1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
8 if not(clearentity_ent)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
35 void precache_playermodel(string m)
39 if(substring(m, -9,5) == "_lod1")
41 if(substring(m, -9,5) == "_lod2")
44 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
47 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
52 float globhandle, i, n;
53 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
56 n = search_getsize(globhandle);
57 for (i = 0; i < n; ++i)
59 //print(search_getfilename(globhandle, i), "\n");
60 f = search_getfilename(globhandle, i);
61 PrecachePlayerSounds(f);
63 search_end(globhandle);
66 void precache_all_playermodels(string pattern)
68 float globhandle, i, n;
71 globhandle = search_begin(pattern, TRUE, FALSE);
74 n = search_getsize(globhandle);
75 for (i = 0; i < n; ++i)
77 //print(search_getfilename(globhandle, i), "\n");
78 f = search_getfilename(globhandle, i);
79 precache_playermodel(f);
81 search_end(globhandle);
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
89 prvm_language = cvar_string("prvm_language");
92 __engine_check = checkextension("DP_SV_WRITEPICTURE");
95 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96 localcmd("\ndisconnect\n");
102 check_unacceptable_compiler_bugs();
105 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
110 #ifdef COMPAT_XON050_ENGINE
111 // old engine lacks implementation of player_localnum
112 player_localnum = player_localentnum - 1;
115 binddb = db_create();
116 tempdb = db_create();
117 ClientProgsDB = db_load("client.db");
118 compressShortVector_init();
121 menu_visible = FALSE;
122 menu_show = menu_show_error;
123 menu_action = func_null;
125 for(i = 0; i < 255; ++i)
126 if(getplayerkeyvalue(i, "viewentity") == "")
130 //registercommand("hud_configure");
131 //registercommand("hud_save");
132 //registercommand("menu_action");
134 ConsoleCommand_macro_init();
136 registercvar("hud_usecsqc", "1");
137 registercvar("scoreboard_columns", "default");
141 // hud_fields uses strunzone on the titles!
142 for(i = 0; i < MAX_HUD_FIELDS; ++i)
143 hud_title[i] = strzone("(null)");
149 teams = Sort_Spawn();
150 players = Sort_Spawn();
152 GetTeam(NUM_SPECTATOR, true); // add specs first
154 // needs to be done so early because of the constants they create
155 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157 CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158 CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
159 CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
161 WaypointSprite_Load();
164 precache_model("null");
165 precache_sound("misc/hit.wav");
166 precache_sound("misc/typehit.wav");
167 if (autocvar_cl_precacheplayermodels)
169 precache_all_playermodels("models/player/*.zym");
170 precache_all_playermodels("models/player/*.dpm");
171 precache_all_playermodels("models/player/*.md3");
172 precache_all_playermodels("models/player/*.psk");
173 precache_all_playermodels("models/player/*.iqm");
177 generator_precache();
178 Projectile_Precache();
180 GibSplash_Precache();
182 DamageInfo_Precache();
186 CSQCPlayer_Precache();
188 if(autocvar_cl_reticle)
190 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
191 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
194 get_mi_min_max_texcoords(1); // try the CLEVER way first
195 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
196 shortmapname = mi_shortname;
198 if(precache_pic(minimapname) == "")
200 // but maybe we have a non-clever minimap
201 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
202 if(precache_pic(minimapname) == "")
203 minimapname = ""; // FAIL
205 get_mi_min_max_texcoords(0); // load new texcoords
208 mi_center = (mi_min + mi_max) * 0.5;
209 mi_scale = mi_max - mi_min;
210 minimapname = strzone(minimapname);
214 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
215 hud_configure_prev = -1;
217 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
