1 float VoteCheckNasty(string cmd)
\r
3 if(strstrofs(cmd, ";", 0) >= 0)
\r
5 if(strstrofs(cmd, "\n", 0) >= 0)
\r
7 if(strstrofs(cmd, "\r", 0) >= 0)
\r
9 if(strstrofs(cmd, "$", 0) >= 0)
\r
14 string GetKickVoteVictim_newcommand;
\r
15 string GetKickVoteVictim_reason;
\r
17 entity GetKickVoteVictim(string vote, string cmd, entity caller)
\r
24 tokens = tokenize_console(vote);
\r
27 e = GetCommandPlayerSlotTargetFromTokenizedCommand(tokens, 1);
\r
30 if(ParseCommandPlayerSlotTarget_firsttoken < tokens)
\r
31 GetKickVoteVictim_reason = substring(vote, argv_start_index(ParseCommandPlayerSlotTarget_firsttoken), argv_end_index(-1) - argv_start_index(ParseCommandPlayerSlotTarget_firsttoken));
\r
33 GetKickVoteVictim_reason = "";
\r
36 if(cmd != "vdo" || GetKickVoteVictim_reason == "")
\r
37 reason = "~"; // by convention, ~ prefixes a "unverified" kickban which will not be networked
\r
39 if(substring(GetKickVoteVictim_reason, 0, 1) == "~")
\r
42 GetKickVoteVictim_reason = substring(GetKickVoteVictim_reason, 1, strlen(GetKickVoteVictim_reason) - 1);
\r
46 reason = strcat(reason, "player ", strdecolorize(caller.netname));
\r
48 reason = strcat(reason, "console vote");
\r
49 if(GetKickVoteVictim_reason != "")
\r
50 reason = strcat(reason, ": ", strdecolorize(GetKickVoteVictim_reason));
\r
52 if not(cvar_value_issafe(reason))
\r
53 reason = uri_escape(reason);
\r
55 GetKickVoteVictim_newcommand = strcat(argv(0), " # ", ftos(num_for_edict(e)));
\r
56 if(argv(0) == "kickban")
\r
58 GetKickVoteVictim_newcommand = strcat(GetKickVoteVictim_newcommand, " ", cvar_string("g_ban_default_bantime"), " ", cvar_string("g_ban_default_masksize"), " ", reason);
\r
60 else if(argv(0) == "kick")
\r
62 GetKickVoteVictim_newcommand = strcat(GetKickVoteVictim_newcommand, " ", reason);
\r
67 print_to(caller, strcat("Usage: ", cmd, " ", argv(0), " #playernumber (as in \"status\")\n"));
\r
71 string RemapVote_display;
\r
72 string RemapVote_vote;
\r
73 float RemapVote(string vote, string cmd, entity e)
\r
77 vote_argc = tokenize_console(vote);
\r
79 if(!VoteAllowed(argv(0), cmd))
\r
82 // VoteAllowed tokenizes!
