1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 registercmd("hud_configure");
90 registercmd("hud_save");
91 //registercmd("menu_action");
93 registercmd("+button3");
94 registercmd("-button3");
95 registercmd("+button4");
96 registercmd("-button4");
97 registercmd("+showscores");registercmd("-showscores");
98 registercmd("+showaccuracy");registercmd("-showaccuracy");
104 registercmd("+forward");registercmd("-forward");
105 registercmd("+back");registercmd("-back");
106 registercmd("+moveup");registercmd("-moveup");
107 registercmd("+movedown");registercmd("-movedown");
108 registercmd("+moveright");registercmd("-moveright");
109 registercmd("+moveleft");registercmd("-moveleft");
110 registercmd("+roll_right");registercmd("-roll_right");
111 registercmd("+roll_left");registercmd("-roll_left");
115 registercvar("hud_usecsqc", "1");
116 registercvar("scoreboard_columns", "default", CVAR_SAVE);
120 // hud_fields uses strunzone on the titles!
121 for(i = 0; i < MAX_HUD_FIELDS; ++i)
122 hud_title[i] = strzone("(null)");
128 teams = Sort_Spawn();
129 players = Sort_Spawn();
131 GetTeam(COLOR_SPECTATOR, true); // add specs first
135 WaypointSprite_Load();
138 Projectile_Precache();
140 GibSplash_Precache();
142 DamageInfo_Precache();
143 if(cvar_string("cl_announcer") != cl_announcer_prev) {
144 Announcer_Precache();
145 if(cl_announcer_prev)
146 strunzone(cl_announcer_prev);
147 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
155 registercvar("_cl_userid", "", CVAR_SAVE);
156 uid = cvar_string("_cl_userid");
160 for(i = 0; i < 4; ++i)
161 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
163 cvar_set("_cl_userid", uid);
164 localcmd(strcat("\ncmd uid ", uid, "\n"));
168 get_mi_min_max_texcoords(1); // try the CLEVER way first
169 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
170 shortmapname = mi_shortname;
172 if(precache_pic(minimapname) == "")
174 // but maybe we have a non-clever minimap
175 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
176 if(precache_pic(minimapname) == "")
177 minimapname = ""; // FAIL
179 get_mi_min_max_texcoords(0); // load new texcoords
182 mi_center = (mi_min + mi_max) * 0.5;
183 mi_scale = mi_max - mi_min;
184 minimapname = strzone(minimapname);
187 hud_configure_prev = -1;
190 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
191 void CSQC_Shutdown(void)
206 db_save(ClientProgsDB, "client.db");
207 db_close(ClientProgsDB);
209 cvar_clientsettemp_restore();
212 cvar_set("chase_active",ftos(chase_active_backup));
216 if not(calledhooks & HOOK_START)
217 localcmd("\n_cl_hook_gamestart nop\n");
218 if not(calledhooks & HOOK_END)
219 localcmd("\ncl_hook_gameend\n");
224 float SetTeam(entity o, float Team)
238 if(GetTeam(Team, false) == NULL)
240 print("trying to switch to unsupported team ", ftos(Team), "\n");
241 Team = COLOR_SPECTATOR;
254 if(GetTeam(Team, false) == NULL)
256 print("trying to switch to unsupported team ", ftos(Team), "\n");
257 Team = COLOR_SPECTATOR;
262 if(Team == -1) // leave
266 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
267 tm = GetTeam(o.team, false);
277 //print("(CONNECT) enter team ", ftos(o.team), "\n");
279 tm = GetTeam(Team, true);
284 else if(Team != o.team)
286 //print("(CHANGE) leave team ", ftos(o.team), "\n");
287 tm = GetTeam(o.team, false);
290 //print("(CHANGE) enter team ", ftos(o.team), "\n");
291 tm = GetTeam(Team, true);
299 void Playerchecker_Think()
303 for(i = 0; i < maxclients; ++i)
306 if(GetPlayerName(i) == "")
310 //print("playerchecker: KILL KILL KILL\n");
311 // player disconnected
322 //print("playerchecker: SPAWN SPAWN SPAWN\n");
325 playerslots[i] = e = spawn();
328 e.ping_packetloss = 0;
329 e.ping_movementloss = 0;
330 //e.gotscores = 0; // we might already have the scores...
