5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_CL_findradius: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #566 entity(vector mins, vector maxs) findbox
523 // #566 entity(vector mins, vector maxs, .entity tofield) findbox_tofield
524 static void VM_CL_findbox (prvm_prog_t *prog)
527 int i, numtouchedicts;
528 static prvm_edict_t *touchedicts[MAX_EDICTS];
531 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findbox);
534 chainfield = PRVM_G_INT(OFS_PARM2);
536 chainfield = prog->fieldoffsets.chain;
538 prog->error_cmd("VM_CL_findbox: %s doesnt have the specified chain field !", prog->name);
540 chain = (prvm_edict_t *)prog->edicts;
542 numtouchedicts = World_EntitiesInBox(&cl.world, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), MAX_EDICTS, touchedicts);
543 if (numtouchedicts > MAX_EDICTS)
545 // this never happens //[515]: for what then ?
546 Con_Printf("World_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
547 numtouchedicts = MAX_EDICTS;
549 for (i = 0; i < numtouchedicts; ++i)
551 PRVM_EDICTFIELDEDICT(touchedicts[i], chainfield) = PRVM_EDICT_TO_PROG(chain);
552 chain = touchedicts[i];
555 VM_RETURN_EDICT(chain);
558 // #34 float() droptofloor
559 static void VM_CL_droptofloor (prvm_prog_t *prog)
562 vec3_t start, end, mins, maxs;
565 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
567 // assume failure if it returns early
568 PRVM_G_FLOAT(OFS_RETURN) = 0;
570 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
571 if (ent == prog->edicts)
573 VM_Warning(prog, "droptofloor: can not modify world entity\n");
578 VM_Warning(prog, "droptofloor: can not modify free entity\n");
582 VectorCopy(PRVM_clientedictvector(ent, origin), start);
583 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
584 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
585 VectorCopy(PRVM_clientedictvector(ent, origin), end);
586 if (cl.worldmodel->brush.isq3bsp)
588 else if (cl.worldmodel->brush.isq2bsp)
591 end[2] -= 256; // Quake, QuakeWorld
593 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
595 if (trace.fraction != 1)
597 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
598 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
599 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
600 PRVM_G_FLOAT(OFS_RETURN) = 1;
601 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
602 // ent->priv.server->suspendedinairflag = true;
606 // #35 void(float style, string value) lightstyle
607 static void VM_CL_lightstyle (prvm_prog_t *prog)
612 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
614 i = (int)PRVM_G_FLOAT(OFS_PARM0);
615 c = PRVM_G_STRING(OFS_PARM1);
616 if (i >= cl.max_lightstyle)
618 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
621 dp_strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
622 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
623 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
626 // #40 float(entity e) checkbottom
627 static void VM_CL_checkbottom (prvm_prog_t *prog)
629 static int cs_yes, cs_no;
631 vec3_t mins, maxs, start, stop;
636 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
637 ent = PRVM_G_EDICT(OFS_PARM0);
638 PRVM_G_FLOAT(OFS_RETURN) = 0;
640 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
641 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
643 // if all of the points under the corners are solid world, don't bother
644 // with the tougher checks
645 // the corners must be within 16 of the midpoint
646 start[2] = mins[2] - 1;
647 for (x=0 ; x<=1 ; x++)
648 for (y=0 ; y<=1 ; y++)
650 start[0] = x ? maxs[0] : mins[0];
651 start[1] = y ? maxs[1] : mins[1];
652 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
657 PRVM_G_FLOAT(OFS_RETURN) = true;
658 return; // we got out easy
663 // check it for real...
667 // the midpoint must be within 16 of the bottom
668 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
669 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
670 stop[2] = start[2] - 2*sv_stepheight.value;
671 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
673 if (trace.fraction == 1.0)
676 mid = bottom = trace.endpos[2];
678 // the corners must be within 16 of the midpoint
679 for (x=0 ; x<=1 ; x++)
680 for (y=0 ; y<=1 ; y++)
682 start[0] = stop[0] = x ? maxs[0] : mins[0];
683 start[1] = stop[1] = y ? maxs[1] : mins[1];
685 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
687 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
688 bottom = trace.endpos[2];
689 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
694 PRVM_G_FLOAT(OFS_RETURN) = true;
697 // #41 float(vector v) pointcontents
698 static void VM_CL_pointcontents (prvm_prog_t *prog)
701 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
703 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
706 // #48 void(vector o, vector d, float color, float count) particle
707 static void VM_CL_particle (prvm_prog_t *prog)
712 VM_SAFEPARMCOUNT(4, VM_CL_particle);
714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
715 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
716 color = (int)PRVM_G_FLOAT(OFS_PARM2);
717 count = (int)PRVM_G_FLOAT(OFS_PARM3);
718 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
721 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
722 static void VM_CL_ambientsound (prvm_prog_t *prog)
726 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
727 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
728 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
729 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
732 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
733 static void VM_CL_getlight (prvm_prog_t *prog)
735 vec3_t ambientcolor, diffusecolor, diffusenormal;
737 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
739 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
741 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
742 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
743 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
744 if (PRVM_clientglobalvector(getlight_ambient))
745 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
746 if (PRVM_clientglobalvector(getlight_diffuse))
747 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
748 if (PRVM_clientglobalvector(getlight_dir))
749 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
752 //============================================================================
753 //[515]: SCENE MANAGER builtins
755 extern cvar_t v_yshearing;
756 void CSQC_R_RecalcView (void)
