4 /* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
16 # define GL_APIENTRYP GL_APIENTRY*
19 /* New types shared by several extensions */
22 /* These are defined with respect to <inttypes.h> in the
23 * Apple extension spec, but they are also used by non-APPLE
24 * extensions, and in the Khronos header we use the Khronos
25 * portable types in khrplatform.h, which must be defined.
27 typedef khronos_int64_t GLint64;
28 typedef khronos_uint64_t GLuint64;
29 typedef struct __GLsync *GLsync;
33 /*------------------------------------------------------------------------*
34 * OES extension tokens
35 *------------------------------------------------------------------------*/
37 /* GL_OES_compressed_ETC1_RGB8_texture */
38 #ifndef GL_OES_compressed_ETC1_RGB8_texture
39 #define GL_ETC1_RGB8_OES 0x8D64
42 /* GL_OES_compressed_paletted_texture */
43 #ifndef GL_OES_compressed_paletted_texture
44 #define GL_PALETTE4_RGB8_OES 0x8B90
45 #define GL_PALETTE4_RGBA8_OES 0x8B91
46 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
47 #define GL_PALETTE4_RGBA4_OES 0x8B93
48 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
49 #define GL_PALETTE8_RGB8_OES 0x8B95
50 #define GL_PALETTE8_RGBA8_OES 0x8B96
51 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
52 #define GL_PALETTE8_RGBA4_OES 0x8B98
53 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
57 #ifndef GL_OES_depth24
58 #define GL_DEPTH_COMPONENT24_OES 0x81A6
62 #ifndef GL_OES_depth32
63 #define GL_DEPTH_COMPONENT32_OES 0x81A7
66 /* GL_OES_depth_texture */
67 /* No new tokens introduced by this extension. */
69 /* GL_OES_EGL_image */
70 #ifndef GL_OES_EGL_image
71 typedef void* GLeglImageOES;
74 /* GL_OES_EGL_image_external */
75 #ifndef GL_OES_EGL_image_external
76 /* GLeglImageOES defined in GL_OES_EGL_image already. */
77 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
78 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
79 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
80 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
83 /* GL_OES_element_index_uint */
84 #ifndef GL_OES_element_index_uint
85 #define GL_UNSIGNED_INT 0x1405
88 /* GL_OES_get_program_binary */
89 #ifndef GL_OES_get_program_binary
90 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
91 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
92 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
95 /* GL_OES_mapbuffer */
96 #ifndef GL_OES_mapbuffer
97 #define GL_WRITE_ONLY_OES 0x88B9
98 #define GL_BUFFER_ACCESS_OES 0x88BB
99 #define GL_BUFFER_MAPPED_OES 0x88BC
100 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
103 /* GL_OES_packed_depth_stencil */
104 #ifndef GL_OES_packed_depth_stencil
105 #define GL_DEPTH_STENCIL_OES 0x84F9
106 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
107 #define GL_DEPTH24_STENCIL8_OES 0x88F0
110 /* GL_OES_required_internalformat */
111 #ifndef GL_OES_required_internalformat
112 #define GL_ALPHA8_OES 0x803C
113 #define GL_DEPTH_COMPONENT16_OES 0x81A5
114 /* reuse GL_DEPTH_COMPONENT24_OES */
115 /* reuse GL_DEPTH24_STENCIL8_OES */
116 /* reuse GL_DEPTH_COMPONENT32_OES */
117 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
118 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
119 #define GL_LUMINANCE8_OES 0x8040
120 #define GL_RGBA4_OES 0x8056
121 #define GL_RGB5_A1_OES 0x8057
122 #define GL_RGB565_OES 0x8D62
123 /* reuse GL_RGB8_OES */
124 /* reuse GL_RGBA8_OES */
125 /* reuse GL_RGB10_EXT */
126 /* reuse GL_RGB10_A2_EXT */
129 /* GL_OES_rgb8_rgba8 */
130 #ifndef GL_OES_rgb8_rgba8
131 #define GL_RGB8_OES 0x8051
132 #define GL_RGBA8_OES 0x8058
135 /* GL_OES_standard_derivatives */
136 #ifndef GL_OES_standard_derivatives
137 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
140 /* GL_OES_stencil1 */
141 #ifndef GL_OES_stencil1
142 #define GL_STENCIL_INDEX1_OES 0x8D46
145 /* GL_OES_stencil4 */
146 #ifndef GL_OES_stencil4
147 #define GL_STENCIL_INDEX4_OES 0x8D47
150 #ifndef GL_OES_surfaceless_context
151 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
154 /* GL_OES_texture_3D */
155 #ifndef GL_OES_texture_3D
156 #define GL_TEXTURE_WRAP_R_OES 0x8072
157 #define GL_TEXTURE_3D_OES 0x806F
158 #define GL_TEXTURE_BINDING_3D_OES 0x806A
159 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
160 #define GL_SAMPLER_3D_OES 0x8B5F
161 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
164 /* GL_OES_texture_float */
165 /* No new tokens introduced by this extension. */
167 /* GL_OES_texture_float_linear */
168 /* No new tokens introduced by this extension. */
170 /* GL_OES_texture_half_float */
171 #ifndef GL_OES_texture_half_float
172 #define GL_HALF_FLOAT_OES 0x8D61
175 /* GL_OES_texture_half_float_linear */
176 /* No new tokens introduced by this extension. */
178 /* GL_OES_texture_npot */
179 /* No new tokens introduced by this extension. */
181 /* GL_OES_vertex_array_object */
182 #ifndef GL_OES_vertex_array_object
183 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
186 /* GL_OES_vertex_half_float */
187 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
189 /* GL_OES_vertex_type_10_10_10_2 */
190 #ifndef GL_OES_vertex_type_10_10_10_2
191 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
192 #define GL_INT_10_10_10_2_OES 0x8DF7
195 /*------------------------------------------------------------------------*
196 * KHR extension tokens
197 *------------------------------------------------------------------------*/
200 typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
201 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
202 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
203 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
204 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
205 #define GL_DEBUG_SOURCE_API_KHR 0x8246
206 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
207 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
208 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
209 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
210 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
211 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
212 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
213 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
214 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
215 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
216 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
217 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
218 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
219 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
220 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
221 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
222 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
223 #define GL_BUFFER_KHR 0x82E0
224 #define GL_SHADER_KHR 0x82E1
225 #define GL_PROGRAM_KHR 0x82E2
226 #define GL_QUERY_KHR 0x82E3
227 /* PROGRAM_PIPELINE only in GL */
228 #define GL_SAMPLER_KHR 0x82E6
229 /* DISPLAY_LIST only in GL */
230 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
231 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
232 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
233 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
234 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
235 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
236 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
237 #define GL_DEBUG_OUTPUT_KHR 0x92E0
238 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
239 #define GL_STACK_OVERFLOW_KHR 0x0503
240 #define GL_STACK_UNDERFLOW_KHR 0x0504
243 #ifndef GL_KHR_texture_compression_astc_ldr
244 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
245 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
246 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
247 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
248 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
249 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
250 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
251 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
252 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
253 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
254 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
255 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
256 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
257 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
258 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
259 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
260 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
261 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
262 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
263 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
264 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
265 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
