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618 *MESH_TFACE 21 19 21 22
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622 *MESH_TFACE 25 23 27 25
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624 *MESH_TFACE 27 27 28 29
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626 *MESH_TFACE 29 26 29 30
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1006 *MESH_FACE 17 A: 13 B: 17 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1036 *MESH_TFACE 1 1 4 3
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1037 *MESH_TFACE 2 3 4 5
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1038 *MESH_TFACE 3 3 5 7
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1039 *MESH_TFACE 4 0 2 1
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1040 *MESH_TFACE 5 5 6 7
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1041 *MESH_TFACE 6 5 8 6
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1042 *MESH_TFACE 7 6 8 9
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1043 *MESH_TFACE 8 6 9 11
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1044 *MESH_TFACE 9 6 11 10
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1045 *MESH_TFACE 10 9 12 11
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1046 *MESH_TFACE 11 10 11 13
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1047 *MESH_TFACE 12 11 14 13
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1048 *MESH_TFACE 13 11 12 14
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1049 *MESH_TFACE 14 12 15 14
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1050 *MESH_TFACE 15 13 14 16
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1051 *MESH_TFACE 16 13 16 17
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1052 *MESH_TFACE 17 13 17 18
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1053 *MESH_TFACE 18 14 19 16
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1054 *MESH_TFACE 19 6 10 7
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1058 *PROP_CASTSHADOW 1
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1059 *PROP_RECVSHADOW 1
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1065 *NODE_NAME "mat0model0surf8"
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1101 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1102 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1103 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1104 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1113 *MESH_TVERT 5 0.781250 0.875000 1.000000
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1118 *MESH_TFACE 1 3 0 1
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1120 *MESH_TFACE 3 5 3 4
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1123 *PROP_MOTIONBLUR 0
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1124 *PROP_CASTSHADOW 1
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1125 *PROP_RECVSHADOW 1
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1184 *MESH_TFACE 1 3 0 1
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1190 *PROP_CASTSHADOW 1
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1191 *PROP_RECVSHADOW 1
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1234 *MESH_TVERT 2 0.678571 1.000000 1.000000
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1243 *PROP_MOTIONBLUR 0
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1244 *PROP_CASTSHADOW 1
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1245 *PROP_RECVSHADOW 1
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1251 *NODE_NAME "mat1model0surf11"
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1298 *PROP_CASTSHADOW 1
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1299 *PROP_RECVSHADOW 1
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1303 *NODE_NAME "mat1model0surf12"
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1305 *NODE_NAME "mat1model0surf12"
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1307 *INHERIT_ROT 0 0 0
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1320 *MESH_VERTEX_LIST {
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1351 *PROP_MOTIONBLUR 0
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1352 *PROP_CASTSHADOW 1
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1353 *PROP_RECVSHADOW 1
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1359 *NODE_NAME "mat1model0surf13"
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1361 *INHERIT_ROT 0 0 0
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1401 *MESH_TFACE 0 0 2 1
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1402 *MESH_TFACE 1 3 0 1
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1405 *PROP_MOTIONBLUR 0
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1406 *PROP_CASTSHADOW 1
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1407 *PROP_RECVSHADOW 1
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1411 *NODE_NAME "mat1model0surf14"
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1413 *NODE_NAME "mat1model0surf14"
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1414 *INHERIT_POS 0 0 0
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1415 *INHERIT_ROT 0 0 0
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1416 *INHERIT_SCL 0 0 0