758 extern matrix4x4_t viewmodelmatrix_nobob;
759 extern matrix4x4_t viewmodelmatrix_withbob;
760 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
761 if (v_yshearing.value > 0)
762 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
763 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
764 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
765 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
768 //#300 void() clearscene (EXT_CSQC)
769 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
771 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
772 // clear renderable entity and light lists
773 r_refdef.scene.numentities = 0;
774 r_refdef.scene.numlights = 0;
775 // restore the view settings to the values that VM_CL_UpdateView received from the client code
776 r_refdef.view = csqc_original_r_refdef_view;
777 // polygonbegin without draw2d arg has to guess
778 prog->polygonbegin_guess2d = false;
779 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
780 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
781 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
782 cl.csqc_vidvars.drawenginesbar = false;
783 cl.csqc_vidvars.drawcrosshair = false;
785 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
786 CL_MeshEntities_Scene_Clear();
789 //#301 void(float mask) addentities (EXT_CSQC)
790 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
792 double t = Sys_DirtyTime();
795 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
796 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
797 CSQC_RelinkAllEntities(drawmask);
799 PRVM_clientglobalfloat(time) = cl.time;
800 for(i=1;i<prog->num_edicts;i++)
802 // so we can easily check if CSQC entity #edictnum is currently drawn
803 cl.csqcrenderentities[i].entitynumber = 0;
804 ed = &prog->edicts[i];
810 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
814 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
816 CSQC_AddRenderEdict(ed, i);
819 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
820 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
821 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
824 //#302 void(entity ent) addentity (EXT_CSQC)
825 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
827 double t = Sys_DirtyTime();
828 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
829 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
830 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
831 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
834 //#303 float(float property, ...) setproperty (EXT_CSQC)
835 //#303 float(float property) getproperty
836 //#303 vector(float property) getpropertyvec
837 //#309 float(float property) getproperty
838 //#309 vector(float property) getpropertyvec
839 // VorteX: make this function be able to return previously set property if new value is not given
840 static void VM_CL_R_SetView (prvm_prog_t *prog)
846 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
848 c = (int)PRVM_G_FLOAT(OFS_PARM0);
856 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
859 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
862 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
865 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
868 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
871 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
874 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
877 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
880 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
883 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
886 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
889 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
892 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
895 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
898 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
901 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
904 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
907 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
910 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
912 case VF_DRAWENGINESBAR:
913 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
915 case VF_DRAWCROSSHAIR:
916 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
918 case VF_CL_VIEWANGLES:
919 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
921 case VF_CL_VIEWANGLES_X:
922 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
924 case VF_CL_VIEWANGLES_Y:
925 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
927 case VF_CL_VIEWANGLES_Z:
928 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
934 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
937 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
940 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
943 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
944 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
945 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
948 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
951 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
954 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
957 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
960 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
963 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
966 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
968 case VF_FOG_FADEDEPTH:
969 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
971 case VF_MINFPS_QUALITY:
972 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
975 PRVM_G_FLOAT(OFS_RETURN) = 0;
976 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
982 f = PRVM_G_VECTOR(OFS_PARM1);
983 k = PRVM_G_FLOAT(OFS_PARM1);
987 r_refdef.view.x = (int)(f[0]);
988 r_refdef.view.y = (int)(f[1]);
992 r_refdef.view.x = (int)(k);
996 r_refdef.view.y = (int)(k);
1000 r_refdef.view.width = (int)(f[0]);
1001 r_refdef.view.height = (int)(f[1]);
1005 r_refdef.view.width = (int)(k);
1009 r_refdef.view.height = (int)(k);
1013 r_refdef.view.x = (int)(f[0]);
1014 r_refdef.view.y = (int)(f[1]);
1015 f = PRVM_G_VECTOR(OFS_PARM2);
1016 r_refdef.view.width = (int)(f[0]);
1017 r_refdef.view.height = (int)(f[1]);
1021 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
1022 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
1025 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
1028 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
1031 VectorCopy(f, cl.csqc_vieworigin);
1032 CSQC_R_RecalcView();
1035 cl.csqc_vieworigin[0] = k;
1036 CSQC_R_RecalcView();
