1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
68 ClientProgsDB = db_load("client.db");
69 compressShortVector_init();
73 menu_show = menu_show_error;
74 menu_action = menu_sub_null;
76 for(i = 0; i < 255; ++i)
77 if(getplayerkey(i, "viewentity") == "")
82 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
83 //registercmd("ctf_menu");
84 registercmd("ons_map");
85 //registercmd("menu_action");
87 registercmd("+button3");
88 registercmd("-button3");
89 registercmd("+button4");
90 registercmd("-button4");
91 registercmd("+showaccuracy");registercmd("-showaccuracy");
97 registercmd("+forward");registercmd("-forward");
98 registercmd("+back");registercmd("-back");
99 registercmd("+moveup");registercmd("-moveup");
100 registercmd("+movedown");registercmd("-movedown");
101 registercmd("+moveright");registercmd("-moveright");
102 registercmd("+moveleft");registercmd("-moveleft");
103 registercmd("+roll_right");registercmd("-roll_right");
104 registercmd("+roll_left");registercmd("-roll_left");
108 registercvar("sbar_usecsqc", "1");
109 registercvar("sbar_columns", "default", CVAR_SAVE);
113 // sbar_fields uses strunzone on the titles!
114 for(i = 0; i < MAX_SBAR_FIELDS; ++i)
115 sbar_title[i] = strzone("(null)");
121 teams = Sort_Spawn();
122 players = Sort_Spawn();
124 GetTeam(COLOR_SPECTATOR, true); // add specs first
126 cvar_clientsettemp("_supports_weaponpriority", "1");
130 WaypointSprite_Load();
133 Projectile_Precache();
134 GibSplash_Precache();
136 DamageInfo_Precache();
137 if(cvar_string("cl_announcer") != cl_announcer_prev) {
138 Announcer_Precache();
139 if(cl_announcer_prev)
140 strunzone(cl_announcer_prev);
141 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
149 registercvar("_cl_userid", "", CVAR_SAVE);
150 uid = cvar_string("_cl_userid");
154 for(i = 0; i < 4; ++i)
155 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
157 cvar_set("_cl_userid", uid);
158 localcmd(strcat("\ncmd uid ", uid, "\n"));
162 get_mi_min_max_texcoords(1); // try the CLEVER way first
163 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
164 shortmapname = mi_shortname;
166 if(precache_pic(minimapname) == "")
168 // but maybe we have a non-clever minimap
169 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
170 if(precache_pic(minimapname) == "")
171 minimapname = ""; // FAIL
173 get_mi_min_max_texcoords(0); // load new texcoords
176 mi_center = (mi_min + mi_max) * 0.5;
177 mi_scale = mi_max - mi_min;
178 minimapname = strzone(minimapname);
183 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
184 void CSQC_Shutdown(void)
199 db_save(ClientProgsDB, "client.db");
200 db_close(ClientProgsDB);
202 cvar_clientsettemp_restore();
205 cvar_set("chase_active",ftos(chase_active_backup));
209 if not(calledhooks & HOOK_START)
210 localcmd("\n_cl_hook_gamestart nop;");
211 if not(calledhooks & HOOK_END)
212 localcmd("\ncl_hook_gameend;");
217 float SetTeam(entity o, float Team)
231 if(GetTeam(Team, false) == NULL)
233 print("trying to switch to unsupported team ", ftos(Team), "\n");
234 Team = COLOR_SPECTATOR;
247 if(GetTeam(Team, false) == NULL)
249 print("trying to switch to unsupported team ", ftos(Team), "\n");
250 Team = COLOR_SPECTATOR;
255 if(Team == -1) // leave
259 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
260 tm = GetTeam(o.team, false);
270 //print("(CONNECT) enter team ", ftos(o.team), "\n");
272 tm = GetTeam(Team, true);
277 else if(Team != o.team)
279 //print("(CHANGE) leave team ", ftos(o.team), "\n");
280 tm = GetTeam(o.team, false);
283 //print("(CHANGE) enter team ", ftos(o.team), "\n");
284 tm = GetTeam(Team, true);
292 void Playerchecker_Think()
296 for(i = 0; i < maxclients; ++i)
299 if(GetPlayerName(i) == "")
303 //print("playerchecker: KILL KILL KILL\n");
304 // player disconnected
315 //print("playerchecker: SPAWN SPAWN SPAWN\n");
318 playerslots[i] = e = spawn();
321 e.ping_packetloss = 0;
322 e.ping_movementloss = 0;
323 //e.gotscores = 0; // we might already have the scores...