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1421 *TM_POS 0.000000 0.000000 0.000000
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1427 *COMMENT "SURFACETYPE MST_PLANAR"
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1428 *MESH_VERTEX_LIST {
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1429 *MESH_VERTEX 0 20.000000 26.000000 8.000000
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1430 *MESH_VERTEX 1 20.000000 -26.000000 0.000000
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1431 *MESH_VERTEX 2 20.000000 -26.000000 8.000000
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1432 *MESH_VERTEX 3 20.000000 26.000000 0.000000
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1435 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1436 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1437 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1438 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1439 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1440 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1444 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1446 *MESH_NUMTVERTEX 4
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1448 *MESH_TVERT 0 0.607143 0.000000 1.000000
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1449 *MESH_TVERT 1 0.297619 1.000000 1.000000
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1450 *MESH_TVERT 2 0.297619 0.000000 1.000000
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1451 *MESH_TVERT 3 0.607143 1.000000 1.000000
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1453 *MESH_NUMTVFACES 2
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1455 *MESH_TFACE 0 0 2 1
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1456 *MESH_TFACE 1 3 0 1
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1459 *PROP_MOTIONBLUR 0
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1460 *PROP_CASTSHADOW 1
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1461 *PROP_RECVSHADOW 1
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1465 *NODE_NAME "mat1model0surf15"
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1467 *NODE_NAME "mat1model0surf15"
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1468 *INHERIT_POS 0 0 0
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1469 *INHERIT_ROT 0 0 0
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1470 *INHERIT_SCL 0 0 0
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1475 *TM_POS 0.000000 0.000000 0.000000
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1481 *COMMENT "SURFACETYPE MST_PLANAR"
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1482 *MESH_VERTEX_LIST {
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1483 *MESH_VERTEX 0 20.000000 -26.000000 8.000000
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1484 *MESH_VERTEX 1 20.000000 -26.000000 0.000000
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1485 *MESH_VERTEX 2 32.000000 -38.000000 8.000000
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1486 *MESH_VERTEX 3 32.000000 -38.000000 0.000000
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1489 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1490 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1491 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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1492 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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1493 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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1494 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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1497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1498 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1500 *MESH_NUMTVERTEX 4
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1502 *MESH_TVERT 0 0.328505 0.000000 1.000000
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1503 *MESH_TVERT 1 0.328505 1.000000 1.000000
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1504 *MESH_TVERT 2 0.227490 0.000000 1.000000
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1505 *MESH_TVERT 3 0.227490 1.000000 1.000000
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1507 *MESH_NUMTVFACES 2
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1509 *MESH_TFACE 0 0 2 1
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1510 *MESH_TFACE 1 2 3 1
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1513 *PROP_MOTIONBLUR 0
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1514 *PROP_CASTSHADOW 1
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1515 *PROP_RECVSHADOW 1
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1519 *NODE_NAME "mat1model0surf16"
\r
1521 *NODE_NAME "mat1model0surf16"
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1522 *INHERIT_POS 0 0 0
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1523 *INHERIT_ROT 0 0 0
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1524 *INHERIT_SCL 0 0 0
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1529 *TM_POS 0.000000 0.000000 0.000000
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1535 *COMMENT "SURFACETYPE MST_PLANAR"