1039 cl.csqc_vieworigin[1] = k;
1040 CSQC_R_RecalcView();
1043 cl.csqc_vieworigin[2] = k;
1044 CSQC_R_RecalcView();
1047 VectorCopy(f, cl.csqc_viewangles);
1048 CSQC_R_RecalcView();
1051 cl.csqc_viewangles[0] = k;
1052 CSQC_R_RecalcView();
1055 cl.csqc_viewangles[1] = k;
1056 CSQC_R_RecalcView();
1059 cl.csqc_viewangles[2] = k;
1060 CSQC_R_RecalcView();
1063 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1065 case VF_DRAWENGINESBAR:
1066 cl.csqc_vidvars.drawenginesbar = k != 0;
1068 case VF_DRAWCROSSHAIR:
1069 cl.csqc_vidvars.drawcrosshair = k != 0;
1071 case VF_CL_VIEWANGLES:
1072 VectorCopy(f, cl.viewangles);
1074 case VF_CL_VIEWANGLES_X:
1075 cl.viewangles[0] = k;
1077 case VF_CL_VIEWANGLES_Y:
1078 cl.viewangles[1] = k;
1080 case VF_CL_VIEWANGLES_Z:
1081 cl.viewangles[2] = k;
1083 case VF_PERSPECTIVE:
1084 r_refdef.view.useperspective = k != 0;
1086 case VF_CLEARSCREEN:
1087 r_refdef.view.isoverlay = !k;
1090 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1092 case VF_FOG_DENSITY:
1093 r_refdef.fog_density = k;
1096 r_refdef.fog_red = f[0];
1097 r_refdef.fog_green = f[1];
1098 r_refdef.fog_blue = f[2];
1100 case VF_FOG_COLOR_R:
1101 r_refdef.fog_red = k;
1103 case VF_FOG_COLOR_G:
1104 r_refdef.fog_green = k;
1106 case VF_FOG_COLOR_B:
1107 r_refdef.fog_blue = k;
1110 r_refdef.fog_alpha = k;
1113 r_refdef.fog_start = k;
1116 r_refdef.fog_end = k;
1119 r_refdef.fog_height = k;
1121 case VF_FOG_FADEDEPTH:
1122 r_refdef.fog_fadedepth = k;
1124 case VF_MINFPS_QUALITY:
1125 r_refdef.view.quality = k;
1128 PRVM_G_FLOAT(OFS_RETURN) = 0;
1129 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1132 PRVM_G_FLOAT(OFS_RETURN) = 1;
1135 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1136 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1138 double t = Sys_DirtyTime();
1143 const char *cubemapname = NULL;
1144 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1145 float coronaintensity = 1;
1146 float coronasizescale = 0.25;
1147 qbool castshadow = true;
1148 float ambientscale = 0;
1149 float diffusescale = 1;
1150 float specularscale = 1;
1152 vec3_t forward, left, up;
1153 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1155 // if we've run out of dlights, just return
1156 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1159 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1160 radius = PRVM_G_FLOAT(OFS_PARM1);
1161 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1162 if (prog->argc >= 4)
1164 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1165 if (style >= MAX_LIGHTSTYLES)
1167 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1171 if (prog->argc >= 5)
1172 cubemapname = PRVM_G_STRING(OFS_PARM4);
1173 if (prog->argc >= 6)
1174 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1175 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1176 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1178 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1179 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1180 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1181 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1183 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1184 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1185 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1186 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1189 //============================================================================
1191 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1192 static void VM_CL_unproject (prvm_prog_t *prog)
1198 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1199 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1202 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1203 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1204 if(v_flipped.integer)
1206 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1207 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1210 //#311 vector (vector v) cs_project (EXT_CSQC)
1211 static void VM_CL_project (prvm_prog_t *prog)
1217 VM_SAFEPARMCOUNT(1, VM_CL_project);
1218 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1219 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1220 Matrix4x4_Transform(&m, f, v);
1221 if(v_flipped.integer)
1223 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1224 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1225 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1228 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1229 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1232 //=============================================================================
1233 // Draw builtins (client & menu)
1236 ========================
1239 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1240 ========================
1242 void VM_drawline (prvm_prog_t *prog)
1244 prvm_vec_t *c1, *c2, *rgb;
1246 unsigned char flags;
1248 VM_SAFEPARMCOUNT(6, VM_drawline);
1250 // polygonbegin without draw2d arg has to guess
1251 prog->polygonbegin_guess2d = true;
1253 width = PRVM_G_FLOAT(OFS_PARM0);
1254 c1 = PRVM_G_VECTOR(OFS_PARM1);
1255 c2 = PRVM_G_VECTOR(OFS_PARM2);
1256 rgb = PRVM_G_VECTOR(OFS_PARM3);
1257 alpha = PRVM_G_FLOAT(OFS_PARM4);
1258 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1259 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1266 float iscachedpic(string pic)
1269 void VM_iscachedpic(prvm_prog_t *prog)
1271 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1273 // drawq hasnt such a function, thus always return true
1274 PRVM_G_FLOAT(OFS_RETURN) = false;
1281 string precache_pic(string pic)
1284 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1285 #define PRECACHE_PIC_NOTPERSISTENT 2
1286 //#define PRECACHE_PIC_NOCLAMP 4
1287 #define PRECACHE_PIC_MIPMAP 8
1288 void VM_precache_pic(prvm_prog_t *prog)
1291 int flags = CACHEPICFLAG_FAILONMISSING;
1293 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1295 s = PRVM_G_STRING(OFS_PARM0);
1296 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1297 VM_CheckEmptyString(prog, s);
1301 int f = PRVM_G_FLOAT(OFS_PARM1);
1302 if(f & PRECACHE_PIC_NOTPERSISTENT)
1303 flags |= CACHEPICFLAG_NOTPERSISTENT;
1304 //if(f & PRECACHE_PIC_NOCLAMP)
1305 // flags |= CACHEPICFLAG_NOCLAMP;
1306 if(f & PRECACHE_PIC_MIPMAP)
1307 flags |= CACHEPICFLAG_MIPMAP;
1310 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1311 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1321 void VM_freepic(prvm_prog_t *prog)
1325 VM_SAFEPARMCOUNT(1,VM_freepic);
1327 s = PRVM_G_STRING(OFS_PARM0);
