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1218 *PROP_RECVSHADOW 1
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1317 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1318 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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1320 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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1321 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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1322 *MESH_VERTEXNORMAL 4 0.316228 0.000000 -0.948683
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1323 *MESH_VERTEXNORMAL 5 0.316228 0.000000 -0.948683
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1326 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1327 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1328 *MESH_FACE 2 A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1329 *MESH_FACE 3 A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1331 *MESH_NUMTVERTEX 6
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1333 *MESH_TVERT 0 0.375000 0.333333 1.000000
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1334 *MESH_TVERT 1 0.500000 -0.333333 1.000000
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1335 *MESH_TVERT 2 0.500000 0.333333 1.000000
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1336 *MESH_TVERT 3 -0.375000 0.333333 1.000000
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1337 *MESH_TVERT 4 -0.500000 -0.333333 1.000000
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1338 *MESH_TVERT 5 -0.500000 0.333333 1.000000
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1340 *MESH_NUMTVFACES 4
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1342 *MESH_TFACE 0 0 2 1
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1343 *MESH_TFACE 1 3 0 1
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1344 *MESH_TFACE 2 3 1 4
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1345 *MESH_TFACE 3 5 3 4
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1348 *PROP_MOTIONBLUR 0
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1349 *PROP_CASTSHADOW 1
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1350 *PROP_RECVSHADOW 1
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1354 *NODE_NAME "mat7model0surf21"
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1356 *NODE_NAME "mat7model0surf21"
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1357 *INHERIT_POS 0 0 0
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1358 *INHERIT_ROT 0 0 0
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1359 *INHERIT_SCL 0 0 0
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1364 *TM_POS 0.000000 0.000000 0.000000
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1370 *COMMENT "SURFACETYPE MST_PLANAR"
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1371 *MESH_VERTEX_LIST {
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1378 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1379 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1382 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1383 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1387 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1389 *MESH_NUMTVERTEX 4
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1391 *MESH_TVERT 0 0.789063 1.000000 1.000000
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1392 *MESH_TVERT 1 0.789063 -0.000001 1.000000
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1394 *MESH_TVERT 3 0.414063 -0.000001 1.000000
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1396 *MESH_NUMTVFACES 2
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1398 *MESH_TFACE 0 0 2 1
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1399 *MESH_TFACE 1 2 3 1
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1402 *PROP_MOTIONBLUR 0
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1403 *PROP_CASTSHADOW 1
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1404 *PROP_RECVSHADOW 1
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1408 *NODE_NAME "mat7model0surf22"
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1410 *NODE_NAME "mat7model0surf22"
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1411 *INHERIT_POS 0 0 0
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1412 *INHERIT_ROT 0 0 0
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1413 *INHERIT_SCL 0 0 0
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1418 *TM_POS 0.000000 0.000000 0.000000
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1424 *COMMENT "SURFACETYPE MST_PLANAR"
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1425 *MESH_VERTEX_LIST {
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1428 *MESH_VERTEX 2 168.000000 -82.000000 0.000000
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1430 *MESH_VERTEX 4 0.000000 -96.000000 -16.000000
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1431 *MESH_VERTEX 5 0.000000 -96.000000 0.000000
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1434 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1435 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1436 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1437 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1438 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000
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1439 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000
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1440 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000
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1441 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000
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1442 *MESH_VERTEXNORMAL 4 0.083045 -0.996546 0.000000
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1443 *MESH_VERTEXNORMAL 5 0.083045 -0.996546 0.000000
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1446 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1447 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1448 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1449 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1451 *MESH_NUMTVERTEX 6
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1453 *MESH_TVERT 0 -0.585938 1.000000 1.000000
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1454 *MESH_TVERT 1 -0.210938 -0.000001 1.000000
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1455 *MESH_TVERT 2 -0.210938 1.000000 1.000000
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1456 *MESH_TVERT 3 -0.585938 -0.000001 1.000000
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1457 *MESH_TVERT 4 2.414063 -0.000001 1.000000
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1458 *MESH_TVERT 5 2.414063 1.000000 1.000000
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1460 *MESH_NUMTVFACES 4
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1462 *MESH_TFACE 0 0 2 1
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1463 *MESH_TFACE 1 3 0 1
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1464 *MESH_TFACE 2 1 2 4
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1465 *MESH_TFACE 3 2 5 4
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1468 *PROP_MOTIONBLUR 0
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1469 *PROP_CASTSHADOW 1
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1470 *PROP_RECVSHADOW 1
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1474 *NODE_NAME "mat3model0surf23"
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1476 *NODE_NAME "mat3model0surf23"
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1477 *INHERIT_POS 0 0 0
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1478 *INHERIT_ROT 0 0 0
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1479 *INHERIT_SCL 0 0 0
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1484 *TM_POS 0.000000 0.000000 0.000000
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1488 *MESH_NUMVERTEX 21
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1490 *COMMENT "SURFACETYPE MST_PLANAR"
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1491 *MESH_VERTEX_LIST {
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1494 *MESH_VERTEX 2 168.000000 66.125000 -16.000000
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1496 *MESH_VERTEX 4 168.000000 48.000000 -16.000000
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1497 *MESH_VERTEX 5 152.000000 -64.000000 -16.000000
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1498 *MESH_VERTEX 6 168.000000 -48.000000 -16.000000
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1499 *MESH_VERTEX 7 168.000000 -64.000000 -16.000000
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1500 *MESH_VERTEX 8 56.000000 -64.000000 -16.000000
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1501 *MESH_VERTEX 9 56.000000 64.000000 -16.000000
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1502 *MESH_VERTEX 10 168.000000 -66.000000 -16.000000
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1503 *MESH_VERTEX 11 192.000000 -64.000000 -16.000000
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1504 *MESH_VERTEX 12 40.000000 -48.000000 -16.000000
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1505 *MESH_VERTEX 13 40.000000 48.000000 -16.000000
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1506 *MESH_VERTEX 14 40.000000 -64.000000 -16.000000
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1507 *MESH_VERTEX 15 0.000000 -64.000000 -16.000000
