2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
90 //qboolean m_recursiveDraw;
93 qboolean m_return_onerror;
94 char m_return_reason [32];
96 #define StartingGame (m_multiplayer_cursor == 1)
97 #define JoiningGame (m_multiplayer_cursor == 0)
98 #define IPXConfig (m_net_cursor == 0)
99 #define TCPIPConfig (m_net_cursor == 1)
101 void M_ConfigureNetSubsystem(void);
111 demonames_t Demos[35];
117 Draws one solid graphics character
120 void M_DrawCharacter (int cx, int line, int num)
122 Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
125 void M_Print (int cx, int cy, char *str)
129 M_DrawCharacter (cx, cy, (*str)+128);
135 void M_PrintWhite (int cx, int cy, char *str)
139 M_DrawCharacter (cx, cy, *str);
145 void M_DrawPic (int x, int y, qpic_t *pic)
147 Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
150 byte identityTable[256];
151 byte translationTable[256];
153 void M_BuildTranslationTable(int top, int bottom)
158 for (j = 0; j < 256; j++)
159 identityTable[j] = j;
160 dest = translationTable;
161 source = identityTable;
162 memcpy (dest, source, 256);
164 // LordHavoc: corrected skin color ranges
165 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
166 memcpy (dest + TOP_RANGE, source + top, 16);
168 for (j=0 ; j<16 ; j++)
169 dest[TOP_RANGE+j] = source[top+15-j];
171 // LordHavoc: corrected skin color ranges
172 if (bottom < 128 || (bottom >= 224 && bottom < 240))
173 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
175 for (j=0 ; j<16 ; j++)
176 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
180 void M_DrawPicTranslate (int x, int y, qpic_t *pic)
182 Draw_PicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
186 void M_DrawTextBox (int x, int y, int width, int lines)
195 p = Draw_CachePic ("gfx/box_tl.lmp");
196 M_DrawPic (cx, cy, p);
197 p = Draw_CachePic ("gfx/box_ml.lmp");
198 for (n = 0; n < lines; n++)
201 M_DrawPic (cx, cy, p);
203 p = Draw_CachePic ("gfx/box_bl.lmp");
204 M_DrawPic (cx, cy+8, p);
211 p = Draw_CachePic ("gfx/box_tm.lmp");
212 M_DrawPic (cx, cy, p);
213 p = Draw_CachePic ("gfx/box_mm.lmp");
214 for (n = 0; n < lines; n++)
218 p = Draw_CachePic ("gfx/box_mm2.lmp");
219 M_DrawPic (cx, cy, p);
221 p = Draw_CachePic ("gfx/box_bm.lmp");
222 M_DrawPic (cx, cy+8, p);
229 p = Draw_CachePic ("gfx/box_tr.lmp");
230 M_DrawPic (cx, cy, p);
231 p = Draw_CachePic ("gfx/box_mr.lmp");
232 for (n = 0; n < lines; n++)
235 M_DrawPic (cx, cy, p);
237 p = Draw_CachePic ("gfx/box_br.lmp");
238 M_DrawPic (cx, cy+8, p);
241 //=============================================================================
250 void M_ToggleMenu_f (void)
254 if (key_dest == key_menu)
256 if (m_state != m_main)
265 if (key_dest == key_console)
267 Con_ToggleConsole_f ();
275 // LordHavoc: FIXME: finish this menu stuff
277 #define MAXMENUITEMS 128
279 typedef struct menuitem_s
281 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
283 char *command; // used by command items mainly (when used, this command is executed)
284 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
285 int selectable; // purely decorative if this is false
286 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
287 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
288 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
289 float basecolor[4]; // the base color
290 float x, y, width, height; // width and height are used for mouse selection
291 void(*drawfunc)(struct menuitem_s *item);
292 void(*activefunc)(struct menuitem_s *item);
293 // void(*selectfunc)(struct menuitem_s *item);
294 // void(*deselectfunc)(struct menuitem_s *item);
295 void(*usefunc)(struct menuitem_s *item);
299 menuitem_t menuitem[MAXMENUITEMS];
302 void menuitem_text_drawfunc(struct menuitem_s *item)
304 // FIXME: handle color flashs and such when selected
305 M_Print (item->x, item->y, item->string);
308 void menuitem_image_drawfunc(struct menuitem_s *item)
310 qpic_t *p = Draw_CachePic (item->string);
311 // FIXME: handle color flashs and such when selected
312 M_DrawPic (item->x, item->y, p);
315 void menuitem_command_usefunc(struct menuitem_s *item)
317 Cbuf_AddText (item->command);
322 void M_Demo_Draw (void)
326 for (i=0; i < NumberOfDemos; i++)
327 M_Print (16, 16 + 8*i, Demos[i].desc);
330 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
334 void M_Menu_Demos_f (void)
343 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
344 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
345 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
346 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
347 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
348 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
349 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
350 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
351 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
352 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
353 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
354 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
355 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
356 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
357 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
358 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
359 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
360 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
361 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
362 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
363 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
364 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
365 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
366 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
367 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
368 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
369 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
370 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
371 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
372 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