1328 VM_CheckEmptyString(prog, s);
1333 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1337 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1338 if(VectorLength2(v) > 0)
1345 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1347 int f = (int) PRVM_drawglobalfloat(drawfont);
1348 if(f < 0 || f >= dp_fonts.maxsize)
1349 return FONT_DEFAULT;
1350 return &dp_fonts.f[f];
1357 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1360 void VM_drawcharacter(prvm_prog_t *prog)
1362 prvm_vec_t *pos,*scale,*rgb;
1366 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1368 // polygonbegin without draw2d arg has to guess
1369 prog->polygonbegin_guess2d = true;
1371 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1374 PRVM_G_FLOAT(OFS_RETURN) = -1;
1375 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1379 pos = PRVM_G_VECTOR(OFS_PARM0);
1380 scale = PRVM_G_VECTOR(OFS_PARM2);
1381 rgb = PRVM_G_VECTOR(OFS_PARM3);
1382 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1384 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1386 PRVM_G_FLOAT(OFS_RETURN) = -2;
1387 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1391 if(pos[2] || scale[2])
1392 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1394 if(!scale[0] || !scale[1])
1396 PRVM_G_FLOAT(OFS_RETURN) = -3;
1397 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1401 getdrawfontscale(prog, &sx, &sy);
1402 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1403 PRVM_G_FLOAT(OFS_RETURN) = 1;
1410 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1413 void VM_drawstring(prvm_prog_t *prog)
1415 prvm_vec_t *pos,*scale,*rgb;
1419 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1421 // polygonbegin without draw2d arg has to guess
1422 prog->polygonbegin_guess2d = true;
1424 string = PRVM_G_STRING(OFS_PARM1);
1425 pos = PRVM_G_VECTOR(OFS_PARM0);
1426 scale = PRVM_G_VECTOR(OFS_PARM2);
1427 rgb = PRVM_G_VECTOR(OFS_PARM3);
1428 if (prog->argc >= 6)
1429 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1431 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1433 PRVM_G_FLOAT(OFS_RETURN) = -2;
1434 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1438 if(!scale[0] || !scale[1])
1440 PRVM_G_FLOAT(OFS_RETURN) = -3;
1441 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1445 if(pos[2] || scale[2])
1446 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1448 getdrawfontscale(prog, &sx, &sy);
1449 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1450 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1451 PRVM_G_FLOAT(OFS_RETURN) = 1;
1456 VM_drawcolorcodedstring
1458 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1460 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1463 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1465 prvm_vec_t *pos, *scale;
1469 float sx, sy, alpha;
1471 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1473 // polygonbegin without draw2d arg has to guess
1474 prog->polygonbegin_guess2d = true;
1476 if (prog->argc == 6) // full 6 parms, like normal drawstring
1478 pos = PRVM_G_VECTOR(OFS_PARM0);
1479 string = PRVM_G_STRING(OFS_PARM1);
1480 scale = PRVM_G_VECTOR(OFS_PARM2);
1481 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1482 alpha = PRVM_G_FLOAT(OFS_PARM4);
1483 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1487 pos = PRVM_G_VECTOR(OFS_PARM0);
1488 string = PRVM_G_STRING(OFS_PARM1);
1489 scale = PRVM_G_VECTOR(OFS_PARM2);
1493 alpha = PRVM_G_FLOAT(OFS_PARM3);
1494 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1497 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1499 PRVM_G_FLOAT(OFS_RETURN) = -2;
1500 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1504 if(!scale[0] || !scale[1])
1506 PRVM_G_FLOAT(OFS_RETURN) = -3;
1507 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1511 if(pos[2] || scale[2])
1512 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1514 getdrawfontscale(prog, &sx, &sy);
1515 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1516 if (prog->argc == 6) // also return vector of last color
1517 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1519 PRVM_G_FLOAT(OFS_RETURN) = 1;
1525 float stringwidth(string text, float allowColorCodes, float size)
1528 void VM_stringwidth(prvm_prog_t *prog)
1532 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1536 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1538 getdrawfontscale(prog, &sx, &sy);
1541 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1546 // we want the width for 8x8 font size, divided by 8
1547 Vector2Set(szv, 8, 8);
1549 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1550 if(sx >= 0.9 && sx <= 1.1)
1558 string = PRVM_G_STRING(OFS_PARM0);
1559 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1561 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1565 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1573 string = PRVM_G_STRING(OFS_PARM0);
1574 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1576 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1584 float findfont(string s)
1588 static float getdrawfontnum(const char *fontname)
1592 for(i = 0; i < dp_fonts.maxsize; ++i)
1593 if(!strcmp(dp_fonts.f[i].title, fontname))
1598 void VM_findfont(prvm_prog_t *prog)
1600 VM_SAFEPARMCOUNT(1,VM_findfont);
1601 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1608 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1612 void VM_loadfont(prvm_prog_t *prog)
1614 const char *fontname, *filelist, *sizes, *c, *cm;
1615 char mainfont[MAX_QPATH];
1617 float sz, scale, voffset;
1620 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1622 fontname = PRVM_G_STRING(OFS_PARM0);
1624 fontname = "default";
1626 filelist = PRVM_G_STRING(OFS_PARM1);
1628 filelist = "gfx/conchars";
1630 sizes = PRVM_G_STRING(OFS_PARM2);
1636 if (prog->argc >= 4)
1638 i = PRVM_G_FLOAT(OFS_PARM3);
1639 if (i >= 0 && i < dp_fonts.maxsize)
1642 dp_strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1646 f = FindFont(fontname, true);
1649 PRVM_G_FLOAT(OFS_RETURN) = -1;
1650 return; // something go wrong
1653 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1654 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1656 // first font is handled "normally"
1657 c = strchr(filelist, ':');
1658 cm = strchr(filelist, ',');
1659 if(c && (!cm || c < cm))
1660 f->req_face = atoi(c+1);
1666 if(!c || (c - filelist) >= MAX_QPATH)
1667 dp_strlcpy(mainfont, filelist, sizeof(mainfont));
1670 memcpy(mainfont, filelist, c - filelist);
1671 mainfont[c - filelist] = 0;
