1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
142 if(cvar_string("cl_announcer") != cl_announcer_prev) {
143 Announcer_Precache();
144 if(cl_announcer_prev)
145 strunzone(cl_announcer_prev);
146 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
154 registercvar("_cl_userid", "", CVAR_SAVE);
155 uid = cvar_string("_cl_userid");
159 for(i = 0; i < 4; ++i)
160 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
162 cvar_set("_cl_userid", uid);
163 localcmd(strcat("\ncmd uid ", uid, "\n"));
167 get_mi_min_max_texcoords(1); // try the CLEVER way first
168 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
169 shortmapname = mi_shortname;
171 if(precache_pic(minimapname) == "")
173 // but maybe we have a non-clever minimap
174 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
175 if(precache_pic(minimapname) == "")
176 minimapname = ""; // FAIL
178 get_mi_min_max_texcoords(0); // load new texcoords
181 mi_center = (mi_min + mi_max) * 0.5;
182 mi_scale = mi_max - mi_min;
183 minimapname = strzone(minimapname);
186 hud_configure_prev = -1;
189 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
190 void CSQC_Shutdown(void)
205 db_save(ClientProgsDB, "client.db");
206 db_close(ClientProgsDB);
208 cvar_clientsettemp_restore();
211 cvar_set("chase_active",ftos(chase_active_backup));
215 if not(calledhooks & HOOK_START)
216 localcmd("\n_cl_hook_gamestart nop\n");
217 if not(calledhooks & HOOK_END)
218 localcmd("\ncl_hook_gameend\n");
223 float SetTeam(entity o, float Team)
237 if(GetTeam(Team, false) == NULL)
239 print("trying to switch to unsupported team ", ftos(Team), "\n");
240 Team = COLOR_SPECTATOR;
253 if(GetTeam(Team, false) == NULL)
255 print("trying to switch to unsupported team ", ftos(Team), "\n");
256 Team = COLOR_SPECTATOR;
261 if(Team == -1) // leave
265 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
266 tm = GetTeam(o.team, false);
276 //print("(CONNECT) enter team ", ftos(o.team), "\n");
278 tm = GetTeam(Team, true);
283 else if(Team != o.team)
285 //print("(CHANGE) leave team ", ftos(o.team), "\n");
286 tm = GetTeam(o.team, false);
289 //print("(CHANGE) enter team ", ftos(o.team), "\n");
290 tm = GetTeam(Team, true);
298 void Playerchecker_Think()
302 for(i = 0; i < maxclients; ++i)
305 if(GetPlayerName(i) == "")
309 //print("playerchecker: KILL KILL KILL\n");
310 // player disconnected
321 //print("playerchecker: SPAWN SPAWN SPAWN\n");
324 playerslots[i] = e = spawn();
327 e.ping_packetloss = 0;
328 e.ping_movementloss = 0;
329 //e.gotscores = 0; // we might already have the scores...
330 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
332 HUD_UpdatePlayerPos(e);
336 self.nextthink = time + 0.2;
343 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
344 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
346 entity playerchecker;
347 playerchecker = spawn();
348 playerchecker.think = Playerchecker_Think;
349 playerchecker.nextthink = time + 0.2;
357 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
358 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
360 void Cmd_HUD_SetFields(float);
361 void Cmd_HUD_Help(float);
362 float CSQC_ConsoleCommand(string strMessage)
366 //argc = tokenize(strMessage);
367 argc = tokenize_console(strMessage);
373 if(strCmd == "hud_configure") { // config hud
374 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
376 } else if(strCmd == "hud_save") { // save hud config
377 if(argv(1) == "" || argv(2)) {
379 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
382 HUD_Panel_ExportCfg(argv(1));
384 } else if(strCmd == "+button4") { // zoom
385 // return false, because the message shall be sent to the server anyway (for demos/speccing)
393 } else if(strCmd == "-button4") { // zoom
394 if(ignore_minus_zoom)
401 } else if(strCmd == "+button3") { // secondary
404 } else if(strCmd == "-button3") { // secondary
407 } else if(strCmd == "+showscores") {
408 scoreboard_showscores = true;
410 } else if(strCmd == "-showscores") {
411 scoreboard_showscores = false;
413 } else if(strCmd == "+showaccuracy") {
414 scoreboard_showaccuracy = true;
416 } else if(strCmd == "-showaccuracy") {
417 scoreboard_showaccuracy = false;
422 if(strCmd == "+forward" || strCmd == "-back") {
