1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void menu_show_error()
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
45 void WaypointSprite_Load();
48 prvm_language = cvar_string("prvm_language");
52 __engine_check = checkextension("DP_SV_WRITEPICTURE");
55 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
56 localcmd("\ndisconnect\n");
62 check_unacceptable_compiler_bugs();
65 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
70 #ifdef COMPAT_XON050_ENGINE
71 // old engine lacks implementation of player_localnum
72 player_localnum = player_localentnum - 1;
77 ClientProgsDB = db_load("client.db");
78 compressShortVector_init();
80 drawfont = FONT_USER+1;
82 menu_show = menu_show_error;
83 menu_action = menu_sub_null;
85 for(i = 0; i < 255; ++i)
86 if(getplayerkeyvalue(i, "viewentity") == "")
90 registercommand("hud_configure");
91 registercommand("hud_save");
92 //registercommand("menu_action");
94 registercommand("+showscores");registercommand("-showscores");
95 registercommand("+showaccuracy");registercommand("-showaccuracy");
101 registercommand("+forward");registercommand("-forward");
102 registercommand("+back");registercommand("-back");
103 registercommand("+moveup");registercommand("-moveup");
104 registercommand("+movedown");registercommand("-movedown");
105 registercommand("+moveright");registercommand("-moveright");
106 registercommand("+moveleft");registercommand("-moveleft");
107 registercommand("+roll_right");registercommand("-roll_right");
108 registercommand("+roll_left");registercommand("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default");
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_model("null");
136 precache_sound("misc/hit.wav");
137 precache_sound("misc/typehit.wav");
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
145 Announcer_Precache();
148 if(autocvar_cl_reticle)
150 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
151 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
154 get_mi_min_max_texcoords(1); // try the CLEVER way first
155 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156 shortmapname = mi_shortname;
158 if(precache_pic(minimapname) == "")
160 // but maybe we have a non-clever minimap
161 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162 if(precache_pic(minimapname) == "")
163 minimapname = ""; // FAIL
165 get_mi_min_max_texcoords(0); // load new texcoords
168 mi_center = (mi_min + mi_max) * 0.5;
169 mi_scale = mi_max - mi_min;
170 minimapname = strzone(minimapname);
174 hud_configure_prev = -1;
178 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
179 void CSQC_Shutdown(void)
194 if(autocvar_cl_db_saveasdump)
195 db_dump(ClientProgsDB, "client.db");
197 db_save(ClientProgsDB, "client.db");
198 db_close(ClientProgsDB);
200 cvar_clientsettemp_restore();
203 cvar_set("chase_active",ftos(chase_active_backup));
205 // unset the event chasecam's chase_active
206 if(autocvar_chase_active < 0)
207 cvar_set("chase_active", "0");
211 if not(calledhooks & HOOK_START)
212 localcmd("\n_cl_hook_gamestart nop\n");
213 if not(calledhooks & HOOK_END)
214 localcmd("\ncl_hook_gameend\n");
219 float SetTeam(entity o, float Team)
233 if(GetTeam(Team, false) == world)
235 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
236 Team = COLOR_SPECTATOR;
249 if(GetTeam(Team, false) == world)
251 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
252 Team = COLOR_SPECTATOR;
257 if(Team == -1) // leave
261 tm = GetTeam(o.team, false);
272 tm = GetTeam(Team, true);
277 else if(Team != o.team)
279 tm = GetTeam(o.team, false);
282 tm = GetTeam(Team, true);
290 void Playerchecker_Think()
294 for(i = 0; i < maxclients; ++i)
297 if(GetPlayerName(i) == "")
301 // player disconnected
314 playerslots[i] = e = spawn();
317 e.ping_packetloss = 0;
318 e.ping_movementloss = 0;
319 //e.gotscores = 0; // we might already have the scores...