220 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
236 if(autocvar_cl_db_saveasdump)
237 db_dump(ClientProgsDB, "client.db");
239 db_save(ClientProgsDB, "client.db");
240 db_close(ClientProgsDB);
243 cvar_set("chase_active",ftos(chase_active_backup));
245 // unset the event chasecam's chase_active
246 if(autocvar_chase_active < 0)
247 cvar_set("chase_active", "0");
251 if not(calledhooks & HOOK_START)
252 localcmd("\n_cl_hook_gamestart nop\n");
253 if not(calledhooks & HOOK_END)
254 localcmd("\ncl_hook_gameend\n");
259 float SetTeam(entity o, float Team)
273 if(GetTeam(Team, false) == world)
275 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
276 Team = NUM_SPECTATOR;
289 if(GetTeam(Team, false) == world)
291 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
292 Team = NUM_SPECTATOR;
297 if(Team == -1) // leave
301 tm = GetTeam(o.team, false);
312 tm = GetTeam(Team, true);
317 else if(Team != o.team)
319 tm = GetTeam(o.team, false);
322 tm = GetTeam(Team, true);
330 void Playerchecker_Think()
334 for(i = 0; i < maxclients; ++i)
337 if(GetPlayerName(i) == "")
341 // player disconnected
354 playerslots[i] = e = spawn();
357 e.ping_packetloss = 0;
358 e.ping_movementloss = 0;
359 //e.gotscores = 0; // we might already have the scores...
360 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
362 HUD_UpdatePlayerPos(e);
366 self.nextthink = time + 0.2;
373 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
375 entity playerchecker;
376 playerchecker = spawn();
377 playerchecker.think = Playerchecker_Think;
378 playerchecker.nextthink = time + 0.2;
388 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
389 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
390 // All keys are in ascii.
391 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
392 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
393 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
394 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
395 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
400 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
403 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
406 if(menu_visible && menu_action)
407 if(menu_action(bInputType, nPrimary, nSecondary))
413 // END REQUIRED CSQC FUNCTIONS
414 // --------------------------------------------------------------------------
416 // --------------------------------------------------------------------------
417 // BEGIN OPTIONAL CSQC FUNCTIONS
418 void Ent_RemoveEntCS()
420 entcs_receiver[self.sv_entnum] = world;
425 InterpolateOrigin_Undo();
427 self.classname = "entcs_receiver";
431 self.sv_entnum = ReadByte();
434 self.origin_x = ReadShort();
435 self.origin_y = ReadShort();
436 self.origin_z = ReadShort();
437 setorigin(self, self.origin);
441 self.angles_y = ReadByte() * 360.0 / 256;
442 self.angles_x = self.angles_z = 0;
445 self.healthvalue = ReadByte() * 10;
447 self.armorvalue = ReadByte() * 10;
449 entcs_receiver[self.sv_entnum] = self;
450 self.entremove = Ent_RemoveEntCS;
451 self.iflags |= IFLAG_ORIGIN;
453 InterpolateOrigin_Note();
458 void Ent_RemovePlayerScore()
464 SetTeam(self.owner, -1);
465 self.owner.gotscores = 0;
466 for(i = 0; i < MAX_SCORE; ++i)
467 self.owner.(scores[i]) = 0; // clear all scores
471 void Ent_ReadPlayerScore()
477 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
478 // (no I've never heard of M-x replace-string, sed, or anything like that)
479 isNew = !self.owner; // workaround for DP bug
482 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
483 if(!isNew && n != self.sv_entnum)
485 //print(_("A CSQC entity changed its owner!\n"));
486 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
489 self.enttype = ENT_CLIENT_SCORES;
495 if not(playerslots[self.sv_entnum])
496 playerslots[self.sv_entnum] = spawn();
497 o = self.owner = playerslots[self.sv_entnum];
498 o.sv_entnum = self.sv_entnum;
501 //if not(o.sort_prev)
502 // RegisterPlayer(o);
