1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void menu_show_error()
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
145 if(autocvar_cl_announcer != cl_announcer_prev) {
146 Announcer_Precache();
147 if(cl_announcer_prev)
148 strunzone(cl_announcer_prev);
149 cl_announcer_prev = strzone(autocvar_cl_announcer);
153 if(autocvar_cl_reticle)
155 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
156 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
159 get_mi_min_max_texcoords(1); // try the CLEVER way first
160 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
161 shortmapname = mi_shortname;
163 if(precache_pic(minimapname) == "")
165 // but maybe we have a non-clever minimap
166 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
167 if(precache_pic(minimapname) == "")
168 minimapname = ""; // FAIL
170 get_mi_min_max_texcoords(0); // load new texcoords
173 mi_center = (mi_min + mi_max) * 0.5;
174 mi_scale = mi_max - mi_min;
175 minimapname = strzone(minimapname);
179 hud_configure_prev = -1;
183 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
184 void CSQC_Shutdown(void)
199 if(autocvar_cl_db_saveasdump)
200 db_dump(ClientProgsDB, "client.db");
202 db_save(ClientProgsDB, "client.db");
203 db_close(ClientProgsDB);
205 cvar_clientsettemp_restore();
208 cvar_set("chase_active",ftos(chase_active_backup));
210 // unset the event chasecam's chase_active
211 if(autocvar_chase_active < 0)
212 cvar_set("chase_active", "0");
216 if not(calledhooks & HOOK_START)
217 localcmd("\n_cl_hook_gamestart nop\n");
218 if not(calledhooks & HOOK_END)
219 localcmd("\ncl_hook_gameend\n");
224 float SetTeam(entity o, float Team)
238 if(GetTeam(Team, false) == NULL)
240 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
241 Team = COLOR_SPECTATOR;
254 if(GetTeam(Team, false) == NULL)
256 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
257 Team = COLOR_SPECTATOR;
262 if(Team == -1) // leave
266 tm = GetTeam(o.team, false);
277 tm = GetTeam(Team, true);
282 else if(Team != o.team)
284 tm = GetTeam(o.team, false);
287 tm = GetTeam(Team, true);
295 void Playerchecker_Think()
299 for(i = 0; i < maxclients; ++i)
302 if(GetPlayerName(i) == "")
306 // player disconnected
319 playerslots[i] = e = spawn();
322 e.ping_packetloss = 0;
323 e.ping_movementloss = 0;
324 //e.gotscores = 0; // we might already have the scores...
325 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
327 HUD_UpdatePlayerPos(e);
331 self.nextthink = time + 0.2;
338 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
340 entity playerchecker;
341 playerchecker = spawn();
342 playerchecker.think = Playerchecker_Think;
343 playerchecker.nextthink = time + 0.2;
351 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
352 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
354 void Cmd_HUD_SetFields(float);
355 void Cmd_HUD_Help(float);
356 float CSQC_ConsoleCommand(string strMessage)
360 argc = tokenize_console(strMessage);
366 if(strCmd == "hud_configure") { // config hud
367 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
369 } else if(strCmd == "hud_save") { // save hud config
370 if(argv(1) == "" || argv(2)) {
371 print(_("Usage:\n"));
372 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
375 HUD_Panel_ExportCfg(argv(1));
377 } else if(strCmd == "+showscores") {
378 scoreboard_showscores = true;
380 } else if(strCmd == "-showscores") {
381 scoreboard_showscores = false;
383 } else if(strCmd == "+showaccuracy") {
384 scoreboard_showaccuracy = true;
386 } else if(strCmd == "-showaccuracy") {
387 scoreboard_showaccuracy = false;
392 if(strCmd == "+forward" || strCmd == "-back") {
393 ++camera_direction_x;
395 } else if(strCmd == "-forward" || strCmd == "+back") {
396 --camera_direction_x;
398 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
399 --camera_direction_y;
401 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
402 ++camera_direction_y;
404 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
405 ++camera_direction_z;
407 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
408 --camera_direction_z;
410 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
