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Merge branch 'master' into terencehill/newpanelhud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50         
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+button3");
95         registercmd("-button3");
96         registercmd("+button4");
97         registercmd("-button4");
98         registercmd("+showscores");registercmd("-showscores");
99         registercmd("+showaccuracy");registercmd("-showaccuracy");
100
101 #ifndef CAMERATEST
102         if(isdemo())
103         {
104 #endif
105                 registercmd("+forward");registercmd("-forward");
106                 registercmd("+back");registercmd("-back");
107                 registercmd("+moveup");registercmd("-moveup");
108                 registercmd("+movedown");registercmd("-movedown");
109                 registercmd("+moveright");registercmd("-moveright");
110                 registercmd("+moveleft");registercmd("-moveleft");
111                 registercmd("+roll_right");registercmd("-roll_right");
112                 registercmd("+roll_left");registercmd("-roll_left");
113 #ifndef CAMERATEST
114         }
115 #endif
116         registercvar("hud_usecsqc", "1");
117         registercvar("scoreboard_columns", "default", CVAR_SAVE);
118
119         gametype = 0;
120
121         // hud_fields uses strunzone on the titles!
122         for(i = 0; i < MAX_HUD_FIELDS; ++i)
123                 hud_title[i] = strzone("(null)");
124
125         postinit = false;
126
127         calledhooks = 0;
128
129         teams = Sort_Spawn();
130         players = Sort_Spawn();
131
132         GetTeam(COLOR_SPECTATOR, true); // add specs first
133
134         RegisterWeapons();
135
136         WaypointSprite_Load();
137
138         // precaches
139         precache_sound("misc/hit.wav");
140         precache_sound("misc/typehit.wav");
141         Projectile_Precache();
142         Hook_Precache();
143         GibSplash_Precache();
144         Casings_Precache();
145         DamageInfo_Precache();
146         if(autocvar_cl_announcer != cl_announcer_prev) {
147                 Announcer_Precache();
148                 if(cl_announcer_prev)
149                         strunzone(cl_announcer_prev);
150                 cl_announcer_prev = strzone(autocvar_cl_announcer);
151         }
152         Tuba_Precache();
153
154         get_mi_min_max_texcoords(1); // try the CLEVER way first
155         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156         shortmapname = mi_shortname;
157
158         if(precache_pic(minimapname) == "")
159         {
160                 // but maybe we have a non-clever minimap
161                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162                 if(precache_pic(minimapname) == "")
163                         minimapname = ""; // FAIL
164                 else
165                         get_mi_min_max_texcoords(0); // load new texcoords
166         }
167
168         mi_center = (mi_min + mi_max) * 0.5;
169         mi_scale = mi_max - mi_min;
170         minimapname = strzone(minimapname);
171
172         WarpZone_Init();
173
174         hud_configure_prev = -1;
175         tab_panel = -1;
176 }
177
178 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
179 void CSQC_Shutdown(void)
180 {
181 #ifdef USE_FTE
182 #pragma TARGET id
183         if(!__engine_check)
184                 return 0;
185 #pragma TARGET fte
186 #endif
187
188         WarpZone_Shutdown();
189
190         remove(teams);
191         remove(players);
192         db_close(binddb);
193         db_close(tempdb);
194         if(autocvar_cl_db_saveasdump)
195                 db_dump(ClientProgsDB, "client.db");
196         else
197                 db_save(ClientProgsDB, "client.db");
198         db_close(ClientProgsDB);
199
200         cvar_clientsettemp_restore();
201
202         if(camera_active)
203                 cvar_set("chase_active",ftos(chase_active_backup));
204
205         if not(isdemo())
206         {
207                 if not(calledhooks & HOOK_START)
208                         localcmd("\n_cl_hook_gamestart nop\n");
209                 if not(calledhooks & HOOK_END)
210                         localcmd("\ncl_hook_gameend\n");
211         }
212 }
213
214 .float has_team;
215 float SetTeam(entity o, float Team)
216 {
217         entity tm;
218         if(teamplay)
219         {
220                 switch(Team)
221                 {
222                         case -1:
223                         case COLOR_TEAM1:
224                         case COLOR_TEAM2:
225                         case COLOR_TEAM3:
226                         case COLOR_TEAM4:
227                                 break;
228                         default:
229                                 if(GetTeam(Team, false) == NULL)
230                                 {
231                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
232                                         Team = COLOR_SPECTATOR;
233                                 }
234                                 break;
235                 }
236         }
237         else
238         {
239                 switch(Team)
240                 {
241                         case -1:
242                         case 0:
243                                 break;
244                         default:
245                                 if(GetTeam(Team, false) == NULL)
246                                 {
247                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
248                                         Team = COLOR_SPECTATOR;
249                                 }
250                                 break;
251                 }
252         }
253         if(Team == -1) // leave
254         {
255                 if(o.has_team)
256                 {
257                         tm = GetTeam(o.team, false);
258                         tm.team_size -= 1;
259                         o.has_team = 0;
260                         return TRUE;
