1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
143 if(autocvar_cl_announcer != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(autocvar_cl_announcer);
151 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
152 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
154 get_mi_min_max_texcoords(1); // try the CLEVER way first
155 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156 shortmapname = mi_shortname;
158 if(precache_pic(minimapname) == "")
160 // but maybe we have a non-clever minimap
161 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162 if(precache_pic(minimapname) == "")
163 minimapname = ""; // FAIL
165 get_mi_min_max_texcoords(0); // load new texcoords
168 mi_center = (mi_min + mi_max) * 0.5;
169 mi_scale = mi_max - mi_min;
170 minimapname = strzone(minimapname);
174 hud_configure_prev = -1;
178 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
179 void CSQC_Shutdown(void)
194 if(autocvar_cl_db_saveasdump)
195 db_dump(ClientProgsDB, "client.db");
197 db_save(ClientProgsDB, "client.db");
198 db_close(ClientProgsDB);
200 cvar_clientsettemp_restore();
203 cvar_set("chase_active",ftos(chase_active_backup));
205 // unset the event chasecam's chase_active
206 if(autocvar_chase_active < 0)
207 cvar_set("chase_active", "0");
211 if not(calledhooks & HOOK_START)
212 localcmd("\n_cl_hook_gamestart nop\n");
213 if not(calledhooks & HOOK_END)
214 localcmd("\ncl_hook_gameend\n");
219 float SetTeam(entity o, float Team)
233 if(GetTeam(Team, false) == NULL)
235 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
236 Team = COLOR_SPECTATOR;
249 if(GetTeam(Team, false) == NULL)
251 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
252 Team = COLOR_SPECTATOR;
257 if(Team == -1) // leave
261 tm = GetTeam(o.team, false);
272 tm = GetTeam(Team, true);
277 else if(Team != o.team)
279 tm = GetTeam(o.team, false);
282 tm = GetTeam(Team, true);
290 void Playerchecker_Think()
294 for(i = 0; i < maxclients; ++i)
297 if(GetPlayerName(i) == "")
301 // player disconnected
314 playerslots[i] = e = spawn();
317 e.ping_packetloss = 0;
318 e.ping_movementloss = 0;
319 //e.gotscores = 0; // we might already have the scores...
320 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
322 HUD_UpdatePlayerPos(e);
326 self.nextthink = time + 0.2;
333 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335 entity playerchecker;
336 playerchecker = spawn();
337 playerchecker.think = Playerchecker_Think;
338 playerchecker.nextthink = time + 0.2;
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
355 //argc = tokenize(strMessage);
356 argc = tokenize_console(strMessage);
362 if(strCmd == "hud_configure") { // config hud
363 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
365 } else if(strCmd == "hud_save") { // save hud config
366 if(argv(1) == "" || argv(2)) {
367 print(_("Usage:\n"));
368 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
371 HUD_Panel_ExportCfg(argv(1));
373 } else if(strCmd == "+showscores") {
374 scoreboard_showscores = true;
376 } else if(strCmd == "-showscores") {
377 scoreboard_showscores = false;
379 } else if(strCmd == "+showaccuracy") {
380 scoreboard_showaccuracy = true;
382 } else if(strCmd == "-showaccuracy") {
383 scoreboard_showaccuracy = false;
388 if(strCmd == "+forward" || strCmd == "-back") {
389 ++camera_direction_x;
391 } else if(strCmd == "-forward" || strCmd == "+back") {
392 --camera_direction_x;
394 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
395 --camera_direction_y;
397 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
398 ++camera_direction_y;
400 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
401 ++camera_direction_z;
403 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
404 --camera_direction_z;
406 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
409 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
418 entity debug_shotorg;
421 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
422 self.angles = view_angles;
423 self.angles_x = -self.angles_x;
425 self.drawmask = MASK_NORMAL;
429 void ShotOrg_Draw2D()
431 vector coord2d_topleft, coord2d_topright, coord2d;
435 s = vtos(self.view_ofs);
436 s = substring(s, 1, strlen(s) - 2);
437 if(tokenize_console(s) == 3)
438 s = strcat(argv(0), " ", argv(1), " ", argv(2));
440 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
441 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
443 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
445 coord2d = coord2d_topleft;
448 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
453 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
458 debug_shotorg = spawn();
459 debug_shotorg.draw = ShotOrg_Draw;
460 debug_shotorg.draw2d = ShotOrg_Draw2D;
461 debug_shotorg.renderflags = RF_VIEWMODEL;
462 debug_shotorg.effects = EF_FULLBRIGHT;
463 precache_model("models/shotorg_adjuster.md3");
464 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
465 debug_shotorg.scale = 2;
466 debug_shotorg.view_ofs = '25 8 -8';
469 void DrawDebugModel()
471 if(time - floor(time) > 0.5)
478 self.renderflags = 0;
479 self.drawmask = MASK_NORMAL;