423 ++camera_direction_x;
425 } else if(strCmd == "-forward" || strCmd == "+back") {
426 --camera_direction_x;
428 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
429 --camera_direction_y;
431 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
432 ++camera_direction_y;
434 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
435 ++camera_direction_z;
437 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
438 --camera_direction_z;
440 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
443 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
452 entity debug_shotorg;
455 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
456 self.angles = view_angles;
457 self.angles_x = -self.angles_x;
461 void ShotOrg_Draw2D()
463 vector coord2d_topleft, coord2d_topright, coord2d;
467 s = vtos(self.view_ofs);
468 s = substring(s, 1, strlen(s) - 2);
469 if(tokenize_console(s) == 3)
470 s = strcat(argv(0), " ", argv(1), " ", argv(2));
472 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
473 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
475 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
477 coord2d = coord2d_topleft;
480 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
485 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
490 debug_shotorg = spawn();
491 debug_shotorg.draw = ShotOrg_Draw;
492 debug_shotorg.draw2d = ShotOrg_Draw2D;
493 debug_shotorg.renderflags = RF_VIEWMODEL;
494 debug_shotorg.effects = EF_FULLBRIGHT;
495 precache_model("models/shotorg_adjuster.md3");
496 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
497 debug_shotorg.scale = 2;
498 debug_shotorg.view_ofs = '25 8 -8';
501 void DrawDebugModel()
503 if(time - floor(time) > 0.5)
509 self.renderflags = 0;
514 void GameCommand(string msg)
519 argc = tokenize_console(msg);
521 if(argv(0) == "help" || argc == 0)
523 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
524 print(" settemp cvar value\n");
525 print(" scoreboard_columns_set ...\n");
526 print(" scoreboard_columns_help\n");
527 GameCommand_Generic("help");
531 if(GameCommand_Generic(msg))
536 if(cmd == "mv_download") {
537 Cmd_MapVote_MapDownload(argc);
539 else if(cmd == "settemp") {
540 cvar_clientsettemp(argv(1), argv(2));
542 else if(cmd == "scoreboard_columns_set") {
543 Cmd_HUD_SetFields(argc);
545 else if(cmd == "scoreboard_columns_help") {
549 else if(cmd == "blurtest") {
550 blurtest_time0 = time;
551 blurtest_time1 = time + stof(argv(1));
552 blurtest_radius = stof(argv(2));
553 blurtest_power = stof(argv(3));
556 else if(cmd == "shotorg_move") {
560 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
561 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
563 else if(cmd == "shotorg_movez") {
567 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
568 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
570 else if(cmd == "shotorg_set") {
574 debug_shotorg.view_ofs = stov(argv(1));
575 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
577 else if(cmd == "shotorg_setz") {
581 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
582 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
584 else if(cmd == "shotorg_toggle_hide") {
587 debug_shotorg.cnt = !debug_shotorg.cnt;
590 else if(cmd == "shotorg_end") {
593 print(vtos(debug_shotorg.view_ofs), "\n");
594 remove(debug_shotorg);
595 debug_shotorg = world;
597 localcmd("sv_cmd debug_shotorg\n");
599 else if(cmd == "sendcvar") {
600 // W_FixWeaponOrder will trash argv, so save what we need.
602 thiscvar = strzone(argv(1));
603 s = cvar_string(thiscvar);
604 if(thiscvar == "cl_weaponpriority")
605 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
606 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
607 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
608 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
611 else if(cmd == "spawn") {
616 setorigin(e, view_origin);
617 e.angles = view_angles;
618 e.draw = DrawDebugModel;
619 e.classname = "debugmodel";
623 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
629 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
630 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
631 // All keys are in ascii.
