2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
92 qboolean m_return_onerror;
93 char m_return_reason [32];
95 #define StartingGame (m_multiplayer_cursor == 1)
96 #define JoiningGame (m_multiplayer_cursor == 0)
97 #define IPXConfig (m_net_cursor == 0)
98 #define TCPIPConfig (m_net_cursor == 1)
100 void M_ConfigureNetSubsystem(void);
110 demonames_t Demos[35];
112 float menu_x, menu_y, menu_width, menu_height;
114 void M_DrawBackground(void)
118 menu_x = (vid.conwidth - menu_width) * 0.5;
119 menu_y = (vid.conheight - menu_height) * 0.5;
120 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
121 DrawQ_Fill(0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 0.5, 0);
128 Draws one solid graphics character
131 void M_DrawCharacter (float cx, float cy, int num)
136 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
139 void M_Print (float cx, float cy, char *str)
144 M_DrawCharacter (cx, cy, (*str++)+128);
148 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
151 void M_PrintWhite (float cx, float cy, char *str)
153 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
156 void M_ItemPrint (float cx, float cy, char *str, int unghosted)
161 M_DrawCharacter (cx, cy, (*str++)+128);
166 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
168 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0);
171 void M_DrawPic (float cx, float cy, char *picname)
173 DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
176 qbyte identityTable[256];
177 qbyte translationTable[256];
179 void M_BuildTranslationTable(int top, int bottom)
182 qbyte *dest, *source;
184 for (j = 0; j < 256; j++)
185 identityTable[j] = j;
186 dest = translationTable;
187 source = identityTable;
188 memcpy (dest, source, 256);
190 // LordHavoc: corrected skin color ranges
191 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
192 memcpy (dest + TOP_RANGE, source + top, 16);
194 for (j=0 ; j<16 ; j++)
195 dest[TOP_RANGE+j] = source[top+15-j];
197 // LordHavoc: corrected skin color ranges
198 if (bottom < 128 || (bottom >= 224 && bottom < 240))
199 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
201 for (j=0 ; j<16 ; j++)
202 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
206 void M_DrawPicTranslate (float cx, float cy, char *picname)
208 DrawQ_PicTranslate (menu_x + cx, menu_y + cy, picname, translationTable);
212 void M_DrawTextBox (float x, float y, float width, float height)
220 M_DrawPic (cx, cy, "gfx/box_tl.lmp");
221 for (n = 0; n < height; n++)
224 M_DrawPic (cx, cy, "gfx/box_ml.lmp");
226 M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
233 M_DrawPic (cx, cy, "gfx/box_tm.lmp");
234 for (n = 0; n < height; n++)
238 M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
240 M_DrawPic (cx, cy, "gfx/box_mm.lmp");
242 M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
249 M_DrawPic (cx, cy, "gfx/box_tr.lmp");
250 for (n = 0; n < height; n++)
253 M_DrawPic (cx, cy, "gfx/box_mr.lmp");
255 M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
258 //=============================================================================
267 void M_ToggleMenu_f (void)
271 if (key_dest == key_menu)
273 if (m_state != m_main)
282 if (key_dest == key_console)
284 Con_ToggleConsole_f ();
292 // LordHavoc: FIXME: finish this menu stuff
294 #define MAXMENUITEMS 128
296 typedef struct menuitem_s
298 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
300 char *command; // used by command items mainly (when used, this command is executed)
301 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
302 int selectable; // purely decorative if this is false
303 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
304 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
305 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
306 float basecolor[4]; // the base color
307 float x, y, width, height; // width and height are used for mouse selection
308 void(*drawfunc)(struct menuitem_s *item);
309 void(*activefunc)(struct menuitem_s *item);
310 // void(*selectfunc)(struct menuitem_s *item);
311 // void(*deselectfunc)(struct menuitem_s *item);
312 void(*usefunc)(struct menuitem_s *item);
316 menuitem_t menuitem[MAXMENUITEMS];
319 void menuitem_text_drawfunc(struct menuitem_s *item)
321 // FIXME: handle color flashs and such when selected
322 M_Print (item->x, item->y, item->string);
325 void menuitem_image_drawfunc(struct menuitem_s *item)
327 // FIXME: handle color flashs and such when selected
328 M_DrawPic (item->x, item->y, item->string);
331 void menuitem_command_usefunc(struct menuitem_s *item)
333 Cbuf_AddText (item->command);
338 void M_Demo_Draw (void)
342 for (i=0; i < NumberOfDemos; i++)
343 M_Print (16, 16 + 8*i, Demos[i].desc);
346 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
350 void M_Menu_Demos_f (void)
359 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
360 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
361 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
362 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
363 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
364 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
365 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
366 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
367 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
368 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
369 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
370 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
371 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
372 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
373 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
374 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
375 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
376 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
377 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
378 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
379 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
380 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
381 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
382 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
383 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
