1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
8 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
11 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
12 // Useful for precaching things
22 void precache_playermodel(string m)
26 if(substring(m, -9,5) == "_lod1")
28 if(substring(m, -9,5) == "_lod2")
31 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
34 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
39 float globhandle, i, n;
40 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
43 n = search_getsize(globhandle);
44 for (i = 0; i < n; ++i)
46 //print(search_getfilename(globhandle, i), "\n");
47 f = search_getfilename(globhandle, i);
48 PrecachePlayerSounds(f);
50 search_end(globhandle);
53 void precache_all_playermodels(string pattern)
55 float globhandle, i, n;
58 globhandle = search_begin(pattern, TRUE, FALSE);
61 n = search_getsize(globhandle);
62 for (i = 0; i < n; ++i)
64 //print(search_getfilename(globhandle, i), "\n");
65 f = search_getfilename(globhandle, i);
66 precache_playermodel(f);
68 search_end(globhandle);
72 void WaypointSprite_Load();
73 void ConsoleCommand_macro_init();
76 prvm_language = cvar_string("prvm_language");
80 __engine_check = checkextension("DP_SV_WRITEPICTURE");
83 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
84 localcmd("\ndisconnect\n");
90 check_unacceptable_compiler_bugs();
93 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
98 #ifdef COMPAT_XON050_ENGINE
99 // old engine lacks implementation of player_localnum
100 player_localnum = player_localentnum - 1;
103 binddb = db_create();
104 tempdb = db_create();
105 ClientProgsDB = db_load("client.db");
106 compressShortVector_init();
108 drawfont = FONT_USER+1;
109 menu_visible = FALSE;
110 menu_show = menu_show_error;
111 menu_action = menu_sub_null;
113 for(i = 0; i < 255; ++i)
114 if(getplayerkeyvalue(i, "viewentity") == "")
118 //registercommand("hud_configure");
119 //registercommand("hud_save");
120 //registercommand("menu_action");
122 ConsoleCommand_macro_init();
124 registercvar("hud_usecsqc", "1");
125 registercvar("scoreboard_columns", "default");
129 // hud_fields uses strunzone on the titles!
130 for(i = 0; i < MAX_HUD_FIELDS; ++i)
131 hud_title[i] = strzone("(null)");
137 teams = Sort_Spawn();
138 players = Sort_Spawn();
140 GetTeam(COLOR_SPECTATOR, true); // add specs first
142 // needs to be done so early because of the constants they create
146 WaypointSprite_Load();
149 precache_model("null");
150 precache_sound("misc/hit.wav");
151 precache_sound("misc/typehit.wav");
152 if (autocvar_cl_precacheplayermodels)
154 precache_all_playermodels("models/player/*.zym");
155 precache_all_playermodels("models/player/*.dpm");
156 precache_all_playermodels("models/player/*.md3");
157 precache_all_playermodels("models/player/*.psk");
158 precache_all_playermodels("models/player/*.iqm");
161 Projectile_Precache();
163 GibSplash_Precache();
165 DamageInfo_Precache();
168 Announcer_Precache();
171 if(autocvar_cl_reticle)
173 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
174 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
177 get_mi_min_max_texcoords(1); // try the CLEVER way first
178 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
179 shortmapname = mi_shortname;
181 if(precache_pic(minimapname) == "")
183 // but maybe we have a non-clever minimap
184 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
185 if(precache_pic(minimapname) == "")
186 minimapname = ""; // FAIL
188 get_mi_min_max_texcoords(0); // load new texcoords
191 mi_center = (mi_min + mi_max) * 0.5;
192 mi_scale = mi_max - mi_min;
193 minimapname = strzone(minimapname);
197 hud_configure_prev = -1;
201 precache_model("models/null.md3");
203 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
207 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
223 if(autocvar_cl_db_saveasdump)
224 db_dump(ClientProgsDB, "client.db");
226 db_save(ClientProgsDB, "client.db");
227 db_close(ClientProgsDB);
230 cvar_set("chase_active",ftos(chase_active_backup));
232 // unset the event chasecam's chase_active
233 if(autocvar_chase_active < 0)
234 cvar_set("chase_active", "0");
238 if not(calledhooks & HOOK_START)
239 localcmd("\n_cl_hook_gamestart nop\n");
240 if not(calledhooks & HOOK_END)
241 localcmd("\ncl_hook_gameend\n");
246 float SetTeam(entity o, float Team)
260 if(GetTeam(Team, false) == world)
262 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
263 Team = COLOR_SPECTATOR;
276 if(GetTeam(Team, false) == world)
278 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
279 Team = COLOR_SPECTATOR;
284 if(Team == -1) // leave
288 tm = GetTeam(o.team, false);
299 tm = GetTeam(Team, true);
304 else if(Team != o.team)
306 tm = GetTeam(o.team, false);
309 tm = GetTeam(Team, true);
317 void Playerchecker_Think()
321 for(i = 0; i < maxclients; ++i)
324 if(GetPlayerName(i) == "")
328 // player disconnected
341 playerslots[i] = e = spawn();
344 e.ping_packetloss = 0;
345 e.ping_movementloss = 0;
346 //e.gotscores = 0; // we might already have the scores...
