2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 // disable data conversion warnings
27 #pragma warning(disable : 4310) // LordHavoc: MSVC++ 2008 x86: cast truncates constant value
28 #pragma warning(disable : 4245) // LordHavoc: MSVC++ 2008 x86: 'initializing' : conversion from 'int' to 'unsigned char', signed/unsigned mismatch
29 #pragma warning(disable : 4204) // LordHavoc: MSVC++ 2008 x86: nonstandard extension used : non-constant aggregate initializer
30 #pragma warning(disable : 4267) // LordHavoc: MSVC++ 2008 x64, conversion from 'size_t' to 'int', possible loss of data
31 //#pragma warning(disable : 4244) // LordHavoc: MSVC++ 4 x86, double/float
32 //#pragma warning(disable : 4305) // LordHavoc: MSVC++ 6 x86, double/float
33 //#pragma warning(disable : 4706) // LordHavoc: MSVC++ 2008 x86, assignment within conditional expression
34 //#pragma warning(disable : 4127) // LordHavoc: MSVC++ 2008 x86, conditional expression is constant
35 //#pragma warning(disable : 4100) // LordHavoc: MSVC++ 2008 x86, unreferenced formal parameter
36 //#pragma warning(disable : 4055) // LordHavoc: MSVC++ 2008 x86, 'type cast' from data pointer to function pointer
37 //#pragma warning(disable : 4054) // LordHavoc: MSVC++ 2008 x86, 'type cast' from function pointer to data pointer
41 //====================================================
48 // for platforms (wgl) that do not use GLAPIENTRY
50 #define GLAPIENTRY APIENTRY
56 typedef unsigned int GLenum;
57 typedef unsigned char GLboolean;
58 typedef unsigned int GLbitfield;
61 typedef signed char GLbyte;
63 typedef short GLshort;
67 typedef unsigned char GLubyte;
69 typedef unsigned short GLushort;
71 typedef unsigned int GLuint;
74 // single precision float
75 typedef float GLfloat;
76 // single precision float in [0,1]
77 typedef float GLclampf;
78 // double precision float
79 typedef double GLdouble;
80 // double precision float in [0,1]
81 typedef double GLclampd;
82 // int whose size is the same as a pointer (?)
83 typedef ptrdiff_t GLintptrARB;
84 // int whose size is the same as a pointer (?)
85 typedef ptrdiff_t GLsizeiptrARB;
87 #define GL_MODELVIEW 0x1700
88 #define GL_PROJECTION 0x1701
89 #define GL_TEXTURE 0x1702
90 #define GL_MATRIX_MODE 0x0BA0
91 #define GL_MODELVIEW_MATRIX 0x0BA6
92 #define GL_PROJECTION_MATRIX 0x0BA7
93 #define GL_TEXTURE_MATRIX 0x0BA8
95 #define GL_DONT_CARE 0x1100
96 #define GL_FASTEST 0x1101
97 #define GL_NICEST 0x1102
99 #define GL_DEPTH_TEST 0x0B71
101 #define GL_CULL_FACE 0x0B44
103 #define GL_BLEND 0x0BE2
104 #define GL_ALPHA_TEST 0x0BC0
108 #define GL_SRC_COLOR 0x0300
109 #define GL_ONE_MINUS_SRC_COLOR 0x0301
110 #define GL_DST_COLOR 0x0306
111 #define GL_ONE_MINUS_DST_COLOR 0x0307
112 #define GL_SRC_ALPHA 0x0302
113 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
114 #define GL_DST_ALPHA 0x0304
115 #define GL_ONE_MINUS_DST_ALPHA 0x0305
116 #define GL_SRC_ALPHA_SATURATE 0x0308
117 #define GL_CONSTANT_COLOR 0x8001
118 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
119 #define GL_CONSTANT_ALPHA 0x8003
120 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
122 #define GL_TEXTURE_ENV 0x2300
123 #define GL_TEXTURE_ENV_MODE 0x2200
124 #define GL_TEXTURE_1D 0x0DE0
125 #define GL_TEXTURE_2D 0x0DE1
126 #define GL_TEXTURE_WRAP_S 0x2802
127 #define GL_TEXTURE_WRAP_T 0x2803
128 #define GL_TEXTURE_WRAP_R 0x8072
129 #define GL_TEXTURE_BORDER_COLOR 0x1004
130 #define GL_TEXTURE_MAG_FILTER 0x2800
131 #define GL_TEXTURE_MIN_FILTER 0x2801
132 #define GL_PACK_ALIGNMENT 0x0D05
133 #define GL_UNPACK_ALIGNMENT 0x0CF5
134 #define GL_TEXTURE_BINDING_1D 0x8068
135 #define GL_TEXTURE_BINDING_2D 0x8069
136 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
137 #define GL_TEXTURE_MIN_LOD 0x813A
138 #define GL_TEXTURE_MAX_LOD 0x813B
139 #define GL_TEXTURE_BASE_LEVEL 0x813C
140 #define GL_TEXTURE_MAX_LEVEL 0x813D
142 #define GL_NEAREST 0x2600
143 #define GL_LINEAR 0x2601
144 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
145 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
146 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
147 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
149 #define GL_LINE 0x1B01
150 #define GL_FILL 0x1B02
152 #define GL_ADD 0x0104
153 #define GL_DECAL 0x2101
154 #define GL_MODULATE 0x2100
156 #define GL_REPEAT 0x2901
157 #define GL_CLAMP 0x2900
159 #define GL_POINTS 0x0000
160 #define GL_LINES 0x0001
161 #define GL_LINE_LOOP 0x0002
162 #define GL_LINE_STRIP 0x0003
163 #define GL_TRIANGLES 0x0004
164 #define GL_TRIANGLE_STRIP 0x0005
165 #define GL_TRIANGLE_FAN 0x0006
166 #define GL_QUADS 0x0007
167 #define GL_QUAD_STRIP 0x0008
168 #define GL_POLYGON 0x0009
173 #define GL_BYTE 0x1400
174 #define GL_UNSIGNED_BYTE 0x1401
175 #define GL_SHORT 0x1402
176 #define GL_UNSIGNED_SHORT 0x1403
177 #define GL_INT 0x1404
178 #define GL_UNSIGNED_INT 0x1405
179 #define GL_FLOAT 0x1406
180 #define GL_DOUBLE 0x140A
181 #define GL_2_BYTES 0x1407
182 #define GL_3_BYTES 0x1408
183 #define GL_4_BYTES 0x1409
185 #define GL_VERTEX_ARRAY 0x8074
186 #define GL_NORMAL_ARRAY 0x8075
187 #define GL_COLOR_ARRAY 0x8076
188 //#define GL_INDEX_ARRAY 0x8077
189 #define GL_TEXTURE_COORD_ARRAY 0x8078
190 //#define GL_EDGE_FLAG_ARRAY 0x8079
193 #define GL_FRONT_LEFT 0x0400
194 #define GL_FRONT_RIGHT 0x0401
195 #define GL_BACK_LEFT 0x0402
196 #define GL_BACK_RIGHT 0x0403
197 #define GL_FRONT 0x0404
198 #define GL_BACK 0x0405
199 #define GL_LEFT 0x0406
200 #define GL_RIGHT 0x0407
201 #define GL_FRONT_AND_BACK 0x0408
202 #define GL_AUX0 0x0409
203 #define GL_AUX1 0x040A
204 #define GL_AUX2 0x040B
205 #define GL_AUX3 0x040C
