3 cl_particles_quality 0.2
\r
6 gl_texture_anisotropy 1
\r
7 mod_q3bsp_nolightmaps 1
\r
10 hud_postprocessing_maxbluralpha 0
\r
13 r_drawdecals_drawdistance 200
\r
14 r_drawparticles_drawdistance 500
\r
15 r_glsl_deluxemapping 0
\r
16 r_glsl_offsetmapping 0
\r
17 r_glsl_offsetmapping_reliefmapping 0
\r
22 r_shadow_realtime_dlight 0
\r
23 r_shadow_realtime_dlight_shadows 0
\r
24 r_shadow_realtime_world 0
\r
25 r_shadow_realtime_world_shadows 0
\r
26 r_shadow_shadowmapping 0
\r
27 r_shadow_usenormalmap 0
\r
29 r_subdivisions_tolerance 8
\r
31 r_water_resolutionmultiplier 0.5
\r