373 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
374 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
375 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
376 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
379 void M_Demo_Key (int k)
388 S_LocalSound ("misc/menu2.wav");
391 // SCR_BeginLoadingPlaque ();
392 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
397 S_LocalSound ("misc/menu1.wav");
400 demo_cursor = NumberOfDemos;
405 S_LocalSound ("misc/menu1.wav");
407 if (demo_cursor > NumberOfDemos)
413 //=============================================================================
417 //#define MAIN_ITEMS 5
419 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
421 void M_Menu_Main_f (void)
425 if (NehGameType == TYPE_DEMO)
427 else if (NehGameType == TYPE_GAME)
435 if (key_dest != key_menu)
437 m_save_demonum = cls.demonum;
446 void M_Main_Draw (void)
451 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
452 p = Draw_CachePic ("gfx/ttl_main.lmp");
453 M_DrawPic ( (320-p->width)/2, 4, p);
457 if (NehGameType == TYPE_BOTH)
458 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
459 else if (NehGameType == TYPE_GAME)
460 M_DrawPic (72, 32, Draw_CachePic ("gfx/gamemenu.lmp"));
462 M_DrawPic (72, 32, Draw_CachePic ("gfx/demomenu.lmp"));
465 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
467 f = (int)(realtime * 10)%6;
469 M_DrawPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
473 void M_Main_Key (int key)
480 cls.demonum = m_save_demonum;
481 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
486 S_LocalSound ("misc/menu1.wav");
487 if (++m_main_cursor >= MAIN_ITEMS)
492 S_LocalSound ("misc/menu1.wav");
493 if (--m_main_cursor < 0)
494 m_main_cursor = MAIN_ITEMS - 1;
505 switch (m_main_cursor)
508 M_Menu_SinglePlayer_f ();
516 M_Menu_MultiPlayer_f ();
526 Cbuf_AddText ("disconnect\n");
527 Cbuf_AddText ("playdemo endcred\n");
536 switch (m_main_cursor)
539 M_Menu_SinglePlayer_f ();
543 M_Menu_MultiPlayer_f ();
553 Cbuf_AddText ("disconnect\n");
554 Cbuf_AddText ("playdemo endcred\n");
563 switch (m_main_cursor)
572 Cbuf_AddText ("disconnect\n");
573 Cbuf_AddText ("playdemo endcred\n");
589 switch (m_main_cursor)
592 M_Menu_SinglePlayer_f ();
596 M_Menu_MultiPlayer_f ();
615 //=============================================================================
616 /* SINGLE PLAYER MENU */
618 int m_singleplayer_cursor;
619 #define SINGLEPLAYER_ITEMS 3
622 void M_Menu_SinglePlayer_f (void)
625 m_state = m_singleplayer;
630 void M_SinglePlayer_Draw (void)
635 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
636 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
637 M_DrawPic ( (320-p->width)/2, 4, p);
638 M_DrawPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
640 f = (int)(realtime * 10)%6;
642 M_DrawPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
646 void M_SinglePlayer_Key (int key)
655 S_LocalSound ("misc/menu1.wav");
656 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
657 m_singleplayer_cursor = 0;
661 S_LocalSound ("misc/menu1.wav");
662 if (--m_singleplayer_cursor < 0)
663 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
669 switch (m_singleplayer_cursor)
674 Cbuf_AddText ("disconnect\n");
675 Cbuf_AddText ("maxplayers 1\n");
677 Cbuf_AddText ("map nehstart\n");
679 Cbuf_AddText ("map start\n");
693 //=============================================================================
696 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
698 #define MAX_SAVEGAMES 12
699 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
700 int loadable[MAX_SAVEGAMES];
702 void M_ScanSaves (void)
705 char name[MAX_OSPATH];
710 for (i=0 ; i<MAX_SAVEGAMES ; i++)
712 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
714 sprintf (name, "%s/s%i.sav", com_gamedir, i);
715 f = Qopen (name, "rz");
719 sscanf (str, "%i\n", &version);
721 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
723 // change _ back to space
724 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
725 if (m_filenames[i][j] == '_')
726 m_filenames[i][j] = ' ';
732 void M_Menu_Load_f (void)
741 void M_Menu_Save_f (void)
747 if (svs.maxclients != 1)
756 void M_Load_Draw (void)
761 p = Draw_CachePic ("gfx/p_load.lmp");
762 M_DrawPic ( (320-p->width)/2, 4, p);
764 for (i=0 ; i< MAX_SAVEGAMES; i++)
765 M_Print (16, 32 + 8*i, m_filenames[i]);
768 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
772 void M_Save_Draw (void)
777 p = Draw_CachePic ("gfx/p_save.lmp");
778 M_DrawPic ( (320-p->width)/2, 4, p);
780 for (i=0 ; i<MAX_SAVEGAMES ; i++)
781 M_Print (16, 32 + 8*i, m_filenames[i]);
784 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
788 void M_Load_Key (int k)
793 M_Menu_SinglePlayer_f ();
797 S_LocalSound ("misc/menu2.wav");
798 if (!loadable[load_cursor])
803 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
804 //// Host_Loadgame_f can't bring up the loading plaque because too much
805 //// stack space has been used, so do it now
806 //// SCR_BeginLoadingPlaque ();
808 // issue the load command
809 Cbuf_AddText (va ("load s%i\n", load_cursor) );
814 S_LocalSound ("misc/menu1.wav");
817 load_cursor = MAX_SAVEGAMES-1;
822 S_LocalSound ("misc/menu1.wav");
824 if (load_cursor >= MAX_SAVEGAMES)
831 void M_Save_Key (int k)
836 M_Menu_SinglePlayer_f ();
842 Cbuf_AddText (va("save s%i\n", load_cursor));
847 S_LocalSound ("misc/menu1.wav");
850 load_cursor = MAX_SAVEGAMES-1;
855 S_LocalSound ("misc/menu1.wav");
857 if (load_cursor >= MAX_SAVEGAMES)
863 //=============================================================================
864 /* MULTIPLAYER MENU */
866 int m_multiplayer_cursor;
867 #define MULTIPLAYER_ITEMS 3
870 void M_Menu_MultiPlayer_f (void)
873 m_state = m_multiplayer;
878 void M_MultiPlayer_Draw (void)
883 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
884 p = Draw_CachePic ("gfx/p_multi.lmp");
885 M_DrawPic ( (320-p->width)/2, 4, p);
886 M_DrawPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
888 f = (int)(realtime * 10)%6;