207 #define GL_VENDOR 0x1F00
208 #define GL_RENDERER 0x1F01
209 #define GL_VERSION 0x1F02
210 #define GL_EXTENSIONS 0x1F03
212 #define GL_NO_ERROR 0x0
213 #define GL_INVALID_VALUE 0x0501
214 #define GL_INVALID_ENUM 0x0500
215 #define GL_INVALID_OPERATION 0x0502
216 #define GL_STACK_OVERFLOW 0x0503
217 #define GL_STACK_UNDERFLOW 0x0504
218 #define GL_OUT_OF_MEMORY 0x0505
220 #define GL_DITHER 0x0BD0
221 #define GL_ALPHA 0x1906
222 #define GL_RGB 0x1907
223 #define GL_RGBA 0x1908
225 #define GL_MAX_TEXTURE_SIZE 0x0D33
227 #define GL_NEVER 0x0200
228 #define GL_LESS 0x0201
229 #define GL_EQUAL 0x0202
230 #define GL_LEQUAL 0x0203
231 #define GL_GREATER 0x0204
232 #define GL_NOTEQUAL 0x0205
233 #define GL_GEQUAL 0x0206
234 #define GL_ALWAYS 0x0207
235 #define GL_DEPTH_TEST 0x0B71
237 #define GL_RED_SCALE 0x0D14
238 #define GL_GREEN_SCALE 0x0D18
239 #define GL_BLUE_SCALE 0x0D1A
240 #define GL_ALPHA_SCALE 0x0D1C
242 #define GL_DEPTH_BUFFER_BIT 0x00000100
243 #define GL_ACCUM_BUFFER_BIT 0x00000200
244 #define GL_STENCIL_BUFFER_BIT 0x00000400
245 #define GL_COLOR_BUFFER_BIT 0x00004000
247 #define GL_STENCIL_TEST 0x0B90
248 #define GL_KEEP 0x1E00
249 #define GL_REPLACE 0x1E01
250 #define GL_INCR 0x1E02
251 #define GL_DECR 0x1E03
253 #define GL_POLYGON_OFFSET_FACTOR 0x8038
254 #define GL_POLYGON_OFFSET_UNITS 0x2A00
255 #define GL_POLYGON_OFFSET_POINT 0x2A01
256 #define GL_POLYGON_OFFSET_LINE 0x2A02
257 #define GL_POLYGON_OFFSET_FILL 0x8037
259 #define GL_POINT_SMOOTH 0x0B10
260 #define GL_LINE_SMOOTH 0x0B20
261 #define GL_POLYGON_SMOOTH 0x0B41
263 #define GL_POLYGON_STIPPLE 0x0B42
265 #define GL_CLIP_PLANE0 0x3000
266 #define GL_CLIP_PLANE1 0x3001
267 #define GL_CLIP_PLANE2 0x3002
268 #define GL_CLIP_PLANE3 0x3003
269 #define GL_CLIP_PLANE4 0x3004
270 #define GL_CLIP_PLANE5 0x3005
272 #define GL_DEPTH_COMPONENT 0x1902
273 #define GL_VIEWPORT 0x0BA2
274 #define GL_DRAW_BUFFER 0x0C01
275 #define GL_READ_BUFFER 0x0C02
276 #define GL_LUMINANCE 0x1909
277 #define GL_INTENSITY 0x8049
281 //GL_EXT_texture_filter_anisotropic
282 #ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT
283 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
284 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
287 // GL_ARB_depth_texture
288 #ifndef GL_DEPTH_COMPONENT32_ARB
289 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
290 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
291 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
292 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
293 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
297 #ifndef GL_TEXTURE_COMPARE_MODE_ARB
298 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
299 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
300 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
303 // GL_ARB_multitexture
304 extern void (GLAPIENTRY *qglMultiTexCoord1f) (GLenum, GLfloat);
305 extern void (GLAPIENTRY *qglMultiTexCoord2f) (GLenum, GLfloat, GLfloat);
306 extern void (GLAPIENTRY *qglMultiTexCoord3f) (GLenum, GLfloat, GLfloat, GLfloat);
307 extern void (GLAPIENTRY *qglMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
308 extern void (GLAPIENTRY *qglActiveTexture) (GLenum);
309 extern void (GLAPIENTRY *qglClientActiveTexture) (GLenum);
310 #ifndef GL_ACTIVE_TEXTURE_ARB
311 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
312 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
313 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
314 #define GL_TEXTURE0_ARB 0x84C0
315 #define GL_TEXTURE1_ARB 0x84C1
316 #define GL_TEXTURE2_ARB 0x84C2
317 #define GL_TEXTURE3_ARB 0x84C3
318 #define GL_TEXTURE4_ARB 0x84C4
319 #define GL_TEXTURE5_ARB 0x84C5
320 #define GL_TEXTURE6_ARB 0x84C6
321 #define GL_TEXTURE7_ARB 0x84C7
322 #define GL_TEXTURE8_ARB 0x84C8
323 #define GL_TEXTURE9_ARB 0x84C9
324 #define GL_TEXTURE10_ARB 0x84CA
325 #define GL_TEXTURE11_ARB 0x84CB
326 #define GL_TEXTURE12_ARB 0x84CC
327 #define GL_TEXTURE13_ARB 0x84CD
328 #define GL_TEXTURE14_ARB 0x84CE
329 #define GL_TEXTURE15_ARB 0x84CF
330 #define GL_TEXTURE16_ARB 0x84D0
331 #define GL_TEXTURE17_ARB 0x84D1
332 #define GL_TEXTURE18_ARB 0x84D2
333 #define GL_TEXTURE19_ARB 0x84D3
334 #define GL_TEXTURE20_ARB 0x84D4
335 #define GL_TEXTURE21_ARB 0x84D5
336 #define GL_TEXTURE22_ARB 0x84D6
337 #define GL_TEXTURE23_ARB 0x84D7
338 #define GL_TEXTURE24_ARB 0x84D8
339 #define GL_TEXTURE25_ARB 0x84D9
340 #define GL_TEXTURE26_ARB 0x84DA
341 #define GL_TEXTURE27_ARB 0x84DB
342 #define GL_TEXTURE28_ARB 0x84DC
343 #define GL_TEXTURE29_ARB 0x84DD
344 #define GL_TEXTURE30_ARB 0x84DE
345 #define GL_TEXTURE31_ARB 0x84DF
348 // GL_ARB_texture_env_combine
349 #ifndef GL_COMBINE_ARB
350 #define GL_COMBINE_ARB 0x8570
351 #define GL_COMBINE_RGB_ARB 0x8571
352 #define GL_COMBINE_ALPHA_ARB 0x8572
353 #define GL_SOURCE0_RGB_ARB 0x8580
354 #define GL_SOURCE1_RGB_ARB 0x8581
355 #define GL_SOURCE2_RGB_ARB 0x8582
356 #define GL_SOURCE0_ALPHA_ARB 0x8588
357 #define GL_SOURCE1_ALPHA_ARB 0x8589
358 #define GL_SOURCE2_ALPHA_ARB 0x858A
359 #define GL_OPERAND0_RGB_ARB 0x8590
360 #define GL_OPERAND1_RGB_ARB 0x8591
361 #define GL_OPERAND2_RGB_ARB 0x8592
362 #define GL_OPERAND0_ALPHA_ARB 0x8598
363 #define GL_OPERAND1_ALPHA_ARB 0x8599
364 #define GL_OPERAND2_ALPHA_ARB 0x859A
365 #define GL_RGB_SCALE_ARB 0x8573
366 #define GL_ADD_SIGNED_ARB 0x8574
367 #define GL_INTERPOLATE_ARB 0x8575
368 #define GL_SUBTRACT_ARB 0x84E7
369 #define GL_CONSTANT_ARB 0x8576
370 #define GL_PRIMARY_COLOR_ARB 0x8577
371 #define GL_PREVIOUS_ARB 0x8578
374 #ifndef GL_MAX_ELEMENTS_VERTICES
375 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
