 strunzone(race_penaltyreason);
965 race_penaltyreason = strzone(ReadString());
968 case RACE_NET_PENALTY_QUALIFYING:
969 race_penaltyeventtime = time;
970 race_penaltytime = ReadShort();
971 race_penaltyaccumulator += race_penaltytime;
972 if(race_penaltyreason)
973 strunzone(race_penaltyreason);
974 race_penaltyreason = strzone(ReadString());
977 case RACE_NET_SERVER_RECORD:
978 race_server_record = ReadInt24_t();
980 case RACE_NET_SPEED_AWARD:
981 race_speedaward = ReadInt24_t();
982 if(race_speedaward_holder)
983 strunzone(race_speedaward_holder);
984 race_speedaward_holder = strzone(ReadString());
986 case RACE_NET_SPEED_AWARD_BEST:
987 race_speedaward_alltimebest = ReadInt24_t();
988 if(race_speedaward_alltimebest_holder)
989 strunzone(race_speedaward_alltimebest_holder);
990 race_speedaward_alltimebest_holder = strzone(ReadString());
992 case RACE_NET_SERVER_RANKINGS:
993 float pos, prevpos, del;
995 prevpos = ReadShort();
998 // move other rankings out of the way
1001 for (i=prevpos-1;i>pos-1;--i) {
1002 grecordtime[i] = grecordtime[i-1];
1003 if(grecordholder[i])
1004 strunzone(grecordholder[i]);
1005 grecordholder[i] = strzone(grecordholder[i-1]);
1007 } else if (del) { // a record has been deleted by the admin
1008 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1009 if (i == RANKINGS_CNT-1) { // clear out last record
1011 if (grecordholder[i])
1012 strunzone(grecordholder[i]);
1013 grecordholder[i] = string_null;
1016 grecordtime[i] = grecordtime[i+1];
1017 if (grecordholder[i])
1018 strunzone(grecordholder[i]);
1019 grecordholder[i] = strzone(grecordholder[i+1]);
1022 } else { // player has no ranked record yet
1023 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1024 grecordtime[i] = grecordtime[i-1];
1025 if(grecordholder[i])
1026 strunzone(grecordholder[i]);
1027 grecordholder[i] = strzone(grecordholder[i-1]);
1031 // store new ranking
1032 if(grecordholder[pos-1] != "")
1033 strunzone(grecordholder[pos-1]);
1034 grecordholder[pos-1] = strzone(ReadString());
1035 grecordtime[pos-1] = ReadInt24_t();
1036 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1039 case RACE_NET_SERVER_STATUS:
1040 race_status = ReadShort();
1041 if(race_status_name)
1042 strunzone(race_status_name);
1043 race_status_name = strzone(ReadString());
1047 void Net_ReadSpawn()
1050 current_viewzoom = 0.6;
1053 void Net_TeamNagger()
1058 void Net_ReadPingPLReport()
1060 float e, pi, pl, ml;
1065 if not(playerslots[e])
1067 playerslots[e].ping = pi;
1068 playerslots[e].ping_packetloss = pl / 255.0;
1069 playerslots[e].ping_movementloss = ml / 255.0;
1072 void Net_WeaponComplain() {
1073 complain_weapon = ReadByte();
1075 if(complain_weapon_name)
1076 strunzone(complain_weapon_name);
1077 complain_weapon_name = strzone(ReadString());
1079 complain_weapon_type = ReadByte();
1081 complain_weapon_time = time;
1082 weapontime = time; // ping the weapon panel
1085 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1086 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1087 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1088 float CSQC_Parse_TempEntity()
1096 // NOTE: Could just do return instead of break...
1099 case TE_CSQC_TARGET_MUSIC:
1103 case TE_CSQC_PICTURE:
1104 Net_MapVote_Picture();
1115 case TE_CSQC_ZCURVEPARTICLES:
1116 Net_ReadZCurveParticles();
1119 case TE_CSQC_NEXGUNBEAMPARTICLE:
1120 Net_ReadNexgunBeamParticle();
1123 case TE_CSQC_TEAMNAGGER:
1127 case TE_CSQC_LIGHTNINGARC:
1128 Net_ReadLightningarc();
1131 case TE_CSQC_PINGPLREPORT:
1132 Net_ReadPingPLReport();
1135 case TE_CSQC_ANNOUNCE:
1136 Announcer_Play(ReadString());
1139 case TE_CSQC_KILLNOTIFY:
1140 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1143 case TE_CSQC_KILLCENTERPRINT:
1144 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1147 case TE_CSQC_CENTERPRINT_GENERIC:
1152 if (id != 0 && s != "")
1153 centerprint_generic(id, s, ReadByte(), ReadByte());
1155 centerprint_generic(id, s, 0, 0);
1158 case TE_CSQC_WEAPONCOMPLAIN:
1159 Net_WeaponComplain();
1162 case TE_CSQC_VEHICLESETUP:
1167 // No special logic for this temporary entity; return 0 so the engine can handle it
1175 string getcommandkey(string text, string command)
1180 if (!autocvar_hud_showbinds)
1183 keys = db_get(binddb, command);
1186 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1187 for(j = 0; j < n; ++j)
1193 keys = keynumtostring(k);
1195 keys = strcat(keys, ", ", keynumtostring(k));
1198 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1202 db_put(binddb, command, keys);
1206 if (autocvar_hud_showbinds > 1)
1207 return sprintf(_("%s (not bound)"), text);
1211 else if (autocvar_hud_showbinds > 1)
1212 return sprintf(_("%s (%s)"), text, keys);