261                 }
262         }
263         else
264         {
265                 if not(o.has_team)
266                 {
267                         o.team = Team;
268                         tm = GetTeam(Team, true);
269                         tm.team_size += 1;
270                         o.has_team = 1;
271                         return TRUE;
272                 }
273                 else if(Team != o.team)
274                 {
275                         tm = GetTeam(o.team, false);
276                         tm.team_size -= 1;
277                         o.team = Team;
278                         tm = GetTeam(Team, true);
279                         tm.team_size += 1;
280                         return TRUE;
281                 }
282         }
283         return FALSE;
284 }
285
286 void Playerchecker_Think()
287 {
288         float i;
289         entity e;
290         for(i = 0; i < maxclients; ++i)
291         {
292                 e = playerslots[i];
293                 if(GetPlayerName(i) == "")
294                 {
295                         if(e.sort_prev)
296                         {
297                                 // player disconnected
298                                 SetTeam(e, -1);
299                                 RemovePlayer(e);
300                                 e.sort_prev = world;
301                                 //e.gotscores = 0;
302                         }
303                 }
304                 else
305                 {
306                         if not(e.sort_prev)
307                         {
308                                 // player connected
309                                 if not(e)
310                                         playerslots[i] = e = spawn();
311                                 e.sv_entnum = i;
312                                 e.ping = 0;
313                                 e.ping_packetloss = 0;
314                                 e.ping_movementloss = 0;
315                                 //e.gotscores = 0; // we might already have the scores...
316                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
317                                 RegisterPlayer(e);
318                                 HUD_UpdatePlayerPos(e);
319                         }
320                 }
321         }
322         self.nextthink = time + 0.2;
323 }
324
325 void Porto_Init();
326 void TrueAim_Init();
327 void PostInit(void)
328 {
329         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
330
331         entity playerchecker;
332         playerchecker = spawn();
333         playerchecker.think = Playerchecker_Think;
334         playerchecker.nextthink = time + 0.2;
335
336         Porto_Init();
337         TrueAim_Init();
338
339         postinit = true;
340 }
341
342 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
343 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
344 float button_zoom;
345 void Cmd_HUD_SetFields(float);
346 void Cmd_HUD_Help(float);
347 float CSQC_ConsoleCommand(string strMessage)
348 {
349         float argc;
350         // Tokenize String
351         //argc = tokenize(strMessage);
352         argc = tokenize_console(strMessage);
353
354         // Acquire Command
355         local string strCmd;
356         strCmd = argv(0);
357
358         if(strCmd == "hud_configure") { // config hud
359                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
360                 return true;
361         } else if(strCmd == "hud_save") { // save hud config
362                 if(argv(1) == "" || argv(2)) {
363                         print(_("Usage:\n"));
364                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
365                 }
366                 else
367                         HUD_Panel_ExportCfg(argv(1));
368                 return true;
369         } else if(strCmd == "+button4") { // zoom
370                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
371                 if(ignore_plus_zoom)
372                 {
373                         --ignore_plus_zoom;
374                         return false;
375                 }
376                 button_zoom = 1;
377                 return true;
378         } else if(strCmd == "-button4") { // zoom
379                 if(ignore_minus_zoom)
380                 {
381                         --ignore_minus_zoom;
382                         return false;
383                 }
384                 button_zoom = 0;
385                 return true;
386         } else if(strCmd == "+button3") { // secondary
387                 button_attack2 = 1;
388                 return false;
389         } else if(strCmd == "-button3") { // secondary
390                 button_attack2 = 0;
391                 return false;
392         } else if(strCmd == "+showscores") {
393                 scoreboard_showscores = true;
394                 return true;
395         } else if(strCmd == "-showscores") {
396                 scoreboard_showscores = false;
397                 return true;
398         } else if(strCmd == "+showaccuracy") {
399                 scoreboard_showaccuracy = true;
400                 return true;
401         } else if(strCmd == "-showaccuracy") {
402                 scoreboard_showaccuracy = false;
403                 return true;
404         }
405
406         if(camera_active)
407         if(strCmd == "+forward" || strCmd == "-back") {
408                 ++camera_direction_x;
409                 return true;
410         } else if(strCmd == "-forward" || strCmd == "+back") {
411                 --camera_direction_x;
412                 return true;
413         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
414                 --camera_direction_y;
415                 return true;
416         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
417                 ++camera_direction_y;
418                 return true;
419         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
