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639 *MESH_TVERT 1 0.621094 -0.187500 1.000000
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640 *MESH_TVERT 2 0.621094 0.375000 1.000000
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641 *MESH_TVERT 3 0.558594 -0.062500 1.000000
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645 *MESH_TFACE 0 0 2 1
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646 *MESH_TFACE 1 3 0 1
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655 *NODE_NAME "mat4model0surf9"
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657 *NODE_NAME "mat4model0surf9"
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665 *TM_POS 0.000000 0.000000 0.000000
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671 *COMMENT "SURFACETYPE MST_PLANAR"
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672 *MESH_VERTEX_LIST {
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674 *MESH_VERTEX 1 -8.000000 24.000000 300.750000
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675 *MESH_VERTEX 2 8.000000 24.000000 360.000000
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676 *MESH_VERTEX 3 8.000000 24.000000 300.750000
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679 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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680 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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681 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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682 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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683 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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684 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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687 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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688 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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692 *MESH_TVERT 0 0.687500 1.187500 1.000000
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693 *MESH_TVERT 1 0.687500 0.724609 1.000000
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694 *MESH_TVERT 2 0.812500 1.187500 1.000000
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695 *MESH_TVERT 3 0.812500 0.724609 1.000000
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699 *MESH_TFACE 0 0 2 1
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700 *MESH_TFACE 1 2 3 1
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709 *NODE_NAME "mat4model0surf10"
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711 *NODE_NAME "mat4model0surf10"
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719 *TM_POS 0.000000 0.000000 0.000000
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725 *COMMENT "SURFACETYPE MST_PLANAR"
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726 *MESH_VERTEX_LIST {
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728 *MESH_VERTEX 1 -8.000000 24.000000 88.000000
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729 *MESH_VERTEX 2 8.000000 24.000000 88.000000
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730 *MESH_VERTEX 3 -8.000000 24.000000 144.000000
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733 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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734 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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735 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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737 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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738 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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742 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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746 *MESH_TVERT 0 0.812500 0.375000 1.000000
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747 *MESH_TVERT 1 0.687500 -0.062500 1.000000
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748 *MESH_TVERT 2 0.812500 -0.062500 1.000000
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749 *MESH_TVERT 3 0.687500 0.375000 1.000000
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753 *MESH_TFACE 0 0 2 1
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754 *MESH_TFACE 1 3 0 1
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763 *NODE_NAME "mat4model0surf11"
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765 *NODE_NAME "mat4model0surf11"
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773 *TM_POS 0.000000 0.000000 0.000000
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779 *COMMENT "SURFACETYPE MST_PLANAR"
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780 *MESH_VERTEX_LIST {
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781 *MESH_VERTEX 0 8.000000 16.000000 376.000000
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782 *MESH_VERTEX 1 -8.000000 16.000000 376.000000
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783 *MESH_VERTEX 2 8.000000 24.000000 360.000000
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784 *MESH_VERTEX 3 -8.000000 24.000000 360.000000
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787 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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788 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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789 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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790 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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791 *MESH_VERTEXNORMAL 2 0.000000 0.894427 0.447214
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792 *MESH_VERTEXNORMAL 3 0.000000 0.894427 0.447214
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796 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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800 *MESH_TVERT 0 0.812500 0.312500 1.000000
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801 *MESH_TVERT 1 0.687500 0.312500 1.000000
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802 *MESH_TVERT 2 0.812500 0.187500 1.000000
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803 *MESH_TVERT 3 0.687500 0.187500 1.000000
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807 *MESH_TFACE 0 0 2 1
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808 *MESH_TFACE 1 2 3 1
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817 *NODE_NAME "mat4model0surf12"
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819 *NODE_NAME "mat4model0surf12"
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827 *TM_POS 0.000000 0.000000 0.000000
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833 *COMMENT "SURFACETYPE MST_PLANAR"
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834 *MESH_VERTEX_LIST {
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836 *MESH_VERTEX 1 -8.000000 16.000000 304.000000
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837 *MESH_VERTEX 2 -8.000000 24.000000 360.000000
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838 *MESH_VERTEX 3 -8.000000 24.000000 300.750000