347 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
349 HUD_UpdatePlayerPos(e);
353 self.nextthink = time + 0.2;
360 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
362 entity playerchecker;
363 playerchecker = spawn();
364 playerchecker.think = Playerchecker_Think;
365 playerchecker.nextthink = time + 0.2;
375 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
376 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
377 // All keys are in ascii.
378 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
379 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
380 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
381 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
386 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
389 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
393 if(menu_action(bInputType, nPrimary, nSecondary))
399 // END REQUIRED CSQC FUNCTIONS
400 // --------------------------------------------------------------------------
402 // --------------------------------------------------------------------------
403 // BEGIN OPTIONAL CSQC FUNCTIONS
404 void Ent_RemoveEntCS()
406 entcs_receiver[self.sv_entnum] = world;
411 InterpolateOrigin_Undo();
413 self.classname = "entcs_receiver";
417 self.sv_entnum = ReadByte();
420 self.origin_x = ReadShort();
421 self.origin_y = ReadShort();
422 self.origin_z = ReadShort();
426 self.angles_y = ReadByte() * 360.0 / 256;
427 self.angles_x = self.angles_z = 0;
430 self.healthvalue = ReadByte() * 10;
432 self.armorvalue = ReadByte() * 10;
434 entcs_receiver[self.sv_entnum] = self;
435 self.entremove = Ent_RemoveEntCS;
437 InterpolateOrigin_Note();
442 void Ent_RemovePlayerScore()
448 SetTeam(self.owner, -1);
449 self.owner.gotscores = 0;
450 for(i = 0; i < MAX_SCORE; ++i)
451 self.owner.(scores[i]) = 0; // clear all scores
455 void Ent_ReadPlayerScore()
461 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
462 // (no I've never heard of M-x replace-string, sed, or anything like that)
463 isNew = !self.owner; // workaround for DP bug
466 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
467 if(!isNew && n != self.sv_entnum)
469 //print(_("A CSQC entity changed its owner!\n"));
470 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
473 self.enttype = ENT_CLIENT_SCORES;
479 if not(playerslots[self.sv_entnum])
480 playerslots[self.sv_entnum] = spawn();
481 o = self.owner = playerslots[self.sv_entnum];
482 o.sv_entnum = self.sv_entnum;
485 //if not(o.sort_prev)
486 // RegisterPlayer(o);
487 //playerchecker will do this for us later, if it has not already done so
498 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
502 o.(scores[i]) = ReadInt24_t();
504 o.(scores[i]) = ReadChar();
508 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
510 self.entremove = Ent_RemovePlayerScore;
513 void Ent_ReadTeamScore()
518 self.team = ReadByte();
519 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
522 #if MAX_TEAMSCORE <= 8
530 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
534 o.(teamscores[i]) = ReadInt24_t();
536 o.(teamscores[i]) = ReadChar();
539 HUD_UpdateTeamPos(o);
542 void Ent_ClientData()
545 float newspectatee_status;
549 scoreboard_showscores_force = (f & 1);
553 newspectatee_status = ReadByte();
554 if(newspectatee_status == player_localnum + 1)
555 newspectatee_status = -1; // observing
558 newspectatee_status = 0;
560 spectatorbutton_zoom = (f & 4);
564 angles_held_status = 1;
565 angles_held_x = ReadAngle();
566 angles_held_y = ReadAngle();
570 angles_held_status = 0;
572 if(newspectatee_status != spectatee_status)
576 race_checkpointtime = 0;
578 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
580 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
581 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
584 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
587 spectatee_status = newspectatee_status;
589 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
594 float nags, i, j, b, f;
596 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
601 strunzone(vote_called_vote);
602 vote_called_vote = string_null;
612 vote_yescount = ReadByte();
613 vote_nocount = ReadByte();
614 vote_needed = ReadByte();
615 vote_highlighted = ReadChar();
621 strunzone(vote_called_vote);
622 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
627 for(j = 0; j < maxclients; ++j)