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1536 *MESH_VERTEX_LIST {
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1537 *MESH_VERTEX 0 32.000000 -92.000000 0.000000
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1538 *MESH_VERTEX 1 20.000000 -104.000000 0.000000
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1539 *MESH_VERTEX 2 32.000000 -92.000000 8.000000
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1540 *MESH_VERTEX 3 20.000000 -104.000000 8.000000
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1543 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1544 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1545 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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1546 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1547 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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1548 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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1551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1552 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1554 *MESH_NUMTVERTEX 4
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1556 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1557 *MESH_TVERT 1 0.250000 0.000000 1.000000
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1558 *MESH_TVERT 2 0.000000 1.000000 1.000000
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1559 *MESH_TVERT 3 0.250000 1.000000 1.000000
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1561 *MESH_NUMTVFACES 2
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1563 *MESH_TFACE 0 0 2 1
\r
1564 *MESH_TFACE 1 2 3 1
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1567 *PROP_MOTIONBLUR 0
\r
1568 *PROP_CASTSHADOW 1
\r
1569 *PROP_RECVSHADOW 1
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1573 *NODE_NAME "mat1model0surf17"
\r
1575 *NODE_NAME "mat1model0surf17"
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1576 *INHERIT_POS 0 0 0
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1577 *INHERIT_ROT 0 0 0
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1578 *INHERIT_SCL 0 0 0
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1583 *TM_POS 0.000000 0.000000 0.000000
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1589 *COMMENT "SURFACETYPE MST_PLANAR"
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1590 *MESH_VERTEX_LIST {
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1591 *MESH_VERTEX 0 -4.000000 104.000000 8.000000
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1592 *MESH_VERTEX 1 -4.000000 104.000000 0.000000
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1593 *MESH_VERTEX 2 20.000000 104.000000 8.000000
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1594 *MESH_VERTEX 3 20.000000 104.000000 0.000000
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1597 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1598 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1599 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1600 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1601 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1602 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1606 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1608 *MESH_NUMTVERTEX 4
\r
1610 *MESH_TVERT 0 0.300000 0.000000 1.000000
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1611 *MESH_TVERT 1 0.300000 1.000000 1.000000
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1612 *MESH_TVERT 2 -0.000000 0.000000 1.000000
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1613 *MESH_TVERT 3 -0.000000 1.000000 1.000000
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1615 *MESH_NUMTVFACES 2
\r
1617 *MESH_TFACE 0 0 2 1
\r
1618 *MESH_TFACE 1 2 3 1
\r
1621 *PROP_MOTIONBLUR 0
\r
1622 *PROP_CASTSHADOW 1
\r
1623 *PROP_RECVSHADOW 1
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1627 *NODE_NAME "mat1model0surf18"
\r
1629 *NODE_NAME "mat1model0surf18"
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1630 *INHERIT_POS 0 0 0
\r
1631 *INHERIT_ROT 0 0 0
\r
1632 *INHERIT_SCL 0 0 0
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1637 *TM_POS 0.000000 0.000000 0.000000
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1643 *COMMENT "SURFACETYPE MST_PLANAR"
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1644 *MESH_VERTEX_LIST {
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1645 *MESH_VERTEX 0 -4.000000 104.000000 8.000000
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1646 *MESH_VERTEX 1 -4.000000 40.000000 0.000000
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1647 *MESH_VERTEX 2 -4.000000 104.000000 0.000000
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1648 *MESH_VERTEX 3 -4.000000 40.000000 8.000000
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1651 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1652 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1653 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1654 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1655 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1656 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1660 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1662 *MESH_NUMTVERTEX 4