266 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
267 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
268 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
269 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
270 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
271 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
274 /*------------------------------------------------------------------------*
275 * AMD extension tokens
276 *------------------------------------------------------------------------*/
278 /* GL_AMD_compressed_3DC_texture */
279 #ifndef GL_AMD_compressed_3DC_texture
280 #define GL_3DC_X_AMD 0x87F9
281 #define GL_3DC_XY_AMD 0x87FA
284 /* GL_AMD_compressed_ATC_texture */
285 #ifndef GL_AMD_compressed_ATC_texture
286 #define GL_ATC_RGB_AMD 0x8C92
287 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
288 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
291 /* GL_AMD_performance_monitor */
292 #ifndef GL_AMD_performance_monitor
293 #define GL_COUNTER_TYPE_AMD 0x8BC0
294 #define GL_COUNTER_RANGE_AMD 0x8BC1
295 #define GL_UNSIGNED_INT64_AMD 0x8BC2
296 #define GL_PERCENTAGE_AMD 0x8BC3
297 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
298 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
299 #define GL_PERFMON_RESULT_AMD 0x8BC6
302 /* GL_AMD_program_binary_Z400 */
303 #ifndef GL_AMD_program_binary_Z400
304 #define GL_Z400_BINARY_AMD 0x8740
307 /*------------------------------------------------------------------------*
308 * ANGLE extension tokens
309 *------------------------------------------------------------------------*/
311 /* GL_ANGLE_depth_texture */
312 #ifndef GL_ANGLE_depth_texture
313 #define GL_DEPTH_COMPONENT 0x1902
314 #define GL_DEPTH_STENCIL_OES 0x84F9
315 #define GL_UNSIGNED_SHORT 0x1403
316 #define GL_UNSIGNED_INT 0x1405
317 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
318 #define GL_DEPTH_COMPONENT16 0x81A5
319 #define GL_DEPTH_COMPONENT32_OES 0x81A7
320 #define GL_DEPTH24_STENCIL8_OES 0x88F0
323 /* GL_ANGLE_framebuffer_blit */
324 #ifndef GL_ANGLE_framebuffer_blit
325 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
326 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
327 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
328 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
331 /* GL_ANGLE_framebuffer_multisample */
332 #ifndef GL_ANGLE_framebuffer_multisample
333 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
334 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
335 #define GL_MAX_SAMPLES_ANGLE 0x8D57
338 /* GL_ANGLE_instanced_arrays */
339 #ifndef GL_ANGLE_instanced_arrays
340 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
343 /* GL_ANGLE_pack_reverse_row_order */
344 #ifndef GL_ANGLE_pack_reverse_row_order
345 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
348 /* GL_ANGLE_program_binary */
349 #ifndef GL_ANGLE_program_binary
350 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
353 /* GL_ANGLE_texture_compression_dxt3 */
354 #ifndef GL_ANGLE_texture_compression_dxt3
355 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
358 /* GL_ANGLE_texture_compression_dxt5 */
359 #ifndef GL_ANGLE_texture_compression_dxt5
360 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
363 /* GL_ANGLE_texture_usage */
364 #ifndef GL_ANGLE_texture_usage
365 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
366 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
369 /* GL_ANGLE_translated_shader_source */
370 #ifndef GL_ANGLE_translated_shader_source
371 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
374 /*------------------------------------------------------------------------*
375 * APPLE extension tokens
376 *------------------------------------------------------------------------*/
378 /* GL_APPLE_copy_texture_levels */
379 /* No new tokens introduced by this extension. */
381 /* GL_APPLE_framebuffer_multisample */
382 #ifndef GL_APPLE_framebuffer_multisample
383 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
384 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
385 #define GL_MAX_SAMPLES_APPLE 0x8D57
386 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
387 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
388 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
389 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
392 /* GL_APPLE_rgb_422 */
393 #ifndef GL_APPLE_rgb_422
394 #define GL_RGB_422_APPLE 0x8A1F
395 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
396 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
400 #ifndef GL_APPLE_sync
402 #define GL_SYNC_OBJECT_APPLE 0x8A53
403 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
404 #define GL_OBJECT_TYPE_APPLE 0x9112
405 #define GL_SYNC_CONDITION_APPLE 0x9113
406 #define GL_SYNC_STATUS_APPLE 0x9114
407 #define GL_SYNC_FLAGS_APPLE 0x9115
408 #define GL_SYNC_FENCE_APPLE 0x9116
409 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
410 #define GL_UNSIGNALED_APPLE 0x9118
411 #define GL_SIGNALED_APPLE 0x9119
412 #define GL_ALREADY_SIGNALED_APPLE 0x911A
413 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
414 #define GL_CONDITION_SATISFIED_APPLE 0x911C
415 #define GL_WAIT_FAILED_APPLE 0x911D
416 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
417 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
420 /* GL_APPLE_texture_format_BGRA8888 */
421 #ifndef GL_APPLE_texture_format_BGRA8888
422 #define GL_BGRA_EXT 0x80E1
425 /* GL_APPLE_texture_max_level */
426 #ifndef GL_APPLE_texture_max_level
427 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
430 /*------------------------------------------------------------------------*
431 * ARM extension tokens
432 *------------------------------------------------------------------------*/
434 /* GL_ARM_mali_program_binary */
435 #ifndef GL_ARM_mali_program_binary
436 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
439 /* GL_ARM_mali_shader_binary */
440 #ifndef GL_ARM_mali_shader_binary
441 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
445 /* No new tokens introduced by this extension. */
447 /*------------------------------------------------------------------------*
448 * EXT extension tokens
449 *------------------------------------------------------------------------*/
451 /* GL_EXT_blend_minmax */
452 #ifndef GL_EXT_blend_minmax
453 #define GL_MIN_EXT 0x8007
454 #define GL_MAX_EXT 0x8008
457 /* GL_EXT_color_buffer_half_float */
458 #ifndef GL_EXT_color_buffer_half_float
459 #define GL_RGBA16F_EXT 0x881A
460 #define GL_RGB16F_EXT 0x881B
461 #define GL_RG16F_EXT 0x822F
462 #define GL_R16F_EXT 0x822D
463 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
464 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
467 /* GL_EXT_debug_label */
468 #ifndef GL_EXT_debug_label
469 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
470 #define GL_PROGRAM_OBJECT_EXT 0x8B40
471 #define GL_SHADER_OBJECT_EXT 0x8B48
472 #define GL_BUFFER_OBJECT_EXT 0x9151
473 #define GL_QUERY_OBJECT_EXT 0x9153
474 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
477 /* GL_EXT_debug_marker */
478 /* No new tokens introduced by this extension. */
480 /* GL_EXT_discard_framebuffer */
481 #ifndef GL_EXT_discard_framebuffer
482 #define GL_COLOR_EXT 0x1800
483 #define GL_DEPTH_EXT 0x1801
484 #define GL_STENCIL_EXT 0x1802
487 #ifndef GL_EXT_disjoint_timer_query
488 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
489 #define GL_CURRENT_QUERY_EXT 0x8865
490 #define GL_QUERY_RESULT_EXT 0x8866
491 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
492 #define GL_TIME_ELAPSED_EXT 0x88BF
493 #define GL_TIMESTAMP_EXT 0x8E28
494 #define GL_GPU_DISJOINT_EXT 0x8FBB
497 #ifndef GL_EXT_draw_buffers
498 #define GL_EXT_draw_buffers 1
499 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
500 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
501 #define GL_DRAW_BUFFER0_EXT 0x8825
502 #define GL_DRAW_BUFFER1_EXT 0x8826
503 #define GL_DRAW_BUFFER2_EXT 0x8827
504 #define GL_DRAW_BUFFER3_EXT 0x8828
505 #define GL_DRAW_BUFFER4_EXT 0x8829
506 #define GL_DRAW_BUFFER5_EXT 0x882A
507 #define GL_DRAW_BUFFER6_EXT 0x882B
508 #define GL_DRAW_BUFFER7_EXT 0x882C
509 #define GL_DRAW_BUFFER8_EXT 0x882D
510 #define GL_DRAW_BUFFER9_EXT 0x882E
511 #define GL_DRAW_BUFFER10_EXT 0x882F
512 #define GL_DRAW_BUFFER11_EXT 0x8830
513 #define GL_DRAW_BUFFER12_EXT 0x8831
514 #define GL_DRAW_BUFFER13_EXT 0x8832
515 #define GL_DRAW_BUFFER14_EXT 0x8833
516 #define GL_DRAW_BUFFER15_EXT 0x8834
517 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
518 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
519 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
520 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
521 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
522 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
523 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
