]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge branch 'master' into divVerent/csqcmodel
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void menu_show_error()
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 }
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void menu_sub_null()
37 {
38 }
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 void WaypointSprite_Load();
46 void CSQC_Init(void)
47 {
48         prvm_language = cvar_string("prvm_language");
49
50 #ifdef USE_FTE
51 #pragma target ID
52         __engine_check = checkextension("DP_SV_WRITEPICTURE");
53         if(!__engine_check)
54         {
55                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
56                 localcmd("\ndisconnect\n");
57                 return;
58         }
59 #pragma target FTE
60 #endif
61
62         check_unacceptable_compiler_bugs();
63
64 #ifdef WATERMARK
65         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
66 #endif
67
68         float i;
69
70         binddb = db_create();
71         tempdb = db_create();
72         ClientProgsDB = db_load("client.db");
73         compressShortVector_init();
74
75         drawfont = FONT_USER+1;
76         menu_visible = FALSE;
77         menu_show = menu_show_error;
78         menu_action = menu_sub_null;
79
80         for(i = 0; i < 255; ++i)
81                 if(getplayerkeyvalue(i, "viewentity") == "")
82                         break;
83         maxclients = i;
84
85         registercommand("hud_configure");
86         registercommand("hud_save");
87         //registercommand("menu_action");
88
89         registercommand("+showscores");registercommand("-showscores");
90         registercommand("+showaccuracy");registercommand("-showaccuracy");
91
92 #ifndef CAMERATEST
93         if(isdemo())
94         {
95 #endif
96                 registercommand("+forward");registercommand("-forward");
97                 registercommand("+back");registercommand("-back");
98                 registercommand("+moveup");registercommand("-moveup");
99                 registercommand("+movedown");registercommand("-movedown");
100                 registercommand("+moveright");registercommand("-moveright");
101                 registercommand("+moveleft");registercommand("-moveleft");
102                 registercommand("+roll_right");registercommand("-roll_right");
103                 registercommand("+roll_left");registercommand("-roll_left");
104 #ifndef CAMERATEST
105         }
106 #endif
107         registercvar("hud_usecsqc", "1");
108         registercvar("scoreboard_columns", "default");
109
110         gametype = 0;
111
112         // hud_fields uses strunzone on the titles!
113         for(i = 0; i < MAX_HUD_FIELDS; ++i)
114                 hud_title[i] = strzone("(null)");
115
116         postinit = false;
117
118         calledhooks = 0;
119
120         teams = Sort_Spawn();
121         players = Sort_Spawn();
122
123         GetTeam(COLOR_SPECTATOR, true); // add specs first
124
125         RegisterWeapons();
126
127         WaypointSprite_Load();
128
129         // precaches
130         precache_model("null");
131         precache_sound("misc/hit.wav");
132         precache_sound("misc/typehit.wav");
133         Projectile_Precache();
134         Hook_Precache();
135         GibSplash_Precache();
136         Casings_Precache();
137         DamageInfo_Precache();
138         Vehicles_Precache();
139         turrets_precache();
140   Announcer_Precache();
141         Tuba_Precache();
142         
143         if(autocvar_cl_reticle)
144         {
145                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
146                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
147         }
148         
149         get_mi_min_max_texcoords(1); // try the CLEVER way first
150         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
151         shortmapname = mi_shortname;
152
153         if(precache_pic(minimapname) == "")
154         {
155                 // but maybe we have a non-clever minimap
156                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
157                 if(precache_pic(minimapname) == "")
158                         minimapname = ""; // FAIL
159                 else
160                         get_mi_min_max_texcoords(0); // load new texcoords
161         }
162
163         mi_center = (mi_min + mi_max) * 0.5;
164         mi_scale = mi_max - mi_min;
165         minimapname = strzone(minimapname);
166
167         WarpZone_Init();
168
169         hud_configure_prev = -1;
170         tab_panel = -1;
171 }
172
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
175 {
176 #ifdef USE_FTE
177 #pragma TARGET id
178         if(!__engine_check)
179                 return 0;
180 #pragma TARGET fte
181 #endif
182
183         WarpZone_Shutdown();
184
185         remove(teams);
186         remove(players);
187         db_close(binddb);
188         db_close(tempdb);
189         if(autocvar_cl_db_saveasdump)
190                 db_dump(ClientProgsDB, "client.db");
191         else
192                 db_save(ClientProgsDB, "client.db");
193         db_close(ClientProgsDB);
194
195         cvar_clientsettemp_restore();
196
197         if(camera_active)
198                 cvar_set("chase_active",ftos(chase_active_backup));
199
200         // unset the event chasecam's chase_active
201         if(autocvar_chase_active < 0)
202                 cvar_set("chase_active", "0");
203
204         if not(isdemo())
205         {
206                 if not(calledhooks & HOOK_START)
207                         localcmd("\n_cl_hook_gamestart nop\n");
208                 if not(calledhooks & HOOK_END)
209                         localcmd("\ncl_hook_gameend\n");
210         }
211 }
212
213 .float has_team;
214 float SetTeam(entity o, float Team)
215 {
216         entity tm;
217         if(teamplay)
218         {
219                 switch(Team)
220                 {
221                         case -1:
222                         case COLOR_TEAM1:
223                         case COLOR_TEAM2:
224                         case COLOR_TEAM3:
225                         case COLOR_TEAM4:
226                                 break;
227                         default:
228                                 if(GetTeam(Team, false) == world)
229                                 {
230                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
231                                         Team = COLOR_SPECTATOR;
232                                 }
233                                 break;
234                 }
235         }
236         else
237         {
238                 switch(Team)
239                 {
240                         case -1:
241                         case 0:
242                                 break;
243                         default:
244                                 if(GetTeam(Team, false) == world)
245                                 {
246                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
247                                         Team = COLOR_SPECTATOR;
248                                 }
249                                 break;
250                 }
251         }
252         if(Team == -1) // leave
253         {
254                 if(o.has_team)
255                 {
256                         tm = GetTeam(o.team, false);
257                         tm.team_size -= 1;
258                         o.has_team = 0;
259                         return TRUE;
260                 }
261         }
262         else
263         {
264                 if not(o.has_team)
265                 {
266                         o.team = Team;
267                         tm = GetTeam(Team, true);
268                         tm.team_size += 1;
269                         o.has_team = 1;
270                         return TRUE;
271                 }
272                 else if(Team != o.team)
273                 {
274                         tm = GetTeam(o.team, false);
275                         tm.team_size -= 1;
276                         o.team = Team;
277                         tm = GetTeam(Team, true);
278                         tm.team_size += 1;
279                         return TRUE;
280                 }
281         }
282         return FALSE;
283 }
284
285 void Playerchecker_Think()
286 {
287         float i;
288         entity e;
289         for(i = 0; i < maxclients; ++i)
290         {
291                 e = playerslots[i];
292                 if(GetPlayerName(i) == "")
293                 {
294                         if(e.sort_prev)
295                         {
296                                 // player disconnected
297                                 SetTeam(e, -1);
298                                 RemovePlayer(e);
299                                 e.sort_prev = world;
300                                 //e.gotscores = 0;
301                         }
302                 }
303                 else
304                 {
305                         if not(e.sort_prev)
306                         {
307                                 // player connected
308                                 if not(e)
309                                         playerslots[i] = e = spawn();
310                                 e.sv_entnum = i;
311                                 e.ping = 0;
312                                 e.ping_packetloss = 0;
313                                 e.ping_movementloss = 0;
314                                 //e.gotscores = 0; // we might already have the scores...
315                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316                                 RegisterPlayer(e);
317                                 HUD_UpdatePlayerPos(e);
318                         }
319                 }
320         }
321         self.nextthink = time + 0.2;
322 }
323
324 void Porto_Init();
325 void TrueAim_Init();
326 void PostInit(void)
327 {
328         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
329
330         entity playerchecker;
331         playerchecker = spawn();
332         playerchecker.think = Playerchecker_Think;
333         playerchecker.nextthink = time + 0.2;
334
335         Porto_Init();
336         TrueAim_Init();
337
338         postinit = true;
339 }
340
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercommand" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
343 float button_zoom;
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
347 {
348         float argc;
349         // Tokenize String
350         argc = tokenize_console(strMessage);
351
352         // Acquire Command
353         string strCmd;
354         strCmd = argv(0);
355
356         if(strCmd == "hud_configure") { // config hud
357                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
358                 return true;
359         } else if(strCmd == "hud_save") { // save hud config
360                 if(argv(1) == "" || argv(2)) {
361                         print(_("Usage:\n"));
362                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
363                 }
364                 else
365                         HUD_Panel_ExportCfg(argv(1));
366                 return true;
367         } else if(strCmd == "+showscores") {
368                 scoreboard_showscores = true;
369                 return true;
370         } else if(strCmd == "-showscores") {
371                 scoreboard_showscores = false;
372                 return true;
373         } else if(strCmd == "+showaccuracy") {
374                 scoreboard_showaccuracy = true;
375                 return true;
376         } else if(strCmd == "-showaccuracy") {
377                 scoreboard_showaccuracy = false;
378                 return true;
379         }
380
381         if(camera_active)
382         if(strCmd == "+forward" || strCmd == "-back") {
383                 ++camera_direction_x;
384                 return true;
385         } else if(strCmd == "-forward" || strCmd == "+back") {
386                 --camera_direction_x;
387                 return true;
388         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
389                 --camera_direction_y;
