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Get rid of unused codepaths
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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
47 void CSQC_Init(void)
48 {
49         prvm_language = cvar_string("prvm_language");
50
51 #ifdef USE_FTE
52 #pragma target ID
53         __engine_check = checkextension("DP_SV_WRITEPICTURE");
54         if(!__engine_check)
55         {
56                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57                 localcmd("\ndisconnect\n");
58                 return;
59         }
60 #pragma target FTE
61 #endif
62
63         check_unacceptable_compiler_bugs();
64
65 #ifdef WATERMARK
66         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
67 #endif
68
69         float i;
70
71         binddb = db_create();
72         tempdb = db_create();
73         ClientProgsDB = db_load("client.db");
74         compressShortVector_init();
75
76         drawfont = FONT_USER+1;
77         menu_visible = FALSE;
78         menu_show = menu_show_error;
79         menu_action = menu_sub_null;
80
81         for(i = 0; i < 255; ++i)
82                 if(getplayerkey(i, "viewentity") == "")
83                         break;
84         maxclients = i;
85
86         //ctf_temp_1 = "";
87         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88         //registercmd("ctf_menu");
89         registercmd("ons_map");
90         registercmd("hud_configure");
91         registercmd("hud_save");
92         //registercmd("menu_action");
93
94         registercmd("+showscores");registercmd("-showscores");
95         registercmd("+showaccuracy");registercmd("-showaccuracy");
96
97 #ifndef CAMERATEST
98         if(isdemo())
99         {
100 #endif
101                 registercmd("+forward");registercmd("-forward");
102                 registercmd("+back");registercmd("-back");
103                 registercmd("+moveup");registercmd("-moveup");
104                 registercmd("+movedown");registercmd("-movedown");
105                 registercmd("+moveright");registercmd("-moveright");
106                 registercmd("+moveleft");registercmd("-moveleft");
107                 registercmd("+roll_right");registercmd("-roll_right");
108                 registercmd("+roll_left");registercmd("-roll_left");
109 #ifndef CAMERATEST
110         }
111 #endif
112         registercvar("hud_usecsqc", "1");
113         registercvar("scoreboard_columns", "default", CVAR_SAVE);
114
115         gametype = 0;
116
117         // hud_fields uses strunzone on the titles!
118         for(i = 0; i < MAX_HUD_FIELDS; ++i)
119                 hud_title[i] = strzone("(null)");
120
121         postinit = false;
122
123         calledhooks = 0;
124
125         teams = Sort_Spawn();
126         players = Sort_Spawn();
127
128         GetTeam(COLOR_SPECTATOR, true); // add specs first
129
130         RegisterWeapons();
131
132         WaypointSprite_Load();
133
134         // precaches
135         precache_sound("misc/hit.wav");
136         precache_sound("misc/typehit.wav");
137         Projectile_Precache();
138         Hook_Precache();
139         GibSplash_Precache();
140         Casings_Precache();
141         DamageInfo_Precache();
142         Vehicles_Precache();
143
144         if(autocvar_cl_announcer != cl_announcer_prev) {
145                 Announcer_Precache();
146                 if(cl_announcer_prev)
147                         strunzone(cl_announcer_prev);
148                 cl_announcer_prev = strzone(autocvar_cl_announcer);
149         }
150         Tuba_Precache();
151
152         if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
153         if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
154
155         get_mi_min_max_texcoords(1); // try the CLEVER way first
156         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
157         shortmapname = mi_shortname;
158
159         if(precache_pic(minimapname) == "")
160         {
161                 // but maybe we have a non-clever minimap
162                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
163                 if(precache_pic(minimapname) == "")
164                         minimapname = ""; // FAIL
165                 else
166                         get_mi_min_max_texcoords(0); // load new texcoords
167         }
168
169         mi_center = (mi_min + mi_max) * 0.5;
170         mi_scale = mi_max - mi_min;
171         minimapname = strzone(minimapname);
172
173         WarpZone_Init();
174
175         hud_configure_prev = -1;
176         tab_panel = -1;
177 }
178
179 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
180 void CSQC_Shutdown(void)
181 {
182 #ifdef USE_FTE
183 #pragma TARGET id
184         if(!__engine_check)
185                 return 0;
186 #pragma TARGET fte
187 #endif
188
189         WarpZone_Shutdown();
190
191         remove(teams);
192         remove(players);
193         db_close(binddb);
194         db_close(tempdb);
195         if(autocvar_cl_db_saveasdump)
196                 db_dump(ClientProgsDB, "client.db");
197         else
198                 db_save(ClientProgsDB, "client.db");
199         db_close(ClientProgsDB);
200
201         cvar_clientsettemp_restore();
202
203         if(camera_active)
204                 cvar_set("chase_active",ftos(chase_active_backup));
205
206         // unset the event chasecam's chase_active
207         if(autocvar_chase_active < 0)
208                 cvar_set("chase_active", "0");
209
210         if not(isdemo())
211         {
212                 if not(calledhooks & HOOK_START)
213                         localcmd("\n_cl_hook_gamestart nop\n");
214                 if not(calledhooks & HOOK_END)
215                         localcmd("\ncl_hook_gameend\n");
216         }
217 }
218
219 .float has_team;
220 float SetTeam(entity o, float Team)
221 {
222         entity tm;
223         if(teamplay)
224         {
225                 switch(Team)
226                 {
227                         case -1:
228                         case COLOR_TEAM1:
229                         case COLOR_TEAM2:
230                         case COLOR_TEAM3:
231                         case COLOR_TEAM4:
232                                 break;
233                         default:
234                                 if(GetTeam(Team, false) == NULL)
235                                 {
236                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
237                                         Team = COLOR_SPECTATOR;
238                                 }
239                                 break;
240                 }
241         }
242         else
243         {
244                 switch(Team)
245                 {
246                         case -1:
247                         case 0:
248                                 break;
249                         default:
250                                 if(GetTeam(Team, false) == NULL)
251                                 {
252                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
253                                         Team = COLOR_SPECTATOR;
254                                 }
255                                 break;
256                 }
257         }
258         if(Team == -1) // leave
259         {
260                 if(o.has_team)
261                 {
262                         tm = GetTeam(o.team, false);
263                         tm.team_size -= 1;
264                         o.has_team = 0;
265                         return TRUE;
266                 }
267         }
268         else
269         {
270                 if not(o.has_team)
271                 {
272                         o.team = Team;
273                         tm = GetTeam(Team, true);
274                         tm.team_size += 1;
275                         o.has_team = 1;
276                         return TRUE;
277                 }
278                 else if(Team != o.team)
279                 {
280                         tm = GetTeam(o.team, false);
281                         tm.team_size -= 1;
282                         o.team = Team;
283                         tm = GetTeam(Team, true);
284                         tm.team_size += 1;
285                         return TRUE;
286                 }
287         }
288         return FALSE;
289 }
290
291 void Playerchecker_Think()
292 {
293         float i;
294         entity e;
295         for(i = 0; i < maxclients; ++i)
296         {
297                 e = playerslots[i];
298                 if(GetPlayerName(i) == "")
299                 {
300                         if(e.sort_prev)
301                         {
302                                 // player disconnected
303                                 SetTeam(e, -1);
304                                 RemovePlayer(e);
305                                 e.sort_prev = world;
306                                 //e.gotscores = 0;
307                         }
308                 }
309                 else
310                 {
311                         if not(e.sort_prev)
312                         {
313                                 // player connected
314                                 if not(e)
315                                         playerslots[i] = e = spawn();
316                                 e.sv_entnum = i;
317                                 e.ping = 0;
318                                 e.ping_packetloss = 0;
319                                 e.ping_movementloss = 0;
320                                 //e.gotscores = 0; // we might already have the scores...
321                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
322                                 RegisterPlayer(e);
323                                 HUD_UpdatePlayerPos(e);
324                         }
325                 }
326         }
327         self.nextthink = time + 0.2;
328 }
329
330 void Porto_Init();
331 void TrueAim_Init();
332 void PostInit(void)
333 {
334         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
335
336         entity playerchecker;
337         playerchecker = spawn();
338         playerchecker.think = Playerchecker_Think;
339         playerchecker.nextthink = time + 0.2;
340
341         Porto_Init();
342         TrueAim_Init();
343
344         postinit = true;
345 }
346
347 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
348 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
349 float button_zoom;
350 void Cmd_HUD_SetFields(float);
351 void Cmd_HUD_Help(float);
352 float CSQC_ConsoleCommand(string strMessage)
353 {
354         float argc;
355         // Tokenize String
356         //argc = tokenize(strMessage);
357         argc = tokenize_console(strMessage);
358
359         // Acquire Command
360         local string strCmd;
361         strCmd = argv(0);
362
363         if(strCmd == "hud_configure") { // config hud
364                 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
365                 return true;
366         } else if(strCmd == "hud_save") { // save hud config
367                 if(argv(1) == "" || argv(2)) {
368                         print(_("Usage:\n"));
369                         print(_("hud_save configname   (saves to hud_skinname_configname.cfg)\n"));
370                 }
371                 else
372                         HUD_Panel_ExportCfg(argv(1));
373                 return true;
374         } else if(strCmd == "+showscores") {
375                 scoreboard_showscores = true;
376                 return true;
377         } else if(strCmd == "-showscores") {
378                 scoreboard_showscores = false;
379                 return true;
380         } else if(strCmd == "+showaccuracy") {
381                 scoreboard_showaccuracy = true;
382                 return true;
383         } else if(strCmd == "-showaccuracy") {
384                 scoreboard_showaccuracy = false;
385                 return true;
386         }
387
388         if(camera_active)
389         if(strCmd == "+forward" || strCmd == "-back") {
390                 ++camera_direction_x;
391                 return true;
392         } else if(strCmd == "-forward" || strCmd == "+back") {
393                 --camera_direction_x;
394                 return true;
395         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
396                 --camera_direction_y;
