1 #define MAX_CHECKPOINTS 255
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3 void spawnfunc_target_checkpoint();
\r
6 .float race_penalty_accumulator;
\r
7 .string race_penalty_reason;
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8 .float race_checkpoint; // player: next checkpoint that has to be reached
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10 .entity race_lastpenalty;
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14 float race_checkpoint_records[MAX_CHECKPOINTS];
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15 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
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16 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
\r
17 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
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18 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
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20 float race_highest_checkpoint;
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21 float race_timed_checkpoint;
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24 float defragcpexists;
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26 float race_NextCheckpoint(float f)
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28 if(f >= race_highest_checkpoint)
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34 float race_PreviousCheckpoint(float f)
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39 return race_highest_checkpoint;
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45 // 0 = common start/finish
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48 float race_CheckpointNetworkID(float f)
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50 if(race_timed_checkpoint)
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53 return 254; // start
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54 else if(f == race_timed_checkpoint)
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55 return 255; // finish
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60 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
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63 string recordholder;
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69 cp = e.race_checkpoint;
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70 recordtime = race_checkpoint_records[cp];
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71 recordholder = race_checkpoint_recordholders[cp];
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72 if(recordholder == e.netname)
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77 WRITESPECTATABLE_MSG_ONE({
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78 WriteByte(MSG_ONE, SVC_TEMPENTITY);
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79 WriteByte(MSG_ONE, TE_CSQC_RACE);
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82 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
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83 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
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84 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
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87 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
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88 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
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89 WriteInt24_t(MSG_ONE, recordtime);
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90 WriteString(MSG_ONE, recordholder);
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94 void race_InitSpectator()
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96 if(g_race_qualifying)
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97 if(msg_entity.enemy.race_laptime)
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98 race_SendNextCheckpoint(msg_entity.enemy, 1);
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102 float grecordtime[RANKINGS_CNT];
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103 string grecordholder[RANKINGS_CNT];
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105 string grecorduid[RANKINGS_CNT];
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107 float worst_time; // last ranked time
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108 float have_recs; // have we already read the records from the database before?
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109 float race_GetTime(float pos) {
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115 if (!have_recs) { // I guess this is better than checking if the first array item is empty, rumor has it that arrays are slow
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117 for(i=0;i<RANKINGS_CNT;++i) {
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118 grecordtime[i] = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i))));
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119 grecordholder[i] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i))));
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121 grecorduid[i] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i))));
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124 grecordtime[0] = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "time")));
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125 grecordholder[0] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "netname")));
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127 grecorduid[0] = strzone(db_get(ServerProgsDB, strcat(GetMapname(), rr, "uid")));
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129 worst_time = stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, strcat("time", ftos(RANKINGS_CNT-1)))));