420                 ++camera_direction_z;
421                 return true;
422         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
423                 --camera_direction_z;
424                 return true;
425         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
426                 ++camera_roll;
427                 return true;
428         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
429                 --camera_roll;
430                 return true;
431         }
432
433         return false;
434 }
435
436 .vector view_ofs;
437 entity debug_shotorg;
438 void ShotOrg_Draw()
439 {
440         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
441         self.angles = view_angles;
442         self.angles_x = -self.angles_x;
443         if not(self.cnt)
444                 self.drawmask = MASK_NORMAL;
445         else
446                 self.drawmask = 0;
447 }
448 void ShotOrg_Draw2D()
449 {
450         vector coord2d_topleft, coord2d_topright, coord2d;
451         string s;
452         vector fs;
453
454         s = vtos(self.view_ofs);
455         s = substring(s, 1, strlen(s) - 2);
456         if(tokenize_console(s) == 3)
457                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
458
459         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
460         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
461
462         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
463
464         coord2d = coord2d_topleft;
465         if(fs_x < 8)
466         {
467                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
468                 fs = '8 8 0';
469         }
470         coord2d_y -= fs_y;
471         coord2d_z = 0;
472         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
473 }
474
475 void ShotOrg_Spawn()
476 {
477         debug_shotorg = spawn();
478         debug_shotorg.draw = ShotOrg_Draw;
479         debug_shotorg.draw2d = ShotOrg_Draw2D;
480         debug_shotorg.renderflags = RF_VIEWMODEL;
481         debug_shotorg.effects = EF_FULLBRIGHT;
482         precache_model("models/shotorg_adjuster.md3");
483         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
484         debug_shotorg.scale = 2;
485         debug_shotorg.view_ofs = '25 8 -8';
486 }
487
488 void DrawDebugModel()
489 {
490         if(time - floor(time) > 0.5)
491         {
492                 PolyDrawModel(self);
493                 self.drawmask = 0;
494         }
495         else
496         {
497                 self.renderflags = 0;
498                 self.drawmask = MASK_NORMAL;
499         }
500 }
501
502 void GameCommand(string msg)
503 {
504         string s;
505         float argc;
506         entity e;
507         argc = tokenize_console(msg);
508
509         if(argv(0) == "help" || argc == 0)
510         {
511                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
512                 print(_("  settemp cvar value\n"));
513                 print(_("  scoreboard_columns_set ...\n"));
514                 print(_("  scoreboard_columns_help\n"));
515                 GameCommand_Generic("help");
516                 return;
517         }
518
519         if(GameCommand_Generic(msg))
520                 return;
521
522         string cmd;
523         cmd = argv(0);
524         if(cmd == "mv_download") {
525                 Cmd_MapVote_MapDownload(argc);
526         }
527         else if(cmd == "settemp") {
528                 cvar_clientsettemp(argv(1), argv(2));
529         }
530         else if(cmd == "scoreboard_columns_set") {
531                 Cmd_HUD_SetFields(argc);
532         }
533         else if(cmd == "scoreboard_columns_help") {
534                 Cmd_HUD_Help(argc);
535         }
536 #ifdef BLURTEST
537         else if(cmd == "blurtest") {
538                 blurtest_time0 = time;
539                 blurtest_time1 = time + stof(argv(1));
540                 blurtest_radius = stof(argv(2));
541                 blurtest_power = stof(argv(3));
542         }
543 #endif
544         else if(cmd == "shotorg_move") {
545                 if(!debug_shotorg)
546                         ShotOrg_Spawn();
547                 else
548                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
549                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550         }
551         else if(cmd == "shotorg_movez") {
552                 if(!debug_shotorg)
553                         ShotOrg_Spawn();
554                 else
555                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
556                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
557         }
558         else if(cmd == "shotorg_set") {
559                 if(!debug_shotorg)
560                         ShotOrg_Spawn();
561                 else
562                         debug_shotorg.view_ofs = stov(argv(1));
563                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564         }
565         else if(cmd == "shotorg_setz") {
566                 if(!debug_shotorg)
567                         ShotOrg_Spawn();
568                 else
569                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
570                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
571         }
572         else if(cmd == "shotorg_toggle_hide") {
573                 if(debug_shotorg)
574                 {
575                         debug_shotorg.cnt = !debug_shotorg.cnt;
576                 }
577         }
578         else if(cmd == "shotorg_end") {
579                 if(debug_shotorg)
580                 {
581                         print(vtos(debug_shotorg.view_ofs), "\n");
582                         remove(debug_shotorg);
583                         debug_shotorg = world;
584                 }
585                 localcmd("sv_cmd debug_shotorg\n");
586         }
587         else if(cmd == "sendcvar") {
588                 // W_FixWeaponOrder will trash argv, so save what we need.