890 M_DrawPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
892 if (ipxAvailable || tcpipAvailable)
894 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
898 void M_MultiPlayer_Key (int key)
907 S_LocalSound ("misc/menu1.wav");
908 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
909 m_multiplayer_cursor = 0;
913 S_LocalSound ("misc/menu1.wav");
914 if (--m_multiplayer_cursor < 0)
915 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
920 switch (m_multiplayer_cursor)
923 if (ipxAvailable || tcpipAvailable)
928 if (ipxAvailable || tcpipAvailable)
939 //=============================================================================
942 int setup_cursor = 4;
943 int setup_cursor_table[] = {40, 56, 80, 104, 140};
945 char setup_hostname[16];
946 char setup_myname[16];
952 #define NUM_SETUP_CMDS 5
954 void M_Menu_Setup_f (void)
959 strcpy(setup_myname, cl_name.string);
960 strcpy(setup_hostname, hostname.string);
961 setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
962 setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
966 void M_Setup_Draw (void)
970 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
971 p = Draw_CachePic ("gfx/p_multi.lmp");
972 M_DrawPic ( (320-p->width)/2, 4, p);
974 M_Print (64, 40, "Hostname");
975 M_DrawTextBox (160, 32, 16, 1);
976 M_Print (168, 40, setup_hostname);
978 M_Print (64, 56, "Your name");
979 M_DrawTextBox (160, 48, 16, 1);
980 M_Print (168, 56, setup_myname);
982 M_Print (64, 80, "Shirt color");
983 M_Print (64, 104, "Pants color");
985 M_DrawTextBox (64, 140-8, 14, 1);
986 M_Print (72, 140, "Accept Changes");
988 p = Draw_CachePic ("gfx/bigbox.lmp");
989 M_DrawPic (160, 64, p);
990 p = Draw_CachePic ("gfx/menuplyr.lmp");
991 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
992 M_DrawPicTranslate (172, 72, p);
994 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
996 if (setup_cursor == 0)
997 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
999 if (setup_cursor == 1)
1000 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1004 void M_Setup_Key (int k)
1011 M_Menu_MultiPlayer_f ();
1015 S_LocalSound ("misc/menu1.wav");
1017 if (setup_cursor < 0)
1018 setup_cursor = NUM_SETUP_CMDS-1;
1022 S_LocalSound ("misc/menu1.wav");
1024 if (setup_cursor >= NUM_SETUP_CMDS)
1029 if (setup_cursor < 2)
1031 S_LocalSound ("misc/menu3.wav");
1032 if (setup_cursor == 2)
1033 setup_top = setup_top - 1;
1034 if (setup_cursor == 3)
1035 setup_bottom = setup_bottom - 1;
1038 if (setup_cursor < 2)
1041 S_LocalSound ("misc/menu3.wav");
1042 if (setup_cursor == 2)
1043 setup_top = setup_top + 1;
1044 if (setup_cursor == 3)
1045 setup_bottom = setup_bottom + 1;
1049 if (setup_cursor == 0 || setup_cursor == 1)
1052 if (setup_cursor == 2 || setup_cursor == 3)
1055 // setup_cursor == 4 (OK)
1056 if (strcmp(cl_name.string, setup_myname) != 0)
1057 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1058 if (strcmp(hostname.string, setup_hostname) != 0)
1059 Cvar_Set("hostname", setup_hostname);
1060 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1061 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1062 m_entersound = true;
1063 M_Menu_MultiPlayer_f ();
1067 if (setup_cursor == 0)
1069 if (strlen(setup_hostname))
1070 setup_hostname[strlen(setup_hostname)-1] = 0;
1073 if (setup_cursor == 1)
1075 if (strlen(setup_myname))
1076 setup_myname[strlen(setup_myname)-1] = 0;
1081 if (k < 32 || k > 127)
1083 if (setup_cursor == 0)
1085 l = strlen(setup_hostname);
1088 setup_hostname[l+1] = 0;
1089 setup_hostname[l] = k;
1092 if (setup_cursor == 1)
1094 l = strlen(setup_myname);
1097 setup_myname[l+1] = 0;
1098 setup_myname[l] = k;
1107 if (setup_bottom > 13)
1109 if (setup_bottom < 0)
1113 //=============================================================================
1118 int m_net_saveHeight;
1120 char *net_helpMessage [] =
1122 /* .........1.........2.... */
1123 " Novell network LANs ",
1124 " or Windows 95 DOS-box. ",
1126 "(LAN=Local Area Network)",
1128 " Commonly used to play ",
1129 " over the Internet, but ",
1130 " also used on a Local ",
1134 void M_Menu_Net_f (void)
1136 key_dest = key_menu;
1138 m_entersound = true;
1141 if (m_net_cursor >= m_net_items)
1144 M_Net_Key (K_DOWNARROW);
1148 void M_Net_Draw (void)
1153 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1154 p = Draw_CachePic ("gfx/p_multi.lmp");
1155 M_DrawPic ( (320-p->width)/2, 4, p);
1160 p = Draw_CachePic ("gfx/netmen3.lmp");
1162 p = Draw_CachePic ("gfx/dim_ipx.lmp");
1163 M_DrawPic (72, f, p);
1167 p = Draw_CachePic ("gfx/netmen4.lmp");
1169 p = Draw_CachePic ("gfx/dim_tcp.lmp");
1170 M_DrawPic (72, f, p);
1172 if (m_net_items == 5) // JDC, could just be removed
1175 p = Draw_CachePic ("gfx/netmen5.lmp");
1176 M_DrawPic (72, f, p);
1180 M_DrawTextBox (f, 134, 24, 4);
1182 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1183 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1185 f = (int)(realtime * 10)%6;
1186 M_DrawPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
1190 void M_Net_Key (int k)
1196 M_Menu_MultiPlayer_f ();
1200 S_LocalSound ("misc/menu1.wav");
1201 if (++m_net_cursor >= m_net_items)
1206 S_LocalSound ("misc/menu1.wav");
1207 if (--m_net_cursor < 0)
1208 m_net_cursor = m_net_items - 1;
1212 m_entersound = true;
1214 switch (m_net_cursor)
1217 M_Menu_LanConfig_f ();
1221 M_Menu_LanConfig_f ();
1230 if (m_net_cursor == 0 && !ipxAvailable)
1232 if (m_net_cursor == 1 && !tcpipAvailable)
1236 //=============================================================================
1239 #define OPTIONS_ITEMS (vid_menudrawfn ? 23 : 22)
1241 #define SLIDER_RANGE 10
1245 void M_Menu_Options_f (void)
1247 key_dest = key_menu;
1248 m_state = m_options;
1249 m_entersound = true;
1253 void M_AdjustSliders (int dir)
1255 S_LocalSound ("misc/menu3.wav");
1257 switch (options_cursor)
1259 case 3: // screen size
1260 Cvar_SetValue ("viewsize", bound(30, scr_viewsize.value + dir * 10, 120));
1263 case 4: // overbright rendering
1264 Cvar_SetValue ("gl_lightmode", !gl_lightmode.value);
1267 case 5: // sky quality