324 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
326 Sbar_UpdatePlayerPos(e);
330 self.nextthink = time + 0.2;
337 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
338 localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
340 entity playerchecker;
341 playerchecker = spawn();
342 playerchecker.think = Playerchecker_Think;
343 playerchecker.nextthink = time + 0.2;
351 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
352 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
354 void Cmd_Sbar_SetFields(float);
355 void Cmd_Sbar_Help(float);
356 float CSQC_ConsoleCommand(string strMessage)
360 //argc = tokenize(strMessage);
361 argc = tokenize_console(strMessage);
367 if(strCmd == "+button4") { // zoom
368 // return false, because the message shall be sent to the server anyway (for demos/speccing)
376 } else if(strCmd == "-button4") { // zoom
377 if(ignore_minus_zoom)
384 } else if(strCmd == "+button3") { // secondary
387 } else if(strCmd == "-button3") { // secondary
390 } else if(strCmd == "+showscores") {
391 sb_showscores = true;
393 } else if(strCmd == "-showscores") {
394 sb_showscores = false;
396 } else if(strCmd == "+showaccuracy") {
397 sb_showaccuracy = true;
399 } else if(strCmd == "-showaccuracy") {
400 sb_showaccuracy = false;
405 if(strCmd == "+forward" || strCmd == "-back") {
406 ++camera_direction_x;
408 } else if(strCmd == "-forward" || strCmd == "+back") {
409 --camera_direction_x;
411 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
412 --camera_direction_y;
414 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
415 ++camera_direction_y;
417 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
418 ++camera_direction_z;
420 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
421 --camera_direction_z;
423 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
426 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
435 entity debug_shotorg;
438 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
439 self.angles = view_angles;
440 self.angles_x = -self.angles_x;
444 void ShotOrg_Draw2D()
446 vector coord2d_topleft, coord2d_topright, coord2d;
450 s = vtos(self.view_ofs);
451 s = substring(s, 1, strlen(s) - 2);
452 if(tokenize_console(s) == 3)
453 s = strcat(argv(0), " ", argv(1), " ", argv(2));
455 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
456 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
458 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
460 coord2d = coord2d_topleft;
463 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
468 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
473 debug_shotorg = spawn();
474 debug_shotorg.draw = ShotOrg_Draw;
475 debug_shotorg.draw2d = ShotOrg_Draw2D;
476 debug_shotorg.renderflags = RF_VIEWMODEL;
477 debug_shotorg.effects = EF_FULLBRIGHT;
478 precache_model("models/shotorg_adjuster.md3");
479 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
480 debug_shotorg.scale = 2;
481 debug_shotorg.view_ofs = '25 8 -8';
484 void DrawDebugModel()
486 if(time - floor(time) > 0.5)
492 self.renderflags = 0;
497 void GameCommand(string msg)
502 argc = tokenize_console(msg);
504 if(argv(0) == "help" || argc == 0)
506 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
507 print(" settemp cvar value\n");
509 print(" sbar_columns_set ...\n");
510 print(" sbar_columns_help\n");
511 GameCommand_Generic("help");
515 if(GameCommand_Generic(msg))
520 if(cmd == "mv_download") {
521 Cmd_MapVote_MapDownload(argc);
523 else if(cmd == "settemp") {
524 cvar_clientsettemp(argv(1), argv(2));
526 else if(cmd == "radar") {
527 ons_showmap = !ons_showmap;
529 else if(cmd == "sbar_columns_set") {
530 Cmd_Sbar_SetFields(argc);
532 else if(cmd == "sbar_columns_help") {
536 else if(cmd == "blurtest") {
537 blurtest_time0 = time;
538 blurtest_time1 = time + stof(argv(1));
539 blurtest_radius = stof(argv(2));
540 blurtest_power = stof(argv(3));
543 else if(cmd == "shotorg_move") {
547 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
548 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
550 else if(cmd == "shotorg_movez") {
554 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