503 //playerchecker will do this for us later, if it has not already done so
514 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
518 o.(scores[i]) = ReadInt24_t();
520 o.(scores[i]) = ReadChar();
524 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
526 self.entremove = Ent_RemovePlayerScore;
529 void Ent_ReadTeamScore()
534 self.team = ReadByte();
535 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
538 #if MAX_TEAMSCORE <= 8
546 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
550 o.(teamscores[i]) = ReadInt24_t();
552 o.(teamscores[i]) = ReadChar();
555 HUD_UpdateTeamPos(o);
558 void Ent_ClientData()
561 float newspectatee_status;
565 scoreboard_showscores_force = (f & 1);
569 newspectatee_status = ReadByte();
570 if(newspectatee_status == player_localnum + 1)
571 newspectatee_status = -1; // observing
574 newspectatee_status = 0;
576 spectatorbutton_zoom = (f & 4);
580 angles_held_status = 1;
581 angles_held_x = ReadAngle();
582 angles_held_y = ReadAngle();
586 angles_held_status = 0;
588 if(newspectatee_status != spectatee_status)
592 race_checkpointtime = 0;
594 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
596 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
597 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
600 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
603 spectatee_status = newspectatee_status;
605 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
610 float nags, i, j, b, f;
612 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
617 strunzone(vote_called_vote);
618 vote_called_vote = string_null;
628 vote_yescount = ReadByte();
629 vote_nocount = ReadByte();
630 vote_needed = ReadByte();
631 vote_highlighted = ReadChar();
637 strunzone(vote_called_vote);
638 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
643 for(j = 0; j < maxclients; ++j)
645 playerslots[j].ready = 1;
646 for(i = 1; i <= maxclients; i += 8)
649 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
652 playerslots[j].ready = 0;
656 ready_waiting = (nags & 1);
657 ready_waiting_for_me = (nags & 2);
658 vote_waiting = (nags & 4);
659 vote_waiting_for_me = (nags & 8);
660 warmup_stage = (nags & 16);
663 void Ent_RandomSeed()
671 void Ent_ReadAccuracy(void)
677 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
678 weapon_accuracy[w] = -1;
682 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
688 weapon_accuracy[w] = -1;
690 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
692 weapon_accuracy[w] = (b - 1.0) / 100.0;
701 void Spawn_Draw(void)
703 pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
706 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
708 float teamnum = (ReadByte() - 1);
710 spn_origin_x = ReadShort();
711 spn_origin_y = ReadShort();
712 spn_origin_z = ReadShort();
716 self.origin = spn_origin;
717 setsize(self, PL_MIN, PL_MAX);
720 /*if(autocvar_cl_spawn_point_model) // needs a model first
722 self.mdl = "models/spawnpoint.md3";
723 self.colormod = Team_ColorRGB(teamnum);
724 precache_model(self.mdl);
725 setmodel(self, self.mdl);
726 self.drawmask = MASK_NORMAL;
727 //self.movetype = MOVETYPE_NOCLIP;
728 //self.draw = Spawn_Draw;
730 if(autocvar_cl_spawn_point_particles)
732 if((serverflags & SERVERFLAG_TEAMPLAY))
736 case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
737 case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
738 case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
739 case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
740 default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
743 else { self.cnt = particleeffectnum("spawn_point_neutral"); }
745 self.draw = Spawn_Draw;
749 //print(sprintf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt));
752 void Ent_ReadSpawnEvent(float is_new)
754 // If entnum is 0, ONLY do the local spawn actions
755 // this way the server can disable the sending of
756 // spawn origin or such to clients if wanted.