377 #ifndef GL_MAX_ELEMENTS_INDICES
378 #define GL_MAX_ELEMENTS_INDICES 0x80E9
382 #ifndef GL_TEXTURE_3D
383 #define GL_PACK_SKIP_IMAGES 0x806B
384 #define GL_PACK_IMAGE_HEIGHT 0x806C
385 #define GL_UNPACK_SKIP_IMAGES 0x806D
386 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
387 #define GL_TEXTURE_3D 0x806F
388 #define GL_PROXY_TEXTURE_3D 0x8070
389 #define GL_TEXTURE_DEPTH 0x8071
390 #define GL_TEXTURE_WRAP_R 0x8072
391 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
392 #define GL_TEXTURE_BINDING_3D 0x806A
393 extern void (GLAPIENTRY *qglTexImage3D)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
394 extern void (GLAPIENTRY *qglTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
395 extern void (GLAPIENTRY *qglCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
398 #ifndef GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
399 #define GL_NORMAL_MAP_ARB 0x8511
400 #define GL_REFLECTION_MAP_ARB 0x8512
401 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
402 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
403 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
404 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
405 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
406 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
407 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
408 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
409 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
410 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
413 #ifndef GL_DEPTH_COMPONENT16_ARB
414 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
415 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
416 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
417 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
418 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
421 #ifndef GL_SCISSOR_TEST
422 #define GL_SCISSOR_TEST 0x0C11
423 #define GL_SCISSOR_BOX 0x0C10
426 // GL_SGIS_texture_edge_clamp or GL_EXT_texture_edge_clamp
427 #ifndef GL_CLAMP_TO_EDGE
428 #define GL_CLAMP_TO_EDGE 0x812F
431 //GL_ATI_separate_stencil
432 #ifndef GL_STENCIL_BACK_FUNC
433 #define GL_STENCIL_BACK_FUNC 0x8800
434 #define GL_STENCIL_BACK_FAIL 0x8801
435 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
436 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
438 extern void (GLAPIENTRY *qglStencilOpSeparate)(GLenum, GLenum, GLenum, GLenum);
439 extern void (GLAPIENTRY *qglStencilFuncSeparate)(GLenum, GLenum, GLint, GLuint);
441 //GL_EXT_stencil_two_side
442 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
443 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
444 extern void (GLAPIENTRY *qglActiveStencilFaceEXT)(GLenum);
446 //GL_EXT_blend_minmax
447 #ifndef GL_FUNC_ADD_EXT
448 #define GL_FUNC_ADD_EXT 0x8006 // also supplied by GL_EXT_blend_subtract
449 #define GL_MIN_EXT 0x8007
450 #define GL_MAX_EXT 0x8008
451 #define GL_BLEND_EQUATION_EXT 0x8009 // also supplied by GL_EXT_blend_subtract
452 extern void (GLAPIENTRY *qglBlendEquationEXT)(GLenum); // also supplied by GL_EXT_blend_subtract
455 //GL_EXT_blend_subtract
456 #ifndef GL_FUNC_SUBTRACT_EXT
457 #define GL_FUNC_SUBTRACT_EXT 0x800A
458 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
459 extern void (GLAPIENTRY *qglBlendEquationEXT)(GLenum); // also supplied by GL_EXT_blend_subtract
462 //GL_ARB_texture_non_power_of_two
464 //GL_ARB_vertex_buffer_object
465 #ifndef GL_ARRAY_BUFFER_ARB
466 #define GL_ARRAY_BUFFER_ARB 0x8892
467 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
468 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
469 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
470 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
471 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
472 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
473 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
474 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
475 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
476 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
477 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
478 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
479 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
480 #define GL_STREAM_DRAW_ARB 0x88E0
481 #define GL_STREAM_READ_ARB 0x88E1
482 #define GL_STREAM_COPY_ARB 0x88E2
483 #define GL_STATIC_DRAW_ARB 0x88E4
484 #define GL_STATIC_READ_ARB 0x88E5
485 #define GL_STATIC_COPY_ARB 0x88E6
486 #define GL_DYNAMIC_DRAW_ARB 0x88E8
487 #define GL_DYNAMIC_READ_ARB 0x88E9
488 #define GL_DYNAMIC_COPY_ARB 0x88EA
489 #define GL_READ_ONLY_ARB 0x88B8
490 #define GL_WRITE_ONLY_ARB 0x88B9
491 #define GL_READ_WRITE_ARB 0x88BA
492 #define GL_BUFFER_SIZE_ARB 0x8764
493 #define GL_BUFFER_USAGE_ARB 0x8765
494 #define GL_BUFFER_ACCESS_ARB 0x88BB
495 #define GL_BUFFER_MAPPED_ARB 0x88BC
496 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
498 extern void (GLAPIENTRY *qglBindBufferARB) (GLenum target, GLuint buffer);
499 extern void (GLAPIENTRY *qglDeleteBuffersARB) (GLsizei n, const GLuint *buffers);
500 extern void (GLAPIENTRY *qglGenBuffersARB) (GLsizei n, GLuint *buffers);
501 extern GLboolean (GLAPIENTRY *qglIsBufferARB) (GLuint buffer);
502 extern GLvoid* (GLAPIENTRY *qglMapBufferARB) (GLenum target, GLenum access);
503 extern GLboolean (GLAPIENTRY *qglUnmapBufferARB) (GLenum target);
504 extern void (GLAPIENTRY *qglBufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
505 extern void (GLAPIENTRY *qglBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
507 //GL_EXT_framebuffer_object