1675 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1677 c = strchr(filelist, ',');
1683 c = strchr(filelist, ':');
1684 cm = strchr(filelist, ',');
1685 if(c && (!cm || c < cm))
1686 f->fallback_faces[i] = atoi(c+1);
1689 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1692 if(!c || (c-filelist) >= MAX_QPATH)
1694 dp_strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1698 memcpy(f->fallbacks[i], filelist, c - filelist);
1699 f->fallbacks[i][c - filelist] = 0;
1704 for(i = 0; i < MAX_FONT_SIZES; ++i)
1705 f->req_sizes[i] = -1;
1706 for (numsizes = 0,c = sizes;;)
1708 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1710 sz = atof(com_token);
1712 if (sz < 0.001f || sz > 1000.0f)
1714 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1718 if (numsizes == MAX_FONT_SIZES)
1720 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1723 f->req_sizes[numsizes] = sz;
1727 // additional scale/hoffset parms
1730 if (prog->argc >= 5)
1732 scale = PRVM_G_FLOAT(OFS_PARM4);
1736 if (prog->argc >= 6)
1737 voffset = PRVM_G_FLOAT(OFS_PARM5);
1740 LoadFont(true, mainfont, f, scale, voffset);
1742 // return index of loaded font
1743 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1750 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1753 void VM_drawpic(prvm_prog_t *prog)
1755 const char *picname;
1756 prvm_vec_t *size, *pos, *rgb;
1759 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1761 // polygonbegin without draw2d arg has to guess
1762 prog->polygonbegin_guess2d = true;
1764 picname = PRVM_G_STRING(OFS_PARM1);
1765 VM_CheckEmptyString(prog, picname);
1767 // is pic cached ? no function yet for that
1770 PRVM_G_FLOAT(OFS_RETURN) = -4;
1771 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1775 pos = PRVM_G_VECTOR(OFS_PARM0);
1776 size = PRVM_G_VECTOR(OFS_PARM2);
1777 rgb = PRVM_G_VECTOR(OFS_PARM3);
1778 if (prog->argc >= 6)
1779 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1781 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1783 PRVM_G_FLOAT(OFS_RETURN) = -2;
1784 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1788 if(pos[2] || size[2])
1789 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1791 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1792 PRVM_G_FLOAT(OFS_RETURN) = 1;
1798 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1801 void VM_drawrotpic(prvm_prog_t *prog)
1803 const char *picname;
1804 prvm_vec_t *size, *pos, *org, *rgb;
1807 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1809 // polygonbegin without draw2d arg has to guess
1810 prog->polygonbegin_guess2d = true;
1812 picname = PRVM_G_STRING(OFS_PARM1);
1813 VM_CheckEmptyString(prog, picname);
1815 // is pic cached ? no function yet for that
1818 PRVM_G_FLOAT(OFS_RETURN) = -4;
1819 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1823 pos = PRVM_G_VECTOR(OFS_PARM0);
1824 size = PRVM_G_VECTOR(OFS_PARM2);
1825 org = PRVM_G_VECTOR(OFS_PARM3);
1826 rgb = PRVM_G_VECTOR(OFS_PARM5);
1827 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1829 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1831 PRVM_G_FLOAT(OFS_RETURN) = -2;
1832 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1836 if(pos[2] || size[2] || org[2])
1837 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1839 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1840 PRVM_G_FLOAT(OFS_RETURN) = 1;
1846 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1850 void VM_drawsubpic(prvm_prog_t *prog)
1852 const char *picname;
1853 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1856 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1858 // polygonbegin without draw2d arg has to guess
1859 prog->polygonbegin_guess2d = true;
1861 picname = PRVM_G_STRING(OFS_PARM2);
1862 VM_CheckEmptyString(prog, picname);
1864 // is pic cached ? no function yet for that
1867 PRVM_G_FLOAT(OFS_RETURN) = -4;
1868 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1872 pos = PRVM_G_VECTOR(OFS_PARM0);
1873 size = PRVM_G_VECTOR(OFS_PARM1);
1874 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1875 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1876 rgb = PRVM_G_VECTOR(OFS_PARM5);
1877 alpha = PRVM_G_FLOAT(OFS_PARM6);
1878 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1880 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1882 PRVM_G_FLOAT(OFS_RETURN) = -2;
1883 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1887 if(pos[2] || size[2])
1888 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1890 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1892 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1893 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1894 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1895 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1897 PRVM_G_FLOAT(OFS_RETURN) = 1;
1904 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1907 void VM_drawfill(prvm_prog_t *prog)
1909 prvm_vec_t *size, *pos, *rgb;
1912 VM_SAFEPARMCOUNT(5,VM_drawfill);
1914 // polygonbegin without draw2d arg has to guess
1915 prog->polygonbegin_guess2d = true;
1917 pos = PRVM_G_VECTOR(OFS_PARM0);
1918 size = PRVM_G_VECTOR(OFS_PARM1);
1919 rgb = PRVM_G_VECTOR(OFS_PARM2);
1920 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1922 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1924 PRVM_G_FLOAT(OFS_RETURN) = -2;
1925 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1929 if(pos[2] || size[2])
1930 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1932 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1933 PRVM_G_FLOAT(OFS_RETURN) = 1;
1940 drawsetcliparea(float x, float y, float width, float height)
1943 void VM_drawsetcliparea(prvm_prog_t *prog)
1946 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1948 // polygonbegin without draw2d arg has to guess
1949 prog->polygonbegin_guess2d = true;
1951 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1952 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1953 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1954 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1956 DrawQ_SetClipArea(x, y, w, h);
1961 VM_drawresetcliparea
1966 void VM_drawresetcliparea(prvm_prog_t *prog)
1968 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1970 // polygonbegin without draw2d arg has to guess
1971 prog->polygonbegin_guess2d = true;
1973 DrawQ_ResetClipArea();
1980 vector getimagesize(string pic)
1983 void VM_getimagesize(prvm_prog_t *prog)
1988 VM_SAFEPARMCOUNT(1,VM_getimagesize);
1990 p = PRVM_G_STRING(OFS_PARM0);
1991 VM_CheckEmptyString(prog, p);