1268 Cvar_SetValue ("r_skyquality", bound(0, r_skyquality.value + dir, 4));
1271 case 6: // hardware gamma
1272 Cvar_SetValue ("vid_gamma", bound(1, vid_gamma.value + dir * 0.25, 5));
1275 case 7: // hardware brightness
1276 Cvar_SetValue ("vid_brightness", bound(1, vid_brightness.value + dir * 0.25, 5));
1279 case 8: // hardware contrast
1280 Cvar_SetValue ("vid_contrast", bound(0.2, vid_contrast.value + dir * 0.08, 1));
1283 case 9: // software brightness
1284 Cvar_SetValue ("r_brightness", bound(1, r_brightness.value + dir * 0.25, 5));
1287 case 10: // software base brightness
1288 Cvar_SetValue ("r_contrast", bound(0.2, r_contrast.value + dir * 0.08, 1));
1291 case 11: // music volume
1293 bgmvolume.value += dir * 1.0;
1295 bgmvolume.value += dir * 0.1;
1297 Cvar_SetValue ("bgmvolume", bound(1, bgmvolume.value, 5));
1300 case 12: // sfx volume
1301 Cvar_SetValue ("volume", bound(1, volume.value + dir * 0.1, 5));
1304 case 13: // always run
1305 if (cl_forwardspeed.value > 200)
1307 Cvar_SetValue ("cl_forwardspeed", 200);
1308 Cvar_SetValue ("cl_backspeed", 200);
1312 Cvar_SetValue ("cl_forwardspeed", 400);
1313 Cvar_SetValue ("cl_backspeed", 400);
1317 case 14: // lookspring
1318 Cvar_SetValue ("lookspring", !lookspring.value);
1321 case 15: // lookstrafe
1322 Cvar_SetValue ("lookstrafe", !lookstrafe.value);
1325 case 16: // mouse speed
1326 Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
1329 case 17: // mouse look
1330 Cvar_SetValue ("freelook", !freelook.value);
1333 case 18: // invert mouse
1334 Cvar_SetValue ("m_pitch", -m_pitch.value);
1337 case 19: // windowed mouse
1338 Cvar_SetValue ("vid_mouse", !vid_mouse.value);
1342 Cvar_SetValue ("crosshair", bound(0, crosshair.value + dir, 5));
1345 case 21: // show framerate
1346 Cvar_SetValue ("showfps", !showfps.value);
1352 void M_DrawSlider (int x, int y, float range)
1360 M_DrawCharacter (x-8, y, 128);
1361 for (i=0 ; i<SLIDER_RANGE ; i++)
1362 M_DrawCharacter (x + i*8, y, 129);
1363 M_DrawCharacter (x+i*8, y, 130);
1364 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1367 void M_DrawCheckbox (int x, int y, int on)
1371 M_DrawCharacter (x, y, 131);
1373 M_DrawCharacter (x, y, 129);
1376 M_Print (x, y, "on");
1378 M_Print (x, y, "off");
1381 void M_Options_Draw (void)
1386 M_DrawPic(16, 4, Draw_CachePic("gfx/qplaque.lmp") );
1387 p = Draw_CachePic("gfx/p_option.lmp");
1388 M_DrawPic((320-p->width)/2, 4, p);
1391 M_Print(16, y, " Customize controls");y += 8;
1392 M_Print(16, y, " Go to console");y += 8;
1393 M_Print(16, y, " Reset to defaults");y += 8;
1394 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1395 M_Print(16, y, " Overbright Rendering");M_DrawCheckbox(220, y, gl_lightmode.value);y += 8;
1396 M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 4);y += 8;
1397 M_Print(16, y, " Hardware Gamma");M_DrawSlider(220, y, (vid_gamma.value - 1) / 4);y += 8;
1398 M_Print(16, y, " Hardware Brightness");M_DrawSlider(220, y, (vid_brightness.value - 1) / 4);y += 8;
1399 M_Print(16, y, " Hardware Contrast");M_DrawSlider(220, y, (vid_contrast.value - 0.2) / 0.8);y += 8;
1400 M_Print(16, y, " Software Brightness");M_DrawSlider(220, y, (r_brightness.value - 1) / 4);y += 8;
1401 M_Print(16, y, " Software Contrast");M_DrawSlider(220, y, (r_contrast.value - 0.2) / 0.8);y += 8;
1402 M_Print(16, y, " CD Music Volume");M_DrawSlider(220, y, bgmvolume.value);y += 8;
1403 M_Print(16, y, " Sound Volume");M_DrawSlider(220, y, volume.value);y += 8;
1404 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1405 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.value);y += 8;
1406 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.value);y += 8;
1407 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1408 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.value);y += 8;
1409 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1410 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.value);y += 8;
1411 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1412 M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.value);y += 8;
1414 M_Print(16, y, " Video Options");
1418 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1422 void M_Options_Key (int k)
1431 m_entersound = true;
1432 switch (options_cursor)
1439 Con_ToggleConsole_f ();
1442 Cbuf_AddText ("exec default.cfg\n");
1449 M_AdjustSliders (1);
1455 S_LocalSound ("misc/menu1.wav");
1457 if (options_cursor < 0)
1458 options_cursor = OPTIONS_ITEMS-1;
1462 S_LocalSound ("misc/menu1.wav");
1464 if (options_cursor >= OPTIONS_ITEMS)
1469 M_AdjustSliders (-1);
1473 M_AdjustSliders (1);
1478 //=============================================================================
1481 char *bindnames[][2] =
1483 {"+attack", "attack"},
1484 {"impulse 10", "change weapon"},
1485 {"+jump", "jump / swim up"},
1486 {"+forward", "walk forward"},
1487 {"+back", "backpedal"},
1488 {"+left", "turn left"},
1489 {"+right", "turn right"},
1491 {"+moveleft", "step left"},
1492 {"+moveright", "step right"},
1493 {"+strafe", "sidestep"},
1494 {"+lookup", "look up"},
1495 {"+lookdown", "look down"},
1496 {"centerview", "center view"},
1497 {"+mlook", "mouse look"},
1498 {"+klook", "keyboard look"},
1499 {"+moveup", "swim up"},
1500 {"+movedown", "swim down"}
1503 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1508 void M_Menu_Keys_f (void)
1510 key_dest = key_menu;
1512 m_entersound = true;
1516 void M_FindKeysForCommand (char *command, int *twokeys)
1523 twokeys[0] = twokeys[1] = -1;
1524 l = strlen(command);
1527 for (j=0 ; j<256 ; j++)
1532 if (!strncmp (b, command, l) )
1542 void M_UnbindCommand (char *command)
1548 l = strlen(command);
1550 for (j=0 ; j<256 ; j++)
1555 if (!strncmp (b, command, l) )
1556 Key_SetBinding (j, "");
1561 void M_Keys_Draw (void)
1569 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1570 M_DrawPic ( (320-p->width)/2, 4, p);
1573 M_Print (12, 32, "Press a key or button for this action");
1575 M_Print (18, 32, "Enter to change, backspace to clear");
1577 // search for known bindings
