1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "metalcrate1.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/caulk"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/caulk"
\r
25 *BITMAP "..\textures\common\caulk.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/trak5x/panel-crate1e"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/trak5x/panel-crate1e"
\r
40 *BITMAP "..\textures\trak5x\panel-crate1e.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "noshader"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "noshader"
\r
55 *BITMAP "..\noshader.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/trak5x/base-base1b"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/trak5x/base-base1b"
\r
70 *BITMAP "..\textures\trak5x\base-base1b.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/trak5x/trim-trim5e"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/trak5x/trim-trim5e"
\r
85 *BITMAP "..\textures\trak5x\trim-trim5e.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
91 *NODE_NAME "mat4model0surf0"
\r
93 *NODE_NAME "mat4model0surf0"
\r
101 *TM_POS 0.000000 0.000000 0.000000
\r
107 *COMMENT "SURFACETYPE MST_PLANAR"
\r
108 *MESH_VERTEX_LIST {
\r
109 *MESH_VERTEX 0 64.000000 64.000000 -4.000000
\r
110 *MESH_VERTEX 1 64.000000 46.000000 -22.000000
\r
111 *MESH_VERTEX 2 64.000000 64.000000 4.000000
\r
112 *MESH_VERTEX 3 64.000000 46.000000 22.000000
\r
113 *MESH_VERTEX 4 64.000000 34.000000 34.000000
\r
114 *MESH_VERTEX 5 64.000000 64.000000 64.000000
\r
115 *MESH_VERTEX 6 64.000000 34.000000 -34.000000
\r
116 *MESH_VERTEX 7 64.000000 64.000000 -64.000000
\r
117 *MESH_VERTEX 8 64.000000 34.000000 34.000000
\r
118 *MESH_VERTEX 9 64.000000 4.000000 64.000000
\r
119 *MESH_VERTEX 10 64.000000 64.000000 64.000000
\r
120 *MESH_VERTEX 11 64.000000 64.000000 -64.000000
\r
121 *MESH_VERTEX 12 64.000000 4.000000 -64.000000
\r
122 *MESH_VERTEX 13 64.000000 34.000000 -34.000000
\r
123 *MESH_VERTEX 14 64.000000 22.000000 -46.000000
\r
124 *MESH_VERTEX 15 64.000000 -22.000000 -46.000000
\r
125 *MESH_VERTEX 16 64.000000 -4.000000 -64.000000
\r
126 *MESH_VERTEX 17 64.000000 -64.000000 -64.000000
\r
127 *MESH_VERTEX 18 64.000000 22.000000 46.000000
\r
128 *MESH_VERTEX 19 64.000000 -22.000000 46.000000
\r
129 *MESH_VERTEX 20 64.000000 -4.000000 64.000000
\r
130 *MESH_VERTEX 21 64.000000 -64.000000 64.000000
\r
131 *MESH_VERTEX 22 64.000000 -34.000000 34.000000
\r
132 *MESH_VERTEX 23 64.000000 -34.000000 34.000000
\r
133 *MESH_VERTEX 24 64.000000 -64.000000 4.000000
\r
134 *MESH_VERTEX 25 64.000000 -64.000000 64.000000
\r
135 *MESH_VERTEX 26 64.000000 -34.000000 -34.000000
\r
136 *MESH_VERTEX 27 64.000000 -34.000000 -34.000000
\r
137 *MESH_VERTEX 28 64.000000 -64.000000 -64.000000
\r
138 *MESH_VERTEX 29 64.000000 -46.000000 -22.000000
\r
139 *MESH_VERTEX 30 64.000000 -64.000000 -4.000000
\r
140 *MESH_VERTEX 31 64.000000 -46.000000 22.000000
\r
143 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
144 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
145 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
146 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
147 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
148 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
149 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
150 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
151 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
152 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
153 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
154 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
155 *MESH_FACENORMAL 12 1.000000 0.000000 0.000000
\r
156 *MESH_FACENORMAL 13 1.000000 0.000000 0.000000
\r
157 *MESH_FACENORMAL 14 1.000000 0.000000 0.000000
\r
158 *MESH_FACENORMAL 15 1.000000 0.000000 0.000000
\r
159 *MESH_FACENORMAL 16 1.000000 0.000000 0.000000
\r
160 *MESH_FACENORMAL 17 1.000000 0.000000 0.000000
\r
161 *MESH_FACENORMAL 18 1.000000 0.000000 0.000000
\r
162 *MESH_FACENORMAL 19 1.000000 0.000000 0.000000
\r
163 *MESH_FACENORMAL 20 1.000000 0.000000 0.000000
\r
164 *MESH_FACENORMAL 21 1.000000 0.000000 0.000000
\r
165 *MESH_FACENORMAL 22 1.000000 0.000000 0.000000
\r
166 *MESH_FACENORMAL 23 1.000000 0.000000 0.000000
\r
167 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
168 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
169 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
170 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
171 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
172 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
173 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
174 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
175 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
176 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
177 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000
\r
178 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000
\r
179 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000
\r
180 *MESH_VERTEXNORMAL 13 1.000000 0.000000 0.000000
\r
181 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
\r
182 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
\r
183 *MESH_VERTEXNORMAL 16 1.000000 0.000000 0.000000
\r
184 *MESH_VERTEXNORMAL 17 1.000000 0.000000 0.000000
\r
185 *MESH_VERTEXNORMAL 18 1.000000 0.000000 0.000000
\r
186 *MESH_VERTEXNORMAL 19 1.000000 0.000000 0.000000
\r
187 *MESH_VERTEXNORMAL 20 1.000000 0.000000 0.000000
\r
188 *MESH_VERTEXNORMAL 21 1.000000 0.000000 0.000000
\r
189 *MESH_VERTEXNORMAL 22 1.000000 0.000000 0.000000
\r
190 *MESH_VERTEXNORMAL 23 1.000000 0.000000 0.000000
\r
191 *MESH_VERTEXNORMAL 24 1.000000 0.000000 0.000000
\r
192 *MESH_VERTEXNORMAL 25 1.000000 0.000000 0.000000
\r
193 *MESH_VERTEXNORMAL 26 1.000000 0.000000 0.000000
\r
194 *MESH_VERTEXNORMAL 27 1.000000 0.000000 0.000000
\r
195 *MESH_VERTEXNORMAL 28 1.000000 0.000000 0.000000
\r
196 *MESH_VERTEXNORMAL 29 1.000000 0.000000 0.000000
\r
197 *MESH_VERTEXNORMAL 30 1.000000 0.000000 0.000000
\r
198 *MESH_VERTEXNORMAL 31 1.000000 0.000000 0.000000
\r
201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
202 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
203 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
204 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
205 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
206 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
207 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
208 *MESH_FACE 7 A: 8 B: 9 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
209 *MESH_FACE 8 A: 9 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
210 *MESH_FACE 9 A: 9 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
211 *MESH_FACE 10 A: 19 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
212 *MESH_FACE 11 A: 19 B: 21 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
213 *MESH_FACE 12 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
214 *MESH_FACE 13 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
215 *MESH_FACE 14 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
216 *MESH_FACE 15 A: 12 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
217 *MESH_FACE 16 A: 15 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
218 *MESH_FACE 17 A: 15 B: 26 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
219 *MESH_FACE 18 A: 23 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
220 *MESH_FACE 19 A: 23 B: 24 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
221 *MESH_FACE 20 A: 24 B: 30 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
222 *MESH_FACE 21 A: 29 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
223 *MESH_FACE 22 A: 28 B: 29 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
224 *MESH_FACE 23 A: 27 B: 29 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
226 *MESH_NUMTVERTEX 32
\r
228 *MESH_TVERT 0 0.000000 0.531250 1.000000
\r
229 *MESH_TVERT 1 0.562500 0.671875 1.000000
\r
230 *MESH_TVERT 2 0.000000 0.468750 1.000000
\r
231 *MESH_TVERT 3 0.562500 0.328125 1.000000
\r
232 *MESH_TVERT 4 0.937500 0.234375 1.000000
\r
233 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
234 *MESH_TVERT 6 0.937500 0.765625 1.000000
\r
235 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
236 *MESH_TVERT 8 0.937500 0.765625 1.000000
\r
237 *MESH_TVERT 9 0.000000 0.531250 1.000000
\r
238 *MESH_TVERT 10 0.000000 1.000000 1.000000
\r
239 *MESH_TVERT 11 0.000000 0.000000 1.000000
\r
240 *MESH_TVERT 12 0.000000 0.468750 1.000000
\r
241 *MESH_TVERT 13 0.937500 0.234375 1.000000
\r
242 *MESH_TVERT 14 0.562500 0.328125 1.000000
\r
243 *MESH_TVERT 15 0.562500 0.671875 1.000000
\r
244 *MESH_TVERT 16 0.000000 0.531250 1.000000
\r
245 *MESH_TVERT 17 0.000000 1.000000 1.000000
\r
246 *MESH_TVERT 18 0.562500 0.671875 1.000000
\r
247 *MESH_TVERT 19 0.562500 0.328125 1.000000
\r
248 *MESH_TVERT 20 0.000000 0.468750 1.000000
\r
249 *MESH_TVERT 21 0.000000 0.000000 1.000000
\r
250 *MESH_TVERT 22 0.937500 0.234375 1.000000
\r
251 *MESH_TVERT 23 0.937500 0.765625 1.000000
\r
252 *MESH_TVERT 24 0.000000 0.531250 1.000000
\r
253 *MESH_TVERT 25 0.000000 1.000000 1.000000
\r
254 *MESH_TVERT 26 0.937500 0.765625 1.000000
\r
255 *MESH_TVERT 27 0.937500 0.234375 1.000000
\r
256 *MESH_TVERT 28 0.000000 0.000000 1.000000
\r
257 *MESH_TVERT 29 0.562500 0.328125 1.000000
\r
258 *MESH_TVERT 30 0.000000 0.468750 1.000000
\r
259 *MESH_TVERT 31 0.562500 0.671875 1.000000
\r
261 *MESH_NUMTVFACES 24
\r
263 *MESH_TFACE 0 0 2 1
\r
264 *MESH_TFACE 1 1 2 3
\r
265 *MESH_TFACE 2 2 4 3
\r
266 *MESH_TFACE 3 2 5 4
\r
267 *MESH_TFACE 4 0 1 6
\r
268 *MESH_TFACE 5 0 6 7
\r
269 *MESH_TFACE 6 8 10 9
\r
270 *MESH_TFACE 7 8 9 18
\r
271 *MESH_TFACE 8 9 19 18
\r
272 *MESH_TFACE 9 9 20 19
\r
273 *MESH_TFACE 10 19 20 21
\r
274 *MESH_TFACE 11 19 21 22
\r
275 *MESH_TFACE 12 11 13 12
\r
276 *MESH_TFACE 13 12 13 14
\r
277 *MESH_TFACE 14 12 14 15
\r
278 *MESH_TFACE 15 12 15 16
\r
279 *MESH_TFACE 16 15 17 16
\r
280 *MESH_TFACE 17 15 26 17
\r
281 *MESH_TFACE 18 23 25 24
\r
282 *MESH_TFACE 19 23 24 31
\r
283 *MESH_TFACE 20 24 30 31
\r
284 *MESH_TFACE 21 29 31 30
\r
285 *MESH_TFACE 22 28 29 30
\r
286 *MESH_TFACE 23 27 29 28
\r
295 *NODE_NAME "mat4model0surf1"
\r
297 *NODE_NAME "mat4model0surf1"
\r
305 *TM_POS 0.000000 0.000000 0.000000
\r
311 *COMMENT "SURFACETYPE MST_PLANAR"
\r
312 *MESH_VERTEX_LIST {
\r
313 *MESH_VERTEX 0 60.000000 42.000000 -22.000000
\r
314 *MESH_VERTEX 1 60.000000 32.000000 -32.000000
\r
315 *MESH_VERTEX 2 60.000000 42.000000 22.000000
\r
316 *MESH_VERTEX 3 60.000000 32.000000 32.000000
\r
317 *MESH_VERTEX 4 60.000000 32.000000 32.000000
\r
318 *MESH_VERTEX 5 60.000000 -32.000000 32.000000
\r
319 *MESH_VERTEX 6 60.000000 22.000000 42.000000
\r
320 *MESH_VERTEX 7 60.000000 -22.000000 42.000000
\r
321 *MESH_VERTEX 8 60.000000 22.000000 -42.000000
\r
322 *MESH_VERTEX 9 60.000000 -32.000000 -32.000000
\r
323 *MESH_VERTEX 10 60.000000 32.000000 -32.000000
\r
324 *MESH_VERTEX 11 60.000000 -22.000000 -42.000000
\r
325 *MESH_VERTEX 12 60.000000 -32.000000 -32.000000
\r
326 *MESH_VERTEX 13 60.000000 -42.000000 -22.000000
\r
327 *MESH_VERTEX 14 60.000000 -32.000000 32.000000
\r
328 *MESH_VERTEX 15 60.000000 -42.000000 22.000000
\r
331 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
332 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
333 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
334 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
335 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
336 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
337 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
338 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
339 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
340 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
341 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
342 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
343 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
344 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
\r
345 *MESH_VERTEXNORMAL 6 1.000000 0.000000 0.000000
\r
346 *MESH_VERTEXNORMAL 7 1.000000 0.000000 0.000000
\r
347 *MESH_VERTEXNORMAL 8 1.000000 0.000000 0.000000
\r
348 *MESH_VERTEXNORMAL 9 1.000000 0.000000 0.000000
\r
349 *MESH_VERTEXNORMAL 10 1.000000 0.000000 0.000000
\r
350 *MESH_VERTEXNORMAL 11 1.000000 0.000000 0.000000
\r
351 *MESH_VERTEXNORMAL 12 1.000000 0.000000 0.000000
\r
352 *MESH_VERTEXNORMAL 13 1.000000 0.000000 0.000000
\r
353 *MESH_VERTEXNORMAL 14 1.000000 0.000000 0.000000
\r
354 *MESH_VERTEXNORMAL 15 1.000000 0.000000 0.000000
\r
357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
358 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
359 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
360 *MESH_FACE 3 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
361 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
362 *MESH_FACE 5 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
363 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
364 *MESH_FACE 7 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
366 *MESH_NUMTVERTEX 16
\r
368 *MESH_TVERT 0 0.687500 0.671875 1.000000
\r
369 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
370 *MESH_TVERT 2 0.687500 0.328125 1.000000
\r
371 *MESH_TVERT 3 1.000000 0.250000 1.000000
\r
372 *MESH_TVERT 4 1.000000 0.750000 1.000000
\r
373 *MESH_TVERT 5 1.000000 0.250000 1.000000
\r
374 *MESH_TVERT 6 0.687500 0.671875 1.000000
\r
375 *MESH_TVERT 7 0.687500 0.328125 1.000000
\r
376 *MESH_TVERT 8 0.687500 0.328125 1.000000
\r
377 *MESH_TVERT 9 1.000000 0.750000 1.000000
\r
378 *MESH_TVERT 10 1.000000 0.250000 1.000000
\r
379 *MESH_TVERT 11 0.687500 0.671875 1.000000
\r
380 *MESH_TVERT 12 1.000000 0.250000 1.000000
\r
381 *MESH_TVERT 13 0.687500 0.328125 1.000000
\r
382 *MESH_TVERT 14 1.000000 0.750000 1.000000
\r
383 *MESH_TVERT 15 0.687500 0.671875 1.000000
\r
387 *MESH_TFACE 0 0 2 1
\r
388 *MESH_TFACE 1 1 2 3
\r
389 *MESH_TFACE 2 4 6 5
\r
390 *MESH_TFACE 3 5 6 7
\r
391 *MESH_TFACE 4 8 10 9
\r
392 *MESH_TFACE 5 8 9 11
\r
393 *MESH_TFACE 6 12 14 13
\r
394 *MESH_TFACE 7 13 14 15
\r
403 *NODE_NAME "mat4model0surf2"
\r
405 *NODE_NAME "mat4model0surf2"
\r
413 *TM_POS 0.000000 0.000000 0.000000
\r
419 *COMMENT "SURFACETYPE MST_PLANAR"
\r
420 *MESH_VERTEX_LIST {
\r
421 *MESH_VERTEX 0 46.000000 64.000000 22.000000
\r
422 *MESH_VERTEX 1 46.000000 64.000000 -22.000000
\r
423 *MESH_VERTEX 2 64.000000 64.000000 4.000000
\r
424 *MESH_VERTEX 3 64.000000 64.000000 -4.000000
\r
425 *MESH_VERTEX 4 34.000000 64.000000 34.000000
\r
426 *MESH_VERTEX 5 64.000000 64.000000 64.000000
\r
427 *MESH_VERTEX 6 34.000000 64.000000 -34.000000
\r
428 *MESH_VERTEX 7 64.000000 64.000000 -64.000000
\r
429 *MESH_VERTEX 8 64.000000 64.000000 64.000000
\r
430 *MESH_VERTEX 9 4.000000 64.000000 64.000000
\r
431 *MESH_VERTEX 10 34.000000 64.000000 34.000000
\r
432 *MESH_VERTEX 11 22.000000 64.000000 46.000000
\r
433 *MESH_VERTEX 12 34.000000 64.000000 -34.000000
\r
434 *MESH_VERTEX 13 4.000000 64.000000 -64.000000
\r
435 *MESH_VERTEX 14 64.000000 64.000000 -64.000000
\r
436 *MESH_VERTEX 15 -22.000000 64.000000 46.000000
\r
437 *MESH_VERTEX 16 22.000000 64.000000 -46.000000
\r
438 *MESH_VERTEX 17 -22.000000 64.000000 -46.000000
\r
439 *MESH_VERTEX 18 -4.000000 64.000000 64.000000
\r
440 *MESH_VERTEX 19 -4.000000 64.000000 -64.000000
\r
441 *MESH_VERTEX 20 -64.000000 64.000000 64.000000
\r
442 *MESH_VERTEX 21 -34.000000 64.000000 34.000000
\r
443 *MESH_VERTEX 22 -64.000000 64.000000 64.000000
\r
444 *MESH_VERTEX 23 -64.000000 64.000000 4.000000
\r
445 *MESH_VERTEX 24 -34.000000 64.000000 34.000000
\r
446 *MESH_VERTEX 25 -46.000000 64.000000 22.000000
\r
447 *MESH_VERTEX 26 -64.000000 64.000000 -4.000000
\r
448 *MESH_VERTEX 27 -46.000000 64.000000 -22.000000
\r
449 *MESH_VERTEX 28 -64.000000 64.000000 -64.000000
\r
450 *MESH_VERTEX 29 -64.000000 64.000000 -64.000000
\r
451 *MESH_VERTEX 30 -34.000000 64.000000 -34.000000
\r
452 *MESH_VERTEX 31 -34.000000 64.000000 -34.000000
\r
455 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
456 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
457 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
458 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
459 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
460 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
461 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
462 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
463 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
464 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
465 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
466 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
467 *MESH_FACENORMAL 12 1.000000 0.000000 0.000000
\r
468 *MESH_FACENORMAL 13 1.000000 0.000000 0.000000
\r
469 *MESH_FACENORMAL 14 1.000000 0.000000 0.000000
\r
470 *MESH_FACENORMAL 15 1.000000 0.000000 0.000000
\r
471 *MESH_FACENORMAL 16 1.000000 0.000000 0.000000
\r
472 *MESH_FACENORMAL 17 1.000000 0.000000 0.000000
\r
473 *MESH_FACENORMAL 18 1.000000 0.000000 0.000000
\r
474 *MESH_FACENORMAL 19 1.000000 0.000000 0.000000
\r
475 *MESH_FACENORMAL 20 1.000000 0.000000 0.000000
\r
476 *MESH_FACENORMAL 21 1.000000 0.000000 0.000000
\r
477 *MESH_FACENORMAL 22 1.000000 0.000000 0.000000
\r
478 *MESH_FACENORMAL 23 1.000000 0.000000 0.000000
\r
479 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
480 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
481 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
482 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
483 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
484 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
485 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
486 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
487 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
488 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
489 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
\r
490 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
\r
491 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000
\r
492 *MESH_VERTEXNORMAL 13 0.000000 1.000000 0.000000
\r
493 *MESH_VERTEXNORMAL 14 0.000000 1.000000 0.000000
\r
494 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
\r
495 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000
\r
496 *MESH_VERTEXNORMAL 17 0.000000 1.000000 0.000000
\r
497 *MESH_VERTEXNORMAL 18 0.000000 1.000000 0.000000
\r
498 *MESH_VERTEXNORMAL 19 0.000000 1.000000 0.000000
\r
499 *MESH_VERTEXNORMAL 20 0.000000 1.000000 0.000000
