1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
151 get_mi_min_max_texcoords(1); // try the CLEVER way first
152 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
153 shortmapname = mi_shortname;
155 if(precache_pic(minimapname) == "")
157 // but maybe we have a non-clever minimap
158 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
159 if(precache_pic(minimapname) == "")
160 minimapname = ""; // FAIL
162 get_mi_min_max_texcoords(0); // load new texcoords
165 mi_center = (mi_min + mi_max) * 0.5;
166 mi_scale = mi_max - mi_min;
167 minimapname = strzone(minimapname);
170 hud_configure_prev = -1;
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
189 db_save(ClientProgsDB, "client.db");
190 db_close(ClientProgsDB);
192 cvar_clientsettemp_restore();
195 cvar_set("chase_active",ftos(chase_active_backup));
199 if not(calledhooks & HOOK_START)
200 localcmd("\n_cl_hook_gamestart nop\n");
201 if not(calledhooks & HOOK_END)
202 localcmd("\ncl_hook_gameend\n");
207 float SetTeam(entity o, float Team)
221 if(GetTeam(Team, false) == NULL)
223 print("trying to switch to unsupported team ", ftos(Team), "\n");
224 Team = COLOR_SPECTATOR;
237 if(GetTeam(Team, false) == NULL)
239 print("trying to switch to unsupported team ", ftos(Team), "\n");
240 Team = COLOR_SPECTATOR;
245 if(Team == -1) // leave
249 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
250 tm = GetTeam(o.team, false);
260 //print("(CONNECT) enter team ", ftos(o.team), "\n");
262 tm = GetTeam(Team, true);
267 else if(Team != o.team)
269 //print("(CHANGE) leave team ", ftos(o.team), "\n");
270 tm = GetTeam(o.team, false);
273 //print("(CHANGE) enter team ", ftos(o.team), "\n");
274 tm = GetTeam(Team, true);
282 void Playerchecker_Think()
286 for(i = 0; i < maxclients; ++i)
289 if(GetPlayerName(i) == "")
293 //print("playerchecker: KILL KILL KILL\n");
294 // player disconnected
305 //print("playerchecker: SPAWN SPAWN SPAWN\n");
308 playerslots[i] = e = spawn();
311 e.ping_packetloss = 0;
312 e.ping_movementloss = 0;
313 //e.gotscores = 0; // we might already have the scores...
314 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316 HUD_UpdatePlayerPos(e);
320 self.nextthink = time + 0.2;
327 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
328 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
330 entity playerchecker;
331 playerchecker = spawn();
332 playerchecker.think = Playerchecker_Think;
333 playerchecker.nextthink = time + 0.2;
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
350 //argc = tokenize(strMessage);
351 argc = tokenize_console(strMessage);
357 if(strCmd == "hud_configure") { // config hud
358 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
360 } else if(strCmd == "hud_save") { // save hud config
361 if(argv(1) == "" || argv(2)) {
363 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
366 HUD_Panel_ExportCfg(argv(1));
368 } else if(strCmd == "+button4") { // zoom
369 // return false, because the message shall be sent to the server anyway (for demos/speccing)
377 } else if(strCmd == "-button4") { // zoom
378 if(ignore_minus_zoom)
385 } else if(strCmd == "+button3") { // secondary
388 } else if(strCmd == "-button3") { // secondary
391 } else if(strCmd == "+showscores") {
392 scoreboard_showscores = true;
394 } else if(strCmd == "-showscores") {
395 scoreboard_showscores = false;
397 } else if(strCmd == "+showaccuracy") {
398 scoreboard_showaccuracy = true;
400 } else if(strCmd == "-showaccuracy") {
401 scoreboard_showaccuracy = false;
406 if(strCmd == "+forward" || strCmd == "-back") {
407 ++camera_direction_x;
409 } else if(strCmd == "-forward" || strCmd == "+back") {
410 --camera_direction_x;
412 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
413 --camera_direction_y;
415 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
416 ++camera_direction_y;
418 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
419 ++camera_direction_z;
421 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
422 --camera_direction_z;
424 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
427 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
436 entity debug_shotorg;
439 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
440 self.angles = view_angles;
441 self.angles_x = -self.angles_x;
445 void ShotOrg_Draw2D()
447 vector coord2d_topleft, coord2d_topright, coord2d;
451 s = vtos(self.view_ofs);
452 s = substring(s, 1, strlen(s) - 2);
453 if(tokenize_console(s) == 3)
454 s = strcat(argv(0), " ", argv(1), " ", argv(2));
456 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
457 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
459 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
461 coord2d = coord2d_topleft;
464 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
469 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
474 debug_shotorg = spawn();
475 debug_shotorg.draw = ShotOrg_Draw;