1993 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1994 if (!Draw_IsPicLoaded(pic))
1996 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1997 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
2001 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
2002 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
2004 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
2007 //#330 float(float stnum) getstatf (EXT_CSQC)
2008 static void VM_CL_getstatf (prvm_prog_t *prog)
2016 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
2017 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2018 if(i < 0 || i >= MAX_CL_STATS)
2020 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
2023 dat.l = cl.stats[i];
2024 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
2027 //#331 float(float stnum) getstati (EXT_CSQC)
2028 static void VM_CL_getstati (prvm_prog_t *prog)
2031 int firstbit, bitcount;
2033 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
2035 index = (int)PRVM_G_FLOAT(OFS_PARM0);
2038 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2040 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2050 if(index < 0 || index >= MAX_CL_STATS)
2052 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2055 i = cl.stats[index];
2056 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2057 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2058 PRVM_G_FLOAT(OFS_RETURN) = i;
2061 //#332 string(float firststnum) getstats (EXT_CSQC)
2062 static void VM_CL_getstats (prvm_prog_t *prog)
2067 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2068 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2069 if(i < 0 || i > MAX_CL_STATS-4)
2071 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2072 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2075 t_len = dp_strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2076 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t, t_len);
2079 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2080 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2084 struct model_s *model;
2086 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2088 t = PRVM_G_EDICT(OFS_PARM0);
2090 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2092 PRVM_clientedictstring(t, model) = 0;
2093 PRVM_clientedictfloat(t, modelindex) = 0;
2098 model = CL_GetModelByIndex(i);
2101 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2104 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2105 PRVM_clientedictfloat(t, modelindex) = i;
2107 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2110 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2113 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2116 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2117 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2121 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2123 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2124 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2125 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2128 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2129 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2132 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2133 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2136 PRVM_G_FLOAT(OFS_RETURN) = i;
2139 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2140 static void VM_CL_trailparticles (prvm_prog_t *prog)
2143 vec3_t start, end, velocity;
2145 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2147 t = PRVM_G_EDICT(OFS_PARM0);
2148 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2149 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2150 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2151 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2155 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2158 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2159 static void VM_CL_pointparticles (prvm_prog_t *prog)
2164 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2165 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2166 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2167 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2168 n = PRVM_G_FLOAT(OFS_PARM3);
2171 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2174 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2175 static void VM_CL_boxparticles (prvm_prog_t *prog)
2178 // prvm_edict_t *own;
2179 vec3_t origin_from, origin_to, dir_from, dir_to;
2183 float tintmins[4], tintmaxs[4], fade;
2184 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2186 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2189 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2190 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2191 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2192 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2193 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2194 count = PRVM_G_FLOAT(OFS_PARM6);
2196 flags = PRVM_G_FLOAT(OFS_PARM7);
2200 Vector4Set(tintmins, 1, 1, 1, 1);
2201 Vector4Set(tintmaxs, 1, 1, 1, 1);
2205 if(flags & 1) // read alpha
2207 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2208 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2210 if(flags & 2) // read color
2212 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2213 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2215 if(flags & 4) // read fade
2217 fade = PRVM_clientglobalfloat(particles_fade);
2219 if(flags & 128) // draw as trail
2225 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2227 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2230 //#531 void(float pause) setpause
2231 static void VM_CL_setpause(prvm_prog_t *prog)
2233 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2236 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2239 host.paused = false;
2243 //#343 void(float usecursor) setcursormode (DP_CSQC)
2244 static void VM_CL_setcursormode (prvm_prog_t *prog)
2246 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2247 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2248 cl_ignoremousemoves = 2;
2251 //#344 vector() getmousepos (DP_CSQC)
2252 static void VM_CL_getmousepos(prvm_prog_t *prog)
2254 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2256 if (key_consoleactive || key_dest != key_game)
2257 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2258 else if (cl.csqc_wantsmousemove)
2259 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2261 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2264 //#345 float(float framenum) getinputstate (EXT_CSQC)