1578 for (i=0 ; i<NUMCOMMANDS ; i++)
1582 M_Print (16, y, bindnames[i][1]);
1584 l = strlen (bindnames[i][0]);
1586 M_FindKeysForCommand (bindnames[i][0], keys);
1590 M_Print (140, y, "???");
1594 name = Key_KeynumToString (keys[0]);
1595 M_Print (140, y, name);
1596 x = strlen(name) * 8;
1599 M_Print (140 + x + 8, y, "or");
1600 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1606 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1608 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1612 void M_Keys_Key (int k)
1619 S_LocalSound ("misc/menu1.wav");
1626 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1627 Cbuf_InsertText (cmd);
1637 M_Menu_Options_f ();
1642 S_LocalSound ("misc/menu1.wav");
1644 if (keys_cursor < 0)
1645 keys_cursor = NUMCOMMANDS-1;
1650 S_LocalSound ("misc/menu1.wav");
1652 if (keys_cursor >= NUMCOMMANDS)
1656 case K_ENTER: // go into bind mode
1657 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1658 S_LocalSound ("misc/menu2.wav");
1660 M_UnbindCommand (bindnames[keys_cursor][0]);
1664 case K_BACKSPACE: // delete bindings
1665 case K_DEL: // delete bindings
1666 S_LocalSound ("misc/menu2.wav");
1667 M_UnbindCommand (bindnames[keys_cursor][0]);
1672 //=============================================================================
1675 void M_Menu_Video_f (void)
1677 key_dest = key_menu;
1679 m_entersound = true;
1683 void M_Video_Draw (void)
1685 (*vid_menudrawfn) ();
1689 void M_Video_Key (int key)
1691 (*vid_menukeyfn) (key);
1694 //=============================================================================
1698 #define NUM_HELP_PAGES 6
1701 void M_Menu_Help_f (void)
1703 key_dest = key_menu;
1705 m_entersound = true;
1711 void M_Help_Draw (void)
1713 M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
1717 void M_Help_Key (int key)
1727 m_entersound = true;
1728 if (++help_page >= NUM_HELP_PAGES)
1734 m_entersound = true;
1735 if (--help_page < 0)
1736 help_page = NUM_HELP_PAGES-1;
1742 //=============================================================================
1746 int m_quit_prevstate;
1747 qboolean wasInMenus;
1750 char *quitMessage [] =
1752 /* .........1.........2.... */
1754 " Are you gonna quit ",
1755 " this game just like ",
1756 " everything else? ",
1759 " Milord, methinks that ",
1760 " thou art a lowly ",
1761 " quitter. Is this true? ",
1764 " Do I need to bust your ",
1765 " face open for trying ",
1769 " Man, I oughta smack you",
1770 " for trying to quit! ",
1774 " Press Y to quit like a ",
1775 " big loser in life. ",
1776 " Press N to stay proud ",
1777 " and successful! ",
1779 " If you press Y to ",
1780 " quit, I will summon ",
1781 " Satan all over your ",
1784 " Um, Asmodeus dislikes ",
1785 " his children trying to ",
1786 " quit. Press Y to return",
1787 " to your Tinkertoys. ",
1789 " If you quit now, I'll ",
1790 " throw a blanket-party ",
1791 " for you next time! ",
1795 /* .........1.........2.... */
1797 " Tired of fragging ",
1802 " Quit now and forfeit ",
1803 " your bodycount? ",
1807 " Are you sure you ",
1812 " Off to do something ",
1818 void M_Menu_Quit_f (void)
1820 if (m_state == m_quit)
1822 wasInMenus = (key_dest == key_menu);
1823 key_dest = key_menu;
1824 m_quit_prevstate = m_state;
1826 m_entersound = true;
1827 msgNumber = rand()&3; //&7;
1831 void M_Quit_Key (int key)
1840 m_state = m_quit_prevstate;
1841 m_entersound = true;
1845 key_dest = key_game;
1852 key_dest = key_console;
1863 void M_Quit_Draw (void)
1867 m_state = m_quit_prevstate;
1868 // m_recursiveDraw = true;
1875 M_DrawTextBox (0, 0, 38, 23);
1876 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1877 M_PrintWhite (16, 28, "Programming Art \n");
1878 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1879 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1880 M_Print (16, 52, " John Cash Paul Steed\n");
1881 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1882 M_PrintWhite (16, 68, "Design Biz\n");
1883 M_Print (16, 76, " John Romero Jay Wilbur\n");
1884 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1885 M_Print (16, 92, " American McGee Donna Jackson\n");
1886 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1887 M_PrintWhite (16, 108, "Support Projects\n");
1888 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1889 M_PrintWhite (16, 124, "Sound Effects\n");
1890 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1891 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1892 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1893 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1894 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1895 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1896 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1899 M_DrawTextBox (56, 76, 24, 4);
1900 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1901 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1902 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1903 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1907 //=============================================================================
1908 /* LAN CONFIG MENU */
1910 int lanConfig_cursor = -1;
1911 int lanConfig_cursor_table [] = {72, 92, 124};
1912 #define NUM_LANCONFIG_CMDS 3
1915 char lanConfig_portname[6];
1916 char lanConfig_joinname[22];
1918 void M_Menu_LanConfig_f (void)
1920 key_dest = key_menu;
1921 m_state = m_lanconfig;
1922 m_entersound = true;
1923 if (lanConfig_cursor == -1)
1925 if (JoiningGame && TCPIPConfig)
1926 lanConfig_cursor = 2;
1928 lanConfig_cursor = 1;
1930 if (StartingGame && lanConfig_cursor == 2)
1931 lanConfig_cursor = 1;
1932 lanConfig_port = DEFAULTnet_hostport;
1933 sprintf(lanConfig_portname, "%u", lanConfig_port);
1935 m_return_onerror = false;
1936 m_return_reason[0] = 0;
1940 void M_LanConfig_Draw (void)
1947 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1948 p = Draw_CachePic ("gfx/p_multi.lmp");
1949 basex = (320-p->width)/2;
1950 M_DrawPic (basex, 4, p);
1953 startJoin = "New Game";
1955 startJoin = "Join Game";
1959 protocol = "TCP/IP";