476 debug_shotorg.draw2d = ShotOrg_Draw2D;
477 debug_shotorg.renderflags = RF_VIEWMODEL;
478 debug_shotorg.effects = EF_FULLBRIGHT;
479 precache_model("models/shotorg_adjuster.md3");
480 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
481 debug_shotorg.scale = 2;
482 debug_shotorg.view_ofs = '25 8 -8';
485 void DrawDebugModel()
487 if(time - floor(time) > 0.5)
493 self.renderflags = 0;
498 void GameCommand(string msg)
503 argc = tokenize_console(msg);
505 if(argv(0) == "help" || argc == 0)
507 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
508 print(" settemp cvar value\n");
509 print(" scoreboard_columns_set ...\n");
510 print(" scoreboard_columns_help\n");
511 GameCommand_Generic("help");
515 if(GameCommand_Generic(msg))
520 if(cmd == "mv_download") {
521 Cmd_MapVote_MapDownload(argc);
523 else if(cmd == "settemp") {
524 cvar_clientsettemp(argv(1), argv(2));
526 else if(cmd == "scoreboard_columns_set") {
527 Cmd_HUD_SetFields(argc);
529 else if(cmd == "scoreboard_columns_help") {
533 else if(cmd == "blurtest") {
534 blurtest_time0 = time;
535 blurtest_time1 = time + stof(argv(1));
536 blurtest_radius = stof(argv(2));
537 blurtest_power = stof(argv(3));
540 else if(cmd == "shotorg_move") {
544 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
545 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
547 else if(cmd == "shotorg_movez") {
551 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
552 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554 else if(cmd == "shotorg_set") {
558 debug_shotorg.view_ofs = stov(argv(1));
559 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
561 else if(cmd == "shotorg_setz") {
565 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
566 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
568 else if(cmd == "shotorg_toggle_hide") {
571 debug_shotorg.cnt = !debug_shotorg.cnt;
574 else if(cmd == "shotorg_end") {
577 print(vtos(debug_shotorg.view_ofs), "\n");
578 remove(debug_shotorg);
579 debug_shotorg = world;
581 localcmd("sv_cmd debug_shotorg\n");
583 else if(cmd == "sendcvar") {
584 // W_FixWeaponOrder will trash argv, so save what we need.
586 thiscvar = strzone(argv(1));
587 s = cvar_string(thiscvar);
588 if(thiscvar == "cl_weaponpriority")
589 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
591 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
595 else if(cmd == "spawn") {
600 setorigin(e, view_origin);
601 e.angles = view_angles;
602 e.draw = DrawDebugModel;
603 e.classname = "debugmodel";
607 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
613 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
614 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
615 // All keys are in ascii.
616 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
617 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
618 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
619 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
621 local float bSkipKey;
624 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
627 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
631 if(menu_action(bInputType, nPrimary, nSecondary))
636 // END REQUIRED CSQC FUNCTIONS
637 // --------------------------------------------------------------------------
639 // --------------------------------------------------------------------------
640 // BEGIN OPTIONAL CSQC FUNCTIONS
643 InterpolateOrigin_Undo();
645 self.classname = "entcs_receiver";
646 self.sv_entnum = ReadByte() - 1;
647 self.origin_x = ReadShort();
648 self.origin_y = ReadShort();
649 self.origin_z = ReadShort();
650 self.angles_y = ReadByte() * 360.0 / 256;
651 self.origin_z = self.angles_x = self.angles_z = 0;
653 InterpolateOrigin_Note();
658 void Ent_RemovePlayerScore()
664 SetTeam(self.owner, -1);
665 self.owner.gotscores = 0;
666 for(i = 0; i < MAX_SCORE; ++i)
667 self.owner.(scores[i]) = 0; // clear all scores
671 void Ent_ReadPlayerScore()
677 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
678 // (no I've never heard of M-x replace-string, sed, or anything like that)
679 isNew = !self.owner; // workaround for DP bug
682 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
683 if(!isNew && n != self.sv_entnum)
685 print("A CSQC entity changed its owner!\n");
688 self.enttype = ENT_CLIENT_SCORES;
694 if not(playerslots[self.sv_entnum])
695 playerslots[self.sv_entnum] = spawn();
696 o = self.owner = playerslots[self.sv_entnum];
697 o.sv_entnum = self.sv_entnum;
700 //if not(o.sort_prev)
701 // RegisterPlayer(o);
702 //playerchecker will do this for us later, if it has not already done so
713 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
717 o.(scores[i]) = ReadInt24_t();
719 o.(scores[i]) = ReadChar();
723 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
725 self.entremove = Ent_RemovePlayerScore;
728 void Ent_ReadTeamScore()
733 self.team = ReadByte();