508 #ifndef GL_FRAMEBUFFER_EXT
509 #define GL_FRAMEBUFFER_EXT 0x8D40
510 #define GL_RENDERBUFFER_EXT 0x8D41
511 #define GL_STENCIL_INDEX1_EXT 0x8D46
512 #define GL_STENCIL_INDEX4_EXT 0x8D47
513 #define GL_STENCIL_INDEX8_EXT 0x8D48
514 #define GL_STENCIL_INDEX16_EXT 0x8D49
515 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
516 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
517 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
518 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
519 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
520 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
521 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
522 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
523 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
524 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
525 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
526 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
527 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
528 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
529 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
530 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
531 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
532 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
533 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
534 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
535 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
536 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
537 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
538 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
539 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
540 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
541 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
542 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
543 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
544 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
545 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
546 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
547 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
548 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
549 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
550 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
551 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
552 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
553 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
554 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
555 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
556 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
557 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
558 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
559 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
561 extern GLboolean (GLAPIENTRY *qglIsRenderbufferEXT)(GLuint renderbuffer);
562 extern void (GLAPIENTRY *qglBindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
563 extern void (GLAPIENTRY *qglDeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
564 extern void (GLAPIENTRY *qglGenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
565 extern void (GLAPIENTRY *qglRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
566 extern void (GLAPIENTRY *qglGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
567 extern GLboolean (GLAPIENTRY *qglIsFramebufferEXT)(GLuint framebuffer);
568 extern void (GLAPIENTRY *qglBindFramebufferEXT)(GLenum target, GLuint framebuffer);
569 extern void (GLAPIENTRY *qglDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
570 extern void (GLAPIENTRY *qglGenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
571 extern GLenum (GLAPIENTRY *qglCheckFramebufferStatusEXT)(GLenum target);
572 //extern void (GLAPIENTRY *qglFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
573 extern void (GLAPIENTRY *qglFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
574 extern void (GLAPIENTRY *qglFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
575 extern void (GLAPIENTRY *qglFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
576 extern void (GLAPIENTRY *qglGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
577 extern void (GLAPIENTRY *qglGenerateMipmapEXT)(GLenum target);
579 // GL_ARB_draw_buffers
580 #ifndef GL_MAX_DRAW_BUFFERS_ARB
581 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
582 #define GL_DRAW_BUFFER0_ARB 0x8825
583 #define GL_DRAW_BUFFER1_ARB 0x8826
584 #define GL_DRAW_BUFFER2_ARB 0x8827
585 #define GL_DRAW_BUFFER3_ARB 0x8828
586 #define GL_DRAW_BUFFER4_ARB 0x8829
587 #define GL_DRAW_BUFFER5_ARB 0x882A
588 #define GL_DRAW_BUFFER6_ARB 0x882B
589 #define GL_DRAW_BUFFER7_ARB 0x882C
590 #define GL_DRAW_BUFFER8_ARB 0x882D
591 #define GL_DRAW_BUFFER9_ARB 0x882E
592 #define GL_DRAW_BUFFER10_ARB 0x882F
593 #define GL_DRAW_BUFFER11_ARB 0x8830
594 #define GL_DRAW_BUFFER12_ARB 0x8831
595 #define GL_DRAW_BUFFER13_ARB 0x8832
596 #define GL_DRAW_BUFFER14_ARB 0x8833
597 #define GL_DRAW_BUFFER15_ARB 0x8834
599 extern void (GLAPIENTRY *qglDrawBuffersARB)(GLsizei n, const GLenum *bufs);
601 // GL_ARB_texture_float
602 #ifndef GL_RGBA32F_ARB
603 #define GL_RGBA32F_ARB 0x8814
604 #define GL_RGB32F_ARB 0x8815
605 #define GL_ALPHA32F_ARB 0x8816
606 #define GL_INTENSITY32F_ARB 0x8817
607 #define GL_LUMINANCE32F_ARB 0x8818
608 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
609 #define GL_RGBA16F_ARB 0x881A
610 #define GL_RGB16F_ARB 0x881B
611 #define GL_ALPHA16F_ARB 0x881C
612 #define GL_INTENSITY16F_ARB 0x881D