397                 return true;
398         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
399                 ++camera_direction_y;
400                 return true;
401         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
402                 ++camera_direction_z;
403                 return true;
404         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
405                 --camera_direction_z;
406                 return true;
407         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
408                 ++camera_roll;
409                 return true;
410         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
411                 --camera_roll;
412                 return true;
413         }
414
415         return false;
416 }
417
418 .vector view_ofs;
419 entity debug_shotorg;
420 void ShotOrg_Draw()
421 {
422         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
423         self.angles = view_angles;
424         self.angles_x = -self.angles_x;
425         if not(self.cnt)
426                 self.drawmask = MASK_NORMAL;
427         else
428                 self.drawmask = 0;
429 }
430 void ShotOrg_Draw2D()
431 {
432         vector coord2d_topleft, coord2d_topright, coord2d;
433         string s;
434         vector fs;
435
436         s = vtos(self.view_ofs);
437         s = substring(s, 1, strlen(s) - 2);
438         if(tokenize_console(s) == 3)
439                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
440
441         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
442         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
443
444         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
445
446         coord2d = coord2d_topleft;
447         if(fs_x < 8)
448         {
449                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
450                 fs = '8 8 0';
451         }
452         coord2d_y -= fs_y;
453         coord2d_z = 0;
454         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
455 }
456
457 void ShotOrg_Spawn()
458 {
459         debug_shotorg = spawn();
460         debug_shotorg.draw = ShotOrg_Draw;
461         debug_shotorg.draw2d = ShotOrg_Draw2D;
462         debug_shotorg.renderflags = RF_VIEWMODEL;
463         debug_shotorg.effects = EF_FULLBRIGHT;
464         precache_model("models/shotorg_adjuster.md3");
465         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
466         debug_shotorg.scale = 2;
467         debug_shotorg.view_ofs = '25 8 -8';
468 }
469
470 void DrawDebugModel()
471 {
472         if(time - floor(time) > 0.5)
473         {
474                 PolyDrawModel(self);
475                 self.drawmask = 0;
476         }
477         else
478         {
479                 self.renderflags = 0;
480                 self.drawmask = MASK_NORMAL;
481         }
482 }
483
484 void GameCommand(string msg)
485 {
486         string s;
487         float argc;
488         entity e;
489         argc = tokenize_console(msg);
490
491         if(argv(0) == "help" || argc == 0)
492         {
493                 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
494                 print(_("  settemp cvar value\n"));
495                 print(_("  scoreboard_columns_set ...\n"));
496                 print(_("  scoreboard_columns_help\n"));
497                 GameCommand_Generic("help");
498                 return;
499         }
500
501         if(GameCommand_Generic(msg))
502                 return;
503
504         string cmd;
505         cmd = argv(0);
506         if(cmd == "mv_download") {
507                 Cmd_MapVote_MapDownload(argc);
508         }
509         else if(cmd == "settemp") {
510                 cvar_clientsettemp(argv(1), argv(2));
511         }
512         else if(cmd == "scoreboard_columns_set") {
513                 Cmd_HUD_SetFields(argc);
514         }
515         else if(cmd == "scoreboard_columns_help") {
516                 Cmd_HUD_Help(argc);
517         }
518 #ifdef BLURTEST
519         else if(cmd == "blurtest") {
520                 blurtest_time0 = time;
521                 blurtest_time1 = time + stof(argv(1));
522                 blurtest_radius = stof(argv(2));
523                 blurtest_power = stof(argv(3));
524         }
525 #endif
526         else if(cmd == "shotorg_move") {
527                 if(!debug_shotorg)
528                         ShotOrg_Spawn();
529                 else
530                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
531                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
532         }
533         else if(cmd == "shotorg_movez") {
534                 if(!debug_shotorg)
535                         ShotOrg_Spawn();
536                 else
537                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
538                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
539         }
540         else if(cmd == "shotorg_set") {
541                 if(!debug_shotorg)
542                         ShotOrg_Spawn();
543                 else
544                         debug_shotorg.view_ofs = stov(argv(1));
545                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
546         }
547         else if(cmd == "shotorg_setz") {
548                 if(!debug_shotorg)
549                         ShotOrg_Spawn();
550                 else
551                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
552                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
553         }
554         else if(cmd == "shotorg_toggle_hide") {
555                 if(debug_shotorg)
556                 {
557                         debug_shotorg.cnt = !debug_shotorg.cnt;
558                 }
559         }
560         else if(cmd == "shotorg_end") {
561                 if(debug_shotorg)
562                 {
563                         print(vtos(debug_shotorg.view_ofs), "\n");
564                         remove(debug_shotorg);
565                         debug_shotorg = world;
566                 }
567                 localcmd("sv_cmd debug_shotorg\n");
568         }
569         else if(cmd == "sendcvar") {
570                 // W_FixWeaponOrder will trash argv, so save what we need.