\r
1664 *MESH_TVERT 0 1.071429 0.000000 1.000000
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1665 *MESH_TVERT 1 0.690476 1.000000 1.000000
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1666 *MESH_TVERT 2 1.071429 1.000000 1.000000
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1667 *MESH_TVERT 3 0.690476 0.000000 1.000000
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1669 *MESH_NUMTVFACES 2
\r
1671 *MESH_TFACE 0 0 2 1
\r
1672 *MESH_TFACE 1 3 0 1
\r
1675 *PROP_MOTIONBLUR 0
\r
1676 *PROP_CASTSHADOW 1
\r
1677 *PROP_RECVSHADOW 1
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1681 *NODE_NAME "mat1model0surf19"
\r
1683 *NODE_NAME "mat1model0surf19"
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1684 *INHERIT_POS 0 0 0
\r
1685 *INHERIT_ROT 0 0 0
\r
1686 *INHERIT_SCL 0 0 0
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1691 *TM_POS 0.000000 0.000000 0.000000
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1697 *COMMENT "SURFACETYPE MST_PLANAR"
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1698 *MESH_VERTEX_LIST {
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1699 *MESH_VERTEX 0 20.000000 -104.000000 8.000000
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1700 *MESH_VERTEX 1 -4.000000 -104.000000 0.000000
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1701 *MESH_VERTEX 2 -4.000000 -104.000000 8.000000
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1702 *MESH_VERTEX 3 20.000000 -104.000000 0.000000
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1705 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1706 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1707 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1708 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1709 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1710 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1714 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1716 *MESH_NUMTVERTEX 4
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1718 *MESH_TVERT 0 -0.000000 1.000000 1.000000
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1719 *MESH_TVERT 1 0.300000 0.000000 1.000000
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1720 *MESH_TVERT 2 0.300000 1.000000 1.000000
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1721 *MESH_TVERT 3 -0.000000 0.000000 1.000000
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1723 *MESH_NUMTVFACES 2
\r
1725 *MESH_TFACE 0 0 2 1
\r
1726 *MESH_TFACE 1 3 0 1
\r
1729 *PROP_MOTIONBLUR 0
\r
1730 *PROP_CASTSHADOW 1
\r
1731 *PROP_RECVSHADOW 1
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1735 *NODE_NAME "mat1model0surf20"
\r
1737 *NODE_NAME "mat1model0surf20"
\r
1738 *INHERIT_POS 0 0 0
\r
1739 *INHERIT_ROT 0 0 0
\r
1740 *INHERIT_SCL 0 0 0
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1745 *TM_POS 0.000000 0.000000 0.000000
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1751 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1752 *MESH_VERTEX_LIST {
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1753 *MESH_VERTEX 0 -4.000000 -40.000000 8.000000
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1754 *MESH_VERTEX 1 -4.000000 -104.000000 0.000000
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1755 *MESH_VERTEX 2 -4.000000 -40.000000 0.000000
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1756 *MESH_VERTEX 3 -4.000000 -104.000000 8.000000
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1759 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1760 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1761 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1762 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1763 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1764 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1768 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1770 *MESH_NUMTVERTEX 4
\r
1772 *MESH_TVERT 0 0.690476 0.000000 1.000000
\r
1773 *MESH_TVERT 1 1.071429 1.000000 1.000000
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1774 *MESH_TVERT 2 0.690476 1.000000 1.000000
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1775 *MESH_TVERT 3 1.071429 0.000000 1.000000
\r
1777 *MESH_NUMTVFACES 2
\r
1779 *MESH_TFACE 0 0 2 1
\r
1780 *MESH_TFACE 1 3 0 1
\r
1783 *PROP_MOTIONBLUR 0
\r
1784 *PROP_CASTSHADOW 1
\r
1785 *PROP_RECVSHADOW 1
\r
1789 *NODE_NAME "mat1model0surf21"
\r
1791 *NODE_NAME "mat1model0surf21"
\r
1792 *INHERIT_POS 0 0 0
\r
1793 *INHERIT_ROT 0 0 0
\r
1794 *INHERIT_SCL 0 0 0
\r
1799 *TM_POS 0.000000 0.000000 0.000000
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1805 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1806 *MESH_VERTEX_LIST {
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1807 *MESH_VERTEX 0 -16.000000 28.000000 8.000000
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1808 *MESH_VERTEX 1 -16.000000 28.000000 0.000000
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1809 *MESH_VERTEX 2 -4.000000 40.000000 8.000000
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1810 *MESH_VERTEX 3 -4.000000 40.000000 0.000000