734 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
737 #if MAX_TEAMSCORE <= 8
745 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
749 o.(teamscores[i]) = ReadInt24_t();
751 o.(teamscores[i]) = ReadChar();
754 HUD_UpdateTeamPos(o);
761 void Ent_ClientData()
764 float newspectatee_status;
768 scoreboard_showscores_force = (f & 1);
772 newspectatee_status = ReadByte();
773 if(newspectatee_status == player_localentnum)
774 newspectatee_status = -1; // observing
777 newspectatee_status = 0;
779 spectatorbutton_zoom = (f & 4);
783 angles_held_status = 1;
784 angles_held_x = ReadAngle();
785 angles_held_y = ReadAngle();
789 angles_held_status = 0;
791 if(newspectatee_status != spectatee_status)
794 // clear the weapon accuracy stats
795 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
802 race_checkpointtime = 0;
804 spectatee_status = newspectatee_status;
809 float nags, i, j, b, f;
816 strunzone(vote_called_vote);
817 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
822 for(j = 0; j < maxclients; ++j)
824 playerslots[j].ready = 1;
825 for(i = 1; i <= maxclients; i += 8)
828 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
831 playerslots[j].ready = 0;
835 ready_waiting = (nags & 1);
836 ready_waiting_for_me = (nags & 2);
837 vote_waiting = (nags & 4);
838 vote_waiting_for_me = (nags & 8);
839 warmup_stage = (nags & 16);
842 void Ent_RandomSeed()
850 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
851 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
852 void Ent_RadarLink();
854 void Ent_ScoresInfo();
855 void(float bIsNewEntity) CSQC_Ent_Update =
861 // set up the "time" global for received entities to be correct for interpolation purposes
869 serverprevtime = time;
870 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
871 time = serverprevtime + serverdeltatime;
874 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
876 if(t != self.enttype)
878 print("A CSQC entity changed its type!\n");
886 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
887 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
888 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
889 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
890 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
891 case ENT_CLIENT_LASER: Ent_Laser(); break;
892 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
893 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
894 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
895 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
896 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
897 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
898 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
899 case ENT_CLIENT_INIT: Ent_Init(); break;
900 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
901 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
902 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
903 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
904 case ENT_CLIENT_WALL: Ent_Wall(); break;
905 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
906 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
907 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
908 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
909 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
910 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
911 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
912 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
914 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
920 // Destructor, but does NOT deallocate the entity by calling remove(). Also
921 // used when an entity changes its type. For an entity that someone interacts
922 // with others, make sure it can no longer do so.
930 self.draw = menu_sub_null;
931 self.entremove = menu_sub_null;
932 // TODO possibly set more stuff to defaults
934 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
935 void CSQC_Ent_Remove()
944 if(gametype == GAME_ONSLAUGHT) {
945 print(strcat("Using ", minimapname, " as minimap.\n"));
946 precache_pic("gfx/ons-cp-neutral.tga");
947 precache_pic("gfx/ons-cp-red.tga");
948 precache_pic("gfx/ons-cp-blue.tga");
949 precache_pic("gfx/ons-frame.tga");
950 precache_pic("gfx/ons-frame-team.tga");
955 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
956 calledhooks |= HOOK_START;
959 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
960 void CSQC_Parse_StuffCmd(string strMessage)
962 localcmd(strMessage);
964 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
965 void CSQC_Parse_Print(string strMessage)
967 print(ColorTranslateRGB(strMessage));
970 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
971 void CSQC_Parse_CenterPrint(string strMessage)
973 centerprint(strMessage);
976 string notranslate_fogcmd1 = "\nfog ";
977 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
980 // TODO somehow thwart prvm_globalset client ...