384 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
385 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
386 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
387 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
388 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
389 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
390 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
391 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
392 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
395 void M_Demo_Key (int k)
404 S_LocalSound ("misc/menu2.wav");
407 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
412 S_LocalSound ("misc/menu1.wav");
415 demo_cursor = NumberOfDemos;
420 S_LocalSound ("misc/menu1.wav");
422 if (demo_cursor > NumberOfDemos)
428 //=============================================================================
432 //#define MAIN_ITEMS 5
434 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
436 void M_Menu_Main_f (void)
438 if (gamemode == GAME_NEHAHRA)
440 if (NehGameType == TYPE_DEMO)
442 else if (NehGameType == TYPE_GAME)
450 if (key_dest != key_menu)
452 m_save_demonum = cls.demonum;
461 void M_Main_Draw (void)
466 M_DrawPic (16, 4, "gfx/qplaque.lmp");
467 p = Draw_CachePic ("gfx/ttl_main.lmp");
468 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
470 if (gamemode == GAME_NEHAHRA)
472 if (NehGameType == TYPE_BOTH)
473 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
474 else if (NehGameType == TYPE_GAME)
475 M_DrawPic (72, 32, "gfx/gamemenu.lmp");
477 M_DrawPic (72, 32, "gfx/demomenu.lmp");
480 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
482 f = (int)(realtime * 10)%6;
484 M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
488 void M_Main_Key (int key)
495 cls.demonum = m_save_demonum;
496 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
501 S_LocalSound ("misc/menu1.wav");
502 if (++m_main_cursor >= MAIN_ITEMS)
507 S_LocalSound ("misc/menu1.wav");
508 if (--m_main_cursor < 0)
509 m_main_cursor = MAIN_ITEMS - 1;
515 if (gamemode == GAME_NEHAHRA)
520 switch (m_main_cursor)
523 M_Menu_SinglePlayer_f ();
531 M_Menu_MultiPlayer_f ();
541 Cbuf_AddText ("disconnect\n");
542 Cbuf_AddText ("playdemo endcred\n");
551 switch (m_main_cursor)
554 M_Menu_SinglePlayer_f ();
558 M_Menu_MultiPlayer_f ();
568 Cbuf_AddText ("disconnect\n");
569 Cbuf_AddText ("playdemo endcred\n");
578 switch (m_main_cursor)
587 Cbuf_AddText ("disconnect\n");
588 Cbuf_AddText ("playdemo endcred\n");
604 switch (m_main_cursor)
607 M_Menu_SinglePlayer_f ();
611 M_Menu_MultiPlayer_f ();
630 //=============================================================================
631 /* SINGLE PLAYER MENU */
633 int m_singleplayer_cursor;
634 #define SINGLEPLAYER_ITEMS 3
637 void M_Menu_SinglePlayer_f (void)
640 m_state = m_singleplayer;
645 void M_SinglePlayer_Draw (void)
650 M_DrawPic (16, 4, "gfx/qplaque.lmp");
651 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
652 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
653 M_DrawPic (72, 32, "gfx/sp_menu.lmp");
655 f = (int)(realtime * 10)%6;
657 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
661 void M_SinglePlayer_Key (int key)
670 S_LocalSound ("misc/menu1.wav");
671 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
672 m_singleplayer_cursor = 0;
676 S_LocalSound ("misc/menu1.wav");
677 if (--m_singleplayer_cursor < 0)
678 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
684 switch (m_singleplayer_cursor)
689 Cbuf_AddText ("disconnect\n");
690 Cbuf_AddText ("maxplayers 1\n");
691 Cbuf_AddText ("deathmatch 0\n");
692 Cbuf_AddText ("coop 0\n");
693 if (gamemode == GAME_NEHAHRA)
694 Cbuf_AddText ("map nehstart\n");
696 Cbuf_AddText ("map start\n");
710 //=============================================================================
713 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
715 #define MAX_SAVEGAMES 12
716 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
717 int loadable[MAX_SAVEGAMES];
719 void M_ScanSaves (void)
722 char name[MAX_OSPATH];
727 for (i=0 ; i<MAX_SAVEGAMES ; i++)
729 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
731 sprintf (name, "%s/s%i.sav", com_gamedir, i);
732 f = Qopen (name, "rz");
736 sscanf (str, "%i\n", &version);
738 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
740 // change _ back to space
741 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
742 if (m_filenames[i][j] == '_')
743 m_filenames[i][j] = ' ';
749 void M_Menu_Load_f (void)
758 void M_Menu_Save_f (void)
764 if (svs.maxclients != 1)
773 void M_Load_Draw (void)
778 p = Draw_CachePic ("gfx/p_load.lmp");
779 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp");
781 for (i=0 ; i< MAX_SAVEGAMES; i++)
782 M_Print (16, 32 + 8*i, m_filenames[i]);
785 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
789 void M_Save_Draw (void)
794 p = Draw_CachePic ("gfx/p_save.lmp");
795 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
797 for (i=0 ; i<MAX_SAVEGAMES ; i++)
798 M_Print (16, 32 + 8*i, m_filenames[i]);
801 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
805 void M_Load_Key (int k)
810 M_Menu_SinglePlayer_f ();
814 S_LocalSound ("misc/menu2.wav");
815 if (!loadable[load_cursor])
820 // issue the load command
821 Cbuf_AddText (va ("load s%i\n", load_cursor) );
826 S_LocalSound ("misc/menu1.wav");
829 load_cursor = MAX_SAVEGAMES-1;
834 S_LocalSound ("misc/menu1.wav");
836 if (load_cursor >= MAX_SAVEGAMES)
843 void M_Save_Key (int k)
848 M_Menu_SinglePlayer_f ();
854 Cbuf_AddText (va("save s%i\n", load_cursor));
859 S_LocalSound ("misc/menu1.wav");
862 load_cursor = MAX_SAVEGAMES-1;
867 S_LocalSound ("misc/menu1.wav");
869 if (load_cursor >= MAX_SAVEGAMES)
875 //=============================================================================
876 /* MULTIPLAYER MENU */
878 int m_multiplayer_cursor;
879 #define MULTIPLAYER_ITEMS 3
882 void M_Menu_MultiPlayer_f (void)
885 m_state = m_multiplayer;
890 void M_MultiPlayer_Draw (void)
895 M_DrawPic (16, 4, "gfx/qplaque.lmp");
896 p = Draw_CachePic ("gfx/p_multi.lmp");
897 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
898 M_DrawPic (72, 32, "gfx/mp_menu.lmp");
900 f = (int)(realtime * 10)%6;
902 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
904 if (ipxAvailable || tcpipAvailable)