571                 string thiscvar;
572                 thiscvar = strzone(argv(1));
573                 s = cvar_string(thiscvar);
574                 if(thiscvar == "cl_weaponpriority")
575                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
576                 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
577                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
578                 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
579                 strunzone(thiscvar);
580         }
581         else if(cmd == "spawn") {
582                 s = argv(1);
583                 e = spawn();
584                 precache_model(s);
585                 setmodel(e, s);
586                 setorigin(e, view_origin);
587                 e.angles = view_angles;
588                 e.draw = DrawDebugModel;
589                 e.classname = "debugmodel";
590         }
591     else if(cmd == "vyes")
592     {
593         if(uid2name_dialog)
594         {
595             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
596             vote_prev = 0;
597             cvar_set("cl_allow_uid2name", "1");
598             vote_change = -9999;
599                         uid2name_dialog = 0;
600         }
601         else
602         {
603             localcmd("cmd vote yes\n");
604         }
605     }
606     else if(cmd == "vno")
607     {
608         if(uid2name_dialog)
609         {
610             vote_active = 0;
611             vote_prev = 0;
612             cvar_set("cl_allow_uid2name", "0");
613             vote_change = -9999;
614                         uid2name_dialog = 0;
615         }
616         else
617         {
618             localcmd("cmd vote no\n");
619         }
620     }
621
622         else
623         {
624                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
625         }
626
627         return;
628 }
629
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 {
638         local float bSkipKey;
639         bSkipKey = false;
640
641         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
642                 return true;
643
644         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
645                 return true;
646
647         if(menu_visible)
648                 if(menu_action(bInputType, nPrimary, nSecondary))
649                         return TRUE;
650
651         return bSkipKey;
652 }
653
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
656
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_RemoveEntCS()
660 {
661         entcs_receiver[self.sv_entnum] = world;
662 }
663 void Ent_ReadEntCS()
664 {
665         float sf;
666         InterpolateOrigin_Undo();
667
668         self.classname = "entcs_receiver";
669         sf = ReadByte();
670
671         if(sf & 1)
672                 self.sv_entnum = ReadByte();
673         if(sf & 2)
674         {
675                 self.origin_x = ReadShort();
676                 self.origin_y = ReadShort();
677                 self.origin_z = ReadShort();
678         }
679         if(sf & 4)
680         {
681                 self.angles_y = ReadByte() * 360.0 / 256;
682                 self.angles_x = self.angles_z = 0;
683         }
684         if(sf & 8)
685                 self.healthvalue = ReadByte() * 10;
686         if(sf & 16)
687                 self.armorvalue = ReadByte() * 10;
688
689         entcs_receiver[self.sv_entnum] = self;
690         self.entremove = Ent_RemoveEntCS;
691
692         InterpolateOrigin_Note();
693 }
694
695 void Ent_Remove();
696
697 void Ent_RemovePlayerScore()
698 {
699         float i;
700
701         if(self.owner)
702         {
703                 SetTeam(self.owner, -1);
704                 self.owner.gotscores = 0;
705                 for(i = 0; i < MAX_SCORE; ++i)
706                         self.owner.(scores[i]) = 0; // clear all scores
707         }
708 }
709
710 void Ent_ReadPlayerScore()
711 {
712         float i, n;
713         float isNew;
714         entity o;
715
716         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717         // (no I've never heard of M-x replace-string, sed, or anything like that)
718         isNew = !self.owner; // workaround for DP bug
719         n = ReadByte()-1;
720
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722         if(!isNew && n != self.sv_entnum)
723         {
724                 //print(_("A CSQC entity changed its owner!\n"));
725                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
726                 isNew = true;
727                 Ent_Remove();
728                 self.enttype = ENT_CLIENT_SCORES;
729         }
730 #endif
731
732         self.sv_entnum = n;
733
734         if not(playerslots[self.sv_entnum])
735                 playerslots[self.sv_entnum] = spawn();
736         o = self.owner = playerslots[self.sv_entnum];
737         o.sv_entnum = self.sv_entnum;
738         o.gotscores = 1;
739
740         //if not(o.sort_prev)
741         //      RegisterPlayer(o);
742         //playerchecker will do this for us later, if it has not already done so
743
744         float sf, lf;
745 #if MAX_SCORE <= 8
746         sf = ReadByte();
747         lf = ReadByte();
748 #else
749         sf = ReadShort();
750         lf = ReadShort();
751 #endif
752         float p;
753         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
754                 if(sf & p)
755                 {
756                         if(lf & p)
757                                 o.(scores[i]) = ReadInt24_t();
758                         else
759                                 o.(scores[i]) = ReadChar();
760                 }
761
762         if(o.sort_prev)
763                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
764
765         self.entremove = Ent_RemovePlayerScore;
766 }
767
768 void Ent_ReadTeamScore()
769 {
770         float i;
771         entity o;
772
773         self.team = ReadByte();
774         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
775
776         float sf, lf;
777 #if MAX_TEAMSCORE <= 8
778         sf = ReadByte();
779         lf = ReadByte();
780 #else
781         sf = ReadShort();
782         lf = ReadShort();
783 #endif
784         float p;
785         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
786                 if(sf & p)
787                 {
788                         if(lf & p)
789                                 o.(teamscores[i]) = ReadInt24_t();
790                         else
791                                 o.(teamscores[i]) = ReadChar();
792                 }
793
794         HUD_UpdateTeamPos(o);
795 }
796
797 void Ent_ClientData()
798 {
799         float f;
800         float newspectatee_status;
801
802         f = ReadByte();
803
804         scoreboard_showscores_force = (f & 1);
805
806         if(f & 2)
807         {
808                 newspectatee_status = ReadByte();
809                 if(newspectatee_status == player_localentnum)
810                         newspectatee_status = -1; // observing
811         }
812         else
813                 newspectatee_status = 0;
814