413 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
422 entity debug_shotorg;
425 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
426 self.angles = view_angles;
427 self.angles_x = -self.angles_x;
429 self.drawmask = MASK_NORMAL;
433 void ShotOrg_Draw2D()
435 vector coord2d_topleft, coord2d_topright, coord2d;
439 s = vtos(self.view_ofs);
440 s = substring(s, 1, strlen(s) - 2);
441 if(tokenize_console(s) == 3)
442 s = strcat(argv(0), " ", argv(1), " ", argv(2));
444 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
445 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
447 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
449 coord2d = coord2d_topleft;
452 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
457 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
462 debug_shotorg = spawn();
463 debug_shotorg.draw = ShotOrg_Draw;
464 debug_shotorg.draw2d = ShotOrg_Draw2D;
465 debug_shotorg.renderflags = RF_VIEWMODEL;
466 debug_shotorg.effects = EF_FULLBRIGHT;
467 precache_model("models/shotorg_adjuster.md3");
468 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
469 debug_shotorg.scale = 2;
470 debug_shotorg.view_ofs = '25 8 -8';
473 void DrawDebugModel()
475 if(time - floor(time) > 0.5)
482 self.renderflags = 0;
483 self.drawmask = MASK_NORMAL;
487 void GameCommand(string msg)
492 argc = tokenize_console(msg);
494 if(argv(0) == "help" || argc == 0)
496 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
497 print(_(" settemp cvar value\n"));
498 print(_(" scoreboard_columns_set ...\n"));
499 print(_(" scoreboard_columns_help\n"));
500 GameCommand_Generic("help");
504 if(GameCommand_Generic(msg))
509 if(cmd == "mv_download") {
510 Cmd_MapVote_MapDownload(argc);
512 else if(cmd == "hud_panel_radar_maximized")
515 hud_panel_radar_maximized = !hud_panel_radar_maximized;
517 hud_panel_radar_maximized = (stof(argv(1)) != 0);
519 else if(cmd == "settemp") {
520 cvar_clientsettemp(argv(1), argv(2));
522 else if(cmd == "scoreboard_columns_set") {
523 Cmd_HUD_SetFields(argc);
525 else if(cmd == "scoreboard_columns_help") {
529 else if(cmd == "blurtest") {
530 blurtest_time0 = time;
531 blurtest_time1 = time + stof(argv(1));
532 blurtest_radius = stof(argv(2));
533 blurtest_power = stof(argv(3));
536 else if(cmd == "shotorg_move") {
540 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
541 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
543 else if(cmd == "shotorg_movez") {
547 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
548 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550 else if(cmd == "shotorg_set") {
554 debug_shotorg.view_ofs = stov(argv(1));
555 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
557 else if(cmd == "shotorg_setz") {
561 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
562 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564 else if(cmd == "shotorg_toggle_hide") {
567 debug_shotorg.cnt = !debug_shotorg.cnt;
570 else if(cmd == "shotorg_end") {
573 print(vtos(debug_shotorg.view_ofs), "\n");
574 remove(debug_shotorg);
575 debug_shotorg = world;
577 localcmd("sv_cmd debug_shotorg\n");
579 else if(cmd == "sendcvar") {
580 // W_FixWeaponOrder will trash argv, so save what we need.
582 thiscvar = strzone(argv(1));
583 s = cvar_string(thiscvar);
584 if(thiscvar == "cl_weaponpriority")
585 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
586 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
587 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
588 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
591 else if(cmd == "spawn") {
596 setorigin(e, view_origin);
597 e.angles = view_angles;
598 e.draw = DrawDebugModel;
599 e.classname = "debugmodel";
601 else if(cmd == "vyes")
605 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
607 localcmd("setreport cl_allow_uid2name 1\n");
613 localcmd("cmd vote yes\n");
616 else if(cmd == "vno")
622 localcmd("setreport cl_allow_uid2name 0\n");
628 localcmd("cmd vote no\n");
634 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
640 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
641 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
642 // All keys are in ascii.