\r
83 vote_argc = tokenize_console(vote);
\r
85 // remap chmap to gotomap (forces intermission)
\r
87 if(argv(0) == "chmap" || argv(0) == "gotomap" || argv(0) == "kick" || argv(0) == "kickban") // won't work without arguments
\r
89 if(argv(0) == "chmap")
\r
91 vote = strcat("gotomap ", substring(vote, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
\r
92 vote_argc = tokenize_console(vote);
\r
94 if(argv(0) == "gotomap")
\r
96 if(!(vote = ValidateMap(substring(vote, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), e)))
\r
98 vote = strcat("gotomap ", vote);
\r
99 vote_argc = tokenize_console(vote); // ValidateMap may have done some stuff to it
\r
102 // make kick and kickban votes a bit nicer (and reject them if formatted badly)
\r
103 if(argv(0) == "kick" || argv(0) == "kickban")
\r
105 if(!(victim = GetKickVoteVictim(vote, cmd, e)))
\r
107 RemapVote_vote = GetKickVoteVictim_newcommand;
\r
108 RemapVote_display = strcat("^1", vote, " (^7", victim.netname, "^1): ", GetKickVoteVictim_reason);
\r
112 RemapVote_vote = vote;
\r
113 RemapVote_display = strzone(strcat("^1", vote));
\r
119 void VoteDialog_UpdateHighlight(float selected) {
\r
120 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
121 WriteByte(MSG_ONE, TE_CSQC_VOTE);
\r
122 WriteByte(MSG_ONE, 1);
\r
123 WriteShort(MSG_ONE, selected);
\r
126 void VoteDialog_Reset() {
\r
127 WriteByte(MSG_ALL, SVC_TEMPENTITY);
\r
128 WriteByte(MSG_ALL, TE_CSQC_VOTERESET);
\r
131 float GameCommand_Vote(string s, entity e) {
\r
133 argc = tokenize_console(s);
\r
134 if(argv(0) == "help") {
\r
135 print_to(e, " vote COMMANDS ARGUMENTS. See 'vhelp' for more info.");
\r
137 } else if(argv(0) == "vote") {
\r
138 if(argv(1) == "") {
\r
139 print_to(e, "^1You have to supply a vote command. See 'vhelp' for more info.");
\r
140 } else if(argv(1) == "help") {
\r
142 } else if(argv(1) == "status") {
\r
144 print_to(e, strcat("^7Vote for ", votecalledvote_display, "^7 called by ^7", VoteNetname(votecaller), "^7."));
\r
146 print_to(e, "^1No vote called.");
\r
148 } else if(argv(1) == "call") {
\r
149 if(!e || cvar("sv_vote_call")) {
\r
150 if(cvar("sv_vote_nospectators") && e && e.classname != "player") {
\r
151 print_to(e, "^1Error: Only players can call a vote."); // TODO invent a cvar name for allowing votes by spectators during warmup anyway
\r
153 else if(timeoutStatus) { //don't allow a vote call during a timeout
\r
154 print_to(e, "^1Error: You can not call a vote while a timeout is active.");
\r
156 else if(votecalled) {
\r
157 print_to(e, "^1There is already a vote called.");
\r
160 vote = VoteParse(s, argc);
\r
162 print_to(e, "^1Your vote is empty. See 'vhelp' for more info.");
\r
164 && time < e.vote_next) {
\r
165 print_to(e, strcat("^1You have to wait ^2", ftos(e.vote_next - time), "^1 seconds before you can again call a vote."));
\r
166 } else if(VoteCheckNasty(vote)) {
\r
167 print_to(e, "Syntax error in command. See 'vhelp' for more info.");
\r
168 } else if(RemapVote(vote, "vcall", e)) {
\r
169 votecalledvote = strzone(RemapVote_vote);
\r
170 votecalledvote_display = strzone(RemapVote_display);
\r
172 votecalledmaster = FALSE;
\r
173 votefinished = time + cvar("sv_vote_timeout");
\r
174 votecaller = e; // remember who called the vote
\r
176 e.vote_vote = 1; // of course you vote yes
\r
177 e.vote_next = time + cvar("sv_vote_wait");
\r
179 bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2 calls a vote for ", votecalledvote_display, "\n");
\r
180 if(cvar("sv_eventlog"))
\r
