1 // Original shader created by Yves Allaire,
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2 // for Evil's Texture Set 3.
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3 // [+] http://www.planetquake.com/hfx/
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4 // Cleaned up and fixed by Gary Burgess.
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5 // [+] http://www.inaeo.co.uk/cnd/
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6 //NOTE FROM Yves: Please edit this .shader all you want, there might have some problems...
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7 //--------------------------------------------
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9 textures/evil_floors/t-flr_oddtile_drty
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12 map textures/evil_floors/t-flr_oddtile_drty_glow.tga
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16 blendFunc GL_ONE GL_ZERO
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20 map textures/evil_floors/t-flr_oddtile_drty.tga
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21 blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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26 blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
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31 textures/evil_floors/grtmtl_offt
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33 surfaceparm metalsteps
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34 surfaceparm alphashadow
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36 surfaceparm nonsolid
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39 map textures/evil_floors/grtmtl_offt.tga
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52 textures/evil3_floors/grt_offmtl
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54 dpreflectcube cubemaps/exomorph/exomorph
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55 surfaceparm metalsteps
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57 map textures/evil3_floors/grt_offmtl
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61 blendfunc GL_DST_COLOR GL_ZERO
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66 textures/evil3_floors/grtmtl_offt
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68 dpreflectcube cubemaps/exomorph/exomorph
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69 surfaceparm metalsteps
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71 map textures/evil3_floors/grtmtl_offt
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75 blendfunc GL_DST_COLOR GL_ZERO
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80 textures/evil3_floors/grtmtl_offt2
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82 dpreflectcube cubemaps/exomorph/exomorph
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83 surfaceparm metalsteps
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85 map textures/evil3_floors/grtmtl_offt2
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89 blendfunc GL_DST_COLOR GL_ZERO
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94 textures/evil3_floors/mtl-wlkway_end
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96 dpreflectcube cubemaps/exomorph/exomorph
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97 surfaceparm metalsteps
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99 map textures/evil3_floors/mtl-wlkway_end
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103 blendfunc GL_DST_COLOR GL_ZERO
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108 textures/evil3_floors/mtl-wlkway_mid
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110 dpreflectcube cubemaps/exomorph/exomorph
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111 surfaceparm metalsteps
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113 map textures/evil3_floors/mtl-wlkway_mid
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117 blendfunc GL_DST_COLOR GL_ZERO
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122 textures/evil3_floors/mtl-wlkway
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124 dpreflectcube cubemaps/exomorph/exomorph
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125 surfaceparm metalsteps
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127 map textures/evil3_floors/mtl-wlkway
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131 blendfunc GL_DST_COLOR GL_ZERO
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136 textures/evil3_floors/t-flr_oddtile_cln
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138 dpreflectcube cubemaps/exomorph/exomorph
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139 surfaceparm metalsteps
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141 map textures/evil3_floors/t-flr_oddtile_cln
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145 blendfunc GL_DST_COLOR GL_ZERO
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150 textures/evil3_floors/t-flr_oddtile_drty_0000
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152 dpreflectcube cubemaps/exomorph/exomorph
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153 surfaceparm metalsteps
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155 map textures/evil3_floors/t-flr_oddtile_drty_0000
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159 blendfunc GL_DST_COLOR GL_ZERO
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164 textures/evil3_floors/t-flr_oddtile_drty
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166 dpreflectcube cubemaps/exomorph/exomorph
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167 surfaceparm metalsteps
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169 map textures/evil3_floors/t-flr_oddtile_drty
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173 blendfunc GL_DST_COLOR GL_ZERO
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