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1508 *MESH_VERTEX 16 40.000000 64.000000 -16.000000
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1509 *MESH_VERTEX 17 0.000000 64.000000 -16.000000
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1510 *MESH_VERTEX 18 0.000000 -80.000000 -16.000000
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1511 *MESH_VERTEX 19 8.000000 80.000000 -16.000000
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1512 *MESH_VERTEX 20 0.000000 80.000000 -16.000000
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1515 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1516 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1517 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1518 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1519 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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1520 *MESH_FACENORMAL 5 -0.141421 0.894427 0.424264
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1521 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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1522 *MESH_FACENORMAL 7 -0.282843 0.447214 0.848528
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1523 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000
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1524 *MESH_FACENORMAL 9 -0.316228 0.000000 0.948683
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1525 *MESH_FACENORMAL 10 -0.282843 0.447214 0.848528
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1526 *MESH_FACENORMAL 11 -0.141421 0.894427 0.424264
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1527 *MESH_FACENORMAL 12 -0.282843 0.447214 0.848528
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1528 *MESH_FACENORMAL 13 -0.282843 -0.447214 0.848528
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1529 *MESH_FACENORMAL 14 -0.141421 -0.894427 0.424264
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1530 *MESH_FACENORMAL 15 -0.141421 -0.894427 0.424264
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1531 *MESH_FACENORMAL 16 0.000000 -1.000000 0.000000
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1532 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000
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1533 *MESH_FACENORMAL 18 -0.141421 -0.894427 0.424264
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1534 *MESH_FACENORMAL 19 0.000000 -1.000000 0.000000
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1535 *MESH_FACENORMAL 20 0.000000 -1.000000 0.000000
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1536 *MESH_FACENORMAL 21 0.000000 -1.000000 0.000000
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1537 *MESH_FACENORMAL 22 -0.282843 -0.447214 0.848528
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1538 *MESH_FACENORMAL 23 -0.141421 -0.894427 0.424264
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1539 *MESH_FACENORMAL 24 0.000000 -1.000000 0.000000
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1540 *MESH_FACENORMAL 25 0.000000 -1.000000 0.000000
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1541 *MESH_FACENORMAL 26 0.141421 -0.894427 -0.424264
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1542 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1543 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1544 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1545 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1546 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
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1548 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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1551 *MESH_VERTEXNORMAL 9 0.000000 0.000000 -1.000000
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1556 *MESH_VERTEXNORMAL 14 0.000000 0.000000 -1.000000
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1557 *MESH_VERTEXNORMAL 15 0.000000 0.000000 -1.000000
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1558 *MESH_VERTEXNORMAL 16 0.000000 0.000000 -1.000000
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1559 *MESH_VERTEXNORMAL 17 0.000000 0.000000 -1.000000
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1560 *MESH_VERTEXNORMAL 18 0.000000 0.000000 -1.000000
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1561 *MESH_VERTEXNORMAL 19 0.000000 0.000000 -1.000000
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1562 *MESH_VERTEXNORMAL 20 0.000000 0.000000 -1.000000
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1565 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1566 *MESH_FACE 1 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1567 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1568 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1569 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1570 *MESH_FACE 5 A: 3 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1571 *MESH_FACE 6 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1572 *MESH_FACE 7 A: 3 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1573 *MESH_FACE 8 A: 2 B: 3 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1574 *MESH_FACE 9 A: 3 B: 9 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1575 *MESH_FACE 10 A: 5 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1576 *MESH_FACE 11 A: 5 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1577 *MESH_FACE 12 A: 7 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1578 *MESH_FACE 13 A: 8 B: 12 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1579 *MESH_FACE 14 A: 9 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1580 *MESH_FACE 15 A: 8 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1581 *MESH_FACE 16 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1582 *MESH_FACE 17 A: 12 B: 15 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1583 *MESH_FACE 18 A: 9 B: 13 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1584 *MESH_FACE 19 A: 13 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1585 *MESH_FACE 20 A: 13 B: 15 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1586 *MESH_FACE 21 A: 14 B: 18 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1587 *MESH_FACE 22 A: 8 B: 10 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1588 *MESH_FACE 23 A: 8 B: 18 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1589 *MESH_FACE 24 A: 9 B: 20 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1590 *MESH_FACE 25 A: 9 B: 16 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1591 *MESH_FACE 26 A: 16 B: 17 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1593 *MESH_NUMTVERTEX 21
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1595 *MESH_TVERT 0 1.000000 1.500000 1.000000
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1596 *MESH_TVERT 1 1.187500 1.500000 1.000000
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1597 *MESH_TVERT 2 1.000000 1.516602 1.000000
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1598 *MESH_TVERT 3 0.875000 1.500000 1.000000
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1599 *MESH_TVERT 4 1.000000 1.375000 1.000000
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1600 *MESH_TVERT 5 0.875000 0.500000 1.000000
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1601 *MESH_TVERT 6 1.000000 0.625000 1.000000
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1602 *MESH_TVERT 7 1.000000 0.500000 1.000000
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1603 *MESH_TVERT 8 0.125000 0.500000 1.000000
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1604 *MESH_TVERT 9 0.125000 1.500000 1.000000
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1605 *MESH_TVERT 10 1.000000 0.484375 1.000000
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1606 *MESH_TVERT 11 1.187500 0.500000 1.000000
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1607 *MESH_TVERT 12 0.000000 0.625000 1.000000
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1608 *MESH_TVERT 13 0.000000 1.375000 1.000000
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1609 *MESH_TVERT 14 0.000000 0.500000 1.000000
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1610 *MESH_TVERT 15 -0.312500 0.500000 1.000000
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1611 *MESH_TVERT 16 0.000000 1.500000 1.000000
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1612 *MESH_TVERT 17 -0.312500 1.500000 1.000000
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1613 *MESH_TVERT 18 -0.312500 0.375000 1.000000
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1614 *MESH_TVERT 19 -0.250000 1.625000 1.000000
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1615 *MESH_TVERT 20 -0.312500 1.625000 1.000000
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1617 *MESH_NUMTVFACES 27
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1619 *MESH_TFACE 0 0 4 3
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1620 *MESH_TFACE 1 3 4 5
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1621 *MESH_TFACE 2 0 3 2
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1622 *MESH_TFACE 3 4 6 5
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1623 *MESH_TFACE 4 0 2 1
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1624 *MESH_TFACE 5 3 5 8
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1625 *MESH_TFACE 6 5 6 7
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1626 *MESH_TFACE 7 3 8 9
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1627 *MESH_TFACE 8 2 3 19
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1628 *MESH_TFACE 9 3 9 19