483 void GameCommand(string msg)
488 argc = tokenize_console(msg);
490 if(argv(0) == "help" || argc == 0)
492 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
493 print(_(" settemp cvar value\n"));
494 print(_(" scoreboard_columns_set ...\n"));
495 print(_(" scoreboard_columns_help\n"));
496 GameCommand_Generic("help");
500 if(GameCommand_Generic(msg))
505 if(cmd == "mv_download") {
506 Cmd_MapVote_MapDownload(argc);
508 else if(cmd == "settemp") {
509 cvar_clientsettemp(argv(1), argv(2));
511 else if(cmd == "scoreboard_columns_set") {
512 Cmd_HUD_SetFields(argc);
514 else if(cmd == "scoreboard_columns_help") {
518 else if(cmd == "blurtest") {
519 blurtest_time0 = time;
520 blurtest_time1 = time + stof(argv(1));
521 blurtest_radius = stof(argv(2));
522 blurtest_power = stof(argv(3));
525 else if(cmd == "shotorg_move") {
529 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
530 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
532 else if(cmd == "shotorg_movez") {
536 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
537 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
539 else if(cmd == "shotorg_set") {
543 debug_shotorg.view_ofs = stov(argv(1));
544 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546 else if(cmd == "shotorg_setz") {
550 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
551 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553 else if(cmd == "shotorg_toggle_hide") {
556 debug_shotorg.cnt = !debug_shotorg.cnt;
559 else if(cmd == "shotorg_end") {
562 print(vtos(debug_shotorg.view_ofs), "\n");
563 remove(debug_shotorg);
564 debug_shotorg = world;
566 localcmd("sv_cmd debug_shotorg\n");
568 else if(cmd == "sendcvar") {
569 // W_FixWeaponOrder will trash argv, so save what we need.
571 thiscvar = strzone(argv(1));
572 s = cvar_string(thiscvar);
573 if(thiscvar == "cl_weaponpriority")
574 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
575 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
576 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
577 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
580 else if(cmd == "spawn") {
585 setorigin(e, view_origin);
586 e.angles = view_angles;
587 e.draw = DrawDebugModel;
588 e.classname = "debugmodel";
590 else if(cmd == "vyes")
594 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
596 cvar_set("cl_allow_uid2name", "1");
602 localcmd("cmd vote yes\n");
605 else if(cmd == "vno")
611 cvar_set("cl_allow_uid2name", "0");
617 localcmd("cmd vote no\n");
623 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 local float bSkipKey;
640 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
643 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
647 if(menu_action(bInputType, nPrimary, nSecondary))
653 // END REQUIRED CSQC FUNCTIONS
654 // --------------------------------------------------------------------------
656 // --------------------------------------------------------------------------
657 // BEGIN OPTIONAL CSQC FUNCTIONS
658 void Ent_RemoveEntCS()
660 entcs_receiver[self.sv_entnum] = world;
665 InterpolateOrigin_Undo();
667 self.classname = "entcs_receiver";
671 self.sv_entnum = ReadByte();
674 self.origin_x = ReadShort();
675 self.origin_y = ReadShort();
676 self.origin_z = ReadShort();
680 self.angles_y = ReadByte() * 360.0 / 256;
681 self.angles_x = self.angles_z = 0;
684 self.healthvalue = ReadByte() * 10;
686 self.armorvalue = ReadByte() * 10;
688 entcs_receiver[self.sv_entnum] = self;
689 self.entremove = Ent_RemoveEntCS;
691 InterpolateOrigin_Note();
696 void Ent_RemovePlayerScore()
702 SetTeam(self.owner, -1);
703 self.owner.gotscores = 0;
704 for(i = 0; i < MAX_SCORE; ++i)
705 self.owner.(scores[i]) = 0; // clear all scores
709 void Ent_ReadPlayerScore()
715 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
716 // (no I've never heard of M-x replace-string, sed, or anything like that)
717 isNew = !self.owner; // workaround for DP bug
720 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
721 if(!isNew && n != self.sv_entnum)
723 //print(_("A CSQC entity changed its owner!\n"));
724 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
727 self.enttype = ENT_CLIENT_SCORES;
733 if not(playerslots[self.sv_entnum])
734 playerslots[self.sv_entnum] = spawn();
735 o = self.owner = playerslots[self.sv_entnum];
736 o.sv_entnum = self.sv_entnum;
739 //if not(o.sort_prev)
740 // RegisterPlayer(o);
741 //playerchecker will do this for us later, if it has not already done so
752 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
756 o.(scores[i]) = ReadInt24_t();
758 o.(scores[i]) = ReadChar();
762 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764 self.entremove = Ent_RemovePlayerScore;
767 void Ent_ReadTeamScore()
772 self.team = ReadByte();
773 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
776 #if MAX_TEAMSCORE <= 8
784 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
788 o.(teamscores[i]) = ReadInt24_t();
790 o.(teamscores[i]) = ReadChar();
793 HUD_UpdateTeamPos(o);
796 void Ent_ClientData()
799 float newspectatee_status;
803 scoreboard_showscores_force = (f & 1);
807 newspectatee_status = ReadByte();
