1 textures/evil6_lights/e6mtltpnl_light
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3 dpreflectcube cubemaps/exomorph/exomorph
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4 surfaceparm metalsteps
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6 map textures/evil6_lights/e6mtltpnl_light
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10 blendfunc GL_DST_COLOR GL_ZERO
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15 // textures/evil6_lights/
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16 textures/evil6_lights/e6tinylight_s_1500
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18 dpreflectcube cubemaps/exomorph/exomorph
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19 qer_editorimage textures/evil6_lights/e6tinylight.jpg
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20 q3map_surfacelight 1500
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21 surfaceparm metalsteps
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24 map textures/evil6_lights/e6tinylight.jpg
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31 map textures/evil6_lights/e6tinylight_glow.jpg
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36 textures/evil6_lights/e6platelight_burnt_500
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38 dpreflectcube cubemaps/exomorph/exomorph
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39 qer_editorimage textures/evil6_lights/e6platelight_burnt.jpg
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40 q3map_surfacelight 500
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41 surfaceparm metalsteps
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44 map textures/evil6_lights/e6platelight_burnt.jpg
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51 map textures/evil6_lights/e6platelight_burnt_glow.jpg
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56 textures/evil6_lights/e6horzlight_s_nolight
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58 dpreflectcube cubemaps/exomorph/exomorph
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59 qer_editorimage textures/evil6_lights/e6horzlight.jpg
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60 //q3map_surfacelight ?
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61 surfaceparm metalsteps
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64 map textures/evil6_lights/e6horzlight.jpg
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71 map textures/evil6_lights/e6horzlight_glow.jpg
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76 textures/evil6_lights/e6horzovallight_s_nolight
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78 dpreflectcube cubemaps/exomorph/exomorph
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79 qer_editorimage textures/evil6_lights/e6horzovallight.jpg
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80 //q3map_surfacelight ?
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81 surfaceparm metalsteps
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84 map textures/evil6_lights/e6horzovallight.jpg
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91 map textures/evil6_lights/e6horzovallight_glow.jpg
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96 textures/evil6_lights/e6platelight_s_nolight
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98 dpreflectcube cubemaps/exomorph/exomorph
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99 qer_editorimage textures/evil6_lights/e6platelight.jpg
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100 //q3map_surfacelight ?
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101 surfaceparm metalsteps
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102 surfaceparm nomarks
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104 map textures/evil6_lights/e6platelight.jpg
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111 map textures/evil6_lights/e6platelight_glow.jpg
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116 // e6platelight_burnt.jpg with e6platelight_burnt_glow.jpg (default q3 light shader)
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118 textures/evil6_lights/e6platelight_burnt_s_nolight
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120 dpreflectcube cubemaps/exomorph/exomorph
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121 qer_editorimage textures/evil6_lights/e6platelight_burnt.jpg
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122 //q3map_surfacelight ?
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123 surfaceparm metalsteps
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124 surfaceparm nomarks
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126 map textures/evil6_lights/e6platelight_burnt.jpg
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133 map textures/evil6_lights/e6platelight_burnt_glow.jpg
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138 // e6tinylight.jpg with e6tinylight_glow.jpg (default q3 light shader)
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140 textures/evil6_lights/e6tinylight_s_nolight
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142 dpreflectcube cubemaps/exomorph/exomorph
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143 qer_editorimage textures/evil6_lights/e6tinylight.jpg
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144 //q3map_surfacelight ?
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145 surfaceparm metalsteps
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146 surfaceparm nomarks
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148 map textures/evil6_lights/e6tinylight.jpg
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155 map textures/evil6_lights/e6tinylight_glow.jpg
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160 // e6v_light.jpg with e6v_light_glow.jpg (default q3 light shader)
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162 textures/evil6_lights/e6v_light_s_nolight
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164 dpreflectcube cubemaps/exomorph/exomorph
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165 qer_editorimage textures/evil6_lights/e6v_light.jpg
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166 //q3map_surfacelight ?
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167 surfaceparm metalsteps
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168 surfaceparm nomarks
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170 map textures/evil6_lights/e6v_light.jpg
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177 map textures/evil6_lights/e6v_light_glow.jpg
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182 // e6walllight.jpg with e6walllight_glow.jpg (default q3 light shader)
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184 textures/evil6_lights/e6walllight_s_nolight
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186 dpreflectcube cubemaps/exomorph/exomorph
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187 qer_editorimage textures/evil6_lights/e6walllight.jpg
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188 //q3map_surfacelight ?
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189 surfaceparm metalsteps
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190 surfaceparm nomarks
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192 map textures/evil6_lights/e6walllight.jpg
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199 map textures/evil6_lights/e6walllight_glow.jpg
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204 // Maj: Added these strip ones
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206 textures/evil6_lights/e6basicstrip_blue_s_nolight
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208 qer_editorimage textures/evil6_lights/e6basicstrip_blue.jpg
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209 //q3map_surfacelight ?
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210 surfaceparm nomarks
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211 surfaceparm nolightmap
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213 map textures/evil6_lights/e6basicstrip_blue.jpg
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218 textures/evil6_lights/e6basicstrip_green_s_nolight
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220 qer_editorimage textures/evil6_lights/e6basicstrip_green.jpg
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221 //q3map_surfacelight ?
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222 surfaceparm nomarks
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223 surfaceparm nolightmap
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225 map textures/evil6_lights/e6basicstrip_green.jpg
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230 textures/evil6_lights/e6basicstrip_orange_s_nolight
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232 qer_editorimage textures/evil6_lights/e6basicstrip_orange.jpg
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233 //q3map_surfacelight ?
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234 surfaceparm nomarks
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235 surfaceparm nolightmap
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237 map textures/evil6_lights/e6basicstrip_orange.jpg
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242 textures/evil6_lights/e6basicstrip_red_s_nolight
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244 qer_editorimage textures/evil6_lights/e6basicstrip_red.jpg
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245 //q3map_surfacelight ?
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246 surfaceparm nomarks
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247 surfaceparm nolightmap
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249 map textures/evil6_lights/e6basicstrip_red.jpg
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254 textures/evil6_lights/e6basicstrip_white_s_nolight
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256 qer_editorimage textures/evil6_lights/e6basicstrip_white.jpg
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257 //q3map_surfacelight ?
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258 surfaceparm nomarks
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259 surfaceparm nolightmap
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261 map textures/evil6_lights/e6basicstrip_white.jpg
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266 textures/evil6_lights/e6basicstrip_yellow_s_nolight
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268 qer_editorimage textures/evil6_lights/e6basicstrip_yellow.jpg
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269 //q3map_surfacelight ?
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270 surfaceparm nomarks
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271 surfaceparm nolightmap
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273 map textures/evil6_lights/e6basicstrip_yellow.jpg
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