589                 string thiscvar;
590                 thiscvar = strzone(argv(1));
591                 s = cvar_string(thiscvar);
592                 if(thiscvar == "cl_weaponpriority")
593                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
594                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
595                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
596                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
597                 strunzone(thiscvar);
598         }
599         else if(cmd == "spawn") {
600                 s = argv(1);
601                 e = spawn();
602                 precache_model(s);
603                 setmodel(e, s);
604                 setorigin(e, view_origin);
605                 e.angles = view_angles;
606                 e.draw = DrawDebugModel;
607                 e.classname = "debugmodel";
608         }
609     else if(cmd == "vyes")
610     {
611         if(uid2name_dialog)
612         {
613             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
614             vote_prev = 0;
615             cvar_set("cl_allow_uid2name", "1");
616             vote_change = -9999;
617                         uid2name_dialog = 0;
618         }
619         else
620         {
621             localcmd("cmd vote yes\n");
622         }
623     }
624     else if(cmd == "vno")
625     {
626         if(uid2name_dialog)
627         {
628             vote_active = 0;
629             vote_prev = 0;
630             cvar_set("cl_allow_uid2name", "0");
631             vote_change = -9999;
632                         uid2name_dialog = 0;
633         }
634         else
635         {
636             localcmd("cmd vote no\n");
637         }
638     }
639
640         else
641         {
642                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
643         }
644
645         return;
646 }
647
648 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
649 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
650 // All keys are in ascii.
651 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
652 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
653 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
654 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
655 {
656         local float bSkipKey;
657         bSkipKey = false;
658
659         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
660                 return true;
661
662         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
663                 return true;
664
665         if(menu_visible)
666                 if(menu_action(bInputType, nPrimary, nSecondary))
667                         return TRUE;
668
669         return bSkipKey;
670 }
671
672 // END REQUIRED CSQC FUNCTIONS
673 // --------------------------------------------------------------------------
674
675 // --------------------------------------------------------------------------
676 // BEGIN OPTIONAL CSQC FUNCTIONS
677 void Ent_ReadEntCS()
678 {
679         InterpolateOrigin_Undo();
680
681         self.classname = "entcs_receiver";
682         self.sv_entnum = ReadByte() - 1;
683         self.origin_x = ReadShort();
684         self.origin_y = ReadShort();
685         self.origin_z = ReadShort();
686         self.angles_y = ReadByte() * 360.0 / 256;
687         self.origin_z = self.angles_x = self.angles_z = 0;
688
689         InterpolateOrigin_Note();
690 }
691
692 void Ent_Remove();
693
694 void Ent_RemovePlayerScore()
695 {
696         float i;
697
698         if(self.owner)
699         {
700                 SetTeam(self.owner, -1);
701                 self.owner.gotscores = 0;
702                 for(i = 0; i < MAX_SCORE; ++i)
703                         self.owner.(scores[i]) = 0; // clear all scores
704         }
705 }
706
707 void Ent_ReadPlayerScore()
708 {
709         float i, n;
710         float isNew;
711         entity o;
712
713         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
714         // (no I've never heard of M-x replace-string, sed, or anything like that)
715         isNew = !self.owner; // workaround for DP bug
716         n = ReadByte()-1;
717
718 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
719         if(!isNew && n != self.sv_entnum)
720         {
721                 print(_("A CSQC entity changed its owner!\n"));
722                 isNew = true;
723                 Ent_Remove();
724                 self.enttype = ENT_CLIENT_SCORES;
725         }
726 #endif
727
728         self.sv_entnum = n;
729
730         if not(playerslots[self.sv_entnum])
731                 playerslots[self.sv_entnum] = spawn();
732         o = self.owner = playerslots[self.sv_entnum];
733         o.sv_entnum = self.sv_entnum;
734         o.gotscores = 1;
735
736         //if not(o.sort_prev)
737         //      RegisterPlayer(o);
738         //playerchecker will do this for us later, if it has not already done so
739
740         float sf, lf;
741 #if MAX_SCORE <= 8
742         sf = ReadByte();
743         lf = ReadByte();
744 #else
745         sf = ReadShort();
746         lf = ReadShort();
747 #endif
748         float p;
749         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
750                 if(sf & p)
751                 {
752                         if(lf & p)
753                                 o.(scores[i]) = ReadInt24_t();
754                         else
755                                 o.(scores[i]) = ReadChar();
756                 }
757
758         if(o.sort_prev)
759                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
760
761         self.entremove = Ent_RemovePlayerScore;
762 }
763
764 void Ent_ReadTeamScore()
765 {
766         float i;
767         entity o;
768
769         self.team = ReadByte();
770         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
771
772         float sf, lf;
773 #if MAX_TEAMSCORE <= 8
774         sf = ReadByte();
775         lf = ReadByte();
776 #else
777         sf = ReadShort();
778         lf = ReadShort();
779 #endif
780         float p;
781         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
782                 if(sf & p)
783                 {
784                         if(lf & p)
785                                 o.(teamscores[i]) = ReadInt24_t();
786                         else
787                                 o.(teamscores[i]) = ReadChar();
788                 }
789
790         HUD_UpdateTeamPos(o);
791 }
792
793 void Net_Reset()
794 {
795 }
796
797 void Ent_ClientData()
798 {
799         float f;
800         float newspectatee_status;
801
802         f = ReadByte();
803
804         scoreboard_showscores_force = (f & 1);
805
806         if(f & 2)
807         {