757 float entnum = ReadByte();
761 self.origin_x = ReadShort();
762 self.origin_y = ReadShort();
763 self.origin_z = ReadShort();
767 float teamnum = GetPlayerColor(entnum - 1);
769 if(autocvar_cl_spawn_event_particles)
773 case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
774 case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
775 case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
776 case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
777 default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
780 if(autocvar_cl_spawn_event_sound)
782 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
787 // local spawn actions
788 if(is_new && (!entnum || (entnum == player_localentnum)))
791 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
793 if(autocvar_cl_unpress_zoom_on_spawn)
800 //print(sprintf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum));
803 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
804 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
805 void Ent_RadarLink();
807 void Ent_ScoresInfo();
808 void CSQC_Ent_Update(float bIsNewEntity)
814 if(autocvar_developer_csqcentities)
815 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
817 // set up the "time" global for received entities to be correct for interpolation purposes
825 serverprevtime = time;
826 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
827 time = serverprevtime + serverdeltatime;
830 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
833 if(t != self.enttype || bIsNewEntity)
835 //print(_("A CSQC entity changed its type!\n"));
836 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
846 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
854 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
855 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
856 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
857 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
858 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
859 case ENT_CLIENT_LASER: Ent_Laser(); break;
860 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
861 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
862 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
863 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
864 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
865 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
866 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
867 case ENT_CLIENT_INIT: Ent_Init(); break;
868 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
869 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
870 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
871 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
872 case ENT_CLIENT_WALL: Ent_Wall(); break;
873 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
874 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
875 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
876 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
877 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
878 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
879 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
880 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
881 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
882 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
883 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
884 case ENT_CLIENT_TURRET: ent_turret(); break;
885 case ENT_CLIENT_MONSTER: ent_monster(); break;
886 case ENT_CLIENT_GENERATOR: ent_generator(); break;
887 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
888 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
889 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
890 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
891 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
892 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
895 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
896 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
902 // Destructor, but does NOT deallocate the entity by calling remove(). Also
903 // used when an entity changes its type. For an entity that someone interacts
904 // with others, make sure it can no longer do so.
910 if(self.skeletonindex)
912 skel_delete(self.skeletonindex);
913 self.skeletonindex = 0;
916 if(self.snd_looping > 0)
918 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
919 self.snd_looping = 0;
924 self.draw = menu_sub_null;
925 self.entremove = menu_sub_null;
926 // TODO possibly set more stuff to defaults
928 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
929 void CSQC_Ent_Remove()
931 if(autocvar_developer_csqcentities)
932 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
936 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
948 if(!(calledhooks & HOOK_START))
949 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
950 calledhooks |= HOOK_START;
953 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
954 void CSQC_Parse_StuffCmd(string strMessage)
956 if(autocvar_developer_csqcentities)
957 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
959 localcmd(strMessage);
961 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
962 void CSQC_Parse_Print(string strMessage)
964 if(autocvar_developer_csqcentities)
965 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
967 print(ColorTranslateRGB(strMessage));
970 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
971 void CSQC_Parse_CenterPrint(string strMessage)
973 if(autocvar_developer_csqcentities)
974 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
976 centerprint_hud(strMessage);
979 string notranslate_fogcmd1 = "\nfog ";
980 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
983 // TODO somehow thwart prvm_globalset client ...