1960 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
1963 M_Print (basex, 52, "Address:");
1965 M_Print (basex+9*8, 52, my_ipx_address);
1967 M_Print (basex+9*8, 52, my_tcpip_address);
1969 M_Print (basex, lanConfig_cursor_table[0], "Port");
1970 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
1971 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
1975 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
1976 M_Print (basex, 108, "Join game at:");
1977 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
1978 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
1982 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
1983 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
1986 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
1988 if (lanConfig_cursor == 0)
1989 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
1991 if (lanConfig_cursor == 2)
1992 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
1994 if (*m_return_reason)
1995 M_PrintWhite (basex, 148, m_return_reason);
1999 void M_LanConfig_Key (int key)
2010 S_LocalSound ("misc/menu1.wav");
2012 if (lanConfig_cursor < 0)
2013 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2017 S_LocalSound ("misc/menu1.wav");
2019 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2020 lanConfig_cursor = 0;
2024 if (lanConfig_cursor == 0)
2027 m_entersound = true;
2029 M_ConfigureNetSubsystem ();
2031 if (lanConfig_cursor == 1)
2035 M_Menu_GameOptions_f ();
2042 if (lanConfig_cursor == 2)
2044 m_return_state = m_state;
2045 m_return_onerror = true;
2046 key_dest = key_game;
2048 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2055 if (lanConfig_cursor == 0)
2057 if (strlen(lanConfig_portname))
2058 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2061 if (lanConfig_cursor == 2)
2063 if (strlen(lanConfig_joinname))
2064 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2069 if (key < 32 || key > 127)
2072 if (lanConfig_cursor == 2)
2074 l = strlen(lanConfig_joinname);
2077 lanConfig_joinname[l+1] = 0;
2078 lanConfig_joinname[l] = key;
2082 if (key < '0' || key > '9')
2084 if (lanConfig_cursor == 0)
2086 l = strlen(lanConfig_portname);
2089 lanConfig_portname[l+1] = 0;
2090 lanConfig_portname[l] = key;
2095 if (StartingGame && lanConfig_cursor == 2)
2097 if (key == K_UPARROW)
2098 lanConfig_cursor = 1;
2100 lanConfig_cursor = 0;
2103 l = atoi(lanConfig_portname);
2108 sprintf(lanConfig_portname, "%u", lanConfig_port);
2111 //=============================================================================
2112 /* GAME OPTIONS MENU */
2122 {"start", "Entrance"}, // 0
2124 {"e1m1", "Slipgate Complex"}, // 1
2125 {"e1m2", "Castle of the Damned"},
2126 {"e1m3", "The Necropolis"},
2127 {"e1m4", "The Grisly Grotto"},
2128 {"e1m5", "Gloom Keep"},
2129 {"e1m6", "The Door To Chthon"},
2130 {"e1m7", "The House of Chthon"},
2131 {"e1m8", "Ziggurat Vertigo"},
2133 {"e2m1", "The Installation"}, // 9
2134 {"e2m2", "Ogre Citadel"},
2135 {"e2m3", "Crypt of Decay"},
2136 {"e2m4", "The Ebon Fortress"},
2137 {"e2m5", "The Wizard's Manse"},
2138 {"e2m6", "The Dismal Oubliette"},
2139 {"e2m7", "Underearth"},
2141 {"e3m1", "Termination Central"}, // 16
2142 {"e3m2", "The Vaults of Zin"},
2143 {"e3m3", "The Tomb of Terror"},
2144 {"e3m4", "Satan's Dark Delight"},
2145 {"e3m5", "Wind Tunnels"},
2146 {"e3m6", "Chambers of Torment"},
2147 {"e3m7", "The Haunted Halls"},
2149 {"e4m1", "The Sewage System"}, // 23
2150 {"e4m2", "The Tower of Despair"},
2151 {"e4m3", "The Elder God Shrine"},
2152 {"e4m4", "The Palace of Hate"},
2153 {"e4m5", "Hell's Atrium"},
2154 {"e4m6", "The Pain Maze"},
2155 {"e4m7", "Azure Agony"},
2156 {"e4m8", "The Nameless City"},
2158 {"end", "Shub-Niggurath's Pit"}, // 31
2160 {"dm1", "Place of Two Deaths"}, // 32
2161 {"dm2", "Claustrophobopolis"},
2162 {"dm3", "The Abandoned Base"},
2163 {"dm4", "The Bad Place"},
2164 {"dm5", "The Cistern"},
2165 {"dm6", "The Dark Zone"}
2168 //MED 01/06/97 added hipnotic levels
2169 level_t hipnoticlevels[] =
2171 {"start", "Command HQ"}, // 0
2173 {"hip1m1", "The Pumping Station"}, // 1
2174 {"hip1m2", "Storage Facility"},
2175 {"hip1m3", "The Lost Mine"},
2176 {"hip1m4", "Research Facility"},
2177 {"hip1m5", "Military Complex"},
2179 {"hip2m1", "Ancient Realms"}, // 6
2180 {"hip2m2", "The Black Cathedral"},
2181 {"hip2m3", "The Catacombs"},
2182 {"hip2m4", "The Crypt"},
2183 {"hip2m5", "Mortum's Keep"},
2184 {"hip2m6", "The Gremlin's Domain"},
2186 {"hip3m1", "Tur Torment"}, // 12
2187 {"hip3m2", "Pandemonium"},
2188 {"hip3m3", "Limbo"},
2189 {"hip3m4", "The Gauntlet"},
2191 {"hipend", "Armagon's Lair"}, // 16
2193 {"hipdm1", "The Edge of Oblivion"} // 17
2196 //PGM 01/07/97 added rogue levels
2197 //PGM 03/02/97 added dmatch level
2198 level_t roguelevels[] =
2200 {"start", "Split Decision"},
2201 {"r1m1", "Deviant's Domain"},
2202 {"r1m2", "Dread Portal"},
2203 {"r1m3", "Judgement Call"},
2204 {"r1m4", "Cave of Death"},
2205 {"r1m5", "Towers of Wrath"},
2206 {"r1m6", "Temple of Pain"},
2207 {"r1m7", "Tomb of the Overlord"},
2208 {"r2m1", "Tempus Fugit"},
2209 {"r2m2", "Elemental Fury I"},
2210 {"r2m3", "Elemental Fury II"},
2211 {"r2m4", "Curse of Osiris"},
2212 {"r2m5", "Wizard's Keep"},
2213 {"r2m6", "Blood Sacrifice"},
2214 {"r2m7", "Last Bastion"},
2215 {"r2m8", "Source of Evil"},
2216 {"ctf1", "Division of Change"}
2226 episode_t episodes[] =
2228 {"Welcome to Quake", 0, 1},
2229 {"Doomed Dimension", 1, 8},
2230 {"Realm of Black Magic", 9, 7},
2231 {"Netherworld", 16, 7},
2232 {"The Elder World", 23, 8},
2233 {"Final Level", 31, 1},
2234 {"Deathmatch Arena", 32, 6}
2237 //MED 01/06/97 added hipnotic episodes
2238 episode_t hipnoticepisodes[] =
2240 {"Scourge of Armagon", 0, 1},
2241 {"Fortress of the Dead", 1, 5},
2242 {"Dominion of Darkness", 6, 6},
2243 {"The Rift", 12, 4},
2244 {"Final Level", 16, 1},
2245 {"Deathmatch Arena", 17, 1}
2248 //PGM 01/07/97 added rogue episodes
2249 //PGM 03/02/97 added dmatch episode
2250 episode_t rogueepisodes[] =
2252 {"Introduction", 0, 1},
2253 {"Hell's Fortress", 1, 7},