320 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
322 HUD_UpdatePlayerPos(e);
326 self.nextthink = time + 0.2;
333 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335 entity playerchecker;
336 playerchecker = spawn();
337 playerchecker.think = Playerchecker_Think;
338 playerchecker.nextthink = time + 0.2;
346 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercommand" function
347 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 void Cmd_HUD_SetFields(float);
350 void Cmd_HUD_Help(float);
351 float CSQC_ConsoleCommand(string strMessage)
355 argc = tokenize_console(strMessage);
361 if(strCmd == "hud_configure") { // config hud
362 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
364 } else if(strCmd == "hud_save") { // save hud config
365 if(argv(1) == "" || argv(2)) {
366 print(_("Usage:\n"));
367 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
370 HUD_Panel_ExportCfg(argv(1));
372 } else if(strCmd == "+showscores") {
373 scoreboard_showscores = true;
375 } else if(strCmd == "-showscores") {
376 scoreboard_showscores = false;
378 } else if(strCmd == "+showaccuracy") {
379 scoreboard_showaccuracy = true;
381 } else if(strCmd == "-showaccuracy") {
382 scoreboard_showaccuracy = false;
387 if(strCmd == "+forward" || strCmd == "-back") {
388 ++camera_direction_x;
390 } else if(strCmd == "-forward" || strCmd == "+back") {
391 --camera_direction_x;
393 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
394 --camera_direction_y;
396 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
397 ++camera_direction_y;
399 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
400 ++camera_direction_z;
402 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
403 --camera_direction_z;
405 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
408 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
417 entity debug_shotorg;
420 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
421 self.angles = view_angles;
422 self.angles_x = -self.angles_x;
424 self.drawmask = MASK_NORMAL;
428 void ShotOrg_Draw2D()
430 vector coord2d_topleft, coord2d_topright, coord2d;
434 s = vtos(self.view_ofs);
435 s = substring(s, 1, strlen(s) - 2);
436 if(tokenize_console(s) == 3)
437 s = strcat(argv(0), " ", argv(1), " ", argv(2));
439 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
440 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
442 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
444 coord2d = coord2d_topleft;
447 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
452 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
457 debug_shotorg = spawn();
458 debug_shotorg.draw = ShotOrg_Draw;
459 debug_shotorg.draw2d = ShotOrg_Draw2D;
460 debug_shotorg.renderflags = RF_VIEWMODEL;
461 debug_shotorg.effects = EF_FULLBRIGHT;
462 precache_model("models/shotorg_adjuster.md3");
463 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
464 debug_shotorg.scale = 2;
465 debug_shotorg.view_ofs = '25 8 -8';
468 void DrawDebugModel()
470 if(time - floor(time) > 0.5)
477 self.renderflags = 0;
478 self.drawmask = MASK_NORMAL;
482 void GameCommand(string msg)
487 argc = tokenize_console(msg);
489 if(argv(0) == "help" || argc == 0)
491 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
492 print(_(" settemp cvar value\n"));
493 print(_(" scoreboard_columns_set ...\n"));
494 print(_(" scoreboard_columns_help\n"));
495 GameCommand_Generic("help");
499 if(GameCommand_Generic(msg))
504 if(cmd == "mv_download") {
505 Cmd_MapVote_MapDownload(argc);
507 else if(cmd == "hud_panel_radar_maximized")
510 hud_panel_radar_maximized = !hud_panel_radar_maximized;
512 hud_panel_radar_maximized = (stof(argv(1)) != 0);
514 else if(cmd == "settemp") {
515 cvar_clientsettemp(argv(1), argv(2));
517 else if(cmd == "scoreboard_columns_set") {
518 Cmd_HUD_SetFields(argc);
520 else if(cmd == "scoreboard_columns_help") {
524 else if(cmd == "blurtest") {
525 blurtest_time0 = time;
526 blurtest_time1 = time + stof(argv(1));
527 blurtest_radius = stof(argv(2));
528 blurtest_power = stof(argv(3));
531 else if(cmd == "shotorg_move") {
535 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
536 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
538 else if(cmd == "shotorg_movez") {
542 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
543 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545 else if(cmd == "shotorg_set") {
549 debug_shotorg.view_ofs = stov(argv(1));
550 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552 else if(cmd == "shotorg_setz") {
556 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
557 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559 else if(cmd == "shotorg_toggle_hide") {
562 debug_shotorg.cnt = !debug_shotorg.cnt;
565 else if(cmd == "shotorg_end") {
568 print(vtos(debug_shotorg.view_ofs), "\n");
569 remove(debug_shotorg);
570 debug_shotorg = world;
572 localcmd("sv_cmd debug_shotorg\n");
574 else if(cmd == "sendcvar") {
575 // W_FixWeaponOrder will trash argv, so save what we need.