390                 return true;
391         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
392                 ++camera_direction_y;
393                 return true;
394         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
395                 ++camera_direction_z;
396                 return true;
397         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
398                 --camera_direction_z;
399                 return true;
400         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
401                 ++camera_roll;
402                 return true;
403         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
404                 --camera_roll;
405                 return true;
406         }
407
408         return false;
409 }
410
411 .vector view_ofs;
412 entity debug_shotorg;
413 void ShotOrg_Draw()
414 {
415         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
416         self.angles = view_angles;
417         self.angles_x = -self.angles_x;
418         if not(self.cnt)
419                 self.drawmask = MASK_NORMAL;
420         else
421                 self.drawmask = 0;
422 }
423 void ShotOrg_Draw2D()
424 {
425         vector coord2d_topleft, coord2d_topright, coord2d;
426         string s;
427         vector fs;
428
429         s = vtos(self.view_ofs);
430         s = substring(s, 1, strlen(s) - 2);
431         if(tokenize_console(s) == 3)
432                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
433
434         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
435         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
436
437         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
438
439         coord2d = coord2d_topleft;
440         if(fs_x < 8)
441         {
442                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
443                 fs = '8 8 0';
444         }
445         coord2d_y -= fs_y;
446         coord2d_z = 0;
447         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
448 }
449
450 void ShotOrg_Spawn()
451 {
452         debug_shotorg = spawn();
453         debug_shotorg.draw = ShotOrg_Draw;
454         debug_shotorg.draw2d = ShotOrg_Draw2D;
455         debug_shotorg.renderflags = RF_VIEWMODEL;
456         debug_shotorg.effects = EF_FULLBRIGHT;
457         precache_model("models/shotorg_adjuster.md3");
458         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
459         debug_shotorg.scale = 2;
460         debug_shotorg.view_ofs = '25 8 -8';
461 }
462
463 void DrawDebugModel()
464 {
465         if(time - floor(time) > 0.5)
466         {
467                 PolyDrawModel(self);
468                 self.drawmask = 0;
469         }
470         else
471         {
472                 self.renderflags = 0;
473                 self.drawmask = MASK_NORMAL;
474         }
475 }
476
477 void GameCommand(string msg)
478 {
479         string s;
480         float argc;
481         entity e;
482         argc = tokenize_console(msg);
483
484         if(argv(0) == "help" || argc == 0)
485         {
486                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
487                 print(_("  settemp cvar value\n"));
488                 print(_("  scoreboard_columns_set ...\n"));
489                 print(_("  scoreboard_columns_help\n"));
490                 GameCommand_Generic("help");
491                 return;
492         }
493
494         if(GameCommand_Generic(msg))
495                 return;
496
497         string cmd;
498         cmd = argv(0);
499         if(cmd == "mv_download") {
500                 Cmd_MapVote_MapDownload(argc);
501         }
502         else if(cmd == "hud_panel_radar_maximized")
503         {
504                 if(argc == 1)
505                         hud_panel_radar_maximized = !hud_panel_radar_maximized;
506                 else
507                         hud_panel_radar_maximized = (stof(argv(1)) != 0);
508         }
509         else if(cmd == "settemp") {
510                 cvar_clientsettemp(argv(1), argv(2));
511         }
512         else if(cmd == "scoreboard_columns_set") {
513                 Cmd_HUD_SetFields(argc);
514         }
515         else if(cmd == "scoreboard_columns_help") {
516                 Cmd_HUD_Help(argc);
517         }
518 #ifdef BLURTEST
519         else if(cmd == "blurtest") {
520                 blurtest_time0 = time;
521                 blurtest_time1 = time + stof(argv(1));
522                 blurtest_radius = stof(argv(2));
523                 blurtest_power = stof(argv(3));
524         }
525 #endif
526         else if(cmd == "shotorg_move") {
527                 if(!debug_shotorg)
528                         ShotOrg_Spawn();
529                 else
530                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
531                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
532         }
533         else if(cmd == "shotorg_movez") {
534                 if(!debug_shotorg)
535                         ShotOrg_Spawn();
536                 else
537                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
538                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
539         }
540         else if(cmd == "shotorg_set") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = stov(argv(1));
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_setz") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_toggle_hide") {
555                 if(debug_shotorg)
556                 {
557                         debug_shotorg.cnt = !debug_shotorg.cnt;
558                 }
559         }
560         else if(cmd == "shotorg_end") {
561                 if(debug_shotorg)
562                 {
563                         print(vtos(debug_shotorg.view_ofs), "\n");
564                         remove(debug_shotorg);
565                         debug_shotorg = world;
566                 }
567                 localcmd("sv_cmd debug_shotorg\n");
568         }
569         else if(cmd == "sendcvar") {
570                 // W_FixWeaponOrder will trash argv, so save what we need.