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1629 *MESH_TFACE 10 5 10 8
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1630 *MESH_TFACE 11 5 7 10
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1631 *MESH_TFACE 12 7 11 10
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1632 *MESH_TFACE 13 8 12 9
\r
1633 *MESH_TFACE 14 9 12 13
\r
1634 *MESH_TFACE 15 8 14 12
\r
1635 *MESH_TFACE 16 12 14 15
\r
1636 *MESH_TFACE 17 12 15 13
\r
1637 *MESH_TFACE 18 9 13 16
\r
1638 *MESH_TFACE 19 13 17 16
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1639 *MESH_TFACE 20 13 15 17
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1640 *MESH_TFACE 21 14 18 15
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1641 *MESH_TFACE 22 8 10 18
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1642 *MESH_TFACE 23 8 18 14
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1643 *MESH_TFACE 24 9 20 19
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1644 *MESH_TFACE 25 9 16 20
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1645 *MESH_TFACE 26 16 17 20
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1648 *PROP_MOTIONBLUR 0
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1649 *PROP_CASTSHADOW 1
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1650 *PROP_RECVSHADOW 1
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1654 *NODE_NAME "mat3model0surf24"
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1656 *NODE_NAME "mat3model0surf24"
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1657 *INHERIT_POS 0 0 0
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1658 *INHERIT_ROT 0 0 0
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1659 *INHERIT_SCL 0 0 0
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1664 *TM_POS 0.000000 0.000000 0.000000
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1670 *COMMENT "SURFACETYPE MST_PLANAR"
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1671 *MESH_VERTEX_LIST {
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1672 *MESH_VERTEX 0 192.000000 80.000000 0.000000
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1673 *MESH_VERTEX 1 0.000000 96.000000 0.000000
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1674 *MESH_VERTEX 2 168.000000 82.000000 0.000000
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1675 *MESH_VERTEX 3 0.000000 96.000000 16.000000
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1678 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1679 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1680 *MESH_VERTEXNORMAL 0 0.083045 0.996546 0.000000
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1681 *MESH_VERTEXNORMAL 1 0.083045 0.996546 0.000000
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1682 *MESH_VERTEXNORMAL 2 0.083045 0.996546 0.000000
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1683 *MESH_VERTEXNORMAL 3 0.083045 0.996546 0.000000
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1686 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1687 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1689 *MESH_NUMTVERTEX 4
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1691 *MESH_TVERT 0 1.187500 0.125000 1.000000
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1692 *MESH_TVERT 1 -0.312500 0.125000 1.000000
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1693 *MESH_TVERT 2 1.000000 0.125000 1.000000
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1694 *MESH_TVERT 3 -0.312500 0.250000 1.000000
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1696 *MESH_NUMTVFACES 2
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1698 *MESH_TFACE 0 0 2 1
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1699 *MESH_TFACE 1 3 0 1
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1702 *PROP_MOTIONBLUR 0
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1703 *PROP_CASTSHADOW 1
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1704 *PROP_RECVSHADOW 1
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1708 *NODE_NAME "mat3model0surf25"
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1710 *NODE_NAME "mat3model0surf25"
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1711 *INHERIT_POS 0 0 0
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1712 *INHERIT_ROT 0 0 0
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1713 *INHERIT_SCL 0 0 0
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1718 *TM_POS 0.000000 0.000000 0.000000
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1724 *COMMENT "SURFACETYPE MST_PLANAR"
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1725 *MESH_VERTEX_LIST {
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1726 *MESH_VERTEX 0 0.000000 96.000000 -16.000000
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1727 *MESH_VERTEX 1 192.125000 80.000000 -16.000000
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1728 *MESH_VERTEX 2 168.000000 82.000000 -16.000000
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1729 *MESH_VERTEX 3 192.000000 80.000000 -16.000000
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1730 *MESH_VERTEX 4 0.000000 96.000000 -32.000000
\r
1733 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1734 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1735 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1736 *MESH_VERTEXNORMAL 0 0.083045 0.996546 0.000000
\r
1737 *MESH_VERTEXNORMAL 1 0.083045 0.996546 0.000000
\r
1738 *MESH_VERTEXNORMAL 2 0.083045 0.996546 0.000000
\r
1739 *MESH_VERTEXNORMAL 3 0.083045 0.996546 0.000000
\r
1740 *MESH_VERTEXNORMAL 4 0.083045 0.996546 0.000000
\r
1743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1744 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1745 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1747 *MESH_NUMTVERTEX 5
\r
1749 *MESH_TVERT 0 -0.312500 1.000000 1.000000
\r
1750 *MESH_TVERT 1 1.188477 1.000000 1.000000
\r
1751 *MESH_TVERT 2 1.000006 1.000000 1.000000
\r
1752 *MESH_TVERT 3 1.187513 0.999920 1.000000
\r
1753 *MESH_TVERT 4 -0.312500 0.875000 1.000000
\r
1755 *MESH_NUMTVFACES 3
\r
1757 *MESH_TFACE 0 0 2 1
\r
1758 *MESH_TFACE 1 0 1 3
\r
1759 *MESH_TFACE 2 4 0 3
\r
1762 *PROP_MOTIONBLUR 0
\r
1763 *PROP_CASTSHADOW 1
\r
1764 *PROP_RECVSHADOW 1
\r
1768 *NODE_NAME "mat3model0surf26"
\r
1770 *NODE_NAME "mat3model0surf26"
\r
1771 *INHERIT_POS 0 0 0
\r
1772 *INHERIT_ROT 0 0 0
\r
1773 *INHERIT_SCL 0 0 0
\r
1778 *TM_POS 0.000000 0.000000 0.000000
\r
1784 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1785 *MESH_VERTEX_LIST {
\r
1786 *MESH_VERTEX 0 0.000000 96.000000 -32.000000
\r
1787 *MESH_VERTEX 1 0.000000 80.000000 -32.000000
\r
1788 *MESH_VERTEX 2 192.000000 80.000000 -16.000000
\r
1789 *MESH_VERTEX 3 192.000000 64.000000 -16.000000
\r
1792 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1793 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1794 *MESH_VERTEXNORMAL 0 0.083045 0.000000 -0.996546
\r
1795 *MESH_VERTEXNORMAL 1 0.083045 0.000000 -0.996546
\r
1796 *MESH_VERTEXNORMAL 2 0.083045 0.000000 -0.996546
\r
1797 *MESH_VERTEXNORMAL 3 0.083045 0.000000 -0.996546
\r
1800 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1801 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1803 *MESH_NUMTVERTEX 4
\r
1805 *MESH_TVERT 0 -0.312500 0.750000 1.000000
\r
1806 *MESH_TVERT 1 -0.312500 0.625000 1.000000
\r
1807 *MESH_TVERT 2 1.187500 0.625000 1.000000
\r
1808 *MESH_TVERT 3 1.187500 0.500000 1.000000
\r
1810 *MESH_NUMTVFACES 2
\r
1812 *MESH_TFACE 0 0 2 1
\r
1813 *MESH_TFACE 1 2 3 1
\r
1816 *PROP_MOTIONBLUR 0
\r
1817 *PROP_CASTSHADOW 1
\r
1818 *PROP_RECVSHADOW 1
\r
1822 *NODE_NAME "mat3model0surf27"
\r
1824 *NODE_NAME "mat3model0surf27"
\r
1825 *INHERIT_POS 0 0 0
\r
1826 *INHERIT_ROT 0 0 0
\r
1827 *INHERIT_SCL 0 0 0
\r
1832 *TM_POS 0.000000 0.000000 0.000000
\r
1838 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1839 *MESH_VERTEX_LIST {
\r
1840 *MESH_VERTEX 0 0.000000 80.000000 16.000000
\r
1841 *MESH_VERTEX 1 192.000000 64.000000 0.000000
\r
1842 *MESH_VERTEX 2 0.000000 80.000000 0.000000
\r
1845 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1846 *MESH_VERTEXNORMAL 0 -0.083045 -0.996546 0.000000
\r
1847 *MESH_VERTEXNORMAL 1 -0.083045 -0.996546 0.000000
\r
1848 *MESH_VERTEXNORMAL 2 -0.083045 -0.996546 0.000000
\r
1851 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1853 *MESH_NUMTVERTEX 3
\r
1855 *MESH_TVERT 0 -0.312500 0.250000 1.000000
\r
1856 *MESH_TVERT 1 1.187500 0.125000 1.000000
\r
1857 *MESH_TVERT 2 -0.312500 0.125000 1.000000
\r
1859 *MESH_NUMTVFACES 1
\r
1861 *MESH_TFACE 0 0 2 1
\r
1864 *PROP_MOTIONBLUR 0
\r
1865 *PROP_CASTSHADOW 1
\r
1866 *PROP_RECVSHADOW 1
\r
1870 *NODE_NAME "mat3model0surf28"
\r
1872 *NODE_NAME "mat3model0surf28"
\r
1873 *INHERIT_POS 0 0 0
\r
1874 *INHERIT_ROT 0 0 0
\r
1875 *INHERIT_SCL 0 0 0
\r
1880 *TM_POS 0.000000 0.000000 0.000000
\r
1886 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1887 *MESH_VERTEX_LIST {
\r
1888 *MESH_VERTEX 0 0.000000 80.000000 -16.000000
\r
1889 *MESH_VERTEX 1 192.000000 64.000000 -16.000000
\r
1890 *MESH_VERTEX 2 0.000000 80.000000 -32.000000
\r
1893 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1894 *MESH_VERTEXNORMAL 0 -0.083045 -0.996546 0.000000
\r
1895 *MESH_VERTEXNORMAL 1 -0.083045 -0.996546 0.000000
\r
1896 *MESH_VERTEXNORMAL 2 -0.083045 -0.996546 0.000000
\r
1899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1901 *MESH_NUMTVERTEX 3
\r
1903 *MESH_TVERT 0 -0.312500 1.000000 1.000000
\r
1904 *MESH_TVERT 1 1.187500 1.000000 1.000000
\r
1905 *MESH_TVERT 2 -0.312500 0.875000 1.000000
\r
1907 *MESH_NUMTVFACES 1
\r
1909 *MESH_TFACE 0 0 2 1
\r