808                 newspectatee_status = ReadByte();
809                 if(newspectatee_status == player_localentnum)
810                         newspectatee_status = -1; // observing
811         }
812         else
813                 newspectatee_status = 0;
814
815         spectatorbutton_zoom = (f & 4);
816
817         if(f & 8)
818         {
819                 angles_held_status = 1;
820                 angles_held_x = ReadAngle();
821                 angles_held_y = ReadAngle();
822                 angles_held_z = 0;
823         }
824         else
825                 angles_held_status = 0;
826
827         if(newspectatee_status != spectatee_status)
828         {
829                 float i;
830
831                 // clear race stuff
832                 race_laptime = 0;
833                 race_checkpointtime = 0;
834         }
835         spectatee_status = newspectatee_status;
836 }
837
838 void Ent_Nagger()
839 {
840         float nags, i, j, b, f;
841
842         nags = ReadByte();
843
844         if(nags & 128)
845         {
846                 if(vote_called_vote)
847                         strunzone(vote_called_vote);
848                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
849         }
850
851         if(nags & 1)
852         {
853                 for(j = 0; j < maxclients; ++j)
854                         if(playerslots[j])
855                                 playerslots[j].ready = 1;
856                 for(i = 1; i <= maxclients; i += 8)
857                 {
858                         f = ReadByte();
859                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
860                                 if not(f & b)
861                                         if(playerslots[j])
862                                                 playerslots[j].ready = 0;
863                 }
864         }
865
866         ready_waiting = (nags & 1);
867         ready_waiting_for_me = (nags & 2);
868         vote_waiting = (nags & 4);
869         vote_waiting_for_me = (nags & 8);
870         warmup_stage = (nags & 16);
871 }
872
873 void Ent_RandomSeed()
874 {
875         float s;
876         prandom_debug();
877         s = ReadShort();
878         psrandom(s);
879 }
880
881 void Ent_ReadAccuracy(void)
882 {
883         float sf, f, w, b;
884         sf = ReadInt24_t();
885         if(sf == 0)
886         {
887                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
888                         weapon_accuracy[w] = -1;
889                 return;
890         }
891         
892         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
893         {
894                 if(sf & f)
895                 {
896                         b = ReadByte();
897                         if(b == 0)
898                                 weapon_accuracy[w] = -1;
899                         else if(b == 255)
900                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
901                         else
902                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
903                 }
904         }
905 }
906
907 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
908 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
909 void Ent_RadarLink();
910 void Ent_Init();
911 void Ent_ScoresInfo();
912 void(float bIsNewEntity) CSQC_Ent_Update =
913 {
914         float t;
915         float savetime;
916         t = ReadByte();
917
918         // set up the "time" global for received entities to be correct for interpolation purposes
919         savetime = time;
920         if(servertime)
921         {
922                 time = servertime;
923         }
924         else
925         {
926                 serverprevtime = time;
927                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
928                 time = serverprevtime + serverdeltatime;
929         }
930
931 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
932         if(self.enttype)
933                 if(t != self.enttype)
934                 {
935                         print(_("A CSQC entity changed its type!\n"));
936                         Ent_Remove();
937                         bIsNewEntity = 1;
938                 }
939 #endif
940         self.enttype = t;
941         switch(t)
942         {
943                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
944                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
945                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
946                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
947                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
948                 case ENT_CLIENT_LASER: Ent_Laser(); break;
949                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
950                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
951                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
952                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
953                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
954                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
955                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
956                 case ENT_CLIENT_INIT: Ent_Init(); break;
957                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
958                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
959                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
960                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
961                 case ENT_CLIENT_WALL: Ent_Wall(); break;
962                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
963                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
964                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
965                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
966                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
967                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
968                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
969                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
970                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
971                 default:
972                         error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
973                         break;
974         }
975
976         time = savetime;
977 };
978 // Destructor, but does NOT deallocate the entity by calling remove(). Also
979 // used when an entity changes its type. For an entity that someone interacts
980 // with others, make sure it can no longer do so.