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133 return grecordtime[pos-1];
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136 string race_GetName(float pos) { // these other functions assume that race_GetTime has been called >= once before
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137 return grecordholder[pos-1];
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141 float race_CheckUID(string myuid, string net_name) { // return existing UID or player name ranking pos, else 0
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143 for (i=RANKINGS_CNT-1;i>=0;--i)
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144 if(grecorduid[i] == myuid)
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146 for (i=RANKINGS_CNT-1;i>=0;--i)
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147 if(grecordholder[i] == net_name)
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153 float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0)
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155 for (i=RANKINGS_CNT-1;i>=0;--i)
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156 if(grecordholder[i] == net_name)
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161 float race_GetPos(float t) {
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164 if(worst_time == 0)
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165 for (i=0;i<RANKINGS_CNT;++i)
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166 if (grecordtime[i] == 0 || grecordtime[i] > t)
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169 for (i=0;i<RANKINGS_CNT;++i)
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170 if (grecordtime[i] > t)
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175 void race_send_recordtime(float msg)
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177 // send the server best time
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178 WriteByte(msg, SVC_TEMPENTITY);
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179 WriteByte(msg, TE_CSQC_RACE);
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180 WriteByte(msg, RACE_NET_SERVER_RECORD);
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181 WriteInt24_t(msg, race_GetTime(1));
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184 void race_SendRankings(float pos, float prevpos, float del, float msg)
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186 WriteByte(msg, SVC_TEMPENTITY);
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187 WriteByte(msg, TE_CSQC_RACE);
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188 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
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189 WriteShort(msg, pos);
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190 WriteShort(msg, prevpos);
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191 WriteShort(msg, del);
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192 WriteString(msg, race_GetName(pos));
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193 WriteInt24_t(msg, race_GetTime(pos));
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196 void race_SendStatus(float id, entity e)
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204 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
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205 WriteByte(msg, SVC_TEMPENTITY);
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206 WriteByte(msg, TE_CSQC_RACE);
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207 WriteByte(msg, RACE_NET_SERVER_STATUS);
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208 WriteShort(msg, id);
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209 WriteString(msg, e.netname);
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213 string race_PlaceName(float pos) {
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221 return strcat(ftos(pos), "th");
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224 void race_SetTime(entity e, float t, float match_rec) {
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225 float pos, prevpos;
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226 pos = race_GetPos(t);
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228 prevpos = race_CheckUID(e.uid, e.netname);
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230 prevpos = race_CheckName(e.netname);
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234 string recorddifference;
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235 if (prevpos && (prevpos < pos || !pos))
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237 oldrec = race_GetTime(prevpos);
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238 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]");
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239 bprint(e.netname, "^7 couldn't break their ", race_PlaceName(prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n");
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240 race_SendStatus(0, e); // "fail"
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242 } else if (!pos) { // no ranking, time worse than the worst ranked
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243 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - grecordtime[RANKINGS_CNT-1]), "]");
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244 bprint(e.netname, "^7 couldn't break the ", race_PlaceName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(grecordtime[RANKINGS_CNT-1]), recorddifference, "\n");
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245 race_SendStatus(0, e); // "fail"
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249 oldrec = grecordtime[pos-1];
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251 // move other rankings out of the way