1912 *PROP_MOTIONBLUR 0
\r
1913 *PROP_CASTSHADOW 1
\r
1914 *PROP_RECVSHADOW 1
\r
1918 *NODE_NAME "mat3model0surf29"
\r
1920 *NODE_NAME "mat3model0surf29"
\r
1921 *INHERIT_POS 0 0 0
\r
1922 *INHERIT_ROT 0 0 0
\r
1923 *INHERIT_SCL 0 0 0
\r
1928 *TM_POS 0.000000 0.000000 0.000000
\r
1934 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1935 *MESH_VERTEX_LIST {
\r
1936 *MESH_VERTEX 0 192.000000 -64.000000 0.000000
\r
1937 *MESH_VERTEX 1 0.000000 -80.000000 0.000000
\r
1938 *MESH_VERTEX 2 168.000000 -66.000000 0.000000
\r
1939 *MESH_VERTEX 3 0.000000 -80.000000 16.000000
\r
1942 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1943 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1944 *MESH_VERTEXNORMAL 0 -0.083045 0.996546 0.000000
\r
1945 *MESH_VERTEXNORMAL 1 -0.083045 0.996546 0.000000
\r
1946 *MESH_VERTEXNORMAL 2 -0.083045 0.996546 0.000000
\r
1947 *MESH_VERTEXNORMAL 3 -0.083045 0.996546 0.000000
\r
1950 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1951 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1953 *MESH_NUMTVERTEX 4
\r
1955 *MESH_TVERT 0 1.187500 0.125000 1.000000
\r
1956 *MESH_TVERT 1 -0.312500 0.125000 1.000000
\r
1957 *MESH_TVERT 2 1.000000 0.125000 1.000000
\r
1958 *MESH_TVERT 3 -0.312500 0.250000 1.000000
\r
1960 *MESH_NUMTVFACES 2
\r
1962 *MESH_TFACE 0 0 2 1
\r
1963 *MESH_TFACE 1 3 0 1
\r
1966 *PROP_MOTIONBLUR 0
\r
1967 *PROP_CASTSHADOW 1
\r
1968 *PROP_RECVSHADOW 1
\r
1972 *NODE_NAME "mat3model0surf30"
\r
1974 *NODE_NAME "mat3model0surf30"
\r
1975 *INHERIT_POS 0 0 0
\r
1976 *INHERIT_ROT 0 0 0
\r
1977 *INHERIT_SCL 0 0 0
\r
1982 *TM_POS 0.000000 0.000000 0.000000
\r
1988 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1989 *MESH_VERTEX_LIST {
\r
1990 *MESH_VERTEX 0 168.000000 -66.000000 -16.000000
\r
1991 *MESH_VERTEX 1 0.000000 -80.000000 -32.000000
\r
1992 *MESH_VERTEX 2 192.000000 -64.000000 -16.000000
\r
1993 *MESH_VERTEX 3 0.000000 -80.000000 -16.000000
\r
1996 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1997 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1998 *MESH_VERTEXNORMAL 0 -0.083045 0.996546 0.000000
\r
1999 *MESH_VERTEXNORMAL 1 -0.083045 0.996546 0.000000
\r
2000 *MESH_VERTEXNORMAL 2 -0.083045 0.996546 0.000000
\r
2001 *MESH_VERTEXNORMAL 3 -0.083045 0.996546 0.000000
\r
2004 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2005 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2007 *MESH_NUMTVERTEX 4
\r
2009 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
2010 *MESH_TVERT 1 -0.312500 0.875000 1.000000
\r
2011 *MESH_TVERT 2 1.187500 1.000000 1.000000
\r
2012 *MESH_TVERT 3 -0.312500 1.000000 1.000000
\r
2014 *MESH_NUMTVFACES 2
\r
2016 *MESH_TFACE 0 0 2 1
\r
2017 *MESH_TFACE 1 3 0 1
\r
2020 *PROP_MOTIONBLUR 0
\r
2021 *PROP_CASTSHADOW 1
\r
2022 *PROP_RECVSHADOW 1
\r
2026 *NODE_NAME "mat3model0surf31"
\r
2028 *NODE_NAME "mat3model0surf31"
\r
2029 *INHERIT_POS 0 0 0
\r
2030 *INHERIT_ROT 0 0 0
\r
2031 *INHERIT_SCL 0 0 0
\r
2036 *TM_POS 0.000000 0.000000 0.000000
\r
2042 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2043 *MESH_VERTEX_LIST {
\r
2044 *MESH_VERTEX 0 192.000000 -80.000000 0.000000
\r
2045 *MESH_VERTEX 1 0.000000 -96.000000 0.000000
\r
2046 *MESH_VERTEX 2 0.000000 -96.000000 16.000000
\r
2047 *MESH_VERTEX 3 168.000000 -82.000000 0.000000
\r
2050 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2051 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2052 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000
\r
2053 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000
\r
2054 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000
\r
2055 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000
\r
2058 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2059 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2061 *MESH_NUMTVERTEX 4
\r
2063 *MESH_TVERT 0 1.187500 0.125000 1.000000
\r
2064 *MESH_TVERT 1 -0.312500 0.125000 1.000000
\r
2065 *MESH_TVERT 2 -0.312500 0.250000 1.000000
\r
2066 *MESH_TVERT 3 1.000000 0.125000 1.000000
\r
2068 *MESH_NUMTVFACES 2
\r
2070 *MESH_TFACE 0 0 2 1
\r
2071 *MESH_TFACE 1 3 0 1
\r
2074 *PROP_MOTIONBLUR 0
\r
2075 *PROP_CASTSHADOW 1
\r
2076 *PROP_RECVSHADOW 1
\r
2080 *NODE_NAME "mat3model0surf32"
\r
2082 *NODE_NAME "mat3model0surf32"
\r
2083 *INHERIT_POS 0 0 0
\r
2084 *INHERIT_ROT 0 0 0
\r
2085 *INHERIT_SCL 0 0 0
\r
2090 *TM_POS 0.000000 0.000000 0.000000
\r
2096 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2097 *MESH_VERTEX_LIST {
\r
2098 *MESH_VERTEX 0 0.000000 -80.000000 -32.000000
\r
2099 *MESH_VERTEX 1 0.000000 -96.000000 -32.000000
\r
2100 *MESH_VERTEX 2 192.000000 -64.000000 -16.000000
\r
2101 *MESH_VERTEX 3 192.000000 -80.000000 -16.000000
\r
2104 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2105 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2106 *MESH_VERTEXNORMAL 0 0.083045 0.000000 -0.996546
\r
2107 *MESH_VERTEXNORMAL 1 0.083045 0.000000 -0.996546
\r
2108 *MESH_VERTEXNORMAL 2 0.083045 0.000000 -0.996546
\r
2109 *MESH_VERTEXNORMAL 3 0.083045 0.000000 -0.996546
\r
2112 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2113 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2115 *MESH_NUMTVERTEX 4
\r
2117 *MESH_TVERT 0 -0.312500 0.375000 1.000000
\r
2118 *MESH_TVERT 1 -0.312500 0.250000 1.000000
\r
2119 *MESH_TVERT 2 1.187500 0.500000 1.000000
\r
2120 *MESH_TVERT 3 1.187500 0.375000 1.000000
\r
2122 *MESH_NUMTVFACES 2
\r
2124 *MESH_TFACE 0 0 2 1
\r
2125 *MESH_TFACE 1 2 3 1
\r
2128 *PROP_MOTIONBLUR 0
\r
2129 *PROP_CASTSHADOW 1
\r
2130 *PROP_RECVSHADOW 1
\r
2134 *NODE_NAME "mat3model0surf33"
\r
2136 *NODE_NAME "mat3model0surf33"
\r
2137 *INHERIT_POS 0 0 0
\r
2138 *INHERIT_ROT 0 0 0
\r
2139 *INHERIT_SCL 0 0 0
\r
2144 *TM_POS 0.000000 0.000000 0.000000
\r
2150 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2151 *MESH_VERTEX_LIST {
\r
2152 *MESH_VERTEX 0 168.000000 -82.000000 -16.000000
\r
2153 *MESH_VERTEX 1 0.000000 -96.000000 -32.000000
\r
2154 *MESH_VERTEX 2 0.000000 -96.000000 -16.000000
\r
2155 *MESH_VERTEX 3 192.000000 -80.000000 -16.000000
\r
2158 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2159 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2160 *MESH_VERTEXNORMAL 0 0.083045 -0.996546 0.000000
\r
2161 *MESH_VERTEXNORMAL 1 0.083045 -0.996546 0.000000
\r
2162 *MESH_VERTEXNORMAL 2 0.083045 -0.996546 0.000000
\r
2163 *MESH_VERTEXNORMAL 3 0.083045 -0.996546 0.000000
\r
2166 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2167 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2169 *MESH_NUMTVERTEX 4
\r
2171 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
2172 *MESH_TVERT 1 -0.312500 0.875000 1.000000
\r
2173 *MESH_TVERT 2 -0.312500 1.000000 1.000000
\r
2174 *MESH_TVERT 3 1.187500 1.000000 1.000000
\r
2176 *MESH_NUMTVFACES 2
\r
2178 *MESH_TFACE 0 0 2 1
\r
2179 *MESH_TFACE 1 3 0 1
\r
2182 *PROP_MOTIONBLUR 0
\r
2183 *PROP_CASTSHADOW 1
\r
2184 *PROP_RECVSHADOW 1
\r
2188 *NODE_NAME "mat3model0surf34"
\r
2190 *NODE_NAME "mat3model0surf34"
\r
2191 *INHERIT_POS 0 0 0
\r
2192 *INHERIT_ROT 0 0 0
\r
2193 *INHERIT_SCL 0 0 0
\r
2198 *TM_POS 0.000000 0.000000 0.000000
\r
2204 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2205 *MESH_VERTEX_LIST {
\r
2206 *MESH_VERTEX 0 -8.000000 80.000000 -18.625000
\r
2207 *MESH_VERTEX 1 0.000000 64.000000 -16.000000
\r
2208 *MESH_VERTEX 2 0.000000 80.000000 -16.000000
\r
2209 *MESH_VERTEX 3 -48.000000 80.000000 -32.000000
\r
2210 *MESH_VERTEX 4 0.000000 -64.000000 -16.000000
\r
2211 *MESH_VERTEX 5 -48.000000 -80.000000 -32.000000
\r
2212 *MESH_VERTEX 6 0.000000 -80.000000 -16.000000
\r
2213 *MESH_VERTEX 7 -8.000000 -80.000000 -18.625000
\r
2216 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2217 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2218 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
2219 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2220 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
2221 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
2222 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
\r
2223 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
\r
2224 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
\r
2225 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
\r
2226 *MESH_VERTEXNORMAL 4 0.316228 0.000000 -0.948683
\r
2227 *MESH_VERTEXNORMAL 5 0.316228 0.000000 -0.948683
\r
2228 *MESH_VERTEXNORMAL 6 0.316228 0.000000 -0.948683
\r
2229 *MESH_VERTEXNORMAL 7 0.316228 0.000000 -0.948683
\r
2232 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2233 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2234 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2235 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2236 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2237 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2239 *MESH_NUMTVERTEX 8
\r
2241 *MESH_TVERT 0 0.625096 1.625000 1.000000
\r
2242 *MESH_TVERT 1 0.687500 1.500000 1.000000
\r
2243 *MESH_TVERT 2 0.687500 1.625000 1.000000
\r
2244 *MESH_TVERT 3 0.312500 1.625000 1.000000
\r
2245 *MESH_TVERT 4 0.687500 0.500000 1.000000
\r
2246 *MESH_TVERT 5 0.312500 0.375000 1.000000
\r
2247 *MESH_TVERT 6 0.687500 0.375000 1.000000
\r
2248 *MESH_TVERT 7 0.625096 0.375000 1.000000
\r
2250 *MESH_NUMTVFACES 6
\r
2252 *MESH_TFACE 0 1 4 3
\r
2253 *MESH_TFACE 1 0 1 3
\r
2254 *MESH_TFACE 2 3 4 5
\r
2255 *MESH_TFACE 3 0 2 1
\r
2256 *MESH_TFACE 4 4 6 5
\r
2257 *MESH_TFACE 5 5 6 7
\r
2260 *PROP_MOTIONBLUR 0
\r
2261 *PROP_CASTSHADOW 1
\r
2262 *PROP_RECVSHADOW 1
\r
2266 *NODE_NAME "mat3model0surf35"
\r
2268 *NODE_NAME "mat3model0surf35"
\r
2269 *INHERIT_POS 0 0 0
\r
2270 *INHERIT_ROT 0 0 0
\r