331 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
333 HUD_UpdatePlayerPos(e);
337 self.nextthink = time + 0.2;
344 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
345 localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
347 entity playerchecker;
348 playerchecker = spawn();
349 playerchecker.think = Playerchecker_Think;
350 playerchecker.nextthink = time + 0.2;
358 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
359 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
361 void Cmd_HUD_SetFields(float);
362 void Cmd_HUD_Help(float);
363 float CSQC_ConsoleCommand(string strMessage)
367 //argc = tokenize(strMessage);
368 argc = tokenize_console(strMessage);
374 if(strCmd == "hud_configure") { // config hud
375 cvar_set("_hud_configure", ftos(!cvar("_hud_configure")));
377 } else if(strCmd == "hud_save") { // save hud config
378 if(argv(1) == "" || argv(2)) {
380 print("hud_save configname (saves to hud_skinname_configname.cfg)\n");
383 HUD_Panel_ExportCfg(argv(1));
385 } else if(strCmd == "+button4") { // zoom
386 // return false, because the message shall be sent to the server anyway (for demos/speccing)
394 } else if(strCmd == "-button4") { // zoom
395 if(ignore_minus_zoom)
402 } else if(strCmd == "+button3") { // secondary
405 } else if(strCmd == "-button3") { // secondary
408 } else if(strCmd == "+showscores") {
409 scoreboard_showscores = true;
411 } else if(strCmd == "-showscores") {
412 scoreboard_showscores = false;
414 } else if(strCmd == "+showaccuracy") {
415 scoreboard_showaccuracy = true;
417 } else if(strCmd == "-showaccuracy") {
418 scoreboard_showaccuracy = false;
423 if(strCmd == "+forward" || strCmd == "-back") {
424 ++camera_direction_x;
426 } else if(strCmd == "-forward" || strCmd == "+back") {
427 --camera_direction_x;
429 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
430 --camera_direction_y;
432 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
433 ++camera_direction_y;
435 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
436 ++camera_direction_z;
438 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
439 --camera_direction_z;
441 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
444 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
453 entity debug_shotorg;
456 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
457 self.angles = view_angles;
458 self.angles_x = -self.angles_x;
462 void ShotOrg_Draw2D()
464 vector coord2d_topleft, coord2d_topright, coord2d;
468 s = vtos(self.view_ofs);
469 s = substring(s, 1, strlen(s) - 2);
470 if(tokenize_console(s) == 3)
471 s = strcat(argv(0), " ", argv(1), " ", argv(2));
473 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
474 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
476 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
478 coord2d = coord2d_topleft;
481 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
486 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
491 debug_shotorg = spawn();
492 debug_shotorg.draw = ShotOrg_Draw;
493 debug_shotorg.draw2d = ShotOrg_Draw2D;
494 debug_shotorg.renderflags = RF_VIEWMODEL;
495 debug_shotorg.effects = EF_FULLBRIGHT;
496 precache_model("models/shotorg_adjuster.md3");
497 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
498 debug_shotorg.scale = 2;
499 debug_shotorg.view_ofs = '25 8 -8';
502 void DrawDebugModel()
504 if(time - floor(time) > 0.5)
510 self.renderflags = 0;
515 void GameCommand(string msg)
520 argc = tokenize_console(msg);
522 if(argv(0) == "help" || argc == 0)
524 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
525 print(" settemp cvar value\n");
526 print(" scoreboard_columns_set ...\n");
527 print(" scoreboard_columns_help\n");
528 GameCommand_Generic("help");
532 if(GameCommand_Generic(msg))
537 if(cmd == "mv_download") {
538 Cmd_MapVote_MapDownload(argc);
540 else if(cmd == "settemp") {
541 cvar_clientsettemp(argv(1), argv(2));
543 else if(cmd == "scoreboard_columns_set") {
544 Cmd_HUD_SetFields(argc);
546 else if(cmd == "scoreboard_columns_help") {
550 else if(cmd == "blurtest") {
551 blurtest_time0 = time;
552 blurtest_time1 = time + stof(argv(1));
553 blurtest_radius = stof(argv(2));
554 blurtest_power = stof(argv(3));
557 else if(cmd == "shotorg_move") {
561 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
562 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
564 else if(cmd == "shotorg_movez") {
568 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
569 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
571 else if(cmd == "shotorg_set") {
575 debug_shotorg.view_ofs = stov(argv(1));
576 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
578 else if(cmd == "shotorg_setz") {
582 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
583 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
585 else if(cmd == "shotorg_toggle_hide") {
588 debug_shotorg.cnt = !debug_shotorg.cnt;
591 else if(cmd == "shotorg_end") {
594 print(vtos(debug_shotorg.view_ofs), "\n");
595 remove(debug_shotorg);
596 debug_shotorg = world;
598 localcmd("sv_cmd debug_shotorg\n");
600 else if(cmd == "sendcvar") {
601 // W_FixWeaponOrder will trash argv, so save what we need.