524 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
525 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
526 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
527 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
528 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
529 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
530 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
531 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
532 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
535 /* GL_EXT_map_buffer_range */
536 #ifndef GL_EXT_map_buffer_range
537 #define GL_MAP_READ_BIT_EXT 0x0001
538 #define GL_MAP_WRITE_BIT_EXT 0x0002
539 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
540 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
541 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
542 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
545 /* GL_EXT_multisampled_render_to_texture */
546 #ifndef GL_EXT_multisampled_render_to_texture
547 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
548 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
549 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
550 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
551 #define GL_MAX_SAMPLES_EXT 0x8D57
554 /* GL_EXT_multiview_draw_buffers */
555 #ifndef GL_EXT_multiview_draw_buffers
556 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
557 #define GL_MULTIVIEW_EXT 0x90F1
558 #define GL_DRAW_BUFFER_EXT 0x0C01
559 #define GL_READ_BUFFER_EXT 0x0C02
560 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
563 /* GL_EXT_multi_draw_arrays */
564 /* No new tokens introduced by this extension. */
566 /* GL_EXT_occlusion_query_boolean */
567 #ifndef GL_EXT_occlusion_query_boolean
568 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
569 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
570 #define GL_CURRENT_QUERY_EXT 0x8865
571 #define GL_QUERY_RESULT_EXT 0x8866
572 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
575 /* GL_EXT_read_format_bgra */
576 #ifndef GL_EXT_read_format_bgra
577 #define GL_BGRA_EXT 0x80E1
578 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
579 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
582 /* GL_EXT_robustness */
583 #ifndef GL_EXT_robustness
584 /* reuse GL_NO_ERROR */
585 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
586 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
587 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
588 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
589 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
590 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
591 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
594 /* GL_EXT_separate_shader_objects */
595 #ifndef GL_EXT_separate_shader_objects
596 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
597 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
598 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
599 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
600 #define GL_ACTIVE_PROGRAM_EXT 0x8259
601 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
604 /* GL_EXT_shader_framebuffer_fetch */
605 #ifndef GL_EXT_shader_framebuffer_fetch
606 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
609 /* GL_EXT_shader_texture_lod */
610 /* No new tokens introduced by this extension. */
612 /* GL_EXT_shadow_samplers */
613 #ifndef GL_EXT_shadow_samplers
614 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
615 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
616 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
617 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
622 #define GL_SRGB_EXT 0x8C40
623 #define GL_SRGB_ALPHA_EXT 0x8C42
624 #define GL_SRGB8_ALPHA8_EXT 0x8C43
625 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
628 /* GL_EXT_sRGB_write_control */
629 #ifndef GL_EXT_sRGB_write_control
630 #define GL_EXT_sRGB_write_control 1
631 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
634 /* GL_EXT_texture_compression_dxt1 */
635 #ifndef GL_EXT_texture_compression_dxt1
636 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
637 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
640 /* GL_EXT_texture_filter_anisotropic */
641 #ifndef GL_EXT_texture_filter_anisotropic
642 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
643 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
646 /* GL_EXT_texture_format_BGRA8888 */
647 #ifndef GL_EXT_texture_format_BGRA8888
648 #define GL_BGRA_EXT 0x80E1
651 /* GL_EXT_texture_rg */
652 #ifndef GL_EXT_texture_rg
653 #define GL_RED_EXT 0x1903
654 #define GL_RG_EXT 0x8227
655 #define GL_R8_EXT 0x8229
656 #define GL_RG8_EXT 0x822B
659 /* GL_EXT_texture_sRGB_decode */
660 #ifndef GL_EXT_texture_sRGB_decode
661 #define GL_EXT_texture_sRGB_decode 1
662 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
663 #define GL_DECODE_EXT 0x8A49
664 #define GL_SKIP_DECODE_EXT 0x8A4A
667 /* GL_EXT_texture_storage */
668 #ifndef GL_EXT_texture_storage
669 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
670 #define GL_ALPHA8_EXT 0x803C
671 #define GL_LUMINANCE8_EXT 0x8040
672 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
673 #define GL_RGBA32F_EXT 0x8814
674 #define GL_RGB32F_EXT 0x8815
675 #define GL_ALPHA32F_EXT 0x8816
676 #define GL_LUMINANCE32F_EXT 0x8818
677 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
678 /* reuse GL_RGBA16F_EXT */
679 /* reuse GL_RGB16F_EXT */
680 #define GL_ALPHA16F_EXT 0x881C
681 #define GL_LUMINANCE16F_EXT 0x881E
682 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
683 #define GL_RGB10_A2_EXT 0x8059
684 #define GL_RGB10_EXT 0x8052
685 #define GL_BGRA8_EXT 0x93A1
686 #define GL_R8_EXT 0x8229
687 #define GL_RG8_EXT 0x822B
688 #define GL_R32F_EXT 0x822E
689 #define GL_RG32F_EXT 0x8230
690 #define GL_R16F_EXT 0x822D
691 #define GL_RG16F_EXT 0x822F
694 /* GL_EXT_texture_type_2_10_10_10_REV */
695 #ifndef GL_EXT_texture_type_2_10_10_10_REV
696 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
699 /* GL_EXT_unpack_subimage */
700 #ifndef GL_EXT_unpack_subimage
701 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
702 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
703 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
706 /*------------------------------------------------------------------------*
707 * DMP extension tokens
708 *------------------------------------------------------------------------*/
710 /* GL_DMP_shader_binary */
711 #ifndef GL_DMP_shader_binary
712 #define GL_SHADER_BINARY_DMP 0x9250
715 /*------------------------------------------------------------------------*
716 * FJ extension tokens
717 *------------------------------------------------------------------------*/
719 /* GL_FJ_shader_binary_GCCSO */
720 #ifndef GL_FJ_shader_binary_GCCSO
721 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
724 /*------------------------------------------------------------------------*
725 * IMG extension tokens
726 *------------------------------------------------------------------------*/
728 /* GL_IMG_program_binary */
729 #ifndef GL_IMG_program_binary
730 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
733 /* GL_IMG_read_format */
734 #ifndef GL_IMG_read_format
735 #define GL_BGRA_IMG 0x80E1
736 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
739 /* GL_IMG_shader_binary */
740 #ifndef GL_IMG_shader_binary
741 #define GL_SGX_BINARY_IMG 0x8C0A
744 /* GL_IMG_texture_compression_pvrtc */
745 #ifndef GL_IMG_texture_compression_pvrtc
746 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
747 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
748 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
749 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
752 /* GL_IMG_texture_compression_pvrtc2 */
753 #ifndef GL_IMG_texture_compression_pvrtc2
754 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
755 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
758 /* GL_IMG_multisampled_render_to_texture */
759 #ifndef GL_IMG_multisampled_render_to_texture
760 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
761 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
762 #define GL_MAX_SAMPLES_IMG 0x9135
763 #define GL_TEXTURE_SAMPLES_IMG 0x9136
766 /*------------------------------------------------------------------------*
767 * NV extension tokens
768 *------------------------------------------------------------------------*/
770 /* GL_NV_coverage_sample */
771 #ifndef GL_NV_coverage_sample
772 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
773 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
774 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
775 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
776 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
777 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
778 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