2271 *INHERIT_SCL 0 0 0
\r
2276 *TM_POS 0.000000 0.000000 0.000000
\r
2282 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2283 *MESH_VERTEX_LIST {
\r
2284 *MESH_VERTEX 0 -8.000000 96.000000 13.375000
\r
2285 *MESH_VERTEX 1 -48.000000 96.000000 -16.000000
\r
2286 *MESH_VERTEX 2 -8.000000 96.000000 -2.625000
\r
2287 *MESH_VERTEX 3 -48.000000 96.000000 0.000000
\r
2288 *MESH_VERTEX 4 -48.000000 96.000000 -32.000000
\r
2289 *MESH_VERTEX 5 -8.000000 96.000000 -18.625000
\r
2290 *MESH_VERTEX 6 -48.000000 96.000000 -48.000000
\r
2291 *MESH_VERTEX 7 -8.000000 96.000000 -34.625000
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2294 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2295 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2296 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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2297 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2298 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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2299 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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2300 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2301 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2302 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2303 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2304 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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2305 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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2306 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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2307 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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2310 *MESH_FACE 0 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2311 *MESH_FACE 1 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2312 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2313 *MESH_FACE 3 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2314 *MESH_FACE 4 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2315 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2317 *MESH_NUMTVERTEX 8
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2319 *MESH_TVERT 0 0.625000 1.229492 1.000000
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2320 *MESH_TVERT 1 0.312500 1.000000 1.000000
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2321 *MESH_TVERT 2 0.625000 1.104492 1.000000
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2322 *MESH_TVERT 3 0.312500 1.125000 1.000000
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2323 *MESH_TVERT 4 0.312500 0.875000 1.000000
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2324 *MESH_TVERT 5 0.625000 0.979492 1.000000
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2325 *MESH_TVERT 6 0.312500 0.750000 1.000000
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2326 *MESH_TVERT 7 0.625000 0.854492 1.000000
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2328 *MESH_NUMTVFACES 6
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2330 *MESH_TFACE 0 1 2 4
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2331 *MESH_TFACE 1 2 5 4
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2332 *MESH_TFACE 2 0 2 1
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2333 *MESH_TFACE 3 4 5 6
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2334 *MESH_TFACE 4 0 1 3
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2335 *MESH_TFACE 5 5 7 6
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2338 *PROP_MOTIONBLUR 0
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2339 *PROP_CASTSHADOW 1
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2340 *PROP_RECVSHADOW 1
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2344 *NODE_NAME "mat3model0surf36"
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2346 *NODE_NAME "mat3model0surf36"
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2347 *INHERIT_POS 0 0 0
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2348 *INHERIT_ROT 0 0 0
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2349 *INHERIT_SCL 0 0 0
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2354 *TM_POS 0.000000 0.000000 0.000000
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2360 *COMMENT "SURFACETYPE MST_PLANAR"
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2361 *MESH_VERTEX_LIST {
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2362 *MESH_VERTEX 0 -8.000000 80.000000 13.375000
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2363 *MESH_VERTEX 1 -48.000000 80.000000 -16.000000
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2364 *MESH_VERTEX 2 -48.000000 80.000000 0.000000
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2365 *MESH_VERTEX 3 -8.000000 80.000000 -2.625000
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2368 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2369 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2370 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2371 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2372 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2373 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2376 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2377 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2379 *MESH_NUMTVERTEX 4
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2381 *MESH_TVERT 0 0.625000 0.229492 1.000000
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2382 *MESH_TVERT 1 0.312500 0.000000 1.000000
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2383 *MESH_TVERT 2 0.312500 0.125000 1.000000
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2384 *MESH_TVERT 3 0.625000 0.104492 1.000000
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2386 *MESH_NUMTVFACES 2
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2388 *MESH_TFACE 0 0 2 1
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2389 *MESH_TFACE 1 3 0 1
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2392 *PROP_MOTIONBLUR 0
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2393 *PROP_CASTSHADOW 1
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2394 *PROP_RECVSHADOW 1
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2398 *NODE_NAME "mat3model0surf37"
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2400 *NODE_NAME "mat3model0surf37"
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2401 *INHERIT_POS 0 0 0
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2402 *INHERIT_ROT 0 0 0
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2403 *INHERIT_SCL 0 0 0
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2408 *TM_POS 0.000000 0.000000 0.000000
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2414 *COMMENT "SURFACETYPE MST_PLANAR"
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2415 *MESH_VERTEX_LIST {
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2416 *MESH_VERTEX 0 -8.000000 80.000000 -34.625000
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2417 *MESH_VERTEX 1 -48.000000 80.000000 -48.000000
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2418 *MESH_VERTEX 2 -8.000000 80.000000 -18.625000
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2419 *MESH_VERTEX 3 -48.000000 80.000000 -32.000000
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2422 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2423 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2424 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2425 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2426 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2427 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2430 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2431 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2433 *MESH_NUMTVERTEX 4
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2435 *MESH_TVERT 0 0.625000 0.854492 1.000000
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2436 *MESH_TVERT 1 0.312500 0.750000 1.000000
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2437 *MESH_TVERT 2 0.625000 0.979492 1.000000
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2438 *MESH_TVERT 3 0.312500 0.875000 1.000000
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2440 *MESH_NUMTVFACES 2
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2442 *MESH_TFACE 0 0 2 1
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2443 *MESH_TFACE 1 2 3 1
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2446 *PROP_MOTIONBLUR 0
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2447 *PROP_CASTSHADOW 1
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2448 *PROP_RECVSHADOW 1
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2452 *NODE_NAME "mat3model0surf38"
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2454 *NODE_NAME "mat3model0surf38"
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2455 *INHERIT_POS 0 0 0
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2456 *INHERIT_ROT 0 0 0
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2457 *INHERIT_SCL 0 0 0
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2462 *TM_POS 0.000000 0.000000 0.000000
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2468 *COMMENT "SURFACETYPE MST_PLANAR"
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2469 *MESH_VERTEX_LIST {
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2470 *MESH_VERTEX 0 -8.000000 96.000000 -34.625000
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2471 *MESH_VERTEX 1 -48.000000 80.000000 -48.000000