\r
500 *MESH_VERTEXNORMAL 21 0.000000 1.000000 0.000000
\r
501 *MESH_VERTEXNORMAL 22 0.000000 1.000000 0.000000
\r
502 *MESH_VERTEXNORMAL 23 0.000000 1.000000 0.000000
\r
503 *MESH_VERTEXNORMAL 24 0.000000 1.000000 0.000000
\r
504 *MESH_VERTEXNORMAL 25 0.000000 1.000000 0.000000
\r
505 *MESH_VERTEXNORMAL 26 0.000000 1.000000 0.000000
\r
506 *MESH_VERTEXNORMAL 27 0.000000 1.000000 0.000000
\r
507 *MESH_VERTEXNORMAL 28 0.000000 1.000000 0.000000
\r
508 *MESH_VERTEXNORMAL 29 0.000000 1.000000 0.000000
\r
509 *MESH_VERTEXNORMAL 30 0.000000 1.000000 0.000000
\r
510 *MESH_VERTEXNORMAL 31 0.000000 1.000000 0.000000
\r
513 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
514 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
515 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
516 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
517 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
518 *MESH_FACE 5 A: 3 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
519 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
520 *MESH_FACE 7 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
521 *MESH_FACE 8 A: 9 B: 11 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
522 *MESH_FACE 9 A: 9 B: 15 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
523 *MESH_FACE 10 A: 15 B: 20 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
524 *MESH_FACE 11 A: 15 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
525 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
526 *MESH_FACE 13 A: 12 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
527 *MESH_FACE 14 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
528 *MESH_FACE 15 A: 13 B: 19 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
529 *MESH_FACE 16 A: 17 B: 19 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
530 *MESH_FACE 17 A: 17 B: 28 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
531 *MESH_FACE 18 A: 22 B: 24 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
532 *MESH_FACE 19 A: 23 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
533 *MESH_FACE 20 A: 23 B: 25 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
534 *MESH_FACE 21 A: 25 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
535 *MESH_FACE 22 A: 26 B: 27 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
536 *MESH_FACE 23 A: 27 B: 30 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
538 *MESH_NUMTVERTEX 32
\r
540 *MESH_TVERT 0 0.562500 0.671875 1.000000
\r
541 *MESH_TVERT 1 0.562500 0.328125 1.000000
\r
542 *MESH_TVERT 2 0.000000 0.531250 1.000000
\r
543 *MESH_TVERT 3 0.000000 0.468750 1.000000
\r
544 *MESH_TVERT 4 0.937500 0.765625 1.000000
\r
545 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
546 *MESH_TVERT 6 0.937500 0.234375 1.000000
\r
547 *MESH_TVERT 7 0.000000 0.000000 1.000000
\r
548 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
549 *MESH_TVERT 9 0.000000 0.468750 1.000000
\r
550 *MESH_TVERT 10 0.937500 0.234375 1.000000
\r
551 *MESH_TVERT 11 0.562500 0.328125 1.000000
\r
552 *MESH_TVERT 12 0.937500 0.765625 1.000000
\r
553 *MESH_TVERT 13 0.000000 0.531250 1.000000
\r
554 *MESH_TVERT 14 0.000000 1.000000 1.000000
\r
555 *MESH_TVERT 15 0.562500 0.671875 1.000000
\r
556 *MESH_TVERT 16 0.562500 0.671875 1.000000
\r
557 *MESH_TVERT 17 0.562500 0.328125 1.000000
\r
558 *MESH_TVERT 18 0.000000 0.531250 1.000000
\r
559 *MESH_TVERT 19 0.000000 0.468750 1.000000
\r
560 *MESH_TVERT 20 0.000000 1.000000 1.000000
\r
561 *MESH_TVERT 21 0.937500 0.765625 1.000000
\r
562 *MESH_TVERT 22 0.000000 0.000000 1.000000
\r
563 *MESH_TVERT 23 0.000000 0.468750 1.000000
\r
564 *MESH_TVERT 24 0.937500 0.234375 1.000000
\r
565 *MESH_TVERT 25 0.562500 0.328125 1.000000
\r
566 *MESH_TVERT 26 0.000000 0.531250 1.000000
\r
567 *MESH_TVERT 27 0.562500 0.671875 1.000000
\r
568 *MESH_TVERT 28 0.000000 0.000000 1.000000
\r
569 *MESH_TVERT 29 0.000000 1.000000 1.000000
\r
570 *MESH_TVERT 30 0.937500 0.765625 1.000000
\r
571 *MESH_TVERT 31 0.937500 0.234375 1.000000
\r
573 *MESH_NUMTVFACES 24
\r
575 *MESH_TFACE 0 1 2 3
\r
576 *MESH_TFACE 1 0 2 1
\r
577 *MESH_TFACE 2 0 4 2
\r
578 *MESH_TFACE 3 2 4 5
\r
579 *MESH_TFACE 4 1 3 6
\r
580 *MESH_TFACE 5 3 7 6
\r
581 *MESH_TFACE 6 8 10 9
\r
582 *MESH_TFACE 7 9 10 11
\r
583 *MESH_TFACE 8 9 11 15
\r
584 *MESH_TFACE 9 9 15 18
\r
585 *MESH_TFACE 10 15 20 18
\r
586 *MESH_TFACE 11 15 21 20
\r
587 *MESH_TFACE 12 12 14 13
\r
588 *MESH_TFACE 13 12 13 16
\r
589 *MESH_TFACE 14 13 17 16
\r
590 *MESH_TFACE 15 13 19 17
\r
591 *MESH_TFACE 16 17 19 28
\r
592 *MESH_TFACE 17 17 28 31
\r
593 *MESH_TFACE 18 22 24 23
\r
594 *MESH_TFACE 19 23 24 25
\r
595 *MESH_TFACE 20 23 25 26
\r
596 *MESH_TFACE 21 25 27 26
\r
597 *MESH_TFACE 22 26 27 29
\r
598 *MESH_TFACE 23 27 30 29
\r
607 *NODE_NAME "mat4model0surf3"
\r
609 *NODE_NAME "mat4model0surf3"
\r
617 *TM_POS 0.000000 0.000000 0.000000
\r
623 *COMMENT "SURFACETYPE MST_PLANAR"
\r
624 *MESH_VERTEX_LIST {
\r
625 *MESH_VERTEX 0 64.000000 -4.000000 64.000000
\r
626 *MESH_VERTEX 1 46.000000 -22.000000 64.000000
\r
627 *MESH_VERTEX 2 64.000000 4.000000 64.000000
\r
628 *MESH_VERTEX 3 46.000000 22.000000 64.000000
\r
629 *MESH_VERTEX 4 34.000000 34.000000 64.000000
\r
630 *MESH_VERTEX 5 64.000000 64.000000 64.000000
\r
631 *MESH_VERTEX 6 34.000000 -34.000000 64.000000
\r
632 *MESH_VERTEX 7 64.000000 -64.000000 64.000000
\r
633 *MESH_VERTEX 8 34.000000 34.000000 64.000000
\r
634 *MESH_VERTEX 9 4.000000 64.000000 64.000000
\r
635 *MESH_VERTEX 10 64.000000 64.000000 64.000000
\r
636 *MESH_VERTEX 11 64.000000 -64.000000 64.000000
\r
637 *MESH_VERTEX 12 4.000000 -64.000000 64.000000
\r
638 *MESH_VERTEX 13 34.000000 -34.000000 64.000000
\r
639 *MESH_VERTEX 14 22.000000 -46.000000 64.000000
\r
640 *MESH_VERTEX 15 -22.000000 -46.000000 64.000000
\r
641 *MESH_VERTEX 16 -4.000000 -64.000000 64.000000
\r
642 *MESH_VERTEX 17 -64.000000 -64.000000 64.000000
\r
643 *MESH_VERTEX 18 22.000000 46.000000 64.000000
\r
644 *MESH_VERTEX 19 -22.000000 46.000000 64.000000
\r
645 *MESH_VERTEX 20 -4.000000 64.000000 64.000000
\r
646 *MESH_VERTEX 21 -64.000000 64.000000 64.000000
\r
647 *MESH_VERTEX 22 -34.000000 34.000000 64.000000
\r
648 *MESH_VERTEX 23 -34.000000 34.000000 64.000000
\r
649 *MESH_VERTEX 24 -64.000000 4.000000 64.000000
\r
650 *MESH_VERTEX 25 -64.000000 64.000000 64.000000
\r
651 *MESH_VERTEX 26 -34.000000 -34.000000 64.000000
\r
652 *MESH_VERTEX 27 -46.000000 22.000000 64.000000
\r
653 *MESH_VERTEX 28 -64.000000 -4.000000 64.000000
\r
654 *MESH_VERTEX 29 -46.000000 -22.000000 64.000000
\r
655 *MESH_VERTEX 30 -34.000000 -34.000000 64.000000
\r
656 *MESH_VERTEX 31 -64.000000 -64.000000 64.000000
\r
659 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
660 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
661 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
662 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
663 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
664 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
665 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
666 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
667 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
668 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
669 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
670 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
671 *MESH_FACENORMAL 12 1.000000 0.000000 0.000000
\r
672 *MESH_FACENORMAL 13 1.000000 0.000000 0.000000
\r
673 *MESH_FACENORMAL 14 1.000000 0.000000 0.000000
\r
674 *MESH_FACENORMAL 15 1.000000 0.000000 0.000000
\r
675 *MESH_FACENORMAL 16 1.000000 0.000000 0.000000
\r
676 *MESH_FACENORMAL 17 1.000000 0.000000 0.000000
\r
677 *MESH_FACENORMAL 18 1.000000 0.000000 0.000000
\r
678 *MESH_FACENORMAL 19 1.000000 0.000000 0.000000
\r
679 *MESH_FACENORMAL 20 1.000000 0.000000 0.000000
\r
680 *MESH_FACENORMAL 21 1.000000 0.000000 0.000000
\r
681 *MESH_FACENORMAL 22 1.000000 0.000000 0.000000
\r
682 *MESH_FACENORMAL 23 1.000000 0.000000 0.000000
\r
683 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
684 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
685 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
686 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
687 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
688 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
689 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
690 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
691 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
692 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
693 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
694 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
695 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
696 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
697 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
698 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
699 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
\r
700 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
\r
701 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000
\r
702 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000
\r
703 *MESH_VERTEXNORMAL 20 0.000000 0.000000 1.000000
\r
704 *MESH_VERTEXNORMAL 21 0.000000 0.000000 1.000000
\r
705 *MESH_VERTEXNORMAL 22 0.000000 0.000000 1.000000
\r
706 *MESH_VERTEXNORMAL 23 0.000000 0.000000 1.000000
\r
707 *MESH_VERTEXNORMAL 24 0.000000 0.000000 1.000000
\r
708 *MESH_VERTEXNORMAL 25 0.000000 0.000000 1.000000
\r
709 *MESH_VERTEXNORMAL 26 0.000000 0.000000 1.000000
\r
710 *MESH_VERTEXNORMAL 27 0.000000 0.000000 1.000000
\r
711 *MESH_VERTEXNORMAL 28 0.000000 0.000000 1.000000
\r
712 *MESH_VERTEXNORMAL 29 0.000000 0.000000 1.000000
\r
713 *MESH_VERTEXNORMAL 30 0.000000 0.000000 1.000000
\r
714 *MESH_VERTEXNORMAL 31 0.000000 0.000000 1.000000
\r
717 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
718 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
719 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
720 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
721 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
722 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
723 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
724 *MESH_FACE 7 A: 8 B: 9 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
725 *MESH_FACE 8 A: 9 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
726 *MESH_FACE 9 A: 9 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
727 *MESH_FACE 10 A: 19 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
728 *MESH_FACE 11 A: 19 B: 21 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
729 *MESH_FACE 12 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
730 *MESH_FACE 13 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
731 *MESH_FACE 14 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
732 *MESH_FACE 15 A: 12 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
733 *MESH_FACE 16 A: 15 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
734 *MESH_FACE 17 A: 15 B: 26 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
735 *MESH_FACE 18 A: 23 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
736 *MESH_FACE 19 A: 23 B: 24 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
737 *MESH_FACE 20 A: 24 B: 28 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
738 *MESH_FACE 21 A: 27 B: 28 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
739 *MESH_FACE 22 A: 28 B: 31 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
740 *MESH_FACE 23 A: 29 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
742 *MESH_NUMTVERTEX 32
\r
744 *MESH_TVERT 0 0.000000 0.531250 1.000000
\r
745 *MESH_TVERT 1 0.562500 0.671875 1.000000
\r
746 *MESH_TVERT 2 0.000000 0.468750 1.000000
\r
747 *MESH_TVERT 3 0.562500 0.328125 1.000000
\r
748 *MESH_TVERT 4 0.937500 0.234375 1.000000
\r
749 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
750 *MESH_TVERT 6 0.937500 0.765625 1.000000
\r
751 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
752 *MESH_TVERT 8 0.937500 0.765625 1.000000
\r
753 *MESH_TVERT 9 0.000000 0.531250 1.000000
\r
754 *MESH_TVERT 10 0.000000 1.000000 1.000000
\r
755 *MESH_TVERT 11 0.000000 0.000000 1.000000
\r
756 *MESH_TVERT 12 0.000000 0.468750 1.000000
\r
757 *MESH_TVERT 13 0.937500 0.234375 1.000000
\r
758 *MESH_TVERT 14 0.562500 0.328125 1.000000
\r
759 *MESH_TVERT 15 0.562500 0.671875 1.000000
\r
760 *MESH_TVERT 16 0.000000 0.531250 1.000000
\r
761 *MESH_TVERT 17 0.000000 1.000000 1.000000
\r
762 *MESH_TVERT 18 0.562500 0.671875 1.000000
\r
763 *MESH_TVERT 19 0.562500 0.328125 1.000000
\r
764 *MESH_TVERT 20 0.000000 0.468750 1.000000
\r
765 *MESH_TVERT 21 0.000000 0.000000 1.000000
\r
766 *MESH_TVERT 22 0.937500 0.234375 1.000000
\r
767 *MESH_TVERT 23 0.937500 0.765625 1.000000
\r
768 *MESH_TVERT 24 0.000000 0.531250 1.000000
\r
769 *MESH_TVERT 25 0.000000 1.000000 1.000000
\r
770 *MESH_TVERT 26 0.937500 0.765625 1.000000
\r
771 *MESH_TVERT 27 0.562500 0.671875 1.000000
\r
772 *MESH_TVERT 28 0.000000 0.468750 1.000000
\r
773 *MESH_TVERT 29 0.562500 0.328125 1.000000
\r
774 *MESH_TVERT 30 0.937500 0.234375 1.000000
\r
775 *MESH_TVERT 31 0.000000 0.000000 1.000000
\r
777 *MESH_NUMTVFACES 24
\r
779 *MESH_TFACE 0 0 2 1
\r
780 *MESH_TFACE 1 1 2 3
\r
781 *MESH_TFACE 2 2 4 3
\r
782 *MESH_TFACE 3 2 5 4
\r
783 *MESH_TFACE 4 0 1 6
\r
784 *MESH_TFACE 5 0 6 7
\r
785 *MESH_TFACE 6 8 10 9
\r
786 *MESH_TFACE 7 8 9 18
\r
787 *MESH_TFACE 8 9 19 18
\r
788 *MESH_TFACE 9 9 20 19
\r
789 *MESH_TFACE 10 19 20 21
\r
790 *MESH_TFACE 11 19 21 22
\r
791 *MESH_TFACE 12 11 13 12
\r
792 *MESH_TFACE 13 12 13 14
\r
793 *MESH_TFACE 14 12 14 15
\r
794 *MESH_TFACE 15 12 15 16
\r
795 *MESH_TFACE 16 15 17 16
\r
796 *MESH_TFACE 17 15 26 17
\r
797 *MESH_TFACE 18 23 25 24
\r
798 *MESH_TFACE 19 23 24 27
\r
799 *MESH_TFACE 20 24 28 27
\r
800 *MESH_TFACE 21 27 28 29
\r
801 *MESH_TFACE 22 28 31 29
\r
802 *MESH_TFACE 23 29 31 30
\r
811 *NODE_NAME "mat4model0surf4"
\r
813 *NODE_NAME "mat4model0surf4"
\r
821 *TM_POS 0.000000 0.000000 0.000000
\r
827 *COMMENT "SURFACETYPE MST_PLANAR"
\r
828 *MESH_VERTEX_LIST {
\r
829 *MESH_VERTEX 0 64.000000 -64.000000 -4.000000
\r
830 *MESH_VERTEX 1 46.000000 -64.000000 -22.000000
\r
831 *MESH_VERTEX 2 64.000000 -64.000000 4.000000
\r
832 *MESH_VERTEX 3 46.000000 -64.000000 22.000000
\r
833 *MESH_VERTEX 4 34.000000 -64.000000 34.000000
\r
834 *MESH_VERTEX 5 64.000000 -64.000000 64.000000
\r
835 *MESH_VERTEX 6 34.000000 -64.000000 -34.000000
\r
836 *MESH_VERTEX 7 64.000000 -64.000000 -64.000000
\r
837 *MESH_VERTEX 8 34.000000 -64.000000 34.000000
\r
838 *MESH_VERTEX 9 4.000000 -64.000000 64.000000
\r
839 *MESH_VERTEX 10 64.000000 -64.000000 64.000000
\r
840 *MESH_VERTEX 11 64.000000 -64.000000 -64.000000
\r
841 *MESH_VERTEX 12 4.000000 -64.000000 -64.000000
\r
842 *MESH_VERTEX 13 34.000000 -64.000000 -34.000000
\r
843 *MESH_VERTEX 14 22.000000 -64.000000 -46.000000
\r
844 *MESH_VERTEX 15 -22.000000 -64.000000 -46.000000
\r
845 *MESH_VERTEX 16 -4.000000 -64.000000 -64.000000
\r
846 *MESH_VERTEX 17 -64.000000 -64.000000 -64.000000
\r
847 *MESH_VERTEX 18 22.000000 -64.000000 46.000000
\r
848 *MESH_VERTEX 19 -22.000000 -64.000000 46.000000
\r
849 *MESH_VERTEX 20 -4.000000 -64.000000 64.000000
\r
850 *MESH_VERTEX 21 -64.000000 -64.000000 64.000000
\r
851 *MESH_VERTEX 22 -34.000000 -64.000000 34.000000
\r
852 *MESH_VERTEX 23 -34.000000 -64.000000 34.000000
\r
853 *MESH_VERTEX 24 -64.000000 -64.000000 4.000000
\r
854 *MESH_VERTEX 25 -64.000000 -64.000000 64.000000
\r
855 *MESH_VERTEX 26 -34.000000 -64.000000 -34.000000
\r
856 *MESH_VERTEX 27 -34.000000 -64.000000 -34.000000
\r
857 *MESH_VERTEX 28 -64.000000 -64.000000 -64.000000
\r
858 *MESH_VERTEX 29 -46.000000 -64.000000 -22.000000
\r
859 *MESH_VERTEX 30 -64.000000 -64.000000 -4.000000
\r
860 *MESH_VERTEX 31 -46.000000 -64.000000 22.000000
\r
863 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
864 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
865 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
866 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
867 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
868 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
869 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
870 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
871 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
872 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
873 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
874 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
875 *MESH_FACENORMAL 12 1.000000 0.000000 0.000000
\r
876 *MESH_FACENORMAL 13 1.000000 0.000000 0.000000
\r
877 *MESH_FACENORMAL 14 1.000000 0.000000 0.000000
\r
878 *MESH_FACENORMAL 15 1.000000 0.000000 0.000000
\r
879 *MESH_FACENORMAL 16 1.000000 0.000000 0.000000
\r
880 *MESH_FACENORMAL 17 1.000000 0.000000 0.000000
\r
881 *MESH_FACENORMAL 18 1.000000 0.000000 0.000000
\r
882 *MESH_FACENORMAL 19 1.000000 0.000000 0.000000
\r
883 *MESH_FACENORMAL 20 1.000000 0.000000 0.000000
\r
884 *MESH_FACENORMAL 21 1.000000 0.000000 0.000000
\r
885 *MESH_FACENORMAL 22 1.000000 0.000000 0.000000
\r
886 *MESH_FACENORMAL 23 1.000000 0.000000 0.000000
\r
887 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
888 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
889 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
890 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
891 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
892 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
893 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
894 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
895 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
896 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
897 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
\r
898 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000
\r
899 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
\r
900 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000
\r
901 *MESH_VERTEXNORMAL 14 0.000000 -1.000000 0.000000
\r
902 *MESH_VERTEXNORMAL 15 0.000000 -1.000000 0.000000
\r
903 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000
\r
904 *MESH_VERTEXNORMAL 17 0.000000 -1.000000 0.000000
\r
905 *MESH_VERTEXNORMAL 18 0.000000 -1.000000 0.000000
\r
906 *MESH_VERTEXNORMAL 19 0.000000 -1.000000 0.000000
\r
907 *MESH_VERTEXNORMAL 20 0.000000 -1.000000 0.000000
\r
908 *MESH_VERTEXNORMAL 21 0.000000 -1.000000 0.000000
\r
909 *MESH_VERTEXNORMAL 22 0.000000 -1.000000 0.000000
\r
910 *MESH_VERTEXNORMAL 23 0.000000 -1.000000 0.000000
\r