779 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
780 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
783 /* GL_NV_depth_nonlinear */
784 #ifndef GL_NV_depth_nonlinear
785 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
788 /* GL_NV_draw_buffers */
789 #ifndef GL_NV_draw_buffers
790 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
791 #define GL_DRAW_BUFFER0_NV 0x8825
792 #define GL_DRAW_BUFFER1_NV 0x8826
793 #define GL_DRAW_BUFFER2_NV 0x8827
794 #define GL_DRAW_BUFFER3_NV 0x8828
795 #define GL_DRAW_BUFFER4_NV 0x8829
796 #define GL_DRAW_BUFFER5_NV 0x882A
797 #define GL_DRAW_BUFFER6_NV 0x882B
798 #define GL_DRAW_BUFFER7_NV 0x882C
799 #define GL_DRAW_BUFFER8_NV 0x882D
800 #define GL_DRAW_BUFFER9_NV 0x882E
801 #define GL_DRAW_BUFFER10_NV 0x882F
802 #define GL_DRAW_BUFFER11_NV 0x8830
803 #define GL_DRAW_BUFFER12_NV 0x8831
804 #define GL_DRAW_BUFFER13_NV 0x8832
805 #define GL_DRAW_BUFFER14_NV 0x8833
806 #define GL_DRAW_BUFFER15_NV 0x8834
807 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
808 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
809 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
810 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
811 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
812 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
813 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
814 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
815 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
816 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
817 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
818 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
819 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
820 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
821 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
822 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
825 /* GL_NV_draw_instanced */
826 /* No new tokens introduced by this extension. */
828 /* GL_NV_fbo_color_attachments */
829 #ifndef GL_NV_fbo_color_attachments
830 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
831 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
836 #define GL_ALL_COMPLETED_NV 0x84F2
837 #define GL_FENCE_STATUS_NV 0x84F3
838 #define GL_FENCE_CONDITION_NV 0x84F4
841 /* GL_NV_framebuffer_blit */
842 #ifndef GL_NV_framebuffer_blit
843 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
844 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
845 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
846 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
849 /* GL_NV_framebuffer_multisample */
850 #ifndef GL_NV_framebuffer_multisample
851 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
852 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
853 #define GL_MAX_SAMPLES_NV 0x8D57
856 /* GL_NV_generate_mipmap_sRGB */
857 /* No new tokens introduced by this extension. */
859 /* GL_NV_instanced_arrays */
860 #ifndef GL_NV_instanced_arrays
861 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
864 /* GL_NV_read_buffer */
865 #ifndef GL_NV_read_buffer
866 #define GL_READ_BUFFER_NV 0x0C02
869 /* GL_NV_read_buffer_front */
870 /* No new tokens introduced by this extension. */
872 /* GL_NV_read_depth */
873 /* No new tokens introduced by this extension. */
875 /* GL_NV_read_depth_stencil */
876 /* No new tokens introduced by this extension. */
878 /* GL_NV_read_stencil */
879 /* No new tokens introduced by this extension. */
881 /* GL_NV_shadow_samplers_array */
882 #ifndef GL_NV_shadow_samplers_array
883 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
886 /* GL_NV_shadow_samplers_cube */
887 #ifndef GL_NV_shadow_samplers_cube
888 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
891 /* GL_NV_sRGB_formats */
892 #ifndef GL_NV_sRGB_formats
893 #define GL_SLUMINANCE_NV 0x8C46
894 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
895 #define GL_SRGB8_NV 0x8C41
896 #define GL_SLUMINANCE8_NV 0x8C47
897 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
898 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
899 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
900 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
901 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
902 #define GL_ETC1_SRGB8_NV 0x88EE
905 /* GL_NV_texture_border_clamp */
906 #ifndef GL_NV_texture_border_clamp
907 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
908 #define GL_CLAMP_TO_BORDER_NV 0x812D
911 /* GL_NV_texture_compression_s3tc_update */
912 /* No new tokens introduced by this extension. */
914 /* GL_NV_texture_npot_2D_mipmap */
915 /* No new tokens introduced by this extension. */
917 /*------------------------------------------------------------------------*
918 * QCOM extension tokens
919 *------------------------------------------------------------------------*/
921 /* GL_QCOM_alpha_test */
922 #ifndef GL_QCOM_alpha_test
923 #define GL_ALPHA_TEST_QCOM 0x0BC0
924 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
925 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
928 /* GL_QCOM_binning_control */
929 #ifndef GL_QCOM_binning_control
930 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
931 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
932 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
933 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
936 /* GL_QCOM_driver_control */
937 /* No new tokens introduced by this extension. */
939 /* GL_QCOM_extended_get */
940 #ifndef GL_QCOM_extended_get
941 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
942 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
943 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
944 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
945 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
946 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
947 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
948 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
949 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
950 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
951 #define GL_STATE_RESTORE 0x8BDC
954 /* GL_QCOM_extended_get2 */
955 /* No new tokens introduced by this extension. */
957 /* GL_QCOM_perfmon_global_mode */
958 #ifndef GL_QCOM_perfmon_global_mode
959 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
962 /* GL_QCOM_writeonly_rendering */
963 #ifndef GL_QCOM_writeonly_rendering
964 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
967 /* GL_QCOM_tiled_rendering */
968 #ifndef GL_QCOM_tiled_rendering
969 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
970 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
971 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
972 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
973 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
974 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
975 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
976 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
977 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
978 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
979 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
980 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
981 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
982 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
983 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
984 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
985 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
986 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
987 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
988 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
989 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
990 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
991 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
992 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
993 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
994 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
995 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
996 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
997 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
998 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
999 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
1000 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
1003 /*------------------------------------------------------------------------*
1004 * VIV extension tokens
1005 *------------------------------------------------------------------------*/
1007 /* GL_VIV_shader_binary */
1008 #ifndef GL_VIV_shader_binary
1009 #define GL_SHADER_BINARY_VIV 0x8FC4
1012 /*------------------------------------------------------------------------*
1013 * End of extension tokens, start of corresponding extension functions