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2472 *MESH_VERTEX 2 -8.000000 80.000000 -34.625000
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2473 *MESH_VERTEX 3 -48.000000 96.000000 -48.000000
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2476 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2477 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2478 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2479 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2480 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2481 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2484 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2485 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2487 *MESH_NUMTVERTEX 4
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2489 *MESH_TVERT 0 0.625000 0.750000 1.000000
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2490 *MESH_TVERT 1 0.312500 0.625000 1.000000
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2491 *MESH_TVERT 2 0.625000 0.625000 1.000000
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2492 *MESH_TVERT 3 0.312500 0.750000 1.000000
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2494 *MESH_NUMTVFACES 2
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2496 *MESH_TFACE 0 0 2 1
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2497 *MESH_TFACE 1 3 0 1
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2500 *PROP_MOTIONBLUR 0
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2501 *PROP_CASTSHADOW 1
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2502 *PROP_RECVSHADOW 1
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2506 *NODE_NAME "mat3model0surf39"
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2508 *NODE_NAME "mat3model0surf39"
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2509 *INHERIT_POS 0 0 0
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2510 *INHERIT_ROT 0 0 0
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2511 *INHERIT_SCL 0 0 0
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2516 *TM_POS 0.000000 0.000000 0.000000
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2522 *COMMENT "SURFACETYPE MST_PLANAR"
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2523 *MESH_VERTEX_LIST {
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2524 *MESH_VERTEX 0 -8.000000 -80.000000 13.375000
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2525 *MESH_VERTEX 1 -48.000000 -80.000000 -16.000000
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2526 *MESH_VERTEX 2 -8.000000 -80.000000 -2.625000
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2527 *MESH_VERTEX 3 -48.000000 -80.000000 0.000000
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2530 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2531 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2532 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2533 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2534 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2535 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2538 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2539 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2541 *MESH_NUMTVERTEX 4
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2543 *MESH_TVERT 0 0.625000 0.229492 1.000000
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2544 *MESH_TVERT 1 0.312500 0.000000 1.000000
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2545 *MESH_TVERT 2 0.625000 0.104492 1.000000
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2546 *MESH_TVERT 3 0.312500 0.125000 1.000000
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2548 *MESH_NUMTVFACES 2
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2550 *MESH_TFACE 0 0 2 1
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2551 *MESH_TFACE 1 3 0 1
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2554 *PROP_MOTIONBLUR 0
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2555 *PROP_CASTSHADOW 1
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2556 *PROP_RECVSHADOW 1
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2560 *NODE_NAME "mat3model0surf40"
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2562 *NODE_NAME "mat3model0surf40"
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2563 *INHERIT_POS 0 0 0
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2564 *INHERIT_ROT 0 0 0
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2565 *INHERIT_SCL 0 0 0
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2570 *TM_POS 0.000000 0.000000 0.000000
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2576 *COMMENT "SURFACETYPE MST_PLANAR"
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2577 *MESH_VERTEX_LIST {
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2578 *MESH_VERTEX 0 -8.000000 -80.000000 -18.625000
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2579 *MESH_VERTEX 1 -48.000000 -80.000000 -48.000000
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2580 *MESH_VERTEX 2 -8.000000 -80.000000 -34.625000
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2581 *MESH_VERTEX 3 -48.000000 -80.000000 -32.000000
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2584 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2585 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2586 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2587 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2588 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2589 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2592 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2593 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2595 *MESH_NUMTVERTEX 4
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2597 *MESH_TVERT 0 0.625000 0.979492 1.000000
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2598 *MESH_TVERT 1 0.312500 0.750000 1.000000
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2599 *MESH_TVERT 2 0.625000 0.854492 1.000000
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2600 *MESH_TVERT 3 0.312500 0.875000 1.000000
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2602 *MESH_NUMTVFACES 2
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2604 *MESH_TFACE 0 0 2 1
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2605 *MESH_TFACE 1 3 0 1
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2608 *PROP_MOTIONBLUR 0
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2609 *PROP_CASTSHADOW 1
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2610 *PROP_RECVSHADOW 1
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2614 *NODE_NAME "mat3model0surf41"
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2616 *NODE_NAME "mat3model0surf41"
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2617 *INHERIT_POS 0 0 0
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2618 *INHERIT_ROT 0 0 0
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2619 *INHERIT_SCL 0 0 0
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2624 *TM_POS 0.000000 0.000000 0.000000
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2630 *COMMENT "SURFACETYPE MST_PLANAR"
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2631 *MESH_VERTEX_LIST {
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2632 *MESH_VERTEX 0 -8.000000 -96.000000 -2.625000
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2633 *MESH_VERTEX 1 -48.000000 -96.000000 -16.000000
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2634 *MESH_VERTEX 2 -8.000000 -96.000000 13.375000
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2635 *MESH_VERTEX 3 -48.000000 -96.000000 0.000000
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2636 *MESH_VERTEX 4 -48.000000 -96.000000 -32.000000
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2637 *MESH_VERTEX 5 -8.000000 -96.000000 -18.625000
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2638 *MESH_VERTEX 6 -48.000000 -96.000000 -48.000000
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2639 *MESH_VERTEX 7 -8.000000 -96.000000 -34.625000
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2642 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2643 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2644 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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2645 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2646 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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2647 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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2648 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2649 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2650 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2651 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2652 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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2653 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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2654 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
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2655 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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2658 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2659 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2660 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2661 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2662 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2663 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2665 *MESH_NUMTVERTEX 8