571                 string thiscvar;
572                 thiscvar = strzone(argv(1));
573                 s = cvar_string(thiscvar);
574                 if(thiscvar == "cl_weaponpriority")
575                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
576                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
577                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
578                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
579                 strunzone(thiscvar);
580         }
581         else if(cmd == "spawn") {
582                 s = argv(1);
583                 e = spawn();
584                 precache_model(s);
585                 setmodel(e, s);
586                 setorigin(e, view_origin);
587                 e.angles = view_angles;
588                 e.draw = DrawDebugModel;
589                 e.classname = "debugmodel";
590         }
591     else if(cmd == "vyes")
592     {
593         if(uid2name_dialog)
594         {
595             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
596             vote_prev = 0;
597             localcmd("setreport cl_allow_uid2name 1\n");
598             vote_change = -9999;
599                         uid2name_dialog = 0;
600         }
601         else
602         {
603             localcmd("cmd vote yes\n");
604         }
605     }
606     else if(cmd == "vno")
607     {
608         if(uid2name_dialog)
609         {
610             vote_active = 0;
611             vote_prev = 0;
612             localcmd("setreport cl_allow_uid2name 0\n");
613             vote_change = -9999;
614                         uid2name_dialog = 0;
615         }
616         else
617         {
618             localcmd("cmd vote no\n");
619         }
620     }
621
622         else
623         {
624                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
625         }
626
627         return;
628 }
629
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 {
638         float bSkipKey;
639         bSkipKey = false;
640
641         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
642                 return true;
643
644         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
645                 return true;
646
647         if(menu_visible)
648                 if(menu_action(bInputType, nPrimary, nSecondary))
649                         return TRUE;
650
651         return bSkipKey;
652 }
653
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
656
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_RemoveEntCS()
660 {
661         entcs_receiver[self.sv_entnum] = world;
662 }
663 void Ent_ReadEntCS()
664 {
665         float sf;
666         InterpolateOrigin_Undo();
667
668         self.classname = "entcs_receiver";
669         sf = ReadByte();
670
671         if(sf & 1)
672                 self.sv_entnum = ReadByte();
673         if(sf & 2)
674         {
675                 self.origin_x = ReadShort();
676                 self.origin_y = ReadShort();
677                 self.origin_z = ReadShort();
678         }
679         if(sf & 4)
680         {
681                 self.angles_y = ReadByte() * 360.0 / 256;
682                 self.angles_x = self.angles_z = 0;
683         }
684         if(sf & 8)
685                 self.healthvalue = ReadByte() * 10;
686         if(sf & 16)
687                 self.armorvalue = ReadByte() * 10;
688
689         entcs_receiver[self.sv_entnum] = self;
690         self.entremove = Ent_RemoveEntCS;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 //print(_("A CSQC entity changed its owner!\n"));
725                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
726                 isNew = true;
727                 Ent_Remove();
728                 self.enttype = ENT_CLIENT_SCORES;
729         }
730 #endif
731
732         self.sv_entnum = n;
733
734         if not(playerslots[self.sv_entnum])
735                 playerslots[self.sv_entnum] = spawn();
736         o = self.owner = playerslots[self.sv_entnum];
737         o.sv_entnum = self.sv_entnum;
738         o.gotscores = 1;
739
740         //if not(o.sort_prev)
741         //      RegisterPlayer(o);
742         //playerchecker will do this for us later, if it has not already done so
743
744         float sf, lf;
745 #if MAX_SCORE <= 8
746         sf = ReadByte();
747         lf = ReadByte();
748 #else
749         sf = ReadShort();
750         lf = ReadShort();
751 #endif
752         float p;
753         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
754                 if(sf & p)
755                 {
756                         if(lf & p)
757                                 o.(scores[i]) = ReadInt24_t();
758                         else
759                                 o.(scores[i]) = ReadChar();
760                 }
761
762         if(o.sort_prev)
763                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764
765         self.entremove = Ent_RemovePlayerScore;
766 }
767
768 void Ent_ReadTeamScore()
769 {
770         float i;
771         entity o;
772
773         self.team = ReadByte();
774         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
775
776         float sf, lf;
777 #if MAX_TEAMSCORE <= 8
778         sf = ReadByte();
779         lf = ReadByte();
780 #else
781         sf = ReadShort();
782         lf = ReadShort();
783 #endif
784         float p;
785         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
786                 if(sf & p)
787                 {
788                         if(lf & p)
789                                 o.(teamscores[i]) = ReadInt24_t();
790                         else
791                                 o.(teamscores[i]) = ReadChar();
792                 }
793
794         HUD_UpdateTeamPos(o);
795 }
796
797 void Ent_ClientData()
798 {
799         float f;
800         float newspectatee_status;
801
802         f = ReadByte();
803
804         scoreboard_showscores_force = (f & 1);
805
806         if(f & 2)
807         {
808                 newspectatee_status = ReadByte();
809                 if(newspectatee_status == player_localentnum)
810                         newspectatee_status = -1; // observing
811         }
812         else
813                 newspectatee_status = 0;
814
815         spectatorbutton_zoom = (f & 4);
816
817         if(f & 8)
818         {
819                 angles_held_status = 1;
820                 angles_held_x = ReadAngle();
821                 angles_held_y = ReadAngle();
822                 angles_held_z = 0;
823         }
824         else
825                 angles_held_status = 0;
826
827         if(newspectatee_status != spectatee_status)
828         {
829                 // clear race stuff
830                 race_laptime = 0;
831                 race_checkpointtime = 0;
832         }
833         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
834         {
835                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
836                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
837                 )
838                         prev_p_health = -1;
839                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