981 void Ent_Remove()
982 {
983         if(self.entremove)
984                 self.entremove();
985
986         self.enttype = 0;
987         self.classname = "";
988         self.draw = menu_sub_null;
989         self.entremove = menu_sub_null;
990         // TODO possibly set more stuff to defaults
991 }
992 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
993 void CSQC_Ent_Remove()
994 {
995         if(self.enttype)
996                 Ent_Remove();
997         remove(self);
998 }
999
1000 void Gamemode_Init()
1001 {
1002         if not(isdemo())
1003         {
1004                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1005                 calledhooks |= HOOK_START;
1006         }
1007 }
1008 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1009 void CSQC_Parse_StuffCmd(string strMessage)
1010 {
1011         localcmd(strMessage);
1012 }
1013 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1014 void CSQC_Parse_Print(string strMessage)
1015 {
1016         print(ColorTranslateRGB(strMessage));
1017 }
1018
1019 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1020 void CSQC_Parse_CenterPrint(string strMessage)
1021 {
1022         centerprint(strMessage);
1023 }
1024
1025 string notranslate_fogcmd1 = "\nfog ";
1026 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1027 void Fog_Force()
1028 {
1029         // TODO somehow thwart prvm_globalset client ...
1030
1031         if(forcefog != "")
1032                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1033 }
1034
1035 void Gamemode_Init();
1036 void Ent_ScoresInfo()
1037 {
1038         float i;
1039         self.classname = "ent_client_scores_info";
1040         gametype = ReadByte();
1041         for(i = 0; i < MAX_SCORE; ++i)
1042         {
1043                 scores_label[i] = strzone(ReadString());
1044                 scores_flags[i] = ReadByte();
1045         }
1046         for(i = 0; i < MAX_TEAMSCORE; ++i)
1047         {
1048                 teamscores_label[i] = strzone(ReadString());
1049                 teamscores_flags[i] = ReadByte();
1050         }
1051         HUD_InitScores();
1052         Gamemode_Init();
1053 }
1054
1055 void Ent_Init()
1056 {
1057         self.classname = "ent_client_init";
1058
1059         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1060
1061         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1062         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1063         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1064         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1065         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1066         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1067         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1068         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1069         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073
1074         if(forcefog)
1075                 strunzone(forcefog);
1076         forcefog = strzone(ReadString());
1077
1078         armorblockpercent = ReadByte() / 255.0;
1079
1080         g_weaponswitchdelay = ReadByte() / 255.0;
1081
1082         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1083         g_balance_grenadelauncher_bouncestop = ReadCoord();
1084         g_balance_electro_secondary_bouncefactor = ReadCoord();
1085         g_balance_electro_secondary_bouncestop = ReadCoord();
1086
1087         nex_scope = !ReadByte();
1088         sniperrifle_scope = !ReadByte();
1089
1090         serverflags = ReadByte();
1091
1092         minelayer_maxmines = ReadByte();
1093
1094         g_trueaim_minrange = ReadCoord();
1095
1096         if(!postinit)
1097                 PostInit();
1098 }
1099
1100 void Net_ReadRace()
1101 {
1102         float b;
1103
1104         b = ReadByte();
1105
1106         switch(b)
1107         {
1108                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1109                         race_checkpoint = ReadByte();
1110                         race_time = ReadInt24_t();
1111                         race_previousbesttime = ReadInt24_t();
1112                         if(race_previousbestname)
1113                                 strunzone(race_previousbestname);
1114                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1115
1116                         race_checkpointtime = time;
1117
1118                         if(race_checkpoint == 0 || race_checkpoint == 254)
1119                         {
1120                                 race_penaltyaccumulator = 0;
1121                                 race_laptime = time; // valid
1122                         }
1123
1124                         break;
1125
1126                 case RACE_NET_CHECKPOINT_CLEAR:
1127                         race_laptime = 0;
1128                         race_checkpointtime = 0;
1129                         break;
1130
1131                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1132                         race_laptime = ReadCoord();
1133                         race_checkpointtime = -99999;
1134                         // fall through
1135                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1136                         race_nextcheckpoint = ReadByte();
1137
1138                         race_nextbesttime = ReadInt24_t();
1139                         if(race_nextbestname)
1140                                 strunzone(race_nextbestname);
1141                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1142                         break;
1143
1144                 case RACE_NET_CHECKPOINT_HIT_RACE:
1145                         race_mycheckpoint = ReadByte();
1146                         race_mycheckpointtime = time;
1147                         race_mycheckpointdelta = ReadInt24_t();
1148                         race_mycheckpointlapsdelta = ReadByte();
1149                         if(race_mycheckpointlapsdelta >= 128)
1150                                 race_mycheckpointlapsdelta -= 256;
1151                         if(race_mycheckpointenemy)
1152                                 strunzone(race_mycheckpointenemy);
1153                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1154                         break;
1155
1156                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1157                         race_othercheckpoint = ReadByte();
1158                         race_othercheckpointtime = time;
1159                         race_othercheckpointdelta = ReadInt24_t();
1160                         race_othercheckpointlapsdelta = ReadByte();
1161                         if(race_othercheckpointlapsdelta >= 128)
1162                                 race_othercheckpointlapsdelta -= 256;
1163                         if(race_othercheckpointenemy)
1164                                 strunzone(race_othercheckpointenemy);
1165                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1166                         break;
1167
1168                 case RACE_NET_PENALTY_RACE:
1169                         race_penaltyeventtime = time;
1170                         race_penaltytime = ReadShort();
1171                         //race_penaltyaccumulator += race_penaltytime;