2254 {"Corridors of Time", 8, 8},
2255 {"Deathmatch Arena", 16, 1}
2258 level_t nehahralevels[] =
2260 {"nehstart", "Welcome to Nehahra"},
2261 {"neh1m1", "Forge City1: Slipgates"},
2262 {"neh1m2", "Forge City2: Boiler"},
2263 {"neh1m3", "Forge City3: Escape"},
2264 {"neh1m4", "Grind Core"},
2265 {"neh1m5", "Industrial Silence"},
2266 {"neh1m6", "Locked-Up Anger"},
2267 {"neh1m7", "Wanderer of the Wastes"},
2268 {"neh1m8", "Artemis System Net"},
2269 {"neh1m9", "To the Death"},
2270 {"neh2m1", "The Gates of Ghoro"},
2271 {"neh2m2", "Sacred Trinity"},
2272 {"neh2m3", "Realm of the Ancients"},
2273 {"neh2m4", "Temple of the Ancients"},
2274 {"neh2m5", "Dreams Made Flesh"},
2275 {"neh2m6", "Your Last Cup of Sorrow"},
2276 {"nehsec", "Ogre's Bane"},
2277 {"nehahra", "Nehahra's Den"},
2278 {"nehend", "Quintessence"}
2281 episode_t nehahraepisodes[] =
2283 {"Welcome to Nehahra", 0, 1},
2284 {"The Fall of Forge", 1, 9},
2285 {"The Outlands", 10, 7},
2286 {"Dimension of the Lost", 17, 2}
2292 qboolean m_serverInfoMessage = false;
2293 double m_serverInfoMessageTime;
2295 void M_Menu_GameOptions_f (void)
2297 key_dest = key_menu;
2298 m_state = m_gameoptions;
2299 m_entersound = true;
2300 if (maxplayers == 0)
2301 maxplayers = svs.maxclients;
2303 maxplayers = svs.maxclientslimit;
2307 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2308 #define NUM_GAMEOPTIONS 9
2309 int gameoptions_cursor;
2311 void M_GameOptions_Draw (void)
2316 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
2317 p = Draw_CachePic ("gfx/p_multi.lmp");
2318 M_DrawPic ( (320-p->width)/2, 4, p);
2320 M_DrawTextBox (152, 32, 10, 1);
2321 M_Print (160, 40, "begin game");
2323 M_Print (0, 56, " Max players");
2324 M_Print (160, 56, va("%i", maxplayers) );
2326 M_Print (0, 64, " Game Type");
2327 if (!coop.value && !deathmatch.value)
2328 Cvar_SetValue("deathmatch", 1);
2330 M_Print (160, 64, "Cooperative");
2332 M_Print (160, 64, "Deathmatch");
2334 M_Print (0, 72, " Teamplay");
2339 switch((int)teamplay.value)
2341 case 1: msg = "No Friendly Fire"; break;
2342 case 2: msg = "Friendly Fire"; break;
2343 case 3: msg = "Tag"; break;
2344 case 4: msg = "Capture the Flag"; break;
2345 case 5: msg = "One Flag CTF"; break;
2346 case 6: msg = "Three Team CTF"; break;
2347 default: msg = "Off"; break;
2349 M_Print (160, 72, msg);
2355 switch((int)teamplay.value)
2357 case 1: msg = "No Friendly Fire"; break;
2358 case 2: msg = "Friendly Fire"; break;
2359 default: msg = "Off"; break;
2361 M_Print (160, 72, msg);
2364 M_Print (0, 80, " Skill");
2365 if (skill.value == 0)
2366 M_Print (160, 80, "Easy difficulty");
2367 else if (skill.value == 1)
2368 M_Print (160, 80, "Normal difficulty");
2369 else if (skill.value == 2)
2370 M_Print (160, 80, "Hard difficulty");
2372 M_Print (160, 80, "Nightmare difficulty");
2374 M_Print (0, 88, " Frag Limit");
2375 if (fraglimit.value == 0)
2376 M_Print (160, 88, "none");
2378 M_Print (160, 88, va("%i frags", (int)fraglimit.value));
2380 M_Print (0, 96, " Time Limit");
2381 if (timelimit.value == 0)
2382 M_Print (160, 96, "none");
2384 M_Print (160, 96, va("%i minutes", (int)timelimit.value));
2386 M_Print (0, 112, " Episode");
2387 //MED 01/06/97 added hipnotic episodes
2389 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2390 //PGM 01/07/97 added rogue episodes
2392 M_Print (160, 112, rogueepisodes[startepisode].description);
2394 M_Print (160, 112, nehahraepisodes[startepisode].description);
2396 M_Print (160, 112, episodes[startepisode].description);
2398 M_Print (0, 120, " Level");
2399 //MED 01/06/97 added hipnotic episodes
2402 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2403 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2405 //PGM 01/07/97 added rogue episodes
2408 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2409 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2413 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2414 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2418 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2419 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2423 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2425 if (m_serverInfoMessage)
2427 if ((realtime - m_serverInfoMessageTime) < 5.0)
2430 M_DrawTextBox (x, 138, 24, 4);
2432 M_Print (x, 146, " More than 64 players?? ");
2433 M_Print (x, 154, " First, question your ");
2434 M_Print (x, 162, " sanity, then email ");
2435 M_Print (x, 170, " havoc@gamevisions.com ");
2437 M_Print (x, 146, " More than 4 players ");
2438 M_Print (x, 154, " requires using command ");
2439 M_Print (x, 162, "line parameters; please ");
2440 M_Print (x, 170, " see techinfo.txt. ");
2445 m_serverInfoMessage = false;
2451 void M_NetStart_Change (int dir)
2455 switch (gameoptions_cursor)
2459 if (maxplayers > svs.maxclientslimit)
2461 maxplayers = svs.maxclientslimit;
2462 m_serverInfoMessage = true;
2463 m_serverInfoMessageTime = realtime;
2470 if (deathmatch.value) // changing from deathmatch to coop
2472 Cvar_SetValue ("coop", 1);
2473 Cvar_SetValue ("deathmatch", 0);
2475 else // changing from coop to deathmatch
2477 Cvar_SetValue ("coop", 0);
2478 Cvar_SetValue ("deathmatch", 1);
2488 Cvar_SetValue ("teamplay", teamplay.value + dir);
2489 if (teamplay.value > count)
2490 Cvar_SetValue ("teamplay", 0);
2491 else if (teamplay.value < 0)
2492 Cvar_SetValue ("teamplay", count);
2496 Cvar_SetValue ("skill", skill.value + dir);
2497 if (skill.value > 3)
2498 Cvar_SetValue ("skill", 0);
2499 if (skill.value < 0)
2500 Cvar_SetValue ("skill", 3);
2504 Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
2505 if (fraglimit.value > 100)
2506 Cvar_SetValue ("fraglimit", 0);
2507 if (fraglimit.value < 0)
2508 Cvar_SetValue ("fraglimit", 100);
2512 Cvar_SetValue ("timelimit", timelimit.value + dir*5);
2513 if (timelimit.value > 60)
2514 Cvar_SetValue ("timelimit", 0);
2515 if (timelimit.value < 0)
2516 Cvar_SetValue ("timelimit", 60);
2520 startepisode += dir;
2521 //MED 01/06/97 added hipnotic count
2524 //PGM 01/07/97 added rogue count
