]> git.xonotic.org Git - voretournament/voretournament.git/blob - data/scripts/evil8_lights.shader
Re-format the evil8 shaders
[voretournament/voretournament.git] / data / scripts / evil8_lights.shader
1 textures/evil8_lights/e8_rlighty\r
2 {\r
3         dpreflectcube cubemaps/exomorph/exomorph\r
4         {\r
5                 map textures/evil8_lights/e8_rlighty\r
6         }\r
7         {\r
8                 map $lightmap\r
9                 blendfunc GL_DST_COLOR GL_ZERO\r
10                 rgbGen identity\r
11     }\r
12 }\r
13 \r
14 textures/evil8_lights/e8btrimlight\r
15 {\r
16         dpreflectcube cubemaps/exomorph/exomorph\r
17         qer_editorimage textures/evil8_lights/e8btrimlight.tga\r
18         surfaceparm nomarks\r
19         q3map_surfacelight 250\r
20         {\r
21                 map textures/evil8_lights/e8btrimlight.tga\r
22         }\r
23         {\r
24                 map $lightmap\r
25                 blendfunc filter\r
26                 tcGen lightmap\r
27         }\r
28 }\r
29 \r
30 textures/evil8_lights/e8_rlightb2\r
31 {\r
32         qer_editorimage textures/evil8_lights/e8_rlightb2.tga\r
33         surfaceparm nomarks\r
34         q3map_surfacelight 450\r
35         {\r
36                 map textures/evil8_lights/e8_rlightb2.tga\r
37         }\r
38         {\r
39                 map $lightmap\r
40                 blendfunc filter\r
41                 tcGen lightmap\r
42         }\r
43 }\r
44 \r
45 textures/evil8_lights/e8_rlightb\r
46 {\r
47         qer_editorimage textures/evil8_lights/e8_rlightb.tga\r
48         surfaceparm nomarks\r
49         q3map_surfacelight 450\r
50         {\r
51                 map textures/evil8_lights/e8_rlightb.tga\r
52         }\r
53         {\r
54                 map $lightmap\r
55                 blendfunc filter\r
56                 tcGen lightmap\r
57         }\r
58 }\r
59 \r
60 textures/evil8_lights/evil8_rlight\r
61 {\r
62         qer_editorimage textures/evil8_lights/e8_rlight.tga\r
63         surfaceparm nomarks\r
64         q3map_surfacelight 950\r
65         {\r
66                 map textures/evil8_lights/e8_rlight.tga\r
67         }\r
68         {\r
69                 map $lightmap\r
70                 blendfunc filter\r
71                 tcGen lightmap\r
72         }\r
73 }\r
74 \r
75 textures/evil8_lights/e8tmtllight\r
76 {\r
77         qer_editorimage textures/evil8_lights/e8tmtllight.tga\r
78         surfaceparm nomarks\r
79         q3map_surfacelight 950\r
80         {\r
81                 map textures/evil8_lights/e8tmtllight.tga\r
82         }\r
83         {\r
84                 map $lightmap\r
85                 blendfunc filter\r
86                 tcGen lightmap\r
87         }\r
88 }\r
89 \r
90 textures/evil8_lights/e8tmtllight2\r
91 {\r
92         qer_editorimage textures/evil8_lights/e8tmtllight2.tga\r
93         surfaceparm nomarks\r
94         q3map_surfacelight 950\r
95         {\r
96                 map textures/evil8_lights/e8tmtllight2.tga\r
97         }\r
98         {\r
99                 map $lightmap\r
100                 blendfunc filter\r
101                 tcGen lightmap\r
102         }\r
103 }\r
104 \r
105 textures/evil8_lights/e8tmtllight2b\r
106 {\r
107         qer_editorimage textures/evil8_lights/e8tmtllight2b.tga\r
108         surfaceparm nomarks\r
109         q3map_surfacelight 950\r
110         {\r
111                 map textures/evil8_lights/e8tmtllight2b.tga\r
112         }\r
113         {\r
114                 map $lightmap\r
115                 blendfunc filter\r
116                 tcGen lightmap\r
117         }\r
118 }\r
119 \r
120 textures/evil8_lights/e8tinylight\r
121 {\r
122         qer_editorimage textures/evil8_lights/e8tinylight.tga\r
123         surfaceparm nomarks\r
124         q3map_surfacelight 950\r
125         {\r
126                 map textures/evil8_lights/e8tinylight.tga\r
127         }\r
128         {\r
129                 map $lightmap\r
130                 blendfunc filter\r
131                 tcGen lightmap\r
132         }\r
133 }\r
134 \r
135 textures/evil8_lights/e8tinylightblue\r
136 {\r
137         qer_editorimage textures/evil8_lights/e8tinylightblue.tga\r
138         surfaceparm nomarks\r
139         q3map_surfacelight 950\r
140         {\r
141                 map textures/evil8_lights/e8tinylightblue.tga\r
142         }\r
143         {\r
144                 map $lightmap\r
145                 blendfunc filter\r
146                 tcGen lightmap\r
147         }\r
148 }