1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
142 if(autocvar_cl_announcer != cl_announcer_prev) {
143 Announcer_Precache();
144 if(cl_announcer_prev)
145 strunzone(cl_announcer_prev);
146 cl_announcer_prev = strzone(autocvar_cl_announcer);
150 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
151 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
153 get_mi_min_max_texcoords(1); // try the CLEVER way first
154 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
155 shortmapname = mi_shortname;
157 if(precache_pic(minimapname) == "")
159 // but maybe we have a non-clever minimap
160 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
161 if(precache_pic(minimapname) == "")
162 minimapname = ""; // FAIL
164 get_mi_min_max_texcoords(0); // load new texcoords
167 mi_center = (mi_min + mi_max) * 0.5;
168 mi_scale = mi_max - mi_min;
169 minimapname = strzone(minimapname);
172 hud_configure_prev = -1;
175 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
176 void CSQC_Shutdown(void)
191 if(autocvar_cl_db_saveasdump)
192 db_dump(ClientProgsDB, "client.db");
194 db_save(ClientProgsDB, "client.db");
195 db_close(ClientProgsDB);
197 cvar_clientsettemp_restore();
200 cvar_set("chase_active",ftos(chase_active_backup));
202 // unset the event chasecam's chase_active
203 if(autocvar_chase_active < 0)
204 cvar_set("chase_active", "0");
208 if not(calledhooks & HOOK_START)
209 localcmd("\n_cl_hook_gamestart nop\n");
210 if not(calledhooks & HOOK_END)
211 localcmd("\ncl_hook_gameend\n");
216 float SetTeam(entity o, float Team)
230 if(GetTeam(Team, false) == NULL)
232 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
233 Team = COLOR_SPECTATOR;
246 if(GetTeam(Team, false) == NULL)
248 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
249 Team = COLOR_SPECTATOR;
254 if(Team == -1) // leave
258 tm = GetTeam(o.team, false);
269 tm = GetTeam(Team, true);
274 else if(Team != o.team)
276 tm = GetTeam(o.team, false);
279 tm = GetTeam(Team, true);
287 void Playerchecker_Think()
291 for(i = 0; i < maxclients; ++i)
294 if(GetPlayerName(i) == "")
298 // player disconnected
311 playerslots[i] = e = spawn();
314 e.ping_packetloss = 0;
315 e.ping_movementloss = 0;
316 //e.gotscores = 0; // we might already have the scores...
317 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
319 HUD_UpdatePlayerPos(e);
323 self.nextthink = time + 0.2;
330 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
332 entity playerchecker;
333 playerchecker = spawn();
334 playerchecker.think = Playerchecker_Think;
335 playerchecker.nextthink = time + 0.2;
343 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
344 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
346 void Cmd_HUD_SetFields(float);
347 void Cmd_HUD_Help(float);
348 float CSQC_ConsoleCommand(string strMessage)
352 //argc = tokenize(strMessage);
353 argc = tokenize_console(strMessage);
359 if(strCmd == "hud_configure") { // config hud
360 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
362 } else if(strCmd == "hud_save") { // save hud config
363 if(argv(1) == "" || argv(2)) {
364 print(_("Usage:\n"));
365 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
368 HUD_Panel_ExportCfg(argv(1));
370 } else if(strCmd == "+showscores") {
371 scoreboard_showscores = true;
373 } else if(strCmd == "-showscores") {
374 scoreboard_showscores = false;
376 } else if(strCmd == "+showaccuracy") {
377 scoreboard_showaccuracy = true;
379 } else if(strCmd == "-showaccuracy") {
380 scoreboard_showaccuracy = false;
385 if(strCmd == "+forward" || strCmd == "-back") {
386 ++camera_direction_x;
388 } else if(strCmd == "-forward" || strCmd == "+back") {
389 --camera_direction_x;
391 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
392 --camera_direction_y;
394 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
395 ++camera_direction_y;
397 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
398 ++camera_direction_z;
400 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
401 --camera_direction_z;
403 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
406 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
415 entity debug_shotorg;
418 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
419 self.angles = view_angles;
420 self.angles_x = -self.angles_x;
422 self.drawmask = MASK_NORMAL;
426 void ShotOrg_Draw2D()
428 vector coord2d_topleft, coord2d_topright, coord2d;
432 s = vtos(self.view_ofs);
433 s = substring(s, 1, strlen(s) - 2);
434 if(tokenize_console(s) == 3)
435 s = strcat(argv(0), " ", argv(1), " ", argv(2));
437 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
438 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
440 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
442 coord2d = coord2d_topleft;
445 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
450 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
455 debug_shotorg = spawn();
456 debug_shotorg.draw = ShotOrg_Draw;
457 debug_shotorg.draw2d = ShotOrg_Draw2D;
458 debug_shotorg.renderflags = RF_VIEWMODEL;
459 debug_shotorg.effects = EF_FULLBRIGHT;
460 precache_model("models/shotorg_adjuster.md3");
461 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