815         spectatorbutton_zoom = (f & 4);
816
817         if(f & 8)
818         {
819                 angles_held_status = 1;
820                 angles_held_x = ReadAngle();
821                 angles_held_y = ReadAngle();
822                 angles_held_z = 0;
823         }
824         else
825                 angles_held_status = 0;
826
827         if(newspectatee_status != spectatee_status)
828         {
829                 float i;
830
831                 // clear race stuff
832                 race_laptime = 0;
833                 race_checkpointtime = 0;
834         }
835         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
836         {
837                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
838                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
839                 )
840                         prev_p_health = -1;
841                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
842                         prev_health = -1;
843         }
844         spectatee_status = newspectatee_status;
845 }
846
847 void Ent_Nagger()
848 {
849         float nags, i, j, b, f;
850
851         nags = ReadByte();
852
853         if(nags & 128)
854         {
855                 if(vote_called_vote)
856                         strunzone(vote_called_vote);
857                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
858         }
859
860         if(nags & 1)
861         {
862                 for(j = 0; j < maxclients; ++j)
863                         if(playerslots[j])
864                                 playerslots[j].ready = 1;
865                 for(i = 1; i <= maxclients; i += 8)
866                 {
867                         f = ReadByte();
868                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
869                                 if not(f & b)
870                                         if(playerslots[j])
871                                                 playerslots[j].ready = 0;
872                 }
873         }
874
875         ready_waiting = (nags & 1);
876         ready_waiting_for_me = (nags & 2);
877         vote_waiting = (nags & 4);
878         vote_waiting_for_me = (nags & 8);
879         warmup_stage = (nags & 16);
880 }
881
882 void Ent_RandomSeed()
883 {
884         float s;
885         prandom_debug();
886         s = ReadShort();
887         psrandom(s);
888 }
889
890 void Ent_ReadAccuracy(void)
891 {
892         float sf, f, w, b;
893         sf = ReadInt24_t();
894         if(sf == 0)
895         {
896                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
897                         weapon_accuracy[w] = -1;
898                 return;
899         }
900
901         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
902         {
903                 if(sf & f)
904                 {
905                         b = ReadByte();
906                         if(b == 0)
907                                 weapon_accuracy[w] = -1;
908                         else if(b == 255)
909                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
910                         else
911                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
912                 }
913         }
914 }
915
916 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
917 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
918 void Ent_RadarLink();
919 void Ent_Init();
920 void Ent_ScoresInfo();
921 void(float bIsNewEntity) CSQC_Ent_Update =
922 {
923         float t;
924         float savetime;
925         t = ReadByte();
926
927         // set up the "time" global for received entities to be correct for interpolation purposes
928         savetime = time;
929         if(servertime)
930         {
931                 time = servertime;
932         }
933         else
934         {
935                 serverprevtime = time;
936                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
937                 time = serverprevtime + serverdeltatime;
938         }
939
940 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
941         if(self.enttype)
942                 if(t != self.enttype)
943                 {
944                         //print(_("A CSQC entity changed its type!\n"));
945                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
946                         Ent_Remove();
947                         bIsNewEntity = 1;
948                 }
949 #endif
950         self.enttype = t;
951         switch(t)
952         {
953                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
954                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
955                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
956                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
957                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
958                 case ENT_CLIENT_LASER: Ent_Laser(); break;
959                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
960                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
961                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
962                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
963                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
964                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
965                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
966                 case ENT_CLIENT_INIT: Ent_Init(); break;
967                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
968                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
969                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
970                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
971                 case ENT_CLIENT_WALL: Ent_Wall(); break;
972                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
973                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
974                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
975                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
976                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
977                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
978                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
979                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
980                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
981                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
982                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
983                 default:
984                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
985                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
986                         break;
987         }
988
989         time = savetime;
990 };
991 // Destructor, but does NOT deallocate the entity by calling remove(). Also
992 // used when an entity changes its type. For an entity that someone interacts
993 // with others, make sure it can no longer do so.
