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558 *MESH_TFACE 5 4 7 6
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561 *MESH_TFACE 8 7 9 8
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572 *MESH_TFACE 19 14 18 21
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573 *MESH_TFACE 20 19 22 20
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576 *MESH_TFACE 23 23 25 24
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577 *MESH_TFACE 24 24 25 26
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967 *MESH_TVERT 3 0.296875 0.781250 1.000000
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969 *MESH_TVERT 5 0.218750 0.859375 1.000000
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973 *MESH_TFACE 0 0 2 1
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974 *MESH_TFACE 1 3 0 1
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975 *MESH_TFACE 2 3 1 4
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1018 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1022 *MESH_TVERT 0 1.000000 0.000000 1.000000
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1024 *MESH_TVERT 2 1.000000 1.000000 1.000000
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1025 *MESH_TVERT 3 0.678571 1.000000 1.000000
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1029 *MESH_TFACE 0 0 2 1
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1030 *MESH_TFACE 1 2 3 1
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1033 *PROP_MOTIONBLUR 0
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1034 *PROP_CASTSHADOW 1
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1035 *PROP_RECVSHADOW 1
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1039 *NODE_NAME "mat4model0surf9"
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1041 *NODE_NAME "mat4model0surf9"
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1042 *INHERIT_POS 0 0 0
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1043 *INHERIT_ROT 0 0 0
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1068 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1072 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1074 *MESH_NUMTVERTEX 4
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1076 *MESH_TVERT 0 0.678571 0.000000 1.000000
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1077 *MESH_TVERT 1 1.000000 1.000000 1.000000
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1078 *MESH_TVERT 2 1.000000 0.000000 1.000000
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1079 *MESH_TVERT 3 0.678571 1.000000 1.000000
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1081 *MESH_NUMTVFACES 2
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1083 *MESH_TFACE 0 0 2 1
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1084 *MESH_TFACE 1 3 0 1
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1087 *PROP_MOTIONBLUR 0
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1088 *PROP_CASTSHADOW 1
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1089 *PROP_RECVSHADOW 1
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1093 *NODE_NAME "mat4model0surf10"
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1095 *NODE_NAME "mat4model0surf10"
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1096 *INHERIT_POS 0 0 0
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1097 *INHERIT_ROT 0 0 0
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1098 *INHERIT_SCL 0 0 0
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1103 *TM_POS 0.000000 0.000000 0.000000
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1109 *COMMENT "SURFACETYPE MST_PLANAR"
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1110 *MESH_VERTEX_LIST {
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1119 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1120 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1121 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1122 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1125 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1126 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1128 *MESH_NUMTVERTEX 4
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1130 *MESH_TVERT 0 0.250000 0.000000 1.000000
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1131 *MESH_TVERT 1 0.250000 1.000000 1.000000
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1132 *MESH_TVERT 2 0.000000 0.000000 1.000000
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1133 *MESH_TVERT 3 0.000000 1.000000 1.000000
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1137 *MESH_TFACE 0 0 2 1
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1138 *MESH_TFACE 1 2 3 1
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1141 *PROP_MOTIONBLUR 0
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1142 *PROP_CASTSHADOW 1
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1143 *PROP_RECVSHADOW 1
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1147 *NODE_NAME "mat4model0surf11"
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1149 *NODE_NAME "mat4model0surf11"
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1150 *INHERIT_POS 0 0 0
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1151 *INHERIT_ROT 0 0 0
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1152 *INHERIT_SCL 0 0 0
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1164 *MESH_VERTEX_LIST {
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1175 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1176 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1179 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1180 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1184 *MESH_TVERT 0 0.816745 0.000000 1.000000
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1186 *MESH_TVERT 2 0.715730 0.000000 1.000000
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1187 *MESH_TVERT 3 0.816745 1.000000 1.000000
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1189 *MESH_NUMTVFACES 2