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2667 *MESH_TVERT 0 0.625000 1.104492 1.000000
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2668 *MESH_TVERT 1 0.312500 1.000000 1.000000
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2669 *MESH_TVERT 2 0.625000 1.229492 1.000000
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2670 *MESH_TVERT 3 0.312500 1.125000 1.000000
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2671 *MESH_TVERT 4 0.312500 0.875000 1.000000
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2672 *MESH_TVERT 5 0.625000 0.979492 1.000000
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2673 *MESH_TVERT 6 0.312500 0.750000 1.000000
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2674 *MESH_TVERT 7 0.625000 0.854492 1.000000
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2676 *MESH_NUMTVFACES 6
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2678 *MESH_TFACE 0 0 1 4
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2679 *MESH_TFACE 1 0 2 1
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2680 *MESH_TFACE 2 0 4 5
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2681 *MESH_TFACE 3 1 2 3
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2682 *MESH_TFACE 4 4 6 5
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2683 *MESH_TFACE 5 5 6 7
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2686 *PROP_MOTIONBLUR 0
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2687 *PROP_CASTSHADOW 1
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2688 *PROP_RECVSHADOW 1
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2692 *NODE_NAME "mat3model0surf42"
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2694 *NODE_NAME "mat3model0surf42"
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2695 *INHERIT_POS 0 0 0
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2696 *INHERIT_ROT 0 0 0
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2697 *INHERIT_SCL 0 0 0
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2702 *TM_POS 0.000000 0.000000 0.000000
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2708 *COMMENT "SURFACETYPE MST_PLANAR"
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2709 *MESH_VERTEX_LIST {
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2710 *MESH_VERTEX 0 -8.000000 -80.000000 -34.625000
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2711 *MESH_VERTEX 1 -48.000000 -96.000000 -48.000000
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2712 *MESH_VERTEX 2 -8.000000 -96.000000 -34.625000
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2713 *MESH_VERTEX 3 -48.000000 -80.000000 -48.000000
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2716 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2717 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2718 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2719 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2720 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2721 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2724 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2725 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2727 *MESH_NUMTVERTEX 4
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2729 *MESH_TVERT 0 0.625000 0.375000 1.000000
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2730 *MESH_TVERT 1 0.312500 0.250000 1.000000
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2731 *MESH_TVERT 2 0.625000 0.250000 1.000000
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2732 *MESH_TVERT 3 0.312500 0.375000 1.000000
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2734 *MESH_NUMTVFACES 2
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2736 *MESH_TFACE 0 0 2 1
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2737 *MESH_TFACE 1 3 0 1
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2740 *PROP_MOTIONBLUR 0
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2741 *PROP_CASTSHADOW 1
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2742 *PROP_RECVSHADOW 1
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2746 *NODE_NAME "mat5model0surf43"
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2748 *NODE_NAME "mat5model0surf43"
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2749 *INHERIT_POS 0 0 0
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2750 *INHERIT_ROT 0 0 0
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2751 *INHERIT_SCL 0 0 0
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2756 *TM_POS 0.000000 0.000000 0.000000
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2760 *MESH_NUMVERTEX 20
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2762 *COMMENT "SURFACETYPE MST_PLANAR"
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2763 *MESH_VERTEX_LIST {
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2764 *MESH_VERTEX 0 152.000000 64.000000 0.000000
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2765 *MESH_VERTEX 1 168.000000 66.125000 0.000000
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2766 *MESH_VERTEX 2 168.000000 64.000000 0.000000
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2767 *MESH_VERTEX 3 56.000000 64.000000 0.000000
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2768 *MESH_VERTEX 4 8.000000 80.000000 0.000000
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2769 *MESH_VERTEX 5 40.000000 64.000000 0.000000
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2770 *MESH_VERTEX 6 0.000000 80.000000 0.000000
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2771 *MESH_VERTEX 7 40.000000 48.000000 0.000000
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2772 *MESH_VERTEX 8 0.000000 64.000000 0.000000
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2773 *MESH_VERTEX 9 40.000000 64.000000 0.000000
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2774 *MESH_VERTEX 10 168.000000 48.000000 0.000000
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2775 *MESH_VERTEX 11 40.000000 -48.000000 0.000000
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2776 *MESH_VERTEX 12 0.000000 -64.000000 0.000000
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2777 *MESH_VERTEX 13 40.000000 -64.000000 0.000000
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2778 *MESH_VERTEX 14 0.000000 -80.000000 0.000000
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2779 *MESH_VERTEX 15 56.000000 -64.000000 0.000000
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2780 *MESH_VERTEX 16 168.000000 -66.000000 0.000000
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2781 *MESH_VERTEX 17 152.000000 -64.000000 0.000000
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2782 *MESH_VERTEX 18 168.000000 -64.000000 0.000000
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2783 *MESH_VERTEX 19 168.000000 -48.000000 0.000000
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2786 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2787 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2788 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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2789 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2790 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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2791 *MESH_FACENORMAL 5 -0.141421 0.894427 0.424264
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2792 *MESH_FACENORMAL 6 -0.141421 0.894427 0.424264
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2793 *MESH_FACENORMAL 7 -0.282843 0.447214 0.848528
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2794 *MESH_FACENORMAL 8 -0.141421 0.894427 0.424264
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2795 *MESH_FACENORMAL 9 -0.282843 0.447214 0.848528
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2796 *MESH_FACENORMAL 10 -0.282843 -0.447214 0.848528
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2797 *MESH_FACENORMAL 11 -0.141421 -0.894427 0.424264
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2798 *MESH_FACENORMAL 12 0.000000 -1.000000 0.000000
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2799 *MESH_FACENORMAL 13 -0.141421 -0.894427 0.424264
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2800 *MESH_FACENORMAL 14 0.000000 -1.000000 0.000000
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2801 *MESH_FACENORMAL 15 0.000000 -1.000000 0.000000
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2802 *MESH_FACENORMAL 16 0.000000 -1.000000 0.000000
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2803 *MESH_FACENORMAL 17 0.000000 -1.000000 0.000000
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2804 *MESH_FACENORMAL 18 0.000000 -1.000000 0.000000
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2805 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2806 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2807 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2808 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2809 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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2810 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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2811 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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2812 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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2813 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