462 debug_shotorg.scale = 2;
463 debug_shotorg.view_ofs = '25 8 -8';
466 void DrawDebugModel()
468 if(time - floor(time) > 0.5)
475 self.renderflags = 0;
476 self.drawmask = MASK_NORMAL;
480 void GameCommand(string msg)
485 argc = tokenize_console(msg);
487 if(argv(0) == "help" || argc == 0)
489 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
490 print(_(" settemp cvar value\n"));
491 print(_(" scoreboard_columns_set ...\n"));
492 print(_(" scoreboard_columns_help\n"));
493 GameCommand_Generic("help");
497 if(GameCommand_Generic(msg))
502 if(cmd == "mv_download") {
503 Cmd_MapVote_MapDownload(argc);
505 else if(cmd == "settemp") {
506 cvar_clientsettemp(argv(1), argv(2));
508 else if(cmd == "scoreboard_columns_set") {
509 Cmd_HUD_SetFields(argc);
511 else if(cmd == "scoreboard_columns_help") {
515 else if(cmd == "blurtest") {
516 blurtest_time0 = time;
517 blurtest_time1 = time + stof(argv(1));
518 blurtest_radius = stof(argv(2));
519 blurtest_power = stof(argv(3));
522 else if(cmd == "shotorg_move") {
526 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
527 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
529 else if(cmd == "shotorg_movez") {
533 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
534 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
536 else if(cmd == "shotorg_set") {
540 debug_shotorg.view_ofs = stov(argv(1));
541 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
543 else if(cmd == "shotorg_setz") {
547 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
548 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550 else if(cmd == "shotorg_toggle_hide") {
553 debug_shotorg.cnt = !debug_shotorg.cnt;
556 else if(cmd == "shotorg_end") {
559 print(vtos(debug_shotorg.view_ofs), "\n");
560 remove(debug_shotorg);
561 debug_shotorg = world;
563 localcmd("sv_cmd debug_shotorg\n");
565 else if(cmd == "sendcvar") {
566 // W_FixWeaponOrder will trash argv, so save what we need.
568 thiscvar = strzone(argv(1));
569 s = cvar_string(thiscvar);
570 if(thiscvar == "cl_weaponpriority")
571 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
572 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
573 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
574 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
577 else if(cmd == "spawn") {
582 setorigin(e, view_origin);
583 e.angles = view_angles;
584 e.draw = DrawDebugModel;
585 e.classname = "debugmodel";
587 else if(cmd == "vyes")
591 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
593 cvar_set("cl_allow_uid2name", "1");
598 localcmd("cmd vote yes\n");
601 else if(cmd == "vno")
607 cvar_set("cl_allow_uid2name", "0");
612 localcmd("cmd vote no\n");
618 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
624 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
625 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
626 // All keys are in ascii.
627 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
628 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
629 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
630 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
632 local float bSkipKey;
635 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
638 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
642 if(menu_action(bInputType, nPrimary, nSecondary))
648 // END REQUIRED CSQC FUNCTIONS
649 // --------------------------------------------------------------------------
651 // --------------------------------------------------------------------------
652 // BEGIN OPTIONAL CSQC FUNCTIONS
655 InterpolateOrigin_Undo();
657 self.classname = "entcs_receiver";
658 self.sv_entnum = ReadByte() - 1;
659 self.origin_x = ReadShort();
660 self.origin_y = ReadShort();
661 self.origin_z = ReadShort();
662 self.angles_y = ReadByte() * 360.0 / 256;
663 self.origin_z = self.angles_x = self.angles_z = 0;
665 InterpolateOrigin_Note();
670 void Ent_RemovePlayerScore()
676 SetTeam(self.owner, -1);
677 self.owner.gotscores = 0;
678 for(i = 0; i < MAX_SCORE; ++i)
679 self.owner.(scores[i]) = 0; // clear all scores
683 void Ent_ReadPlayerScore()
689 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
690 // (no I've never heard of M-x replace-string, sed, or anything like that)
691 isNew = !self.owner; // workaround for DP bug
694 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
695 if(!isNew && n != self.sv_entnum)
697 print(_("A CSQC entity changed its owner!\n"));
700 self.enttype = ENT_CLIENT_SCORES;
706 if not(playerslots[self.sv_entnum])
707 playerslots[self.sv_entnum] = spawn();
708 o = self.owner = playerslots[self.sv_entnum];
709 o.sv_entnum = self.sv_entnum;
712 //if not(o.sort_prev)
713 // RegisterPlayer(o);
714 //playerchecker will do this for us later, if it has not already done so
725 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
729 o.(scores[i]) = ReadInt24_t();
731 o.(scores[i]) = ReadChar();
735 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
737 self.entremove = Ent_RemovePlayerScore;
740 void Ent_ReadTeamScore()
745 self.team = ReadByte();
746 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
749 #if MAX_TEAMSCORE <= 8