1014 *------------------------------------------------------------------------*/
1016 /*------------------------------------------------------------------------*
1017 * OES extension functions
1018 *------------------------------------------------------------------------*/
1020 /* GL_OES_compressed_ETC1_RGB8_texture */
1021 #ifndef GL_OES_compressed_ETC1_RGB8_texture
1022 #define GL_OES_compressed_ETC1_RGB8_texture 1
1025 /* GL_OES_compressed_paletted_texture */
1026 #ifndef GL_OES_compressed_paletted_texture
1027 #define GL_OES_compressed_paletted_texture 1
1030 /* GL_OES_depth24 */
1031 #ifndef GL_OES_depth24
1032 #define GL_OES_depth24 1
1035 /* GL_OES_depth32 */
1036 #ifndef GL_OES_depth32
1037 #define GL_OES_depth32 1
1040 /* GL_OES_depth_texture */
1041 #ifndef GL_OES_depth_texture
1042 #define GL_OES_depth_texture 1
1045 /* GL_OES_EGL_image */
1046 #ifndef GL_OES_EGL_image
1047 #define GL_OES_EGL_image 1
1048 #ifdef GL_GLEXT_PROTOTYPES
1049 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
1050 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
1052 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
1053 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
1056 /* GL_OES_EGL_image_external */
1057 #ifndef GL_OES_EGL_image_external
1058 #define GL_OES_EGL_image_external 1
1059 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
1062 /* GL_OES_element_index_uint */
1063 #ifndef GL_OES_element_index_uint
1064 #define GL_OES_element_index_uint 1
1067 /* GL_OES_fbo_render_mipmap */
1068 #ifndef GL_OES_fbo_render_mipmap
1069 #define GL_OES_fbo_render_mipmap 1
1072 /* GL_OES_fragment_precision_high */
1073 #ifndef GL_OES_fragment_precision_high
1074 #define GL_OES_fragment_precision_high 1
1077 /* GL_OES_get_program_binary */
1078 #ifndef GL_OES_get_program_binary
1079 #define GL_OES_get_program_binary 1
1080 #ifdef GL_GLEXT_PROTOTYPES
1081 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1082 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1084 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1085 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1088 /* GL_OES_mapbuffer */
1089 #ifndef GL_OES_mapbuffer
1090 #define GL_OES_mapbuffer 1
1091 #ifdef GL_GLEXT_PROTOTYPES
1092 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1093 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1094 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
1096 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1097 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1098 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
1101 /* GL_OES_packed_depth_stencil */
1102 #ifndef GL_OES_packed_depth_stencil
1103 #define GL_OES_packed_depth_stencil 1
1106 /* GL_OES_required_internalformat */
1107 #ifndef GL_OES_required_internalformat
1108 #define GL_OES_required_internalformat 1
1111 /* GL_OES_rgb8_rgba8 */
1112 #ifndef GL_OES_rgb8_rgba8
1113 #define GL_OES_rgb8_rgba8 1
1116 /* GL_OES_standard_derivatives */
1117 #ifndef GL_OES_standard_derivatives
1118 #define GL_OES_standard_derivatives 1
1121 /* GL_OES_stencil1 */
1122 #ifndef GL_OES_stencil1
1123 #define GL_OES_stencil1 1
1126 /* GL_OES_stencil4 */
1127 #ifndef GL_OES_stencil4
1128 #define GL_OES_stencil4 1
1131 #ifndef GL_OES_surfaceless_context
1132 #define GL_OES_surfaceless_context 1
1135 /* GL_OES_texture_3D */
1136 #ifndef GL_OES_texture_3D
1137 #define GL_OES_texture_3D 1
1138 #ifdef GL_GLEXT_PROTOTYPES
1139 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1140 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1141 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1142 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1143 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1144 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1146 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1147 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1148 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1149 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1150 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1151 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1154 /* GL_OES_texture_float */
1155 #ifndef GL_OES_texture_float
1156 #define GL_OES_texture_float 1
1159 /* GL_OES_texture_float_linear */
1160 #ifndef GL_OES_texture_float_linear
1161 #define GL_OES_texture_float_linear 1
1164 /* GL_OES_texture_half_float */
1165 #ifndef GL_OES_texture_half_float
1166 #define GL_OES_texture_half_float 1
1169 /* GL_OES_texture_half_float_linear */
1170 #ifndef GL_OES_texture_half_float_linear
1171 #define GL_OES_texture_half_float_linear 1
1174 /* GL_OES_texture_npot */
1175 #ifndef GL_OES_texture_npot
1176 #define GL_OES_texture_npot 1
1179 /* GL_OES_vertex_array_object */
1180 #ifndef GL_OES_vertex_array_object
1181 #define GL_OES_vertex_array_object 1
1182 #ifdef GL_GLEXT_PROTOTYPES
1183 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1184 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1185 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1186 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1188 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1189 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1190 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1191 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1194 /* GL_OES_vertex_half_float */
1195 #ifndef GL_OES_vertex_half_float
1196 #define GL_OES_vertex_half_float 1
1199 /* GL_OES_vertex_type_10_10_10_2 */
1200 #ifndef GL_OES_vertex_type_10_10_10_2
1201 #define GL_OES_vertex_type_10_10_10_2 1
1204 /*------------------------------------------------------------------------*
1205 * KHR extension functions
1206 *------------------------------------------------------------------------*/
1208 #ifndef GL_KHR_debug
1209 #define GL_KHR_debug 1
1210 #ifdef GL_GLEXT_PROTOTYPES
1211 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1212 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1213 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
1214 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1215 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1216 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
1217 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1218 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1219 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
1220 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1221 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
1223 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1224 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1225 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
1226 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1227 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1228 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
1229 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1230 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1231 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
1232 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1233 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
1236 #ifndef GL_KHR_texture_compression_astc_ldr
1237 #define GL_KHR_texture_compression_astc_ldr 1
1241 /*------------------------------------------------------------------------*
1242 * AMD extension functions
1243 *------------------------------------------------------------------------*/
1245 /* GL_AMD_compressed_3DC_texture */
1246 #ifndef GL_AMD_compressed_3DC_texture
1247 #define GL_AMD_compressed_3DC_texture 1
1250 /* GL_AMD_compressed_ATC_texture */
1251 #ifndef GL_AMD_compressed_ATC_texture
1252 #define GL_AMD_compressed_ATC_texture 1
1255 /* AMD_performance_monitor */
1256 #ifndef GL_AMD_performance_monitor
1257 #define GL_AMD_performance_monitor 1
1258 #ifdef GL_GLEXT_PROTOTYPES
1259 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1260 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1261 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1262 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1263 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1264 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1265 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1266 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1267 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1268 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1269 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1271 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1272 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1273 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1274 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1275 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1276 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1277 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1278 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1279 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1280 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1281 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1284 /* GL_AMD_program_binary_Z400 */