808 if(newspectatee_status == player_localentnum)
809 newspectatee_status = -1; // observing
812 newspectatee_status = 0;
814 spectatorbutton_zoom = (f & 4);
818 angles_held_status = 1;
819 angles_held_x = ReadAngle();
820 angles_held_y = ReadAngle();
824 angles_held_status = 0;
826 if(newspectatee_status != spectatee_status)
832 race_checkpointtime = 0;
834 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
836 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
837 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
840 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
843 spectatee_status = newspectatee_status;
848 float nags, i, j, b, f;
855 strunzone(vote_called_vote);
856 vote_called_vote = string_null;
862 strunzone(vote_called_vote);
863 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
868 for(j = 0; j < maxclients; ++j)
870 playerslots[j].ready = 1;
871 for(i = 1; i <= maxclients; i += 8)
874 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
877 playerslots[j].ready = 0;
881 ready_waiting = (nags & 1);
882 ready_waiting_for_me = (nags & 2);
883 vote_waiting = (nags & 4);
884 vote_waiting_for_me = (nags & 8);
885 warmup_stage = (nags & 16);
888 void Ent_RandomSeed()
896 void Ent_ReadAccuracy(void)
902 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
903 weapon_accuracy[w] = -1;
907 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
913 weapon_accuracy[w] = -1;
915 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
917 weapon_accuracy[w] = (b - 1.0) / 100.0;
922 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
923 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
924 void Ent_RadarLink();
926 void Ent_ScoresInfo();
927 void(float bIsNewEntity) CSQC_Ent_Update =
933 // set up the "time" global for received entities to be correct for interpolation purposes
941 serverprevtime = time;
942 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
943 time = serverprevtime + serverdeltatime;
946 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
948 if(t != self.enttype)
950 //print(_("A CSQC entity changed its type!\n"));
951 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
959 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
960 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
961 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
962 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
963 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
964 case ENT_CLIENT_LASER: Ent_Laser(); break;
965 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
966 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
967 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
968 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
969 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
970 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
971 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
972 case ENT_CLIENT_INIT: Ent_Init(); break;
973 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
974 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
975 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
976 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
977 case ENT_CLIENT_WALL: Ent_Wall(); break;
978 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
979 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
980 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
981 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
982 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
983 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
984 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
985 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
986 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
987 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
988 case ENT_CLIENT_TURRET: ent_turret(); break;
990 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
991 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
997 // Destructor, but does NOT deallocate the entity by calling remove(). Also
998 // used when an entity changes its type. For an entity that someone interacts
999 // with others, make sure it can no longer do so.
1006 self.classname = "";
1007 self.draw = menu_sub_null;
1008 self.entremove = menu_sub_null;
1009 // TODO possibly set more stuff to defaults
1011 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1012 void CSQC_Ent_Remove()
1019 void Gamemode_Init()
1023 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1024 calledhooks |= HOOK_START;
1027 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1028 void CSQC_Parse_StuffCmd(string strMessage)
1030 localcmd(strMessage);
1032 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1033 void CSQC_Parse_Print(string strMessage)
1035 print(ColorTranslateRGB(strMessage));
1038 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1039 void CSQC_Parse_CenterPrint(string strMessage)
1041 centerprint(strMessage);
1044 string notranslate_fogcmd1 = "\nfog ";
1045 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1048 // TODO somehow thwart prvm_globalset client ...