757 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
761 o.(teamscores[i]) = ReadInt24_t();
763 o.(teamscores[i]) = ReadChar();
766 HUD_UpdateTeamPos(o);
773 void Ent_ClientData()
776 float newspectatee_status;
780 scoreboard_showscores_force = (f & 1);
784 newspectatee_status = ReadByte();
785 if(newspectatee_status == player_localentnum)
786 newspectatee_status = -1; // observing
789 newspectatee_status = 0;
791 spectatorbutton_zoom = (f & 4);
795 angles_held_status = 1;
796 angles_held_x = ReadAngle();
797 angles_held_y = ReadAngle();
801 angles_held_status = 0;
803 if(newspectatee_status != spectatee_status)
809 race_checkpointtime = 0;
811 spectatee_status = newspectatee_status;
816 float nags, i, j, b, f;
823 strunzone(vote_called_vote);
824 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
829 for(j = 0; j < maxclients; ++j)
831 playerslots[j].ready = 1;
832 for(i = 1; i <= maxclients; i += 8)
835 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
838 playerslots[j].ready = 0;
842 ready_waiting = (nags & 1);
843 ready_waiting_for_me = (nags & 2);
844 vote_waiting = (nags & 4);
845 vote_waiting_for_me = (nags & 8);
846 warmup_stage = (nags & 16);
849 void Ent_RandomSeed()
857 void Ent_ReadAccuracy(void)
863 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
864 weapon_accuracy[w] = -1;
868 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
874 weapon_accuracy[w] = -1;
876 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
878 weapon_accuracy[w] = (b - 1.0) / 100.0;
883 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
884 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
885 void Ent_RadarLink();
887 void Ent_ScoresInfo();
888 void(float bIsNewEntity) CSQC_Ent_Update =
894 // set up the "time" global for received entities to be correct for interpolation purposes
902 serverprevtime = time;
903 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
904 time = serverprevtime + serverdeltatime;
907 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
909 if(t != self.enttype)
911 print(_("A CSQC entity changed its type!\n"));
919 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
920 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
921 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
922 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
923 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
924 case ENT_CLIENT_LASER: Ent_Laser(); break;
925 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
926 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
927 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
928 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
929 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
930 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
931 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
932 case ENT_CLIENT_INIT: Ent_Init(); break;
933 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
934 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
935 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
936 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
937 case ENT_CLIENT_WALL: Ent_Wall(); break;
938 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
939 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
940 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
941 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
942 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
943 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
944 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
945 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
946 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
947 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
949 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
955 // Destructor, but does NOT deallocate the entity by calling remove(). Also
956 // used when an entity changes its type. For an entity that someone interacts
957 // with others, make sure it can no longer do so.
965 self.draw = menu_sub_null;
966 self.entremove = menu_sub_null;
967 // TODO possibly set more stuff to defaults
969 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
970 void CSQC_Ent_Remove()
979 if(gametype == GAME_ONSLAUGHT) {
980 print(strcat("Using ", minimapname, " as minimap.\n"));
981 precache_pic("gfx/ons-cp-neutral.tga");
982 precache_pic("gfx/ons-cp-red.tga");
983 precache_pic("gfx/ons-cp-blue.tga");
984 precache_pic("gfx/ons-frame.tga");
985 precache_pic("gfx/ons-frame-team.tga");
990 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
991 calledhooks |= HOOK_START;
994 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
995 void CSQC_Parse_StuffCmd(string strMessage)
997 localcmd(strMessage);
999 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1000 void CSQC_Parse_Print(string strMessage)
1002 print(ColorTranslateRGB(strMessage));
1005 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1006 void CSQC_Parse_CenterPrint(string strMessage)
1008 centerprint(strMessage);
1011 string notranslate_fogcmd1 = "\nfog ";
1012 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1015 // TODO somehow thwart prvm_globalset client ...