629 playerslots[j].ready = 1;
630 for(i = 1; i <= maxclients; i += 8)
633 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
636 playerslots[j].ready = 0;
640 ready_waiting = (nags & 1);
641 ready_waiting_for_me = (nags & 2);
642 vote_waiting = (nags & 4);
643 vote_waiting_for_me = (nags & 8);
644 warmup_stage = (nags & 16);
647 void Ent_RandomSeed()
655 void Ent_ReadAccuracy(void)
661 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
662 weapon_accuracy[w] = -1;
666 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
672 weapon_accuracy[w] = -1;
674 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
676 weapon_accuracy[w] = (b - 1.0) / 100.0;
681 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
682 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
683 void Ent_RadarLink();
685 void Ent_ScoresInfo();
686 void CSQC_Ent_Update(float bIsNewEntity)
692 // set up the "time" global for received entities to be correct for interpolation purposes
700 serverprevtime = time;
701 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
702 time = serverprevtime + serverdeltatime;
705 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
708 if(t != self.enttype || bIsNewEntity)
710 //print(_("A CSQC entity changed its type!\n"));
711 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
720 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
728 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
729 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
730 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
731 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
732 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
733 case ENT_CLIENT_LASER: Ent_Laser(); break;
734 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
735 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
736 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
737 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
738 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
739 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
740 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
741 case ENT_CLIENT_INIT: Ent_Init(); break;
742 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
743 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
744 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
745 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
746 case ENT_CLIENT_WALL: Ent_Wall(); break;
747 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
748 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
749 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
750 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
751 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
752 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
753 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
754 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
755 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
756 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
757 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
758 case ENT_CLIENT_TURRET: ent_turret(); break;
759 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
761 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
762 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
768 // Destructor, but does NOT deallocate the entity by calling remove(). Also
769 // used when an entity changes its type. For an entity that someone interacts
770 // with others, make sure it can no longer do so.
778 self.draw = menu_sub_null;
779 self.entremove = menu_sub_null;
780 // TODO possibly set more stuff to defaults
782 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
783 void CSQC_Ent_Remove()
794 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
795 calledhooks |= HOOK_START;
798 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
799 void CSQC_Parse_StuffCmd(string strMessage)
801 localcmd(strMessage);
803 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
804 void CSQC_Parse_Print(string strMessage)
806 print(ColorTranslateRGB(strMessage));
809 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
810 void CSQC_Parse_CenterPrint(string strMessage)
812 centerprint_hud(strMessage);
815 string notranslate_fogcmd1 = "\nfog ";
816 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
819 // TODO somehow thwart prvm_globalset client ...