840                         prev_health = -1;
841         }
842         spectatee_status = newspectatee_status;
843 }
844
845 void Ent_Nagger()
846 {
847         float nags, i, j, b, f;
848
849         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
850
851         if(!(nags & 4))
852         {
853                 if(vote_called_vote)
854                         strunzone(vote_called_vote);
855                 vote_called_vote = string_null;
856                 vote_active = 0;
857         }
858         else
859         {
860                 vote_active = 1;
861         }
862
863         if(nags & 64)
864         {
865                 vote_yescount = ReadByte();
866                 vote_nocount = ReadByte();
867                 vote_needed = ReadByte();
868                 vote_highlighted = ReadChar();
869         }
870
871         if(nags & 128)
872         {
873                 if(vote_called_vote)
874                         strunzone(vote_called_vote);
875                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
876         }
877
878         if(nags & 1)
879         {
880                 for(j = 0; j < maxclients; ++j)
881                         if(playerslots[j])
882                                 playerslots[j].ready = 1;
883                 for(i = 1; i <= maxclients; i += 8)
884                 {
885                         f = ReadByte();
886                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
887                                 if not(f & b)
888                                         if(playerslots[j])
889                                                 playerslots[j].ready = 0;
890                 }
891         }
892
893         ready_waiting = (nags & 1);
894         ready_waiting_for_me = (nags & 2);
895         vote_waiting = (nags & 4);
896         vote_waiting_for_me = (nags & 8);
897         warmup_stage = (nags & 16);
898 }
899
900 void Ent_RandomSeed()
901 {
902         float s;
903         prandom_debug();
904         s = ReadShort();
905         psrandom(s);
906 }
907
908 void Ent_ReadAccuracy(void)
909 {
910         float sf, f, w, b;
911         sf = ReadInt24_t();
912         if(sf == 0)
913         {
914                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
915                         weapon_accuracy[w] = -1;
916                 return;
917         }
918
919         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
920         {
921                 if(sf & f)
922                 {
923                         b = ReadByte();
924                         if(b == 0)
925                                 weapon_accuracy[w] = -1;
926                         else if(b == 255)
927                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
928                         else
929                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
930                 }
931         }
932 }
933
934 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
935 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
936 void Ent_RadarLink();
937 void Ent_Init();
938 void Ent_ScoresInfo();
939 void CSQC_Ent_Update(float bIsNewEntity)
940 {
941         float t;
942         float savetime;
943         t = ReadByte();
944
945         // set up the "time" global for received entities to be correct for interpolation purposes
946         savetime = time;
947         if(servertime)
948         {
949                 time = servertime;
950         }
951         else
952         {
953                 serverprevtime = time;
954                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
955                 time = serverprevtime + serverdeltatime;
956         }
957
958 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
959         if(self.enttype)
960         {
961                 if(t != self.enttype || bIsNewEntity)
962                 {
963                         //print(_("A CSQC entity changed its type!\n"));
964                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
965                         Ent_Remove();
966                         bIsNewEntity = 1;
967                 }
968         }
969         else
970         {
971                 if(!bIsNewEntity)
972                 {
973                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
974                         bIsNewEntity = 1;
975                 }
976         }
977 #endif
978         self.enttype = t;
979         switch(t)
980         {
981                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
982                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
983                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
984                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
985                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
986                 case ENT_CLIENT_LASER: Ent_Laser(); break;
987                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
988                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
989                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
990                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
991                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
992                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
993                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
994                 case ENT_CLIENT_INIT: Ent_Init(); break;
995                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
996                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
997                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
998                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
999                 case ENT_CLIENT_WALL: Ent_Wall(); break;
1000                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1001                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1002                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1003                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1004                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1005                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1006                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1007                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1008                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1009                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1010                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1011                 case ENT_CLIENT_TURRET: ent_turret(); break; 
1012                 case ENT_CLIENT_MODEL: CSQCModel_Read(); break; 
1013                 default:
1014                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1015                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1016                         break;
1017         }
1018
1019         time = savetime;
1020 }
1021 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1022 // used when an entity changes its type. For an entity that someone interacts
1023 // with others, make sure it can no longer do so.