906 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
910 void M_MultiPlayer_Key (int key)
919 S_LocalSound ("misc/menu1.wav");
920 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
921 m_multiplayer_cursor = 0;
925 S_LocalSound ("misc/menu1.wav");
926 if (--m_multiplayer_cursor < 0)
927 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
932 switch (m_multiplayer_cursor)
935 if (ipxAvailable || tcpipAvailable)
940 if (ipxAvailable || tcpipAvailable)
951 //=============================================================================
954 int setup_cursor = 4;
955 int setup_cursor_table[] = {40, 56, 80, 104, 140};
957 char setup_hostname[16];
958 char setup_myname[16];
964 #define NUM_SETUP_CMDS 5
966 void M_Menu_Setup_f (void)
971 strcpy(setup_myname, cl_name.string);
972 strcpy(setup_hostname, hostname.string);
973 setup_top = setup_oldtop = cl_color.integer >> 4;
974 setup_bottom = setup_oldbottom = cl_color.integer & 15;
978 void M_Setup_Draw (void)
982 M_DrawPic (16, 4, "gfx/qplaque.lmp");
983 p = Draw_CachePic ("gfx/p_multi.lmp");
984 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
986 M_Print (64, 40, "Hostname");
987 M_DrawTextBox (160, 32, 16, 1);
988 M_Print (168, 40, setup_hostname);
990 M_Print (64, 56, "Your name");
991 M_DrawTextBox (160, 48, 16, 1);
992 M_Print (168, 56, setup_myname);
994 M_Print (64, 80, "Shirt color");
995 M_Print (64, 104, "Pants color");
997 M_DrawTextBox (64, 140-8, 14, 1);
998 M_Print (72, 140, "Accept Changes");
1000 M_DrawPic (160, 64, "gfx/bigbox.lmp");
1001 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
1002 M_DrawPicTranslate (172, 72, "gfx/menuplyr.lmp");
1004 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
1006 if (setup_cursor == 0)
1007 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1009 if (setup_cursor == 1)
1010 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1014 void M_Setup_Key (int k)
1021 M_Menu_MultiPlayer_f ();
1025 S_LocalSound ("misc/menu1.wav");
1027 if (setup_cursor < 0)
1028 setup_cursor = NUM_SETUP_CMDS-1;
1032 S_LocalSound ("misc/menu1.wav");
1034 if (setup_cursor >= NUM_SETUP_CMDS)
1039 if (setup_cursor < 2)
1041 S_LocalSound ("misc/menu3.wav");
1042 if (setup_cursor == 2)
1043 setup_top = setup_top - 1;
1044 if (setup_cursor == 3)
1045 setup_bottom = setup_bottom - 1;
1048 if (setup_cursor < 2)
1051 S_LocalSound ("misc/menu3.wav");
1052 if (setup_cursor == 2)
1053 setup_top = setup_top + 1;
1054 if (setup_cursor == 3)
1055 setup_bottom = setup_bottom + 1;
1059 if (setup_cursor == 0 || setup_cursor == 1)
1062 if (setup_cursor == 2 || setup_cursor == 3)
1065 // setup_cursor == 4 (OK)
1066 if (strcmp(cl_name.string, setup_myname) != 0)
1067 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1068 if (strcmp(hostname.string, setup_hostname) != 0)
1069 Cvar_Set("hostname", setup_hostname);
1070 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1071 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1072 m_entersound = true;
1073 M_Menu_MultiPlayer_f ();
1077 if (setup_cursor == 0)
1079 if (strlen(setup_hostname))
1080 setup_hostname[strlen(setup_hostname)-1] = 0;
1083 if (setup_cursor == 1)
1085 if (strlen(setup_myname))
1086 setup_myname[strlen(setup_myname)-1] = 0;
1091 if (k < 32 || k > 127)
1093 if (setup_cursor == 0)
1095 l = strlen(setup_hostname);
1098 setup_hostname[l+1] = 0;
1099 setup_hostname[l] = k;
1102 if (setup_cursor == 1)
1104 l = strlen(setup_myname);
1107 setup_myname[l+1] = 0;
1108 setup_myname[l] = k;
1117 if (setup_bottom > 13)
1119 if (setup_bottom < 0)
1123 //=============================================================================
1128 int m_net_saveHeight;
1130 char *net_helpMessage [] =
1132 /* .........1.........2.... */
1133 " Novell network LANs ",
1134 " or Windows 95 DOS-box. ",
1136 "(LAN=Local Area Network)",
1138 " Commonly used to play ",
1139 " over the Internet, but ",
1140 " also used on a Local ",
1144 void M_Menu_Net_f (void)
1146 key_dest = key_menu;
1148 m_entersound = true;
1151 if (m_net_cursor >= m_net_items)
1154 M_Net_Key (K_DOWNARROW);
1158 void M_Net_Draw (void)
1163 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1164 p = Draw_CachePic ("gfx/p_multi.lmp");
1165 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
1170 M_DrawPic (72, f, "gfx/netmen3.lmp");
1172 M_DrawPic (72, f, "gfx/dim_ipx.lmp");
1176 M_DrawPic (72, f, "gfx/netmen4.lmp");
1178 M_DrawPic (72, f, "gfx/dim_tcp.lmp");
1180 if (m_net_items == 5) // JDC, could just be removed
1183 M_DrawPic (72, f, "gfx/netmen5.lmp");
1187 M_DrawTextBox (f, 134, 24, 4);
1189 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1190 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1192 f = (int)(realtime * 10)%6;
1193 M_DrawPic (54, 32 + m_net_cursor * 20, va("gfx/menudot%i.lmp", f+1));
1197 void M_Net_Key (int k)
1203 M_Menu_MultiPlayer_f ();
1207 S_LocalSound ("misc/menu1.wav");
1208 if (++m_net_cursor >= m_net_items)
1213 S_LocalSound ("misc/menu1.wav");
1214 if (--m_net_cursor < 0)
1215 m_net_cursor = m_net_items - 1;
1219 m_entersound = true;
1221 switch (m_net_cursor)
1224 M_Menu_LanConfig_f ();
1228 M_Menu_LanConfig_f ();
1237 if (m_net_cursor == 0 && !ipxAvailable)
1239 if (m_net_cursor == 1 && !tcpipAvailable)
1243 //=============================================================================
1246 #define OPTIONS_ITEMS 26
1248 #define SLIDER_RANGE 10
1252 void M_Menu_Options_f (void)
1254 key_dest = key_menu;
1255 m_state = m_options;
1256 m_entersound = true;
1260 void M_AdjustSliders (int dir)
1262 S_LocalSound ("misc/menu3.wav");
1264 switch (options_cursor)
1267 Cvar_SetValueQuick (&scr_2dresolution, bound(0, scr_2dresolution.value + dir * 0.2, 1));
1270 Cvar_SetValueQuick (&scr_viewsize, bound(30, scr_viewsize.value + dir * 10, 120));
1273 Cvar_SetValueQuick (&r_skyquality, bound(0, r_skyquality.integer + dir, 2));
1276 Cvar_SetValueQuick (&r_ser, !r_ser.integer);
1279 Cvar_SetValueQuick (&v_overbrightbits, bound(0, v_overbrightbits.integer + dir, 4));
1282 Cvar_SetValueQuick (&gl_dither, !gl_dither.integer);
1285 Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
1288 Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.25, 5));
1291 Cvar_SetValueQuick (&v_contrast, bound(0.5, v_contrast.value + dir * 0.25, 5));