181 GameLogEcho(strcat(":vote:vcall:", ftos(votecaller.playerid), ":", votecalledvote_display));
\r
182 VoteCount(); // needed if you are the only one
\r
183 Nagger_VoteChanged();
\r
185 VoteDialog_UpdateHighlight(1);
\r
187 print_to(e, "^1This vote is not ok. See 'vhelp' for more info.");
\r
191 print_to(e, "^1Vote calling is NOT allowed.");
\r
193 } else if(argv(1) == "stop") {
\r
195 print_to(e, "^1No vote called.");
\r
196 } else if(e == votecaller) { // the votecaller can stop a vote
\r
197 VoteDialog_Reset();
\r
199 } else if(!e) { // server admin / console can too
\r
200 VoteDialog_Reset();
\r
202 } else if(e.vote_master) { // masters can too
\r
203 VoteDialog_Reset();
\r
206 print_to(e, "^1You are not allowed to stop that Vote.");
\r
208 } else if(argv(1) == "master") {
\r
209 if(cvar("sv_vote_master")) {
\r
211 print_to(e, "^1There is already a vote called.");
\r
214 votecalledmaster = TRUE;
\r
215 votecalledvote = strzone("XXX");
\r
216 votecalledvote_display = strzone("^3master");
\r
217 votefinished = time + cvar("sv_vote_timeout");
\r
218 votecaller = e; // remember who called the vote
\r
220 e.vote_vote = 1; // of course you vote yes
\r
221 e.vote_next = time + cvar("sv_vote_wait");
\r
223 bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2 calls a vote to become ^3master^2.\n");
\r
224 if(cvar("sv_eventlog"))
\r
225 GameLogEcho(strcat(":vote:vcall:", ftos(votecaller.playerid), ":", votecalledvote_display));
\r
226 VoteCount(); // needed if you are the only one
\r
227 Nagger_VoteChanged();
\r
230 print_to(e, "^1Vote to become master is NOT allowed.");
\r
232 } else if(argv(1) == "do") {
\r
233 if(!e || e.vote_master) {
\r
234 local string dovote;
\r
235 dovote = VoteParse(s, argc);
\r
237 print_to(e, "^1Your command was empty. See 'vhelp' for more info.");
\r
238 } else if(VoteCheckNasty(dovote)) {
\r
239 print_to(e, "Syntax error in command. See 'vhelp' for more info.");
\r
240 } else if(RemapVote(dovote, "vdo", e)) { // strcat seems to be necessary
\r
241 bprint("\{1}^2* ^3", VoteNetname(e), "^2 used their ^3master^2 status to do \"^2", RemapVote_display, "^2\".\n");
\r
242 if(cvar("sv_eventlog"))
\r
243 GameLogEcho(strcat(":vote:vdo:", ftos(e.playerid), ":", RemapVote_display));
\r
244 localcmd(strcat(RemapVote_vote, "\n"));
\r
246 print_to(e, "^1This command is not ok. See 'vhelp' for more info.");
\r
249 print_to(e, "^1You are NOT a master. You might need to login or vote to become master first. See 'vhelp' for more info.");
\r
251 } else if(argv(1) == "login") {
\r
252 local string masterpwd;
\r
253 masterpwd = cvar_string("sv_vote_master_password");
\r
254 if(masterpwd != "") {
\r
255 local float granted;
\r
256 granted = (masterpwd == argv(2));
\r
258 e.vote_master = granted;
\r
260 print("Accepted master login from ", VoteNetname(e), "\n");
\r
261 bprint("\{1}^2* ^3", VoteNetname(e), "^2 logged in as ^3master^2\n");
\r
262 if(cvar("sv_eventlog"))
\r
263 GameLogEcho(strcat(":vote:vlogin:", ftos(e.playerid)));
\r
266 print("REJECTED master login from ", VoteNetname(e), "\n");
\r
269 print_to(e, "^1Login to become master is NOT allowed.");
\r
270 } else if(argv(1) == "yes") {
\r
272 print_to(e, "^1No vote called.");
\r
274 print_to(e, "^1You can't vote from the server console.");
\r
275 } else if(e.vote_vote == 0
\r
276 || cvar("sv_vote_change")) {
\r
278 VoteDialog_UpdateHighlight(1);
\r
279 print_to(e, "^1You accepted the vote.");
\r
281 centerprint_expire(e, CENTERPRIO_VOTE);
\r
282 if(!cvar("sv_vote_singlecount")) {
\r
286 print_to(e, "^1You have already voted.");
\r