1024 void Ent_Remove()
1025 {
1026         if(self.entremove)
1027                 self.entremove();
1028
1029         self.enttype = 0;
1030         self.classname = "";
1031         self.draw = menu_sub_null;
1032         self.entremove = menu_sub_null;
1033         // TODO possibly set more stuff to defaults
1034 }
1035 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1036 void CSQC_Ent_Remove()
1037 {
1038         if(self.enttype)
1039                 Ent_Remove();
1040         remove(self);
1041 }
1042
1043 void Gamemode_Init()
1044 {
1045         if not(isdemo())
1046         {
1047                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1048                 calledhooks |= HOOK_START;
1049         }
1050 }
1051 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1052 void CSQC_Parse_StuffCmd(string strMessage)
1053 {
1054         localcmd(strMessage);
1055 }
1056 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1057 void CSQC_Parse_Print(string strMessage)
1058 {
1059         print(ColorTranslateRGB(strMessage));
1060 }
1061
1062 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
1063 void CSQC_Parse_CenterPrint(string strMessage)
1064 {
1065         centerprint_hud(strMessage);
1066 }
1067
1068 string notranslate_fogcmd1 = "\nfog ";
1069 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1070 void Fog_Force()
1071 {
1072         // TODO somehow thwart prvm_globalset client ...
1073
1074         if(forcefog != "")
1075                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1076 }
1077
1078 void Gamemode_Init();
1079 void Ent_ScoresInfo()
1080 {
1081         float i;
1082         self.classname = "ent_client_scores_info";
1083         gametype = ReadByte();
1084         for(i = 0; i < MAX_SCORE; ++i)
1085         {
1086                 scores_label[i] = strzone(ReadString());
1087                 scores_flags[i] = ReadByte();
1088         }
1089         for(i = 0; i < MAX_TEAMSCORE; ++i)
1090         {
1091                 teamscores_label[i] = strzone(ReadString());
1092                 teamscores_flags[i] = ReadByte();
1093         }
1094         HUD_InitScores();
1095         Gamemode_Init();
1096 }
1097
1098 void Ent_Init()
1099 {
1100         self.classname = "ent_client_init";
1101
1102         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1103
1104         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1105         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1106         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1107         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1108         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1109         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1110         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1111         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1112         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1113         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1114         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1115         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1116
1117         if(forcefog)
1118                 strunzone(forcefog);
1119         forcefog = strzone(ReadString());
1120
1121         armorblockpercent = ReadByte() / 255.0;
1122
1123         g_weaponswitchdelay = ReadByte() / 255.0;
1124
1125         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1126         g_balance_grenadelauncher_bouncestop = ReadCoord();
1127         g_balance_electro_secondary_bouncefactor = ReadCoord();
1128         g_balance_electro_secondary_bouncestop = ReadCoord();
1129
1130         nex_scope = !ReadByte();
1131         rifle_scope = !ReadByte();
1132
1133         serverflags = ReadByte();
1134
1135         minelayer_maxmines = ReadByte();
1136
1137         hagar_maxrockets = ReadByte();
1138
1139         g_trueaim_minrange = ReadCoord();
1140
1141         if(!postinit)
1142                 PostInit();
1143 }
1144
1145 void Net_ReadRace()
1146 {
1147         float b;
1148
1149         b = ReadByte();
1150
1151         switch(b)
1152         {
1153                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1154                         race_checkpoint = ReadByte();
1155                         race_time = ReadInt24_t();
1156                         race_previousbesttime = ReadInt24_t();
1157                         if(race_previousbestname)
1158                                 strunzone(race_previousbestname);
1159                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1160
1161                         race_checkpointtime = time;
1162
1163                         if(race_checkpoint == 0 || race_checkpoint == 254)
1164                         {
1165                                 race_penaltyaccumulator = 0;
1166                                 race_laptime = time; // valid
1167                         }
1168
1169                         break;
1170
1171                 case RACE_NET_CHECKPOINT_CLEAR:
1172                         race_laptime = 0;
1173                         race_checkpointtime = 0;
1174                         break;
1175
1176                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1177                         race_laptime = ReadCoord();
1178                         race_checkpointtime = -99999;
1179                         // fall through
1180                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1181                         race_nextcheckpoint = ReadByte();
1182
1183                         race_nextbesttime = ReadInt24_t();
1184                         if(race_nextbestname)
1185                                 strunzone(race_nextbestname);
1186                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1187                         break;
1188
1189                 case RACE_NET_CHECKPOINT_HIT_RACE:
1190                         race_mycheckpoint = ReadByte();
1191                         race_mycheckpointtime = time;
1192                         race_mycheckpointdelta = ReadInt24_t();
1193                         race_mycheckpointlapsdelta = ReadByte();
1194                         if(race_mycheckpointlapsdelta >= 128)
1195                                 race_mycheckpointlapsdelta -= 256;
1196                         if(race_mycheckpointenemy)
1197                                 strunzone(race_mycheckpointenemy);
1198                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1199                         break;
1200
1201                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1202                         race_othercheckpoint = ReadByte();
1203                         race_othercheckpointtime = time;
1204                         race_othercheckpointdelta = ReadInt24_t();
1205                         race_othercheckpointlapsdelta = ReadByte();
1206                         if(race_othercheckpointlapsdelta >= 128)