2525 //PGM 03/02/97 added 1 for dmatch episode
2530 else if (registered.value)
2535 if (startepisode < 0)
2536 startepisode = count - 1;
2538 if (startepisode >= count)
2546 //MED 01/06/97 added hipnotic episodes
2548 count = hipnoticepisodes[startepisode].levels;
2549 //PGM 01/06/97 added hipnotic episodes
2551 count = rogueepisodes[startepisode].levels;
2553 count = nehahraepisodes[startepisode].levels;
2555 count = episodes[startepisode].levels;
2558 startlevel = count - 1;
2560 if (startlevel >= count)
2566 void M_GameOptions_Key (int key)
2575 S_LocalSound ("misc/menu1.wav");
2576 gameoptions_cursor--;
2577 if (gameoptions_cursor < 0)
2578 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2582 S_LocalSound ("misc/menu1.wav");
2583 gameoptions_cursor++;
2584 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2585 gameoptions_cursor = 0;
2589 if (gameoptions_cursor == 0)
2591 S_LocalSound ("misc/menu3.wav");
2592 M_NetStart_Change (-1);
2596 if (gameoptions_cursor == 0)
2598 S_LocalSound ("misc/menu3.wav");
2599 M_NetStart_Change (1);
2603 S_LocalSound ("misc/menu2.wav");
2604 if (gameoptions_cursor == 0)
2607 Cbuf_AddText ("disconnect\n");
2608 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2609 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2610 // SCR_BeginLoadingPlaque ();
2613 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2615 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2617 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2619 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2624 M_NetStart_Change (1);
2629 //=============================================================================
2632 qboolean searchComplete = false;
2633 double searchCompleteTime;
2635 void M_Menu_Search_f (void)
2637 key_dest = key_menu;
2639 m_entersound = false;
2642 searchComplete = false;
2648 void M_Search_Draw (void)
2653 p = Draw_CachePic ("gfx/p_multi.lmp");
2654 M_DrawPic ( (320-p->width)/2, 4, p);
2655 x = (320/2) - ((12*8)/2) + 4;
2656 M_DrawTextBox (x-8, 32, 12, 1);
2657 M_Print (x, 40, "Searching...");
2665 if (! searchComplete)
2667 searchComplete = true;
2668 searchCompleteTime = realtime;
2673 M_Menu_ServerList_f ();
2677 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2678 if ((realtime - searchCompleteTime) < 3.0)
2681 M_Menu_LanConfig_f ();
2685 void M_Search_Key (int key)
2689 //=============================================================================
2693 qboolean slist_sorted;
2695 void M_Menu_ServerList_f (void)
2697 key_dest = key_menu;
2699 m_entersound = true;
2701 m_return_onerror = false;
2702 m_return_reason[0] = 0;
2703 slist_sorted = false;
2707 void M_ServerList_Draw (void)
2715 if (hostCacheCount > 1)
2719 for (i = 0; i < hostCacheCount; i++)
2720 for (j = i+1; j < hostCacheCount; j++)
2721 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2723 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2724 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2725 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2728 slist_sorted = true;
2731 p = Draw_CachePic ("gfx/p_multi.lmp");
2732 M_DrawPic ( (320-p->width)/2, 4, p);
2733 for (n = 0; n < hostCacheCount; n++)
2735 if (hostcache[n].maxusers)
2736 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2738 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2739 M_Print (16, 32 + 8*n, string);
2741 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2743 if (*m_return_reason)
2744 M_PrintWhite (16, 148, m_return_reason);
2748 void M_ServerList_Key (int k)
2753 M_Menu_LanConfig_f ();
2762 S_LocalSound ("misc/menu1.wav");
2764 if (slist_cursor < 0)
2765 slist_cursor = hostCacheCount - 1;
2770 S_LocalSound ("misc/menu1.wav");
2772 if (slist_cursor >= hostCacheCount)
2777 S_LocalSound ("misc/menu2.wav");
2778 m_return_state = m_state;
2779 m_return_onerror = true;
2780 slist_sorted = false;
2781 key_dest = key_game;
2783 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2792 //=============================================================================
2793 /* Menu Subsystem */
2798 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2800 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2801 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2802 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2803 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2804 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2805 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2806 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2807 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2808 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2809 Cmd_AddCommand ("help", M_Menu_Help_f);
2810 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2814 if (COM_FileExists("maps/neh1m4.bsp"))
2816 if (COM_FileExists("hearing.dem"))
2818 Con_Printf("Nehahra movie and game detected.\n");
2819 NehGameType = TYPE_BOTH;
2823 Con_Printf("Nehahra game detected.\n");
2824 NehGameType = TYPE_GAME;
2829 if (COM_FileExists("hearing.dem"))
2831 Con_Printf("Nehahra movie detected.\n");
2832 NehGameType = TYPE_DEMO;
2836 Con_Printf("Nehahra not found.\n");
2837 NehGameType = TYPE_GAME; // could just complain, but...
2846 if (m_state == m_none || key_dest != key_menu)
2850 if (!m_recursiveDraw)
2852 if (scr_con_current)
2854 Draw_ConsoleBackground (vid.height);
2860 m_recursiveDraw = false;
2877 case m_singleplayer:
2878 M_SinglePlayer_Draw ();
2890 M_MultiPlayer_Draw ();
2922 M_LanConfig_Draw ();
2926 M_GameOptions_Draw ();
2934 M_ServerList_Draw ();
2940 S_LocalSound ("misc/menu2.wav");
2941 m_entersound = false;
2948 void M_Keydown (int key)
2963 case m_singleplayer:
2964 M_SinglePlayer_Key (key);
2976 M_MultiPlayer_Key (key);
2988 M_Options_Key (key);
3008 M_LanConfig_Key (key);
3012 M_GameOptions_Key (key);
3020 M_ServerList_Key (key);
3026 void M_ConfigureNetSubsystem(void)
3028 // enable/disable net systems to match desired config
3030 Cbuf_AddText ("stopdemo\n");
3032 if (IPXConfig || TCPIPConfig)
3033 net_hostport = lanConfig_port;