911 *MESH_VERTEXNORMAL 24 0.000000 -1.000000 0.000000
\r
912 *MESH_VERTEXNORMAL 25 0.000000 -1.000000 0.000000
\r
913 *MESH_VERTEXNORMAL 26 0.000000 -1.000000 0.000000
\r
914 *MESH_VERTEXNORMAL 27 0.000000 -1.000000 0.000000
\r
915 *MESH_VERTEXNORMAL 28 0.000000 -1.000000 0.000000
\r
916 *MESH_VERTEXNORMAL 29 0.000000 -1.000000 0.000000
\r
917 *MESH_VERTEXNORMAL 30 0.000000 -1.000000 0.000000
\r
918 *MESH_VERTEXNORMAL 31 0.000000 -1.000000 0.000000
\r
921 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
922 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
923 *MESH_FACE 2 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
924 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
925 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
926 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
927 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
928 *MESH_FACE 7 A: 8 B: 9 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
929 *MESH_FACE 8 A: 9 B: 19 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
930 *MESH_FACE 9 A: 9 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
931 *MESH_FACE 10 A: 19 B: 20 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
932 *MESH_FACE 11 A: 19 B: 21 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
933 *MESH_FACE 12 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
934 *MESH_FACE 13 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
935 *MESH_FACE 14 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
936 *MESH_FACE 15 A: 12 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
937 *MESH_FACE 16 A: 15 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
938 *MESH_FACE 17 A: 15 B: 26 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
939 *MESH_FACE 18 A: 23 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
940 *MESH_FACE 19 A: 23 B: 24 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
941 *MESH_FACE 20 A: 24 B: 30 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
942 *MESH_FACE 21 A: 29 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
943 *MESH_FACE 22 A: 28 B: 29 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
944 *MESH_FACE 23 A: 27 B: 29 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
946 *MESH_NUMTVERTEX 32
\r
948 *MESH_TVERT 0 0.000000 0.531250 1.000000
\r
949 *MESH_TVERT 1 0.562500 0.671875 1.000000
\r
950 *MESH_TVERT 2 0.000000 0.468750 1.000000
\r
951 *MESH_TVERT 3 0.562500 0.328125 1.000000
\r
952 *MESH_TVERT 4 0.937500 0.234375 1.000000
\r
953 *MESH_TVERT 5 0.000000 0.000000 1.000000
\r
954 *MESH_TVERT 6 0.937500 0.765625 1.000000
\r
955 *MESH_TVERT 7 0.000000 1.000000 1.000000
\r
956 *MESH_TVERT 8 0.937500 0.765625 1.000000
\r
957 *MESH_TVERT 9 0.000000 0.531250 1.000000
\r
958 *MESH_TVERT 10 0.000000 1.000000 1.000000
\r
959 *MESH_TVERT 11 0.000000 0.000000 1.000000
\r
960 *MESH_TVERT 12 0.000000 0.468750 1.000000
\r
961 *MESH_TVERT 13 0.937500 0.234375 1.000000
\r
962 *MESH_TVERT 14 0.562500 0.328125 1.000000
\r
963 *MESH_TVERT 15 0.562500 0.671875 1.000000
\r
964 *MESH_TVERT 16 0.000000 0.531250 1.000000
\r
965 *MESH_TVERT 17 0.000000 1.000000 1.000000
\r
966 *MESH_TVERT 18 0.562500 0.671875 1.000000
\r
967 *MESH_TVERT 19 0.562500 0.328125 1.000000
\r
968 *MESH_TVERT 20 0.000000 0.468750 1.000000
\r
969 *MESH_TVERT 21 0.000000 0.000000 1.000000
\r
970 *MESH_TVERT 22 0.937500 0.234375 1.000000
\r
971 *MESH_TVERT 23 0.937500 0.765625 1.000000
\r
972 *MESH_TVERT 24 0.000000 0.531250 1.000000
\r
973 *MESH_TVERT 25 0.000000 1.000000 1.000000
\r
974 *MESH_TVERT 26 0.937500 0.765625 1.000000
\r
975 *MESH_TVERT 27 0.937500 0.234375 1.000000
\r
976 *MESH_TVERT 28 0.000000 0.000000 1.000000
\r
977 *MESH_TVERT 29 0.562500 0.328125 1.000000
\r
978 *MESH_TVERT 30 0.000000 0.468750 1.000000
\r
979 *MESH_TVERT 31 0.562500 0.671875 1.000000
\r
981 *MESH_NUMTVFACES 24
\r
983 *MESH_TFACE 0 0 2 1
\r
984 *MESH_TFACE 1 1 2 3
\r
985 *MESH_TFACE 2 2 4 3
\r
986 *MESH_TFACE 3 2 5 4
\r
987 *MESH_TFACE 4 0 1 6
\r
988 *MESH_TFACE 5 0 6 7
\r
989 *MESH_TFACE 6 8 10 9
\r
990 *MESH_TFACE 7 8 9 18
\r
991 *MESH_TFACE 8 9 19 18
\r
992 *MESH_TFACE 9 9 20 19
\r
993 *MESH_TFACE 10 19 20 21
\r
994 *MESH_TFACE 11 19 21 22
\r
995 *MESH_TFACE 12 11 13 12
\r
996 *MESH_TFACE 13 12 13 14
\r
997 *MESH_TFACE 14 12 14 15
\r
998 *MESH_TFACE 15 12 15 16
\r
999 *MESH_TFACE 16 15 17 16
\r
1000 *MESH_TFACE 17 15 26 17
\r
1001 *MESH_TFACE 18 23 25 24
\r
1002 *MESH_TFACE 19 23 24 31
\r
1003 *MESH_TFACE 20 24 30 31
\r
1004 *MESH_TFACE 21 29 31 30
\r
1005 *MESH_TFACE 22 28 29 30
\r
1006 *MESH_TFACE 23 27 29 28
\r
1009 *PROP_MOTIONBLUR 0
\r
1010 *PROP_CASTSHADOW 1
\r
1011 *PROP_RECVSHADOW 1
\r
1015 *NODE_NAME "mat4model0surf5"
\r
1017 *NODE_NAME "mat4model0surf5"
\r
1018 *INHERIT_POS 0 0 0
\r
1019 *INHERIT_ROT 0 0 0
\r
1020 *INHERIT_SCL 0 0 0
\r
1025 *TM_POS 0.000000 0.000000 0.000000
\r
1029 *MESH_NUMVERTEX 16
\r
1031 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1032 *MESH_VERTEX_LIST {
\r
1033 *MESH_VERTEX 0 32.000000 60.000000 32.000000
\r
1034 *MESH_VERTEX 1 32.000000 60.000000 -32.000000
\r
1035 *MESH_VERTEX 2 42.000000 60.000000 22.000000
\r
1036 *MESH_VERTEX 3 42.000000 60.000000 -22.000000
\r
1037 *MESH_VERTEX 4 22.000000 60.000000 42.000000
\r
1038 *MESH_VERTEX 5 -32.000000 60.000000 32.000000
\r
1039 *MESH_VERTEX 6 32.000000 60.000000 32.000000
\r
1040 *MESH_VERTEX 7 -22.000000 60.000000 42.000000
\r
1041 *MESH_VERTEX 8 32.000000 60.000000 -32.000000
\r
1042 *MESH_VERTEX 9 -32.000000 60.000000 -32.000000
\r
1043 *MESH_VERTEX 10 22.000000 60.000000 -42.000000
\r
1044 *MESH_VERTEX 11 -22.000000 60.000000 -42.000000
\r
1045 *MESH_VERTEX 12 -32.000000 60.000000 32.000000
\r
1046 *MESH_VERTEX 13 -42.000000 60.000000 -22.000000
\r
1047 *MESH_VERTEX 14 -32.000000 60.000000 -32.000000
\r
1048 *MESH_VERTEX 15 -42.000000 60.000000 22.000000
\r
1051 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1052 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1053 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1054 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1055 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1056 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1057 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1058 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1059 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1060 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1061 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1062 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1063 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
1064 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
1065 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
\r
1066 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
\r
1067 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
\r
1068 *MESH_VERTEXNORMAL 9 0.000000 1.000000 0.000000
\r
1069 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
\r
1070 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
\r
1071 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000
\r
1072 *MESH_VERTEXNORMAL 13 0.000000 1.000000 0.000000
\r
1073 *MESH_VERTEXNORMAL 14 0.000000 1.000000 0.000000
\r
1074 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
\r
1077 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1078 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1079 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1080 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1081 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1082 *MESH_FACE 5 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1083 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1084 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1086 *MESH_NUMTVERTEX 16
\r
1088 *MESH_TVERT 0 1.000000 0.750000 1.000000
\r
1089 *MESH_TVERT 1 1.000000 0.250000 1.000000
\r
1090 *MESH_TVERT 2 0.687500 0.671875 1.000000
\r
1091 *MESH_TVERT 3 0.687500 0.328125 1.000000
\r
1092 *MESH_TVERT 4 0.687500 0.328125 1.000000
\r
1093 *MESH_TVERT 5 1.000000 0.750000 1.000000
\r
1094 *MESH_TVERT 6 1.000000 0.250000 1.000000
\r
1095 *MESH_TVERT 7 0.687500 0.671875 1.000000
\r
1096 *MESH_TVERT 8 1.000000 0.750000 1.000000
\r
1097 *MESH_TVERT 9 1.000000 0.250000 1.000000
\r
1098 *MESH_TVERT 10 0.687500 0.671875 1.000000
\r
1099 *MESH_TVERT 11 0.687500 0.328125 1.000000
\r
1100 *MESH_TVERT 12 1.000000 0.250000 1.000000
\r
1101 *MESH_TVERT 13 0.687500 0.671875 1.000000
\r
1102 *MESH_TVERT 14 1.000000 0.750000 1.000000
\r
1103 *MESH_TVERT 15 0.687500 0.328125 1.000000
\r
1105 *MESH_NUMTVFACES 8
\r
1107 *MESH_TFACE 0 0 2 1
\r
1108 *MESH_TFACE 1 1 2 3
\r
1109 *MESH_TFACE 2 4 6 5
\r
1110 *MESH_TFACE 3 4 5 7
\r
1111 *MESH_TFACE 4 8 10 9
\r
1112 *MESH_TFACE 5 9 10 11
\r
1113 *MESH_TFACE 6 12 14 13
\r
1114 *MESH_TFACE 7 12 13 15
\r
1117 *PROP_MOTIONBLUR 0
\r
1118 *PROP_CASTSHADOW 1
\r
1119 *PROP_RECVSHADOW 1
\r
1123 *NODE_NAME "mat4model0surf6"
\r
1125 *NODE_NAME "mat4model0surf6"
\r
1126 *INHERIT_POS 0 0 0
\r
1127 *INHERIT_ROT 0 0 0
\r
1128 *INHERIT_SCL 0 0 0
\r
1133 *TM_POS 0.000000 0.000000 0.000000
\r
1137 *MESH_NUMVERTEX 16
\r
1139 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1140 *MESH_VERTEX_LIST {
\r
1141 *MESH_VERTEX 0 42.000000 -22.000000 60.000000
\r
1142 *MESH_VERTEX 1 32.000000 -32.000000 60.000000
\r
1143 *MESH_VERTEX 2 42.000000 22.000000 60.000000
\r
1144 *MESH_VERTEX 3 32.000000 32.000000 60.000000
\r
1145 *MESH_VERTEX 4 32.000000 32.000000 60.000000
\r
1146 *MESH_VERTEX 5 -32.000000 32.000000 60.000000
\r
1147 *MESH_VERTEX 6 22.000000 42.000000 60.000000
\r
1148 *MESH_VERTEX 7 -22.000000 42.000000 60.000000
\r
1149 *MESH_VERTEX 8 22.000000 -42.000000 60.000000
\r
1150 *MESH_VERTEX 9 -32.000000 -32.000000 60.000000
\r
1151 *MESH_VERTEX 10 32.000000 -32.000000 60.000000
\r
1152 *MESH_VERTEX 11 -22.000000 -42.000000 60.000000
\r
1153 *MESH_VERTEX 12 -32.000000 -32.000000 60.000000
\r
1154 *MESH_VERTEX 13 -42.000000 -22.000000 60.000000
\r
1155 *MESH_VERTEX 14 -32.000000 32.000000 60.000000
\r
1156 *MESH_VERTEX 15 -42.000000 22.000000 60.000000
\r
1159 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1160 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1161 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1162 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1163 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1164 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1165 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1166 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1167 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1168 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1169 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1170 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1171 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
1172 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
1173 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
1174 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
1175 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
\r
1176 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
\r
1177 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
\r
1178 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
\r
1179 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
\r
1180 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
\r
1181 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
\r
1182 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
\r
1185 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1186 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1187 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1188 *MESH_FACE 3 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1189 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1190 *MESH_FACE 5 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1191 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1192 *MESH_FACE 7 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1194 *MESH_NUMTVERTEX 16
\r
1196 *MESH_TVERT 0 0.687500 0.671875 1.000000
\r
1197 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
1198 *MESH_TVERT 2 0.687500 0.328125 1.000000
\r
1199 *MESH_TVERT 3 1.000000 0.250000 1.000000
\r
1200 *MESH_TVERT 4 1.000000 0.750000 1.000000
\r
1201 *MESH_TVERT 5 1.000000 0.250000 1.000000
\r
1202 *MESH_TVERT 6 0.687500 0.671875 1.000000
\r
1203 *MESH_TVERT 7 0.687500 0.328125 1.000000
\r
1204 *MESH_TVERT 8 0.687500 0.328125 1.000000
\r
1205 *MESH_TVERT 9 1.000000 0.750000 1.000000
\r
1206 *MESH_TVERT 10 1.000000 0.250000 1.000000
\r
1207 *MESH_TVERT 11 0.687500 0.671875 1.000000
\r
1208 *MESH_TVERT 12 1.000000 0.250000 1.000000
\r
1209 *MESH_TVERT 13 0.687500 0.328125 1.000000
\r
1210 *MESH_TVERT 14 1.000000 0.750000 1.000000
\r
1211 *MESH_TVERT 15 0.687500 0.671875 1.000000
\r
1213 *MESH_NUMTVFACES 8
\r
1215 *MESH_TFACE 0 0 2 1
\r
1216 *MESH_TFACE 1 1 2 3
\r
1217 *MESH_TFACE 2 4 6 5
\r
1218 *MESH_TFACE 3 5 6 7
\r
1219 *MESH_TFACE 4 8 10 9
\r
1220 *MESH_TFACE 5 8 9 11
\r
1221 *MESH_TFACE 6 12 14 13
\r
1222 *MESH_TFACE 7 13 14 15
\r
1225 *PROP_MOTIONBLUR 0
\r
1226 *PROP_CASTSHADOW 1
\r
1227 *PROP_RECVSHADOW 1
\r
1231 *NODE_NAME "mat4model0surf7"
\r
1233 *NODE_NAME "mat4model0surf7"
\r
1234 *INHERIT_POS 0 0 0
\r
1235 *INHERIT_ROT 0 0 0
\r
1236 *INHERIT_SCL 0 0 0
\r
1241 *TM_POS 0.000000 0.000000 0.000000
\r
1245 *MESH_NUMVERTEX 16
\r
1247 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1248 *MESH_VERTEX_LIST {
\r
1249 *MESH_VERTEX 0 42.000000 -60.000000 -22.000000
\r
1250 *MESH_VERTEX 1 32.000000 -60.000000 -32.000000
\r
1251 *MESH_VERTEX 2 42.000000 -60.000000 22.000000
\r
1252 *MESH_VERTEX 3 32.000000 -60.000000 32.000000
\r
1253 *MESH_VERTEX 4 32.000000 -60.000000 32.000000
\r
1254 *MESH_VERTEX 5 -32.000000 -60.000000 32.000000
\r
1255 *MESH_VERTEX 6 22.000000 -60.000000 42.000000
\r
1256 *MESH_VERTEX 7 -22.000000 -60.000000 42.000000
\r
1257 *MESH_VERTEX 8 22.000000 -60.000000 -42.000000
\r
1258 *MESH_VERTEX 9 -32.000000 -60.000000 -32.000000
\r
1259 *MESH_VERTEX 10 32.000000 -60.000000 -32.000000
\r
1260 *MESH_VERTEX 11 -22.000000 -60.000000 -42.000000
\r
1261 *MESH_VERTEX 12 -32.000000 -60.000000 -32.000000
\r
1262 *MESH_VERTEX 13 -42.000000 -60.000000 -22.000000
\r
1263 *MESH_VERTEX 14 -32.000000 -60.000000 32.000000
\r
1264 *MESH_VERTEX 15 -42.000000 -60.000000 22.000000
\r
1267 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1268 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1269 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1270 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1271 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1272 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1273 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1274 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1275 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1276 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1277 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1278 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1279 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1280 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1281 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1282 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
\r
1283 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
\r
1284 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000
\r
1285 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000
\r
1286 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000
\r
1287 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
\r
1288 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000
\r
1289 *MESH_VERTEXNORMAL 14 0.000000 -1.000000 0.000000
\r
1290 *MESH_VERTEXNORMAL 15 0.000000 -1.000000 0.000000
\r
1293 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1294 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1295 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1296 *MESH_FACE 3 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1297 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1298 *MESH_FACE 5 A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1299 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1300 *MESH_FACE 7 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1302 *MESH_NUMTVERTEX 16
\r
1304 *MESH_TVERT 0 0.687500 0.671875 1.000000
\r
1305 *MESH_TVERT 1 1.000000 0.750000 1.000000
\r
1306 *MESH_TVERT 2 0.687500 0.328125 1.000000
\r
1307 *MESH_TVERT 3 1.000000 0.250000 1.000000
\r
1308 *MESH_TVERT 4 1.000000 0.750000 1.000000
\r
1309 *MESH_TVERT 5 1.000000 0.250000 1.000000
\r
1310 *MESH_TVERT 6 0.687500 0.671875 1.000000
\r
1311 *MESH_TVERT 7 0.687500 0.328125 1.000000
\r
1312 *MESH_TVERT 8 0.687500 0.328125 1.000000
\r
1313 *MESH_TVERT 9 1.000000 0.750000 1.000000
\r
1314 *MESH_TVERT 10 1.000000 0.250000 1.000000
\r
1315 *MESH_TVERT 11 0.687500 0.671875 1.000000
\r
1316 *MESH_TVERT 12 1.000000 0.250000 1.000000
\r
1317 *MESH_TVERT 13 0.687500 0.328125 1.000000
\r
1318 *MESH_TVERT 14 1.000000 0.750000 1.000000
\r
1319 *MESH_TVERT 15 0.687500 0.671875 1.000000
\r
1321 *MESH_NUMTVFACES 8
\r
1323 *MESH_TFACE 0 0 2 1
\r
1324 *MESH_TFACE 1 1 2 3
\r
1325 *MESH_TFACE 2 4 6 5
\r
1326 *MESH_TFACE 3 5 6 7
\r
1327 *MESH_TFACE 4 8 10 9
\r
1328 *MESH_TFACE 5 8 9 11
\r
1329 *MESH_TFACE 6 12 14 13
\r
1330 *MESH_TFACE 7 13 14 15
\r
1333 *PROP_MOTIONBLUR 0
\r
1334 *PROP_CASTSHADOW 1
\r
1335 *PROP_RECVSHADOW 1
\r
1339 *NODE_NAME "mat4model0surf8"
\r
1341 *NODE_NAME "mat4model0surf8"
\r
1342 *INHERIT_POS 0 0 0
\r
1343 *INHERIT_ROT 0 0 0
\r
1344 *INHERIT_SCL 0 0 0
\r
1349 *TM_POS 0.000000 0.000000 0.000000
\r
1353 *MESH_NUMVERTEX 16
\r
1355 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1356 *MESH_VERTEX_LIST {
\r
1357 *MESH_VERTEX 0 -60.000000 32.000000 32.000000
\r
1358 *MESH_VERTEX 1 -60.000000 32.000000 -32.000000
\r
1359 *MESH_VERTEX 2 -60.000000 42.000000 22.000000
\r
1360 *MESH_VERTEX 3 -60.000000 42.000000 -22.000000
\r
1361 *MESH_VERTEX 4 -60.000000 22.000000 42.000000
\r
1362 *MESH_VERTEX 5 -60.000000 -32.000000 32.000000
\r
1363 *MESH_VERTEX 6 -60.000000 32.000000 32.000000
\r
1364 *MESH_VERTEX 7 -60.000000 -22.000000 42.000000
\r
1365 *MESH_VERTEX 8 -60.000000 32.000000 -32.000000
\r
1366 *MESH_VERTEX 9 -60.000000 -32.000000 -32.000000
\r
1367 *MESH_VERTEX 10 -60.000000 22.000000 -42.000000
\r
1368 *MESH_VERTEX 11 -60.000000 -22.000000 -42.000000
\r
1369 *MESH_VERTEX 12 -60.000000 -32.000000 32.000000
\r
1370 *MESH_VERTEX 13 -60.000000 -42.000000 -22.000000
\r
1371 *MESH_VERTEX 14 -60.000000 -32.000000 -32.000000
\r