632 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
633 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
634 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
635 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 local float bSkipKey;
640 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
643 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
647 if(menu_action(bInputType, nPrimary, nSecondary))
652 // END REQUIRED CSQC FUNCTIONS
653 // --------------------------------------------------------------------------
655 // --------------------------------------------------------------------------
656 // BEGIN OPTIONAL CSQC FUNCTIONS
659 InterpolateOrigin_Undo();
661 self.classname = "entcs_receiver";
662 self.sv_entnum = ReadByte() - 1;
663 self.origin_x = ReadShort();
664 self.origin_y = ReadShort();
665 self.origin_z = ReadShort();
666 self.angles_y = ReadByte() * 360.0 / 256;
667 self.origin_z = self.angles_x = self.angles_z = 0;
669 InterpolateOrigin_Note();
674 void Ent_RemovePlayerScore()
680 SetTeam(self.owner, -1);
681 self.owner.gotscores = 0;
682 for(i = 0; i < MAX_SCORE; ++i)
683 self.owner.(scores[i]) = 0; // clear all scores
687 void Ent_ReadPlayerScore()
693 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
694 // (no I've never heard of M-x replace-string, sed, or anything like that)
695 isNew = !self.owner; // workaround for DP bug
698 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
699 if(!isNew && n != self.sv_entnum)
701 print("A CSQC entity changed its owner!\n");
704 self.enttype = ENT_CLIENT_SCORES;
710 if not(playerslots[self.sv_entnum])
711 playerslots[self.sv_entnum] = spawn();
712 o = self.owner = playerslots[self.sv_entnum];
713 o.sv_entnum = self.sv_entnum;
716 //if not(o.sort_prev)
717 // RegisterPlayer(o);
718 //playerchecker will do this for us later, if it has not already done so
729 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
733 o.(scores[i]) = ReadInt24_t();
735 o.(scores[i]) = ReadChar();
739 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
741 self.entremove = Ent_RemovePlayerScore;
744 void Ent_ReadTeamScore()
749 self.team = ReadByte();
750 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
753 #if MAX_TEAMSCORE <= 8
761 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
765 o.(teamscores[i]) = ReadInt24_t();
767 o.(teamscores[i]) = ReadChar();
770 HUD_UpdateTeamPos(o);
777 void Ent_ClientData()
780 float newspectatee_status;
784 scoreboard_showscores_force = (f & 1);
788 newspectatee_status = ReadByte();
789 if(newspectatee_status == player_localentnum)
790 newspectatee_status = -1; // observing
793 newspectatee_status = 0;
795 spectatorbutton_zoom = (f & 4);
799 angles_held_status = 1;
800 angles_held_x = ReadAngle();
801 angles_held_y = ReadAngle();
805 angles_held_status = 0;
807 if(newspectatee_status != spectatee_status)
810 // clear the weapon accuracy stats
811 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
818 race_checkpointtime = 0;
820 spectatee_status = newspectatee_status;
825 float nags, i, j, b, f;
832 strunzone(vote_called_vote);
833 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
838 for(j = 0; j < maxclients; ++j)
840 playerslots[j].ready = 1;
841 for(i = 1; i <= maxclients; i += 8)
844 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
847 playerslots[j].ready = 0;
851 ready_waiting = (nags & 1);
852 ready_waiting_for_me = (nags & 2);
853 vote_waiting = (nags & 4);
854 vote_waiting_for_me = (nags & 8);
855 warmup_stage = (nags & 16);
858 void Ent_RandomSeed()
866 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
867 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
868 void Ent_RadarLink();
870 void Ent_ScoresInfo();
871 void(float bIsNewEntity) CSQC_Ent_Update =
877 // set up the "time" global for received entities to be correct for interpolation purposes
885 serverprevtime = time;
886 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
887 time = serverprevtime + serverdeltatime;
890 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
892 if(t != self.enttype)
894 print("A CSQC entity changed its type!\n");
902 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
903 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
904 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
905 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
906 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
907 case ENT_CLIENT_LASER: Ent_Laser(); break;
908 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
909 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
910 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
911 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
912 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
913 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
914 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
915 case ENT_CLIENT_INIT: Ent_Init(); break;
916 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
917 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
918 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
919 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
920 case ENT_CLIENT_WALL: Ent_Wall(); break;
921 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
922 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
923 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
924 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
925 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
927 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
933 // Destructor, but does NOT deallocate the entity by calling remove(). Also
934 // used when an entity changes its type. For an entity that someone interacts
935 // with others, make sure it can no longer do so.
943 self.draw = menu_sub_null;
944 self.entremove = menu_sub_null;
945 // TODO possibly set more stuff to defaults
947 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
948 void CSQC_Ent_Remove()
957 if(gametype == GAME_ONSLAUGHT) {
958 print(strcat("Using ", minimapname, " as minimap.\n"));
959 precache_pic("gfx/ons-cp-neutral.tga");
960 precache_pic("gfx/ons-cp-red.tga");
961 precache_pic("gfx/ons-cp-blue.tga");
962 precache_pic("gfx/ons-frame.tga");
963 precache_pic("gfx/ons-frame-team.tga");
968 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
969 calledhooks |= HOOK_START;
972 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
973 void CSQC_Parse_StuffCmd(string strMessage)
975 localcmd(strMessage);
977 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
978 void CSQC_Parse_Print(string strMessage)
980 print(ColorTranslateRGB(strMessage));
983 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
984 void CSQC_Parse_CenterPrint(string strMessage)
986 centerprint(strMessage);
989 string notranslate_fogcmd1 = "\nfog ";
990 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
993 // TODO somehow thwart prvm_globalset client ...