1294 Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
1296 case 14: // music volume
1298 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 1.0, 1));
1300 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 0.1, 1));
1303 case 15: // sfx volume
1304 Cvar_SetValueQuick (&volume, bound(0, volume.value + dir * 0.1, 1));
1307 Cvar_SetValueQuick (&crosshair, bound(0, crosshair.integer + dir, 5));
1310 Cvar_SetValueQuick (&crosshair_size, bound(1, crosshair_size.value + dir, 5));
1312 case 18: // show framerate
1313 Cvar_SetValueQuick (&showfps, !showfps.integer);
1315 case 19: // always run
1316 if (cl_forwardspeed.value > 200)
1318 Cvar_SetValueQuick (&cl_forwardspeed, 200);
1319 Cvar_SetValueQuick (&cl_backspeed, 200);
1323 Cvar_SetValueQuick (&cl_forwardspeed, 400);
1324 Cvar_SetValueQuick (&cl_backspeed, 400);
1327 case 20: // lookspring
1328 Cvar_SetValueQuick (&lookspring, !lookspring.integer);
1330 case 21: // lookstrafe
1331 Cvar_SetValueQuick (&lookstrafe, !lookstrafe.integer);
1333 case 22: // mouse speed
1334 Cvar_SetValueQuick (&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
1336 case 23: // mouse look
1337 Cvar_SetValueQuick (&freelook, !freelook.integer);
1339 case 24: // invert mouse
1340 Cvar_SetValueQuick (&m_pitch, -m_pitch.value);
1342 case 25: // windowed mouse
1343 Cvar_SetValueQuick (&vid_mouse, !vid_mouse.integer);
1349 void M_DrawSlider (int x, int y, float range)
1357 M_DrawCharacter (x-8, y, 128);
1358 for (i=0 ; i<SLIDER_RANGE ; i++)
1359 M_DrawCharacter (x + i*8, y, 129);
1360 M_DrawCharacter (x+i*8, y, 130);
1361 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1364 void M_DrawCheckbox (int x, int y, int on)
1368 M_DrawCharacter (x, y, 131);
1370 M_DrawCharacter (x, y, 129);
1373 M_Print (x, y, "on");
1375 M_Print (x, y, "off");
1393 int M_Num2DResolutions(void)
1395 return sizeof(m_2dres) / sizeof(int[2]);
1398 float M_Classify2DResolution(void)
1400 int i, num, *res, best, bestdist, diff[3];
1401 num = M_Num2DResolutions();
1403 bestdist = 1000000000;
1404 for (i = 0;i < num;i++)
1406 res = m_2dres + i * 2;
1407 diff[0] = res[0] - vid.conwidth;
1408 diff[1] = res[1] - vid.conheight;
1410 dist = DotProduct(diff, diff);
1411 if (bestdist > dist)
1420 void M_Adjust2DResolution(int dir)
1423 i = M_Classify2DResolution() + dir;
1424 num = M_Num2DResolutions() - 1;
1425 i = bound(0, i, num);
1426 Cvar_SetValue("v_2dwidth", m_2dres[i*2]);
1427 Cvar_SetValue("v_2dheight", m_2dres[i*2+1]);
1431 void M_Options_Draw (void)
1436 M_DrawPic(16, 4, "gfx/qplaque.lmp");
1437 p = Draw_CachePic("gfx/p_option.lmp");
1438 M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
1441 M_Print(16, y, " Customize controls");y += 8;
1442 M_Print(16, y, " Go to console");y += 8;
1443 M_Print(16, y, " Reset to defaults");y += 8;
1444 M_ItemPrint(16, y, " Video Options", vid_menudrawfn != NULL);y += 8;
1445 M_Print(16, y, " 2D Resolution");M_DrawSlider(220, y, scr_2dresolution.value);y += 8;
1446 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1447 M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 2);y += 8;
1448 M_Print(16, y, "Hidden Surface Removal");M_DrawCheckbox(220, y, r_ser.integer);y += 8;
1449 M_Print(16, y, " Overbright Bits");M_DrawSlider(220, y, (v_overbrightbits.value) / 4);y += 8;
1450 M_Print(16, y, " Dithering");M_DrawCheckbox(220, y, gl_dither.integer);y += 8;
1451 M_ItemPrint(16, y, "Hardware Gamma Control", hardwaregammasupported);M_DrawCheckbox(220, y, v_hwgamma.integer);y += 8;
1452 M_ItemPrint(16, y, " Gamma", v_hwgamma.integer);M_DrawSlider(220, y, (v_gamma.value - 1) / 4);y += 8;
1453 M_Print(16, y, " Contrast");M_DrawSlider(220, y, (v_contrast.value - 0.5) / (5 - 0.5));y += 8;
1454 M_Print(16, y, " Brightness");M_DrawSlider(220, y, v_brightness.value / 0.8);y += 8;
1455 M_ItemPrint(16, y, " CD Music Volume", cdaudioinitialized);M_DrawSlider(220, y, bgmvolume.value);y += 8;
1456 M_ItemPrint(16, y, " Sound Volume", snd_initialized);M_DrawSlider(220, y, volume.value);y += 8;
1457 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1458 M_Print(16, y, " Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
1459 M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
1460 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1461 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
1462 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.integer);y += 8;
1463 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1464 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.integer);y += 8;
1465 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1466 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.integer);y += 8;
1469 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1473 void M_Options_Key (int k)
1482 m_entersound = true;
1483 switch (options_cursor)
1490 Con_ToggleConsole_f ();
1493 Cbuf_AddText ("exec default.cfg\n");
1500 M_AdjustSliders (1);
1506 S_LocalSound ("misc/menu1.wav");
1508 if (options_cursor < 0)
1509 options_cursor = OPTIONS_ITEMS-1;
1513 S_LocalSound ("misc/menu1.wav");
1515 if (options_cursor >= OPTIONS_ITEMS)
1520 M_AdjustSliders (-1);
1524 M_AdjustSliders (1);
1529 //=============================================================================
1532 char *bindnames[][2] =
1534 {"+attack", "attack"},
1535 {"impulse 10", "change weapon"},
1536 {"+jump", "jump / swim up"},
1537 {"+forward", "walk forward"},
1538 {"+back", "backpedal"},
1539 {"+left", "turn left"},
1540 {"+right", "turn right"},
1542 {"+moveleft", "step left"},
1543 {"+moveright", "step right"},
1544 {"+strafe", "sidestep"},
1545 {"+lookup", "look up"},
1546 {"+lookdown", "look down"},
1547 {"centerview", "center view"},
1548 {"+mlook", "mouse look"},
1549 {"+klook", "keyboard look"},
1550 {"+moveup", "swim up"},
1551 {"+movedown", "swim down"}
1554 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1559 void M_Menu_Keys_f (void)
1561 key_dest = key_menu;
1563 m_entersound = true;
1567 void M_FindKeysForCommand (char *command, int *twokeys)
1573 twokeys[0] = twokeys[1] = -1;
1576 for (j=0 ; j<256 ; j++)
1581 if (!strcmp (b, command) )
1591 void M_UnbindCommand (char *command)
1596 for (j=0 ; j<256 ; j++)
1601 if (!strcmp (b, command))
1602 Key_SetBinding (j, "");
1607 void M_Keys_Draw (void)