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253 if (prevpos) { // player improved his existing record
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254 for (i=prevpos-1;i>pos-1;--i) {
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255 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i-1]));
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256 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i-1]);
\r
258 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i-1]);
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260 grecordtime[i] = grecordtime[i-1];
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262 if (grecordholder[i])
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263 strunzone(grecordholder[i]);
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264 grecordholder[i] = strzone(grecordholder[i-1]);
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267 strunzone(grecorduid[i]);
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268 grecorduid[i] = strzone(grecorduid[i-1]);
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271 } else { // player has no ranked record yet
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272 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
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273 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i-1]));
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274 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i-1]);
\r
276 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i-1]);
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278 grecordtime[i] = grecordtime[i-1];
\r
280 if (grecordholder[i])
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281 strunzone(grecordholder[i]);
\r
282 grecordholder[i] = strzone(grecordholder[i-1]);
\r
285 strunzone(grecorduid[i]);
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286 grecorduid[i] = strzone(grecorduid[i-1]);
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291 // store new ranking
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293 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time"), ftos(t));
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294 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname"), e.netname);
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296 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid"), e.uid);
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299 grecordtime[0] = t;
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301 if (grecordholder[0])
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302 strunzone(grecordholder[0]);
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303 grecordholder[0] = strzone(e.netname);
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306 strunzone(grecorduid[0]);
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307 grecorduid[0] = strzone(e.uid);
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309 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
\r
310 race_send_recordtime(MSG_ALL);
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312 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(pos-1)), ftos(t));
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313 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(pos-1)), e.netname);
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315 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(pos-1)), e.uid);
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318 grecordtime[pos-1] = t;
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320 if (grecordholder[pos-1])
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321 strunzone(grecordholder[pos-1]);
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322 grecordholder[pos-1] = strzone(e.netname);
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324 if (grecorduid[pos-1])
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325 strunzone(grecorduid[pos-1]);
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326 grecorduid[pos-1] = strzone(e.uid);
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330 if (pos == RANKINGS_CNT)
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333 race_SendRankings(pos, prevpos, 0, MSG_ALL);
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335 strunzone(rankings_reply);
\r
336 rankings_reply = strzone(getrankings());
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338 if(pos == prevpos) {
\r
339 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
\r
340 bprint(e.netname, "^1 improved their 1st place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
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341 } else if (oldrec == 0) {
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342 bprint(e.netname, "^1 set the 1st place record with ", TIME_ENCODED_TOSTRING(t), "\n");
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344 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
\r
345 bprint(e.netname, "^1 broke ", grecordholder[pos], "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
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347 race_SendStatus(3, e); // "new server record"
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349 if(pos == prevpos) {
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350 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
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351 bprint(e.netname, "^5 improved their ", race_PlaceName(pos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
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352 race_SendStatus(1, e); // "new time"
\r
353 } else if (oldrec == 0) {