288 } else if(argv(1) == "no") {
\r
290 print_to(e, "^1No vote called.");
\r
292 print_to(e, "^1You can't vote from the server console.");
\r
293 } else if(e.vote_vote == 0
\r
294 || cvar("sv_vote_change")) {
\r
296 VoteDialog_UpdateHighlight(2);
\r
297 print_to(e, "^1You rejected the vote.");
\r
299 centerprint_expire(e, CENTERPRIO_VOTE);
\r
300 if(!cvar("sv_vote_singlecount")) {
\r
304 print_to(e, "^1You have already voted.");
\r
306 } else if(argv(1) == "abstain" || argv(1) == "dontcare") {
\r
308 print_to(e, "^1No vote called.");
\r
310 print_to(e, "^1You can't vote from the server console.");
\r
311 } else if(e.vote_vote == 0
\r
312 || cvar("sv_vote_change")) {
\r
314 VoteDialog_UpdateHighlight(3);
\r
315 print_to(e, "^1You abstained from your vote.");
\r
317 centerprint_expire(e, CENTERPRIO_VOTE);
\r
318 if(!cvar("sv_vote_singlecount")) {
\r
322 print_to(e, "^1You have already voted.");
\r
326 print_to(e, "^1Unknown vote command.");
\r
333 void VoteHelp(entity e) {
\r
334 local string vmasterdis;
\r
335 if(!cvar("sv_vote_master")) {
\r
336 vmasterdis = " ^1(disabled)";
\r
339 local string vlogindis;
\r
340 if("" == cvar_string("sv_vote_master_password")) {
\r
341 vlogindis = " ^1(disabled)";
\r
344 local string vcalldis;
\r
345 if(!cvar("sv_vote_call")) {
\r
346 vcalldis = " ^1(disabled)";
\r
349 print_to(e, "^7You can use voting with \"^2cmd vote help^7\" \"^2cmd vote status^7\" \"^2cmd vote call ^3COMMAND ARGUMENTS^7\" \"^2cmd vote stop^7\" \"^2cmd vote master^7\" \"^2cmd vote login^7\" \"^2cmd vote do ^3COMMAND ARGUMENTS^7\" \"^2cmd vote yes^7\" \"^2cmd vote no^7\" \"^2cmd vote abstain^7\" \"^2cmd vote dontcare^7\".");
\r
350 print_to(e, "^7Or if your version is up to date you can use these aliases \"^2vhelp^7\" \"^2vstatus^7\" \"^2vcall ^3COMMAND ARGUMENTS^7\" \"^2vstop^7\" \"^2vmaster^7\" \"^2vlogin^7\" \"^2vdo ^3COMMAND ARGUMENTS^7\" \"^2vyes^7\" \"^2vno^7\" \"^2abstain^7\" \"^2vdontcare^7\".");
\r
351 print_to(e, "^7\"^2help^7\" shows this info.");
\r
352 print_to(e, "^7\"^2status^7\" shows if there is a vote called and who called it.");
\r
353 print_to(e, strcat("^7\"^2call^7\" is used to call a vote. See the list of allowed commands.", vcalldis, "^7"));
\r
354 print_to(e, "^7\"^2stop^7\" can be used by the vote caller or an admin to stop a vote and maybe correct it.");
\r
355 print_to(e, strcat("^7\"^2master^7\" call a vote to become master who can execute commands without a vote", vmasterdis, "^7"));
\r
356 print_to(e, strcat("^7\"^2login^7\" login to become master who can execute commands without a vote.", vlogindis, "^7"));
\r
357 print_to(e, "^7\"^2do^7\" executes a command if you are a master. See the list of allowed commands.");
\r
358 print_to(e, "^7\"^2yes^7\", \"^2no^7\", \"^2abstain^7\" and \"^2dontcare^7\" to make your vote.");
\r
359 print_to(e, "^7If enough of the players vote yes the vote is accepted.");
\r
360 print_to(e, "^7If enough of the players vote no the vote is rejected.");
\r
361 print_to(e, strcat("^7If neither the vote will timeout after ", cvar_string("sv_vote_timeout"), "^7 seconds."));
\r
362 print_to(e, "^7You can call a vote for or execute these commands:");
\r
363 print_to(e, strcat("^3", cvar_string("sv_vote_commands"), "^7 and maybe further ^3arguments^7"));
\r
366 string VoteNetname(entity e)
\r
371 if(cvar_string("sv_adminnick") != "") {
\r
372 return cvar_string("sv_adminnick");
\r
374 return cvar_string("hostname");
\r
379 string ValidateMap(string m, entity e)
\r
381 m = MapInfo_FixName(m);
\r