2265 static void VM_CL_getinputstate (prvm_prog_t *prog)
2267 unsigned int i, frame;
2268 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2269 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2270 PRVM_G_FLOAT(OFS_RETURN) = false;
2271 for (i = 0;i < CL_MAX_USERCMDS;i++)
2273 if (cl.movecmd[i].sequence == frame)
2275 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2276 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2277 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2278 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2279 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2280 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2281 // this probably shouldn't be here
2282 if(cl.movecmd[i].crouch)
2284 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2285 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2289 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2290 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2292 PRVM_G_FLOAT(OFS_RETURN) = true;
2297 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2298 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2300 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2301 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2304 //#347 void() runstandardplayerphysics (EXT_CSQC)
2305 #define PMF_JUMP_HELD 1 // matches FTEQW
2306 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2307 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2308 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2309 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2311 cl_clientmovement_state_t s;
2314 memset(&s, 0, sizeof(s));
2316 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2318 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2319 if(ent == prog->edicts)
2323 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2324 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2325 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2326 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2328 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2329 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2335 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2336 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2337 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2338 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2339 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2340 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2341 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2344 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2345 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2346 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2347 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2348 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2349 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2350 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2351 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2353 CL_ClientMovement_PlayerMove_Frame(&s);
2355 if(ent == prog->edicts)
2358 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2359 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2360 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2361 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2366 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2367 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2368 PRVM_clientedictfloat(ent, pmove_flags) =
2369 (s.crouched ? PMF_DUCKED : 0) |
2370 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2371 (s.onground ? PMF_ONGROUND : 0);
2375 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2376 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2383 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2385 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2386 c = PRVM_G_STRING(OFS_PARM1);
2387 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2391 i = Sbar_GetSortedPlayerIndex(-1-i);
2392 if(i < 0 || i >= cl.maxclients)
2397 if(!strcasecmp(c, "name"))
2398 t_len = dp_strlcpy(t, cl.scores[i].name, sizeof(t));
2400 if(!strcasecmp(c, "frags"))
2401 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2403 if(!strcasecmp(c, "ping"))
2404 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2406 if(!strcasecmp(c, "pl"))
2407 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2409 if(!strcasecmp(c, "movementloss"))
2410 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2412 if(!strcasecmp(c, "entertime"))
2413 t_len = dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2415 if(!strcasecmp(c, "colors"))
2416 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2418 if(!strcasecmp(c, "topcolor"))
2419 t_len = dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2421 if(!strcasecmp(c, "bottomcolor"))
2422 t_len = dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2424 if(!strcasecmp(c, "viewentity"))
2425 t_len = dpsnprintf(t, sizeof(t), "%i", i+1);
2428 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t, t_len);
2431 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2432 static void VM_CL_setlistener (prvm_prog_t *prog)
2434 vec3_t origin, forward, left, up;
2435 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2436 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2437 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2438 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2439 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2440 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2441 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2444 //#352 void(string cmdname) registercommand (EXT_CSQC)
2445 static void VM_CL_registercmd (prvm_prog_t *prog)
2447 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2448 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2451 //#360 float() ReadByte (EXT_CSQC)
2452 static void VM_CL_ReadByte (prvm_prog_t *prog)
2454 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2455 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2458 //#361 float() ReadChar (EXT_CSQC)
2459 static void VM_CL_ReadChar (prvm_prog_t *prog)
2461 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2462 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2465 //#362 float() ReadShort (EXT_CSQC)
2466 static void VM_CL_ReadShort (prvm_prog_t *prog)
2468 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2469 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2472 //#363 float() ReadLong (EXT_CSQC)