986 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
989 void Gamemode_Init();
990 void Ent_ScoresInfo()
993 self.classname = "ent_client_scores_info";
994 gametype = ReadInt24_t();
995 for(i = 0; i < MAX_SCORE; ++i)
997 scores_label[i] = strzone(ReadString());
998 scores_flags[i] = ReadByte();
1000 for(i = 0; i < MAX_TEAMSCORE; ++i)
1002 teamscores_label[i] = strzone(ReadString());
1003 teamscores_flags[i] = ReadByte();
1011 self.classname = "ent_client_init";
1013 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1015 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1016 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1017 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1018 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1019 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1020 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1021 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1022 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1023 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1024 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1025 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1026 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1029 strunzone(forcefog);
1030 forcefog = strzone(ReadString());
1032 armorblockpercent = ReadByte() / 255.0;
1034 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1035 g_balance_grenadelauncher_bouncestop = ReadCoord();
1036 g_balance_electro_secondary_bouncefactor = ReadCoord();
1037 g_balance_electro_secondary_bouncestop = ReadCoord();
1039 nex_scope = !ReadByte();
1040 rifle_scope = !ReadByte();
1042 serverflags = ReadByte();
1044 minelayer_maxmines = ReadByte();
1046 hagar_maxrockets = ReadByte();
1048 g_trueaim_minrange = ReadCoord();
1049 g_balance_porto_secondary = ReadByte();
1063 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1064 race_checkpoint = ReadByte();
1065 race_time = ReadInt24_t();
1066 race_previousbesttime = ReadInt24_t();
1067 if(race_previousbestname)
1068 strunzone(race_previousbestname);
1069 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1071 race_checkpointtime = time;
1073 if(race_checkpoint == 0 || race_checkpoint == 254)
1075 race_penaltyaccumulator = 0;
1076 race_laptime = time; // valid
1081 case RACE_NET_CHECKPOINT_CLEAR:
1083 race_checkpointtime = 0;
1086 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1087 race_laptime = ReadCoord();
1088 race_checkpointtime = -99999;
1090 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1091 race_nextcheckpoint = ReadByte();
1093 race_nextbesttime = ReadInt24_t();
1094 if(race_nextbestname)
1095 strunzone(race_nextbestname);
1096 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1099 case RACE_NET_CHECKPOINT_HIT_RACE:
1100 race_mycheckpoint = ReadByte();
1101 race_mycheckpointtime = time;
1102 race_mycheckpointdelta = ReadInt24_t();
1103 race_mycheckpointlapsdelta = ReadByte();
1104 if(race_mycheckpointlapsdelta >= 128)
1105 race_mycheckpointlapsdelta -= 256;
1106 if(race_mycheckpointenemy)
1107 strunzone(race_mycheckpointenemy);
1108 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1111 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1112 race_othercheckpoint = ReadByte();
1113 race_othercheckpointtime = time;
1114 race_othercheckpointdelta = ReadInt24_t();
1115 race_othercheckpointlapsdelta = ReadByte();
1116 if(race_othercheckpointlapsdelta >= 128)
1117 race_othercheckpointlapsdelta -= 256;
1118 if(race_othercheckpointenemy)
1119 strunzone(race_othercheckpointenemy);
1120 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1123 case RACE_NET_PENALTY_RACE:
1124 race_penaltyeventtime = time;
1125 race_penaltytime = ReadShort();
1126 //race_penaltyaccumulator += race_penaltytime;
1127 if(race_penaltyreason)
1128 strunzone(race_penaltyreason);
1129 race_penaltyreason = strzone(ReadString());
1132 case RACE_NET_PENALTY_QUALIFYING:
1133 race_penaltyeventtime = time;
1134 race_penaltytime = ReadShort();
1135 race_penaltyaccumulator += race_penaltytime;
1136 if(race_penaltyreason)
1137 strunzone(race_penaltyreason);
1138 race_penaltyreason = strzone(ReadString());
1141 case RACE_NET_SERVER_RECORD:
1142 race_server_record = ReadInt24_t();