603 thiscvar = strzone(argv(1));
604 s = cvar_string(thiscvar);
605 if(thiscvar == "cl_weaponpriority")
606 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
607 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
608 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
609 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
612 else if(cmd == "spawn") {
617 setorigin(e, view_origin);
618 e.angles = view_angles;
619 e.draw = DrawDebugModel;
620 e.classname = "debugmodel";
624 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
638 local float bSkipKey;
641 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
644 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
648 if(menu_action(bInputType, nPrimary, nSecondary))
653 // END REQUIRED CSQC FUNCTIONS
654 // --------------------------------------------------------------------------
656 // --------------------------------------------------------------------------
657 // BEGIN OPTIONAL CSQC FUNCTIONS
660 InterpolateOrigin_Undo();
662 self.classname = "entcs_receiver";
663 self.sv_entnum = ReadByte() - 1;
664 self.origin_x = ReadShort();
665 self.origin_y = ReadShort();
666 self.origin_z = ReadShort();
667 self.angles_y = ReadByte() * 360.0 / 256;
668 self.origin_z = self.angles_x = self.angles_z = 0;
670 InterpolateOrigin_Note();
675 void Ent_RemovePlayerScore()
681 SetTeam(self.owner, -1);
682 self.owner.gotscores = 0;
683 for(i = 0; i < MAX_SCORE; ++i)
684 self.owner.(scores[i]) = 0; // clear all scores
688 void Ent_ReadPlayerScore()
694 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
695 // (no I've never heard of M-x replace-string, sed, or anything like that)
696 isNew = !self.owner; // workaround for DP bug
699 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
700 if(!isNew && n != self.sv_entnum)
702 print("A CSQC entity changed its owner!\n");
705 self.enttype = ENT_CLIENT_SCORES;
711 if not(playerslots[self.sv_entnum])
712 playerslots[self.sv_entnum] = spawn();
713 o = self.owner = playerslots[self.sv_entnum];
714 o.sv_entnum = self.sv_entnum;
717 //if not(o.sort_prev)
718 // RegisterPlayer(o);
719 //playerchecker will do this for us later, if it has not already done so
730 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
734 o.(scores[i]) = ReadInt24_t();
736 o.(scores[i]) = ReadChar();
740 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
742 self.entremove = Ent_RemovePlayerScore;
745 void Ent_ReadTeamScore()
750 self.team = ReadByte();
751 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
754 #if MAX_TEAMSCORE <= 8
762 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
766 o.(teamscores[i]) = ReadInt24_t();
768 o.(teamscores[i]) = ReadChar();
771 HUD_UpdateTeamPos(o);
778 void Ent_ClientData()
781 float newspectatee_status;
785 scoreboard_showscores_force = (f & 1);
789 newspectatee_status = ReadByte();
790 if(newspectatee_status == player_localentnum)
791 newspectatee_status = -1; // observing
794 newspectatee_status = 0;
796 spectatorbutton_zoom = (f & 4);
800 angles_held_status = 1;
801 angles_held_x = ReadAngle();
802 angles_held_y = ReadAngle();
806 angles_held_status = 0;
808 if(newspectatee_status != spectatee_status)
811 // clear the weapon accuracy stats
812 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
819 race_checkpointtime = 0;
821 spectatee_status = newspectatee_status;
826 float nags, i, j, b, f;
833 strunzone(vote_called_vote);
834 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
839 for(j = 0; j < maxclients; ++j)
841 playerslots[j].ready = 1;
842 for(i = 1; i <= maxclients; i += 8)
845 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
848 playerslots[j].ready = 0;
852 ready_waiting = (nags & 1);