555 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
557 else if(cmd == "shotorg_set") {
561 debug_shotorg.view_ofs = stov(argv(1));
562 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564 else if(cmd == "shotorg_setz") {
568 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
569 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
571 else if(cmd == "shotorg_toggle_hide") {
574 debug_shotorg.cnt = !debug_shotorg.cnt;
577 else if(cmd == "shotorg_end") {
580 print(vtos(debug_shotorg.view_ofs), "\n");
581 remove(debug_shotorg);
582 debug_shotorg = world;
584 localcmd("sv_cmd debug_shotorg\n");
586 else if(cmd == "sendcvar") {
587 s = cvar_string(argv(1));
588 if(argv(1) == "cl_weaponpriority")
589 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
590 else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)
591 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
592 localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");
594 else if(cmd == "spawn") {
599 setorigin(e, view_origin);
600 e.angles = view_angles;
601 e.draw = DrawDebugModel;
602 e.classname = "debugmodel";
606 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
612 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
613 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
614 // All keys are in ascii.
615 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
616 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
617 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
618 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
620 local float bSkipKey;
623 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
627 if(menu_action(bInputType, nPrimary, nSecondary))
632 // END REQUIRED CSQC FUNCTIONS
633 // --------------------------------------------------------------------------
635 // --------------------------------------------------------------------------
636 // BEGIN OPTIONAL CSQC FUNCTIONS
639 InterpolateOrigin_Undo();
641 self.classname = "entcs_receiver";
642 self.sv_entnum = ReadByte() - 1;
643 self.origin_x = ReadShort();
644 self.origin_y = ReadShort();
645 self.origin_z = ReadShort();
646 self.angles_y = ReadByte() * 360.0 / 256;
647 self.origin_z = self.angles_x = self.angles_z = 0;
649 InterpolateOrigin_Note();
654 void Ent_RemovePlayerScore()
660 SetTeam(self.owner, -1);
661 self.owner.gotscores = 0;
662 for(i = 0; i < MAX_SCORE; ++i)
663 self.owner.(scores[i]) = 0; // clear all scores
667 void Ent_ReadPlayerScore()
673 // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
674 // (no I've never heard of M-x replace-string, sed, or anything like that)
675 isNew = !self.owner; // workaround for DP bug
678 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
679 if(!isNew && n != self.sv_entnum)
681 print("A CSQC entity changed its owner!\n");
684 self.enttype = ENT_CLIENT_SCORES;
690 if not(playerslots[self.sv_entnum])
691 playerslots[self.sv_entnum] = spawn();
692 o = self.owner = playerslots[self.sv_entnum];
693 o.sv_entnum = self.sv_entnum;
696 //if not(o.sort_prev)
697 // RegisterPlayer(o);
698 //playerchecker will do this for us later, if it has not already done so
709 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
713 o.(scores[i]) = ReadInt24_t();
715 o.(scores[i]) = ReadChar();
719 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
721 self.entremove = Ent_RemovePlayerScore;
724 void Ent_ReadTeamScore()
729 self.team = ReadByte();
730 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
733 #if MAX_TEAMSCORE <= 8
741 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
745 o.(teamscores[i]) = ReadInt24_t();
747 o.(teamscores[i]) = ReadChar();
750 Sbar_UpdateTeamPos(o);
757 void Ent_ClientData()
760 float newspectatee_status;
764 sb_showscores_force = (f & 1);
768 newspectatee_status = ReadByte();
769 if(newspectatee_status == player_localentnum)
770 newspectatee_status = -1; // observing
773 newspectatee_status = 0;
775 spectatorbutton_zoom = (f & 4);
779 angles_held_status = 1;
780 angles_held_x = ReadAngle();
781 angles_held_y = ReadAngle();
785 angles_held_status = 0;
787 if(newspectatee_status != spectatee_status)
790 // clear the weapon accuracy stats