1615 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1616 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
1619 M_Print (12, 32, "Press a key or button for this action");
1621 M_Print (18, 32, "Enter to change, backspace to clear");
1623 // search for known bindings
1624 for (i=0 ; i<NUMCOMMANDS ; i++)
1628 M_Print (16, y, bindnames[i][1]);
1630 l = strlen (bindnames[i][0]);
1632 M_FindKeysForCommand (bindnames[i][0], keys);
1636 M_Print (140, y, "???");
1640 name = Key_KeynumToString (keys[0]);
1641 M_Print (140, y, name);
1642 x = strlen(name) * 8;
1645 M_Print (140 + x + 8, y, "or");
1646 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1652 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1654 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1658 void M_Keys_Key (int k)
1665 S_LocalSound ("misc/menu1.wav");
1672 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1673 Cbuf_InsertText (cmd);
1683 M_Menu_Options_f ();
1688 S_LocalSound ("misc/menu1.wav");
1690 if (keys_cursor < 0)
1691 keys_cursor = NUMCOMMANDS-1;
1696 S_LocalSound ("misc/menu1.wav");
1698 if (keys_cursor >= NUMCOMMANDS)
1702 case K_ENTER: // go into bind mode
1703 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1704 S_LocalSound ("misc/menu2.wav");
1706 M_UnbindCommand (bindnames[keys_cursor][0]);
1710 case K_BACKSPACE: // delete bindings
1711 case K_DEL: // delete bindings
1712 S_LocalSound ("misc/menu2.wav");
1713 M_UnbindCommand (bindnames[keys_cursor][0]);
1718 //=============================================================================
1721 void M_Menu_Video_f (void)
1723 key_dest = key_menu;
1725 m_entersound = true;
1729 void M_Video_Draw (void)
1731 (*vid_menudrawfn) ();
1735 void M_Video_Key (int key)
1737 (*vid_menukeyfn) (key);
1740 //=============================================================================
1744 #define NUM_HELP_PAGES 6
1747 void M_Menu_Help_f (void)
1749 key_dest = key_menu;
1751 m_entersound = true;
1757 void M_Help_Draw (void)
1759 M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
1763 void M_Help_Key (int key)
1773 m_entersound = true;
1774 if (++help_page >= NUM_HELP_PAGES)
1780 m_entersound = true;
1781 if (--help_page < 0)
1782 help_page = NUM_HELP_PAGES-1;
1788 //=============================================================================
1792 int m_quit_prevstate;
1793 qboolean wasInMenus;
1796 char *quitMessage [] =
1798 /* .........1.........2.... */
1800 " Are you gonna quit ",
1801 " this game just like ",
1802 " everything else? ",
1805 " Milord, methinks that ",
1806 " thou art a lowly ",
1807 " quitter. Is this true? ",
1810 " Do I need to bust your ",
1811 " face open for trying ",
1815 " Man, I oughta smack you",
1816 " for trying to quit! ",
1820 " Press Y to quit like a ",
1821 " big loser in life. ",
1822 " Press N to stay proud ",
1823 " and successful! ",
1825 " If you press Y to ",
1826 " quit, I will summon ",
1827 " Satan all over your ",
1830 " Um, Asmodeus dislikes ",
1831 " his children trying to ",
1832 " quit. Press Y to return",
1833 " to your Tinkertoys. ",
1835 " If you quit now, I'll ",
1836 " throw a blanket-party ",
1837 " for you next time! ",
1841 /* .........1.........2.... */
1843 " Tired of fragging ",
1848 " Quit now and forfeit ",
1849 " your bodycount? ",
1853 " Are you sure you ",
1858 " Off to do something ",
1864 void M_Menu_Quit_f (void)
1866 if (m_state == m_quit)
1868 wasInMenus = (key_dest == key_menu);
1869 key_dest = key_menu;
1870 m_quit_prevstate = m_state;
1872 m_entersound = true;
1873 msgNumber = rand()&3; //&7;
1877 void M_Quit_Key (int key)
1886 m_state = m_quit_prevstate;
1887 m_entersound = true;
1891 key_dest = key_game;
1898 key_dest = key_console;
1909 void M_Quit_Draw (void)
1913 M_DrawTextBox (0, 0, 38, 23);
1914 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1915 M_PrintWhite (16, 28, "Programming Art \n");
1916 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1917 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1918 M_Print (16, 52, " John Cash Paul Steed\n");
1919 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1920 M_PrintWhite (16, 68, "Design Biz\n");
1921 M_Print (16, 76, " John Romero Jay Wilbur\n");
1922 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1923 M_Print (16, 92, " American McGee Donna Jackson\n");
1924 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1925 M_PrintWhite (16, 108, "Support Projects\n");
1926 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1927 M_PrintWhite (16, 124, "Sound Effects\n");
1928 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1929 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1930 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1931 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1932 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1933 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1934 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1937 M_DrawTextBox (56, 76, 24, 4);
1938 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1939 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1940 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1941 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1945 //=============================================================================
1946 /* LAN CONFIG MENU */
1948 int lanConfig_cursor = -1;
1949 int lanConfig_cursor_table [] = {72, 92, 124};
1950 #define NUM_LANCONFIG_CMDS 3
1953 char lanConfig_portname[6];
1954 char lanConfig_joinname[22];
1956 void M_Menu_LanConfig_f (void)
1958 key_dest = key_menu;
1959 m_state = m_lanconfig;
1960 m_entersound = true;
1961 if (lanConfig_cursor == -1)
1963 if (JoiningGame && TCPIPConfig)
1964 lanConfig_cursor = 2;
1966 lanConfig_cursor = 1;
1968 if (StartingGame && lanConfig_cursor == 2)
1969 lanConfig_cursor = 1;
1970 lanConfig_port = DEFAULTnet_hostport;
1971 sprintf(lanConfig_portname, "%u", lanConfig_port);
1973 m_return_onerror = false;
1974 m_return_reason[0] = 0;
1978 void M_LanConfig_Draw (void)
1985 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1986 p = Draw_CachePic ("gfx/p_multi.lmp");
1987 basex = (320-p->width)/2;
1988 M_DrawPic (basex, 4, "gfx/p_multi.lmp");
1991 startJoin = "New Game";
1993 startJoin = "Join Game";