1051 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1054 void Gamemode_Init();
1055 void Ent_ScoresInfo()
1058 self.classname = "ent_client_scores_info";
1059 gametype = ReadByte();
1060 for(i = 0; i < MAX_SCORE; ++i)
1062 scores_label[i] = strzone(ReadString());
1063 scores_flags[i] = ReadByte();
1065 for(i = 0; i < MAX_TEAMSCORE; ++i)
1067 teamscores_label[i] = strzone(ReadString());
1068 teamscores_flags[i] = ReadByte();
1076 self.classname = "ent_client_init";
1078 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1080 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1081 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1082 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1083 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1084 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1085 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1086 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1087 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1088 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1089 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1090 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1091 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1094 strunzone(forcefog);
1095 forcefog = strzone(ReadString());
1097 armorblockpercent = ReadByte() / 255.0;
1099 g_weaponswitchdelay = ReadByte() / 255.0;
1101 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1102 g_balance_grenadelauncher_bouncestop = ReadCoord();
1103 g_balance_electro_secondary_bouncefactor = ReadCoord();
1104 g_balance_electro_secondary_bouncestop = ReadCoord();
1106 nex_scope = !ReadByte();
1107 rifle_scope = !ReadByte();
1109 serverflags = ReadByte();
1111 minelayer_maxmines = ReadByte();
1113 hagar_maxrockets = ReadByte();
1115 g_trueaim_minrange = ReadCoord();
1129 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1130 race_checkpoint = ReadByte();
1131 race_time = ReadInt24_t();
1132 race_previousbesttime = ReadInt24_t();
1133 if(race_previousbestname)
1134 strunzone(race_previousbestname);
1135 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1137 race_checkpointtime = time;
1139 if(race_checkpoint == 0 || race_checkpoint == 254)
1141 race_penaltyaccumulator = 0;
1142 race_laptime = time; // valid
1147 case RACE_NET_CHECKPOINT_CLEAR:
1149 race_checkpointtime = 0;
1152 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1153 race_laptime = ReadCoord();
1154 race_checkpointtime = -99999;
1156 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1157 race_nextcheckpoint = ReadByte();
1159 race_nextbesttime = ReadInt24_t();
1160 if(race_nextbestname)
1161 strunzone(race_nextbestname);
1162 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1165 case RACE_NET_CHECKPOINT_HIT_RACE:
1166 race_mycheckpoint = ReadByte();
1167 race_mycheckpointtime = time;
1168 race_mycheckpointdelta = ReadInt24_t();
1169 race_mycheckpointlapsdelta = ReadByte();
1170 if(race_mycheckpointlapsdelta >= 128)
1171 race_mycheckpointlapsdelta -= 256;
1172 if(race_mycheckpointenemy)
1173 strunzone(race_mycheckpointenemy);
1174 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1177 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1178 race_othercheckpoint = ReadByte();
1179 race_othercheckpointtime = time;
1180 race_othercheckpointdelta = ReadInt24_t();
1181 race_othercheckpointlapsdelta = ReadByte();
1182 if(race_othercheckpointlapsdelta >= 128)
1183 race_othercheckpointlapsdelta -= 256;
1184 if(race_othercheckpointenemy)
1185 strunzone(race_othercheckpointenemy);
1186 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1189 case RACE_NET_PENALTY_RACE:
1190 race_penaltyeventtime = time;
1191 race_penaltytime = ReadShort();
1192 //race_penaltyaccumulator += race_penaltytime;
1193 if(race_penaltyreason)
1194 strunzone(race_penaltyreason);
1195 race_penaltyreason = strzone(ReadString());
1198 case RACE_NET_PENALTY_QUALIFYING:
1199 race_penaltyeventtime = time;
1200 race_penaltytime = ReadShort();
1201 race_penaltyaccumulator += race_penaltytime;
1202 if(race_penaltyreason)
1203 strunzone(race_penaltyreason);
1204 race_penaltyreason = strzone(ReadString());
1207 case RACE_NET_SERVER_RECORD:
1208 race_server_record = ReadInt24_t();
1210 case RACE_NET_SPEED_AWARD:
1211 race_speedaward = ReadInt24_t();
1212 if(race_speedaward_holder)