1207                                 race_othercheckpointlapsdelta -= 256;
1208                         if(race_othercheckpointenemy)
1209                                 strunzone(race_othercheckpointenemy);
1210                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1211                         break;
1212
1213                 case RACE_NET_PENALTY_RACE:
1214                         race_penaltyeventtime = time;
1215                         race_penaltytime = ReadShort();
1216                         //race_penaltyaccumulator += race_penaltytime;
1217                         if(race_penaltyreason)
1218                                 strunzone(race_penaltyreason);
1219                         race_penaltyreason = strzone(ReadString());
1220                         break;
1221
1222                 case RACE_NET_PENALTY_QUALIFYING:
1223                         race_penaltyeventtime = time;
1224                         race_penaltytime = ReadShort();
1225                         race_penaltyaccumulator += race_penaltytime;
1226                         if(race_penaltyreason)
1227                                 strunzone(race_penaltyreason);
1228                         race_penaltyreason = strzone(ReadString());
1229                         break;
1230
1231                 case RACE_NET_SERVER_RECORD:
1232                         race_server_record = ReadInt24_t();
1233                         break;
1234                 case RACE_NET_SPEED_AWARD:
1235                         race_speedaward = ReadInt24_t();
1236                         if(race_speedaward_holder)
1237                                 strunzone(race_speedaward_holder);
1238                         race_speedaward_holder = strzone(ReadString());
1239                         break;
1240                 case RACE_NET_SPEED_AWARD_BEST:
1241                         race_speedaward_alltimebest = ReadInt24_t();
1242                         if(race_speedaward_alltimebest_holder)
1243                                 strunzone(race_speedaward_alltimebest_holder);
1244                         race_speedaward_alltimebest_holder = strzone(ReadString());
1245                         break;
1246                 case RACE_NET_SERVER_RANKINGS:
1247                         float pos, prevpos, del;
1248                         pos = ReadShort();
1249                         prevpos = ReadShort();
1250                         del = ReadShort();
1251
1252                         // move other rankings out of the way
1253                         float i;
1254                         if (prevpos) {
1255                                 for (i=prevpos-1;i>pos-1;--i) {
1256                                         grecordtime[i] = grecordtime[i-1];
1257                                         if(grecordholder[i])
1258                                                 strunzone(grecordholder[i]);
1259                                         grecordholder[i] = strzone(grecordholder[i-1]);
1260                                 }
1261                         } else if (del) { // a record has been deleted by the admin
1262                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1263                                         if (i == RANKINGS_CNT-1) { // clear out last record
1264                                                 grecordtime[i] = 0;
1265                                                 if (grecordholder[i])
1266                                                         strunzone(grecordholder[i]);
1267                                                 grecordholder[i] = string_null;
1268                                         }
1269                                         else {
1270                                                 grecordtime[i] = grecordtime[i+1];
1271                                                 if (grecordholder[i])
1272                                                         strunzone(grecordholder[i]);
1273                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1274                                         }
1275                                 }
1276                         } else { // player has no ranked record yet
1277                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1278                                         grecordtime[i] = grecordtime[i-1];
1279                                         if(grecordholder[i])
1280                                                 strunzone(grecordholder[i]);
1281                                         grecordholder[i] = strzone(grecordholder[i-1]);
1282                                 }
1283                         }
1284
1285                         // store new ranking
1286                         if(grecordholder[pos-1] != "")
1287                                 strunzone(grecordholder[pos-1]);
1288                         grecordholder[pos-1] = strzone(ReadString());
1289                         grecordtime[pos-1] = ReadInt24_t();
1290                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1291                                 race_myrank = pos;
1292                         break;
1293                 case RACE_NET_SERVER_STATUS:
1294                         race_status = ReadShort();
1295                         if(race_status_name)
1296                                 strunzone(race_status_name);
1297                         race_status_name = strzone(ReadString());
1298         }
1299 }
1300
1301 void Net_ReadSpawn()
1302 {
1303         zoomin_effect = 1;
1304         current_viewzoom = 0.6;
1305 }
1306
1307 void Net_TeamNagger()
1308 {
1309         teamnagger = 1;
1310 }
1311
1312 void Net_ReadPingPLReport()
1313 {
1314         float e, pi, pl, ml;
1315         e = ReadByte();
1316         pi = ReadShort();
1317         pl = ReadByte();
1318         ml = ReadByte();
1319         if not(playerslots[e])
1320                 return;
1321         playerslots[e].ping = pi;
1322         playerslots[e].ping_packetloss = pl / 255.0;
1323         playerslots[e].ping_movementloss = ml / 255.0;
1324 }
1325
1326 void Net_WeaponComplain() {
1327         complain_weapon = ReadByte();
1328
1329         if(complain_weapon_name)
1330                 strunzone(complain_weapon_name);
1331         complain_weapon_name = strzone(ReadString());
1332
1333         complain_weapon_type = ReadByte();
1334
1335         complain_weapon_time = time;
1336         weapontime = time; // ping the weapon panel
1337 }
1338
1339 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1340 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1341 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1342 float CSQC_Parse_TempEntity()
1343 {
1344         float bHandled;
1345                 bHandled  = true;
1346         // Acquire TE ID
1347         float nTEID;
1348                 nTEID = ReadByte();
1349
1350                 // NOTE: Could just do return instead of break...