822 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
825 void Gamemode_Init();
826 void Ent_ScoresInfo()
829 self.classname = "ent_client_scores_info";
830 gametype = ReadInt24_t();
831 for(i = 0; i < MAX_SCORE; ++i)
833 scores_label[i] = strzone(ReadString());
834 scores_flags[i] = ReadByte();
836 for(i = 0; i < MAX_TEAMSCORE; ++i)
838 teamscores_label[i] = strzone(ReadString());
839 teamscores_flags[i] = ReadByte();
847 self.classname = "ent_client_init";
849 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
851 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
852 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
853 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
854 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
855 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
856 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
857 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
858 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
859 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
860 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
861 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
862 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
866 forcefog = strzone(ReadString());
868 armorblockpercent = ReadByte() / 255.0;
870 g_weaponswitchdelay = ReadByte() / 255.0;
872 g_balance_grenadelauncher_bouncefactor = ReadCoord();
873 g_balance_grenadelauncher_bouncestop = ReadCoord();
874 g_balance_electro_secondary_bouncefactor = ReadCoord();
875 g_balance_electro_secondary_bouncestop = ReadCoord();
877 nex_scope = !ReadByte();
878 rifle_scope = !ReadByte();
880 serverflags = ReadByte();
882 minelayer_maxmines = ReadByte();
884 hagar_maxrockets = ReadByte();
886 g_trueaim_minrange = ReadCoord();
900 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
901 race_checkpoint = ReadByte();
902 race_time = ReadInt24_t();
903 race_previousbesttime = ReadInt24_t();
904 if(race_previousbestname)
905 strunzone(race_previousbestname);
906 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
908 race_checkpointtime = time;
910 if(race_checkpoint == 0 || race_checkpoint == 254)
912 race_penaltyaccumulator = 0;
913 race_laptime = time; // valid
918 case RACE_NET_CHECKPOINT_CLEAR:
920 race_checkpointtime = 0;
923 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
924 race_laptime = ReadCoord();
925 race_checkpointtime = -99999;
927 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
928 race_nextcheckpoint = ReadByte();
930 race_nextbesttime = ReadInt24_t();
931 if(race_nextbestname)
932 strunzone(race_nextbestname);
933 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
936 case RACE_NET_CHECKPOINT_HIT_RACE:
937 race_mycheckpoint = ReadByte();
938 race_mycheckpointtime = time;
939 race_mycheckpointdelta = ReadInt24_t();
940 race_mycheckpointlapsdelta = ReadByte();
941 if(race_mycheckpointlapsdelta >= 128)
942 race_mycheckpointlapsdelta -= 256;
943 if(race_mycheckpointenemy)
944 strunzone(race_mycheckpointenemy);
945 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
948 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
949 race_othercheckpoint = ReadByte();
950 race_othercheckpointtime = time;
951 race_othercheckpointdelta = ReadInt24_t();
952 race_othercheckpointlapsdelta = ReadByte();
953 if(race_othercheckpointlapsdelta >= 128)
954 race_othercheckpointlapsdelta -= 256;
955 if(race_othercheckpointenemy)
956 strunzone(race_othercheckpointenemy);
957 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
960 case RACE_NET_PENALTY_RACE:
961 race_penaltyeventtime = time;
962 race_penaltytime = ReadShort();
963 //race_penaltyaccumulator += race_penaltytime;
964 if(race_penaltyreason)
965 strunzone(race_penaltyreason);
966 race_penaltyreason = strzone(ReadString());
969 case RACE_NET_PENALTY_QUALIFYING:
970 race_penaltyeventtime = time;
971 race_penaltytime = ReadShort();
972 race_penaltyaccumulator += race_penaltytime;
973 if(race_penaltyreason)
974 strunzone(race_penaltyreason);
975 race_penaltyreason = strzone(ReadString());
978 case RACE_NET_SERVER_RECORD:
979 race_server_record = ReadInt24_t();
981 case RACE_NET_SPEED_AWARD:
982 race_speedaward = ReadInt24_t();