853 ready_waiting_for_me = (nags & 2);
854 vote_waiting = (nags & 4);
855 vote_waiting_for_me = (nags & 8);
856 warmup_stage = (nags & 16);
859 void Ent_RandomSeed()
867 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
868 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
869 void Ent_RadarLink();
871 void Ent_ScoresInfo();
872 void(float bIsNewEntity) CSQC_Ent_Update =
878 // set up the "time" global for received entities to be correct for interpolation purposes
886 serverprevtime = time;
887 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
888 time = serverprevtime + serverdeltatime;
891 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
893 if(t != self.enttype)
895 print("A CSQC entity changed its type!\n");
903 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
904 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
905 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
906 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
907 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
908 case ENT_CLIENT_LASER: Ent_Laser(); break;
909 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
910 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
911 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
912 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
913 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
914 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
915 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
916 case ENT_CLIENT_INIT: Ent_Init(); break;
917 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
918 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
919 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
920 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
921 case ENT_CLIENT_WALL: Ent_Wall(); break;
922 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
923 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
924 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
925 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
926 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
927 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
928 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
929 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
931 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
937 // Destructor, but does NOT deallocate the entity by calling remove(). Also
938 // used when an entity changes its type. For an entity that someone interacts
939 // with others, make sure it can no longer do so.
947 self.draw = menu_sub_null;
948 self.entremove = menu_sub_null;
949 // TODO possibly set more stuff to defaults
951 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
952 void CSQC_Ent_Remove()
961 if(gametype == GAME_ONSLAUGHT) {
962 print(strcat("Using ", minimapname, " as minimap.\n"));
963 precache_pic("gfx/ons-cp-neutral.tga");
964 precache_pic("gfx/ons-cp-red.tga");
965 precache_pic("gfx/ons-cp-blue.tga");
966 precache_pic("gfx/ons-frame.tga");
967 precache_pic("gfx/ons-frame-team.tga");
972 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
973 calledhooks |= HOOK_START;
976 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
977 void CSQC_Parse_StuffCmd(string strMessage)
979 localcmd(strMessage);
981 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
982 void CSQC_Parse_Print(string strMessage)
984 print(ColorTranslateRGB(strMessage));
987 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
988 void CSQC_Parse_CenterPrint(string strMessage)
990 centerprint(strMessage);
993 string notranslate_fogcmd1 = "\nfog ";
994 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
997 // TODO somehow thwart prvm_globalset client ...