994 void Ent_Remove()
995 {
996         if(self.entremove)
997                 self.entremove();
998
999         self.enttype = 0;
1000         self.classname = "";
1001         self.draw = menu_sub_null;
1002         self.entremove = menu_sub_null;
1003         // TODO possibly set more stuff to defaults
1004 }
1005 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
1006 void CSQC_Ent_Remove()
1007 {
1008         if(self.enttype)
1009                 Ent_Remove();
1010         remove(self);
1011 }
1012
1013 void Gamemode_Init()
1014 {
1015         if not(isdemo())
1016         {
1017                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1018                 calledhooks |= HOOK_START;
1019         }
1020 }
1021 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
1022 void CSQC_Parse_StuffCmd(string strMessage)
1023 {
1024         localcmd(strMessage);
1025 }
1026 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
1027 void CSQC_Parse_Print(string strMessage)
1028 {
1029         print(ColorTranslateRGB(strMessage));
1030 }
1031
1032 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1033 void CSQC_Parse_CenterPrint(string strMessage)
1034 {
1035         centerprint(strMessage);
1036 }
1037
1038 string notranslate_fogcmd1 = "\nfog ";
1039 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1040 void Fog_Force()
1041 {
1042         // TODO somehow thwart prvm_globalset client ...
1043
1044         if(forcefog != "")
1045                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1046 }
1047
1048 void Gamemode_Init();
1049 void Ent_ScoresInfo()
1050 {
1051         float i;
1052         self.classname = "ent_client_scores_info";
1053         gametype = ReadByte();
1054         for(i = 0; i < MAX_SCORE; ++i)
1055         {
1056                 scores_label[i] = strzone(ReadString());
1057                 scores_flags[i] = ReadByte();
1058         }
1059         for(i = 0; i < MAX_TEAMSCORE; ++i)
1060         {
1061                 teamscores_label[i] = strzone(ReadString());
1062                 teamscores_flags[i] = ReadByte();
1063         }
1064         HUD_InitScores();
1065         Gamemode_Init();
1066 }
1067
1068 void Ent_Init()
1069 {
1070         self.classname = "ent_client_init";
1071
1072         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1073
1074         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1078         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1079         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1080         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1081         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1082         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1083         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1084         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1085         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1086
1087         if(forcefog)
1088                 strunzone(forcefog);
1089         forcefog = strzone(ReadString());
1090
1091         armorblockpercent = ReadByte() / 255.0;
1092
1093         g_weaponswitchdelay = ReadByte() / 255.0;
1094
1095         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1096         g_balance_grenadelauncher_bouncestop = ReadCoord();
1097         g_balance_electro_secondary_bouncefactor = ReadCoord();
1098         g_balance_electro_secondary_bouncestop = ReadCoord();
1099
1100         nex_scope = !ReadByte();
1101         rifle_scope = !ReadByte();
1102
1103         serverflags = ReadByte();
1104
1105         minelayer_maxmines = ReadByte();
1106
1107         hagar_maxrockets = ReadByte();
1108
1109         g_trueaim_minrange = ReadCoord();
1110
1111         if(!postinit)
1112                 PostInit();
1113 }
1114
1115 void Net_ReadRace()
1116 {
1117         float b;
1118
1119         b = ReadByte();
1120
1121         switch(b)
1122         {
1123                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1124                         race_checkpoint = ReadByte();
1125                         race_time = ReadInt24_t();
1126                         race_previousbesttime = ReadInt24_t();
1127                         if(race_previousbestname)
1128                                 strunzone(race_previousbestname);
1129                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1130
1131                         race_checkpointtime = time;
1132
1133                         if(race_checkpoint == 0 || race_checkpoint == 254)
1134                         {
1135                                 race_penaltyaccumulator = 0;
1136                                 race_laptime = time; // valid
1137                         }
1138
1139                         break;
1140
1141                 case RACE_NET_CHECKPOINT_CLEAR:
1142                         race_laptime = 0;
1143                         race_checkpointtime = 0;
1144                         break;
1145
1146                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1147                         race_laptime = ReadCoord();
1148                         race_checkpointtime = -99999;
1149                         // fall through
1150                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1151                         race_nextcheckpoint = ReadByte();
1152
1153                         race_nextbesttime = ReadInt24_t();
1154                         if(race_nextbestname)
1155                                 strunzone(race_nextbestname);
1156                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1157                         break;
1158
1159                 case RACE_NET_CHECKPOINT_HIT_RACE:
1160                         race_mycheckpoint = ReadByte();
1161                         race_mycheckpointtime = time;
1162                         race_mycheckpointdelta = ReadInt24_t();
1163                         race_mycheckpointlapsdelta = ReadByte();
1164                         if(race_mycheckpointlapsdelta >= 128)
1165                                 race_mycheckpointlapsdelta -= 256;
1166                         if(race_mycheckpointenemy)
1167                                 strunzone(race_mycheckpointenemy);
1168                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1169                         break;
1170
1171                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1172                         race_othercheckpoint = ReadByte();
1173                         race_othercheckpointtime = time;
1174                         race_othercheckpointdelta = ReadInt24_t();
1175                         race_othercheckpointlapsdelta = ReadByte();
1176                         if(race_othercheckpointlapsdelta >= 128)
1177                                 race_othercheckpointlapsdelta -= 256;
1178                         if(race_othercheckpointenemy)
1179                                 strunzone(race_othercheckpointenemy);
1180                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1181                         break;
1182
1183                 case RACE_NET_PENALTY_RACE:
1184                         race_penaltyeventtime = time;
1185                         race_penaltytime = ReadShort();