983 if(race_speedaward_holder)
984 strunzone(race_speedaward_holder);
985 race_speedaward_holder = strzone(ReadString());
987 case RACE_NET_SPEED_AWARD_BEST:
988 race_speedaward_alltimebest = ReadInt24_t();
989 if(race_speedaward_alltimebest_holder)
990 strunzone(race_speedaward_alltimebest_holder);
991 race_speedaward_alltimebest_holder = strzone(ReadString());
993 case RACE_NET_SERVER_RANKINGS:
994 float pos, prevpos, del;
996 prevpos = ReadShort();
999 // move other rankings out of the way
1002 for (i=prevpos-1;i>pos-1;--i) {
1003 grecordtime[i] = grecordtime[i-1];
1004 if(grecordholder[i])
1005 strunzone(grecordholder[i]);
1006 grecordholder[i] = strzone(grecordholder[i-1]);
1008 } else if (del) { // a record has been deleted by the admin
1009 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1010 if (i == RANKINGS_CNT-1) { // clear out last record
1012 if (grecordholder[i])
1013 strunzone(grecordholder[i]);
1014 grecordholder[i] = string_null;
1017 grecordtime[i] = grecordtime[i+1];
1018 if (grecordholder[i])
1019 strunzone(grecordholder[i]);
1020 grecordholder[i] = strzone(grecordholder[i+1]);
1023 } else { // player has no ranked record yet
1024 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1025 grecordtime[i] = grecordtime[i-1];
1026 if(grecordholder[i])
1027 strunzone(grecordholder[i]);
1028 grecordholder[i] = strzone(grecordholder[i-1]);
1032 // store new ranking
1033 if(grecordholder[pos-1] != "")
1034 strunzone(grecordholder[pos-1]);
1035 grecordholder[pos-1] = strzone(ReadString());
1036 grecordtime[pos-1] = ReadInt24_t();
1037 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1040 case RACE_NET_SERVER_STATUS:
1041 race_status = ReadShort();
1042 if(race_status_name)
1043 strunzone(race_status_name);
1044 race_status_name = strzone(ReadString());
1048 void Net_ReadSpawn()
1051 current_viewzoom = 0.6;
1054 void Net_TeamNagger()
1059 void Net_ReadPingPLReport()
1061 float e, pi, pl, ml;
1066 if not(playerslots[e])
1068 playerslots[e].ping = pi;
1069 playerslots[e].ping_packetloss = pl / 255.0;
1070 playerslots[e].ping_movementloss = ml / 255.0;
1073 void Net_WeaponComplain() {
1074 complain_weapon = ReadByte();
1076 if(complain_weapon_name)
1077 strunzone(complain_weapon_name);
1078 complain_weapon_name = strzone(ReadString());
1080 complain_weapon_type = ReadByte();
1082 complain_weapon_time = time;
1083 weapontime = time; // ping the weapon panel
1086 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1087 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1088 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1089 float CSQC_Parse_TempEntity()
1097 // NOTE: Could just do return instead of break...
1100 case TE_CSQC_TARGET_MUSIC:
1104 case TE_CSQC_PICTURE:
1105 Net_MapVote_Picture();
1116 case TE_CSQC_ZCURVEPARTICLES:
1117 Net_ReadZCurveParticles();
1120 case TE_CSQC_NEXGUNBEAMPARTICLE:
1121 Net_ReadNexgunBeamParticle();
1124 case TE_CSQC_TEAMNAGGER:
1128 case TE_CSQC_LIGHTNINGARC:
1129 Net_ReadLightningarc();
1132 case TE_CSQC_PINGPLREPORT:
1133 Net_ReadPingPLReport();
1136 case TE_CSQC_ANNOUNCE:
1137 Announcer_Play(ReadString());
1140 case TE_CSQC_KILLNOTIFY:
1141 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1144 case TE_CSQC_KILLCENTERPRINT:
1145 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1148 case TE_CSQC_CENTERPRINT_GENERIC:
1153 if (id != 0 && s != "")
1154 centerprint_generic(id, s, ReadByte(), ReadByte());
1156 centerprint_generic(id, s, 0, 0);
1159 case TE_CSQC_WEAPONCOMPLAIN:
1160 Net_WeaponComplain();
1163 case TE_CSQC_VEHICLESETUP:
1168 // No special logic for this temporary entity; return 0 so the engine can handle it
1176 string getcommandkey(string text, string command)
1181 if (!autocvar_hud_showbinds)
1184 keys = db_get(binddb, command);
1187 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1188 for(j = 0; j < n; ++j)
1194 keys = keynumtostring(k);
1196 keys = strcat(keys, ", ", keynumtostring(k));
1199 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1203 db_put(binddb, command, keys);
1207 if (autocvar_hud_showbinds > 1)
1208 return sprintf(_("%s (not bound)"), text);
1212 else if (autocvar_hud_showbinds > 1)
1213 return sprintf(_("%s (%s)"), text, keys);