983 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
986 void Gamemode_Init();
987 void Ent_ScoresInfo()
990 self.classname = "ent_client_scores_info";
991 gametype = ReadByte();
992 for(i = 0; i < MAX_SCORE; ++i)
994 scores_label[i] = strzone(ReadString());
995 scores_flags[i] = ReadByte();
997 for(i = 0; i < MAX_TEAMSCORE; ++i)
999 teamscores_label[i] = strzone(ReadString());
1000 teamscores_flags[i] = ReadByte();
1008 self.classname = "ent_client_init";
1010 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1012 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1013 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1014 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1015 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1016 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1017 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1018 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1019 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1020 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1021 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1022 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1023 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1026 strunzone(forcefog);
1027 forcefog = strzone(ReadString());
1029 armorblockpercent = ReadByte() / 255.0;
1031 g_weaponswitchdelay = ReadByte() / 255.0;
1033 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1034 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1036 nex_scope = !ReadByte();
1037 campingrifle_scope = !ReadByte();
1051 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1052 race_checkpoint = ReadByte();
1053 race_time = ReadInt24_t();
1054 race_previousbesttime = ReadInt24_t();
1055 if(race_previousbestname)
1056 strunzone(race_previousbestname);
1057 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1059 race_checkpointtime = time;
1061 if(race_checkpoint == 0 || race_checkpoint == 254)
1063 race_penaltyaccumulator = 0;
1064 race_laptime = time; // valid
1069 case RACE_NET_CHECKPOINT_CLEAR:
1071 race_checkpointtime = 0;
1074 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1075 race_laptime = ReadCoord();
1076 race_checkpointtime = -99999;
1078 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1079 race_nextcheckpoint = ReadByte();
1081 race_nextbesttime = ReadInt24_t();
1082 if(race_nextbestname)
1083 strunzone(race_nextbestname);
1084 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1087 case RACE_NET_CHECKPOINT_HIT_RACE:
1088 race_mycheckpoint = ReadByte();
1089 race_mycheckpointtime = time;
1090 race_mycheckpointdelta = ReadInt24_t();
1091 race_mycheckpointlapsdelta = ReadByte();
1092 if(race_mycheckpointlapsdelta >= 128)
1093 race_mycheckpointlapsdelta -= 256;
1094 if(race_mycheckpointenemy)
1095 strunzone(race_mycheckpointenemy);
1096 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1099 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1100 race_othercheckpoint = ReadByte();
1101 race_othercheckpointtime = time;
1102 race_othercheckpointdelta = ReadInt24_t();
1103 race_othercheckpointlapsdelta = ReadByte();
1104 if(race_othercheckpointlapsdelta >= 128)
1105 race_othercheckpointlapsdelta -= 256;
1106 if(race_othercheckpointenemy)
1107 strunzone(race_othercheckpointenemy);
1108 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1111 case RACE_NET_PENALTY_RACE:
1112 race_penaltyeventtime = time;
1113 race_penaltytime = ReadShort();
1114 //race_penaltyaccumulator += race_penaltytime;
1115 if(race_penaltyreason)
1116 strunzone(race_penaltyreason);
1117 race_penaltyreason = strzone(ReadString());
1120 case RACE_NET_PENALTY_QUALIFYING:
1121 race_penaltyeventtime = time;
1122 race_penaltytime = ReadShort();
1123 race_penaltyaccumulator += race_penaltytime;
1124 if(race_penaltyreason)
1125 strunzone(race_penaltyreason);
1126 race_penaltyreason = strzone(ReadString());
1129 case RACE_NET_SERVER_RECORD:
1130 race_server_record = ReadInt24_t();
1132 case RACE_NET_SPEED_AWARD:
1133 race_speedaward = ReadInt24_t();
1134 if(race_speedaward_holder)
1135 strunzone(race_speedaward_holder);
1136 race_speedaward_holder = strzone(ReadString());
1138 case RACE_NET_SPEED_AWARD_BEST:
1139 race_speedaward_alltimebest = ReadInt24_t();
1140 if(race_speedaward_alltimebest_holder)
1141 strunzone(race_speedaward_alltimebest_holder);
1142 race_speedaward_alltimebest_holder = strzone(ReadString());
1144 case RACE_NET_SERVER_RANKINGS:
1145 float pos, prevpos, del;
1147 prevpos = ReadShort();
1150 // move other rankings out of the way
1153 for (i=prevpos-1;i>pos-1;--i) {
1154 grecordtime[i] = grecordtime[i-1];
1155 if(grecordholder[i])
1156 strunzone(grecordholder[i]);
1157 grecordholder[i] = strzone(grecordholder[i-1]);
1159 } else if (del) { // a record has been deleted by the admin
1160 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1161 if (i == RANKINGS_CNT-1) { // clear out last record
1163 if (grecordholder[i])
1164 strunzone(grecordholder[i]);
1165 grecordholder[i] = string_null;
1168 grecordtime[i] = grecordtime[i+1];
1169 if (grecordholder[i])
1170 strunzone(grecordholder[i]);
1171 grecordholder[i] = strzone(grecordholder[i+1]);
1174 } else { // player has no ranked record yet
1175 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1176 grecordtime[i] = grecordtime[i-1];
1177 if(grecordholder[i])
1178 strunzone(grecordholder[i]);
1179 grecordholder[i] = strzone(grecordholder[i-1]);
1183 // store new ranking
1184 if(grecordholder[pos-1] != "")
1185 strunzone(grecordholder[pos-1]);
1186 grecordholder[pos-1] = strzone(ReadString());
1187 grecordtime[pos-1] = ReadInt24_t();
1188 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1191 case RACE_NET_SERVER_STATUS:
1192 race_status = ReadShort();
1193 if(race_status_name)
1194 strunzone(race_status_name);
1195 race_status_name = strzone(ReadString());
1199 void Net_ReadSpawn()
1202 current_viewzoom = 0.6;
1205 void Net_TeamNagger()
1210 void Net_ReadPingPLReport()
1212 float e, pi, pl, ml;
1217 if not(playerslots[e])
1219 playerslots[e].ping = pi;
1220 playerslots[e].ping_packetloss = pl / 255.0;
1221 playerslots[e].ping_movementloss = ml / 255.0;
1224 void Net_VoteDialog(float highlight) {
1226 vote_highlighted = ReadByte();
1230 vote_yescount = ReadByte();
1231 vote_nocount = ReadByte();
1232 vote_needed = ReadByte();
1236 void Net_VoteDialogReset() {
1244 if(type == CSQC_KILLNOTIFY)
1246 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1248 else if(type == CSQC_CENTERPRINT)
1250 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1254 void Net_WeaponComplain() {
1255 complain_weapon = ReadByte();
1257 if(complain_weapon_name)
1258 strunzone(complain_weapon_name);
1259 complain_weapon_name = strzone(ReadString());
1261 complain_weapon_type = ReadByte();
1263 complain_weapon_time = time;
1264 weapontime = time; // ping the weapon panel
1267 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1268 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1269 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1270 float CSQC_Parse_TempEntity()
1272 local float bHandled;
1278 // NOTE: Could just do return instead of break...
1281 case TE_CSQC_TARGET_MUSIC:
1285 case TE_CSQC_PICTURE:
1286 Net_MapVote_Picture();
1297 case TE_CSQC_ZCURVEPARTICLES:
1298 Net_ReadZCurveParticles();
1301 case TE_CSQC_NEXGUNBEAMPARTICLE:
1302 Net_ReadNexgunBeamParticle();
1305 case TE_CSQC_TEAMNAGGER:
1310 Net_VoteDialog(ReadByte());
1313 case TE_CSQC_VOTERESET:
1314 Net_VoteDialogReset();
1317 case TE_CSQC_LIGHTNINGARC:
1318 Net_ReadLightningarc();
1321 case TE_CSQC_PINGPLREPORT:
1322 Net_ReadPingPLReport();
1325 case TE_CSQC_ANNOUNCE:
1326 announce_snd = strzone(ReadString());
1329 case TE_CSQC_NOTIFY:
1333 case TE_CSQC_WEAPONCOMPLAIN:
1334 Net_WeaponComplain();
1338 // No special logic for this temporary entity; return 0 so the engine can handle it
1346 string getcommandkey(string text, string command)
1354 keys = db_get(binddb, command);
1357 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1358 for(j = 0; j < n; ++j)
1364 keys = keynumtostring(k);
1366 keys = strcat(keys, ", ", keynumtostring(k));
1369 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1373 db_put(binddb, command, keys);
1377 if (hud_showbinds > 1)
1378 return strcat(text, " (not bound)");
1382 else if (hud_showbinds > 1)
1383 return strcat(text, " (", keys, ")");