1285 #ifndef GL_AMD_program_binary_Z400
1286 #define GL_AMD_program_binary_Z400 1
1289 /*------------------------------------------------------------------------*
1290 * ANGLE extension functions
1291 *------------------------------------------------------------------------*/
1293 /* GL_ANGLE_depth_texture */
1294 #ifndef GL_ANGLE_depth_texture
1295 #define GL_ANGLE_depth_texture 1
1298 /* GL_ANGLE_framebuffer_blit */
1299 #ifndef GL_ANGLE_framebuffer_blit
1300 #define GL_ANGLE_framebuffer_blit 1
1301 #ifdef GL_GLEXT_PROTOTYPES
1302 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1304 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1307 /* GL_ANGLE_framebuffer_multisample */
1308 #ifndef GL_ANGLE_framebuffer_multisample
1309 #define GL_ANGLE_framebuffer_multisample 1
1310 #ifdef GL_GLEXT_PROTOTYPES
1311 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1313 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1316 #ifndef GL_ANGLE_instanced_arrays
1317 #define GL_ANGLE_instanced_arrays 1
1318 #ifdef GL_GLEXT_PROTOTYPES
1319 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1320 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1321 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1323 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1324 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1325 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1328 /* GL_ANGLE_pack_reverse_row_order */
1329 #ifndef GL_ANGLE_pack_reverse_row_order
1330 #define GL_ANGLE_pack_reverse_row_order 1
1333 /* GL_ANGLE_program_binary */
1334 #ifndef GL_ANGLE_program_binary
1335 #define GL_ANGLE_program_binary 1
1338 /* GL_ANGLE_texture_compression_dxt3 */
1339 #ifndef GL_ANGLE_texture_compression_dxt3
1340 #define GL_ANGLE_texture_compression_dxt3 1
1343 /* GL_ANGLE_texture_compression_dxt5 */
1344 #ifndef GL_ANGLE_texture_compression_dxt5
1345 #define GL_ANGLE_texture_compression_dxt5 1
1348 /* GL_ANGLE_texture_usage */
1349 #ifndef GL_ANGLE_texture_usage
1350 #define GL_ANGLE_texture_usage 1
1353 #ifndef GL_ANGLE_translated_shader_source
1354 #define GL_ANGLE_translated_shader_source 1
1355 #ifdef GL_GLEXT_PROTOTYPES
1356 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1358 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1361 /*------------------------------------------------------------------------*
1362 * APPLE extension functions
1363 *------------------------------------------------------------------------*/
1365 /* GL_APPLE_copy_texture_levels */
1366 #ifndef GL_APPLE_copy_texture_levels
1367 #define GL_APPLE_copy_texture_levels 1
1368 #ifdef GL_GLEXT_PROTOTYPES
1369 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1371 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1374 /* GL_APPLE_framebuffer_multisample */
1375 #ifndef GL_APPLE_framebuffer_multisample
1376 #define GL_APPLE_framebuffer_multisample 1
1377 #ifdef GL_GLEXT_PROTOTYPES
1378 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1379 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1380 #endif /* GL_GLEXT_PROTOTYPES */
1381 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1382 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1385 /* GL_APPLE_rgb_422 */
1386 #ifndef GL_APPLE_rgb_422
1387 #define GL_APPLE_rgb_422 1
1391 #ifndef GL_APPLE_sync
1392 #define GL_APPLE_sync 1
1393 #ifdef GL_GLEXT_PROTOTYPES
1394 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1395 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1396 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1397 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1398 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1399 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1400 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1402 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1403 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1404 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1405 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1406 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1407 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1408 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1411 /* GL_APPLE_texture_format_BGRA8888 */
1412 #ifndef GL_APPLE_texture_format_BGRA8888
1413 #define GL_APPLE_texture_format_BGRA8888 1
1416 /* GL_APPLE_texture_max_level */
1417 #ifndef GL_APPLE_texture_max_level
1418 #define GL_APPLE_texture_max_level 1
1421 /*------------------------------------------------------------------------*
1422 * ARM extension functions
1423 *------------------------------------------------------------------------*/
1425 /* GL_ARM_mali_program_binary */
1426 #ifndef GL_ARM_mali_program_binary
1427 #define GL_ARM_mali_program_binary 1
1430 /* GL_ARM_mali_shader_binary */
1431 #ifndef GL_ARM_mali_shader_binary
1432 #define GL_ARM_mali_shader_binary 1
1436 #ifndef GL_ARM_rgba8
1437 #define GL_ARM_rgba8 1
1440 /*------------------------------------------------------------------------*
1441 * EXT extension functions
1442 *------------------------------------------------------------------------*/
1444 /* GL_EXT_blend_minmax */
1445 #ifndef GL_EXT_blend_minmax
1446 #define GL_EXT_blend_minmax 1
1449 /* GL_EXT_color_buffer_half_float */
1450 #ifndef GL_EXT_color_buffer_half_float
1451 #define GL_EXT_color_buffer_half_float 1
1454 /* GL_EXT_debug_label */
1455 #ifndef GL_EXT_debug_label
1456 #define GL_EXT_debug_label 1
1457 #ifdef GL_GLEXT_PROTOTYPES
1458 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1459 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1461 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1462 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1465 /* GL_EXT_debug_marker */
1466 #ifndef GL_EXT_debug_marker
1467 #define GL_EXT_debug_marker 1
1468 #ifdef GL_GLEXT_PROTOTYPES
1469 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1470 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1471 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1473 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1474 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1475 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1478 /* GL_EXT_discard_framebuffer */
1479 #ifndef GL_EXT_discard_framebuffer
1480 #define GL_EXT_discard_framebuffer 1
1481 #ifdef GL_GLEXT_PROTOTYPES
1482 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1484 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1487 #ifndef GL_EXT_disjoint_timer_query
1488 #define GL_EXT_disjoint_timer_query 1
1489 #ifdef GL_GLEXT_PROTOTYPES
1490 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1491 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1492 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1493 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1494 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1495 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1496 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1497 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1498 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1499 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1500 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1502 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1503 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1504 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1505 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1506 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1507 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1508 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1509 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1510 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1511 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1512 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1513 #endif /* GL_EXT_disjoint_timer_query */
1515 #ifndef GL_EXT_draw_buffers
1516 #define GL_EXT_draw_buffers 1
1517 #ifdef GL_GLEXT_PROTOTYPES
1518 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1520 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1521 #endif /* GL_EXT_draw_buffers */
1523 /* GL_EXT_map_buffer_range */
1524 #ifndef GL_EXT_map_buffer_range
1525 #define GL_EXT_map_buffer_range 1
1526 #ifdef GL_GLEXT_PROTOTYPES
1527 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1528 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1530 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1531 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1534 /* GL_EXT_multisampled_render_to_texture */
1535 #ifndef GL_EXT_multisampled_render_to_texture
1536 #define GL_EXT_multisampled_render_to_texture 1