577 thiscvar = strzone(argv(1));
578 s = cvar_string(thiscvar);
579 if(thiscvar == "cl_weaponpriority")
580 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
581 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
582 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
583 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
586 else if(cmd == "spawn") {
591 setorigin(e, view_origin);
592 e.angles = view_angles;
593 e.draw = DrawDebugModel;
594 e.classname = "debugmodel";
596 else if(cmd == "vyes")
600 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
602 localcmd("setreport cl_allow_uid2name 1\n");
608 localcmd("cmd vote yes\n");
611 else if(cmd == "vno")
617 localcmd("setreport cl_allow_uid2name 0\n");
623 localcmd("cmd vote no\n");
629 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
635 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
636 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
637 // All keys are in ascii.
638 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
639 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
640 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
641 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
646 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
649 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
653 if(menu_action(bInputType, nPrimary, nSecondary))
659 // END REQUIRED CSQC FUNCTIONS
660 // --------------------------------------------------------------------------
662 // --------------------------------------------------------------------------
663 // BEGIN OPTIONAL CSQC FUNCTIONS
664 void Ent_RemoveEntCS()
666 entcs_receiver[self.sv_entnum] = world;
671 InterpolateOrigin_Undo();
673 self.classname = "entcs_receiver";
677 self.sv_entnum = ReadByte();
680 self.origin_x = ReadShort();
681 self.origin_y = ReadShort();
682 self.origin_z = ReadShort();
686 self.angles_y = ReadByte() * 360.0 / 256;
687 self.angles_x = self.angles_z = 0;
690 self.healthvalue = ReadByte() * 10;
692 self.armorvalue = ReadByte() * 10;
694 entcs_receiver[self.sv_entnum] = self;
695 self.entremove = Ent_RemoveEntCS;
697 InterpolateOrigin_Note();
702 void Ent_RemovePlayerScore()
708 SetTeam(self.owner, -1);
709 self.owner.gotscores = 0;
710 for(i = 0; i < MAX_SCORE; ++i)
711 self.owner.(scores[i]) = 0; // clear all scores
715 void Ent_ReadPlayerScore()
721 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
722 // (no I've never heard of M-x replace-string, sed, or anything like that)
723 isNew = !self.owner; // workaround for DP bug
726 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
727 if(!isNew && n != self.sv_entnum)
729 //print(_("A CSQC entity changed its owner!\n"));
730 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
733 self.enttype = ENT_CLIENT_SCORES;
739 if not(playerslots[self.sv_entnum])
740 playerslots[self.sv_entnum] = spawn();
741 o = self.owner = playerslots[self.sv_entnum];
742 o.sv_entnum = self.sv_entnum;
745 //if not(o.sort_prev)
746 // RegisterPlayer(o);
747 //playerchecker will do this for us later, if it has not already done so
758 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
762 o.(scores[i]) = ReadInt24_t();
764 o.(scores[i]) = ReadChar();
768 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
770 self.entremove = Ent_RemovePlayerScore;
773 void Ent_ReadTeamScore()
778 self.team = ReadByte();
779 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
782 #if MAX_TEAMSCORE <= 8
790 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
794 o.(teamscores[i]) = ReadInt24_t();
796 o.(teamscores[i]) = ReadChar();
799 HUD_UpdateTeamPos(o);
802 void Ent_ClientData()
805 float newspectatee_status;
809 scoreboard_showscores_force = (f & 1);
813 newspectatee_status = ReadByte();
814 if(newspectatee_status == player_localnum + 1)
815 newspectatee_status = -1; // observing
818 newspectatee_status = 0;
820 spectatorbutton_zoom = (f & 4);
824 angles_held_status = 1;
825 angles_held_x = ReadAngle();
826 angles_held_y = ReadAngle();
830 angles_held_status = 0;
832 if(newspectatee_status != spectatee_status)
836 race_checkpointtime = 0;
838 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
840 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
841 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
844 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
847 spectatee_status = newspectatee_status;
849 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
854 float nags, i, j, b, f;
856 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
861 strunzone(vote_called_vote);
862 vote_called_vote = string_null;