613 #define GL_LUMINANCE16F_ARB 0x881E
614 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
617 // GL_EXT_texture_sRGB
619 #define GL_SRGB_EXT 0x8C40
620 #define GL_SRGB8_EXT 0x8C41
621 #define GL_SRGB_ALPHA_EXT 0x8C42
622 #define GL_SRGB8_ALPHA8_EXT 0x8C43
623 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
624 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
625 #define GL_SLUMINANCE_EXT 0x8C46
626 #define GL_SLUMINANCE8_EXT 0x8C47
627 #define GL_COMPRESSED_SRGB_EXT 0x8C48
628 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
629 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
630 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
631 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
632 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
633 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
634 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
637 extern void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
639 extern void (GLAPIENTRY *qglClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
641 extern void (GLAPIENTRY *qglClear)(GLbitfield mask);
643 extern void (GLAPIENTRY *qglAlphaFunc)(GLenum func, GLclampf ref);
644 extern void (GLAPIENTRY *qglBlendFunc)(GLenum sfactor, GLenum dfactor);
645 extern void (GLAPIENTRY *qglCullFace)(GLenum mode);
647 extern void (GLAPIENTRY *qglDrawBuffer)(GLenum mode);
648 extern void (GLAPIENTRY *qglReadBuffer)(GLenum mode);
649 extern void (GLAPIENTRY *qglEnable)(GLenum cap);
650 extern void (GLAPIENTRY *qglDisable)(GLenum cap);
651 extern GLboolean (GLAPIENTRY *qglIsEnabled)(GLenum cap);
653 extern void (GLAPIENTRY *qglEnableClientState)(GLenum cap);
654 extern void (GLAPIENTRY *qglDisableClientState)(GLenum cap);
656 extern void (GLAPIENTRY *qglGetBooleanv)(GLenum pname, GLboolean *params);
657 extern void (GLAPIENTRY *qglGetDoublev)(GLenum pname, GLdouble *params);
658 extern void (GLAPIENTRY *qglGetFloatv)(GLenum pname, GLfloat *params);
659 extern void (GLAPIENTRY *qglGetIntegerv)(GLenum pname, GLint *params);
661 extern GLenum (GLAPIENTRY *qglGetError)(void);
662 extern const GLubyte* (GLAPIENTRY *qglGetString)(GLenum name);
663 extern void (GLAPIENTRY *qglFinish)(void);
664 extern void (GLAPIENTRY *qglFlush)(void);
666 extern void (GLAPIENTRY *qglClearDepth)(GLclampd depth);
667 extern void (GLAPIENTRY *qglDepthFunc)(GLenum func);
668 extern void (GLAPIENTRY *qglDepthMask)(GLboolean flag);
669 extern void (GLAPIENTRY *qglDepthRange)(GLclampd near_val, GLclampd far_val);
670 extern void (GLAPIENTRY *qglColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
672 extern void (GLAPIENTRY *qglDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
673 extern void (GLAPIENTRY *qglDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
674 extern void (GLAPIENTRY *qglDrawArrays)(GLenum mode, GLint first, GLsizei count);
675 extern void (GLAPIENTRY *qglVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
676 extern void (GLAPIENTRY *qglNormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr);
677 extern void (GLAPIENTRY *qglColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
678 extern void (GLAPIENTRY *qglTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
679 extern void (GLAPIENTRY *qglArrayElement)(GLint i);
681 extern void (GLAPIENTRY *qglColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
682 extern void (GLAPIENTRY *qglColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
683 extern void (GLAPIENTRY *qglTexCoord1f)(GLfloat s);
684 extern void (GLAPIENTRY *qglTexCoord2f)(GLfloat s, GLfloat t);
685 extern void (GLAPIENTRY *qglTexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
686 extern void (GLAPIENTRY *qglTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
687 extern void (GLAPIENTRY *qglVertex2f)(GLfloat x, GLfloat y);
688 extern void (GLAPIENTRY *qglVertex3f)(GLfloat x, GLfloat y, GLfloat z);
689 extern void (GLAPIENTRY *qglVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
690 extern void (GLAPIENTRY *qglBegin)(GLenum mode);
691 extern void (GLAPIENTRY *qglEnd)(void);
693 extern void (GLAPIENTRY *qglMatrixMode)(GLenum mode);
694 //extern void (GLAPIENTRY *qglOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
695 //extern void (GLAPIENTRY *qglFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
696 extern void (GLAPIENTRY *qglViewport)(GLint x, GLint y, GLsizei width, GLsizei height);
697 //extern void (GLAPIENTRY *qglPushMatrix)(void);
698 //extern void (GLAPIENTRY *qglPopMatrix)(void);
699 extern void (GLAPIENTRY *qglLoadIdentity)(void);
700 //extern void (GLAPIENTRY *qglLoadMatrixd)(const GLdouble *m);
701 extern void (GLAPIENTRY *qglLoadMatrixf)(const GLfloat *m);
702 //extern void (GLAPIENTRY *qglMultMatrixd)(const GLdouble *m);
703 //extern void (GLAPIENTRY *qglMultMatrixf)(const GLfloat *m);
704 //extern void (GLAPIENTRY *qglRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
705 //extern void (GLAPIENTRY *qglRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
706 //extern void (GLAPIENTRY *qglScaled)(GLdouble x, GLdouble y, GLdouble z);
707 //extern void (GLAPIENTRY *qglScalef)(GLfloat x, GLfloat y, GLfloat z);
708 //extern void (GLAPIENTRY *qglTranslated)(GLdouble x, GLdouble y, GLdouble z);
709 //extern void (GLAPIENTRY *qglTranslatef)(GLfloat x, GLfloat y, GLfloat z);
711 extern void (GLAPIENTRY *qglReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
713 extern void (GLAPIENTRY *qglStencilFunc)(GLenum func, GLint ref, GLuint mask);
714 extern void (GLAPIENTRY *qglStencilMask)(GLuint mask);
715 extern void (GLAPIENTRY *qglStencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