384 print_to(e, "This map is not available on this server.");
\r
385 return string_null;
\r
387 if(!cvar("sv_vote_override_mostrecent"))
\r
388 if(Map_IsRecent(m))
\r
390 print_to(e, "This server does not allow for recent maps to be played again. Please be patient for some rounds.");
\r
391 return string_null;
\r
393 if(!MapInfo_CheckMap(m))
\r
395 print_to(e, strcat("^1Invalid mapname, \"^3", m, "^1\" does not support the current game mode."));
\r
396 return string_null;
\r
404 if(votefinished > 0) // a vote was called
\r
405 if(time > votefinished) // time is up
\r
411 string VoteParse(string all, float argc) {
\r
414 return substring(all, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
\r
417 float VoteCommandInList(string votecommand, string list)
\r
420 l = strcat(" ", list, " ");
\r
422 if(strstrofs(l, strcat(" ", votecommand, " "), 0) >= 0)
\r
425 // if gotomap is allowed, chmap is too, and vice versa
\r
426 if(votecommand == "gotomap")
\r
427 if(strstrofs(l, " chmap ", 0) >= 0)
\r
429 if(votecommand == "chmap")
\r
430 if(strstrofs(l, " gotomap ", 0) >= 0)
\r
436 float VoteAllowed(string votecommand, string cmd) {
\r
437 if(VoteCommandInList(votecommand, cvar_string("sv_vote_commands")))
\r
442 if(VoteCommandInList(votecommand, cvar_string("sv_vote_master_commands")))
\r
447 if(VoteCommandInList(votecommand, cvar_string("sv_vote_only_commands")))
\r
455 local entity player;
\r
457 FOR_EACH_CLIENT(player)
\r
459 player.vote_vote = 0;
\r
460 centerprint_expire(player, CENTERPRIO_VOTE);
\r
465 strunzone(votecalledvote);
\r
466 strunzone(votecalledvote_display);
\r
469 votecalled = FALSE;
\r
470 votecalledmaster = FALSE;
\r
474 void VoteAccept() {
\r
475 bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2's vote for ^1", votecalledvote_display, "^2 was accepted\n");
\r
476 if(votecalledmaster)
\r
479 votecaller.vote_master = 1;
\r
482 localcmd(strcat(votecalledvote, "\n"));
\r
485 votecaller.vote_next = 0; // people like your votes,
\r
486 // no wait for next vote
\r
491 void VoteReject() {
\r
492 bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2's vote for ", votecalledvote_display, "^2 was rejected\n");
\r
496 void VoteTimeout() {
\r
497 bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2's vote for ", votecalledvote_display, "^2 timed out\n");
\r
501 void VoteStop(entity stopper) {
\r
502 bprint("\{1}^2* ^3", VoteNetname(stopper), "^2 stopped ^3", VoteNetname(votecaller), "^2's vote\n");
\r
503 if(cvar("sv_eventlog"))
\r
504 GameLogEcho(strcat(":vote:vstop:", ftos(stopper.playerid)));
\r
505 if(stopper == votecaller) {
\r
506 // no wait for next vote so you can correct your vote
\r
508 votecaller.vote_next = time + cvar("sv_vote_stop");
\r
514 void VoteSpam(float yescount, float nocount, float abstaincount, float notvoters, float mincount, string result)
\r
519 s = strcat("\{1}^2* vote results: ^1", ftos(yescount), "^2:^1");
\r
520 s = strcat(s, ftos(nocount), "^2 (^1");
\r
521 s = strcat(s, ftos(mincount), "^2 needed), ^1");
\r
522 s = strcat(s, ftos(abstaincount), "^2 didn't care, ^1");
\r
523 s = strcat(s, ftos(notvoters), "^2 didn't vote\n");
\r
527 s = strcat("\{1}^2* vote results: ^1", ftos(yescount), "^2:^1");
\r
528 s = strcat(s, ftos(nocount), "^2, ^1");
\r
529 s = strcat(s, ftos(abstaincount), "^2 didn't care, ^1");
\r
530 s = strcat(s, ftos(notvoters), "^2 didn't have to vote\n");
\r
533 if(cvar("sv_eventlog"))
\r
535 s = strcat(":vote:v", result, ":", ftos(yescount));
\r
536 s = strcat(s, ":", ftos(nocount));
\r
537 s = strcat(s, ":", ftos(abstaincount));