872 vote_yescount = ReadByte();
873 vote_nocount = ReadByte();
874 vote_needed = ReadByte();
875 vote_highlighted = ReadChar();
881 strunzone(vote_called_vote);
882 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
887 for(j = 0; j < maxclients; ++j)
889 playerslots[j].ready = 1;
890 for(i = 1; i <= maxclients; i += 8)
893 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
896 playerslots[j].ready = 0;
900 ready_waiting = (nags & 1);
901 ready_waiting_for_me = (nags & 2);
902 vote_waiting = (nags & 4);
903 vote_waiting_for_me = (nags & 8);
904 warmup_stage = (nags & 16);
907 void Ent_RandomSeed()
915 void Ent_ReadAccuracy(void)
921 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
922 weapon_accuracy[w] = -1;
926 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
932 weapon_accuracy[w] = -1;
934 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
936 weapon_accuracy[w] = (b - 1.0) / 100.0;
941 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
942 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
943 void Ent_RadarLink();
945 void Ent_ScoresInfo();
946 void CSQC_Ent_Update(float bIsNewEntity)
952 // set up the "time" global for received entities to be correct for interpolation purposes
960 serverprevtime = time;
961 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
962 time = serverprevtime + serverdeltatime;
965 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
968 if(t != self.enttype || bIsNewEntity)
970 //print(_("A CSQC entity changed its type!\n"));
971 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
980 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
988 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
989 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
990 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
991 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
992 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
993 case ENT_CLIENT_LASER: Ent_Laser(); break;
994 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
995 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
996 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
997 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
998 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
999 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
1000 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
1001 case ENT_CLIENT_INIT: Ent_Init(); break;
1002 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
1003 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
1004 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
1005 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
1006 case ENT_CLIENT_WALL: Ent_Wall(); break;
1007 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1008 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1009 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1010 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1011 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1012 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1013 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1014 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1015 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1016 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1017 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1018 case ENT_CLIENT_TURRET: ent_turret(); break;
1020 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1021 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1027 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1028 // used when an entity changes its type. For an entity that someone interacts
1029 // with others, make sure it can no longer do so.
1036 self.classname = "";
1037 self.draw = menu_sub_null;
1038 self.entremove = menu_sub_null;
1039 // TODO possibly set more stuff to defaults
1041 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1042 void CSQC_Ent_Remove()
1049 void Gamemode_Init()
1053 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1054 calledhooks |= HOOK_START;
1057 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1058 void CSQC_Parse_StuffCmd(string strMessage)
1060 localcmd(strMessage);
1062 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1063 void CSQC_Parse_Print(string strMessage)
1065 print(ColorTranslateRGB(strMessage));
1068 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
1069 void CSQC_Parse_CenterPrint(string strMessage)
1071 centerprint_hud(strMessage);
1074 string notranslate_fogcmd1 = "\nfog ";
1075 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1078 // TODO somehow thwart prvm_globalset client ...