716 extern void (GLAPIENTRY *qglClearStencil)(GLint s);
718 extern void (GLAPIENTRY *qglTexEnvf)(GLenum target, GLenum pname, GLfloat param);
719 extern void (GLAPIENTRY *qglTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
720 extern void (GLAPIENTRY *qglTexEnvi)(GLenum target, GLenum pname, GLint param);
721 extern void (GLAPIENTRY *qglTexParameterf)(GLenum target, GLenum pname, GLfloat param);
722 extern void (GLAPIENTRY *qglTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
723 extern void (GLAPIENTRY *qglTexParameteri)(GLenum target, GLenum pname, GLint param);
724 extern void (GLAPIENTRY *qglGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
725 extern void (GLAPIENTRY *qglGetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
726 extern void (GLAPIENTRY *qglGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
727 extern void (GLAPIENTRY *qglGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
728 extern void (GLAPIENTRY *qglGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
729 extern void (GLAPIENTRY *qglHint)(GLenum target, GLenum mode);
731 extern void (GLAPIENTRY *qglGenTextures)(GLsizei n, GLuint *textures);
732 extern void (GLAPIENTRY *qglDeleteTextures)(GLsizei n, const GLuint *textures);
733 extern void (GLAPIENTRY *qglBindTexture)(GLenum target, GLuint texture);
734 //extern void (GLAPIENTRY *qglPrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
735 //extern GLboolean (GLAPIENTRY *qglAreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
736 //extern GLboolean (GLAPIENTRY *qglIsTexture)(GLuint texture);
737 //extern void (GLAPIENTRY *qglPixelStoref)(GLenum pname, GLfloat param);
738 extern void (GLAPIENTRY *qglPixelStorei)(GLenum pname, GLint param);
740 //extern void (GLAPIENTRY *qglTexImage1D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
741 extern void (GLAPIENTRY *qglTexImage2D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
742 //extern void (GLAPIENTRY *qglTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
743 extern void (GLAPIENTRY *qglTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
744 //extern void (GLAPIENTRY *qglCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
745 extern void (GLAPIENTRY *qglCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
746 //extern void (GLAPIENTRY *qglCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
747 extern void (GLAPIENTRY *qglCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
749 extern void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
750 extern void (GLAPIENTRY *qglPolygonMode)(GLenum face, GLenum mode);
752 //extern void (GLAPIENTRY *qglClipPlane)(GLenum plane, const GLdouble *equation);
753 //extern void (GLAPIENTRY *qglGetClipPlane)(GLenum plane, GLdouble *equation);
755 //[515]: added on 29.07.2005
756 extern void (GLAPIENTRY *qglLineWidth)(GLfloat width);
757 extern void (GLAPIENTRY *qglPointSize)(GLfloat size);
759 // GL 2.0 shader objects
760 #ifndef GL_PROGRAM_OBJECT
761 // 1-byte character string
764 extern void (GLAPIENTRY *qglDeleteShader)(GLuint obj);
765 extern void (GLAPIENTRY *qglDeleteProgram)(GLuint obj);
766 //extern GLuint (GLAPIENTRY *qglGetHandle)(GLenum pname);
767 extern void (GLAPIENTRY *qglDetachShader)(GLuint containerObj, GLuint attachedObj);
768 extern GLuint (GLAPIENTRY *qglCreateShader)(GLenum shaderType);
769 extern void (GLAPIENTRY *qglShaderSource)(GLuint shaderObj, GLsizei count, const GLchar **string, const GLint *length);
770 extern void (GLAPIENTRY *qglCompileShader)(GLuint shaderObj);
771 extern GLuint (GLAPIENTRY *qglCreateProgram)(void);
772 extern void (GLAPIENTRY *qglAttachShader)(GLuint containerObj, GLuint obj);
773 extern void (GLAPIENTRY *qglLinkProgram)(GLuint programObj);
774 extern void (GLAPIENTRY *qglUseProgram)(GLuint programObj);
775 extern void (GLAPIENTRY *qglValidateProgram)(GLuint programObj);
776 extern void (GLAPIENTRY *qglUniform1f)(GLint location, GLfloat v0);
777 extern void (GLAPIENTRY *qglUniform2f)(GLint location, GLfloat v0, GLfloat v1);
778 extern void (GLAPIENTRY *qglUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
779 extern void (GLAPIENTRY *qglUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
780 extern void (GLAPIENTRY *qglUniform1i)(GLint location, GLint v0);
781 extern void (GLAPIENTRY *qglUniform2i)(GLint location, GLint v0, GLint v1);
782 extern void (GLAPIENTRY *qglUniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
783 extern void (GLAPIENTRY *qglUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
784 extern void (GLAPIENTRY *qglUniform1fv)(GLint location, GLsizei count, const GLfloat *value);
785 extern void (GLAPIENTRY *qglUniform2fv)(GLint location, GLsizei count, const GLfloat *value);
786 extern void (GLAPIENTRY *qglUniform3fv)(GLint location, GLsizei count, const GLfloat *value);
787 extern void (GLAPIENTRY *qglUniform4fv)(GLint location, GLsizei count, const GLfloat *value);
788 extern void (GLAPIENTRY *qglUniform1iv)(GLint location, GLsizei count, const GLint *value);
789 extern void (GLAPIENTRY *qglUniform2iv)(GLint location, GLsizei count, const GLint *value);
790 extern void (GLAPIENTRY *qglUniform3iv)(GLint location, GLsizei count, const GLint *value);
791 extern void (GLAPIENTRY *qglUniform4iv)(GLint location, GLsizei count, const GLint *value);
792 extern void (GLAPIENTRY *qglUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
793 extern void (GLAPIENTRY *qglUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
794 extern void (GLAPIENTRY *qglUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
