4 Copyright (C) 2003-2005 Mathieu Olivier
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to:
20 Free Software Foundation, Inc.
21 59 Temple Place - Suite 330
22 Boston, MA 02111-1307, USA
29 // ------ Types ------ //
31 typedef struct qfile_s qfile_t;
34 //typedef long fs_offset_t; // 32bit
35 typedef __int64 fs_offset_t; ///< 64bit (lots of warnings, and read/write still don't take 64bit on win64)
37 typedef long long fs_offset_t;
42 // ------ Variables ------ //
44 extern char fs_gamedir [MAX_OSPATH];
45 extern char fs_basedir [MAX_OSPATH];
46 extern char fs_userdir [MAX_OSPATH];
48 // list of active game directories (empty if not running a mod)
49 #define MAX_GAMEDIRS 16
50 extern int fs_numgamedirs;
51 extern char fs_gamedirs[MAX_GAMEDIRS][MAX_QPATH];
54 // ------ Main functions ------ //
56 // IMPORTANT: the file path is automatically prefixed by the current game directory for
57 // each file created by FS_WriteFile, or opened in "write" or "append" mode by FS_OpenRealFile
59 qboolean FS_AddPack(const char *pakfile, qboolean *already_loaded, qboolean keep_plain_dirs); // already_loaded may be NULL if caller does not care
60 const char *FS_WhichPack(const char *filename);
61 void FS_CreatePath (char *path);
62 int FS_SysOpenFD(const char *filepath, const char *mode, qboolean nonblocking); // uses absolute path
63 qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking); // uses absolute path
64 qfile_t* FS_OpenRealFile (const char* filepath, const char* mode, qboolean quiet);
65 qfile_t* FS_OpenVirtualFile (const char* filepath, qboolean quiet);
66 qfile_t* FS_FileFromData (const unsigned char *data, const size_t size, qboolean quiet);
67 int FS_Close (qfile_t* file);
68 void FS_RemoveOnClose(qfile_t* file);
69 fs_offset_t FS_Write (qfile_t* file, const void* data, size_t datasize);
70 fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize);
71 int FS_Print(qfile_t* file, const char *msg);
72 int FS_Printf(qfile_t* file, const char* format, ...) DP_FUNC_PRINTF(2);
73 int FS_VPrintf(qfile_t* file, const char* format, va_list ap);
74 int FS_Getc (qfile_t* file);
75 int FS_UnGetc (qfile_t* file, unsigned char c);
76 int FS_Seek (qfile_t* file, fs_offset_t offset, int whence);
77 fs_offset_t FS_Tell (qfile_t* file);
78 fs_offset_t FS_FileSize (qfile_t* file);
79 void FS_Purge (qfile_t* file);
80 const char *FS_FileWithoutPath (const char *in);
81 const char *FS_FileExtension (const char *in);
82 int FS_CheckNastyPath (const char *path, qboolean isgamedir);
84 extern const char *const fs_checkgamedir_missing; // "(missing)"
85 const char *FS_CheckGameDir(const char *gamedir); // returns NULL if nasty, fs_checkgamedir_missing (exact pointer) if missing
89 char name[MAX_OSPATH];
90 char description[8192];
93 extern gamedir_t *fs_all_gamedirs; // terminated by entry with empty name
94 extern int fs_all_gamedirs_count;
96 qboolean FS_ChangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing);
97 qboolean FS_IsRegisteredQuakePack(const char *name);
98 int FS_CRCFile(const char *filename, size_t *filesizepointer);
101 typedef struct fssearch_s
105 // array of filenames
106 char *filenamesbuffer;
110 fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet);
111 void FS_FreeSearch(fssearch_t *search);
113 unsigned char *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet, fs_offset_t *filesizepointer);
114 qboolean FS_WriteFileInBlocks (const char *filename, const void *const *data, const fs_offset_t *len, size_t count);
115 qboolean FS_WriteFile (const char *filename, const void *data, fs_offset_t len);
118 // ------ Other functions ------ //
120 void FS_StripExtension (const char *in, char *out, size_t size_out);
121 void FS_DefaultExtension (char *path, const char *extension, size_t size_path);
123 #define FS_FILETYPE_NONE 0
124 #define FS_FILETYPE_FILE 1
125 #define FS_FILETYPE_DIRECTORY 2
126 int FS_FileType (const char *filename); // the file can be into a package
127 int FS_SysFileType (const char *filename); // only look for files outside of packages
129 qboolean FS_FileExists (const char *filename); // the file can be into a package
130 qboolean FS_SysFileExists (const char *filename); // only look for files outside of packages
132 void FS_mkdir (const char *path);
134 unsigned char *FS_Deflate(const unsigned char *data, size_t size, size_t *deflated_size, int level, mempool_t *mempool);
135 unsigned char *FS_Inflate(const unsigned char *data, size_t size, size_t *inflated_size, mempool_t *mempool);
137 qboolean FS_HasZlib(void);
139 void FS_Init_SelfPack(void);
141 void FS_Shutdown(void);
142 void FS_Init_Commands(void);