1537 #ifdef GL_GLEXT_PROTOTYPES
1538 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1539 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1541 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1542 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1545 /* GL_EXT_multiview_draw_buffers */
1546 #ifndef GL_EXT_multiview_draw_buffers
1547 #define GL_EXT_multiview_draw_buffers 1
1548 #ifdef GL_GLEXT_PROTOTYPES
1549 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1550 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1551 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1553 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1554 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1555 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1558 #ifndef GL_EXT_multi_draw_arrays
1559 #define GL_EXT_multi_draw_arrays 1
1560 #ifdef GL_GLEXT_PROTOTYPES
1561 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1562 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1563 #endif /* GL_GLEXT_PROTOTYPES */
1564 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1565 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
1568 /* GL_EXT_occlusion_query_boolean */
1569 #ifndef GL_EXT_occlusion_query_boolean
1570 #define GL_EXT_occlusion_query_boolean 1
1571 /* All entry points also exist in GL_EXT_disjoint_timer_query */
1574 /* GL_EXT_read_format_bgra */
1575 #ifndef GL_EXT_read_format_bgra
1576 #define GL_EXT_read_format_bgra 1
1579 /* GL_EXT_robustness */
1580 #ifndef GL_EXT_robustness
1581 #define GL_EXT_robustness 1
1582 #ifdef GL_GLEXT_PROTOTYPES
1583 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1584 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1585 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1586 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1588 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1589 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
1590 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1591 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1594 /* GL_EXT_separate_shader_objects */
1595 #ifndef GL_EXT_separate_shader_objects
1596 #define GL_EXT_separate_shader_objects 1
1597 #ifdef GL_GLEXT_PROTOTYPES
1598 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1599 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1600 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1601 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1602 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1603 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1604 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1605 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1606 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1607 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1608 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1609 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1610 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1611 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1612 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1613 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1614 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1615 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1616 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1617 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1618 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1619 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1620 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1621 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1622 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1623 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1624 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1625 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1626 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1627 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1629 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1630 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1631 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1632 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1633 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1634 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1635 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1636 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1637 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1638 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1639 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1640 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1641 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1642 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1643 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1644 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1645 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1646 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1647 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1648 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1649 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1650 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1651 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1652 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1653 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1654 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1655 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1656 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1657 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1658 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1661 /* GL_EXT_shader_framebuffer_fetch */
1662 #ifndef GL_EXT_shader_framebuffer_fetch
1663 #define GL_EXT_shader_framebuffer_fetch 1
1666 /* GL_EXT_shader_texture_lod */
1667 #ifndef GL_EXT_shader_texture_lod
1668 #define GL_EXT_shader_texture_lod 1
1671 /* GL_EXT_shadow_samplers */
1672 #ifndef GL_EXT_shadow_samplers
1673 #define GL_EXT_shadow_samplers 1
1678 #define GL_EXT_sRGB 1
1681 /* GL_EXT_texture_compression_dxt1 */
1682 #ifndef GL_EXT_texture_compression_dxt1
1683 #define GL_EXT_texture_compression_dxt1 1
1686 /* GL_EXT_texture_filter_anisotropic */
1687 #ifndef GL_EXT_texture_filter_anisotropic
1688 #define GL_EXT_texture_filter_anisotropic 1
1691 /* GL_EXT_texture_format_BGRA8888 */
1692 #ifndef GL_EXT_texture_format_BGRA8888
1693 #define GL_EXT_texture_format_BGRA8888 1
1696 /* GL_EXT_texture_rg */
1697 #ifndef GL_EXT_texture_rg
1698 #define GL_EXT_texture_rg 1
1701 /* GL_EXT_texture_storage */
1702 #ifndef GL_EXT_texture_storage
1703 #define GL_EXT_texture_storage 1
1704 #ifdef GL_GLEXT_PROTOTYPES
1705 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1706 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1707 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1708 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1709 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1710 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1712 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1713 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1714 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1715 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1716 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1717 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1720 /* GL_EXT_texture_type_2_10_10_10_REV */
1721 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1722 #define GL_EXT_texture_type_2_10_10_10_REV 1
1725 /* GL_EXT_unpack_subimage */
1726 #ifndef GL_EXT_unpack_subimage
1727 #define GL_EXT_unpack_subimage 1
1730 /*------------------------------------------------------------------------*
1731 * DMP extension functions
1732 *------------------------------------------------------------------------*/
1734 /* GL_DMP_shader_binary */
1735 #ifndef GL_DMP_shader_binary
1736 #define GL_DMP_shader_binary 1
1739 /*------------------------------------------------------------------------*
1740 * FJ extension functions
1741 *------------------------------------------------------------------------*/
1743 /* GL_FJ_shader_binary_GCCSO */
1744 #ifndef GL_FJ_shader_binary_GCCSO
1745 #define GL_FJ_shader_binary_GCCSO 1
1748 /*------------------------------------------------------------------------*
1749 * IMG extension functions
1750 *------------------------------------------------------------------------*/
1752 /* GL_IMG_program_binary */
1753 #ifndef GL_IMG_program_binary
1754 #define GL_IMG_program_binary 1
1757 /* GL_IMG_read_format */
1758 #ifndef GL_IMG_read_format
1759 #define GL_IMG_read_format 1
1762 /* GL_IMG_shader_binary */
1763 #ifndef GL_IMG_shader_binary
1764 #define GL_IMG_shader_binary 1
1767 /* GL_IMG_texture_compression_pvrtc */
1768 #ifndef GL_IMG_texture_compression_pvrtc
1769 #define GL_IMG_texture_compression_pvrtc 1