791 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
798 race_checkpointtime = 0;
800 spectatee_status = newspectatee_status;
805 float nags, i, j, b, f;
812 strunzone(vote_called_vote);
813 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
818 for(j = 0; j < maxclients; ++j)
820 playerslots[j].ready = 1;
821 for(i = 1; i <= maxclients; i += 8)
824 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
827 playerslots[j].ready = 0;
831 ready_waiting = (nags & 1);
832 ready_waiting_for_me = (nags & 2);
833 vote_waiting = (nags & 4);
834 vote_waiting_for_me = (nags & 8);
835 warmup_stage = (nags & 16);
838 void Ent_RandomSeed()
846 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
847 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
848 void Ent_RadarLink();
850 void Ent_ScoresInfo();
851 void(float bIsNewEntity) CSQC_Ent_Update =
857 // set up the "time" global for received entities to be correct for interpolation purposes
865 serverprevtime = time;
866 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
867 time = serverprevtime + serverdeltatime;
870 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
872 if(t != self.enttype)
874 print("A CSQC entity changed its type!\n");
882 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
883 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
884 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
885 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
886 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
887 case ENT_CLIENT_LASER: Ent_Laser(); break;
888 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
889 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
890 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
891 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
892 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
893 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
894 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
895 case ENT_CLIENT_INIT: Ent_Init(); break;
896 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
897 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
898 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
899 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
900 case ENT_CLIENT_WALL: Ent_Wall(); break;
901 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
902 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
903 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
904 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
905 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
907 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
913 // Destructor, but does NOT deallocate the entity by calling remove(). Also
914 // used when an entity changes its type. For an entity that someone interacts
915 // with others, make sure it can no longer do so.
923 self.draw = menu_sub_null;
924 self.entremove = menu_sub_null;
925 // TODO possibly set more stuff to defaults
927 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
928 void CSQC_Ent_Remove()
937 if(gametype == GAME_ONSLAUGHT) {
938 print(strcat("Using ", minimapname, " as minimap.\n"));
939 precache_pic("gfx/ons-cp-neutral.tga");
940 precache_pic("gfx/ons-cp-red.tga");
941 precache_pic("gfx/ons-cp-blue.tga");
942 precache_pic("gfx/ons-frame.tga");
943 precache_pic("gfx/ons-frame-team.tga");
944 } else if(gametype == GAME_KEYHUNT) {
945 precache_pic("gfx/sb_key_carrying");
946 precache_pic("gfx/sb_key_carrying_outline");
951 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
952 calledhooks |= HOOK_START;
955 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
956 void CSQC_Parse_StuffCmd(string strMessage)
958 localcmd(strMessage);
960 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
961 void CSQC_Parse_Print(string strMessage)
963 print(ColorTranslateRGB(strMessage));
966 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
967 void CSQC_Parse_CenterPrint(string strMessage)
969 centerprint(strMessage);
972 string notranslate_fogcmd1 = "\nfog ";
973 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
976 // TODO somehow thwart prvm_globalset client ...