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354 bprint(e.netname, "^2 set the ", race_PlaceName(pos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
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355 race_SendStatus(2, e); // "new rank"
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357 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
\r
358 bprint(e.netname, "^2 broke ", grecordholder[pos], "^2's ", race_PlaceName(pos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
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359 race_SendStatus(2, e); // "new rank"
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364 void race_DeleteTime(float pos) {
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367 for (i = pos-1; i <= RANKINGS_CNT-1; ++i) {
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369 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time"), ftos(grecordtime[1]));
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370 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname"), grecordholder[1]);
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372 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid"), grecorduid[1]);
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374 grecordtime[0] = grecordtime[1];
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375 if (grecordholder[i])
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376 strunzone(grecordholder[0]);
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377 grecordholder[0] = strzone(grecordholder[1]);
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381 strunzone(grecorduid[0]);
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382 grecorduid[0] = strzone(grecorduid[1]);
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385 else if (i == RANKINGS_CNT-1) {
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386 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), string_null);
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387 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), string_null);
\r
389 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), string_null);
\r
391 grecordtime[i] = 0;
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392 if (grecordholder[i])
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393 strunzone(grecordholder[i]);
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394 grecordholder[i] = string_null;
\r
398 strunzone(grecorduid[i]);
\r
399 grecorduid[i] = string_null;
\r
403 db_put(ServerProgsDB, strcat(GetMapname(), rr, "time", ftos(i)), ftos(grecordtime[i+1]));
\r
404 db_put(ServerProgsDB, strcat(GetMapname(), rr, "netname", ftos(i)), grecordholder[i+1]);
\r
406 db_put(ServerProgsDB, strcat(GetMapname(), rr, "uid", ftos(i)), grecorduid[i+1]);
\r
408 grecordtime[i] = grecordtime[i+1];
\r
409 if (grecordholder[i])
\r
410 strunzone(grecordholder[i]);
\r
411 grecordholder[i] = strzone(grecordholder[i+1]);
\r
415 strunzone(grecorduid[i]);
\r
416 grecorduid[i] = strzone(grecorduid[i+1]);
\r
421 race_SendRankings(pos, 0, 1, MSG_ALL);
\r
423 race_send_recordtime(MSG_ALL);
\r
426 strunzone(rankings_reply);
\r
427 rankings_reply = strzone(getrankings());
\r
432 void race_SendTime(entity e, float cp, float t, float tvalid)
\r
437 if(g_race_qualifying)
\r
438 t += e.race_penalty_accumulator;
\r
440 t = TIME_ENCODE(t); // make integer
\r
441 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
\r
444 if(cp == race_timed_checkpoint) // finish line
\r
445 if not(e.race_completed)
\r
448 if(g_race_qualifying)
\r
450 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
\r
452 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
\r
456 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
\r
457 snew = TIME_ENCODE(time - game_starttime);
\r
458 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
\r
459 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
\r
461 if(cvar("fraglimit"))
\r
462 if(l >= cvar("fraglimit"))
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463 race_StartCompleting();
\r
465 if(race_completing)
\r
467 e.race_completed = 1;
\r
468 MAKE_INDEPENDENT_PLAYER(e);
\r
469 bprint(e.netname, "^7 has finished the race.\n");
\r
470 ClientData_Touch(e);
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476 string recordholder;
\r
477 if(g_race_qualifying)
\r
481 recordtime = race_checkpoint_records[cp];
\r
482 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
\r
483 if(recordholder == e.netname)
\r
487 if(cp == race_timed_checkpoint)
\r
489 race_SetTime(e, t, recordtime);
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490 if(g_cts && cvar("g_cts_finish_kill_delay"))
\r
496 if(t < recordtime || recordtime == 0)
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498 race_checkpoint_records[cp] = t;
\r
499 if(race_checkpoint_recordholders[cp])
\r
500 strunzone(race_checkpoint_recordholders[cp]);
\r
501 race_checkpoint_recordholders[cp] = strzone(e.netname);
\r
502 if(g_race_qualifying)
\r
504 FOR_EACH_REALPLAYER(p)
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505 if(p.race_checkpoint == cp)
\r
506 race_SendNextCheckpoint(p, 0);
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520 if(g_race_qualifying)
\r
522 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
\r
523 WriteByte(MSG_ONE, SVC_TEMPENTITY);
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524 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
525 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
\r
526 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
527 WriteInt24_t(MSG_ONE, t); // time to that intermediate
\r
528 WriteInt24_t(MSG_ONE, recordtime); // previously best time
\r
529 WriteString(MSG_ONE, recordholder); // record holder
\r
533 else // RACE! Not Qualifying
\r