996 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
999 void Gamemode_Init();
1000 void Ent_ScoresInfo()
1003 self.classname = "ent_client_scores_info";
1004 gametype = ReadByte();
1005 for(i = 0; i < MAX_SCORE; ++i)
1007 scores_label[i] = strzone(ReadString());
1008 scores_flags[i] = ReadByte();
1010 for(i = 0; i < MAX_TEAMSCORE; ++i)
1012 teamscores_label[i] = strzone(ReadString());
1013 teamscores_flags[i] = ReadByte();
1021 self.classname = "ent_client_init";
1023 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1025 hook_shotorigin_x = ReadCoord();
1026 hook_shotorigin_y = ReadCoord();
1027 hook_shotorigin_z = ReadCoord();
1028 electro_shotorigin_x = ReadCoord();
1029 electro_shotorigin_y = ReadCoord();
1030 electro_shotorigin_z = ReadCoord();
1033 strunzone(forcefog);
1034 forcefog = strzone(ReadString());
1036 armorblockpercent = ReadByte() / 255.0;
1038 g_weaponswitchdelay = ReadByte() / 255.0;
1040 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1041 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1055 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1056 race_checkpoint = ReadByte();
1057 race_time = ReadInt24_t();
1058 race_previousbesttime = ReadInt24_t();
1059 if(race_previousbestname)
1060 strunzone(race_previousbestname);
1061 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1063 race_checkpointtime = time;
1065 if(race_checkpoint == 0 || race_checkpoint == 254)
1067 race_penaltyaccumulator = 0;
1068 race_laptime = time; // valid
1073 case RACE_NET_CHECKPOINT_CLEAR:
1075 race_checkpointtime = 0;
1078 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1079 race_laptime = ReadCoord();
1080 race_checkpointtime = -99999;
1082 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1083 race_nextcheckpoint = ReadByte();
1085 race_nextbesttime = ReadInt24_t();
1086 if(race_nextbestname)
1087 strunzone(race_nextbestname);
1088 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1091 case RACE_NET_CHECKPOINT_HIT_RACE:
1092 race_mycheckpoint = ReadByte();
1093 race_mycheckpointtime = time;
1094 race_mycheckpointdelta = ReadInt24_t();
1095 race_mycheckpointlapsdelta = ReadByte();
1096 if(race_mycheckpointlapsdelta >= 128)
1097 race_mycheckpointlapsdelta -= 256;
1098 if(race_mycheckpointenemy)
1099 strunzone(race_mycheckpointenemy);
1100 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1103 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1104 race_othercheckpoint = ReadByte();
1105 race_othercheckpointtime = time;
1106 race_othercheckpointdelta = ReadInt24_t();
1107 race_othercheckpointlapsdelta = ReadByte();
1108 if(race_othercheckpointlapsdelta >= 128)
1109 race_othercheckpointlapsdelta -= 256;
1110 if(race_othercheckpointenemy)
1111 strunzone(race_othercheckpointenemy);
1112 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1115 case RACE_NET_PENALTY_RACE:
1116 race_penaltyeventtime = time;
1117 race_penaltytime = ReadShort();
1118 //race_penaltyaccumulator += race_penaltytime;
1119 if(race_penaltyreason)
1120 strunzone(race_penaltyreason);
1121 race_penaltyreason = strzone(ReadString());
1124 case RACE_NET_PENALTY_QUALIFYING:
1125 race_penaltyeventtime = time;
1126 race_penaltytime = ReadShort();
1127 race_penaltyaccumulator += race_penaltytime;
1128 if(race_penaltyreason)
1129 strunzone(race_penaltyreason);
1130 race_penaltyreason = strzone(ReadString());
1133 case RACE_NET_SERVER_RECORD:
1134 race_server_record = ReadInt24_t();
1136 case RACE_NET_SPEED_AWARD:
1137 race_speedaward = ReadInt24_t();
1138 if(race_speedaward_holder)
1139 strunzone(race_speedaward_holder);
1140 race_speedaward_holder = strzone(ReadString());
1142 case RACE_NET_SPEED_AWARD_BEST:
1143 race_speedaward_alltimebest = ReadInt24_t();
1144 if(race_speedaward_alltimebest_holder)
1145 strunzone(race_speedaward_alltimebest_holder);
1146 race_speedaward_alltimebest_holder = strzone(ReadString());
1148 case RACE_NET_SERVER_RANKINGS:
1149 float pos, prevpos, del;
1151 prevpos = ReadShort();
1154 // move other rankings out of the way
1157 for (i=prevpos-1;i>pos-1;--i) {
1158 grecordtime[i] = grecordtime[i-1];
1159 if(grecordholder[i])
1160 strunzone(grecordholder[i]);
1161 grecordholder[i] = strzone(grecordholder[i-1]);
1163 } else if (del) { // a record has been deleted by the admin
1164 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1165 if (i == RANKINGS_CNT-1) { // clear out last record
1167 if (grecordholder[i])
1168 strunzone(grecordholder[i]);
1169 grecordholder[i] = string_null;
1172 grecordtime[i] = grecordtime[i+1];
1173 if (grecordholder[i])
1174 strunzone(grecordholder[i]);
1175 grecordholder[i] = strzone(grecordholder[i+1]);
1178 } else { // player has no ranked record yet
1179 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1180 grecordtime[i] = grecordtime[i-1];
1181 if(grecordholder[i])
1182 strunzone(grecordholder[i]);
1183 grecordholder[i] = strzone(grecordholder[i-1]);
1187 // store new ranking
1188 if(grecordholder[pos-1] != "")
1189 strunzone(grecordholder[pos-1]);
1190 grecordholder[pos-1] = strzone(ReadString());
1191 grecordtime[pos-1] = ReadInt24_t();
1192 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1195 case RACE_NET_SERVER_STATUS:
1196 race_status = ReadShort();
1197 if(race_status_name)
1198 strunzone(race_status_name);
1199 race_status_name = strzone(ReadString());
1203 void Net_ReadSpawn()
1206 current_viewzoom = 0.6;
1209 void Net_TeamNagger()
1214 void Net_ReadPingPLReport()
1216 float e, pi, pl, ml;
1221 if not(playerslots[e])
1223 playerslots[e].ping = pi;
1224 playerslots[e].ping_packetloss = pl / 255.0;
1225 playerslots[e].ping_movementloss = ml / 255.0;
1228 void Net_VoteDialog(float highlight) {
1230 vote_highlighted = ReadByte();
1234 vote_yescount = ReadByte();
1235 vote_nocount = ReadByte();
1236 vote_needed = ReadByte();
1240 void Net_VoteDialogReset() {
1248 if(type == CSQC_KILLNOTIFY)
1250 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1252 else if(type == CSQC_CENTERPRINT)
1254 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1258 void Net_WeaponComplain() {
1259 complain_weapon = ReadByte();
1261 if(complain_weapon_name)
1262 strunzone(complain_weapon_name);
1263 complain_weapon_name = strzone(ReadString());
1265 complain_weapon_type = ReadByte();
1267 complain_weapon_time = time;
1270 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1271 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1272 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1273 float CSQC_Parse_TempEntity()
1275 local float bHandled;
1281 // NOTE: Could just do return instead of break...
1284 case TE_CSQC_TARGET_MUSIC:
1288 case TE_CSQC_PICTURE:
1289 Net_MapVote_Picture();
1297 Net_GrapplingHook();
1304 case TE_CSQC_ZCURVEPARTICLES:
1305 Net_ReadZCurveParticles();
1308 case TE_CSQC_NEXGUNBEAMPARTICLE:
1309 Net_ReadNexgunBeamParticle();
1312 case TE_CSQC_TEAMNAGGER:
1317 Net_VoteDialog(ReadByte());
1320 case TE_CSQC_VOTERESET:
1321 Net_VoteDialogReset();
1324 case TE_CSQC_LIGHTNINGARC:
1325 Net_ReadLightningarc();
1328 case TE_CSQC_PINGPLREPORT:
1329 Net_ReadPingPLReport();
1332 case TE_CSQC_ANNOUNCE:
1333 announce_snd = strzone(ReadString());
1336 case TE_CSQC_NOTIFY:
1340 case TE_CSQC_WEAPONCOMPLAIN:
1341 Net_WeaponComplain();
1345 // No special logic for this temporary entity; return 0 so the engine can handle it
1353 string getcommandkey(string text, string command)
1361 keys = db_get(binddb, command);
1364 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1365 for(j = 0; j < n; ++j)
1371 keys = keynumtostring(k);
1373 keys = strcat(keys, ", ", keynumtostring(k));
1376 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1380 db_put(binddb, command, keys);
1384 if (hud_showbinds > 1)
1385 return strcat(text, " (not bound)");
1389 else if (hud_showbinds > 1)
1390 return strcat(text, " (", keys, ")");