1372 *MESH_VERTEX 15 -60.000000 -42.000000 22.000000
\r
1375 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1376 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1377 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1378 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1379 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1380 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1381 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1382 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1383 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1384 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1385 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1386 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1387 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1388 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1389 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1390 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
1391 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
1392 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1393 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1394 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
\r
1395 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
\r
1396 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000
\r
1397 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000
\r
1398 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000
\r
1401 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1402 *MESH_FACE 1 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1403 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1404 *MESH_FACE 3 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1405 *MESH_FACE 4 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1406 *MESH_FACE 5 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1407 *MESH_FACE 6 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1408 *MESH_FACE 7 A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1410 *MESH_NUMTVERTEX 16
\r
1412 *MESH_TVERT 0 1.000000 0.750000 1.000000
\r
1413 *MESH_TVERT 1 1.000000 0.250000 1.000000
\r
1414 *MESH_TVERT 2 0.687500 0.671875 1.000000
\r
1415 *MESH_TVERT 3 0.687500 0.328125 1.000000
\r
1416 *MESH_TVERT 4 0.687500 0.328125 1.000000
\r
1417 *MESH_TVERT 5 1.000000 0.750000 1.000000
\r
1418 *MESH_TVERT 6 1.000000 0.250000 1.000000
\r
1419 *MESH_TVERT 7 0.687500 0.671875 1.000000
\r
1420 *MESH_TVERT 8 1.000000 0.750000 1.000000
\r
1421 *MESH_TVERT 9 1.000000 0.250000 1.000000
\r
1422 *MESH_TVERT 10 0.687500 0.671875 1.000000
\r
1423 *MESH_TVERT 11 0.687500 0.328125 1.000000
\r
1424 *MESH_TVERT 12 1.000000 0.250000 1.000000
\r
1425 *MESH_TVERT 13 0.687500 0.671875 1.000000
\r
1426 *MESH_TVERT 14 1.000000 0.750000 1.000000
\r
1427 *MESH_TVERT 15 0.687500 0.328125 1.000000
\r
1429 *MESH_NUMTVFACES 8
\r
1431 *MESH_TFACE 0 0 2 1
\r
1432 *MESH_TFACE 1 1 2 3
\r
1433 *MESH_TFACE 2 4 6 5
\r
1434 *MESH_TFACE 3 4 5 7
\r
1435 *MESH_TFACE 4 8 10 9
\r
1436 *MESH_TFACE 5 9 10 11
\r
1437 *MESH_TFACE 6 12 14 13
\r
1438 *MESH_TFACE 7 12 13 15
\r
1441 *PROP_MOTIONBLUR 0
\r
1442 *PROP_CASTSHADOW 1
\r
1443 *PROP_RECVSHADOW 1
\r
1447 *NODE_NAME "mat4model0surf9"
\r
1449 *NODE_NAME "mat4model0surf9"
\r
1450 *INHERIT_POS 0 0 0
\r
1451 *INHERIT_ROT 0 0 0
\r
1452 *INHERIT_SCL 0 0 0
\r
1457 *TM_POS 0.000000 0.000000 0.000000
\r
1461 *MESH_NUMVERTEX 32
\r
1463 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1464 *MESH_VERTEX_LIST {
\r
1465 *MESH_VERTEX 0 -64.000000 46.000000 22.000000
\r
1466 *MESH_VERTEX 1 -64.000000 46.000000 -22.000000
\r
1467 *MESH_VERTEX 2 -64.000000 64.000000 4.000000
\r
1468 *MESH_VERTEX 3 -64.000000 64.000000 -4.000000
\r
1469 *MESH_VERTEX 4 -64.000000 34.000000 34.000000
\r
1470 *MESH_VERTEX 5 -64.000000 64.000000 64.000000
\r
1471 *MESH_VERTEX 6 -64.000000 34.000000 -34.000000
\r
1472 *MESH_VERTEX 7 -64.000000 64.000000 -64.000000
\r
1473 *MESH_VERTEX 8 -64.000000 64.000000 64.000000
\r
1474 *MESH_VERTEX 9 -64.000000 4.000000 64.000000
\r
1475 *MESH_VERTEX 10 -64.000000 34.000000 34.000000
\r
1476 *MESH_VERTEX 11 -64.000000 22.000000 46.000000
\r
1477 *MESH_VERTEX 12 -64.000000 34.000000 -34.000000
\r
1478 *MESH_VERTEX 13 -64.000000 4.000000 -64.000000
\r
1479 *MESH_VERTEX 14 -64.000000 64.000000 -64.000000
\r
1480 *MESH_VERTEX 15 -64.000000 -22.000000 46.000000
\r
1481 *MESH_VERTEX 16 -64.000000 22.000000 -46.000000
\r
1482 *MESH_VERTEX 17 -64.000000 -22.000000 -46.000000
\r
1483 *MESH_VERTEX 18 -64.000000 -4.000000 64.000000
\r
1484 *MESH_VERTEX 19 -64.000000 -4.000000 -64.000000
\r
1485 *MESH_VERTEX 20 -64.000000 -64.000000 64.000000
\r
1486 *MESH_VERTEX 21 -64.000000 -34.000000 34.000000
\r
1487 *MESH_VERTEX 22 -64.000000 -64.000000 64.000000
\r
1488 *MESH_VERTEX 23 -64.000000 -64.000000 4.000000
\r
1489 *MESH_VERTEX 24 -64.000000 -34.000000 34.000000
\r
1490 *MESH_VERTEX 25 -64.000000 -46.000000 22.000000
\r
1491 *MESH_VERTEX 26 -64.000000 -64.000000 -4.000000
\r
1492 *MESH_VERTEX 27 -64.000000 -46.000000 -22.000000
\r
1493 *MESH_VERTEX 28 -64.000000 -64.000000 -64.000000
\r
1494 *MESH_VERTEX 29 -64.000000 -64.000000 -64.000000
\r
1495 *MESH_VERTEX 30 -64.000000 -34.000000 -34.000000
\r
1496 *MESH_VERTEX 31 -64.000000 -34.000000 -34.000000
\r
1499 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1500 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1501 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
1502 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
1503 *MESH_FACENORMAL 4 1.000000 0.000000 0.000000
\r
1504 *MESH_FACENORMAL 5 1.000000 0.000000 0.000000
\r
1505 *MESH_FACENORMAL 6 1.000000 0.000000 0.000000
\r
1506 *MESH_FACENORMAL 7 1.000000 0.000000 0.000000
\r
1507 *MESH_FACENORMAL 8 1.000000 0.000000 0.000000
\r
1508 *MESH_FACENORMAL 9 1.000000 0.000000 0.000000
\r
1509 *MESH_FACENORMAL 10 1.000000 0.000000 0.000000
\r
1510 *MESH_FACENORMAL 11 1.000000 0.000000 0.000000
\r
1511 *MESH_FACENORMAL 12 1.000000 0.000000 0.000000
\r
1512 *MESH_FACENORMAL 13 1.000000 0.000000 0.000000
\r
1513 *MESH_FACENORMAL 14 1.000000 0.000000 0.000000
\r
1514 *MESH_FACENORMAL 15 1.000000 0.000000 0.000000
\r
1515 *MESH_FACENORMAL 16 1.000000 0.000000 0.000000
\r
1516 *MESH_FACENORMAL 17 1.000000 0.000000 0.000000
\r
1517 *MESH_FACENORMAL 18 1.000000 0.000000 0.000000
\r
1518 *MESH_FACENORMAL 19 1.000000 0.000000 0.000000
\r
1519 *MESH_FACENORMAL 20 1.000000 0.000000 0.000000
\r
1520 *MESH_FACENORMAL 21 1.000000 0.000000 0.000000
\r
1521 *MESH_FACENORMAL 22 1.000000 0.000000 0.000000
\r
1522 *MESH_FACENORMAL 23 1.000000 0.000000 0.000000
\r
1523 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1524 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1525 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1526 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1527 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
1528 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
1529 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
1530 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
1531 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
\r
1532 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
\r
1533 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
\r
1534 *MESH_VERTEXNORMAL 11 -1.000000 0.000000 0.000000
\r
1535 *MESH_VERTEXNORMAL 12 -1.000000 0.000000 0.000000
\r
1536 *MESH_VERTEXNORMAL 13 -1.000000 0.000000 0.000000
\r
1537 *MESH_VERTEXNORMAL 14 -1.000000 0.000000 0.000000
\r
1538 *MESH_VERTEXNORMAL 15 -1.000000 0.000000 0.000000
\r
1539 *MESH_VERTEXNORMAL 16 -1.000000 0.000000 0.000000
\r
1540 *MESH_VERTEXNORMAL 17 -1.000000 0.000000 0.000000
\r
1541 *MESH_VERTEXNORMAL 18 -1.000000 0.000000 0.000000
\r
1542 *MESH_VERTEXNORMAL 19 -1.000000 0.000000 0.000000
\r
1543 *MESH_VERTEXNORMAL 20 -1.000000 0.000000 0.000000
\r
1544 *MESH_VERTEXNORMAL 21 -1.000000 0.000000 0.000000
\r
1545 *MESH_VERTEXNORMAL 22 -1.000000 0.000000 0.000000
\r
1546 *MESH_VERTEXNORMAL 23 -1.000000 0.000000 0.000000
\r
1547 *MESH_VERTEXNORMAL 24 -1.000000 0.000000 0.000000
\r
1548 *MESH_VERTEXNORMAL 25 -1.000000 0.000000 0.000000
\r
1549 *MESH_VERTEXNORMAL 26 -1.000000 0.000000 0.000000
\r
1550 *MESH_VERTEXNORMAL 27 -1.000000 0.000000 0.000000
\r
1551 *MESH_VERTEXNORMAL 28 -1.000000 0.000000 0.000000
\r
1552 *MESH_VERTEXNORMAL 29 -1.000000 0.000000 0.000000
\r
1553 *MESH_VERTEXNORMAL 30 -1.000000 0.000000 0.000000
\r
1554 *MESH_VERTEXNORMAL 31 -1.000000 0.000000 0.000000
\r
1557 *MESH_FACE 0 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1558 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1559 *MESH_FACE 2 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1560 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1561 *MESH_FACE 4 A: 1 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1562 *MESH_FACE 5 A: 3 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1563 *MESH_FACE 6 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1564 *MESH_FACE 7 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1565 *MESH_FACE 8 A: 9 B: 11 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1566 *MESH_FACE 9 A: 9 B: 15 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1567 *MESH_FACE 10 A: 15 B: 20 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1568 *MESH_FACE 11 A: 15 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1569 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1570 *MESH_FACE 13 A: 12 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1571 *MESH_FACE 14 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1572 *MESH_FACE 15 A: 13 B: 19 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1573 *MESH_FACE 16 A: 17 B: 19 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1574 *MESH_FACE 17 A: 17 B: 28 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1575 *MESH_FACE 18 A: 22 B: 24 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1576 *MESH_FACE 19 A: 23 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1577 *MESH_FACE 20 A: 23 B: 25 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1578 *MESH_FACE 21 A: 25 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1579 *MESH_FACE 22 A: 26 B: 27 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1580 *MESH_FACE 23 A: 27 B: 30 C: 29 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1582 *MESH_NUMTVERTEX 32
\r
1584 *MESH_TVERT 0 0.562500 0.671875 1.000000
\r
1585 *MESH_TVERT 1 0.562500 0.328125 1.000000
\r
1586 *MESH_TVERT 2 0.000000 0.531250 1.000000
\r
1587 *MESH_TVERT 3 0.000000 0.468750 1.000000
\r
1588 *MESH_TVERT 4 0.937500 0.765625 1.000000
\r
1589 *MESH_TVERT 5 0.000000 1.000000 1.000000
\r
1590 *MESH_TVERT 6 0.937500 0.234375 1.000000
\r
1591 *MESH_TVERT 7 0.000000 0.000000 1.000000
\r
1592 *MESH_TVERT 8 0.000000 0.000000 1.000000
\r
1593 *MESH_TVERT 9 0.000000 0.468750 1.000000
\r
1594 *MESH_TVERT 10 0.937500 0.234375 1.000000
\r
1595 *MESH_TVERT 11 0.562500 0.328125 1.000000
\r
1596 *MESH_TVERT 12 0.937500 0.765625 1.000000
\r
1597 *MESH_TVERT 13 0.000000 0.531250 1.000000
\r
1598 *MESH_TVERT 14 0.000000 1.000000 1.000000
\r
1599 *MESH_TVERT 15 0.562500 0.671875 1.000000
\r
1600 *MESH_TVERT 16 0.562500 0.671875 1.000000
\r
1601 *MESH_TVERT 17 0.562500 0.328125 1.000000
\r
1602 *MESH_TVERT 18 0.000000 0.531250 1.000000
\r
1603 *MESH_TVERT 19 0.000000 0.468750 1.000000
\r
1604 *MESH_TVERT 20 0.000000 1.000000 1.000000
\r
1605 *MESH_TVERT 21 0.937500 0.765625 1.000000
\r
1606 *MESH_TVERT 22 0.000000 0.000000 1.000000
\r
1607 *MESH_TVERT 23 0.000000 0.468750 1.000000
\r
1608 *MESH_TVERT 24 0.937500 0.234375 1.000000
\r
1609 *MESH_TVERT 25 0.562500 0.328125 1.000000
\r
1610 *MESH_TVERT 26 0.000000 0.531250 1.000000
\r
1611 *MESH_TVERT 27 0.562500 0.671875 1.000000
\r
1612 *MESH_TVERT 28 0.000000 0.000000 1.000000
\r
1613 *MESH_TVERT 29 0.000000 1.000000 1.000000
\r
1614 *MESH_TVERT 30 0.937500 0.765625 1.000000
\r
1615 *MESH_TVERT 31 0.937500 0.234375 1.000000
\r
1617 *MESH_NUMTVFACES 24
\r
1619 *MESH_TFACE 0 1 2 3
\r
1620 *MESH_TFACE 1 0 2 1
\r
1621 *MESH_TFACE 2 0 4 2
\r
1622 *MESH_TFACE 3 2 4 5
\r
1623 *MESH_TFACE 4 1 3 6
\r
1624 *MESH_TFACE 5 3 7 6
\r
1625 *MESH_TFACE 6 8 10 9
\r
1626 *MESH_TFACE 7 9 10 11
\r
1627 *MESH_TFACE 8 9 11 15
\r
1628 *MESH_TFACE 9 9 15 18
\r
1629 *MESH_TFACE 10 15 20 18
\r
1630 *MESH_TFACE 11 15 21 20
\r
1631 *MESH_TFACE 12 12 14 13
\r
1632 *MESH_TFACE 13 12 13 16
\r
1633 *MESH_TFACE 14 13 17 16
\r
1634 *MESH_TFACE 15 13 19 17
\r
1635 *MESH_TFACE 16 17 19 28
\r
1636 *MESH_TFACE 17 17 28 31
\r
1637 *MESH_TFACE 18 22 24 23
\r
1638 *MESH_TFACE 19 23 24 25
\r
1639 *MESH_TFACE 20 23 25 26
\r
1640 *MESH_TFACE 21 25 27 26
\r
1641 *MESH_TFACE 22 26 27 29
\r
1642 *MESH_TFACE 23 27 30 29
\r
1645 *PROP_MOTIONBLUR 0
\r
1646 *PROP_CASTSHADOW 1
\r
1647 *PROP_RECVSHADOW 1
\r
1651 *NODE_NAME "mat1model0surf10"
\r
1653 *NODE_NAME "mat1model0surf10"
\r
1654 *INHERIT_POS 0 0 0
\r
1655 *INHERIT_ROT 0 0 0
\r
1656 *INHERIT_SCL 0 0 0
\r
1661 *TM_POS 0.000000 0.000000 0.000000
\r
1667 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1668 *MESH_VERTEX_LIST {
\r
1669 *MESH_VERTEX 0 60.000000 32.000000 -32.000000
\r
1670 *MESH_VERTEX 1 60.000000 -32.000000 -32.000000
\r
1671 *MESH_VERTEX 2 60.000000 32.000000 32.000000
\r
1672 *MESH_VERTEX 3 60.000000 -32.000000 32.000000
\r
1675 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1676 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1677 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1678 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1679 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1680 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1683 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1684 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1686 *MESH_NUMTVERTEX 4
\r
1688 *MESH_TVERT 0 1.000000 0.000000 1.000000
\r
1689 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
1690 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
1691 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
1693 *MESH_NUMTVFACES 2
\r
1695 *MESH_TFACE 0 0 2 1
\r
1696 *MESH_TFACE 1 2 3 1
\r
1699 *PROP_MOTIONBLUR 0
\r
1700 *PROP_CASTSHADOW 1
\r
1701 *PROP_RECVSHADOW 1
\r
1705 *NODE_NAME "mat1model0surf11"
\r
1707 *NODE_NAME "mat1model0surf11"
\r
1708 *INHERIT_POS 0 0 0
\r
1709 *INHERIT_ROT 0 0 0
\r
1710 *INHERIT_SCL 0 0 0
\r
1715 *TM_POS 0.000000 0.000000 0.000000
\r
1721 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1722 *MESH_VERTEX_LIST {
\r
1723 *MESH_VERTEX 0 -32.000000 60.000000 32.000000
\r
1724 *MESH_VERTEX 1 -32.000000 60.000000 -32.000000
\r
1725 *MESH_VERTEX 2 32.000000 60.000000 32.000000
\r
1726 *MESH_VERTEX 3 32.000000 60.000000 -32.000000
\r
1729 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1730 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1731 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1732 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1733 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1734 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1738 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1740 *MESH_NUMTVERTEX 4
\r
1742 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
1743 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
1744 *MESH_TVERT 2 0.000000 1.000000 1.000000
\r
1745 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
1747 *MESH_NUMTVFACES 2
\r
1749 *MESH_TFACE 0 0 2 1
\r
1750 *MESH_TFACE 1 2 3 1
\r
1753 *PROP_MOTIONBLUR 0
\r
1754 *PROP_CASTSHADOW 1
\r
1755 *PROP_RECVSHADOW 1
\r
1759 *NODE_NAME "mat1model0surf12"
\r
1761 *NODE_NAME "mat1model0surf12"
\r
1762 *INHERIT_POS 0 0 0
\r
1763 *INHERIT_ROT 0 0 0
\r
1764 *INHERIT_SCL 0 0 0
\r
1769 *TM_POS 0.000000 0.000000 0.000000
\r
1775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1776 *MESH_VERTEX_LIST {
\r
1777 *MESH_VERTEX 0 32.000000 -32.000000 60.000000
\r
1778 *MESH_VERTEX 1 -32.000000 -32.000000 60.000000
\r
1779 *MESH_VERTEX 2 32.000000 32.000000 60.000000
\r
1780 *MESH_VERTEX 3 -32.000000 32.000000 60.000000
\r
1783 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1784 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1785 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1786 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1787 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1788 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1791 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1792 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1794 *MESH_NUMTVERTEX 4
\r
1796 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1797 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
1798 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
1799 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
1801 *MESH_NUMTVFACES 2
\r
1803 *MESH_TFACE 0 0 2 1
\r
1804 *MESH_TFACE 1 2 3 1
\r
1807 *PROP_MOTIONBLUR 0
\r
1808 *PROP_CASTSHADOW 1
\r
1809 *PROP_RECVSHADOW 1
\r
1813 *NODE_NAME "mat1model0surf13"
\r
1815 *NODE_NAME "mat1model0surf13"
\r
1816 *INHERIT_POS 0 0 0
\r
1817 *INHERIT_ROT 0 0 0
\r
1818 *INHERIT_SCL 0 0 0
\r
1823 *TM_POS 0.000000 0.000000 0.000000
\r
1829 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1830 *MESH_VERTEX_LIST {
\r
1831 *MESH_VERTEX 0 32.000000 -60.000000 -32.000000
\r
1832 *MESH_VERTEX 1 -32.000000 -60.000000 -32.000000
\r
1833 *MESH_VERTEX 2 32.000000 -60.000000 32.000000
\r
1834 *MESH_VERTEX 3 -32.000000 -60.000000 32.000000
\r
1837 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1838 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1839 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1840 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1841 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1842 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1846 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1848 *MESH_NUMTVERTEX 4
\r
1850 *MESH_TVERT 0 1.000000 0.000000 1.000000
\r
1851 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
1852 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
1853 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
1855 *MESH_NUMTVFACES 2
\r
1857 *MESH_TFACE 0 0 2 1
\r
1858 *MESH_TFACE 1 2 3 1
\r
1861 *PROP_MOTIONBLUR 0
\r
1862 *PROP_CASTSHADOW 1
\r
1863 *PROP_RECVSHADOW 1
\r
1867 *NODE_NAME "mat1model0surf14"
\r
1869 *NODE_NAME "mat1model0surf14"
\r
1870 *INHERIT_POS 0 0 0
\r
1871 *INHERIT_ROT 0 0 0
\r
1872 *INHERIT_SCL 0 0 0
\r
1877 *TM_POS 0.000000 0.000000 0.000000
\r
1883 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1884 *MESH_VERTEX_LIST {
\r
1885 *MESH_VERTEX 0 -60.000000 -32.000000 32.000000
\r
1886 *MESH_VERTEX 1 -60.000000 -32.000000 -32.000000
\r