535 float lself, lother, othtime;
\r
537 oth = race_checkpoint_lastplayers[cp];
\r
540 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
\r
541 lother = race_checkpoint_lastlaps[cp];
\r
542 othtime = race_checkpoint_lasttimes[cp];
\r
545 lself = lother = othtime = 0;
\r
548 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
\r
549 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
550 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
551 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
\r
552 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
555 WriteInt24_t(MSG_ONE, 0);
\r
556 WriteByte(MSG_ONE, 0);
\r
557 WriteString(MSG_ONE, "");
\r
561 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
\r
562 WriteByte(MSG_ONE, lself - lother);
\r
563 WriteString(MSG_ONE, oth.netname); // record holder
\r
567 race_checkpoint_lastplayers[cp] = e;
\r
568 race_checkpoint_lasttimes[cp] = time;
\r
569 race_checkpoint_lastlaps[cp] = lself;
\r
572 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
\r
573 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
574 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
575 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
\r
576 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
\r
579 WriteInt24_t(MSG_ONE, 0);
\r
580 WriteByte(MSG_ONE, 0);
\r
581 WriteString(MSG_ONE, "");
\r
585 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
\r
586 WriteByte(MSG_ONE, lother - lself);
\r
587 WriteString(MSG_ONE, e.netname); // record holder
\r
593 void race_ClearTime(entity e)
\r
595 e.race_checkpoint = 0;
\r
596 e.race_laptime = 0;
\r
597 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
\r
598 e.race_penalty_accumulator = 0;
\r
599 e.race_lastpenalty = world;
\r
602 WRITESPECTATABLE_MSG_ONE({
\r
603 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
604 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
605 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
\r
609 void dumpsurface(entity e)
\r
613 print("Surfaces of ", etos(e), ":\n");
\r
615 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
\r
617 for(si = 0; ; ++si)
\r
619 n = getsurfacenumpoints(e, si);
\r
622 print(" Surface ", ftos(si), ":\n");
\r
623 norm = getsurfacenormal(e, si);
\r
624 print(" Normal = ", vtos(norm), "\n");
\r
625 for(ni = 0; ni < n; ++ni)
\r
627 vec = getsurfacepoint(e, si, ni);
\r
628 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
\r
633 void checkpoint_passed()
\r
641 if not((self.spawnflags & 2) && (other.classname == "player"))
\r
644 oldmsg = self.message;
\r
647 self.message = oldmsg;
\r
650 if(other.classname != "player")
\r
654 * Remove unauthorized equipment
\r
657 other.porto_forbidden = 2; // decreased by 1 each StartFrame
\r
660 if(self.race_checkpoint == -2)
\r
662 self.race_checkpoint = other.race_checkpoint;
\r
665 float largest_cp_id;
\r
667 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
669 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
\r
671 largest_cp_id = cp.race_checkpoint;
\r
672 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
673 cp.race_checkpoint = largest_cp_id + 1; // finish line
\r
674 race_highest_checkpoint = largest_cp_id + 1;
\r
675 race_timed_checkpoint = largest_cp_id + 1;
\r
677 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
678 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
\r
679 defragcpexists = -1;
\r
683 if(cp_amount == 0) {
\r
684 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
685 cp.race_checkpoint = 1;
\r
686 race_highest_checkpoint = 1;
\r
687 race_timed_checkpoint = 1;
\r
691 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
\r
693 if(self.race_penalty)
\r
695 if(other.race_lastpenalty != self)
\r
697 other.race_lastpenalty = self;
\r
698 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
\r
702 if(other.race_penalty)
\r
708 if(self.spawnflags & 2)
\r
711 oldmsg = self.message;
\r
714 self.message = oldmsg;
\r
717 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
\r
718 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
\r
719 other.race_respawn_checkpoint = self.race_checkpoint;
\r
720 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
\r
721 other.race_started = 1;
\r
723 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
\r
725 if(!self.race_checkpoint) // start line
\r
727 other.race_laptime = time;
\r
728 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
\r
729 other.race_penalty_accumulator = 0;
\r
730 other.race_lastpenalty = world;
\r
733 if(g_race_qualifying)
\r
734 race_SendNextCheckpoint(other, 0);
\r
736 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
\r
739 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
\r
742 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
743 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
\r
748 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
\r
754 if(self.spawnflags & 4)
\r
755 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
\r
759 void checkpoint_touch()
\r
761 EXACTTRIGGER_TOUCH;
\r
762 checkpoint_passed();
\r
765 void checkpoint_use()
\r
767 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
\r
771 checkpoint_passed();
\r
774 float race_waypointsprite_visible_for_player(entity e)
\r
776 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
\r
778 else if(e.race_checkpoint == self.owner.race_checkpoint)
\r
784 float have_verified;
\r
785 void trigger_race_checkpoint_verify()
\r
787 entity oldself, cp;
\r
795 qual = g_race_qualifying;
\r
799 self.classname = "player";
\r
803 for(i = 0; i <= race_highest_checkpoint; ++i)
\r
805 self.race_checkpoint = race_NextCheckpoint(i);
\r
807 // race only (middle of the race)
\r
808 g_race_qualifying = 0;
\r
809 self.race_place = 0;
\r
810 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