1081 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1084 void Gamemode_Init();
1085 void Ent_ScoresInfo()
1088 self.classname = "ent_client_scores_info";
1089 gametype = ReadByte();
1090 for(i = 0; i < MAX_SCORE; ++i)
1092 scores_label[i] = strzone(ReadString());
1093 scores_flags[i] = ReadByte();
1095 for(i = 0; i < MAX_TEAMSCORE; ++i)
1097 teamscores_label[i] = strzone(ReadString());
1098 teamscores_flags[i] = ReadByte();
1106 self.classname = "ent_client_init";
1108 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1110 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1111 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1112 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1113 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1114 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1115 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1116 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1117 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1118 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1119 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1120 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1121 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1124 strunzone(forcefog);
1125 forcefog = strzone(ReadString());
1127 armorblockpercent = ReadByte() / 255.0;
1129 g_weaponswitchdelay = ReadByte() / 255.0;
1131 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1132 g_balance_grenadelauncher_bouncestop = ReadCoord();
1133 g_balance_electro_secondary_bouncefactor = ReadCoord();
1134 g_balance_electro_secondary_bouncestop = ReadCoord();
1136 nex_scope = !ReadByte();
1137 rifle_scope = !ReadByte();
1139 serverflags = ReadByte();
1141 minelayer_maxmines = ReadByte();
1143 hagar_maxrockets = ReadByte();
1145 g_trueaim_minrange = ReadCoord();
1159 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1160 race_checkpoint = ReadByte();
1161 race_time = ReadInt24_t();
1162 race_previousbesttime = ReadInt24_t();
1163 if(race_previousbestname)
1164 strunzone(race_previousbestname);
1165 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1167 race_checkpointtime = time;
1169 if(race_checkpoint == 0 || race_checkpoint == 254)
1171 race_penaltyaccumulator = 0;
1172 race_laptime = time; // valid
1177 case RACE_NET_CHECKPOINT_CLEAR:
1179 race_checkpointtime = 0;
1182 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1183 race_laptime = ReadCoord();
1184 race_checkpointtime = -99999;
1186 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1187 race_nextcheckpoint = ReadByte();
1189 race_nextbesttime = ReadInt24_t();
1190 if(race_nextbestname)
1191 strunzone(race_nextbestname);
1192 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1195 case RACE_NET_CHECKPOINT_HIT_RACE:
1196 race_mycheckpoint = ReadByte();
1197 race_mycheckpointtime = time;
1198 race_mycheckpointdelta = ReadInt24_t();
1199 race_mycheckpointlapsdelta = ReadByte();
1200 if(race_mycheckpointlapsdelta >= 128)
1201 race_mycheckpointlapsdelta -= 256;
1202 if(race_mycheckpointenemy)
1203 strunzone(race_mycheckpointenemy);
1204 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1207 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1208 race_othercheckpoint = ReadByte();
1209 race_othercheckpointtime = time;
1210 race_othercheckpointdelta = ReadInt24_t();
1211 race_othercheckpointlapsdelta = ReadByte();
1212 if(race_othercheckpointlapsdelta >= 128)
1213 race_othercheckpointlapsdelta -= 256;
1214 if(race_othercheckpointenemy)
1215 strunzone(race_othercheckpointenemy);
1216 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1219 case RACE_NET_PENALTY_RACE:
1220 race_penaltyeventtime = time;
1221 race_penaltytime = ReadShort();
1222 //race_penaltyaccumulator += race_penaltytime;
1223 if(race_penaltyreason)
1224 strunzone(race_penaltyreason);
1225 race_penaltyreason = strzone(ReadString());
1228 case RACE_NET_PENALTY_QUALIFYING:
1229 race_penaltyeventtime = time;
1230 race_penaltytime = ReadShort();
1231 race_penaltyaccumulator += race_penaltytime;
1232 if(race_penaltyreason)
1233 strunzone(race_penaltyreason);
1234 race_penaltyreason = strzone(ReadString());
1237 case RACE_NET_SERVER_RECORD:
1238 race_server_record = ReadInt24_t();
1240 case RACE_NET_SPEED_AWARD:
1241 race_speedaward = ReadInt24_t();
1242 if(race_speedaward_holder)
1243 strunzone(race_speedaward_holder);
1244 race_speedaward_holder = strzone(ReadString());
1246 case RACE_NET_SPEED_AWARD_BEST:
1247 race_speedaward_alltimebest = ReadInt24_t();
1248 if(race_speedaward_alltimebest_holder)
1249 strunzone(race_speedaward_alltimebest_holder);
1250 race_speedaward_alltimebest_holder = strzone(ReadString());
1252 case RACE_NET_SERVER_RANKINGS:
1253 float pos, prevpos, del;
1255 prevpos = ReadShort();
1258 // move other rankings out of the way
1261 for (i=prevpos-1;i>pos-1;--i) {
1262 grecordtime[i] = grecordtime[i-1];
1263 if(grecordholder[i])
1264 strunzone(grecordholder[i]);
1265 grecordholder[i] = strzone(grecordholder[i-1]);
1267 } else if (del) { // a record has been deleted by the admin
1268 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1269 if (i == RANKINGS_CNT-1) { // clear out last record
1271 if (grecordholder[i])
1272 strunzone(grecordholder[i]);
1273 grecordholder[i] = string_null;
1276 grecordtime[i] = grecordtime[i+1];
1277 if (grecordholder[i])
1278 strunzone(grecordholder[i]);
1279 grecordholder[i] = strzone(grecordholder[i+1]);
1282 } else { // player has no ranked record yet
1283 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1284 grecordtime[i] = grecordtime[i-1];
1285 if(grecordholder[i])
1286 strunzone(grecordholder[i]);
1287 grecordholder[i] = strzone(grecordholder[i-1]);
1291 // store new ranking
1292 if(grecordholder[pos-1] != "")
1293 strunzone(grecordholder[pos-1]);
1294 grecordholder[pos-1] = strzone(ReadString());
1295 grecordtime[pos-1] = ReadInt24_t();
1296 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1299 case RACE_NET_SERVER_STATUS:
1300 race_status = ReadShort();
1301 if(race_status_name)
1302 strunzone(race_status_name);
1303 race_status_name = strzone(ReadString());
1307 void Net_ReadSpawn()
1310 current_viewzoom = 0.6;
1313 void Net_TeamNagger()
1318 void Net_ReadPingPLReport()
1320 float e, pi, pl, ml;
1325 if not(playerslots[e])
1327 playerslots[e].ping = pi;
1328 playerslots[e].ping_packetloss = pl / 255.0;
1329 playerslots[e].ping_movementloss = ml / 255.0;
1332 void Net_WeaponComplain() {
1333 complain_weapon = ReadByte();
1335 if(complain_weapon_name)
1336 strunzone(complain_weapon_name);
1337 complain_weapon_name = strzone(ReadString());
1339 complain_weapon_type = ReadByte();
1341 complain_weapon_time = time;
1342 weapontime = time; // ping the weapon panel
1345 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1346 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1347 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1348 float CSQC_Parse_TempEntity()
1356 // NOTE: Could just do return instead of break...
1359 case TE_CSQC_TARGET_MUSIC:
1363 case TE_CSQC_PICTURE:
1364 Net_MapVote_Picture();
1375 case TE_CSQC_ZCURVEPARTICLES:
1376 Net_ReadZCurveParticles();
1379 case TE_CSQC_NEXGUNBEAMPARTICLE:
1380 Net_ReadNexgunBeamParticle();
1383 case TE_CSQC_TEAMNAGGER:
1387 case TE_CSQC_LIGHTNINGARC:
1388 Net_ReadLightningarc();
1391 case TE_CSQC_PINGPLREPORT:
1392 Net_ReadPingPLReport();
1395 case TE_CSQC_ANNOUNCE:
1396 Announcer_Play(ReadString());
1399 case TE_CSQC_KILLNOTIFY:
1400 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1403 case TE_CSQC_KILLCENTERPRINT:
1404 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1407 case TE_CSQC_CENTERPRINT_GENERIC:
1412 if (id != 0 && s != "")
1413 centerprint_generic(id, s, ReadByte(), ReadByte());
1415 centerprint_generic(id, s, 0, 0);
1418 case TE_CSQC_WEAPONCOMPLAIN:
1419 Net_WeaponComplain();
1422 case TE_CSQC_VEHICLESETUP:
1427 // No special logic for this temporary entity; return 0 so the engine can handle it
1435 string getcommandkey(string text, string command)
1440 if (!autocvar_hud_showbinds)
1443 keys = db_get(binddb, command);
1446 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1447 for(j = 0; j < n; ++j)
1453 keys = keynumtostring(k);
1455 keys = strcat(keys, ", ", keynumtostring(k));
1458 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1462 db_put(binddb, command, keys);
1466 if (autocvar_hud_showbinds > 1)
1467 return sprintf(_("%s (not bound)"), text);
1471 else if (autocvar_hud_showbinds > 1)
1472 return sprintf(_("%s (%s)"), text, keys);