795 extern void (GLAPIENTRY *qglGetShaderiv)(GLuint obj, GLenum pname, GLint *params);
796 extern void (GLAPIENTRY *qglGetProgramiv)(GLuint obj, GLenum pname, GLint *params);
797 extern void (GLAPIENTRY *qglGetShaderInfoLog)(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *infoLog);
798 extern void (GLAPIENTRY *qglGetProgramInfoLog)(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *infoLog);
799 extern void (GLAPIENTRY *qglGetAttachedShaders)(GLuint containerObj, GLsizei maxCount, GLsizei *count, GLuint *obj);
800 extern GLint (GLAPIENTRY *qglGetUniformLocation)(GLuint programObj, const GLchar *name);
801 extern void (GLAPIENTRY *qglGetActiveUniform)(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
802 extern void (GLAPIENTRY *qglGetUniformfv)(GLuint programObj, GLint location, GLfloat *params);
803 extern void (GLAPIENTRY *qglGetUniformiv)(GLuint programObj, GLint location, GLint *params);
804 extern void (GLAPIENTRY *qglGetShaderSource)(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *source);
805 extern void (GLAPIENTRY *qglPolygonStipple)(const GLubyte *mask);
806 #ifndef GL_PROGRAM_OBJECT
807 #define GL_PROGRAM_OBJECT 0x8B40
808 #define GL_DELETE_STATUS 0x8B80
809 #define GL_COMPILE_STATUS 0x8B81
810 #define GL_LINK_STATUS 0x8B82
811 #define GL_VALIDATE_STATUS 0x8B83
812 #define GL_INFO_LOG_LENGTH 0x8B84
813 #define GL_ATTACHED_SHADERS 0x8B85
814 #define GL_ACTIVE_UNIFORMS 0x8B86
815 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
816 #define GL_SHADER_SOURCE_LENGTH 0x8B88
817 #define GL_SHADER_OBJECT 0x8B48
818 #define GL_SHADER_TYPE 0x8B4F
819 #define GL_FLOAT 0x1406
820 #define GL_FLOAT_VEC2 0x8B50
821 #define GL_FLOAT_VEC3 0x8B51
822 #define GL_FLOAT_VEC4 0x8B52
823 #define GL_INT 0x1404
824 #define GL_INT_VEC2 0x8B53
825 #define GL_INT_VEC3 0x8B54
826 #define GL_INT_VEC4 0x8B55
827 #define GL_BOOL 0x8B56
828 #define GL_BOOL_VEC2 0x8B57
829 #define GL_BOOL_VEC3 0x8B58
830 #define GL_BOOL_VEC4 0x8B59
831 #define GL_FLOAT_MAT2 0x8B5A
832 #define GL_FLOAT_MAT3 0x8B5B
833 #define GL_FLOAT_MAT4 0x8B5C
834 #define GL_SAMPLER_1D 0x8B5D
835 #define GL_SAMPLER_2D 0x8B5E
836 #define GL_SAMPLER_3D 0x8B5F
837 #define GL_SAMPLER_CUBE 0x8B60
838 #define GL_SAMPLER_1D_SHADOW 0x8B61
839 #define GL_SAMPLER_2D_SHADOW 0x8B62
840 #define GL_SAMPLER_2D_RECT 0x8B63
841 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
844 // GL 2.0 vertex shader
845 extern void (GLAPIENTRY *qglVertexAttrib1f)(GLuint index, GLfloat v0);
846 extern void (GLAPIENTRY *qglVertexAttrib1s)(GLuint index, GLshort v0);
847 extern void (GLAPIENTRY *qglVertexAttrib1d)(GLuint index, GLdouble v0);
848 extern void (GLAPIENTRY *qglVertexAttrib2f)(GLuint index, GLfloat v0, GLfloat v1);
849 extern void (GLAPIENTRY *qglVertexAttrib2s)(GLuint index, GLshort v0, GLshort v1);
850 extern void (GLAPIENTRY *qglVertexAttrib2d)(GLuint index, GLdouble v0, GLdouble v1);
851 extern void (GLAPIENTRY *qglVertexAttrib3f)(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2);
852 extern void (GLAPIENTRY *qglVertexAttrib3s)(GLuint index, GLshort v0, GLshort v1, GLshort v2);
853 extern void (GLAPIENTRY *qglVertexAttrib3d)(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2);
854 extern void (GLAPIENTRY *qglVertexAttrib4f)(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
855 extern void (GLAPIENTRY *qglVertexAttrib4s)(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3);
856 extern void (GLAPIENTRY *qglVertexAttrib4d)(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
857 extern void (GLAPIENTRY *qglVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
858 extern void (GLAPIENTRY *qglVertexAttrib1fv)(GLuint index, const GLfloat *v);
859 extern void (GLAPIENTRY *qglVertexAttrib1sv)(GLuint index, const GLshort *v);
860 extern void (GLAPIENTRY *qglVertexAttrib1dv)(GLuint index, const GLdouble *v);
861 extern void (GLAPIENTRY *qglVertexAttrib2fv)(GLuint index, const GLfloat *v);
862 extern void (GLAPIENTRY *qglVertexAttrib2sv)(GLuint index, const GLshort *v);
863 extern void (GLAPIENTRY *qglVertexAttrib2dv)(GLuint index, const GLdouble *v);
864 extern void (GLAPIENTRY *qglVertexAttrib3fv)(GLuint index, const GLfloat *v);
865 extern void (GLAPIENTRY *qglVertexAttrib3sv)(GLuint index, const GLshort *v);
866 extern void (GLAPIENTRY *qglVertexAttrib3dv)(GLuint index, const GLdouble *v);
867 extern void (GLAPIENTRY *qglVertexAttrib4fv)(GLuint index, const GLfloat *v);
868 extern void (GLAPIENTRY *qglVertexAttrib4sv)(GLuint index, const GLshort *v);
869 extern void (GLAPIENTRY *qglVertexAttrib4dv)(GLuint index, const GLdouble *v);
870 extern void (GLAPIENTRY *qglVertexAttrib4iv)(GLuint index, const GLint *v);
871 extern void (GLAPIENTRY *qglVertexAttrib4bv)(GLuint index, const GLbyte *v);
872 extern void (GLAPIENTRY *qglVertexAttrib4ubv)(GLuint index, const GLubyte *v);
873 extern void (GLAPIENTRY *qglVertexAttrib4usv)(GLuint index, const GLushort *v);
874 extern void (GLAPIENTRY *qglVertexAttrib4uiv)(GLuint index, const GLuint *v);
875 extern void (GLAPIENTRY *qglVertexAttrib4Nbv)(GLuint index, const GLbyte *v);
876 extern void (GLAPIENTRY *qglVertexAttrib4Nsv)(GLuint index, const GLshort *v);
877 extern void (GLAPIENTRY *qglVertexAttrib4Niv)(GLuint index, const GLint *v);
878 extern void (GLAPIENTRY *qglVertexAttrib4Nubv)(GLuint index, const GLubyte *v);
879 extern void (GLAPIENTRY *qglVertexAttrib4Nusv)(GLuint index, const GLushort *v);
880 extern void (GLAPIENTRY *qglVertexAttrib4Nuiv)(GLuint index, const GLuint *v);
881 extern void (GLAPIENTRY *qglVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
882 extern void (GLAPIENTRY *qglEnableVertexAttribArray)(GLuint index);