1000 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1003 void Gamemode_Init();
1004 void Ent_ScoresInfo()
1007 self.classname = "ent_client_scores_info";
1008 gametype = ReadByte();
1009 for(i = 0; i < MAX_SCORE; ++i)
1011 scores_label[i] = strzone(ReadString());
1012 scores_flags[i] = ReadByte();
1014 for(i = 0; i < MAX_TEAMSCORE; ++i)
1016 teamscores_label[i] = strzone(ReadString());
1017 teamscores_flags[i] = ReadByte();
1025 self.classname = "ent_client_init";
1027 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1029 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1030 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1031 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1032 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1033 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1034 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1035 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1036 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1037 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1038 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1039 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1040 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1043 strunzone(forcefog);
1044 forcefog = strzone(ReadString());
1046 armorblockpercent = ReadByte() / 255.0;
1048 g_weaponswitchdelay = ReadByte() / 255.0;
1050 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1051 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1053 nex_scope = !ReadByte();
1054 campingrifle_scope = !ReadByte();
1068 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1069 race_checkpoint = ReadByte();
1070 race_time = ReadInt24_t();
1071 race_previousbesttime = ReadInt24_t();
1072 if(race_previousbestname)
1073 strunzone(race_previousbestname);
1074 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1076 race_checkpointtime = time;
1078 if(race_checkpoint == 0 || race_checkpoint == 254)
1080 race_penaltyaccumulator = 0;
1081 race_laptime = time; // valid
1086 case RACE_NET_CHECKPOINT_CLEAR:
1088 race_checkpointtime = 0;
1091 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1092 race_laptime = ReadCoord();
1093 race_checkpointtime = -99999;
1095 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1096 race_nextcheckpoint = ReadByte();
1098 race_nextbesttime = ReadInt24_t();
1099 if(race_nextbestname)
1100 strunzone(race_nextbestname);
1101 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1104 case RACE_NET_CHECKPOINT_HIT_RACE:
1105 race_mycheckpoint = ReadByte();
1106 race_mycheckpointtime = time;
1107 race_mycheckpointdelta = ReadInt24_t();
1108 race_mycheckpointlapsdelta = ReadByte();
1109 if(race_mycheckpointlapsdelta >= 128)
1110 race_mycheckpointlapsdelta -= 256;
1111 if(race_mycheckpointenemy)
1112 strunzone(race_mycheckpointenemy);
1113 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1116 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1117 race_othercheckpoint = ReadByte();
1118 race_othercheckpointtime = time;
1119 race_othercheckpointdelta = ReadInt24_t();
1120 race_othercheckpointlapsdelta = ReadByte();
1121 if(race_othercheckpointlapsdelta >= 128)
1122 race_othercheckpointlapsdelta -= 256;
1123 if(race_othercheckpointenemy)
1124 strunzone(race_othercheckpointenemy);
1125 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1128 case RACE_NET_PENALTY_RACE:
1129 race_penaltyeventtime = time;
1130 race_penaltytime = ReadShort();
1131 //race_penaltyaccumulator += race_penaltytime;
1132 if(race_penaltyreason)
1133 strunzone(race_penaltyreason);
1134 race_penaltyreason = strzone(ReadString());
1137 case RACE_NET_PENALTY_QUALIFYING:
1138 race_penaltyeventtime = time;
1139 race_penaltytime = ReadShort();
1140 race_penaltyaccumulator += race_penaltytime;
1141 if(race_penaltyreason)
1142 strunzone(race_penaltyreason);
1143 race_penaltyreason = strzone(ReadString());
1146 case RACE_NET_SERVER_RECORD:
1147 race_server_record = ReadInt24_t();
1149 case RACE_NET_SPEED_AWARD:
1150 race_speedaward = ReadInt24_t();
1151 if(race_speedaward_holder)
1152 strunzone(race_speedaward_holder);
1153 race_speedaward_holder = strzone(ReadString());
1155 case RACE_NET_SPEED_AWARD_BEST:
1156 race_speedaward_alltimebest = ReadInt24_t();
1157 if(race_speedaward_alltimebest_holder)
1158 strunzone(race_speedaward_alltimebest_holder);
1159 race_speedaward_alltimebest_holder = strzone(ReadString());
1161 case RACE_NET_SERVER_RANKINGS:
1162 float pos, prevpos, del;
1164 prevpos = ReadShort();
1167 // move other rankings out of the way
1170 for (i=prevpos-1;i>pos-1;--i) {
1171 grecordtime[i] = grecordtime[i-1];
1172 if(grecordholder[i])
1173 strunzone(grecordholder[i]);
1174 grecordholder[i] = strzone(grecordholder[i-1]);
1176 } else if (del) { // a record has been deleted by the admin
1177 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1178 if (i == RANKINGS_CNT-1) { // clear out last record
1180 if (grecordholder[i])
1181 strunzone(grecordholder[i]);
1182 grecordholder[i] = string_null;
1185 grecordtime[i] = grecordtime[i+1];
1186 if (grecordholder[i])
1187 strunzone(grecordholder[i]);
1188 grecordholder[i] = strzone(grecordholder[i+1]);
1191 } else { // player has no ranked record yet
1192 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1193 grecordtime[i] = grecordtime[i-1];
1194 if(grecordholder[i])
1195 strunzone(grecordholder[i]);
1196 grecordholder[i] = strzone(grecordholder[i-1]);
1200 // store new ranking
1201 if(grecordholder[pos-1] != "")
1202 strunzone(grecordholder[pos-1]);
1203 grecordholder[pos-1] = strzone(ReadString());
1204 grecordtime[pos-1] = ReadInt24_t();
1205 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1208 case RACE_NET_SERVER_STATUS:
1209 race_status = ReadShort();
1210 if(race_status_name)
1211 strunzone(race_status_name);
1212 race_status_name = strzone(ReadString());
1216 void Net_ReadSpawn()
1219 current_viewzoom = 0.6;
1222 void Net_TeamNagger()
1227 void Net_ReadPingPLReport()
1229 float e, pi, pl, ml;
1234 if not(playerslots[e])
1236 playerslots[e].ping = pi;
1237 playerslots[e].ping_packetloss = pl / 255.0;
1238 playerslots[e].ping_movementloss = ml / 255.0;
1241 void Net_VoteDialog(float highlight) {
1243 vote_highlighted = ReadByte();
1247 vote_yescount = ReadByte();
1248 vote_nocount = ReadByte();
1249 vote_needed = ReadByte();
1253 void Net_VoteDialogReset() {
1261 if(type == CSQC_KILLNOTIFY)
1263 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1265 else if(type == CSQC_CENTERPRINT)
1267 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1271 void Net_WeaponComplain() {
1272 complain_weapon = ReadByte();
1274 if(complain_weapon_name)
1275 strunzone(complain_weapon_name);
1276 complain_weapon_name = strzone(ReadString());
1278 complain_weapon_type = ReadByte();
1280 complain_weapon_time = time;
1281 weapontime = time; // ping the weapon panel
1284 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1285 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1286 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1287 float CSQC_Parse_TempEntity()
1289 local float bHandled;
1295 // NOTE: Could just do return instead of break...
1298 case TE_CSQC_TARGET_MUSIC:
1302 case TE_CSQC_PICTURE:
1303 Net_MapVote_Picture();
1314 case TE_CSQC_ZCURVEPARTICLES:
1315 Net_ReadZCurveParticles();
1318 case TE_CSQC_NEXGUNBEAMPARTICLE:
1319 Net_ReadNexgunBeamParticle();
1322 case TE_CSQC_TEAMNAGGER:
1327 Net_VoteDialog(ReadByte());
1330 case TE_CSQC_VOTERESET:
1331 Net_VoteDialogReset();
1334 case TE_CSQC_LIGHTNINGARC:
1335 Net_ReadLightningarc();
1338 case TE_CSQC_PINGPLREPORT:
1339 Net_ReadPingPLReport();
1342 case TE_CSQC_ANNOUNCE:
1343 announce_snd = strzone(ReadString());
1346 case TE_CSQC_NOTIFY:
1350 case TE_CSQC_WEAPONCOMPLAIN:
1351 Net_WeaponComplain();
1355 // No special logic for this temporary entity; return 0 so the engine can handle it
1363 string getcommandkey(string text, string command)
1371 keys = db_get(binddb, command);
1374 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1375 for(j = 0; j < n; ++j)
1381 keys = keynumtostring(k);
1383 keys = strcat(keys, ", ", keynumtostring(k));
1386 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1390 db_put(binddb, command, keys);
1394 if (hud_showbinds > 1)
1395 return strcat(text, " (not bound)");
1399 else if (hud_showbinds > 1)
1400 return strcat(text, " (", keys, ")");