1018 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1021 void Gamemode_Init();
1022 void Ent_ScoresInfo()
1025 self.classname = "ent_client_scores_info";
1026 gametype = ReadByte();
1027 for(i = 0; i < MAX_SCORE; ++i)
1029 scores_label[i] = strzone(ReadString());
1030 scores_flags[i] = ReadByte();
1032 for(i = 0; i < MAX_TEAMSCORE; ++i)
1034 teamscores_label[i] = strzone(ReadString());
1035 teamscores_flags[i] = ReadByte();
1043 self.classname = "ent_client_init";
1045 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1047 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1048 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1049 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1050 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1051 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1052 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1053 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1054 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1055 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1056 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1057 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1058 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1061 strunzone(forcefog);
1062 forcefog = strzone(ReadString());
1064 armorblockpercent = ReadByte() / 255.0;
1066 g_weaponswitchdelay = ReadByte() / 255.0;
1068 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1069 g_balance_grenadelauncher_bouncestop = ReadCoord();
1070 g_balance_electro_secondary_bouncefactor = ReadCoord();
1071 g_balance_electro_secondary_bouncestop = ReadCoord();
1073 nex_scope = !ReadByte();
1074 sniperrifle_scope = !ReadByte();
1076 serverflags = ReadByte();
1078 minelayer_maxmines = ReadByte();
1080 g_trueaim_minrange = ReadCoord();
1094 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1095 race_checkpoint = ReadByte();
1096 race_time = ReadInt24_t();
1097 race_previousbesttime = ReadInt24_t();
1098 if(race_previousbestname)
1099 strunzone(race_previousbestname);
1100 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1102 race_checkpointtime = time;
1104 if(race_checkpoint == 0 || race_checkpoint == 254)
1106 race_penaltyaccumulator = 0;
1107 race_laptime = time; // valid
1112 case RACE_NET_CHECKPOINT_CLEAR:
1114 race_checkpointtime = 0;
1117 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1118 race_laptime = ReadCoord();
1119 race_checkpointtime = -99999;
1121 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1122 race_nextcheckpoint = ReadByte();
1124 race_nextbesttime = ReadInt24_t();
1125 if(race_nextbestname)
1126 strunzone(race_nextbestname);
1127 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1130 case RACE_NET_CHECKPOINT_HIT_RACE:
1131 race_mycheckpoint = ReadByte();
1132 race_mycheckpointtime = time;
1133 race_mycheckpointdelta = ReadInt24_t();
1134 race_mycheckpointlapsdelta = ReadByte();
1135 if(race_mycheckpointlapsdelta >= 128)
1136 race_mycheckpointlapsdelta -= 256;
1137 if(race_mycheckpointenemy)
1138 strunzone(race_mycheckpointenemy);
1139 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1142 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1143 race_othercheckpoint = ReadByte();
1144 race_othercheckpointtime = time;
1145 race_othercheckpointdelta = ReadInt24_t();
1146 race_othercheckpointlapsdelta = ReadByte();
1147 if(race_othercheckpointlapsdelta >= 128)
1148 race_othercheckpointlapsdelta -= 256;
1149 if(race_othercheckpointenemy)
1150 strunzone(race_othercheckpointenemy);
1151 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1154 case RACE_NET_PENALTY_RACE:
1155 race_penaltyeventtime = time;
1156 race_penaltytime = ReadShort();
1157 //race_penaltyaccumulator += race_penaltytime;
1158 if(race_penaltyreason)
1159 strunzone(race_penaltyreason);
1160 race_penaltyreason = strzone(ReadString());
1163 case RACE_NET_PENALTY_QUALIFYING:
1164 race_penaltyeventtime = time;
1165 race_penaltytime = ReadShort();
1166 race_penaltyaccumulator += race_penaltytime;
1167 if(race_penaltyreason)
1168 strunzone(race_penaltyreason);
1169 race_penaltyreason = strzone(ReadString());
1172 case RACE_NET_SERVER_RECORD:
1173 race_server_record = ReadInt24_t();
1175 case RACE_NET_SPEED_AWARD:
1176 race_speedaward = ReadInt24_t();
1177 if(race_speedaward_holder)