643 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
644 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
645 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
646 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
651 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
654 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
658 if(menu_action(bInputType, nPrimary, nSecondary))
664 // END REQUIRED CSQC FUNCTIONS
665 // --------------------------------------------------------------------------
667 // --------------------------------------------------------------------------
668 // BEGIN OPTIONAL CSQC FUNCTIONS
669 void Ent_RemoveEntCS()
671 entcs_receiver[self.sv_entnum] = world;
676 InterpolateOrigin_Undo();
678 self.classname = "entcs_receiver";
682 self.sv_entnum = ReadByte();
685 self.origin_x = ReadShort();
686 self.origin_y = ReadShort();
687 self.origin_z = ReadShort();
691 self.angles_y = ReadByte() * 360.0 / 256;
692 self.angles_x = self.angles_z = 0;
695 self.healthvalue = ReadByte() * 10;
697 self.armorvalue = ReadByte() * 10;
699 entcs_receiver[self.sv_entnum] = self;
700 self.entremove = Ent_RemoveEntCS;
702 InterpolateOrigin_Note();
707 void Ent_RemovePlayerScore()
713 SetTeam(self.owner, -1);
714 self.owner.gotscores = 0;
715 for(i = 0; i < MAX_SCORE; ++i)
716 self.owner.(scores[i]) = 0; // clear all scores
720 void Ent_ReadPlayerScore()
726 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
727 // (no I've never heard of M-x replace-string, sed, or anything like that)
728 isNew = !self.owner; // workaround for DP bug
731 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
732 if(!isNew && n != self.sv_entnum)
734 //print(_("A CSQC entity changed its owner!\n"));
735 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
738 self.enttype = ENT_CLIENT_SCORES;
744 if not(playerslots[self.sv_entnum])
745 playerslots[self.sv_entnum] = spawn();
746 o = self.owner = playerslots[self.sv_entnum];
747 o.sv_entnum = self.sv_entnum;
750 //if not(o.sort_prev)
751 // RegisterPlayer(o);
752 //playerchecker will do this for us later, if it has not already done so
763 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
767 o.(scores[i]) = ReadInt24_t();
769 o.(scores[i]) = ReadChar();
773 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
775 self.entremove = Ent_RemovePlayerScore;
778 void Ent_ReadTeamScore()
783 self.team = ReadByte();
784 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
787 #if MAX_TEAMSCORE <= 8
795 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
799 o.(teamscores[i]) = ReadInt24_t();
801 o.(teamscores[i]) = ReadChar();
804 HUD_UpdateTeamPos(o);
807 void Ent_ClientData()
810 float newspectatee_status;
814 scoreboard_showscores_force = (f & 1);
818 newspectatee_status = ReadByte();
819 if(newspectatee_status == player_localentnum)
820 newspectatee_status = -1; // observing
823 newspectatee_status = 0;
825 spectatorbutton_zoom = (f & 4);
829 angles_held_status = 1;
830 angles_held_x = ReadAngle();
831 angles_held_y = ReadAngle();
835 angles_held_status = 0;
837 if(newspectatee_status != spectatee_status)
841 race_checkpointtime = 0;
843 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
845 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
846 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
849 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
852 spectatee_status = newspectatee_status;
857 float nags, i, j, b, f;
859 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
864 strunzone(vote_called_vote);
865 vote_called_vote = string_null;
875 vote_yescount = ReadByte();
876 vote_nocount = ReadByte();
877 vote_needed = ReadByte();
878 vote_highlighted = ReadChar();
884 strunzone(vote_called_vote);
885 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
890 for(j = 0; j < maxclients; ++j)
892 playerslots[j].ready = 1;
893 for(i = 1; i <= maxclients; i += 8)
896 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
899 playerslots[j].ready = 0;
903 ready_waiting = (nags & 1);
904 ready_waiting_for_me = (nags & 2);
905 vote_waiting = (nags & 4);
906 vote_waiting_for_me = (nags & 8);
907 warmup_stage = (nags & 16);