1997 protocol = "TCP/IP";
1998 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
2001 M_Print (basex, 52, "Address:");
2003 M_Print (basex+9*8, 52, my_ipx_address);
2005 M_Print (basex+9*8, 52, my_tcpip_address);
2007 M_Print (basex, lanConfig_cursor_table[0], "Port");
2008 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
2009 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
2013 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
2014 M_Print (basex, 108, "Join game at:");
2015 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
2016 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
2020 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
2021 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
2024 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
2026 if (lanConfig_cursor == 0)
2027 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
2029 if (lanConfig_cursor == 2)
2030 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
2032 if (*m_return_reason)
2033 M_PrintWhite (basex, 148, m_return_reason);
2037 void M_LanConfig_Key (int key)
2048 S_LocalSound ("misc/menu1.wav");
2050 if (lanConfig_cursor < 0)
2051 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2055 S_LocalSound ("misc/menu1.wav");
2057 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2058 lanConfig_cursor = 0;
2062 if (lanConfig_cursor == 0)
2065 m_entersound = true;
2067 M_ConfigureNetSubsystem ();
2069 if (lanConfig_cursor == 1)
2073 M_Menu_GameOptions_f ();
2080 if (lanConfig_cursor == 2)
2082 m_return_state = m_state;
2083 m_return_onerror = true;
2084 key_dest = key_game;
2086 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2093 if (lanConfig_cursor == 0)
2095 if (strlen(lanConfig_portname))
2096 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2099 if (lanConfig_cursor == 2)
2101 if (strlen(lanConfig_joinname))
2102 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2107 if (key < 32 || key > 127)
2110 if (lanConfig_cursor == 2)
2112 l = strlen(lanConfig_joinname);
2115 lanConfig_joinname[l+1] = 0;
2116 lanConfig_joinname[l] = key;
2120 if (key < '0' || key > '9')
2122 if (lanConfig_cursor == 0)
2124 l = strlen(lanConfig_portname);
2127 lanConfig_portname[l+1] = 0;
2128 lanConfig_portname[l] = key;
2133 if (StartingGame && lanConfig_cursor == 2)
2135 if (key == K_UPARROW)
2136 lanConfig_cursor = 1;
2138 lanConfig_cursor = 0;
2141 l = atoi(lanConfig_portname);
2146 sprintf(lanConfig_portname, "%u", lanConfig_port);
2149 //=============================================================================
2150 /* GAME OPTIONS MENU */
2160 {"start", "Entrance"}, // 0
2162 {"e1m1", "Slipgate Complex"}, // 1
2163 {"e1m2", "Castle of the Damned"},
2164 {"e1m3", "The Necropolis"},
2165 {"e1m4", "The Grisly Grotto"},
2166 {"e1m5", "Gloom Keep"},
2167 {"e1m6", "The Door To Chthon"},
2168 {"e1m7", "The House of Chthon"},
2169 {"e1m8", "Ziggurat Vertigo"},
2171 {"e2m1", "The Installation"}, // 9
2172 {"e2m2", "Ogre Citadel"},
2173 {"e2m3", "Crypt of Decay"},
2174 {"e2m4", "The Ebon Fortress"},
2175 {"e2m5", "The Wizard's Manse"},
2176 {"e2m6", "The Dismal Oubliette"},
2177 {"e2m7", "Underearth"},
2179 {"e3m1", "Termination Central"}, // 16
2180 {"e3m2", "The Vaults of Zin"},
2181 {"e3m3", "The Tomb of Terror"},
2182 {"e3m4", "Satan's Dark Delight"},
2183 {"e3m5", "Wind Tunnels"},
2184 {"e3m6", "Chambers of Torment"},
2185 {"e3m7", "The Haunted Halls"},
2187 {"e4m1", "The Sewage System"}, // 23
2188 {"e4m2", "The Tower of Despair"},
2189 {"e4m3", "The Elder God Shrine"},
2190 {"e4m4", "The Palace of Hate"},
2191 {"e4m5", "Hell's Atrium"},
2192 {"e4m6", "The Pain Maze"},
2193 {"e4m7", "Azure Agony"},
2194 {"e4m8", "The Nameless City"},
2196 {"end", "Shub-Niggurath's Pit"}, // 31
2198 {"dm1", "Place of Two Deaths"}, // 32
2199 {"dm2", "Claustrophobopolis"},
2200 {"dm3", "The Abandoned Base"},
2201 {"dm4", "The Bad Place"},
2202 {"dm5", "The Cistern"},
2203 {"dm6", "The Dark Zone"}
2206 //MED 01/06/97 added hipnotic levels
2207 level_t hipnoticlevels[] =
2209 {"start", "Command HQ"}, // 0
2211 {"hip1m1", "The Pumping Station"}, // 1
2212 {"hip1m2", "Storage Facility"},
2213 {"hip1m3", "The Lost Mine"},
2214 {"hip1m4", "Research Facility"},
2215 {"hip1m5", "Military Complex"},
2217 {"hip2m1", "Ancient Realms"}, // 6
2218 {"hip2m2", "The Black Cathedral"},
2219 {"hip2m3", "The Catacombs"},
2220 {"hip2m4", "The Crypt"},
2221 {"hip2m5", "Mortum's Keep"},
2222 {"hip2m6", "The Gremlin's Domain"},
2224 {"hip3m1", "Tur Torment"}, // 12
2225 {"hip3m2", "Pandemonium"},
2226 {"hip3m3", "Limbo"},
2227 {"hip3m4", "The Gauntlet"},
2229 {"hipend", "Armagon's Lair"}, // 16
2231 {"hipdm1", "The Edge of Oblivion"} // 17
2234 //PGM 01/07/97 added rogue levels
2235 //PGM 03/02/97 added dmatch level
2236 level_t roguelevels[] =
2238 {"start", "Split Decision"},
2239 {"r1m1", "Deviant's Domain"},
2240 {"r1m2", "Dread Portal"},
2241 {"r1m3", "Judgement Call"},
2242 {"r1m4", "Cave of Death"},
2243 {"r1m5", "Towers of Wrath"},
2244 {"r1m6", "Temple of Pain"},
2245 {"r1m7", "Tomb of the Overlord"},
2246 {"r2m1", "Tempus Fugit"},
2247 {"r2m2", "Elemental Fury I"},
2248 {"r2m3", "Elemental Fury II"},
2249 {"r2m4", "Curse of Osiris"},
2250 {"r2m5", "Wizard's Keep"},
2251 {"r2m6", "Blood Sacrifice"},
2252 {"r2m7", "Last Bastion"},
2253 {"r2m8", "Source of Evil"},
2254 {"ctf1", "Division of Change"}
2264 episode_t episodes[] =
2266 {"Welcome to Quake", 0, 1},
2267 {"Doomed Dimension", 1, 8},
2268 {"Realm of Black Magic", 9, 7},
2269 {"Netherworld", 16, 7},
2270 {"The Elder World", 23, 8},
2271 {"Final Level", 31, 1},
2272 {"Deathmatch Arena", 32, 6}
2275 //MED 01/06/97 added hipnotic episodes
2276 episode_t hipnoticepisodes[] =
2278 {"Scourge of Armagon", 0, 1},
2279 {"Fortress of the Dead", 1, 5},
2280 {"Dominion of Darkness", 6, 6},
2281 {"The Rift", 12, 4},
2282 {"Final Level", 16, 1},
2283 {"Deathmatch Arena", 17, 1}
2286 //PGM 01/07/97 added rogue episodes
2287 //PGM 03/02/97 added dmatch episode
2288 episode_t rogueepisodes[] =
2290 {"Introduction", 0, 1},
2291 {"Hell's Fortress", 1, 7},
2292 {"Corridors of Time", 8, 8},
2293 {"Deathmatch Arena", 16, 1}
2296 level_t nehahralevels[] =
2298 {"nehstart", "Welcome to Nehahra"},
2299 {"neh1m1", "Forge City1: Slipgates"},