1172                         if(race_penaltyreason)
1173                                 strunzone(race_penaltyreason);
1174                         race_penaltyreason = strzone(ReadString());
1175                         break;
1176
1177                 case RACE_NET_PENALTY_QUALIFYING:
1178                         race_penaltyeventtime = time;
1179                         race_penaltytime = ReadShort();
1180                         race_penaltyaccumulator += race_penaltytime;
1181                         if(race_penaltyreason)
1182                                 strunzone(race_penaltyreason);
1183                         race_penaltyreason = strzone(ReadString());
1184                         break;
1185
1186                 case RACE_NET_SERVER_RECORD:
1187                         race_server_record = ReadInt24_t();
1188                         break;
1189                 case RACE_NET_SPEED_AWARD:
1190                         race_speedaward = ReadInt24_t();
1191                         if(race_speedaward_holder)
1192                                 strunzone(race_speedaward_holder);
1193                         race_speedaward_holder = strzone(ReadString());
1194                         break;
1195                 case RACE_NET_SPEED_AWARD_BEST:
1196                         race_speedaward_alltimebest = ReadInt24_t();
1197                         if(race_speedaward_alltimebest_holder)
1198                                 strunzone(race_speedaward_alltimebest_holder);
1199                         race_speedaward_alltimebest_holder = strzone(ReadString());
1200                         break;
1201                 case RACE_NET_SERVER_RANKINGS:
1202                         float pos, prevpos, del;
1203                         pos = ReadShort();
1204                         prevpos = ReadShort();
1205                         del = ReadShort();
1206
1207                         // move other rankings out of the way
1208                         float i;
1209                         if (prevpos) {
1210                                 for (i=prevpos-1;i>pos-1;--i) {
1211                                         grecordtime[i] = grecordtime[i-1];
1212                                         if(grecordholder[i])
1213                                                 strunzone(grecordholder[i]);
1214                                         grecordholder[i] = strzone(grecordholder[i-1]);
1215                                 }
1216                         } else if (del) { // a record has been deleted by the admin
1217                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1218                                         if (i == RANKINGS_CNT-1) { // clear out last record
1219                                                 grecordtime[i] = 0;
1220                                                 if (grecordholder[i])
1221                                                         strunzone(grecordholder[i]);
1222                                                 grecordholder[i] = string_null;
1223                                         }
1224                                         else {
1225                                                 grecordtime[i] = grecordtime[i+1];
1226                                                 if (grecordholder[i])
1227                                                         strunzone(grecordholder[i]);
1228                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1229                                         }
1230                                 }
1231                         } else { // player has no ranked record yet
1232                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1233                                         grecordtime[i] = grecordtime[i-1];
1234                                         if(grecordholder[i])
1235                                                 strunzone(grecordholder[i]);
1236                                         grecordholder[i] = strzone(grecordholder[i-1]);
1237                                 }
1238                         }
1239
1240                         // store new ranking
1241                         if(grecordholder[pos-1] != "")
1242                                 strunzone(grecordholder[pos-1]);
1243                         grecordholder[pos-1] = strzone(ReadString());
1244                         grecordtime[pos-1] = ReadInt24_t();
1245                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1246                                 race_myrank = pos;
1247                         break;
1248                 case RACE_NET_SERVER_STATUS:
1249                         race_status = ReadShort();
1250                         if(race_status_name)
1251                                 strunzone(race_status_name);
1252                         race_status_name = strzone(ReadString());
1253         }
1254 }
1255
1256 void Net_ReadSpawn()
1257 {
1258         zoomin_effect = 1;
1259         current_viewzoom = 0.6;
1260 }
1261
1262 void Net_TeamNagger()
1263 {
1264         teamnagger = 1;
1265 }
1266
1267 void Net_ReadPingPLReport()
1268 {
1269         float e, pi, pl, ml;
1270         e = ReadByte();
1271         pi = ReadShort();
1272         pl = ReadByte();
1273         ml = ReadByte();
1274         if not(playerslots[e])
1275                 return;
1276         playerslots[e].ping = pi;
1277         playerslots[e].ping_packetloss = pl / 255.0;
1278         playerslots[e].ping_movementloss = ml / 255.0;
1279 }
1280
1281 void Net_VoteDialog(float highlight) {
1282         if(highlight) {
1283                 vote_highlighted = ReadByte();
1284                 return;
1285         }
1286
1287         vote_yescount = ReadByte();
1288         vote_nocount = ReadByte();
1289         vote_needed = ReadByte();
1290         vote_active = 1;
1291 }
1292
1293 void Net_VoteDialogReset() {
1294         vote_active = 0;
1295 }
1296
1297 void Net_Notify() {
1298         float type;
1299         type = ReadByte();
1300
1301         if(type == CSQC_KILLNOTIFY)
1302         {
1303                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1304         }
1305         else if(type == CSQC_CENTERPRINT)
1306         {
1307                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1308         }
1309 }
1310
1311 void Net_WeaponComplain() {
1312         complain_weapon = ReadByte();
1313
1314         if(complain_weapon_name)
1315                 strunzone(complain_weapon_name);
1316         complain_weapon_name = strzone(ReadString());
1317
1318         complain_weapon_type = ReadByte();
1319
1320         complain_weapon_time = time;
1321         weapontime = time; // ping the weapon panel
1322 }
1323
1324 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1325 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1326 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1327 float CSQC_Parse_TempEntity()
1328 {
1329         local float bHandled;
1330                 bHandled  = true;
1331         // Acquire TE ID
1332         local float nTEID;
1333                 nTEID = ReadByte();
1334
1335                 // NOTE: Could just do return instead of break...