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841 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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842 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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843 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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844 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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845 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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846 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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849 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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850 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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854 *MESH_TVERT 0 0.625000 0.316406 1.000000
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855 *MESH_TVERT 1 0.625000 -0.246094 1.000000
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856 *MESH_TVERT 2 0.562500 0.191406 1.000000
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857 *MESH_TVERT 3 0.562500 -0.271484 1.000000
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861 *MESH_TFACE 0 0 2 1
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862 *MESH_TFACE 1 2 3 1
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871 *NODE_NAME "mat4model0surf13"
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873 *NODE_NAME "mat4model0surf13"
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881 *TM_POS 0.000000 0.000000 0.000000
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887 *COMMENT "SURFACETYPE MST_PLANAR"
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888 *MESH_VERTEX_LIST {
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889 *MESH_VERTEX 0 -8.000000 24.000000 88.000000
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891 *MESH_VERTEX 2 8.000000 24.000000 88.000000
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892 *MESH_VERTEX 3 8.000000 16.000000 72.000000
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896 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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897 *MESH_VERTEXNORMAL 0 0.000000 0.894427 -0.447214
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898 *MESH_VERTEXNORMAL 1 0.000000 0.894427 -0.447214
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899 *MESH_VERTEXNORMAL 2 0.000000 0.894427 -0.447214
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900 *MESH_VERTEXNORMAL 3 0.000000 0.894427 -0.447214
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903 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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904 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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908 *MESH_TVERT 0 0.687500 0.937500 1.000000
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909 *MESH_TVERT 1 0.687500 0.812500 1.000000
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910 *MESH_TVERT 2 0.812500 0.937500 1.000000
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911 *MESH_TVERT 3 0.812500 0.812500 1.000000
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915 *MESH_TFACE 0 0 2 1
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916 *MESH_TFACE 1 2 3 1
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925 *NODE_NAME "mat4model0surf14"
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927 *NODE_NAME "mat4model0surf14"
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935 *TM_POS 0.000000 0.000000 0.000000
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941 *COMMENT "SURFACETYPE MST_PLANAR"
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942 *MESH_VERTEX_LIST {
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944 *MESH_VERTEX 1 -8.000000 16.000000 72.000000
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949 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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950 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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951 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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952 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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953 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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954 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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957 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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958 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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962 *MESH_TVERT 0 0.558594 0.375000 1.000000
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963 *MESH_TVERT 1 0.621094 -0.187500 1.000000
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964 *MESH_TVERT 2 0.558594 -0.062500 1.000000
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965 *MESH_TVERT 3 0.621094 0.375000 1.000000
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969 *MESH_TFACE 0 0 2 1
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970 *MESH_TFACE 1 3 0 1
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979 *NODE_NAME "mat0model0surf15"
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981 *NODE_NAME "mat0model0surf15"
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989 *TM_POS 0.000000 0.000000 0.000000
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995 *COMMENT "SURFACETYPE MST_PLANAR"
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996 *MESH_VERTEX_LIST {
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997 *MESH_VERTEX 0 -16.000000 96.000000 272.000000
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998 *MESH_VERTEX 1 -16.000000 32.000000 144.000000
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999 *MESH_VERTEX 2 16.000000 96.000000 272.000000
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1000 *MESH_VERTEX 3 16.000000 32.000000 144.000000
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1003 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1004 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1005 *MESH_VERTEXNORMAL 0 0.000000 0.894427 -0.447214
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1006 *MESH_VERTEXNORMAL 1 0.000000 0.894427 -0.447214
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1007 *MESH_VERTEXNORMAL 2 0.000000 0.894427 -0.447214
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1008 *MESH_VERTEXNORMAL 3 0.000000 0.894427 -0.447214
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1011 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1012 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1014 *MESH_NUMTVERTEX 4
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1016 *MESH_TVERT 0 -1.000000 2.000000 1.000000
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1017 *MESH_TVERT 1 -1.000000 0.000000 1.000000
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1018 *MESH_TVERT 2 1.000000 2.000000 1.000000
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1019 *MESH_TVERT 3 1.000000 0.000000 1.000000
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1021 *MESH_NUMTVFACES 2
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1023 *MESH_TFACE 0 0 2 1
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1024 *MESH_TFACE 1 2 3 1
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1027 *PROP_MOTIONBLUR 0
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1028 *PROP_CASTSHADOW 1
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1029 *PROP_RECVSHADOW 1
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