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2814 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
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2815 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
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2816 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
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2817 *MESH_VERTEXNORMAL 12 0.000000 0.000000 1.000000
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2818 *MESH_VERTEXNORMAL 13 0.000000 0.000000 1.000000
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2819 *MESH_VERTEXNORMAL 14 0.000000 0.000000 1.000000
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2820 *MESH_VERTEXNORMAL 15 0.000000 0.000000 1.000000
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2821 *MESH_VERTEXNORMAL 16 0.000000 0.000000 1.000000
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2822 *MESH_VERTEXNORMAL 17 0.000000 0.000000 1.000000
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2823 *MESH_VERTEXNORMAL 18 0.000000 0.000000 1.000000
\r
2824 *MESH_VERTEXNORMAL 19 0.000000 0.000000 1.000000
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2827 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2828 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2829 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2830 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2831 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2832 *MESH_FACE 5 A: 0 B: 10 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2833 *MESH_FACE 6 A: 3 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2834 *MESH_FACE 7 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2835 *MESH_FACE 8 A: 5 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2836 *MESH_FACE 9 A: 7 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2837 *MESH_FACE 10 A: 8 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2838 *MESH_FACE 11 A: 11 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2839 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2840 *MESH_FACE 13 A: 11 B: 13 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2841 *MESH_FACE 14 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2842 *MESH_FACE 15 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2843 *MESH_FACE 16 A: 15 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2844 *MESH_FACE 17 A: 16 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2845 *MESH_FACE 18 A: 17 B: 18 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2847 *MESH_NUMTVERTEX 20
\r
2849 *MESH_TVERT 0 1.750000 2.000000 1.000000
\r
2850 *MESH_TVERT 1 2.000000 2.033203 1.000000
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2851 *MESH_TVERT 2 2.000000 2.000000 1.000000
\r
2852 *MESH_TVERT 3 0.250000 2.000000 1.000000
\r
2853 *MESH_TVERT 4 -0.500000 2.250000 1.000000
\r
2854 *MESH_TVERT 5 -0.000000 2.000000 1.000000
\r
2855 *MESH_TVERT 6 -0.625000 2.250000 1.000000
\r
2856 *MESH_TVERT 7 0.000000 1.750000 1.000000
\r
2857 *MESH_TVERT 8 -0.625000 2.000000 1.000000
\r
2858 *MESH_TVERT 9 0.000000 2.000000 1.000000
\r
2859 *MESH_TVERT 10 2.000000 1.750000 1.000000
\r
2860 *MESH_TVERT 11 0.000000 0.250000 1.000000
\r
2861 *MESH_TVERT 12 -0.625000 0.000000 1.000000
\r
2862 *MESH_TVERT 13 0.000000 0.000000 1.000000
\r
2863 *MESH_TVERT 14 -0.625000 -0.250000 1.000000
\r
2864 *MESH_TVERT 15 0.250000 0.000000 1.000000
\r
2865 *MESH_TVERT 16 2.000000 -0.031250 1.000000
\r
2866 *MESH_TVERT 17 1.750000 0.000000 1.000000
\r
2867 *MESH_TVERT 18 2.000000 0.000000 1.000000
\r
2868 *MESH_TVERT 19 2.000000 0.250000 1.000000
\r
2870 *MESH_NUMTVFACES 19
\r
2872 *MESH_TFACE 0 1 4 3
\r
2873 *MESH_TFACE 1 0 1 3
\r
2874 *MESH_TFACE 2 3 4 5
\r
2875 *MESH_TFACE 3 0 2 1
\r
2876 *MESH_TFACE 4 4 6 5
\r
2877 *MESH_TFACE 5 0 10 2
\r
2878 *MESH_TFACE 6 3 9 7
\r
2879 *MESH_TFACE 7 7 9 8
\r
2880 *MESH_TFACE 8 5 6 8
\r
2881 *MESH_TFACE 9 7 8 11
\r
2882 *MESH_TFACE 10 8 12 11
\r
2883 *MESH_TFACE 11 11 12 13
\r
2884 *MESH_TFACE 12 12 14 13
\r
2885 *MESH_TFACE 13 11 13 15
\r
2886 *MESH_TFACE 14 13 14 15
\r
2887 *MESH_TFACE 15 14 16 15
\r
2888 *MESH_TFACE 16 15 16 17
\r
2889 *MESH_TFACE 17 16 18 17
\r
2890 *MESH_TFACE 18 17 18 19
\r
2893 *PROP_MOTIONBLUR 0
\r
2894 *PROP_CASTSHADOW 1
\r
2895 *PROP_RECVSHADOW 1
\r
2899 *NODE_NAME "mat5model0surf44"
\r
2901 *NODE_NAME "mat5model0surf44"
\r
2902 *INHERIT_POS 0 0 0
\r
2903 *INHERIT_ROT 0 0 0
\r
2904 *INHERIT_SCL 0 0 0
\r
2909 *TM_POS 0.000000 0.000000 0.000000
\r
2915 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2916 *MESH_VERTEX_LIST {
\r
2917 *MESH_VERTEX 0 0.000000 64.000000 0.000000
\r
2918 *MESH_VERTEX 1 -8.000000 80.000000 -2.625000
\r
2919 *MESH_VERTEX 2 0.000000 80.000000 0.000000
\r
2920 *MESH_VERTEX 3 0.000000 -64.000000 0.000000
\r
2921 *MESH_VERTEX 4 -48.000000 80.000000 -16.000000
\r
2922 *MESH_VERTEX 5 0.000000 -80.000000 0.000000
\r
2923 *MESH_VERTEX 6 -48.000000 -80.000000 -16.000000
\r
2924 *MESH_VERTEX 7 -8.000000 -80.000000 -2.625000
\r
2927 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2928 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2929 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
2930 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2931 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
2932 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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2933 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
\r
2934 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
\r
2935 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
\r
2936 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
\r
2937 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683
\r
2938 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683
\r
2939 *MESH_VERTEXNORMAL 6 -0.316228 0.000000 0.948683
\r
2940 *MESH_VERTEXNORMAL 7 -0.316228 0.000000 0.948683
\r
2943 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2944 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2945 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2946 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2947 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2948 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2950 *MESH_NUMTVERTEX 8
\r
2952 *MESH_TVERT 0 0.375000 2.000000 1.000000
\r
2953 *MESH_TVERT 1 0.250193 2.250000 1.000000
\r
2954 *MESH_TVERT 2 0.375000 2.250000 1.000000
\r
2955 *MESH_TVERT 3 0.375000 0.000000 1.000000
\r
2956 *MESH_TVERT 4 -0.375000 2.250000 1.000000
\r
2957 *MESH_TVERT 5 0.375000 -0.250000 1.000000
\r
2958 *MESH_TVERT 6 -0.375000 -0.250000 1.000000
\r
2959 *MESH_TVERT 7 0.250193 -0.250000 1.000000
\r
2961 *MESH_NUMTVFACES 6
\r
2963 *MESH_TFACE 0 1 4 3
\r
2964 *MESH_TFACE 1 0 1 3
\r
2965 *MESH_TFACE 2 3 4 5
\r
2966 *MESH_TFACE 3 0 2 1
\r
2967 *MESH_TFACE 4 4 6 5
\r
2968 *MESH_TFACE 5 5 6 7
\r
2971 *PROP_MOTIONBLUR 0
\r
2972 *PROP_CASTSHADOW 1
\r
2973 *PROP_RECVSHADOW 1
\r
2977 *NODE_NAME "mat6model0surf45"
\r
2979 *NODE_NAME "mat6model0surf45"
\r
2980 *INHERIT_POS 0 0 0
\r
2981 *INHERIT_ROT 0 0 0
\r
2982 *INHERIT_SCL 0 0 0
\r
2987 *TM_POS 0.000000 0.000000 0.000000
\r
2993 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2994 *MESH_VERTEX_LIST {
\r
2995 *MESH_VERTEX 0 168.000000 48.000000 0.000000
\r
2996 *MESH_VERTEX 1 56.000000 64.000000 0.000000
\r
2997 *MESH_VERTEX 2 152.000000 64.000000 0.000000
\r
2998 *MESH_VERTEX 3 168.000000 -48.000000 0.000000
\r
2999 *MESH_VERTEX 4 40.000000 48.000000 0.000000
\r
3000 *MESH_VERTEX 5 152.000000 -64.000000 0.000000
\r
3001 *MESH_VERTEX 6 40.000000 -48.000000 0.000000
\r
3002 *MESH_VERTEX 7 56.000000 -64.000000 0.000000
\r
3005 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3006 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
3007 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
3008 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
3009 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
\r
3010 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
\r
3011 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3012 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3013 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
3014 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3015 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
3016 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
\r
3017 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
\r
3018 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
3021 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3022 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3023 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3024 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3025 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3026 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3028 *MESH_NUMTVERTEX 8
\r
3030 *MESH_TVERT 0 0.875000 1.000000 1.000000
\r
3031 *MESH_TVERT 1 1.000000 0.125000 1.000000
\r
3032 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
3033 *MESH_TVERT 3 0.125000 1.000000 1.000000
\r
3034 *MESH_TVERT 4 0.875000 0.000000 1.000000
\r
3035 *MESH_TVERT 5 0.000000 0.875000 1.000000
\r
3036 *MESH_TVERT 6 0.125000 0.000000 1.000000
\r
3037 *MESH_TVERT 7 0.000000 0.125000 1.000000
\r
3039 *MESH_NUMTVFACES 6
\r
3041 *MESH_TFACE 0 1 4 3
\r
3042 *MESH_TFACE 1 0 1 3
\r
3043 *MESH_TFACE 2 3 4 5
\r
3044 *MESH_TFACE 3 0 2 1
\r
3045 *MESH_TFACE 4 4 6 5
\r
3046 *MESH_TFACE 5 5 6 7
\r
3049 *PROP_MOTIONBLUR 0
\r
3050 *PROP_CASTSHADOW 1
\r
3051 *PROP_RECVSHADOW 1
\r