1887 *MESH_VERTEX 2 -60.000000 32.000000 32.000000
\r
1888 *MESH_VERTEX 3 -60.000000 32.000000 -32.000000
\r
1891 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1892 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1893 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1894 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1895 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1896 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1900 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1902 *MESH_NUMTVERTEX 4
\r
1904 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
1905 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
1906 *MESH_TVERT 2 0.000000 1.000000 1.000000
\r
1907 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
1909 *MESH_NUMTVFACES 2
\r
1911 *MESH_TFACE 0 0 2 1
\r
1912 *MESH_TFACE 1 2 3 1
\r
1915 *PROP_MOTIONBLUR 0
\r
1916 *PROP_CASTSHADOW 1
\r
1917 *PROP_RECVSHADOW 1
\r
1921 *NODE_NAME "mat3model0surf15"
\r
1923 *NODE_NAME "mat3model0surf15"
\r
1924 *INHERIT_POS 0 0 0
\r
1925 *INHERIT_ROT 0 0 0
\r
1926 *INHERIT_SCL 0 0 0
\r
1931 *TM_POS 0.000000 0.000000 0.000000
\r
1937 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1938 *MESH_VERTEX_LIST {
\r
1939 *MESH_VERTEX 0 64.000000 46.000000 -22.000000
\r
1940 *MESH_VERTEX 1 60.000000 42.000000 -22.000000
\r
1941 *MESH_VERTEX 2 64.000000 46.000000 22.000000
\r
1942 *MESH_VERTEX 3 60.000000 42.000000 22.000000
\r
1945 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1946 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1947 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
1948 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
1949 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
1950 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
1953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1954 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1956 *MESH_NUMTVERTEX 4
\r
1958 *MESH_TVERT 0 0.000000 0.671875 1.000000
\r
1959 *MESH_TVERT 1 0.031250 0.671875 1.000000
\r
1960 *MESH_TVERT 2 0.000000 0.328125 1.000000
\r
1961 *MESH_TVERT 3 0.031250 0.328125 1.000000
\r
1963 *MESH_NUMTVFACES 2
\r
1965 *MESH_TFACE 0 0 2 1
\r
1966 *MESH_TFACE 1 2 3 1
\r
1969 *PROP_MOTIONBLUR 0
\r
1970 *PROP_CASTSHADOW 1
\r
1971 *PROP_RECVSHADOW 1
\r
1975 *NODE_NAME "mat3model0surf16"
\r
1977 *NODE_NAME "mat3model0surf16"
\r
1978 *INHERIT_POS 0 0 0
\r
1979 *INHERIT_ROT 0 0 0
\r
1980 *INHERIT_SCL 0 0 0
\r
1985 *TM_POS 0.000000 0.000000 0.000000
\r
1991 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1992 *MESH_VERTEX_LIST {
\r
1993 *MESH_VERTEX 0 60.000000 42.000000 22.000000
\r
1994 *MESH_VERTEX 1 60.000000 32.000000 32.000000
\r
1995 *MESH_VERTEX 2 64.000000 46.000000 22.000000
\r
1996 *MESH_VERTEX 3 64.000000 34.000000 34.000000
\r
1997 *MESH_VERTEX 4 60.000000 32.000000 32.000000
\r
1998 *MESH_VERTEX 5 60.000000 22.000000 42.000000
\r
1999 *MESH_VERTEX 6 64.000000 34.000000 34.000000
\r
2000 *MESH_VERTEX 7 64.000000 22.000000 46.000000
\r
2003 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2004 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2005 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2006 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2007 *MESH_VERTEXNORMAL 0 0.577350 -0.577350 -0.577350
\r
2008 *MESH_VERTEXNORMAL 1 0.577350 -0.577350 -0.577350
\r
2009 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 -0.577350
\r
2010 *MESH_VERTEXNORMAL 3 0.577350 -0.577350 -0.577350
\r
2011 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 -0.577350
\r
2012 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 -0.577350
\r
2013 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 -0.577350
\r
2014 *MESH_VERTEXNORMAL 7 0.577350 -0.577350 -0.577350
\r
2017 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2018 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2019 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2020 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2022 *MESH_NUMTVERTEX 8
\r
2024 *MESH_TVERT 0 -0.161458 0.739583 1.000000
\r
2025 *MESH_TVERT 1 -0.083333 0.739583 1.000000
\r
2026 *MESH_TVERT 2 -0.192708 0.708333 1.000000
\r
2027 *MESH_TVERT 3 -0.098958 0.708333 1.000000
\r
2028 *MESH_TVERT 4 1.062500 0.718750 1.000000
\r
2029 *MESH_TVERT 5 0.984375 0.718750 1.000000
\r
2030 *MESH_TVERT 6 1.078125 0.687500 1.000000
\r
2031 *MESH_TVERT 7 0.984375 0.687500 1.000000
\r
2033 *MESH_NUMTVFACES 4
\r
2035 *MESH_TFACE 0 0 2 1
\r
2036 *MESH_TFACE 1 2 3 1
\r
2037 *MESH_TFACE 2 4 6 5
\r
2038 *MESH_TFACE 3 6 7 5
\r
2041 *PROP_MOTIONBLUR 0
\r
2042 *PROP_CASTSHADOW 1
\r
2043 *PROP_RECVSHADOW 1
\r
2047 *NODE_NAME "mat3model0surf17"
\r
2049 *NODE_NAME "mat3model0surf17"
\r
2050 *INHERIT_POS 0 0 0
\r
2051 *INHERIT_ROT 0 0 0
\r
2052 *INHERIT_SCL 0 0 0
\r
2057 *TM_POS 0.000000 0.000000 0.000000
\r
2063 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2064 *MESH_VERTEX_LIST {
\r
2065 *MESH_VERTEX 0 64.000000 46.000000 -22.000000
\r
2066 *MESH_VERTEX 1 60.000000 32.000000 -32.000000
\r
2067 *MESH_VERTEX 2 60.000000 42.000000 -22.000000
\r
2068 *MESH_VERTEX 3 64.000000 34.000000 -34.000000
\r
2069 *MESH_VERTEX 4 64.000000 34.000000 -34.000000
\r
2070 *MESH_VERTEX 5 60.000000 22.000000 -42.000000
\r
2071 *MESH_VERTEX 6 60.000000 32.000000 -32.000000
\r
2072 *MESH_VERTEX 7 64.000000 22.000000 -46.000000
\r
2075 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2076 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2077 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2078 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2079 *MESH_VERTEXNORMAL 0 0.577350 -0.577350 0.577350
\r
2080 *MESH_VERTEXNORMAL 1 0.577350 -0.577350 0.577350
\r
2081 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 0.577350
\r
2082 *MESH_VERTEXNORMAL 3 0.577350 -0.577350 0.577350
\r
2083 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 0.577350
\r
2084 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 0.577350
\r
2085 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 0.577350
\r
2086 *MESH_VERTEXNORMAL 7 0.577350 -0.577350 0.577350
\r
2089 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2090 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2091 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2092 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2094 *MESH_NUMTVERTEX 8
\r
2096 *MESH_TVERT 0 -0.192708 0.041667 1.000000
\r
2097 *MESH_TVERT 1 -0.083333 0.072917 1.000000
\r
2098 *MESH_TVERT 2 -0.161458 0.072917 1.000000
\r
2099 *MESH_TVERT 3 -0.098958 0.041667 1.000000
\r
2100 *MESH_TVERT 4 1.078125 0.062500 1.000000
\r
2101 *MESH_TVERT 5 0.984375 0.093750 1.000000
\r
2102 *MESH_TVERT 6 1.062500 0.093750 1.000000
\r
2103 *MESH_TVERT 7 0.984375 0.062500 1.000000
\r
2105 *MESH_NUMTVFACES 4
\r
2107 *MESH_TFACE 0 0 2 1
\r
2108 *MESH_TFACE 1 3 0 1
\r
2109 *MESH_TFACE 2 4 6 5
\r
2110 *MESH_TFACE 3 7 4 5
\r
2113 *PROP_MOTIONBLUR 0
\r
2114 *PROP_CASTSHADOW 1
\r
2115 *PROP_RECVSHADOW 1
\r
2119 *NODE_NAME "mat3model0surf18"
\r
2121 *NODE_NAME "mat3model0surf18"
\r
2122 *INHERIT_POS 0 0 0
\r
2123 *INHERIT_ROT 0 0 0
\r
2124 *INHERIT_SCL 0 0 0
\r
2129 *TM_POS 0.000000 0.000000 0.000000
\r
2135 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2136 *MESH_VERTEX_LIST {
\r
2137 *MESH_VERTEX 0 60.000000 22.000000 42.000000
\r
2138 *MESH_VERTEX 1 60.000000 -22.000000 42.000000
\r
2139 *MESH_VERTEX 2 64.000000 22.000000 46.000000
\r
2140 *MESH_VERTEX 3 64.000000 -22.000000 46.000000
\r
2143 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2144 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2145 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2146 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2147 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2148 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2151 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2152 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2154 *MESH_NUMTVERTEX 4
\r
2156 *MESH_TVERT 0 0.031250 0.671875 1.000000
\r
2157 *MESH_TVERT 1 0.031250 0.328125 1.000000
\r
2158 *MESH_TVERT 2 0.000000 0.671875 1.000000
\r
2159 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
2161 *MESH_NUMTVFACES 2
\r
2163 *MESH_TFACE 0 0 2 1
\r
2164 *MESH_TFACE 1 2 3 1
\r
2167 *PROP_MOTIONBLUR 0
\r
2168 *PROP_CASTSHADOW 1
\r
2169 *PROP_RECVSHADOW 1
\r
2173 *NODE_NAME "mat3model0surf19"
\r
2175 *NODE_NAME "mat3model0surf19"
\r
2176 *INHERIT_POS 0 0 0
\r
2177 *INHERIT_ROT 0 0 0
\r
2178 *INHERIT_SCL 0 0 0
\r
2183 *TM_POS 0.000000 0.000000 0.000000
\r
2189 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2190 *MESH_VERTEX_LIST {
\r
2191 *MESH_VERTEX 0 64.000000 -22.000000 -46.000000
\r
2192 *MESH_VERTEX 1 60.000000 -22.000000 -42.000000
\r
2193 *MESH_VERTEX 2 64.000000 22.000000 -46.000000
\r
2194 *MESH_VERTEX 3 60.000000 22.000000 -42.000000
\r
2197 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2198 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2199 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
2200 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
2201 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2202 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2205 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2206 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2208 *MESH_NUMTVERTEX 4
\r
2210 *MESH_TVERT 0 0.000000 0.671875 1.000000
\r
2211 *MESH_TVERT 1 0.031250 0.671875 1.000000
\r
2212 *MESH_TVERT 2 0.000000 0.328125 1.000000
\r
2213 *MESH_TVERT 3 0.031250 0.328125 1.000000
\r
2215 *MESH_NUMTVFACES 2
\r
2217 *MESH_TFACE 0 0 2 1
\r
2218 *MESH_TFACE 1 2 3 1
\r
2221 *PROP_MOTIONBLUR 0
\r
2222 *PROP_CASTSHADOW 1
\r
2223 *PROP_RECVSHADOW 1
\r
2227 *NODE_NAME "mat3model0surf20"
\r
2229 *NODE_NAME "mat3model0surf20"
\r
2230 *INHERIT_POS 0 0 0
\r
2231 *INHERIT_ROT 0 0 0
\r
2232 *INHERIT_SCL 0 0 0
\r
2237 *TM_POS 0.000000 0.000000 0.000000
\r
2243 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2244 *MESH_VERTEX_LIST {
\r
2245 *MESH_VERTEX 0 60.000000 -22.000000 42.000000
\r
2246 *MESH_VERTEX 1 60.000000 -32.000000 32.000000
\r
2247 *MESH_VERTEX 2 64.000000 -22.000000 46.000000
\r
2248 *MESH_VERTEX 3 64.000000 -34.000000 34.000000
\r
2249 *MESH_VERTEX 4 60.000000 -32.000000 32.000000
\r
2250 *MESH_VERTEX 5 60.000000 -42.000000 22.000000
\r
2251 *MESH_VERTEX 6 64.000000 -34.000000 34.000000
\r
2252 *MESH_VERTEX 7 64.000000 -46.000000 22.000000
\r
2255 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2256 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2257 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2258 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2259 *MESH_VERTEXNORMAL 0 0.577350 0.577350 -0.577350
\r
2260 *MESH_VERTEXNORMAL 1 0.577350 0.577350 -0.577350
\r
2261 *MESH_VERTEXNORMAL 2 0.577350 0.577350 -0.577350
\r
2262 *MESH_VERTEXNORMAL 3 0.577350 0.577350 -0.577350
\r
2263 *MESH_VERTEXNORMAL 4 0.577350 0.577350 -0.577350
\r
2264 *MESH_VERTEXNORMAL 5 0.577350 0.577350 -0.577350
\r
2265 *MESH_VERTEXNORMAL 6 0.577350 0.577350 -0.577350
\r
2266 *MESH_VERTEXNORMAL 7 0.577350 0.577350 -0.577350
\r
2269 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2270 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2271 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2272 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2274 *MESH_NUMTVERTEX 8
\r
2276 *MESH_TVERT 0 0.651042 0.052083 1.000000
\r
2277 *MESH_TVERT 1 0.729167 0.052083 1.000000
\r
2278 *MESH_TVERT 2 0.651042 0.020833 1.000000
\r
2279 *MESH_TVERT 3 0.744792 0.020833 1.000000
\r
2280 *MESH_TVERT 4 0.250000 0.031250 1.000000
\r
2281 *MESH_TVERT 5 0.171875 0.031250 1.000000
\r
2282 *MESH_TVERT 6 0.234375 0.000000 1.000000
\r
2283 *MESH_TVERT 7 0.140625 0.000000 1.000000
\r
2285 *MESH_NUMTVFACES 4
\r
2287 *MESH_TFACE 0 0 2 1
\r
2288 *MESH_TFACE 1 2 3 1
\r
2289 *MESH_TFACE 2 4 6 5
\r
2290 *MESH_TFACE 3 6 7 5
\r
2293 *PROP_MOTIONBLUR 0
\r
2294 *PROP_CASTSHADOW 1
\r
2295 *PROP_RECVSHADOW 1
\r
2299 *NODE_NAME "mat3model0surf21"
\r
2301 *NODE_NAME "mat3model0surf21"
\r
2302 *INHERIT_POS 0 0 0
\r
2303 *INHERIT_ROT 0 0 0
\r
2304 *INHERIT_SCL 0 0 0
\r
2309 *TM_POS 0.000000 0.000000 0.000000
\r
2315 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2316 *MESH_VERTEX_LIST {
\r
2317 *MESH_VERTEX 0 64.000000 -22.000000 -46.000000
\r
2318 *MESH_VERTEX 1 60.000000 -32.000000 -32.000000
\r
2319 *MESH_VERTEX 2 60.000000 -22.000000 -42.000000
\r
2320 *MESH_VERTEX 3 64.000000 -34.000000 -34.000000
\r
2321 *MESH_VERTEX 4 64.000000 -34.000000 -34.000000
\r
2322 *MESH_VERTEX 5 60.000000 -42.000000 -22.000000
\r
2323 *MESH_VERTEX 6 60.000000 -32.000000 -32.000000
\r
2324 *MESH_VERTEX 7 64.000000 -46.000000 -22.000000
\r
2327 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2328 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2329 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2330 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2331 *MESH_VERTEXNORMAL 0 0.577350 0.577350 0.577350
\r
2332 *MESH_VERTEXNORMAL 1 0.577350 0.577350 0.577350
\r
2333 *MESH_VERTEXNORMAL 2 0.577350 0.577350 0.577350
\r
2334 *MESH_VERTEXNORMAL 3 0.577350 0.577350 0.577350
\r
2335 *MESH_VERTEXNORMAL 4 0.577350 0.577350 0.577350
\r
2336 *MESH_VERTEXNORMAL 5 0.577350 0.577350 0.577350
\r
2337 *MESH_VERTEXNORMAL 6 0.577350 0.577350 0.577350
\r
2338 *MESH_VERTEXNORMAL 7 0.577350 0.577350 0.577350
\r
2341 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2342 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2343 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2344 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2346 *MESH_NUMTVERTEX 8
\r
2348 *MESH_TVERT 0 0.651042 0.729167 1.000000
\r
2349 *MESH_TVERT 1 0.729167 0.760417 1.000000
\r
2350 *MESH_TVERT 2 0.651042 0.760417 1.000000
\r
2351 *MESH_TVERT 3 0.744792 0.729167 1.000000
\r
2352 *MESH_TVERT 4 0.234375 1.000000 1.000000
\r
2353 *MESH_TVERT 5 0.171875 1.031250 1.000000
\r
2354 *MESH_TVERT 6 0.250000 1.031250 1.000000
\r
2355 *MESH_TVERT 7 0.140625 1.000000 1.000000
\r
2357 *MESH_NUMTVFACES 4
\r
2359 *MESH_TFACE 0 0 2 1
\r
2360 *MESH_TFACE 1 3 0 1
\r
2361 *MESH_TFACE 2 4 6 5
\r
2362 *MESH_TFACE 3 7 4 5
\r
2365 *PROP_MOTIONBLUR 0
\r
2366 *PROP_CASTSHADOW 1
\r
2367 *PROP_RECVSHADOW 1
\r
2371 *NODE_NAME "mat3model0surf22"
\r
2373 *NODE_NAME "mat3model0surf22"
\r
2374 *INHERIT_POS 0 0 0
\r
2375 *INHERIT_ROT 0 0 0
\r
2376 *INHERIT_SCL 0 0 0
\r
2381 *TM_POS 0.000000 0.000000 0.000000
\r
2387 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2388 *MESH_VERTEX_LIST {
\r
2389 *MESH_VERTEX 0 60.000000 -42.000000 22.000000
\r
2390 *MESH_VERTEX 1 60.000000 -42.000000 -22.000000
\r
2391 *MESH_VERTEX 2 64.000000 -46.000000 22.000000
\r
2392 *MESH_VERTEX 3 64.000000 -46.000000 -22.000000
\r
2395 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2396 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2397 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2398 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2399 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2400 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2403 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2404 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2406 *MESH_NUMTVERTEX 4
\r
2408 *MESH_TVERT 0 0.031250 0.671875 1.000000
\r
2409 *MESH_TVERT 1 0.031250 0.328125 1.000000
\r
2410 *MESH_TVERT 2 0.000000 0.671875 1.000000
\r
2411 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
2413 *MESH_NUMTVFACES 2
\r
2415 *MESH_TFACE 0 0 2 1
\r
2416 *MESH_TFACE 1 2 3 1
\r
2419 *PROP_MOTIONBLUR 0
\r
2420 *PROP_CASTSHADOW 1
\r
2421 *PROP_RECVSHADOW 1
\r
2425 *NODE_NAME "mat3model0surf23"
\r
2427 *NODE_NAME "mat3model0surf23"
\r
2428 *INHERIT_POS 0 0 0
\r
2429 *INHERIT_ROT 0 0 0
\r
2430 *INHERIT_SCL 0 0 0
\r
2435 *TM_POS 0.000000 0.000000 0.000000
\r
2441 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2442 *MESH_VERTEX_LIST {
\r
2443 *MESH_VERTEX 0 42.000000 60.000000 22.000000
\r
2444 *MESH_VERTEX 1 42.000000 60.000000 -22.000000
\r
2445 *MESH_VERTEX 2 46.000000 64.000000 22.000000
\r
2446 *MESH_VERTEX 3 46.000000 64.000000 -22.000000
\r
2449 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2450 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2451 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2452 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2453 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
2454 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2458 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2460 *MESH_NUMTVERTEX 4
\r
2462 *MESH_TVERT 0 0.031250 0.671875 1.000000
\r
2463 *MESH_TVERT 1 0.031250 0.328125 1.000000
\r
2464 *MESH_TVERT 2 0.000000 0.671875 1.000000
\r
2465 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
2467 *MESH_NUMTVFACES 2
\r
2469 *MESH_TFACE 0 0 2 1
\r
2470 *MESH_TFACE 1 2 3 1
\r
2473 *PROP_MOTIONBLUR 0
\r
2474 *PROP_CASTSHADOW 1
\r
2475 *PROP_RECVSHADOW 1
\r
2479 *NODE_NAME "mat3model0surf24"
\r
2481 *NODE_NAME "mat3model0surf24"
\r
2482 *INHERIT_POS 0 0 0
\r
2483 *INHERIT_ROT 0 0 0
\r
2484 *INHERIT_SCL 0 0 0
\r
2489 *TM_POS 0.000000 0.000000 0.000000
\r
2495 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2496 *MESH_VERTEX_LIST {
\r
2497 *MESH_VERTEX 0 46.000000 -22.000000 64.000000
\r
2498 *MESH_VERTEX 1 42.000000 -22.000000 60.000000
\r
2499 *MESH_VERTEX 2 46.000000 22.000000 64.000000
\r
2500 *MESH_VERTEX 3 42.000000 22.000000 60.000000
\r
2503 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2504 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2505 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2506 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2507 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2508 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
2511 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2512 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2514 *MESH_NUMTVERTEX 4
\r
2516 *MESH_TVERT 0 0.000000 0.671875 1.000000
\r
2517 *MESH_TVERT 1 0.031250 0.671875 1.000000
\r
2518 *MESH_TVERT 2 0.000000 0.328125 1.000000
\r
2519 *MESH_TVERT 3 0.031250 0.328125 1.000000
\r
2521 *MESH_NUMTVFACES 2
\r
2523 *MESH_TFACE 0 0 2 1
\r
2524 *MESH_TFACE 1 2 3 1
\r
2527 *PROP_MOTIONBLUR 0
\r
2528 *PROP_CASTSHADOW 1
\r
2529 *PROP_RECVSHADOW 1
\r
2533 *NODE_NAME "mat3model0surf25"
\r
2535 *NODE_NAME "mat3model0surf25"
\r
2536 *INHERIT_POS 0 0 0
\r
2537 *INHERIT_ROT 0 0 0
\r
2538 *INHERIT_SCL 0 0 0
\r
2543 *TM_POS 0.000000 0.000000 0.000000
\r
2549 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2550 *MESH_VERTEX_LIST {
\r
2551 *MESH_VERTEX 0 46.000000 -64.000000 -22.000000