910 void Ent_RandomSeed()
918 void Ent_ReadAccuracy(void)
924 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
925 weapon_accuracy[w] = -1;
929 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
935 weapon_accuracy[w] = -1;
937 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
939 weapon_accuracy[w] = (b - 1.0) / 100.0;
944 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
945 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
946 void Ent_RadarLink();
948 void Ent_ScoresInfo();
949 void CSQC_Ent_Update(float bIsNewEntity)
955 // set up the "time" global for received entities to be correct for interpolation purposes
963 serverprevtime = time;
964 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
965 time = serverprevtime + serverdeltatime;
968 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
970 if(t != self.enttype)
972 //print(_("A CSQC entity changed its type!\n"));
973 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
981 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
982 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
983 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
984 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
985 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
986 case ENT_CLIENT_LASER: Ent_Laser(); break;
987 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
988 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
989 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
990 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
991 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
992 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
993 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
994 case ENT_CLIENT_INIT: Ent_Init(); break;
995 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
996 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
997 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
998 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
999 case ENT_CLIENT_WALL: Ent_Wall(); break;
1000 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1001 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1002 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1003 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1004 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1005 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1006 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1007 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1008 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1009 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1010 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1011 case ENT_CLIENT_TURRET: ent_turret(); break;
1013 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1014 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1020 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1021 // used when an entity changes its type. For an entity that someone interacts
1022 // with others, make sure it can no longer do so.
1029 self.classname = "";
1030 self.draw = menu_sub_null;
1031 self.entremove = menu_sub_null;
1032 // TODO possibly set more stuff to defaults
1034 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1035 void CSQC_Ent_Remove()
1042 void Gamemode_Init()
1046 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1047 calledhooks |= HOOK_START;
1050 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1051 void CSQC_Parse_StuffCmd(string strMessage)
1053 localcmd(strMessage);
1055 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1056 void CSQC_Parse_Print(string strMessage)
1058 print(ColorTranslateRGB(strMessage));
1061 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1062 void CSQC_Parse_CenterPrint(string strMessage)
1064 centerprint(strMessage);
1067 string notranslate_fogcmd1 = "\nfog ";
1068 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1071 // TODO somehow thwart prvm_globalset client ...
1074 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1077 void Gamemode_Init();
1078 void Ent_ScoresInfo()
1081 self.classname = "ent_client_scores_info";
1082 gametype = ReadByte();