1144 case RACE_NET_SPEED_AWARD:
1145 race_speedaward = ReadInt24_t();
1146 if(race_speedaward_holder)
1147 strunzone(race_speedaward_holder);
1148 race_speedaward_holder = strzone(ReadString());
1150 case RACE_NET_SPEED_AWARD_BEST:
1151 race_speedaward_alltimebest = ReadInt24_t();
1152 if(race_speedaward_alltimebest_holder)
1153 strunzone(race_speedaward_alltimebest_holder);
1154 race_speedaward_alltimebest_holder = strzone(ReadString());
1156 case RACE_NET_SERVER_RANKINGS:
1157 float pos, prevpos, del;
1159 prevpos = ReadShort();
1162 // move other rankings out of the way
1165 for (i=prevpos-1;i>pos-1;--i) {
1166 grecordtime[i] = grecordtime[i-1];
1167 if(grecordholder[i])
1168 strunzone(grecordholder[i]);
1169 grecordholder[i] = strzone(grecordholder[i-1]);
1171 } else if (del) { // a record has been deleted by the admin
1172 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1173 if (i == RANKINGS_CNT-1) { // clear out last record
1175 if (grecordholder[i])
1176 strunzone(grecordholder[i]);
1177 grecordholder[i] = string_null;
1180 grecordtime[i] = grecordtime[i+1];
1181 if (grecordholder[i])
1182 strunzone(grecordholder[i]);
1183 grecordholder[i] = strzone(grecordholder[i+1]);
1186 } else { // player has no ranked record yet
1187 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1188 grecordtime[i] = grecordtime[i-1];
1189 if(grecordholder[i])
1190 strunzone(grecordholder[i]);
1191 grecordholder[i] = strzone(grecordholder[i-1]);
1195 // store new ranking
1196 if(grecordholder[pos-1] != "")
1197 strunzone(grecordholder[pos-1]);
1198 grecordholder[pos-1] = strzone(ReadString());
1199 grecordtime[pos-1] = ReadInt24_t();
1200 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1203 case RACE_NET_SERVER_STATUS:
1204 race_status = ReadShort();
1205 if(race_status_name)
1206 strunzone(race_status_name);
1207 race_status_name = strzone(ReadString());
1211 void Net_TeamNagger()
1216 void Net_ReadPingPLReport()
1218 float e, pi, pl, ml;
1223 if not(playerslots[e])
1225 playerslots[e].ping = pi;
1226 playerslots[e].ping_packetloss = pl / 255.0;
1227 playerslots[e].ping_movementloss = ml / 255.0;
1230 void Net_WeaponComplain()
1232 complain_weapon = ReadByte();
1234 if(complain_weapon_name)
1235 strunzone(complain_weapon_name);
1236 complain_weapon_name = strzone(ReadString());
1238 complain_weapon_type = ReadByte();
1240 complain_weapon_time = time;
1241 weapontime = time; // ping the weapon panel
1243 switch(complain_weapon_type)
1245 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1246 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1247 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1251 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1252 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1253 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1254 float CSQC_Parse_TempEntity()
1262 if(autocvar_developer_csqcentities)
1263 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1265 // NOTE: Could just do return instead of break...
1268 case TE_CSQC_TARGET_MUSIC:
1272 case TE_CSQC_PICTURE:
1273 Net_MapVote_Picture();
1280 case TE_CSQC_ZCURVEPARTICLES:
1281 Net_ReadZCurveParticles();
1284 case TE_CSQC_NEXGUNBEAMPARTICLE:
1285 Net_ReadNexgunBeamParticle();
1288 case TE_CSQC_TEAMNAGGER:
1292 case TE_CSQC_LIGHTNINGARC:
1293 Net_ReadLightningarc();
1296 case TE_CSQC_PINGPLREPORT:
1297 Net_ReadPingPLReport();
1300 case TE_CSQC_WEAPONCOMPLAIN:
1301 Net_WeaponComplain();
1304 case TE_CSQC_VEHICLESETUP:
1308 case TE_CSQC_SVNOTICE:
1313 // No special logic for this temporary entity; return 0 so the engine can handle it
1321 string getcommandkey(string text, string command)
1324 float n, j, k, l = 0;
1326 if (!autocvar_hud_showbinds)
1329 keys = db_get(binddb, command);
1332 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1333 for(j = 0; j < n; ++j)
1339 keys = keynumtostring(k);
1341 keys = strcat(keys, ", ", keynumtostring(k));
1344 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1351 db_put(binddb, command, keys);
1354 if (keys == "NO_KEY") {
1355 if (autocvar_hud_showbinds > 1)
1356 return sprintf(_("%s (not bound)"), text);
1360 else if (autocvar_hud_showbinds > 1)
1361 return sprintf(_("%s (%s)"), text, keys);