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[xonotic/xonotic-data.pk3dir.git] / physicsNexuiz20.cfg
1 g_mod_physics Nexuiz20
2 // Quake, Bunny Reintroduced (Nexuiz 2.0 to 2.4.2 physics)
3
4 sv_gravity 800
5 sv_maxspeed 400
6 sv_maxairspeed 220
7 sv_stopspeed 100
8 sv_accelerate 5.5
9 sv_airaccelerate 5.5
10 sv_friction 5
11 edgefriction 1
12 sv_stepheight 34
13 sv_jumpvelocity 300
14 sv_jumpvelocity_crouch 0
15 sv_wateraccelerate -1
16 sv_waterfriction -1
17 sv_airaccel_sideways_friction 0.3
18 sv_airaccel_qw 0.93
19 sv_airaccel_qw_stretchfactor 0
20 sv_airstopaccelerate 0
21 sv_airstrafeaccelerate 0
22 sv_maxairstrafespeed 0
23 sv_airstrafeaccel_qw 0
24 sv_aircontrol 0
25 sv_aircontrol_penalty 0
26 sv_aircontrol_power 2
27 sv_aircontrol_backwards 0
28 sv_aircontrol_sidewards 0
29 sv_airspeedlimit_nonqw 0
30 sv_warsowbunny_turnaccel 0
31 sv_warsowbunny_accel 0.1593
32 sv_warsowbunny_topspeed 925
33 sv_warsowbunny_backtosideratio 0.8
34 sv_friction_on_land 0
35 sv_doublejump 0
36 sv_jumpspeedcap_min ""
37 sv_jumpspeedcap_max ""
38 sv_jumpspeedcap_max_disable_on_ramps 0
39 g_teleport_maxspeed 0
40 sv_track_canjump 0
41 sv_gameplayfix_stepdown_maxspeed 0
42 g_movement_highspeed_q3_compat 0