1083 for(i = 0; i < MAX_SCORE; ++i)
1085 scores_label[i] = strzone(ReadString());
1086 scores_flags[i] = ReadByte();
1088 for(i = 0; i < MAX_TEAMSCORE; ++i)
1090 teamscores_label[i] = strzone(ReadString());
1091 teamscores_flags[i] = ReadByte();
1099 self.classname = "ent_client_init";
1101 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1103 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1104 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1105 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1106 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1107 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1108 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1109 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1110 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1111 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1112 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1113 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1114 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1117 strunzone(forcefog);
1118 forcefog = strzone(ReadString());
1120 armorblockpercent = ReadByte() / 255.0;
1122 g_weaponswitchdelay = ReadByte() / 255.0;
1124 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1125 g_balance_grenadelauncher_bouncestop = ReadCoord();
1126 g_balance_electro_secondary_bouncefactor = ReadCoord();
1127 g_balance_electro_secondary_bouncestop = ReadCoord();
1129 nex_scope = !ReadByte();
1130 rifle_scope = !ReadByte();
1132 serverflags = ReadByte();
1134 minelayer_maxmines = ReadByte();
1136 hagar_maxrockets = ReadByte();
1138 g_trueaim_minrange = ReadCoord();
1152 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1153 race_checkpoint = ReadByte();
1154 race_time = ReadInt24_t();
1155 race_previousbesttime = ReadInt24_t();
1156 if(race_previousbestname)
1157 strunzone(race_previousbestname);
1158 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1160 race_checkpointtime = time;
1162 if(race_checkpoint == 0 || race_checkpoint == 254)
1164 race_penaltyaccumulator = 0;
1165 race_laptime = time; // valid
1170 case RACE_NET_CHECKPOINT_CLEAR:
1172 race_checkpointtime = 0;
1175 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1176 race_laptime = ReadCoord();
1177 race_checkpointtime = -99999;
1179 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1180 race_nextcheckpoint = ReadByte();
1182 race_nextbesttime = ReadInt24_t();
1183 if(race_nextbestname)
1184 strunzone(race_nextbestname);
1185 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1188 case RACE_NET_CHECKPOINT_HIT_RACE:
1189 race_mycheckpoint = ReadByte();
1190 race_mycheckpointtime = time;
1191 race_mycheckpointdelta = ReadInt24_t();
1192 race_mycheckpointlapsdelta = ReadByte();
1193 if(race_mycheckpointlapsdelta >= 128)
1194 race_mycheckpointlapsdelta -= 256;
1195 if(race_mycheckpointenemy)
1196 strunzone(race_mycheckpointenemy);
1197 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1200 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1201 race_othercheckpoint = ReadByte();
1202 race_othercheckpointtime = time;
1203 race_othercheckpointdelta = ReadInt24_t();
1204 race_othercheckpointlapsdelta = ReadByte();
1205 if(race_othercheckpointlapsdelta >= 128)
1206 race_othercheckpointlapsdelta -= 256;
1207 if(race_othercheckpointenemy)
1208 strunzone(race_othercheckpointenemy);
1209 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1212 case RACE_NET_PENALTY_RACE:
1213 race_penaltyeventtime = time;
1214 race_penaltytime = ReadShort();
1215 //race_penaltyaccumulator += race_penaltytime;
1216 if(race_penaltyreason)
1217 strunzone(race_penaltyreason);
1218 race_penaltyreason = strzone(ReadString());
1221 case RACE_NET_PENALTY_QUALIFYING:
1222 race_penaltyeventtime = time;
1223 race_penaltytime = ReadShort();
1224 race_penaltyaccumulator += race_penaltytime;
1225 if(race_penaltyreason)
1226 strunzone(race_penaltyreason);
1227 race_penaltyreason = strzone(ReadString());
1230 case RACE_NET_SERVER_RECORD:
1231 race_server_record = ReadInt24_t();
1233 case RACE_NET_SPEED_AWARD:
1234 race_speedaward = ReadInt24_t();
1235 if(race_speedaward_holder)
1236 strunzone(race_speedaward_holder);