979 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
982 void Gamemode_Init();
983 void Ent_ScoresInfo()
986 self.classname = "ent_client_scores_info";
987 gametype = ReadByte();
988 for(i = 0; i < MAX_SCORE; ++i)
990 scores_label[i] = strzone(ReadString());
991 scores_flags[i] = ReadByte();
993 for(i = 0; i < MAX_TEAMSCORE; ++i)
995 teamscores_label[i] = strzone(ReadString());
996 teamscores_flags[i] = ReadByte();
1004 self.classname = "ent_client_init";
1006 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1008 hook_shotorigin_x = ReadCoord();
1009 hook_shotorigin_y = ReadCoord();
1010 hook_shotorigin_z = ReadCoord();
1013 strunzone(forcefog);
1014 forcefog = strzone(ReadString());
1016 armorblockpercent = ReadByte() / 255.0;
1018 g_weaponswitchdelay = ReadByte() / 255.0;
1032 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1033 race_checkpoint = ReadByte();
1034 race_time = ReadInt24_t();
1035 race_previousbesttime = ReadInt24_t();
1036 if(race_previousbestname)
1037 strunzone(race_previousbestname);
1038 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1040 race_checkpointtime = time;
1042 if(race_checkpoint == 0 || race_checkpoint == 254)
1044 race_penaltyaccumulator = 0;
1045 race_laptime = time; // valid
1050 case RACE_NET_CHECKPOINT_CLEAR:
1052 race_checkpointtime = 0;
1055 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1056 race_laptime = ReadCoord();
1057 race_checkpointtime = -99999;
1059 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1060 race_nextcheckpoint = ReadByte();
1062 race_nextbesttime = ReadInt24_t();
1063 if(race_nextbestname)
1064 strunzone(race_nextbestname);
1065 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1068 case RACE_NET_CHECKPOINT_HIT_RACE:
1069 race_mycheckpoint = ReadByte();
1070 race_mycheckpointtime = time;
1071 race_mycheckpointdelta = ReadInt24_t();
1072 race_mycheckpointlapsdelta = ReadByte();
1073 if(race_mycheckpointlapsdelta >= 128)
1074 race_mycheckpointlapsdelta -= 256;
1075 if(race_mycheckpointenemy)
1076 strunzone(race_mycheckpointenemy);
1077 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1080 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1081 race_othercheckpoint = ReadByte();
1082 race_othercheckpointtime = time;
1083 race_othercheckpointdelta = ReadInt24_t();
1084 race_othercheckpointlapsdelta = ReadByte();
1085 if(race_othercheckpointlapsdelta >= 128)
1086 race_othercheckpointlapsdelta -= 256;
1087 if(race_othercheckpointenemy)
1088 strunzone(race_othercheckpointenemy);
1089 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1092 case RACE_NET_PENALTY_RACE:
1093 race_penaltyeventtime = time;
1094 race_penaltytime = ReadShort();
1095 //race_penaltyaccumulator += race_penaltytime;
1096 if(race_penaltyreason)
1097 strunzone(race_penaltyreason);
1098 race_penaltyreason = strzone(ReadString());
1101 case RACE_NET_PENALTY_QUALIFYING:
1102 race_penaltyeventtime = time;
1103 race_penaltytime = ReadShort();
1104 race_penaltyaccumulator += race_penaltytime;
1105 if(race_penaltyreason)
1106 strunzone(race_penaltyreason);
1107 race_penaltyreason = strzone(ReadString());
1110 case RACE_NET_SERVER_RECORD:
1111 race_server_record = ReadInt24_t();
1113 case RACE_NET_SPEED_AWARD:
1114 race_speedaward = ReadInt24_t();
1115 if(race_speedaward_holder)
1116 strunzone(race_speedaward_holder);
1117 race_speedaward_holder = strzone(ReadString());
1119 case RACE_NET_SPEED_AWARD_BEST:
1120 race_speedaward_alltimebest = ReadInt24_t();
1121 if(race_speedaward_alltimebest_holder)