883 extern void (GLAPIENTRY *qglDisableVertexAttribArray)(GLuint index);
884 extern void (GLAPIENTRY *qglBindAttribLocation)(GLuint programObj, GLuint index, const GLchar *name);
885 extern void (GLAPIENTRY *qglBindFragDataLocation)(GLuint programObj, GLuint index, const GLchar *name);
886 extern void (GLAPIENTRY *qglGetActiveAttrib)(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
887 extern GLint (GLAPIENTRY *qglGetAttribLocation)(GLuint programObj, const GLchar *name);
888 extern void (GLAPIENTRY *qglGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
889 extern void (GLAPIENTRY *qglGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
890 extern void (GLAPIENTRY *qglGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
891 extern void (GLAPIENTRY *qglGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
892 #ifndef GL_VERTEX_SHADER
893 #define GL_VERTEX_SHADER 0x8B31
894 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
895 #define GL_MAX_VARYING_FLOATS 0x8B4B
896 #define GL_MAX_VERTEX_ATTRIBS 0x8869
897 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
898 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
899 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
900 #define GL_MAX_TEXTURE_COORDS 0x8871
901 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
902 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
903 #define GL_ACTIVE_ATTRIBUTES 0x8B89
904 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
905 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
906 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
907 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
908 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
909 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
910 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
911 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
912 #define GL_FLOAT 0x1406
913 #define GL_FLOAT_VEC2 0x8B50
914 #define GL_FLOAT_VEC3 0x8B51
915 #define GL_FLOAT_VEC4 0x8B52
916 #define GL_FLOAT_MAT2 0x8B5A
917 #define GL_FLOAT_MAT3 0x8B5B
918 #define GL_FLOAT_MAT4 0x8B5C
921 // GL 2.0 fragment shader
922 #ifndef GL_FRAGMENT_SHADER
923 #define GL_FRAGMENT_SHADER 0x8B30
924 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
925 #define GL_MAX_TEXTURE_COORDS 0x8871
926 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
927 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
930 // GL 2.0 shading language 100
931 #ifndef GL_SHADING_LANGUAGE_VERSION
932 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
935 // GL_ARB_texture_compression
936 extern void (GLAPIENTRY *qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
937 extern void (GLAPIENTRY *qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
938 //extern void (GLAPIENTRY *qglCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
939 extern void (GLAPIENTRY *qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
940 extern void (GLAPIENTRY *qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
941 //extern void (GLAPIENTRY *qglCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
942 extern void (GLAPIENTRY *qglGetCompressedTexImageARB)(GLenum target, GLint lod, void *img);
943 #ifndef GL_COMPRESSED_RGB_ARB
944 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
945 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
946 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
947 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
948 #define GL_COMPRESSED_RGB_ARB 0x84ED
949 #define GL_COMPRESSED_RGBA_ARB 0x84EE
950 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
951 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
952 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
953 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
954 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
957 // GL_EXT_texture_compression_s3tc
958 #ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
959 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
960 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
961 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
962 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
965 // GL_ARB_occlusion_query
966 extern void (GLAPIENTRY *qglGenQueriesARB)(GLsizei n, GLuint *ids);
967 extern void (GLAPIENTRY *qglDeleteQueriesARB)(GLsizei n, const GLuint *ids);
968 extern GLboolean (GLAPIENTRY *qglIsQueryARB)(GLuint qid);
969 extern void (GLAPIENTRY *qglBeginQueryARB)(GLenum target, GLuint qid);
970 extern void (GLAPIENTRY *qglEndQueryARB)(GLenum target);
971 extern void (GLAPIENTRY *qglGetQueryivARB)(GLenum target, GLenum pname, GLint *params);
972 extern void (GLAPIENTRY *qglGetQueryObjectivARB)(GLuint qid, GLenum pname, GLint *params);
973 extern void (GLAPIENTRY *qglGetQueryObjectuivARB)(GLuint qid, GLenum pname, GLuint *params);
974 #ifndef GL_SAMPLES_PASSED_ARB
975 #define GL_SAMPLES_PASSED_ARB 0x8914
976 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
977 #define GL_CURRENT_QUERY_ARB 0x8865
978 #define GL_QUERY_RESULT_ARB 0x8866
979 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
983 #define GL_BGR 0x80E0
986 #define GL_BGRA 0x80E1
988 //GL_AMD_texture_texture4
990 //GL_ARB_texture_gather
995 #define CHECKGLERROR {if (gl_paranoid.integer){if (gl_printcheckerror.integer) Con_Printf("CHECKGLERROR at %s:%d\n", __FILE__, __LINE__);errornumber = qglGetError ? qglGetError() : 0;if (errornumber) GL_PrintError(errornumber, __FILE__, __LINE__);}}
996 extern int errornumber;
997 void GL_PrintError(int errornumber, const char *filename, int linenumber);