811 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
\r
816 g_race_qualifying = 1;
\r
817 self.race_place = race_lowest_place_spawn;
\r
818 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
819 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
\r
821 // race only (initial spawn)
\r
822 g_race_qualifying = 0;
\r
823 for(p = 1; p <= race_highest_place_spawn; ++p)
\r
825 self.race_place = p;
\r
826 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
827 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
\r
832 else if(!defrag_ents)
\r
835 self.race_checkpoint = race_NextCheckpoint(0);
\r
836 g_race_qualifying = 1;
\r
837 self.race_place = race_lowest_place_spawn;
\r
838 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
\r
839 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
\r
843 self.race_checkpoint = race_NextCheckpoint(0);
\r
844 g_race_qualifying = 1;
\r
845 self.race_place = 0; // there's only one spawn on defrag maps
\r
847 // check if a defragcp file already exists, then read it and apply the checkpoint order
\r
852 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
\r
855 while((l = fgets(fh)))
\r
857 len = tokenize_console(l);
\r
859 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
\r
862 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
863 if(argv(0) == cp.targetname)
\r
864 cp.race_checkpoint = stof(argv(1));
\r
870 g_race_qualifying = qual;
\r
872 if(race_timed_checkpoint) {
\r
874 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
\r
875 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
\r
876 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
877 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
\r
879 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
\r
880 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
\r
881 defragcpexists = -1;
\r
884 if(defragcpexists != -1){
\r
885 float largest_cp_id;
\r
886 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
\r
887 if(cp.race_checkpoint > largest_cp_id)
\r
888 largest_cp_id = cp.race_checkpoint;
\r
889 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
890 cp.race_checkpoint = largest_cp_id + 1; // finish line
\r
891 race_highest_checkpoint = largest_cp_id + 1;
\r
892 race_timed_checkpoint = largest_cp_id + 1;
\r
894 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
\r
895 cp.race_checkpoint = 255; // finish line
\r
896 race_highest_checkpoint = 255;
\r
897 race_timed_checkpoint = 255;
\r
901 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
\r
904 if(cp.race_checkpoint == 0)
\r
905 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
\r
906 else if(cp.race_checkpoint == race_timed_checkpoint)
\r
907 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
\r
913 entity trigger, targ;
\r
914 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
\r
915 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
\r
916 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
\r
920 setsize(targ, trigger.mins, trigger.maxs);
\r
921 setorigin(targ, trigger.origin);
\r
929 void spawnfunc_trigger_race_checkpoint()
\r
932 if(!g_race && !g_cts)
\r
940 self.use = checkpoint_use;
\r
941 if not(self.spawnflags & 1)
\r
942 self.touch = checkpoint_touch;
\r
944 o = (self.absmin + self.absmax) * 0.5;
\r
945 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
\r
946 waypoint_spawnforitem_force(self, trace_endpos);
\r
947 self.nearestwaypointtimeout = time + 1000000000;
\r
950 self.message = "went backwards";
\r
951 if (!self.message2)
\r
952 self.message2 = "was pushed backwards by";
\r
953 if (!self.race_penalty_reason)
\r
954 self.race_penalty_reason = "missing a checkpoint";
\r
956 self.race_checkpoint = self.cnt;
\r
958 if(self.race_checkpoint > race_highest_checkpoint)
\r
960 race_highest_checkpoint = self.race_checkpoint;
\r
961 if(self.spawnflags & 8)
\r
962 race_timed_checkpoint = self.race_checkpoint;
\r
964 race_timed_checkpoint = 0;
\r
967 if(!self.race_penalty)
\r
969 if(self.race_checkpoint)
\r
970 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
\r
972 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
\r
975 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
\r
977 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
\r
980 void spawnfunc_target_checkpoint() // defrag entity
\r
983 if(!g_race && !g_cts)
\r
992 self.use = checkpoint_use;
\r
993 if not(self.spawnflags & 1)
\r
994 self.touch = checkpoint_touch;
\r
996 o = (self.absmin + self.absmax) * 0.5;
\r
997 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
\r
998 waypoint_spawnforitem_force(self, trace_endpos);
\r
999 self.nearestwaypointtimeout = time + 1000000000;
\r
1002 self.message = "went backwards";
\r
1003 if (!self.message2)
\r
1004 self.message2 = "was pushed backwards by";
\r
1005 if (!self.race_penalty_reason)
\r
1006 self.race_penalty_reason = "missing a checkpoint";
\r
1008 if(self.classname == "target_startTimer")
\r
1009 self.race_checkpoint = 0;
\r
1011 self.race_checkpoint = -2;
\r
1013 race_timed_checkpoint = 1;
\r
1015 if(self.race_checkpoint == 0)
\r
1016 WaypointSprite_SpawnFixed("race-start", o, self, sprite);
\r
1018 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
\r
1020 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
\r
1022 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
\r
1025 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
\r
1026 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
\r
1028 void race_AbandonRaceCheck(entity p)
\r
1030 if(race_completing && !p.race_completed)
\r
1032 p.race_completed = 1;
\r
1033 MAKE_INDEPENDENT_PLAYER(p);
\r
1034 bprint(p.netname, "^7 has abandoned the race.\n");
\r
1035 ClientData_Touch(p);
\r
1039 void race_StartCompleting()
\r
1042 race_completing = 1;
\r