1122 strunzone(race_speedaward_alltimebest_holder);
1123 race_speedaward_alltimebest_holder = strzone(ReadString());
1125 case RACE_NET_SERVER_RANKINGS:
1126 float pos, prevpos, del;
1128 prevpos = ReadShort();
1131 // move other rankings out of the way
1134 for (i=prevpos-1;i>pos-1;--i) {
1135 grecordtime[i] = grecordtime[i-1];
1136 if(grecordholder[i])
1137 strunzone(grecordholder[i]);
1138 grecordholder[i] = strzone(grecordholder[i-1]);
1140 } else if (del) { // a record has been deleted by the admin
1141 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1142 if (i == RANKINGS_CNT-1) { // clear out last record
1144 if (grecordholder[i])
1145 strunzone(grecordholder[i]);
1146 grecordholder[i] = string_null;
1149 grecordtime[i] = grecordtime[i+1];
1150 if (grecordholder[i])
1151 strunzone(grecordholder[i]);
1152 grecordholder[i] = strzone(grecordholder[i+1]);
1155 } else { // player has no ranked record yet
1156 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1157 grecordtime[i] = grecordtime[i-1];
1158 if(grecordholder[i])
1159 strunzone(grecordholder[i]);
1160 grecordholder[i] = strzone(grecordholder[i-1]);
1164 // store new ranking
1165 if(grecordholder[pos-1] != "")
1166 strunzone(grecordholder[pos-1]);
1167 grecordholder[pos-1] = strzone(ReadString());
1168 grecordtime[pos-1] = ReadInt24_t();
1169 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1172 case RACE_NET_SERVER_STATUS:
1173 race_status = ReadShort();
1174 if(race_status_name)
1175 strunzone(race_status_name);
1176 race_status_name = strzone(ReadString());
1180 void Net_ReadSpawn()
1183 current_viewzoom = 0.6;
1186 void Net_TeamNagger()
1191 void Net_ReadPingPLReport()
1193 float e, pi, pl, ml;
1198 if not(playerslots[e])
1200 playerslots[e].ping = pi;
1201 playerslots[e].ping_packetloss = pl / 255.0;
1202 playerslots[e].ping_movementloss = ml / 255.0;
1205 void Net_VoteDialog(float highlight) {
1207 vote_highlighted = ReadShort();
1211 vote_yescount = ReadShort();
1212 vote_nocount = ReadShort();
1213 vote_needed = ReadShort();
1217 void Net_VoteDialogReset() {
1221 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1222 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1223 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1224 float CSQC_Parse_TempEntity()
1226 local float bHandled;
1232 // NOTE: Could just do return instead of break...
1235 case TE_CSQC_TARGET_MUSIC:
1239 case TE_CSQC_PICTURE:
1240 Net_MapVote_Picture();
1248 Net_GrapplingHook();
1255 case TE_CSQC_ZCURVEPARTICLES:
1256 Net_ReadZCurveParticles();
1259 case TE_CSQC_NEXGUNBEAMPARTICLE:
1260 Net_ReadNexgunBeamParticle();
1263 case TE_CSQC_TEAMNAGGER:
1268 Net_VoteDialog(ReadByte());
1271 case TE_CSQC_VOTERESET:
1272 Net_VoteDialogReset();
1275 case TE_CSQC_LIGHTNINGARC:
1276 Net_ReadLightningarc();
1279 case TE_CSQC_PINGPLREPORT:
1280 Net_ReadPingPLReport();
1283 case TE_CSQC_ANNOUNCE:
1284 announce_snd = strzone(ReadString());
1288 // No special logic for this temporary entity; return 0 so the engine can handle it
1296 string getcommandkey(string text, string command)
1301 if (!sbar_showbinds)
1304 keys = db_get(binddb, command);
1307 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1308 for(j = 0; j < n; ++j)
1314 keys = keynumtostring(k);
1316 keys = strcat(keys, ", ", keynumtostring(k));
1319 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
1323 db_put(binddb, command, keys);
1327 if (sbar_showbinds > 1)
1328 return strcat(text, " (not bound)");
1332 else if (sbar_showbinds > 1)
1333 return strcat(text, " (", keys, ")");