\r
2552 *MESH_VERTEX 1 42.000000 -60.000000 -22.000000
\r
2553 *MESH_VERTEX 2 46.000000 -64.000000 22.000000
\r
2554 *MESH_VERTEX 3 42.000000 -60.000000 22.000000
\r
2557 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2558 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2559 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2560 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2561 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2562 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2565 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2566 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2568 *MESH_NUMTVERTEX 4
\r
2570 *MESH_TVERT 0 0.000000 0.671875 1.000000
\r
2571 *MESH_TVERT 1 0.031250 0.671875 1.000000
\r
2572 *MESH_TVERT 2 0.000000 0.328125 1.000000
\r
2573 *MESH_TVERT 3 0.031250 0.328125 1.000000
\r
2575 *MESH_NUMTVFACES 2
\r
2577 *MESH_TFACE 0 0 2 1
\r
2578 *MESH_TFACE 1 2 3 1
\r
2581 *PROP_MOTIONBLUR 0
\r
2582 *PROP_CASTSHADOW 1
\r
2583 *PROP_RECVSHADOW 1
\r
2587 *NODE_NAME "mat3model0surf26"
\r
2589 *NODE_NAME "mat3model0surf26"
\r
2590 *INHERIT_POS 0 0 0
\r
2591 *INHERIT_ROT 0 0 0
\r
2592 *INHERIT_SCL 0 0 0
\r
2597 *TM_POS 0.000000 0.000000 0.000000
\r
2603 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2604 *MESH_VERTEX_LIST {
\r
2605 *MESH_VERTEX 0 34.000000 64.000000 34.000000
\r
2606 *MESH_VERTEX 1 32.000000 60.000000 32.000000
\r
2607 *MESH_VERTEX 2 46.000000 64.000000 22.000000
\r
2608 *MESH_VERTEX 3 42.000000 60.000000 22.000000
\r
2609 *MESH_VERTEX 4 34.000000 64.000000 34.000000
\r
2610 *MESH_VERTEX 5 22.000000 60.000000 42.000000
\r
2611 *MESH_VERTEX 6 32.000000 60.000000 32.000000
\r
2612 *MESH_VERTEX 7 22.000000 64.000000 46.000000
\r
2615 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2616 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2617 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2618 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2619 *MESH_VERTEXNORMAL 0 -0.577350 0.577350 -0.577350
\r
2620 *MESH_VERTEXNORMAL 1 -0.577350 0.577350 -0.577350
\r
2621 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 -0.577350
\r
2622 *MESH_VERTEXNORMAL 3 -0.577350 0.577350 -0.577350
\r
2623 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 -0.577350
\r
2624 *MESH_VERTEXNORMAL 5 -0.577350 0.577350 -0.577350
\r
2625 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 -0.577350
\r
2626 *MESH_VERTEXNORMAL 7 -0.577350 0.577350 -0.577350
\r
2629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2630 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2631 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2632 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2634 *MESH_NUMTVERTEX 8
\r
2636 *MESH_TVERT 0 0.234375 0.000000 1.000000
\r
2637 *MESH_TVERT 1 0.250000 0.031250 1.000000
\r
2638 *MESH_TVERT 2 0.140625 0.000000 1.000000
\r
2639 *MESH_TVERT 3 0.171875 0.031250 1.000000
\r
2640 *MESH_TVERT 4 0.744792 0.020833 1.000000
\r
2641 *MESH_TVERT 5 0.651042 0.052083 1.000000
\r
2642 *MESH_TVERT 6 0.729167 0.052083 1.000000
\r
2643 *MESH_TVERT 7 0.651042 0.020833 1.000000
\r
2645 *MESH_NUMTVFACES 4
\r
2647 *MESH_TFACE 0 0 2 1
\r
2648 *MESH_TFACE 1 2 3 1
\r
2649 *MESH_TFACE 2 4 6 5
\r
2650 *MESH_TFACE 3 7 4 5
\r
2653 *PROP_MOTIONBLUR 0
\r
2654 *PROP_CASTSHADOW 1
\r
2655 *PROP_RECVSHADOW 1
\r
2659 *NODE_NAME "mat3model0surf27"
\r
2661 *NODE_NAME "mat3model0surf27"
\r
2662 *INHERIT_POS 0 0 0
\r
2663 *INHERIT_ROT 0 0 0
\r
2664 *INHERIT_SCL 0 0 0
\r
2669 *TM_POS 0.000000 0.000000 0.000000
\r
2675 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2676 *MESH_VERTEX_LIST {
\r
2677 *MESH_VERTEX 0 42.000000 60.000000 -22.000000
\r
2678 *MESH_VERTEX 1 32.000000 60.000000 -32.000000
\r
2679 *MESH_VERTEX 2 46.000000 64.000000 -22.000000
\r
2680 *MESH_VERTEX 3 34.000000 64.000000 -34.000000
\r
2681 *MESH_VERTEX 4 32.000000 60.000000 -32.000000
\r
2682 *MESH_VERTEX 5 22.000000 60.000000 -42.000000
\r
2683 *MESH_VERTEX 6 34.000000 64.000000 -34.000000
\r
2684 *MESH_VERTEX 7 22.000000 64.000000 -46.000000
\r
2687 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2688 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2689 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2690 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2691 *MESH_VERTEXNORMAL 0 -0.577350 0.577350 0.577350
\r
2692 *MESH_VERTEXNORMAL 1 -0.577350 0.577350 0.577350
\r
2693 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 0.577350
\r
2694 *MESH_VERTEXNORMAL 3 -0.577350 0.577350 0.577350
\r
2695 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 0.577350
\r
2696 *MESH_VERTEXNORMAL 5 -0.577350 0.577350 0.577350
\r
2697 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 0.577350
\r
2698 *MESH_VERTEXNORMAL 7 -0.577350 0.577350 0.577350
\r
2701 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2702 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2703 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2704 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2706 *MESH_NUMTVERTEX 8
\r
2708 *MESH_TVERT 0 0.171875 1.031250 1.000000
\r
2709 *MESH_TVERT 1 0.250000 1.031250 1.000000
\r
2710 *MESH_TVERT 2 0.140625 1.000000 1.000000
\r
2711 *MESH_TVERT 3 0.234375 1.000000 1.000000
\r
2712 *MESH_TVERT 4 0.729167 0.760417 1.000000
\r
2713 *MESH_TVERT 5 0.651042 0.760417 1.000000
\r
2714 *MESH_TVERT 6 0.744792 0.729167 1.000000
\r
2715 *MESH_TVERT 7 0.651042 0.729167 1.000000
\r
2717 *MESH_NUMTVFACES 4
\r
2719 *MESH_TFACE 0 0 2 1
\r
2720 *MESH_TFACE 1 2 3 1
\r
2721 *MESH_TFACE 2 4 6 5
\r
2722 *MESH_TFACE 3 6 7 5
\r
2725 *PROP_MOTIONBLUR 0
\r
2726 *PROP_CASTSHADOW 1
\r
2727 *PROP_RECVSHADOW 1
\r
2731 *NODE_NAME "mat3model0surf28"
\r
2733 *NODE_NAME "mat3model0surf28"
\r
2734 *INHERIT_POS 0 0 0
\r
2735 *INHERIT_ROT 0 0 0
\r
2736 *INHERIT_SCL 0 0 0
\r
2741 *TM_POS 0.000000 0.000000 0.000000
\r
2747 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2748 *MESH_VERTEX_LIST {
\r
2749 *MESH_VERTEX 0 42.000000 22.000000 60.000000
\r
2750 *MESH_VERTEX 1 32.000000 32.000000 60.000000
\r
2751 *MESH_VERTEX 2 46.000000 22.000000 64.000000
\r
2752 *MESH_VERTEX 3 34.000000 34.000000 64.000000
\r
2753 *MESH_VERTEX 4 32.000000 32.000000 60.000000
\r
2754 *MESH_VERTEX 5 22.000000 42.000000 60.000000
\r
2755 *MESH_VERTEX 6 34.000000 34.000000 64.000000
\r
2756 *MESH_VERTEX 7 22.000000 46.000000 64.000000
\r
2759 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2760 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2761 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2762 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2763 *MESH_VERTEXNORMAL 0 -0.577350 -0.577350 0.577350
\r
2764 *MESH_VERTEXNORMAL 1 -0.577350 -0.577350 0.577350
\r
2765 *MESH_VERTEXNORMAL 2 -0.577350 -0.577350 0.577350
\r
2766 *MESH_VERTEXNORMAL 3 -0.577350 -0.577350 0.577350
\r
2767 *MESH_VERTEXNORMAL 4 -0.577350 -0.577350 0.577350
\r
2768 *MESH_VERTEXNORMAL 5 -0.577350 -0.577350 0.577350
\r
2769 *MESH_VERTEXNORMAL 6 -0.577350 -0.577350 0.577350
\r
2770 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 0.577350
\r
2773 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2774 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2775 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2776 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2778 *MESH_NUMTVERTEX 8
\r
2780 *MESH_TVERT 0 1.046875 0.921875 1.000000
\r
2781 *MESH_TVERT 1 1.125000 1.000000 1.000000
\r
2782 *MESH_TVERT 2 1.046875 0.890625 1.000000
\r
2783 *MESH_TVERT 3 1.140625 0.984375 1.000000
\r
2784 *MESH_TVERT 4 -0.145833 0.979166 1.000000
\r
2785 *MESH_TVERT 5 -0.223958 1.057291 1.000000
\r
2786 *MESH_TVERT 6 -0.161458 0.963541 1.000000
\r
2787 *MESH_TVERT 7 -0.255208 1.057291 1.000000
\r
2789 *MESH_NUMTVFACES 4
\r
2791 *MESH_TFACE 0 0 2 1
\r
2792 *MESH_TFACE 1 2 3 1
\r
2793 *MESH_TFACE 2 4 6 5
\r
2794 *MESH_TFACE 3 6 7 5
\r
2797 *PROP_MOTIONBLUR 0
\r
2798 *PROP_CASTSHADOW 1
\r
2799 *PROP_RECVSHADOW 1
\r
2803 *NODE_NAME "mat3model0surf29"
\r
2805 *NODE_NAME "mat3model0surf29"
\r
2806 *INHERIT_POS 0 0 0
\r
2807 *INHERIT_ROT 0 0 0
\r
2808 *INHERIT_SCL 0 0 0
\r
2813 *TM_POS 0.000000 0.000000 0.000000
\r
2819 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2820 *MESH_VERTEX_LIST {
\r
2821 *MESH_VERTEX 0 46.000000 -22.000000 64.000000
\r
2822 *MESH_VERTEX 1 32.000000 -32.000000 60.000000
\r
2823 *MESH_VERTEX 2 42.000000 -22.000000 60.000000
\r
2824 *MESH_VERTEX 3 34.000000 -34.000000 64.000000
\r
2825 *MESH_VERTEX 4 34.000000 -34.000000 64.000000
\r
2826 *MESH_VERTEX 5 22.000000 -46.000000 64.000000
\r
2827 *MESH_VERTEX 6 32.000000 -32.000000 60.000000
\r
2828 *MESH_VERTEX 7 22.000000 -42.000000 60.000000
\r
2831 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2832 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2833 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2834 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2835 *MESH_VERTEXNORMAL 0 -0.577350 0.577350 0.577350
\r
2836 *MESH_VERTEXNORMAL 1 -0.577350 0.577350 0.577350
\r
2837 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 0.577350
\r
2838 *MESH_VERTEXNORMAL 3 -0.577350 0.577350 0.577350
\r
2839 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 0.577350
\r
2840 *MESH_VERTEXNORMAL 5 -0.577350 0.577350 0.577350
\r
2841 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 0.577350
\r
2842 *MESH_VERTEXNORMAL 7 -0.577350 0.577350 0.577350
\r
2845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2846 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2847 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2848 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2850 *MESH_NUMTVERTEX 8
\r
2852 *MESH_TVERT 0 0.713542 0.223958 1.000000
\r
2853 *MESH_TVERT 1 0.791667 0.333333 1.000000
\r
2854 *MESH_TVERT 2 0.713542 0.255208 1.000000
\r
2855 *MESH_TVERT 3 0.807292 0.317708 1.000000
\r
2856 *MESH_TVERT 4 0.171875 0.588542 1.000000
\r
2857 *MESH_TVERT 5 0.078125 0.682292 1.000000
\r
2858 *MESH_TVERT 6 0.187500 0.604167 1.000000
\r
2859 *MESH_TVERT 7 0.109375 0.682292 1.000000
\r
2861 *MESH_NUMTVFACES 4
\r
2863 *MESH_TFACE 0 0 2 1
\r
2864 *MESH_TFACE 1 3 0 1
\r
2865 *MESH_TFACE 2 4 6 5
\r
2866 *MESH_TFACE 3 6 7 5
\r
2869 *PROP_MOTIONBLUR 0
\r
2870 *PROP_CASTSHADOW 1
\r
2871 *PROP_RECVSHADOW 1
\r
2875 *NODE_NAME "mat3model0surf30"
\r
2877 *NODE_NAME "mat3model0surf30"
\r
2878 *INHERIT_POS 0 0 0
\r
2879 *INHERIT_ROT 0 0 0
\r
2880 *INHERIT_SCL 0 0 0
\r
2885 *TM_POS 0.000000 0.000000 0.000000
\r
2891 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2892 *MESH_VERTEX_LIST {
\r
2893 *MESH_VERTEX 0 42.000000 -60.000000 22.000000
\r
2894 *MESH_VERTEX 1 32.000000 -60.000000 32.000000
\r
2895 *MESH_VERTEX 2 46.000000 -64.000000 22.000000
\r
2896 *MESH_VERTEX 3 34.000000 -64.000000 34.000000
\r
2897 *MESH_VERTEX 4 32.000000 -60.000000 32.000000
\r
2898 *MESH_VERTEX 5 22.000000 -64.000000 46.000000
\r
2899 *MESH_VERTEX 6 34.000000 -64.000000 34.000000
\r
2900 *MESH_VERTEX 7 22.000000 -60.000000 42.000000
\r
2903 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2904 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2905 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2906 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2907 *MESH_VERTEXNORMAL 0 -0.577350 -0.577350 -0.577350
\r
2908 *MESH_VERTEXNORMAL 1 -0.577350 -0.577350 -0.577350
\r
2909 *MESH_VERTEXNORMAL 2 -0.577350 -0.577350 -0.577350
\r
2910 *MESH_VERTEXNORMAL 3 -0.577350 -0.577350 -0.577350
\r
2911 *MESH_VERTEXNORMAL 4 -0.577350 -0.577350 -0.577350
\r
2912 *MESH_VERTEXNORMAL 5 -0.577350 -0.577350 -0.577350
\r
2913 *MESH_VERTEXNORMAL 6 -0.577350 -0.577350 -0.577350
\r
2914 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 -0.577350
\r
2917 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2918 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2919 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2920 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2922 *MESH_NUMTVERTEX 8
\r
2924 *MESH_TVERT 0 -0.161458 0.739583 1.000000
\r
2925 *MESH_TVERT 1 -0.083333 0.739583 1.000000
\r
2926 *MESH_TVERT 2 -0.192708 0.708333 1.000000
\r
2927 *MESH_TVERT 3 -0.098958 0.708333 1.000000
\r
2928 *MESH_TVERT 4 1.062500 0.718750 1.000000
\r
2929 *MESH_TVERT 5 0.984375 0.687500 1.000000
\r
2930 *MESH_TVERT 6 1.078125 0.687500 1.000000
\r
2931 *MESH_TVERT 7 0.984375 0.718750 1.000000
\r
2933 *MESH_NUMTVFACES 4
\r
2935 *MESH_TFACE 0 0 2 1
\r
2936 *MESH_TFACE 1 2 3 1
\r
2937 *MESH_TFACE 2 4 6 5
\r
2938 *MESH_TFACE 3 7 4 5
\r
2941 *PROP_MOTIONBLUR 0
\r
2942 *PROP_CASTSHADOW 1
\r
2943 *PROP_RECVSHADOW 1
\r
2947 *NODE_NAME "mat3model0surf31"
\r
2949 *NODE_NAME "mat3model0surf31"
\r
2950 *INHERIT_POS 0 0 0
\r
2951 *INHERIT_ROT 0 0 0
\r
2952 *INHERIT_SCL 0 0 0
\r
2957 *TM_POS 0.000000 0.000000 0.000000
\r
2963 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2964 *MESH_VERTEX_LIST {
\r
2965 *MESH_VERTEX 0 46.000000 -64.000000 -22.000000
\r
2966 *MESH_VERTEX 1 32.000000 -60.000000 -32.000000
\r
2967 *MESH_VERTEX 2 42.000000 -60.000000 -22.000000
\r
2968 *MESH_VERTEX 3 34.000000 -64.000000 -34.000000
\r
2969 *MESH_VERTEX 4 34.000000 -64.000000 -34.000000
\r
2970 *MESH_VERTEX 5 22.000000 -64.000000 -46.000000
\r
2971 *MESH_VERTEX 6 32.000000 -60.000000 -32.000000
\r
2972 *MESH_VERTEX 7 22.000000 -60.000000 -42.000000
\r
2975 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2976 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2977 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2978 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2979 *MESH_VERTEXNORMAL 0 -0.577350 -0.577350 0.577350
\r
2980 *MESH_VERTEXNORMAL 1 -0.577350 -0.577350 0.577350
\r
2981 *MESH_VERTEXNORMAL 2 -0.577350 -0.577350 0.577350
\r
2982 *MESH_VERTEXNORMAL 3 -0.577350 -0.577350 0.577350
\r
2983 *MESH_VERTEXNORMAL 4 -0.577350 -0.577350 0.577350
\r
2984 *MESH_VERTEXNORMAL 5 -0.577350 -0.577350 0.577350
\r
2985 *MESH_VERTEXNORMAL 6 -0.577350 -0.577350 0.577350
\r
2986 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 0.577350
\r
2989 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2990 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2991 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2992 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2994 *MESH_NUMTVERTEX 8
\r
2996 *MESH_TVERT 0 -0.192708 0.041667 1.000000
\r
2997 *MESH_TVERT 1 -0.083333 0.072917 1.000000
\r
2998 *MESH_TVERT 2 -0.161458 0.072917 1.000000
\r
2999 *MESH_TVERT 3 -0.098958 0.041667 1.000000
\r
3000 *MESH_TVERT 4 1.078125 0.062500 1.000000
\r
3001 *MESH_TVERT 5 0.984375 0.062500 1.000000
\r
3002 *MESH_TVERT 6 1.062500 0.093750 1.000000
\r
3003 *MESH_TVERT 7 0.984375 0.093750 1.000000
\r
3005 *MESH_NUMTVFACES 4
\r
3007 *MESH_TFACE 0 0 2 1
\r
3008 *MESH_TFACE 1 3 0 1
\r
3009 *MESH_TFACE 2 4 6 5
\r
3010 *MESH_TFACE 3 6 7 5
\r
3013 *PROP_MOTIONBLUR 0
\r
3014 *PROP_CASTSHADOW 1
\r
3015 *PROP_RECVSHADOW 1
\r
3019 *NODE_NAME "mat3model0surf32"
\r
3021 *NODE_NAME "mat3model0surf32"
\r
3022 *INHERIT_POS 0 0 0
\r
3023 *INHERIT_ROT 0 0 0
\r
3024 *INHERIT_SCL 0 0 0
\r
3029 *TM_POS 0.000000 0.000000 0.000000
\r
3035 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3036 *MESH_VERTEX_LIST {
\r
3037 *MESH_VERTEX 0 -22.000000 64.000000 46.000000
\r
3038 *MESH_VERTEX 1 -22.000000 60.000000 42.000000
\r
3039 *MESH_VERTEX 2 22.000000 64.000000 46.000000
\r
3040 *MESH_VERTEX 3 22.000000 60.000000 42.000000
\r
3043 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3044 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3045 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
3046 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
3047 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
3048 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
3051 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3052 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3054 *MESH_NUMTVERTEX 4
\r
3056 *MESH_TVERT 0 0.000000 0.671875 1.000000
\r
3057 *MESH_TVERT 1 0.031250 0.671875 1.000000
\r
3058 *MESH_TVERT 2 0.000000 0.328125 1.000000
\r
3059 *MESH_TVERT 3 0.031250 0.328125 1.000000
\r
3061 *MESH_NUMTVFACES 2
\r
3063 *MESH_TFACE 0 0 2 1
\r
3064 *MESH_TFACE 1 2 3 1
\r
3067 *PROP_MOTIONBLUR 0
\r
3068 *PROP_CASTSHADOW 1
\r
3069 *PROP_RECVSHADOW 1
\r
3073 *NODE_NAME "mat3model0surf33"
\r
3075 *NODE_NAME "mat3model0surf33"
\r
3076 *INHERIT_POS 0 0 0
\r
3077 *INHERIT_ROT 0 0 0
\r
3078 *INHERIT_SCL 0 0 0
\r
3083 *TM_POS 0.000000 0.000000 0.000000
\r
3089 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3090 *MESH_VERTEX_LIST {
\r
3091 *MESH_VERTEX 0 22.000000 60.000000 -42.000000
\r
3092 *MESH_VERTEX 1 -22.000000 60.000000 -42.000000
\r
3093 *MESH_VERTEX 2 22.000000 64.000000 -46.000000
\r
3094 *MESH_VERTEX 3 -22.000000 64.000000 -46.000000
\r
3097 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3098 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3099 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
3100 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
3101 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
3102 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
3105 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3106 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3108 *MESH_NUMTVERTEX 4
\r
3110 *MESH_TVERT 0 0.031250 0.671875 1.000000
\r
3111 *MESH_TVERT 1 0.031250 0.328125 1.000000
\r
3112 *MESH_TVERT 2 0.000000 0.671875 1.000000
\r
3113 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
3115 *MESH_NUMTVFACES 2
\r
3117 *MESH_TFACE 0 0 2 1
\r
3118 *MESH_TFACE 1 2 3 1
\r
3121 *PROP_MOTIONBLUR 0
\r
3122 *PROP_CASTSHADOW 1
\r
3123 *PROP_RECVSHADOW 1
\r
3127 *NODE_NAME "mat3model0surf34"
\r
3129 *NODE_NAME "mat3model0surf34"
\r
3130 *INHERIT_POS 0 0 0
\r
3131 *INHERIT_ROT 0 0 0
\r
3132 *INHERIT_SCL 0 0 0
\r
3137 *TM_POS 0.000000 0.000000 0.000000
\r
3143 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3144 *MESH_VERTEX_LIST {
\r
3145 *MESH_VERTEX 0 22.000000 42.000000 60.000000
\r
3146 *MESH_VERTEX 1 -22.000000 42.000000 60.000000
\r
3147 *MESH_VERTEX 2 22.000000 46.000000 64.000000
\r
3148 *MESH_VERTEX 3 -22.000000 46.000000 64.000000
\r
3151 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3152 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3153 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
3154 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
3155 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
3156 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
3159 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3160 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3162 *MESH_NUMTVERTEX 4