1043 FOR_EACH_PLAYER(p)
\r
1044 if(p.deadflag != DEAD_NO)
\r
1045 race_AbandonRaceCheck(p);
\r
1048 void race_PreparePlayer()
\r
1050 race_ClearTime(self);
\r
1051 self.race_place = 0;
\r
1052 self.race_started = 0;
\r
1053 self.race_respawn_checkpoint = 0;
\r
1054 self.race_respawn_spotref = world;
\r
1057 void race_RetractPlayer()
\r
1059 if(!g_race && !g_cts)
\r
1061 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
\r
1062 race_ClearTime(self);
\r
1063 self.race_checkpoint = self.race_respawn_checkpoint;
\r
1066 void race_PreDie()
\r
1068 if(!g_race && !g_cts)
\r
1071 race_AbandonRaceCheck(self);
\r
1074 void race_PreSpawn()
\r
1076 if(!g_race && !g_cts)
\r
1078 if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
\r
1079 race_PreparePlayer();
\r
1081 race_RetractPlayer();
\r
1083 race_AbandonRaceCheck(self);
\r
1086 void race_PostSpawn(entity spot)
\r
1088 if(!g_race && !g_cts)
\r
1091 if(spot.target == "")
\r
1092 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
\r
1093 race_PreparePlayer();
\r
1095 // if we need to respawn, do it right
\r
1096 self.race_respawn_checkpoint = self.race_checkpoint;
\r
1097 self.race_respawn_spotref = spot;
\r
1099 self.race_place = 0;
\r
1102 void race_PreSpawnObserver()
\r
1104 if(!g_race && !g_cts)
\r
1106 race_PreparePlayer();
\r
1107 self.race_checkpoint = -1;
\r
1110 void spawnfunc_info_player_race (void)
\r
1112 if(!g_race && !g_cts)
\r
1118 spawnfunc_info_player_deathmatch();
\r
1120 if(self.race_place > race_highest_place_spawn)
\r
1121 race_highest_place_spawn = self.race_place;
\r
1122 if(self.race_place < race_lowest_place_spawn)
\r
1123 race_lowest_place_spawn = self.race_place;
\r
1126 void race_ClearRecords()
\r
1131 for(i = 0; i < MAX_CHECKPOINTS; ++i)
\r
1133 race_checkpoint_records[i] = 0;
\r
1134 if(race_checkpoint_recordholders[i])
\r
1135 strunzone(race_checkpoint_recordholders[i]);
\r
1136 race_checkpoint_recordholders[i] = string_null;
\r
1140 FOR_EACH_CLIENT(self)
\r
1143 p = self.race_place;
\r
1144 race_PreparePlayer();
\r
1145 self.race_place = p;
\r
1150 void race_ReadyRestart()
\r
1154 Score_NicePrint(world);
\r
1156 race_ClearRecords();
\r
1157 PlayerScore_Sort(race_place);
\r
1160 FOR_EACH_CLIENT(e)
\r
1164 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
\r
1168 print(e.netname, " = ", ftos(e.race_place), "\n");
\r
1171 if(g_race_qualifying == 2)
\r
1173 g_race_qualifying = 0;
\r
1174 independent_players = 0;
\r
1175 cvar_set("fraglimit", ftos(race_fraglimit));
\r
1176 cvar_set("leadlimit", ftos(race_leadlimit));
\r
1177 cvar_set("timelimit", ftos(race_timelimit));
\r
1178 ScoreRules_race();
\r
1182 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
\r
1184 if(g_race_qualifying)
\r
1186 pl.race_penalty_accumulator += penalty;
\r
1188 WRITESPECTATABLE_MSG_ONE({
\r
1189 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
1190 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
1191 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
\r
1192 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
\r
1193 WriteString(MSG_ONE, reason);
\r
1198 pl.race_penalty = time + penalty;
\r
1200 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
\r
1201 WriteByte(MSG_ONE, SVC_TEMPENTITY);
\r
1202 WriteByte(MSG_ONE, TE_CSQC_RACE);
\r
1203 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
\r
1204 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
\r
1205 WriteString(MSG_ONE, reason);
\r
1210 void penalty_touch()
\r
1212 EXACTTRIGGER_TOUCH;
\r
1213 if(other.race_lastpenalty != self)
\r
1215 other.race_lastpenalty = self;
\r
1216 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
\r
1220 void penalty_use()
\r
1222 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
\r
1225 void spawnfunc_trigger_race_penalty()
\r
1227 EXACTTRIGGER_INIT;
\r
1229 self.use = penalty_use;
\r
1230 if not(self.spawnflags & 1)
\r
1231 self.touch = penalty_touch;
\r
1233 if (!self.race_penalty_reason)
\r
1234 self.race_penalty_reason = "missing a checkpoint";
\r
1235 if (!self.race_penalty)
\r
1236 self.race_penalty = 5;
\r
1239 float race_GetFractionalLapCount(entity e)
\r
1241 // interesting metrics (idea by KrimZon) to maybe sort players in the
\r
1242 // scoreboard, immediately updates when overtaking
\r
1244 // requires the track to be built so you never get farther away from the
\r
1245 // next checkpoint, though, and current Voretournament race maps are not built that
\r
1248 // also, this code is slow and would need optimization (i.e. "next CP"
\r
1249 // links on CP entities)
\r
1252 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
\r
1253 if(e.race_completed)
\r
1254 return l; // not fractional
\r
1257 float bestfraction, fraction;
\r
1258 entity lastcp, cp0, cp1;
\r
1259 float nextcpindex, lastcpindex;
\r
1261 nextcpindex = max(e.race_checkpoint, 0);
\r
1262 lastcpindex = e.race_respawn_checkpoint;
\r
1263 lastcp = e.race_respawn_spotref;
\r
1265 if(nextcpindex == lastcpindex)
\r
1266 return l; // finish
\r
1269 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
\r
1271 if(cp0.race_checkpoint != lastcpindex)
\r
1276 o0 = (cp0.absmin + cp0.absmax) * 0.5;
\r
1277 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
\r
1279 if(cp1.race_checkpoint != nextcpindex)
\r
1281 o1 = (cp1.absmin + cp1.absmax) * 0.5;
\r
1284 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
\r
1285 if(fraction < bestfraction)
\r
1286 bestfraction = fraction;
\r
1290 // we are at CP "nextcpindex - bestfraction"
\r
1291 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
\r
1292 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
\r
1294 nc = race_highest_checkpoint + 1;
\r
1295 c = (mod(nextcpindex - race_timed_checkpoint + nc + nc - 1, nc) + 1) - bestfraction;
\r
1297 return l + c / nc;
\r