1186                         //race_penaltyaccumulator += race_penaltytime;
1187                         if(race_penaltyreason)
1188                                 strunzone(race_penaltyreason);
1189                         race_penaltyreason = strzone(ReadString());
1190                         break;
1191
1192                 case RACE_NET_PENALTY_QUALIFYING:
1193                         race_penaltyeventtime = time;
1194                         race_penaltytime = ReadShort();
1195                         race_penaltyaccumulator += race_penaltytime;
1196                         if(race_penaltyreason)
1197                                 strunzone(race_penaltyreason);
1198                         race_penaltyreason = strzone(ReadString());
1199                         break;
1200
1201                 case RACE_NET_SERVER_RECORD:
1202                         race_server_record = ReadInt24_t();
1203                         break;
1204                 case RACE_NET_SPEED_AWARD:
1205                         race_speedaward = ReadInt24_t();
1206                         if(race_speedaward_holder)
1207                                 strunzone(race_speedaward_holder);
1208                         race_speedaward_holder = strzone(ReadString());
1209                         break;
1210                 case RACE_NET_SPEED_AWARD_BEST:
1211                         race_speedaward_alltimebest = ReadInt24_t();
1212                         if(race_speedaward_alltimebest_holder)
1213                                 strunzone(race_speedaward_alltimebest_holder);
1214                         race_speedaward_alltimebest_holder = strzone(ReadString());
1215                         break;
1216                 case RACE_NET_SERVER_RANKINGS:
1217                         float pos, prevpos, del;
1218                         pos = ReadShort();
1219                         prevpos = ReadShort();
1220                         del = ReadShort();
1221
1222                         // move other rankings out of the way
1223                         float i;
1224                         if (prevpos) {
1225                                 for (i=prevpos-1;i>pos-1;--i) {
1226                                         grecordtime[i] = grecordtime[i-1];
1227                                         if(grecordholder[i])
1228                                                 strunzone(grecordholder[i]);
1229                                         grecordholder[i] = strzone(grecordholder[i-1]);
1230                                 }
1231                         } else if (del) { // a record has been deleted by the admin
1232                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1233                                         if (i == RANKINGS_CNT-1) { // clear out last record
1234                                                 grecordtime[i] = 0;
1235                                                 if (grecordholder[i])
1236                                                         strunzone(grecordholder[i]);
1237                                                 grecordholder[i] = string_null;
1238                                         }
1239                                         else {
1240                                                 grecordtime[i] = grecordtime[i+1];
1241                                                 if (grecordholder[i])
1242                                                         strunzone(grecordholder[i]);
1243                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1244                                         }
1245                                 }
1246                         } else { // player has no ranked record yet
1247                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1248                                         grecordtime[i] = grecordtime[i-1];
1249                                         if(grecordholder[i])
1250                                                 strunzone(grecordholder[i]);
1251                                         grecordholder[i] = strzone(grecordholder[i-1]);
1252                                 }
1253                         }
1254
1255                         // store new ranking
1256                         if(grecordholder[pos-1] != "")
1257                                 strunzone(grecordholder[pos-1]);
1258                         grecordholder[pos-1] = strzone(ReadString());
1259                         grecordtime[pos-1] = ReadInt24_t();
1260                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1261                                 race_myrank = pos;
1262                         break;
1263                 case RACE_NET_SERVER_STATUS:
1264                         race_status = ReadShort();
1265                         if(race_status_name)
1266                                 strunzone(race_status_name);
1267                         race_status_name = strzone(ReadString());
1268         }
1269 }
1270
1271 void Net_ReadSpawn()
1272 {
1273         zoomin_effect = 1;
1274         current_viewzoom = 0.6;
1275 }
1276
1277 void Net_TeamNagger()
1278 {
1279         teamnagger = 1;
1280 }
1281
1282 void Net_ReadPingPLReport()
1283 {
1284         float e, pi, pl, ml;
1285         e = ReadByte();
1286         pi = ReadShort();
1287         pl = ReadByte();
1288         ml = ReadByte();
1289         if not(playerslots[e])
1290                 return;
1291         playerslots[e].ping = pi;
1292         playerslots[e].ping_packetloss = pl / 255.0;
1293         playerslots[e].ping_movementloss = ml / 255.0;
1294 }
1295
1296 void Net_VoteDialog(float highlight) {
1297         if(highlight) {
1298                 vote_highlighted = ReadByte();
1299                 return;
1300         }
1301
1302         vote_yescount = ReadByte();
1303         vote_nocount = ReadByte();
1304         vote_needed = ReadByte();
1305         vote_active = 1;
1306 }
1307
1308 void Net_VoteDialogReset() {
1309         vote_active = 0;
1310 }
1311
1312 void Net_Notify() {
1313         float type;
1314         type = ReadByte();
1315
1316         if(type == CSQC_KILLNOTIFY)
1317         {
1318                 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1319         }
1320         else if(type == CSQC_CENTERPRINT)
1321         {
1322                 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1323         }
1324 }
1325
1326 void Net_WeaponComplain() {
1327         complain_weapon = ReadByte();
1328
1329         if(complain_weapon_name)
1330                 strunzone(complain_weapon_name);
1331         complain_weapon_name = strzone(ReadString());
1332
1333         complain_weapon_type = ReadByte();
1334
1335         complain_weapon_time = time;
1336         weapontime = time; // ping the weapon panel
1337 }
1338
1339 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1340 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1341 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1342 float CSQC_Parse_TempEntity()
1343 {
1344         local float bHandled;
1345                 bHandled  = true;
1346         // Acquire TE ID
1347         local float nTEID;
1348                 nTEID = ReadByte();
1349
1350                 // NOTE: Could just do return instead of break...