\r
3164 *MESH_TVERT 0 0.031250 0.671875 1.000000
\r
3165 *MESH_TVERT 1 0.031250 0.328125 1.000000
\r
3166 *MESH_TVERT 2 0.000000 0.671875 1.000000
\r
3167 *MESH_TVERT 3 0.000000 0.328125 1.000000
\r
3169 *MESH_NUMTVFACES 2
\r
3171 *MESH_TFACE 0 0 2 1
\r
3172 *MESH_TFACE 1 2 3 1
\r
3175 *PROP_MOTIONBLUR 0
\r
3176 *PROP_CASTSHADOW 1
\r
3177 *PROP_RECVSHADOW 1
\r
3181 *NODE_NAME "mat3model0surf35"
\r
3183 *NODE_NAME "mat3model0surf35"
\r
3184 *INHERIT_POS 0 0 0
\r
3185 *INHERIT_ROT 0 0 0
\r
3186 *INHERIT_SCL 0 0 0
\r
3191 *TM_POS 0.000000 0.000000 0.000000
\r
3197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3198 *MESH_VERTEX_LIST {
\r
3199 *MESH_VERTEX 0 22.000000 -46.000000 64.000000
\r
3200 *MESH_VERTEX 1 -22.000000 -46.000000 64.000000
\r
3201 *MESH_VERTEX 2 22.000000 -42.000000 60.000000
\r
3202 *MESH_VERTEX 3 -22.000000 -42.000000 60.000000
\r
3205 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3206 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3207 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
3208 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
3209 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
3210 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
3213 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3214 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3216 *MESH_NUMTVERTEX 4
\r
3218 *MESH_TVERT 0 0.000000 0.328125 1.000000
\r
3219 *MESH_TVERT 1 0.000000 0.671875 1.000000
\r
3220 *MESH_TVERT 2 0.031250 0.328125 1.000000
\r
3221 *MESH_TVERT 3 0.031250 0.671875 1.000000
\r
3223 *MESH_NUMTVFACES 2
\r
3225 *MESH_TFACE 0 0 2 1
\r
3226 *MESH_TFACE 1 2 3 1
\r
3229 *PROP_MOTIONBLUR 0
\r
3230 *PROP_CASTSHADOW 1
\r
3231 *PROP_RECVSHADOW 1
\r
3235 *NODE_NAME "mat3model0surf36"
\r
3237 *NODE_NAME "mat3model0surf36"
\r
3238 *INHERIT_POS 0 0 0
\r
3239 *INHERIT_ROT 0 0 0
\r
3240 *INHERIT_SCL 0 0 0
\r
3245 *TM_POS 0.000000 0.000000 0.000000
\r
3251 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3252 *MESH_VERTEX_LIST {
\r
3253 *MESH_VERTEX 0 -22.000000 -60.000000 42.000000
\r
3254 *MESH_VERTEX 1 -22.000000 -64.000000 46.000000
\r
3255 *MESH_VERTEX 2 22.000000 -60.000000 42.000000
\r
3256 *MESH_VERTEX 3 22.000000 -64.000000 46.000000
\r
3259 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3260 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3261 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
3262 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
3263 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
3264 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
3267 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3268 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3270 *MESH_NUMTVERTEX 4
\r
3272 *MESH_TVERT 0 0.031250 0.328125 1.000000
\r
3273 *MESH_TVERT 1 0.000000 0.328125 1.000000
\r
3274 *MESH_TVERT 2 0.031250 0.671875 1.000000
\r
3275 *MESH_TVERT 3 0.000000 0.671875 1.000000
\r
3277 *MESH_NUMTVFACES 2
\r
3279 *MESH_TFACE 0 0 2 1
\r
3280 *MESH_TFACE 1 2 3 1
\r
3283 *PROP_MOTIONBLUR 0
\r
3284 *PROP_CASTSHADOW 1
\r
3285 *PROP_RECVSHADOW 1
\r
3289 *NODE_NAME "mat3model0surf37"
\r
3291 *NODE_NAME "mat3model0surf37"
\r
3292 *INHERIT_POS 0 0 0
\r
3293 *INHERIT_ROT 0 0 0
\r
3294 *INHERIT_SCL 0 0 0
\r
3299 *TM_POS 0.000000 0.000000 0.000000
\r
3305 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3306 *MESH_VERTEX_LIST {
\r
3307 *MESH_VERTEX 0 22.000000 -64.000000 -46.000000
\r
3308 *MESH_VERTEX 1 -22.000000 -64.000000 -46.000000
\r
3309 *MESH_VERTEX 2 22.000000 -60.000000 -42.000000
\r
3310 *MESH_VERTEX 3 -22.000000 -60.000000 -42.000000
\r
3313 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3314 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3315 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
3316 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
3317 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
3318 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
3321 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3322 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3324 *MESH_NUMTVERTEX 4
\r
3326 *MESH_TVERT 0 0.000000 0.328125 1.000000
\r
3327 *MESH_TVERT 1 0.000000 0.671875 1.000000
\r
3328 *MESH_TVERT 2 0.031250 0.328125 1.000000
\r
3329 *MESH_TVERT 3 0.031250 0.671875 1.000000
\r
3331 *MESH_NUMTVFACES 2
\r
3333 *MESH_TFACE 0 0 2 1
\r
3334 *MESH_TFACE 1 2 3 1
\r
3337 *PROP_MOTIONBLUR 0
\r
3338 *PROP_CASTSHADOW 1
\r
3339 *PROP_RECVSHADOW 1
\r
3343 *NODE_NAME "mat3model0surf38"
\r
3345 *NODE_NAME "mat3model0surf38"
\r
3346 *INHERIT_POS 0 0 0
\r
3347 *INHERIT_ROT 0 0 0
\r
3348 *INHERIT_SCL 0 0 0
\r
3353 *TM_POS 0.000000 0.000000 0.000000
\r
3359 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3360 *MESH_VERTEX_LIST {
\r
3361 *MESH_VERTEX 0 -22.000000 64.000000 46.000000
\r
3362 *MESH_VERTEX 1 -34.000000 64.000000 34.000000
\r
3363 *MESH_VERTEX 2 -22.000000 60.000000 42.000000
\r
3364 *MESH_VERTEX 3 -32.000000 60.000000 32.000000
\r
3365 *MESH_VERTEX 4 -34.000000 64.000000 34.000000
\r
3366 *MESH_VERTEX 5 -46.000000 64.000000 22.000000
\r
3367 *MESH_VERTEX 6 -32.000000 60.000000 32.000000
\r
3368 *MESH_VERTEX 7 -42.000000 60.000000 22.000000
\r
3371 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3372 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3373 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3374 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3375 *MESH_VERTEXNORMAL 0 0.577350 0.577350 -0.577350
\r
3376 *MESH_VERTEXNORMAL 1 0.577350 0.577350 -0.577350
\r
3377 *MESH_VERTEXNORMAL 2 0.577350 0.577350 -0.577350
\r
3378 *MESH_VERTEXNORMAL 3 0.577350 0.577350 -0.577350
\r
3379 *MESH_VERTEXNORMAL 4 0.577350 0.577350 -0.577350
\r
3380 *MESH_VERTEXNORMAL 5 0.577350 0.577350 -0.577350
\r
3381 *MESH_VERTEXNORMAL 6 0.577350 0.577350 -0.577350
\r
3382 *MESH_VERTEXNORMAL 7 0.577350 0.577350 -0.577350
\r
3385 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3386 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3387 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3388 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3390 *MESH_NUMTVERTEX 8
\r
3392 *MESH_TVERT 0 0.984375 0.687500 1.000000
\r
3393 *MESH_TVERT 1 1.078125 0.687500 1.000000
\r
3394 *MESH_TVERT 2 0.984375 0.718750 1.000000
\r
3395 *MESH_TVERT 3 1.062500 0.718750 1.000000
\r
3396 *MESH_TVERT 4 -0.098958 0.708333 1.000000
\r
3397 *MESH_TVERT 5 -0.192708 0.708333 1.000000
\r
3398 *MESH_TVERT 6 -0.083333 0.739583 1.000000
\r
3399 *MESH_TVERT 7 -0.161458 0.739583 1.000000
\r
3401 *MESH_NUMTVFACES 4
\r
3403 *MESH_TFACE 0 0 2 1
\r
3404 *MESH_TFACE 1 2 3 1
\r
3405 *MESH_TFACE 2 4 6 5
\r
3406 *MESH_TFACE 3 6 7 5
\r
3409 *PROP_MOTIONBLUR 0
\r
3410 *PROP_CASTSHADOW 1
\r
3411 *PROP_RECVSHADOW 1
\r
3415 *NODE_NAME "mat3model0surf39"
\r
3417 *NODE_NAME "mat3model0surf39"
\r
3418 *INHERIT_POS 0 0 0
\r
3419 *INHERIT_ROT 0 0 0
\r
3420 *INHERIT_SCL 0 0 0
\r
3425 *TM_POS 0.000000 0.000000 0.000000
\r
3431 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3432 *MESH_VERTEX_LIST {
\r
3433 *MESH_VERTEX 0 -32.000000 60.000000 -32.000000
\r
3434 *MESH_VERTEX 1 -34.000000 64.000000 -34.000000
\r
3435 *MESH_VERTEX 2 -22.000000 60.000000 -42.000000
\r
3436 *MESH_VERTEX 3 -22.000000 64.000000 -46.000000
\r
3437 *MESH_VERTEX 4 -32.000000 60.000000 -32.000000
\r
3438 *MESH_VERTEX 5 -46.000000 64.000000 -22.000000
\r
3439 *MESH_VERTEX 6 -34.000000 64.000000 -34.000000
\r
3440 *MESH_VERTEX 7 -42.000000 60.000000 -22.000000
\r
3443 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3444 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3445 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3446 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3447 *MESH_VERTEXNORMAL 0 0.577350 0.577350 0.577350
\r
3448 *MESH_VERTEXNORMAL 1 0.577350 0.577350 0.577350
\r
3449 *MESH_VERTEXNORMAL 2 0.577350 0.577350 0.577350
\r
3450 *MESH_VERTEXNORMAL 3 0.577350 0.577350 0.577350
\r
3451 *MESH_VERTEXNORMAL 4 0.577350 0.577350 0.577350
\r
3452 *MESH_VERTEXNORMAL 5 0.577350 0.577350 0.577350
\r
3453 *MESH_VERTEXNORMAL 6 0.577350 0.577350 0.577350
\r
3454 *MESH_VERTEXNORMAL 7 0.577350 0.577350 0.577350
\r
3457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3458 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3459 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3460 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3462 *MESH_NUMTVERTEX 8
\r
3464 *MESH_TVERT 0 1.062500 0.093750 1.000000
\r
3465 *MESH_TVERT 1 1.078125 0.062500 1.000000
\r
3466 *MESH_TVERT 2 0.984375 0.093750 1.000000
\r
3467 *MESH_TVERT 3 0.984375 0.062500 1.000000
\r
3468 *MESH_TVERT 4 -0.083333 0.072917 1.000000
\r
3469 *MESH_TVERT 5 -0.192708 0.041667 1.000000
\r
3470 *MESH_TVERT 6 -0.098958 0.041667 1.000000
\r
3471 *MESH_TVERT 7 -0.161458 0.072917 1.000000
\r
3473 *MESH_NUMTVFACES 4
\r
3475 *MESH_TFACE 0 0 2 1
\r
3476 *MESH_TFACE 1 2 3 1
\r
3477 *MESH_TFACE 2 4 6 5
\r
3478 *MESH_TFACE 3 7 4 5
\r
3481 *PROP_MOTIONBLUR 0
\r
3482 *PROP_CASTSHADOW 1
\r
3483 *PROP_RECVSHADOW 1
\r
3487 *NODE_NAME "mat3model0surf40"
\r
3489 *NODE_NAME "mat3model0surf40"
\r
3490 *INHERIT_POS 0 0 0
\r
3491 *INHERIT_ROT 0 0 0
\r
3492 *INHERIT_SCL 0 0 0
\r
3497 *TM_POS 0.000000 0.000000 0.000000
\r
3503 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3504 *MESH_VERTEX_LIST {
\r
3505 *MESH_VERTEX 0 -22.000000 42.000000 60.000000
\r
3506 *MESH_VERTEX 1 -34.000000 34.000000 64.000000
\r
3507 *MESH_VERTEX 2 -22.000000 46.000000 64.000000
\r
3508 *MESH_VERTEX 3 -32.000000 32.000000 60.000000
\r
3509 *MESH_VERTEX 4 -32.000000 32.000000 60.000000
\r
3510 *MESH_VERTEX 5 -46.000000 22.000000 64.000000
\r
3511 *MESH_VERTEX 6 -34.000000 34.000000 64.000000
\r
3512 *MESH_VERTEX 7 -42.000000 22.000000 60.000000
\r
3515 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3516 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3517 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3518 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3519 *MESH_VERTEXNORMAL 0 0.577350 -0.577350 0.577350
\r
3520 *MESH_VERTEXNORMAL 1 0.577350 -0.577350 0.577350
\r
3521 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 0.577350
\r
3522 *MESH_VERTEXNORMAL 3 0.577350 -0.577350 0.577350
\r
3523 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 0.577350
\r
3524 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 0.577350
\r
3525 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 0.577350
\r
3526 *MESH_VERTEXNORMAL 7 0.577350 -0.577350 0.577350
\r
3529 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3530 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3531 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3532 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3534 *MESH_NUMTVERTEX 8
\r
3536 *MESH_TVERT 0 0.526042 0.765625 1.000000
\r
3537 *MESH_TVERT 1 0.588542 0.671875 1.000000
\r
3538 *MESH_TVERT 2 0.494792 0.765625 1.000000
\r
3539 *MESH_TVERT 3 0.604167 0.687500 1.000000
\r
3540 *MESH_TVERT 4 0.375000 0.666667 1.000000
\r
3541 *MESH_TVERT 5 0.296875 0.557292 1.000000
\r
3542 *MESH_TVERT 6 0.390625 0.651042 1.000000
\r
3543 *MESH_TVERT 7 0.296875 0.588542 1.000000
\r
3545 *MESH_NUMTVFACES 4
\r
3547 *MESH_TFACE 0 0 2 1
\r
3548 *MESH_TFACE 1 3 0 1
\r
3549 *MESH_TFACE 2 4 6 5
\r
3550 *MESH_TFACE 3 7 4 5
\r
3553 *PROP_MOTIONBLUR 0
\r
3554 *PROP_CASTSHADOW 1
\r
3555 *PROP_RECVSHADOW 1
\r
3559 *NODE_NAME "mat3model0surf41"
\r
3561 *NODE_NAME "mat3model0surf41"
\r
3562 *INHERIT_POS 0 0 0
\r
3563 *INHERIT_ROT 0 0 0
\r
3564 *INHERIT_SCL 0 0 0
\r
3569 *TM_POS 0.000000 0.000000 0.000000
\r
3575 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3576 *MESH_VERTEX_LIST {
\r
3577 *MESH_VERTEX 0 -22.000000 -42.000000 60.000000
\r
3578 *MESH_VERTEX 1 -34.000000 -34.000000 64.000000
\r
3579 *MESH_VERTEX 2 -32.000000 -32.000000 60.000000
\r
3580 *MESH_VERTEX 3 -22.000000 -46.000000 64.000000
\r
3581 *MESH_VERTEX 4 -34.000000 -34.000000 64.000000
\r
3582 *MESH_VERTEX 5 -46.000000 -22.000000 64.000000
\r
3583 *MESH_VERTEX 6 -32.000000 -32.000000 60.000000
\r
3584 *MESH_VERTEX 7 -42.000000 -22.000000 60.000000
\r
3587 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3588 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3589 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3590 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3591 *MESH_VERTEXNORMAL 0 0.577350 0.577350 0.577350
\r
3592 *MESH_VERTEXNORMAL 1 0.577350 0.577350 0.577350
\r
3593 *MESH_VERTEXNORMAL 2 0.577350 0.577350 0.577350
\r
3594 *MESH_VERTEXNORMAL 3 0.577350 0.577350 0.577350
\r
3595 *MESH_VERTEXNORMAL 4 0.577350 0.577350 0.577350
\r
3596 *MESH_VERTEXNORMAL 5 0.577350 0.577350 0.577350
\r
3597 *MESH_VERTEXNORMAL 6 0.577350 0.577350 0.577350
\r
3598 *MESH_VERTEXNORMAL 7 0.577350 0.577350 0.577350
\r
3601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3602 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3603 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3604 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3606 *MESH_NUMTVERTEX 8
\r
3608 *MESH_TVERT 0 -0.140625 0.723958 1.000000
\r
3609 *MESH_TVERT 1 -0.078125 0.630208 1.000000
\r
3610 *MESH_TVERT 2 -0.062500 0.645833 1.000000
\r
3611 *MESH_TVERT 3 -0.171875 0.723958 1.000000
\r
3612 *MESH_TVERT 4 1.057292 0.651042 1.000000
\r
3613 *MESH_TVERT 5 0.963542 0.557292 1.000000
\r
3614 *MESH_TVERT 6 1.041667 0.666667 1.000000
\r
3615 *MESH_TVERT 7 0.963542 0.588542 1.000000
\r
3617 *MESH_NUMTVFACES 4
\r
3619 *MESH_TFACE 0 0 2 1
\r
3620 *MESH_TFACE 1 3 0 1
\r
3621 *MESH_TFACE 2 4 6 5
\r
3622 *MESH_TFACE 3 6 7 5
\r
3625 *PROP_MOTIONBLUR 0
\r
3626 *PROP_CASTSHADOW 1
\r
3627 *PROP_RECVSHADOW 1
\r
3631 *NODE_NAME "mat3model0surf42"
\r
3633 *NODE_NAME "mat3model0surf42"
\r
3634 *INHERIT_POS 0 0 0
\r
3635 *INHERIT_ROT 0 0 0
\r
3636 *INHERIT_SCL 0 0 0
\r
3641 *TM_POS 0.000000 0.000000 0.000000
\r
3647 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3648 *MESH_VERTEX_LIST {
\r
3649 *MESH_VERTEX 0 -22.000000 -60.000000 42.000000
\r
3650 *MESH_VERTEX 1 -34.000000 -64.000000 34.000000
\r
3651 *MESH_VERTEX 2 -22.000000 -64.000000 46.000000
\r
3652 *MESH_VERTEX 3 -32.000000 -60.000000 32.000000
\r
3653 *MESH_VERTEX 4 -32.000000 -60.000000 32.000000
\r
3654 *MESH_VERTEX 5 -46.000000 -64.000000 22.000000
\r
3655 *MESH_VERTEX 6 -34.000000 -64.000000 34.000000
\r
3656 *MESH_VERTEX 7 -42.000000 -60.000000 22.000000
\r
3659 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3660 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3661 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3662 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3663 *MESH_VERTEXNORMAL 0 0.577350 -0.577350 -0.577350
\r
3664 *MESH_VERTEXNORMAL 1 0.577350 -0.577350 -0.577350
\r
3665 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 -0.577350
\r
3666 *MESH_VERTEXNORMAL 3 0.577350 -0.577350 -0.577350
\r
3667 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 -0.577350
\r
3668 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 -0.577350
\r
3669 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 -0.577350
\r
3670 *MESH_VERTEXNORMAL 7 0.577350 -0.577350 -0.577350
\r
3673 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3674 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3675 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3676 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3678 *MESH_NUMTVERTEX 8
\r
3680 *MESH_TVERT 0 0.651042 0.052083 1.000000
\r
3681 *MESH_TVERT 1 0.744792 0.020833 1.000000
\r
3682 *MESH_TVERT 2 0.651042 0.020833 1.000000
\r
3683 *MESH_TVERT 3 0.729167 0.052083 1.000000
\r
3684 *MESH_TVERT 4 0.250000 0.031250 1.000000
\r
3685 *MESH_TVERT 5 0.140625 0.000000 1.000000
\r
3686 *MESH_TVERT 6 0.234375 0.000000 1.000000
\r
3687 *MESH_TVERT 7 0.171875 0.031250 1.000000
\r
3689 *MESH_NUMTVFACES 4
\r
3691 *MESH_TFACE 0 0 2 1
\r
3692 *MESH_TFACE 1 3 0 1
\r
3693 *MESH_TFACE 2 4 6 5
\r
3694 *MESH_TFACE 3 7 4 5
\r
3697 *PROP_MOTIONBLUR 0
\r
3698 *PROP_CASTSHADOW 1
\r
3699 *PROP_RECVSHADOW 1
\r
3703 *NODE_NAME "mat3model0surf43"
\r
3705 *NODE_NAME "mat3model0surf43"
\r
3706 *INHERIT_POS 0 0 0
\r
3707 *INHERIT_ROT 0 0 0
\r
3708 *INHERIT_SCL 0 0 0
\r
3713 *TM_POS 0.000000 0.000000 0.000000
\r
3719 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3720 *MESH_VERTEX_LIST {
\r
3721 *MESH_VERTEX 0 -22.000000 -60.000000 -42.000000
\r
3722 *MESH_VERTEX 1 -34.000000 -64.000000 -34.000000
\r
3723 *MESH_VERTEX 2 -32.000000 -60.000000 -32.000000
\r
3724 *MESH_VERTEX 3 -22.000000 -64.000000 -46.000000
\r
3725 *MESH_VERTEX 4 -34.000000 -64.000000 -34.000000
\r
3726 *MESH_VERTEX 5 -46.000000 -64.000000 -22.000000
\r
3727 *MESH_VERTEX 6 -32.000000 -60.000000 -32.000000
\r
3728 *MESH_VERTEX 7 -42.000000 -60.000000 -22.000000
\r
3731 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3732 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3733 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
3734 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
3735 *MESH_VERTEXNORMAL 0 0.577350 -0.577350 0.577350
\r
3736 *MESH_VERTEXNORMAL 1 0.577350 -0.577350 0.577350
\r
3737 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 0.577350
\r
3738 *MESH_VERTEXNORMAL 3 0.577350 -0.577350 0.577350
\r
3739 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 0.577350
\r
3740 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 0.577350
\r
3741 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 0.577350
\r
3742 *MESH_VERTEXNORMAL 7 0.577350 -0.577350 0.577350
\r
3745 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3746 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3747 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3748 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3750 *MESH_NUMTVERTEX 8
\r
3752 *MESH_TVERT 0 0.651042 0.760417 1.000000
\r
3753 *MESH_TVERT 1 0.744792 0.729167 1.000000
\r
3754 *MESH_TVERT 2 0.729167 0.760417 1.000000
\r
3755 *MESH_TVERT 3 0.651042 0.729167 1.000000
\r
3756 *MESH_TVERT 4 0.234375 1.000000 1.000000
\r
3757 *MESH_TVERT 5 0.140625 1.000000 1.000000
\r
3758 *MESH_TVERT 6 0.250000 1.031250 1.000000
\r
3759 *MESH_TVERT 7 0.171875 1.031250 1.000000
\r
3761 *MESH_NUMTVFACES 4
\r
3763 *MESH_TFACE 0 0 2 1
\r
3764 *MESH_TFACE 1 3 0 1
\r
3765 *MESH_TFACE 2 4 6 5
\r
3766 *MESH_TFACE 3 6 7 5
\r
3769 *PROP_MOTIONBLUR 0
\r
3770 *PROP_CASTSHADOW 1
\r
3771 *PROP_RECVSHADOW 1
\r
3775 *NODE_NAME "mat3model0surf44"
\r
3777 *NODE_NAME "mat3model0surf44"
\r
3778 *INHERIT_POS 0 0 0
\r
3779 *INHERIT_ROT 0 0 0
\r
3780 *INHERIT_SCL 0 0 0
\r
3785 *TM_POS 0.000000 0.000000 0.000000
\r
3791 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3792 *MESH_VERTEX_LIST {