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1191 *MESH_TFACE 0 0 2 1
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1192 *MESH_TFACE 1 3 0 1
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1195 *PROP_MOTIONBLUR 0
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1196 *PROP_CASTSHADOW 1
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1197 *PROP_RECVSHADOW 1
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1201 *NODE_NAME "mat4model0surf12"
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1203 *NODE_NAME "mat4model0surf12"
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1204 *INHERIT_POS 0 0 0
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1205 *INHERIT_ROT 0 0 0
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1206 *INHERIT_SCL 0 0 0
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1211 *TM_POS 0.000000 0.000000 0.000000
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1217 *COMMENT "SURFACETYPE MST_PLANAR"
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1218 *MESH_VERTEX_LIST {
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1230 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1234 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1236 *MESH_NUMTVERTEX 4
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1238 *MESH_TVERT 0 0.607143 0.000000 1.000000
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1239 *MESH_TVERT 1 0.297619 1.000000 1.000000
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1241 *MESH_TVERT 3 0.607143 1.000000 1.000000
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1243 *MESH_NUMTVFACES 2
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1245 *MESH_TFACE 0 0 2 1
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1246 *MESH_TFACE 1 3 0 1
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1249 *PROP_MOTIONBLUR 0
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1250 *PROP_CASTSHADOW 1
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1251 *PROP_RECVSHADOW 1
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1255 *NODE_NAME "mat4model0surf13"
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1257 *NODE_NAME "mat4model0surf13"
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1258 *INHERIT_POS 0 0 0
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1259 *INHERIT_ROT 0 0 0
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1260 *INHERIT_SCL 0 0 0
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1288 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1290 *MESH_NUMTVERTEX 4
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1292 *MESH_TVERT 0 0.227490 0.000000 1.000000
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1299 *MESH_TFACE 0 0 2 1
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1300 *MESH_TFACE 1 3 0 1
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1303 *PROP_MOTIONBLUR 0
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1304 *PROP_CASTSHADOW 1
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1305 *PROP_RECVSHADOW 1
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1309 *NODE_NAME "mat4model0surf14"
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1311 *NODE_NAME "mat4model0surf14"
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1338 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1342 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1358 *PROP_CASTSHADOW 1
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1359 *PROP_RECVSHADOW 1
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1365 *NODE_NAME "mat4model0surf15"
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1396 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1407 *MESH_TFACE 0 0 2 1
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1408 *MESH_TFACE 1 2 3 1
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1411 *PROP_MOTIONBLUR 0
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1412 *PROP_CASTSHADOW 1
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1413 *PROP_RECVSHADOW 1
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1417 *NODE_NAME "mat4model0surf16"
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1419 *NODE_NAME "mat4model0surf16"
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1421 *INHERIT_ROT 0 0 0
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1422 *INHERIT_SCL 0 0 0
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1433 *COMMENT "SURFACETYPE MST_PLANAR"
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1450 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1456 *MESH_TVERT 2 1.071429 1.000000 1.000000
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1457 *MESH_TVERT 3 0.690476 0.000000 1.000000
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1461 *MESH_TFACE 0 0 2 1
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1462 *MESH_TFACE 1 3 0 1
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1465 *PROP_MOTIONBLUR 0
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1466 *PROP_CASTSHADOW 1
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1467 *PROP_RECVSHADOW 1
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1471 *NODE_NAME "mat4model0surf17"
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1473 *NODE_NAME "mat4model0surf17"
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1475 *INHERIT_ROT 0 0 0
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1476 *INHERIT_SCL 0 0 0
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1481 *TM_POS 0.000000 0.000000 0.000000
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1487 *COMMENT "SURFACETYPE MST_PLANAR"
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1500 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1503 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1504 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1509 *MESH_TVERT 1 1.071429 1.000000 1.000000
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1511 *MESH_TVERT 3 0.690476 1.000000 1.000000
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1513 *MESH_NUMTVFACES 2