\r
538 s = strcat(s, ":", ftos(notvoters));
\r
539 s = strcat(s, ":", ftos(mincount));
\r
544 void VoteDialog_Update(float msg, float vyes, float vno, float needed) {
\r
545 WriteByte(msg, SVC_TEMPENTITY);
\r
546 WriteByte(msg, TE_CSQC_VOTE);
\r
548 WriteShort(msg, vyes);
\r
549 WriteShort(msg, vno);
\r
550 WriteShort(msg, needed);
\r
554 local float playercount;
\r
556 local float yescount;
\r
558 local float nocount;
\r
560 local float abstaincount;
\r
562 local entity player;
\r
563 //same for real players
\r
564 local float realplayercount;
\r
565 local float realplayeryescount;
\r
566 local float realplayernocount;
\r
567 local float realplayerabstaincount;
\r
568 realplayercount = realplayernocount = realplayerabstaincount = realplayeryescount = 0;
\r
570 FOR_EACH_REALCLIENT(player)
\r
572 if(player.vote_vote == -1) {
\r
574 } else if(player.vote_vote == 1) {
\r
576 } else if(player.vote_vote == -2) {
\r
580 //do the same for real players
\r
581 if(player.classname == "player") {
\r
582 if(player.vote_vote == -1) {
\r
583 ++realplayernocount;
\r
584 } else if(player.vote_vote == 1) {
\r
585 ++realplayeryescount;
\r
586 } else if(player.vote_vote == -2) {
\r
587 ++realplayerabstaincount;
\r
593 //in tournament mode, if we have at least one player then don't make the vote dependent on spectators (so specs don't have to press F1)
\r
594 if(cvar("sv_vote_nospectators"))
\r
595 if(realplayercount > 0) {
\r
596 yescount = realplayeryescount;
\r
597 nocount = realplayernocount;
\r
598 abstaincount = realplayerabstaincount;
\r
599 playercount = realplayercount;
\r
602 float votefactor, simplevotefactor;
\r
603 votefactor = bound(0.5, cvar("sv_vote_majority_factor"), 0.999);
\r
604 simplevotefactor = cvar("sv_vote_simple_majority_factor");
\r
606 needed = floor((playercount - abstaincount) * max(votefactor, simplevotefactor)) + 1;
\r
607 VoteDialog_Update(MSG_ALL, yescount, nocount, needed);
\r
609 if(votecalledmaster
\r
610 && playercount == 1) {
\r
611 // if only one player is on the server becoming vote
\r
612 // master is not allowed. This could be used for
\r
613 // trolling or worse. 'self' is the user who has
\r
614 // called the vote because this function is called
\r
615 // by SV_ParseClientCommand. Maybe all voting should
\r
616 // be disabled for a single player?
\r
617 print_to(votecaller, "^1You are the only player on this server so you can not become vote master.");
\r
619 votecaller.vote_next = 0;
\r
623 if(yescount > (playercount - abstaincount) * votefactor)
\r
625 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, -1, "yes");
\r
627 VoteDialog_Reset();
\r
629 else if(nocount >= (playercount - abstaincount) * (1 - votefactor)) // that means, yescount cannot reach minyes any more
\r
631 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, -1, "no");
\r
633 VoteDialog_Reset();
\r
635 else if(time > votefinished)
\r
637 if(simplevotefactor)
\r
640 simplevotefactor = bound(votefactor, simplevotefactor, 0.999);
\r
641 if(yescount > (yescount + nocount) * simplevotefactor)
\r
643 else if(yescount + nocount > 0)
\r
646 result = "timeout";
\r
647 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, floor(min((playercount - abstaincount) * votefactor, (yescount + nocount) * simplevotefactor)) + 1, result);
\r
648 if(result == "yes")
\r
650 else if(result == "no")
\r
657 VoteSpam(yescount, nocount, abstaincount, playercount - yescount - nocount - abstaincount, floor((playercount - abstaincount) * votefactor) + 1, "timeout");
\r
660 VoteDialog_Reset();
\r