\r
3793 *MESH_VERTEX 0 -46.000000 64.000000 22.000000
\r
3794 *MESH_VERTEX 1 -46.000000 64.000000 -22.000000
\r
3795 *MESH_VERTEX 2 -42.000000 60.000000 22.000000
\r
3796 *MESH_VERTEX 3 -42.000000 60.000000 -22.000000
\r
3799 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3800 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3801 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
3802 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
3803 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
3804 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
3807 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3808 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3810 *MESH_NUMTVERTEX 4
\r
3812 *MESH_TVERT 0 0.000000 0.328125 1.000000
\r
3813 *MESH_TVERT 1 0.000000 0.671875 1.000000
\r
3814 *MESH_TVERT 2 0.031250 0.328125 1.000000
\r
3815 *MESH_TVERT 3 0.031250 0.671875 1.000000
\r
3817 *MESH_NUMTVFACES 2
\r
3819 *MESH_TFACE 0 0 2 1
\r
3820 *MESH_TFACE 1 2 3 1
\r
3823 *PROP_MOTIONBLUR 0
\r
3824 *PROP_CASTSHADOW 1
\r
3825 *PROP_RECVSHADOW 1
\r
3829 *NODE_NAME "mat3model0surf45"
\r
3831 *NODE_NAME "mat3model0surf45"
\r
3832 *INHERIT_POS 0 0 0
\r
3833 *INHERIT_ROT 0 0 0
\r
3834 *INHERIT_SCL 0 0 0
\r
3839 *TM_POS 0.000000 0.000000 0.000000
\r
3845 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3846 *MESH_VERTEX_LIST {
\r
3847 *MESH_VERTEX 0 -42.000000 -22.000000 60.000000
\r
3848 *MESH_VERTEX 1 -46.000000 -22.000000 64.000000
\r
3849 *MESH_VERTEX 2 -42.000000 22.000000 60.000000
\r
3850 *MESH_VERTEX 3 -46.000000 22.000000 64.000000
\r
3853 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3854 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3855 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
3856 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
3857 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
3858 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
3861 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3862 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3864 *MESH_NUMTVERTEX 4
\r
3866 *MESH_TVERT 0 0.031250 0.328125 1.000000
\r
3867 *MESH_TVERT 1 0.000000 0.328125 1.000000
\r
3868 *MESH_TVERT 2 0.031250 0.671875 1.000000
\r
3869 *MESH_TVERT 3 0.000000 0.671875 1.000000
\r
3871 *MESH_NUMTVFACES 2
\r
3873 *MESH_TFACE 0 0 2 1
\r
3874 *MESH_TFACE 1 2 3 1
\r
3877 *PROP_MOTIONBLUR 0
\r
3878 *PROP_CASTSHADOW 1
\r
3879 *PROP_RECVSHADOW 1
\r
3883 *NODE_NAME "mat3model0surf46"
\r
3885 *NODE_NAME "mat3model0surf46"
\r
3886 *INHERIT_POS 0 0 0
\r
3887 *INHERIT_ROT 0 0 0
\r
3888 *INHERIT_SCL 0 0 0
\r
3893 *TM_POS 0.000000 0.000000 0.000000
\r
3899 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3900 *MESH_VERTEX_LIST {
\r
3901 *MESH_VERTEX 0 -42.000000 -60.000000 -22.000000
\r
3902 *MESH_VERTEX 1 -46.000000 -64.000000 -22.000000
\r
3903 *MESH_VERTEX 2 -42.000000 -60.000000 22.000000
\r
3904 *MESH_VERTEX 3 -46.000000 -64.000000 22.000000
\r
3907 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3908 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3909 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
3910 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
3911 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
3912 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
3915 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3916 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3918 *MESH_NUMTVERTEX 4
\r
3920 *MESH_TVERT 0 0.031250 0.328125 1.000000
\r
3921 *MESH_TVERT 1 0.000000 0.328125 1.000000
\r
3922 *MESH_TVERT 2 0.031250 0.671875 1.000000
\r
3923 *MESH_TVERT 3 0.000000 0.671875 1.000000
\r
3925 *MESH_NUMTVFACES 2
\r
3927 *MESH_TFACE 0 0 2 1
\r
3928 *MESH_TFACE 1 2 3 1
\r
3931 *PROP_MOTIONBLUR 0
\r
3932 *PROP_CASTSHADOW 1
\r
3933 *PROP_RECVSHADOW 1
\r
3937 *NODE_NAME "mat3model0surf47"
\r
3939 *NODE_NAME "mat3model0surf47"
\r
3940 *INHERIT_POS 0 0 0
\r
3941 *INHERIT_ROT 0 0 0
\r
3942 *INHERIT_SCL 0 0 0
\r
3947 *TM_POS 0.000000 0.000000 0.000000
\r
3953 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3954 *MESH_VERTEX_LIST {
\r
3955 *MESH_VERTEX 0 -60.000000 42.000000 -22.000000
\r
3956 *MESH_VERTEX 1 -64.000000 46.000000 -22.000000
\r
3957 *MESH_VERTEX 2 -60.000000 42.000000 22.000000
\r
3958 *MESH_VERTEX 3 -64.000000 46.000000 22.000000
\r
3961 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3962 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3963 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
3964 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
3965 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3966 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3969 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3970 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3972 *MESH_NUMTVERTEX 4
\r
3974 *MESH_TVERT 0 0.031250 0.328125 1.000000
\r
3975 *MESH_TVERT 1 0.000000 0.328125 1.000000
\r
3976 *MESH_TVERT 2 0.031250 0.671875 1.000000
\r
3977 *MESH_TVERT 3 0.000000 0.671875 1.000000
\r
3979 *MESH_NUMTVFACES 2
\r
3981 *MESH_TFACE 0 0 2 1
\r
3982 *MESH_TFACE 1 2 3 1
\r
3985 *PROP_MOTIONBLUR 0
\r
3986 *PROP_CASTSHADOW 1
\r
3987 *PROP_RECVSHADOW 1
\r
3991 *NODE_NAME "mat3model0surf48"
\r
3993 *NODE_NAME "mat3model0surf48"
\r
3994 *INHERIT_POS 0 0 0
\r
3995 *INHERIT_ROT 0 0 0
\r
3996 *INHERIT_SCL 0 0 0
\r
4001 *TM_POS 0.000000 0.000000 0.000000
\r
4007 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4008 *MESH_VERTEX_LIST {
\r
4009 *MESH_VERTEX 0 -64.000000 46.000000 22.000000
\r
4010 *MESH_VERTEX 1 -64.000000 34.000000 34.000000
\r
4011 *MESH_VERTEX 2 -60.000000 42.000000 22.000000
\r
4012 *MESH_VERTEX 3 -60.000000 32.000000 32.000000
\r
4013 *MESH_VERTEX 4 -64.000000 34.000000 34.000000
\r
4014 *MESH_VERTEX 5 -64.000000 22.000000 46.000000
\r
4015 *MESH_VERTEX 6 -60.000000 32.000000 32.000000
\r
4016 *MESH_VERTEX 7 -60.000000 22.000000 42.000000
\r
4019 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4020 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4021 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4022 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
4023 *MESH_VERTEXNORMAL 0 -0.577350 -0.577350 -0.577350
\r
4024 *MESH_VERTEXNORMAL 1 -0.577350 -0.577350 -0.577350
\r
4025 *MESH_VERTEXNORMAL 2 -0.577350 -0.577350 -0.577350
\r
4026 *MESH_VERTEXNORMAL 3 -0.577350 -0.577350 -0.577350
\r
4027 *MESH_VERTEXNORMAL 4 -0.577350 -0.577350 -0.577350
\r
4028 *MESH_VERTEXNORMAL 5 -0.577350 -0.577350 -0.577350
\r
4029 *MESH_VERTEXNORMAL 6 -0.577350 -0.577350 -0.577350
\r
4030 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 -0.577350
\r
4033 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4034 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4035 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4036 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4038 *MESH_NUMTVERTEX 8
\r
4040 *MESH_TVERT 0 0.140625 0.000000 1.000000
\r
4041 *MESH_TVERT 1 0.234375 0.000000 1.000000
\r
4042 *MESH_TVERT 2 0.171875 0.031250 1.000000
\r
4043 *MESH_TVERT 3 0.250000 0.031250 1.000000
\r
4044 *MESH_TVERT 4 0.744792 0.020833 1.000000
\r
4045 *MESH_TVERT 5 0.651042 0.020833 1.000000
\r
4046 *MESH_TVERT 6 0.729167 0.052083 1.000000
\r
4047 *MESH_TVERT 7 0.651042 0.052083 1.000000
\r
4049 *MESH_NUMTVFACES 4
\r
4051 *MESH_TFACE 0 0 2 1
\r
4052 *MESH_TFACE 1 2 3 1
\r
4053 *MESH_TFACE 2 4 6 5
\r
4054 *MESH_TFACE 3 6 7 5
\r
4057 *PROP_MOTIONBLUR 0
\r
4058 *PROP_CASTSHADOW 1
\r
4059 *PROP_RECVSHADOW 1
\r
4063 *NODE_NAME "mat3model0surf49"
\r
4065 *NODE_NAME "mat3model0surf49"
\r
4066 *INHERIT_POS 0 0 0
\r
4067 *INHERIT_ROT 0 0 0
\r
4068 *INHERIT_SCL 0 0 0
\r
4073 *TM_POS 0.000000 0.000000 0.000000
\r
4079 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4080 *MESH_VERTEX_LIST {
\r
4081 *MESH_VERTEX 0 -60.000000 42.000000 -22.000000
\r
4082 *MESH_VERTEX 1 -64.000000 34.000000 -34.000000
\r
4083 *MESH_VERTEX 2 -64.000000 46.000000 -22.000000
\r
4084 *MESH_VERTEX 3 -60.000000 32.000000 -32.000000
\r
4085 *MESH_VERTEX 4 -60.000000 32.000000 -32.000000
\r
4086 *MESH_VERTEX 5 -64.000000 22.000000 -46.000000
\r
4087 *MESH_VERTEX 6 -64.000000 34.000000 -34.000000
\r
4088 *MESH_VERTEX 7 -60.000000 22.000000 -42.000000
\r
4091 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4092 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4093 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4094 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
4095 *MESH_VERTEXNORMAL 0 -0.577350 -0.577350 0.577350
\r
4096 *MESH_VERTEXNORMAL 1 -0.577350 -0.577350 0.577350
\r
4097 *MESH_VERTEXNORMAL 2 -0.577350 -0.577350 0.577350
\r
4098 *MESH_VERTEXNORMAL 3 -0.577350 -0.577350 0.577350
\r
4099 *MESH_VERTEXNORMAL 4 -0.577350 -0.577350 0.577350
\r
4100 *MESH_VERTEXNORMAL 5 -0.577350 -0.577350 0.577350
\r
4101 *MESH_VERTEXNORMAL 6 -0.577350 -0.577350 0.577350
\r
4102 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 0.577350
\r
4105 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4106 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4107 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4108 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4110 *MESH_NUMTVERTEX 8
\r
4112 *MESH_TVERT 0 0.171875 1.031250 1.000000
\r
4113 *MESH_TVERT 1 0.234375 1.000000 1.000000
\r
4114 *MESH_TVERT 2 0.140625 1.000000 1.000000
\r
4115 *MESH_TVERT 3 0.250000 1.031250 1.000000
\r
4116 *MESH_TVERT 4 0.729167 0.760417 1.000000
\r
4117 *MESH_TVERT 5 0.651042 0.729167 1.000000
\r
4118 *MESH_TVERT 6 0.744792 0.729167 1.000000
\r
4119 *MESH_TVERT 7 0.651042 0.760417 1.000000
\r
4121 *MESH_NUMTVFACES 4
\r
4123 *MESH_TFACE 0 0 2 1
\r
4124 *MESH_TFACE 1 3 0 1
\r
4125 *MESH_TFACE 2 4 6 5
\r
4126 *MESH_TFACE 3 7 4 5
\r
4129 *PROP_MOTIONBLUR 0
\r
4130 *PROP_CASTSHADOW 1
\r
4131 *PROP_RECVSHADOW 1
\r
4135 *NODE_NAME "mat3model0surf50"
\r
4137 *NODE_NAME "mat3model0surf50"
\r
4138 *INHERIT_POS 0 0 0
\r
4139 *INHERIT_ROT 0 0 0
\r
4140 *INHERIT_SCL 0 0 0
\r
4145 *TM_POS 0.000000 0.000000 0.000000
\r
4151 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4152 *MESH_VERTEX_LIST {
\r
4153 *MESH_VERTEX 0 -64.000000 22.000000 46.000000
\r
4154 *MESH_VERTEX 1 -64.000000 -22.000000 46.000000
\r
4155 *MESH_VERTEX 2 -60.000000 22.000000 42.000000
\r
4156 *MESH_VERTEX 3 -60.000000 -22.000000 42.000000
\r
4159 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4160 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4161 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
4162 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
4163 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
4164 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
4167 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4168 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4170 *MESH_NUMTVERTEX 4
\r
4172 *MESH_TVERT 0 0.000000 0.328125 1.000000
\r
4173 *MESH_TVERT 1 0.000000 0.671875 1.000000
\r
4174 *MESH_TVERT 2 0.031250 0.328125 1.000000
\r
4175 *MESH_TVERT 3 0.031250 0.671875 1.000000
\r
4177 *MESH_NUMTVFACES 2
\r
4179 *MESH_TFACE 0 0 2 1
\r
4180 *MESH_TFACE 1 2 3 1
\r
4183 *PROP_MOTIONBLUR 0
\r
4184 *PROP_CASTSHADOW 1
\r
4185 *PROP_RECVSHADOW 1
\r
4189 *NODE_NAME "mat3model0surf51"
\r
4191 *NODE_NAME "mat3model0surf51"
\r
4192 *INHERIT_POS 0 0 0
\r
4193 *INHERIT_ROT 0 0 0
\r
4194 *INHERIT_SCL 0 0 0
\r
4199 *TM_POS 0.000000 0.000000 0.000000
\r
4205 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4206 *MESH_VERTEX_LIST {
\r
4207 *MESH_VERTEX 0 -60.000000 -22.000000 -42.000000
\r
4208 *MESH_VERTEX 1 -64.000000 -22.000000 -46.000000
\r
4209 *MESH_VERTEX 2 -60.000000 22.000000 -42.000000
\r
4210 *MESH_VERTEX 3 -64.000000 22.000000 -46.000000
\r
4213 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4214 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4215 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
4216 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
4217 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
4218 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
4221 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4222 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4224 *MESH_NUMTVERTEX 4
\r
4226 *MESH_TVERT 0 0.031250 0.328125 1.000000
\r
4227 *MESH_TVERT 1 0.000000 0.328125 1.000000
\r
4228 *MESH_TVERT 2 0.031250 0.671875 1.000000
\r
4229 *MESH_TVERT 3 0.000000 0.671875 1.000000
\r
4231 *MESH_NUMTVFACES 2
\r
4233 *MESH_TFACE 0 0 2 1
\r
4234 *MESH_TFACE 1 2 3 1
\r
4237 *PROP_MOTIONBLUR 0
\r
4238 *PROP_CASTSHADOW 1
\r
4239 *PROP_RECVSHADOW 1
\r
4243 *NODE_NAME "mat3model0surf52"
\r
4245 *NODE_NAME "mat3model0surf52"
\r
4246 *INHERIT_POS 0 0 0
\r
4247 *INHERIT_ROT 0 0 0
\r
4248 *INHERIT_SCL 0 0 0
\r
4253 *TM_POS 0.000000 0.000000 0.000000
\r
4259 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4260 *MESH_VERTEX_LIST {
\r
4261 *MESH_VERTEX 0 -64.000000 -22.000000 46.000000
\r
4262 *MESH_VERTEX 1 -64.000000 -34.000000 34.000000
\r
4263 *MESH_VERTEX 2 -60.000000 -22.000000 42.000000
\r
4264 *MESH_VERTEX 3 -60.000000 -32.000000 32.000000
\r
4265 *MESH_VERTEX 4 -64.000000 -34.000000 34.000000
\r
4266 *MESH_VERTEX 5 -64.000000 -46.000000 22.000000
\r
4267 *MESH_VERTEX 6 -60.000000 -32.000000 32.000000
\r
4268 *MESH_VERTEX 7 -60.000000 -42.000000 22.000000
\r
4271 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4272 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4273 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4274 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
4275 *MESH_VERTEXNORMAL 0 -0.577350 0.577350 -0.577350
\r
4276 *MESH_VERTEXNORMAL 1 -0.577350 0.577350 -0.577350
\r
4277 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 -0.577350
\r
4278 *MESH_VERTEXNORMAL 3 -0.577350 0.577350 -0.577350
\r
4279 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 -0.577350
\r
4280 *MESH_VERTEXNORMAL 5 -0.577350 0.577350 -0.577350
\r
4281 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 -0.577350
\r
4282 *MESH_VERTEXNORMAL 7 -0.577350 0.577350 -0.577350
\r
4285 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4286 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4287 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4288 *MESH_FACE 3 A: 6 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4290 *MESH_NUMTVERTEX 8
\r
4292 *MESH_TVERT 0 0.984375 0.687500 1.000000
\r
4293 *MESH_TVERT 1 1.078125 0.687500 1.000000
\r
4294 *MESH_TVERT 2 0.984375 0.718750 1.000000
\r
4295 *MESH_TVERT 3 1.062500 0.718750 1.000000
\r
4296 *MESH_TVERT 4 -0.098958 0.708333 1.000000
\r
4297 *MESH_TVERT 5 -0.192708 0.708333 1.000000
\r
4298 *MESH_TVERT 6 -0.083333 0.739583 1.000000
\r
4299 *MESH_TVERT 7 -0.161458 0.739583 1.000000
\r
4301 *MESH_NUMTVFACES 4
\r
4303 *MESH_TFACE 0 0 2 1
\r
4304 *MESH_TFACE 1 2 3 1
\r
4305 *MESH_TFACE 2 4 6 5
\r
4306 *MESH_TFACE 3 6 7 5
\r
4309 *PROP_MOTIONBLUR 0
\r
4310 *PROP_CASTSHADOW 1
\r
4311 *PROP_RECVSHADOW 1
\r
4315 *NODE_NAME "mat3model0surf53"
\r
4317 *NODE_NAME "mat3model0surf53"
\r
4318 *INHERIT_POS 0 0 0
\r
4319 *INHERIT_ROT 0 0 0
\r
4320 *INHERIT_SCL 0 0 0
\r
4325 *TM_POS 0.000000 0.000000 0.000000
\r
4331 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4332 *MESH_VERTEX_LIST {
\r
4333 *MESH_VERTEX 0 -60.000000 -32.000000 -32.000000
\r
4334 *MESH_VERTEX 1 -64.000000 -34.000000 -34.000000
\r
4335 *MESH_VERTEX 2 -60.000000 -22.000000 -42.000000
\r
4336 *MESH_VERTEX 3 -64.000000 -22.000000 -46.000000
\r
4337 *MESH_VERTEX 4 -60.000000 -32.000000 -32.000000
\r
4338 *MESH_VERTEX 5 -64.000000 -46.000000 -22.000000
\r
4339 *MESH_VERTEX 6 -64.000000 -34.000000 -34.000000
\r
4340 *MESH_VERTEX 7 -60.000000 -42.000000 -22.000000
\r
4343 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4344 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4345 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
4346 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
4347 *MESH_VERTEXNORMAL 0 -0.577350 0.577350 0.577350
\r
4348 *MESH_VERTEXNORMAL 1 -0.577350 0.577350 0.577350
\r
4349 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 0.577350
\r
4350 *MESH_VERTEXNORMAL 3 -0.577350 0.577350 0.577350
\r
4351 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 0.577350
\r
4352 *MESH_VERTEXNORMAL 5 -0.577350 0.577350 0.577350
\r
4353 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 0.577350
\r
4354 *MESH_VERTEXNORMAL 7 -0.577350 0.577350 0.577350
\r
4357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4358 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4359 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4360 *MESH_FACE 3 A: 7 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4362 *MESH_NUMTVERTEX 8
\r
4364 *MESH_TVERT 0 1.062500 0.093750 1.000000
\r
4365 *MESH_TVERT 1 1.078125 0.062500 1.000000
\r
4366 *MESH_TVERT 2 0.984375 0.093750 1.000000
\r
4367 *MESH_TVERT 3 0.984375 0.062500 1.000000
\r
4368 *MESH_TVERT 4 -0.083333 0.072917 1.000000
\r
4369 *MESH_TVERT 5 -0.192708 0.041667 1.000000
\r
4370 *MESH_TVERT 6 -0.098958 0.041667 1.000000
\r
4371 *MESH_TVERT 7 -0.161458 0.072917 1.000000
\r
4373 *MESH_NUMTVFACES 4
\r
4375 *MESH_TFACE 0 0 2 1
\r
4376 *MESH_TFACE 1 2 3 1
\r
4377 *MESH_TFACE 2 4 6 5
\r
4378 *MESH_TFACE 3 7 4 5
\r
4381 *PROP_MOTIONBLUR 0
\r
4382 *PROP_CASTSHADOW 1
\r
4383 *PROP_RECVSHADOW 1
\r
4387 *NODE_NAME "mat3model0surf54"
\r
4389 *NODE_NAME "mat3model0surf54"
\r
4390 *INHERIT_POS 0 0 0
\r
4391 *INHERIT_ROT 0 0 0
\r
4392 *INHERIT_SCL 0 0 0
\r
4397 *TM_POS 0.000000 0.000000 0.000000
\r
4403 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4404 *MESH_VERTEX_LIST {
\r
4405 *MESH_VERTEX 0 -64.000000 -46.000000 22.000000
\r
4406 *MESH_VERTEX 1 -64.000000 -46.000000 -22.000000
\r
4407 *MESH_VERTEX 2 -60.000000 -42.000000 22.000000
\r
4408 *MESH_VERTEX 3 -60.000000 -42.000000 -22.000000
\r
4411 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
4412 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
4413 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
4414 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
4415 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4416 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4419 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4420 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4422 *MESH_NUMTVERTEX 4
\r
4424 *MESH_TVERT 0 0.000000 0.328125 1.000000
\r
4425 *MESH_TVERT 1 0.000000 0.671875 1.000000
\r
4426 *MESH_TVERT 2 0.031250 0.328125 1.000000
\r
4427 *MESH_TVERT 3 0.031250 0.671875 1.000000
\r
4429 *MESH_NUMTVFACES 2
\r
4431 *MESH_TFACE 0 0 2 1
\r
4432 *MESH_TFACE 1 2 3 1
\r
4435 *PROP_MOTIONBLUR 0
\r
4436 *PROP_CASTSHADOW 1
\r
4437 *PROP_RECVSHADOW 1
\r