1237 race_speedaward_holder = strzone(ReadString());
1239 case RACE_NET_SPEED_AWARD_BEST:
1240 race_speedaward_alltimebest = ReadInt24_t();
1241 if(race_speedaward_alltimebest_holder)
1242 strunzone(race_speedaward_alltimebest_holder);
1243 race_speedaward_alltimebest_holder = strzone(ReadString());
1245 case RACE_NET_SERVER_RANKINGS:
1246 float pos, prevpos, del;
1248 prevpos = ReadShort();
1251 // move other rankings out of the way
1254 for (i=prevpos-1;i>pos-1;--i) {
1255 grecordtime[i] = grecordtime[i-1];
1256 if(grecordholder[i])
1257 strunzone(grecordholder[i]);
1258 grecordholder[i] = strzone(grecordholder[i-1]);
1260 } else if (del) { // a record has been deleted by the admin
1261 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1262 if (i == RANKINGS_CNT-1) { // clear out last record
1264 if (grecordholder[i])
1265 strunzone(grecordholder[i]);
1266 grecordholder[i] = string_null;
1269 grecordtime[i] = grecordtime[i+1];
1270 if (grecordholder[i])
1271 strunzone(grecordholder[i]);
1272 grecordholder[i] = strzone(grecordholder[i+1]);
1275 } else { // player has no ranked record yet
1276 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1277 grecordtime[i] = grecordtime[i-1];
1278 if(grecordholder[i])
1279 strunzone(grecordholder[i]);
1280 grecordholder[i] = strzone(grecordholder[i-1]);
1284 // store new ranking
1285 if(grecordholder[pos-1] != "")
1286 strunzone(grecordholder[pos-1]);
1287 grecordholder[pos-1] = strzone(ReadString());
1288 grecordtime[pos-1] = ReadInt24_t();
1289 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1292 case RACE_NET_SERVER_STATUS:
1293 race_status = ReadShort();
1294 if(race_status_name)
1295 strunzone(race_status_name);
1296 race_status_name = strzone(ReadString());
1300 void Net_ReadSpawn()
1303 current_viewzoom = 0.6;
1306 void Net_TeamNagger()
1311 void Net_ReadPingPLReport()
1313 float e, pi, pl, ml;
1318 if not(playerslots[e])
1320 playerslots[e].ping = pi;
1321 playerslots[e].ping_packetloss = pl / 255.0;
1322 playerslots[e].ping_movementloss = ml / 255.0;
1325 void Net_WeaponComplain() {
1326 complain_weapon = ReadByte();
1328 if(complain_weapon_name)
1329 strunzone(complain_weapon_name);
1330 complain_weapon_name = strzone(ReadString());
1332 complain_weapon_type = ReadByte();
1334 complain_weapon_time = time;
1335 weapontime = time; // ping the weapon panel
1338 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1339 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1340 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1341 float CSQC_Parse_TempEntity()
1349 // NOTE: Could just do return instead of break...
1352 case TE_CSQC_TARGET_MUSIC:
1356 case TE_CSQC_PICTURE:
1357 Net_MapVote_Picture();
1368 case TE_CSQC_ZCURVEPARTICLES:
1369 Net_ReadZCurveParticles();
1372 case TE_CSQC_NEXGUNBEAMPARTICLE:
1373 Net_ReadNexgunBeamParticle();
1376 case TE_CSQC_TEAMNAGGER:
1380 case TE_CSQC_LIGHTNINGARC:
1381 Net_ReadLightningarc();
1384 case TE_CSQC_PINGPLREPORT:
1385 Net_ReadPingPLReport();
1388 case TE_CSQC_ANNOUNCE:
1389 announce_snd = strzone(ReadString());
1392 case TE_CSQC_KILLNOTIFY:
1393 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1396 case TE_CSQC_KILLCENTERPRINT:
1397 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1400 case TE_CSQC_CENTERPRINT_GENERIC:
1405 if (id != 0 && s != "")
1406 centerprint_generic(id, s, ReadByte(), ReadByte());
1408 centerprint_generic(id, s, 0, 0);
1411 case TE_CSQC_WEAPONCOMPLAIN:
1412 Net_WeaponComplain();
1415 case TE_CSQC_VEHICLESETUP:
1420 // No special logic for this temporary entity; return 0 so the engine can handle it
1428 string getcommandkey(string text, string command)
1433 if (!autocvar_hud_showbinds)
1436 keys = db_get(binddb, command);
1439 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1440 for(j = 0; j < n; ++j)
1446 keys = keynumtostring(k);
1448 keys = strcat(keys, ", ", keynumtostring(k));
1451 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1455 db_put(binddb, command, keys);
1459 if (autocvar_hud_showbinds > 1)
1460 return sprintf(_("%s (not bound)"), text);
1464 else if (autocvar_hud_showbinds > 1)
1465 return sprintf(_("%s (%s)"), text, keys);