1336         switch(nTEID)
1337         {
1338                 case TE_CSQC_TARGET_MUSIC:
1339                         Net_TargetMusic();
1340                         bHandled = true;
1341                         break;
1342                 case TE_CSQC_PICTURE:
1343                         Net_MapVote_Picture();
1344                         bHandled = true;
1345                         break;
1346                 case TE_CSQC_RACE:
1347                         Net_ReadRace();
1348                         bHandled = true;
1349                         break;
1350                 case TE_CSQC_SPAWN:
1351                         Net_ReadSpawn();
1352                         bHandled = true;
1353                         break;
1354                 case TE_CSQC_ZCURVEPARTICLES:
1355                         Net_ReadZCurveParticles();
1356                         bHandled = true;
1357                         break;
1358                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1359                         Net_ReadNexgunBeamParticle();
1360                         bHandled = true;
1361                         break;
1362                 case TE_CSQC_TEAMNAGGER:
1363                         Net_TeamNagger();
1364                         bHandled = true;
1365                         break;
1366                 case TE_CSQC_VOTE:
1367                         Net_VoteDialog(ReadByte());
1368                         bHandled = true;
1369                         break;
1370                 case TE_CSQC_VOTERESET:
1371                         Net_VoteDialogReset();
1372                         bHandled = true;
1373                         break;
1374                 case TE_CSQC_LIGHTNINGARC:
1375                         Net_ReadLightningarc();
1376                         bHandled = true;
1377                         break;
1378                 case TE_CSQC_PINGPLREPORT:
1379                         Net_ReadPingPLReport();
1380                         bHandled = true;
1381                         break;
1382                 case TE_CSQC_ANNOUNCE:
1383                         announce_snd = strzone(ReadString());
1384                         bHandled = true;
1385                         break;
1386                 case TE_CSQC_NOTIFY:
1387                         Net_Notify();
1388                         bHandled = true;
1389                         break;
1390                 case TE_CSQC_WEAPONCOMPLAIN:
1391                         Net_WeaponComplain();
1392                         bHandled = true;
1393                         break;
1394                 default:
1395                         // No special logic for this temporary entity; return 0 so the engine can handle it
1396                         bHandled = false;
1397                         break;
1398         }
1399
1400         return bHandled;
1401 }
1402
1403 string getcommandkey(string text, string command)
1404 {
1405         string keys;
1406         float n, j, k, l;
1407
1408         if (!autocvar_hud_showbinds)
1409                 return text;
1410
1411         keys = db_get(binddb, command);
1412         if (!keys)
1413         {
1414                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1415                 for(j = 0; j < n; ++j)
1416                 {
1417                         k = stof(argv(j));
1418                         if(k != -1)
1419                         {
1420                                 if ("" == keys)
1421                                         keys = keynumtostring(k);
1422                                 else
1423                                         keys = strcat(keys, ", ", keynumtostring(k));
1424
1425                                 ++l;
1426                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1427                         }
1428
1429                 }
1430                 db_put(binddb, command, keys);
1431         }
1432
1433         if ("" == keys) {
1434                 if (autocvar_hud_showbinds > 1)
1435                         return sprintf(_("%s (not bound)"), text);
1436                 else
1437                         return text;
1438         }
1439         else if (autocvar_hud_showbinds > 1)
1440                 return sprintf(_("%s (%s)"), text, keys);
1441         else
1442                 return keys;
1443 }