1772 /* GL_IMG_texture_compression_pvrtc2 */
1773 #ifndef GL_IMG_texture_compression_pvrtc2
1774 #define GL_IMG_texture_compression_pvrtc2 1
1777 /* GL_IMG_multisampled_render_to_texture */
1778 #ifndef GL_IMG_multisampled_render_to_texture
1779 #define GL_IMG_multisampled_render_to_texture 1
1780 #ifdef GL_GLEXT_PROTOTYPES
1781 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1782 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1784 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1785 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1788 /*------------------------------------------------------------------------*
1789 * NV extension functions
1790 *------------------------------------------------------------------------*/
1792 /* GL_NV_coverage_sample */
1793 #ifndef GL_NV_coverage_sample
1794 #define GL_NV_coverage_sample 1
1795 #ifdef GL_GLEXT_PROTOTYPES
1796 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1797 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1799 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1800 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1803 /* GL_NV_depth_nonlinear */
1804 #ifndef GL_NV_depth_nonlinear
1805 #define GL_NV_depth_nonlinear 1
1808 /* GL_NV_draw_buffers */
1809 #ifndef GL_NV_draw_buffers
1810 #define GL_NV_draw_buffers 1
1811 #ifdef GL_GLEXT_PROTOTYPES
1812 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1814 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1817 /* GL_NV_draw_instanced */
1818 #ifndef GL_NV_draw_instanced
1819 #define GL_NV_draw_instanced 1
1820 #ifdef GL_GLEXT_PROTOTYPES
1821 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1822 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1824 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1825 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1828 /* GL_NV_fbo_color_attachments */
1829 #ifndef GL_NV_fbo_color_attachments
1830 #define GL_NV_fbo_color_attachments 1
1835 #define GL_NV_fence 1
1836 #ifdef GL_GLEXT_PROTOTYPES
1837 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1838 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1839 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1840 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1841 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1842 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1843 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1845 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1846 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1847 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1848 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1849 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1850 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1851 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1854 /* GL_NV_framebuffer_blit */
1855 #ifndef GL_NV_framebuffer_blit
1856 #define GL_NV_framebuffer_blit 1
1857 #ifdef GL_GLEXT_PROTOTYPES
1858 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1860 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1863 /* GL_NV_framebuffer_multisample */
1864 #ifndef GL_NV_framebuffer_multisample
1865 #define GL_NV_framebuffer_multisample 1
1866 #ifdef GL_GLEXT_PROTOTYPES
1867 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1869 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1872 /* GL_NV_generate_mipmap_sRGB */
1873 #ifndef GL_NV_generate_mipmap_sRGB
1874 #define GL_NV_generate_mipmap_sRGB 1
1877 /* GL_NV_instanced_arrays */
1878 #ifndef GL_NV_instanced_arrays
1879 #define GL_NV_instanced_arrays 1
1880 #ifdef GL_GLEXT_PROTOTYPES
1881 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1883 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1886 /* GL_NV_read_buffer */
1887 #ifndef GL_NV_read_buffer
1888 #define GL_NV_read_buffer 1
1889 #ifdef GL_GLEXT_PROTOTYPES
1890 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1892 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1895 /* GL_NV_read_buffer_front */
1896 #ifndef GL_NV_read_buffer_front
1897 #define GL_NV_read_buffer_front 1
1900 /* GL_NV_read_depth */
1901 #ifndef GL_NV_read_depth
1902 #define GL_NV_read_depth 1
1905 /* GL_NV_read_depth_stencil */
1906 #ifndef GL_NV_read_depth_stencil
1907 #define GL_NV_read_depth_stencil 1
1910 /* GL_NV_read_stencil */
1911 #ifndef GL_NV_read_stencil
1912 #define GL_NV_read_stencil 1
1915 /* GL_NV_shadow_samplers_array */
1916 #ifndef GL_NV_shadow_samplers_array
1917 #define GL_NV_shadow_samplers_array 1
1920 /* GL_NV_shadow_samplers_cube */
1921 #ifndef GL_NV_shadow_samplers_cube
1922 #define GL_NV_shadow_samplers_cube 1
1925 /* GL_NV_sRGB_formats */
1926 #ifndef GL_NV_sRGB_formats
1927 #define GL_NV_sRGB_formats 1
1930 /* GL_NV_texture_border_clamp */
1931 #ifndef GL_NV_texture_border_clamp
1932 #define GL_NV_texture_border_clamp 1
1935 /* GL_NV_texture_compression_s3tc_update */
1936 #ifndef GL_NV_texture_compression_s3tc_update
1937 #define GL_NV_texture_compression_s3tc_update 1
1940 /* GL_NV_texture_npot_2D_mipmap */
1941 #ifndef GL_NV_texture_npot_2D_mipmap
1942 #define GL_NV_texture_npot_2D_mipmap 1
1945 /*------------------------------------------------------------------------*
1946 * QCOM extension functions
1947 *------------------------------------------------------------------------*/
1949 /* GL_QCOM_alpha_test */
1950 #ifndef GL_QCOM_alpha_test
1951 #define GL_QCOM_alpha_test 1
1952 #ifdef GL_GLEXT_PROTOTYPES
1953 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1955 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1958 /* GL_QCOM_binning_control */
1959 #ifndef GL_QCOM_binning_control
1960 #define GL_QCOM_binning_control 1
1963 /* GL_QCOM_driver_control */
1964 #ifndef GL_QCOM_driver_control
1965 #define GL_QCOM_driver_control 1
1966 #ifdef GL_GLEXT_PROTOTYPES
1967 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1968 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1969 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1970 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1972 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1973 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1974 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1975 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1978 /* GL_QCOM_extended_get */
1979 #ifndef GL_QCOM_extended_get
1980 #define GL_QCOM_extended_get 1
1981 #ifdef GL_GLEXT_PROTOTYPES
1982 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1983 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1984 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1985 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1986 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1987 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1988 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1989 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1991 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1992 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1993 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1994 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1995 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1996 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1997 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1998 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
2001 /* GL_QCOM_extended_get2 */
2002 #ifndef GL_QCOM_extended_get2
2003 #define GL_QCOM_extended_get2 1
2004 #ifdef GL_GLEXT_PROTOTYPES
2005 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2006 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2007 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
2008 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2010 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
2011 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
2012 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
2013 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
2016 /* GL_QCOM_perfmon_global_mode */
2017 #ifndef GL_QCOM_perfmon_global_mode
2018 #define GL_QCOM_perfmon_global_mode 1
2021 /* GL_QCOM_writeonly_rendering */
2022 #ifndef GL_QCOM_writeonly_rendering
2023 #define GL_QCOM_writeonly_rendering 1
2026 /* GL_QCOM_tiled_rendering */
2027 #ifndef GL_QCOM_tiled_rendering
2028 #define GL_QCOM_tiled_rendering 1
2029 #ifdef GL_GLEXT_PROTOTYPES
2030 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2031 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2033 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2034 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2037 /*------------------------------------------------------------------------*
2038 * VIV extension tokens
2039 *------------------------------------------------------------------------*/
2041 /* GL_VIV_shader_binary */
2042 #ifndef GL_VIV_shader_binary
2043 #define GL_VIV_shader_binary 1
2050 #endif /* __gl2ext_h_ */