1178 strunzone(race_speedaward_holder);
1179 race_speedaward_holder = strzone(ReadString());
1181 case RACE_NET_SPEED_AWARD_BEST:
1182 race_speedaward_alltimebest = ReadInt24_t();
1183 if(race_speedaward_alltimebest_holder)
1184 strunzone(race_speedaward_alltimebest_holder);
1185 race_speedaward_alltimebest_holder = strzone(ReadString());
1187 case RACE_NET_SERVER_RANKINGS:
1188 float pos, prevpos, del;
1190 prevpos = ReadShort();
1193 // move other rankings out of the way
1196 for (i=prevpos-1;i>pos-1;--i) {
1197 grecordtime[i] = grecordtime[i-1];
1198 if(grecordholder[i])
1199 strunzone(grecordholder[i]);
1200 grecordholder[i] = strzone(grecordholder[i-1]);
1202 } else if (del) { // a record has been deleted by the admin
1203 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1204 if (i == RANKINGS_CNT-1) { // clear out last record
1206 if (grecordholder[i])
1207 strunzone(grecordholder[i]);
1208 grecordholder[i] = string_null;
1211 grecordtime[i] = grecordtime[i+1];
1212 if (grecordholder[i])
1213 strunzone(grecordholder[i]);
1214 grecordholder[i] = strzone(grecordholder[i+1]);
1217 } else { // player has no ranked record yet
1218 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1219 grecordtime[i] = grecordtime[i-1];
1220 if(grecordholder[i])
1221 strunzone(grecordholder[i]);
1222 grecordholder[i] = strzone(grecordholder[i-1]);
1226 // store new ranking
1227 if(grecordholder[pos-1] != "")
1228 strunzone(grecordholder[pos-1]);
1229 grecordholder[pos-1] = strzone(ReadString());
1230 grecordtime[pos-1] = ReadInt24_t();
1231 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1234 case RACE_NET_SERVER_STATUS:
1235 race_status = ReadShort();
1236 if(race_status_name)
1237 strunzone(race_status_name);
1238 race_status_name = strzone(ReadString());
1242 void Net_ReadSpawn()
1245 current_viewzoom = 0.6;
1248 void Net_TeamNagger()
1253 void Net_ReadPingPLReport()
1255 float e, pi, pl, ml;
1260 if not(playerslots[e])
1262 playerslots[e].ping = pi;
1263 playerslots[e].ping_packetloss = pl / 255.0;
1264 playerslots[e].ping_movementloss = ml / 255.0;
1267 void Net_VoteDialog(float highlight) {
1269 vote_highlighted = ReadByte();
1273 vote_yescount = ReadByte();
1274 vote_nocount = ReadByte();
1275 vote_needed = ReadByte();
1279 void Net_VoteDialogReset() {
1287 if(type == CSQC_KILLNOTIFY)
1289 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1291 else if(type == CSQC_CENTERPRINT)
1293 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1297 void Net_WeaponComplain() {
1298 complain_weapon = ReadByte();
1300 if(complain_weapon_name)
1301 strunzone(complain_weapon_name);
1302 complain_weapon_name = strzone(ReadString());
1304 complain_weapon_type = ReadByte();
1306 complain_weapon_time = time;
1307 weapontime = time; // ping the weapon panel
1310 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1311 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1312 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1313 float CSQC_Parse_TempEntity()
1315 local float bHandled;
1321 // NOTE: Could just do return instead of break...
1324 case TE_CSQC_TARGET_MUSIC:
1328 case TE_CSQC_PICTURE:
1329 Net_MapVote_Picture();
1340 case TE_CSQC_ZCURVEPARTICLES:
1341 Net_ReadZCurveParticles();
1344 case TE_CSQC_NEXGUNBEAMPARTICLE:
1345 Net_ReadNexgunBeamParticle();
1348 case TE_CSQC_TEAMNAGGER:
1353 Net_VoteDialog(ReadByte());
1356 case TE_CSQC_VOTERESET:
1357 Net_VoteDialogReset();
1360 case TE_CSQC_LIGHTNINGARC:
1361 Net_ReadLightningarc();
1364 case TE_CSQC_PINGPLREPORT:
1365 Net_ReadPingPLReport();
1368 case TE_CSQC_ANNOUNCE:
1369 announce_snd = strzone(ReadString());
1372 case TE_CSQC_NOTIFY:
1376 case TE_CSQC_WEAPONCOMPLAIN:
1377 Net_WeaponComplain();
1381 // No special logic for this temporary entity; return 0 so the engine can handle it
1389 string getcommandkey(string text, string command)
1397 keys = db_get(binddb, command);
1400 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1401 for(j = 0; j < n; ++j)
1407 keys = keynumtostring(k);
1409 keys = strcat(keys, ", ", keynumtostring(k));
1412 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1416 db_put(binddb, command, keys);
1420 if (hud_showbinds > 1)
1421 return sprintf(_("%s (not bound)"), text);
1425 else if (hud_showbinds > 1)
1426 return sprintf(_("%s (%s)"), text, keys);