1213 strunzone(race_speedaward_holder);
1214 race_speedaward_holder = strzone(ReadString());
1216 case RACE_NET_SPEED_AWARD_BEST:
1217 race_speedaward_alltimebest = ReadInt24_t();
1218 if(race_speedaward_alltimebest_holder)
1219 strunzone(race_speedaward_alltimebest_holder);
1220 race_speedaward_alltimebest_holder = strzone(ReadString());
1222 case RACE_NET_SERVER_RANKINGS:
1223 float pos, prevpos, del;
1225 prevpos = ReadShort();
1228 // move other rankings out of the way
1231 for (i=prevpos-1;i>pos-1;--i) {
1232 grecordtime[i] = grecordtime[i-1];
1233 if(grecordholder[i])
1234 strunzone(grecordholder[i]);
1235 grecordholder[i] = strzone(grecordholder[i-1]);
1237 } else if (del) { // a record has been deleted by the admin
1238 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1239 if (i == RANKINGS_CNT-1) { // clear out last record
1241 if (grecordholder[i])
1242 strunzone(grecordholder[i]);
1243 grecordholder[i] = string_null;
1246 grecordtime[i] = grecordtime[i+1];
1247 if (grecordholder[i])
1248 strunzone(grecordholder[i]);
1249 grecordholder[i] = strzone(grecordholder[i+1]);
1252 } else { // player has no ranked record yet
1253 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1254 grecordtime[i] = grecordtime[i-1];
1255 if(grecordholder[i])
1256 strunzone(grecordholder[i]);
1257 grecordholder[i] = strzone(grecordholder[i-1]);
1261 // store new ranking
1262 if(grecordholder[pos-1] != "")
1263 strunzone(grecordholder[pos-1]);
1264 grecordholder[pos-1] = strzone(ReadString());
1265 grecordtime[pos-1] = ReadInt24_t();
1266 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1269 case RACE_NET_SERVER_STATUS:
1270 race_status = ReadShort();
1271 if(race_status_name)
1272 strunzone(race_status_name);
1273 race_status_name = strzone(ReadString());
1277 void Net_ReadSpawn()
1280 current_viewzoom = 0.6;
1283 void Net_TeamNagger()
1288 void Net_ReadPingPLReport()
1290 float e, pi, pl, ml;
1295 if not(playerslots[e])
1297 playerslots[e].ping = pi;
1298 playerslots[e].ping_packetloss = pl / 255.0;
1299 playerslots[e].ping_movementloss = ml / 255.0;
1302 void Net_VoteDialog(float highlight) {
1304 vote_highlighted = ReadByte();
1308 vote_yescount = ReadByte();
1309 vote_nocount = ReadByte();
1310 vote_needed = ReadByte();
1314 void Net_VoteDialogReset() {
1322 if(type == CSQC_KILLNOTIFY)
1324 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1326 else if(type == CSQC_CENTERPRINT)
1328 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1332 void Net_WeaponComplain() {
1333 complain_weapon = ReadByte();
1335 if(complain_weapon_name)
1336 strunzone(complain_weapon_name);
1337 complain_weapon_name = strzone(ReadString());
1339 complain_weapon_type = ReadByte();
1341 complain_weapon_time = time;
1342 weapontime = time; // ping the weapon panel
1345 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1346 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1347 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1348 float CSQC_Parse_TempEntity()
1350 local float bHandled;
1356 // NOTE: Could just do return instead of break...
1359 case TE_CSQC_TARGET_MUSIC:
1363 case TE_CSQC_PICTURE:
1364 Net_MapVote_Picture();
1375 case TE_CSQC_ZCURVEPARTICLES:
1376 Net_ReadZCurveParticles();
1379 case TE_CSQC_NEXGUNBEAMPARTICLE:
1380 Net_ReadNexgunBeamParticle();
1383 case TE_CSQC_TEAMNAGGER:
1388 Net_VoteDialog(ReadByte());
1391 case TE_CSQC_VOTERESET:
1392 Net_VoteDialogReset();
1395 case TE_CSQC_LIGHTNINGARC:
1396 Net_ReadLightningarc();
1399 case TE_CSQC_PINGPLREPORT:
1400 Net_ReadPingPLReport();
1403 case TE_CSQC_ANNOUNCE:
1404 announce_snd = strzone(ReadString());
1407 case TE_CSQC_NOTIFY:
1411 case TE_CSQC_WEAPONCOMPLAIN:
1412 Net_WeaponComplain();
1416 // No special logic for this temporary entity; return 0 so the engine can handle it
1424 string getcommandkey(string text, string command)
1429 if (!autocvar_hud_showbinds)
1432 keys = db_get(binddb, command);
1435 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1436 for(j = 0; j < n; ++j)
1442 keys = keynumtostring(k);
1444 keys = strcat(keys, ", ", keynumtostring(k));
1447 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1451 db_put(binddb, command, keys);
1455 if (autocvar_hud_showbinds > 1)
1456 return sprintf(_("%s (not bound)"), text);
1460 else if (autocvar_hud_showbinds > 1)
1461 return sprintf(_("%s (%s)"), text, keys);