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use vid_soft properly
[xonotic/xonotic.git] / misc / tools / shadescript / template.shader
1 %shader_name%
2 {
3         qer_editorimage %qei_name%
4         dpoffsetmapping - 2
5         dpglossintensitymod  3
6         dpglossexponentmod  4
7 %shader_head%
8
9         {
10                 map %diffuse_map%
11                 %diffuse_map_extra%             
12         }
13
14 %shader_tail%
15 }