1351         switch(nTEID)
1352         {
1353                 case TE_CSQC_TARGET_MUSIC:
1354                         Net_TargetMusic();
1355                         bHandled = true;
1356                         break;
1357                 case TE_CSQC_PICTURE:
1358                         Net_MapVote_Picture();
1359                         bHandled = true;
1360                         break;
1361                 case TE_CSQC_RACE:
1362                         Net_ReadRace();
1363                         bHandled = true;
1364                         break;
1365                 case TE_CSQC_SPAWN:
1366                         Net_ReadSpawn();
1367                         bHandled = true;
1368                         break;
1369                 case TE_CSQC_ZCURVEPARTICLES:
1370                         Net_ReadZCurveParticles();
1371                         bHandled = true;
1372                         break;
1373                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1374                         Net_ReadNexgunBeamParticle();
1375                         bHandled = true;
1376                         break;
1377                 case TE_CSQC_TEAMNAGGER:
1378                         Net_TeamNagger();
1379                         bHandled = true;
1380                         break;
1381                 case TE_CSQC_LIGHTNINGARC:
1382                         Net_ReadLightningarc();
1383                         bHandled = true;
1384                         break;
1385                 case TE_CSQC_PINGPLREPORT:
1386                         Net_ReadPingPLReport();
1387                         bHandled = true;
1388                         break;
1389                 case TE_CSQC_ANNOUNCE:
1390                         Announcer_Play(ReadString());
1391                         bHandled = true;
1392                         break;
1393                 case TE_CSQC_KILLNOTIFY:
1394                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1395                         bHandled = true;
1396                         break;
1397                 case TE_CSQC_KILLCENTERPRINT:
1398                         HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1399                         bHandled = true;
1400                         break;
1401                 case TE_CSQC_CENTERPRINT_GENERIC:
1402                         float id;
1403                         string s;
1404                         id = ReadByte();
1405                         s = ReadString();
1406                         if (id != 0 && s != "")
1407                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1408                         else
1409                                 centerprint_generic(id, s, 0, 0);
1410                         bHandled = true;
1411                         break;
1412                 case TE_CSQC_WEAPONCOMPLAIN:
1413                         Net_WeaponComplain();
1414                         bHandled = true;
1415                         break;
1416                 case TE_CSQC_VEHICLESETUP:
1417                         Net_VehicleSetup();
1418                         bHandled = true;
1419                         break;
1420                 default:
1421                         // No special logic for this temporary entity; return 0 so the engine can handle it
1422                         bHandled = false;
1423                         break;
1424         }
1425
1426         return bHandled;
1427 }
1428
1429 string getcommandkey(string text, string command)
1430 {
1431         string keys;
1432         float n, j, k, l;
1433
1434         if (!autocvar_hud_showbinds)
1435                 return text;
1436
1437         keys = db_get(binddb, command);
1438         if (!keys)
1439         {
1440                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1441                 for(j = 0; j < n; ++j)
1442                 {
1443                         k = stof(argv(j));
1444                         if(k != -1)
1445                         {
1446                                 if ("" == keys)
1447                                         keys = keynumtostring(k);
1448                                 else
1449                                         keys = strcat(keys, ", ", keynumtostring(k));
1450
1451                                 ++l;
1452                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1453                         }
1454
1455                 }
1456                 db_put(binddb, command, keys);
1457         }
1458
1459         if ("" == keys) {
1460                 if (autocvar_hud_showbinds > 1)
1461                         return sprintf(_("%s (not bound)"), text);
1462                 else
1463                         return text;
1464         }
1465         else if (autocvar_hud_showbinds > 1)
1466                 return sprintf(_("%s (%s)"), text, keys);
1467         else
1468                 return keys;
1469 }