2300 {"neh1m2", "Forge City2: Boiler"},
2301 {"neh1m3", "Forge City3: Escape"},
2302 {"neh1m4", "Grind Core"},
2303 {"neh1m5", "Industrial Silence"},
2304 {"neh1m6", "Locked-Up Anger"},
2305 {"neh1m7", "Wanderer of the Wastes"},
2306 {"neh1m8", "Artemis System Net"},
2307 {"neh1m9", "To the Death"},
2308 {"neh2m1", "The Gates of Ghoro"},
2309 {"neh2m2", "Sacred Trinity"},
2310 {"neh2m3", "Realm of the Ancients"},
2311 {"neh2m4", "Temple of the Ancients"},
2312 {"neh2m5", "Dreams Made Flesh"},
2313 {"neh2m6", "Your Last Cup of Sorrow"},
2314 {"nehsec", "Ogre's Bane"},
2315 {"nehahra", "Nehahra's Den"},
2316 {"nehend", "Quintessence"}
2319 episode_t nehahraepisodes[] =
2321 {"Welcome to Nehahra", 0, 1},
2322 {"The Fall of Forge", 1, 9},
2323 {"The Outlands", 10, 7},
2324 {"Dimension of the Lost", 17, 2}
2330 qboolean m_serverInfoMessage = false;
2331 double m_serverInfoMessageTime;
2333 void M_Menu_GameOptions_f (void)
2335 key_dest = key_menu;
2336 m_state = m_gameoptions;
2337 m_entersound = true;
2338 if (maxplayers == 0)
2339 maxplayers = svs.maxclients;
2341 maxplayers = svs.maxclientslimit;
2345 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2346 #define NUM_GAMEOPTIONS 9
2347 int gameoptions_cursor;
2349 void M_GameOptions_Draw (void)
2354 M_DrawPic (16, 4, "gfx/qplaque.lmp");
2355 p = Draw_CachePic ("gfx/p_multi.lmp");
2356 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2358 M_DrawTextBox (152, 32, 10, 1);
2359 M_Print (160, 40, "begin game");
2361 M_Print (0, 56, " Max players");
2362 M_Print (160, 56, va("%i", maxplayers) );
2364 M_Print (0, 64, " Game Type");
2365 if (!coop.integer && !deathmatch.integer)
2366 Cvar_SetValue("deathmatch", 1);
2368 M_Print (160, 64, "Cooperative");
2370 M_Print (160, 64, "Deathmatch");
2372 M_Print (0, 72, " Teamplay");
2373 if (gamemode == GAME_ROGUE)
2377 switch((int)teamplay.integer)
2379 case 1: msg = "No Friendly Fire"; break;
2380 case 2: msg = "Friendly Fire"; break;
2381 case 3: msg = "Tag"; break;
2382 case 4: msg = "Capture the Flag"; break;
2383 case 5: msg = "One Flag CTF"; break;
2384 case 6: msg = "Three Team CTF"; break;
2385 default: msg = "Off"; break;
2387 M_Print (160, 72, msg);
2393 switch((int)teamplay.integer)
2395 case 1: msg = "No Friendly Fire"; break;
2396 case 2: msg = "Friendly Fire"; break;
2397 default: msg = "Off"; break;
2399 M_Print (160, 72, msg);
2402 M_Print (0, 80, " Skill");
2403 if (skill.integer == 0)
2404 M_Print (160, 80, "Easy difficulty");
2405 else if (skill.integer == 1)
2406 M_Print (160, 80, "Normal difficulty");
2407 else if (skill.integer == 2)
2408 M_Print (160, 80, "Hard difficulty");
2410 M_Print (160, 80, "Nightmare difficulty");
2412 M_Print (0, 88, " Frag Limit");
2413 if (fraglimit.integer == 0)
2414 M_Print (160, 88, "none");
2416 M_Print (160, 88, va("%i frags", fraglimit.integer));
2418 M_Print (0, 96, " Time Limit");
2419 if (timelimit.integer == 0)
2420 M_Print (160, 96, "none");
2422 M_Print (160, 96, va("%i minutes", timelimit.integer));
2424 M_Print (0, 112, " Episode");
2425 //MED 01/06/97 added hipnotic episodes
2426 if (gamemode == GAME_HIPNOTIC)
2427 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2428 //PGM 01/07/97 added rogue episodes
2429 else if (gamemode == GAME_ROGUE)
2430 M_Print (160, 112, rogueepisodes[startepisode].description);
2431 else if (gamemode == GAME_NEHAHRA)
2432 M_Print (160, 112, nehahraepisodes[startepisode].description);
2434 M_Print (160, 112, episodes[startepisode].description);
2436 M_Print (0, 120, " Level");
2437 //MED 01/06/97 added hipnotic episodes
2438 if (gamemode == GAME_HIPNOTIC)
2440 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2441 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2443 //PGM 01/07/97 added rogue episodes
2444 else if (gamemode == GAME_ROGUE)
2446 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2447 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2449 else if (gamemode == GAME_NEHAHRA)
2451 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2452 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2456 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2457 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2461 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2463 if (m_serverInfoMessage)
2465 if ((realtime - m_serverInfoMessageTime) < 5.0)
2468 M_DrawTextBox (x, 138, 24, 4);
2470 M_Print (x, 146, " More than 64 players?? ");
2471 M_Print (x, 154, " First, question your ");
2472 M_Print (x, 162, " sanity, then email ");
2473 M_Print (x, 170, " havoc@gamevisions.com ");
2475 M_Print (x, 146, " More than 4 players ");
2476 M_Print (x, 154, " requires using command ");
2477 M_Print (x, 162, "line parameters; please ");
2478 M_Print (x, 170, " see techinfo.txt. ");
2483 m_serverInfoMessage = false;
2489 void M_NetStart_Change (int dir)
2493 switch (gameoptions_cursor)
2497 if (maxplayers > svs.maxclientslimit)
2499 maxplayers = svs.maxclientslimit;
2500 m_serverInfoMessage = true;
2501 m_serverInfoMessageTime = realtime;
2508 if (deathmatch.integer) // changing from deathmatch to coop
2510 Cvar_SetValueQuick (&coop, 1);
2511 Cvar_SetValueQuick (&deathmatch, 0);
2513 else // changing from coop to deathmatch
2515 Cvar_SetValueQuick (&coop, 0);
2516 Cvar_SetValueQuick (&deathmatch, 1);
2521 if (gamemode == GAME_ROGUE)
2526 Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
2527 if (teamplay.integer > count)
2528 Cvar_SetValueQuick (&teamplay, 0);
2529 else if (teamplay.integer < 0)
2530 Cvar_SetValueQuick (&teamplay, count);
2534 Cvar_SetValueQuick (&skill, skill.integer + dir);
2535 if (skill.integer > 3)
2536 Cvar_SetValueQuick (&skill, 0);
2537 if (skill.integer < 0)
2538 Cvar_SetValueQuick (&skill, 3);
2542 Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
2543 if (fraglimit.integer > 100)
2544 Cvar_SetValueQuick (&fraglimit, 0);
2545 if (fraglimit.integer < 0)
2546 Cvar_SetValueQuick (&fraglimit, 100);
2550 Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
2551 if (timelimit.value > 60)
2552 Cvar_SetValueQuick (&timelimit, 0);
2553 if (timelimit.value < 0)
2554 Cvar_SetValueQuick (&timelimit, 60);
2558 startepisode += dir;
2559 //MED 01/06/97 added hipnotic count
2560 if (gamemode == GAME_HIPNOTIC)
2562 //PGM 01/07/97 added rogue count