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1813 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1814 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1815 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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1816 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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1817 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1818 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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1821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1822 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1824 *MESH_NUMTVERTEX 4
\r
1826 *MESH_TVERT 0 0.401873 0.000000 1.000000
\r
1827 *MESH_TVERT 1 0.401873 1.000000 1.000000
\r
1828 *MESH_TVERT 2 0.300858 0.000000 1.000000
\r
1829 *MESH_TVERT 3 0.300858 1.000000 1.000000
\r
1831 *MESH_NUMTVFACES 2
\r
1833 *MESH_TFACE 0 0 2 1
\r
1834 *MESH_TFACE 1 2 3 1
\r
1837 *PROP_MOTIONBLUR 0
\r
1838 *PROP_CASTSHADOW 1
\r
1839 *PROP_RECVSHADOW 1
\r
1843 *NODE_NAME "mat1model0surf22"
\r
1845 *NODE_NAME "mat1model0surf22"
\r
1846 *INHERIT_POS 0 0 0
\r
1847 *INHERIT_ROT 0 0 0
\r
1848 *INHERIT_SCL 0 0 0
\r
1853 *TM_POS 0.000000 0.000000 0.000000
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1859 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1860 *MESH_VERTEX_LIST {
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1861 *MESH_VERTEX 0 -16.000000 28.000000 8.000000
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1862 *MESH_VERTEX 1 -16.000000 -28.000000 0.000000
\r
1863 *MESH_VERTEX 2 -16.000000 28.000000 0.000000
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1864 *MESH_VERTEX 3 -16.000000 -28.000000 8.000000
\r
1867 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1868 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1869 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1870 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1871 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1872 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1876 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1878 *MESH_NUMTVERTEX 4
\r
1880 *MESH_TVERT 0 0.285714 0.000000 1.000000
\r
1881 *MESH_TVERT 1 0.619048 1.000000 1.000000
\r
1882 *MESH_TVERT 2 0.285714 1.000000 1.000000
\r
1883 *MESH_TVERT 3 0.619048 0.000000 1.000000
\r
1885 *MESH_NUMTVFACES 2
\r
1887 *MESH_TFACE 0 0 2 1
\r
1888 *MESH_TFACE 1 3 0 1
\r
1891 *PROP_MOTIONBLUR 0
\r
1892 *PROP_CASTSHADOW 1
\r
1893 *PROP_RECVSHADOW 1
\r
1897 *NODE_NAME "mat1model0surf23"
\r
1899 *NODE_NAME "mat1model0surf23"
\r
1900 *INHERIT_POS 0 0 0
\r
1901 *INHERIT_ROT 0 0 0
\r
1902 *INHERIT_SCL 0 0 0
\r
1907 *TM_POS 0.000000 0.000000 0.000000
\r
1913 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1914 *MESH_VERTEX_LIST {
\r
1915 *MESH_VERTEX 0 -4.000000 -40.000000 0.000000
\r
1916 *MESH_VERTEX 1 -16.000000 -28.000000 0.000000
\r
1917 *MESH_VERTEX 2 -4.000000 -40.000000 8.000000
\r
1918 *MESH_VERTEX 3 -16.000000 -28.000000 8.000000
\r
1921 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1922 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1923 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
1924 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
1925 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
1926 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
1929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1930 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1932 *MESH_NUMTVERTEX 4
\r
1934 *MESH_TVERT 0 0.603904 1.000000 1.000000
\r
1935 *MESH_TVERT 1 0.502889 1.000000 1.000000
\r
1936 *MESH_TVERT 2 0.603904 0.000000 1.000000
\r
1937 *MESH_TVERT 3 0.502889 0.000000 1.000000
\r
1939 *MESH_NUMTVFACES 2
\r
1941 *MESH_TFACE 0 0 2 1
\r
1942 *MESH_TFACE 1 2 3 1
\r
1945 *PROP_MOTIONBLUR 0
\r
1946 *PROP_CASTSHADOW 1
\r
1947 *PROP_RECVSHADOW 1
\r
1951 *NODE_NAME "mat2model0surf24"
\r
1953 *NODE_NAME "mat2model0surf24"
\r
1954 *INHERIT_POS 0 0 0
\r
1955 *INHERIT_ROT 0 0 0
\r
1956 *INHERIT_SCL 0 0 0
\r
1961 *TM_POS 0.000000 0.000000 0.000000
\r
1967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1968 *MESH_VERTEX_LIST {
\r
1969 *MESH_VERTEX 0 -2.000000 -8.000000 4.000000
\r
1970 *MESH_VERTEX 1 -12.000000 -8.000000 8.000000
\r
1971 *MESH_VERTEX 2 -2.000000 8.000000 4.000000
\r
1972 *MESH_VERTEX 3 -12.000000 8.000000 8.000000
\r
1975 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1976 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
\r
1977 *MESH_VERTEXNORMAL 0 0.371391 0.000000 0.928477
\r
1978 *MESH_VERTEXNORMAL 1 0.371391 0.000000 0.928477
\r
1979 *MESH_VERTEXNORMAL 2 0.371391 0.000000 0.928477
\r
1980 *MESH_VERTEXNORMAL 3 0.371391 0.000000 0.928477
\r
1983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1984 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1986 *MESH_NUMTVERTEX 4
\r
1988 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1989 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
1990 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
1991 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
1993 *MESH_NUMTVFACES 2
\r
1995 *MESH_TFACE 0 0 2 1
\r
1996 *MESH_TFACE 1 2 3 1
\r
1999 *PROP_MOTIONBLUR 0
\r
2000 *PROP_CASTSHADOW 1
\r
2001 *PROP_RECVSHADOW 1
\r