1351         switch(nTEID)
1352         {
1353                 case TE_CSQC_TARGET_MUSIC:
1354                         Net_TargetMusic();
1355                         bHandled = true;
1356                         break;
1357                 case TE_CSQC_PICTURE:
1358                         Net_MapVote_Picture();
1359                         bHandled = true;
1360                         break;
1361                 case TE_CSQC_RACE:
1362                         Net_ReadRace();
1363                         bHandled = true;
1364                         break;
1365                 case TE_CSQC_SPAWN:
1366                         Net_ReadSpawn();
1367                         bHandled = true;
1368                         break;
1369                 case TE_CSQC_ZCURVEPARTICLES:
1370                         Net_ReadZCurveParticles();
1371                         bHandled = true;
1372                         break;
1373                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1374                         Net_ReadNexgunBeamParticle();
1375                         bHandled = true;
1376                         break;
1377                 case TE_CSQC_TEAMNAGGER:
1378                         Net_TeamNagger();
1379                         bHandled = true;
1380                         break;
1381                 case TE_CSQC_VOTE:
1382                         Net_VoteDialog(ReadByte());
1383                         bHandled = true;
1384                         break;
1385                 case TE_CSQC_VOTERESET:
1386                         Net_VoteDialogReset();
1387                         bHandled = true;
1388                         break;
1389                 case TE_CSQC_LIGHTNINGARC:
1390                         Net_ReadLightningarc();
1391                         bHandled = true;
1392                         break;
1393                 case TE_CSQC_PINGPLREPORT:
1394                         Net_ReadPingPLReport();
1395                         bHandled = true;
1396                         break;
1397                 case TE_CSQC_ANNOUNCE:
1398                         announce_snd = strzone(ReadString());
1399                         bHandled = true;
1400                         break;
1401                 case TE_CSQC_NOTIFY:
1402                         Net_Notify();
1403                         bHandled = true;
1404                         break;
1405                 case TE_CSQC_WEAPONCOMPLAIN:
1406                         Net_WeaponComplain();
1407                         bHandled = true;
1408                         break;
1409         case TE_CSQC_VEHICLESETUP:
1410             Net_VehicleSetup();
1411             bHandled = true;
1412             break;
1413                 default:
1414                         // No special logic for this temporary entity; return 0 so the engine can handle it
1415                         bHandled = false;
1416                         break;
1417         }
1418
1419         return bHandled;
1420 }
1421
1422 string getcommandkey(string text, string command)
1423 {
1424         string keys;
1425         float n, j, k, l;
1426
1427         if (!autocvar_hud_showbinds)
1428                 return text;
1429
1430         keys = db_get(binddb, command);
1431         if (!keys)
1432         {
1433                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1434                 for(j = 0; j < n; ++j)
1435                 {
1436                         k = stof(argv(j));
1437                         if(k != -1)
1438                         {
1439                                 if ("" == keys)
1440                                         keys = keynumtostring(k);
1441                                 else
1442                                         keys = strcat(keys, ", ", keynumtostring(k));
1443
1444                                 ++l;
1445                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1446                         }
1447
1448                 }
1449                 db_put(binddb, command, keys);
1450         }
1451
1452         if ("" == keys) {
1453                 if (autocvar_hud_showbinds > 1)
1454                         return sprintf(_("%s (not bound)"), text);
1455                 else
1456                         return text;
1457         }
1458         else if (autocvar_hud_showbinds > 1)
1459                 return sprintf(_("%s (%s)"), text, keys);
1460         else
1461                 return keys;
1462 }