2563 //PGM 03/02/97 added 1 for dmatch episode
2564 else if (gamemode == GAME_ROGUE)
2566 else if (gamemode == GAME_NEHAHRA)
2568 else if (registered.integer)
2573 if (startepisode < 0)
2574 startepisode = count - 1;
2576 if (startepisode >= count)
2584 //MED 01/06/97 added hipnotic episodes
2585 if (gamemode == GAME_HIPNOTIC)
2586 count = hipnoticepisodes[startepisode].levels;
2587 //PGM 01/06/97 added hipnotic episodes
2588 else if (gamemode == GAME_ROGUE)
2589 count = rogueepisodes[startepisode].levels;
2590 else if (gamemode == GAME_NEHAHRA)
2591 count = nehahraepisodes[startepisode].levels;
2593 count = episodes[startepisode].levels;
2596 startlevel = count - 1;
2598 if (startlevel >= count)
2604 void M_GameOptions_Key (int key)
2613 S_LocalSound ("misc/menu1.wav");
2614 gameoptions_cursor--;
2615 if (gameoptions_cursor < 0)
2616 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2620 S_LocalSound ("misc/menu1.wav");
2621 gameoptions_cursor++;
2622 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2623 gameoptions_cursor = 0;
2627 if (gameoptions_cursor == 0)
2629 S_LocalSound ("misc/menu3.wav");
2630 M_NetStart_Change (-1);
2634 if (gameoptions_cursor == 0)
2636 S_LocalSound ("misc/menu3.wav");
2637 M_NetStart_Change (1);
2641 S_LocalSound ("misc/menu2.wav");
2642 if (gameoptions_cursor == 0)
2645 Cbuf_AddText ("disconnect\n");
2646 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2647 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2649 if (gamemode == GAME_HIPNOTIC)
2650 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2651 else if (gamemode == GAME_ROGUE)
2652 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2653 else if (gamemode == GAME_NEHAHRA)
2654 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2656 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2661 M_NetStart_Change (1);
2666 //=============================================================================
2669 qboolean searchComplete = false;
2670 double searchCompleteTime;
2672 void M_Menu_Search_f (void)
2674 key_dest = key_menu;
2676 m_entersound = false;
2679 searchComplete = false;
2685 void M_Search_Draw (void)
2690 p = Draw_CachePic ("gfx/p_multi.lmp");
2691 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2692 x = (320/2) - ((12*8)/2) + 4;
2693 M_DrawTextBox (x-8, 32, 12, 1);
2694 M_Print (x, 40, "Searching...");
2702 if (! searchComplete)
2704 searchComplete = true;
2705 searchCompleteTime = realtime;
2710 M_Menu_ServerList_f ();
2714 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2715 if ((realtime - searchCompleteTime) < 3.0)
2718 M_Menu_LanConfig_f ();
2722 void M_Search_Key (int key)
2726 //=============================================================================
2730 qboolean slist_sorted;
2732 void M_Menu_ServerList_f (void)
2734 key_dest = key_menu;
2736 m_entersound = true;
2738 m_return_onerror = false;
2739 m_return_reason[0] = 0;
2740 slist_sorted = false;
2744 void M_ServerList_Draw (void)
2752 if (hostCacheCount > 1)
2756 for (i = 0; i < hostCacheCount; i++)
2757 for (j = i+1; j < hostCacheCount; j++)
2758 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2760 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2761 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2762 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2765 slist_sorted = true;
2768 p = Draw_CachePic ("gfx/p_multi.lmp");
2769 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2770 for (n = 0; n < hostCacheCount; n++)
2772 if (hostcache[n].maxusers)
2773 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2775 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2776 M_Print (16, 32 + 8*n, string);
2778 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2780 if (*m_return_reason)
2781 M_PrintWhite (16, 148, m_return_reason);
2785 void M_ServerList_Key (int k)
2790 M_Menu_LanConfig_f ();
2799 S_LocalSound ("misc/menu1.wav");
2801 if (slist_cursor < 0)
2802 slist_cursor = hostCacheCount - 1;
2807 S_LocalSound ("misc/menu1.wav");
2809 if (slist_cursor >= hostCacheCount)
2814 S_LocalSound ("misc/menu2.wav");
2815 m_return_state = m_state;
2816 m_return_onerror = true;
2817 slist_sorted = false;
2818 key_dest = key_game;
2820 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2829 //=============================================================================
2830 /* Menu Subsystem */
2835 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2837 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2838 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2839 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2840 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2841 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2842 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2843 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2844 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2845 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2846 Cmd_AddCommand ("help", M_Menu_Help_f);
2847 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2849 if (gamemode == GAME_NEHAHRA)
2851 if (COM_FileExists("maps/neh1m4.bsp"))
2853 if (COM_FileExists("hearing.dem"))
2855 Con_Printf("Nehahra movie and game detected.\n");
2856 NehGameType = TYPE_BOTH;
2860 Con_Printf("Nehahra game detected.\n");
2861 NehGameType = TYPE_GAME;
2866 if (COM_FileExists("hearing.dem"))
2868 Con_Printf("Nehahra movie detected.\n");
2869 NehGameType = TYPE_DEMO;
2873 Con_Printf("Nehahra not found.\n");
2874 NehGameType = TYPE_GAME; // could just complain, but...
2882 if (m_state == m_none || key_dest != key_menu)
2900 case m_singleplayer:
2901 M_SinglePlayer_Draw ();
2913 M_MultiPlayer_Draw ();
2945 M_LanConfig_Draw ();
2949 M_GameOptions_Draw ();
2957 M_ServerList_Draw ();
2963 S_LocalSound ("misc/menu2.wav");
2964 m_entersound = false;
2971 void M_Keydown (int key)
2986 case m_singleplayer:
2987 M_SinglePlayer_Key (key);
2999 M_MultiPlayer_Key (key);
3011 M_Options_Key (key);
3031 M_LanConfig_Key (key);
3035 M_GameOptions_Key (key);
3043 M_ServerList_Key (key);
3049 void M_ConfigureNetSubsystem(void)
3051 // enable/disable net systems to match desired config
3053 Cbuf_AddText ("stopdemo\n");
3055 if (IPXConfig || TCPIPConfig)
3056 net_hostport = lanConfig_port;