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1515 *MESH_TFACE 0 0 2 1
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1516 *MESH_TFACE 1 2 3 1
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1519 *PROP_MOTIONBLUR 0
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1520 *PROP_CASTSHADOW 1
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1521 *PROP_RECVSHADOW 1
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1525 *NODE_NAME "mat4model0surf18"
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1527 *NODE_NAME "mat4model0surf18"
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1529 *INHERIT_ROT 0 0 0
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1530 *INHERIT_SCL 0 0 0
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1541 *COMMENT "SURFACETYPE MST_PLANAR"
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1542 *MESH_VERTEX_LIST {
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1543 *MESH_VERTEX 0 20.000000 -104.000000 0.000000
\r
1544 *MESH_VERTEX 1 -4.000000 -104.000000 0.000000
\r
1545 *MESH_VERTEX 2 20.000000 -104.000000 8.000000
\r
1546 *MESH_VERTEX 3 -4.000000 -104.000000 8.000000
\r
1549 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1550 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1551 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1552 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1553 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1554 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1557 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1558 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1560 *MESH_NUMTVERTEX 4
\r
1562 *MESH_TVERT 0 -0.000000 0.000000 1.000000
\r
1563 *MESH_TVERT 1 0.300000 0.000000 1.000000
\r
1564 *MESH_TVERT 2 -0.000000 1.000000 1.000000
\r
1565 *MESH_TVERT 3 0.300000 1.000000 1.000000
\r
1567 *MESH_NUMTVFACES 2
\r
1569 *MESH_TFACE 0 0 2 1
\r
1570 *MESH_TFACE 1 2 3 1
\r
1573 *PROP_MOTIONBLUR 0
\r
1574 *PROP_CASTSHADOW 1
\r
1575 *PROP_RECVSHADOW 1
\r
1579 *NODE_NAME "mat4model0surf19"
\r
1581 *NODE_NAME "mat4model0surf19"
\r
1582 *INHERIT_POS 0 0 0
\r
1583 *INHERIT_ROT 0 0 0
\r
1584 *INHERIT_SCL 0 0 0
\r
1589 *TM_POS 0.000000 0.000000 0.000000
\r
1595 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1596 *MESH_VERTEX_LIST {
\r
1597 *MESH_VERTEX 0 -16.000000 28.000000 8.000000
\r
1598 *MESH_VERTEX 1 -16.000000 28.000000 0.000000
\r
1599 *MESH_VERTEX 2 -4.000000 40.000000 8.000000
\r
1600 *MESH_VERTEX 3 -4.000000 40.000000 0.000000
\r
1603 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1604 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1605 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
1606 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
1607 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1608 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
1611 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1612 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1614 *MESH_NUMTVERTEX 4
\r
1616 *MESH_TVERT 0 0.401873 0.000000 1.000000
\r
1617 *MESH_TVERT 1 0.401873 1.000000 1.000000
\r
1618 *MESH_TVERT 2 0.300858 0.000000 1.000000
\r
1619 *MESH_TVERT 3 0.300858 1.000000 1.000000
\r
1621 *MESH_NUMTVFACES 2
\r
1623 *MESH_TFACE 0 0 2 1
\r
1624 *MESH_TFACE 1 2 3 1
\r
1627 *PROP_MOTIONBLUR 0
\r
1628 *PROP_CASTSHADOW 1
\r
1629 *PROP_RECVSHADOW 1
\r
1633 *NODE_NAME "mat4model0surf20"
\r
1635 *NODE_NAME "mat4model0surf20"
\r
1636 *INHERIT_POS 0 0 0
\r
1637 *INHERIT_ROT 0 0 0
\r
1638 *INHERIT_SCL 0 0 0
\r
1643 *TM_POS 0.000000 0.000000 0.000000
\r
1649 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1650 *MESH_VERTEX_LIST {
\r
1651 *MESH_VERTEX 0 -16.000000 -28.000000 8.000000
\r
1652 *MESH_VERTEX 1 -16.000000 -28.000000 0.000000
\r
1653 *MESH_VERTEX 2 -16.000000 28.000000 8.000000
\r
1654 *MESH_VERTEX 3 -16.000000 28.000000 0.000000
\r
1657 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1658 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1659 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1660 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1661 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1662 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1665 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1666 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1668 *MESH_NUMTVERTEX 4
\r
1670 *MESH_TVERT 0 0.619048 0.000000 1.000000
\r
1671 *MESH_TVERT 1 0.619048 1.000000 1.000000
\r
1672 *MESH_TVERT 2 0.285714 0.000000 1.000000
\r
1673 *MESH_TVERT 3 0.285714 1.000000 1.000000
\r
1675 *MESH_NUMTVFACES 2
\r
1677 *MESH_TFACE 0 0 2 1
\r
1678 *MESH_TFACE 1 2 3 1
\r
1681 *PROP_MOTIONBLUR 0
\r
1682 *PROP_CASTSHADOW 1
\r
1683 *PROP_RECVSHADOW 1
\r
1687 *NODE_NAME "mat4model0surf21"
\r
1689 *NODE_NAME "mat4model0surf21"
\r
1690 *INHERIT_POS 0 0 0
\r
1691 *INHERIT_ROT 0 0 0
\r
1692 *INHERIT_SCL 0 0 0
\r
1697 *TM_POS 0.000000 0.000000 0.000000
\r
1703 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1704 *MESH_VERTEX_LIST {
\r
1705 *MESH_VERTEX 0 -4.000000 -40.000000 8.000000
\r
1706 *MESH_VERTEX 1 -16.000000 -28.000000 0.000000
\r
1707 *MESH_VERTEX 2 -16.000000 -28.000000 8.000000
\r
1708 *MESH_VERTEX 3 -4.000000 -40.000000 0.000000
\r
1711 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1712 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1713 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
1714 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
1715 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
1716 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
1719 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1720 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1722 *MESH_NUMTVERTEX 4
\r
1724 *MESH_TVERT 0 0.603904 0.000000 1.000000
\r
1725 *MESH_TVERT 1 0.502889 1.000000 1.000000
\r
1726 *MESH_TVERT 2 0.502889 0.000000 1.000000
\r
1727 *MESH_TVERT 3 0.603904 1.000000 1.000000
\r
1729 *MESH_NUMTVFACES 2
\r
1731 *MESH_TFACE 0 0 2 1
\r
1732 *MESH_TFACE 1 3 0 1
\r
1735 *PROP_MOTIONBLUR 0
\r
1736 *PROP_CASTSHADOW 1
\r
1737 *PROP_RECVSHADOW 1
\r