2473 static void VM_CL_ReadLong (prvm_prog_t *prog)
2475 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2476 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2479 //#364 float() ReadCoord (EXT_CSQC)
2480 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2482 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2483 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2486 //#365 float() ReadAngle (EXT_CSQC)
2487 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2489 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2490 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2493 //#366 string() ReadString (EXT_CSQC)
2494 static void VM_CL_ReadString (prvm_prog_t *prog)
2496 size_t cl_readstring_len;
2498 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2499 cl_readstring_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
2500 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, cl_readstring, cl_readstring_len);
2503 //#367 float() ReadFloat (EXT_CSQC)
2504 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2506 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2507 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2510 //#501 string() ReadPicture (DP_CSQC_READWRITEPICTURE)
2511 extern cvar_t cl_readpicture_force;
2512 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2516 unsigned char *data;
2518 unsigned short size;
2522 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2524 name_len = MSG_ReadString_len(&cl_message, cl_readstring, sizeof(cl_readstring));
2525 name = cl_readstring;
2526 size = (unsigned short) MSG_ReadShort(&cl_message);
2528 // check if a texture of that name exists
2529 // if yes, it is used and the data is discarded
2530 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2532 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2536 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2538 // texture found and loaded
2539 // skip over the jpeg as we don't need it
2540 for(i = 0; i < size; ++i)
2541 (void) MSG_ReadByte(&cl_message);
2545 // texture not found
2546 // use the attached jpeg as texture
2547 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2548 MSG_ReadBytes(&cl_message, size, buf);
2549 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2551 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2556 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name, name_len);
2559 //////////////////////////////////////////////////////////
2561 static void VM_CL_makestatic (prvm_prog_t *prog)
2565 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2567 ent = PRVM_G_EDICT(OFS_PARM0);
2568 if (ent == prog->edicts)
2570 VM_Warning(prog, "makestatic: can not modify world entity\n");
2575 VM_Warning(prog, "makestatic: can not modify free entity\n");
2579 if (cl.num_static_entities < cl.max_static_entities)
2582 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2584 // copy it to the current state
2585 memset(staticent, 0, sizeof(*staticent));
2586 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2587 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2588 staticent->render.framegroupblend[0].lerp = 1;
2589 // make torchs play out of sync
2590 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2591 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2592 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2593 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2594 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2595 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2596 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2599 if (!staticent->render.alpha)
2600 staticent->render.alpha = 1.0f;
2601 if (!staticent->render.scale)
2602 staticent->render.scale = 1.0f;
2603 if (!VectorLength2(staticent->render.colormod))
2604 VectorSet(staticent->render.colormod, 1, 1, 1);
2605 if (!VectorLength2(staticent->render.glowmod))
2606 VectorSet(staticent->render.glowmod, 1, 1, 1);
2608 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2609 if (renderflags & RF_USEAXIS)
2611 vec3_t forward, left, up, origin;
2612 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2613 VectorNegate(PRVM_clientglobalvector(v_right), left);
2614 VectorCopy(PRVM_clientglobalvector(v_up), up);
2615 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2616 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2617 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2620 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2622 // either fullbright or lit
2623 if(!r_fullbright.integer)
2625 if (!(staticent->render.effects & EF_FULLBRIGHT))
2626 staticent->render.flags |= RENDER_LIGHT;
2628 // turn off shadows from transparent objects
2629 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2630 staticent->render.flags |= RENDER_SHADOW;
2631 if (staticent->render.effects & EF_NODEPTHTEST)
2632 staticent->render.flags |= RENDER_NODEPTHTEST;
2633 if (staticent->render.effects & EF_ADDITIVE)
2634 staticent->render.flags |= RENDER_ADDITIVE;
2635 if (staticent->render.effects & EF_DOUBLESIDED)
2636 staticent->render.flags |= RENDER_DOUBLESIDED;
2638 staticent->render.allowdecals = true;
2639 CL_UpdateRenderEntity(&staticent->render);
2642 Con_Printf("Too many static entities");
2644 // throw the entity away now
2645 PRVM_ED_Free(prog, ent);
2648 //=================================================================//
2654 copies data from one entity to another
2656 copyentity(src, dst)
2659 static void VM_CL_copyentity (prvm_prog_t *prog)
2661 prvm_edict_t *in, *out;
2662 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2663 in = PRVM_G_EDICT(OFS_PARM0);
2664 if (in == prog->edicts)
2666 VM_Warning(prog, "copyentity: can not read world entity\n");
2671 VM_Warning(prog, "copyentity: can not read free entity\n");
2674 out = PRVM_G_EDICT(OFS_PARM1);
2675 if (out == prog->edicts)
2677 VM_Warning(prog, "copyentity: can not modify world entity\n");
2682 VM_Warning(prog, "copyentity: can not modify free entity\n");
2685 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2690 //=================================================================//
2692 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2693 static void VM_CL_effect (prvm_prog_t *prog)
2697 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2698 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2700 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2702 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2704 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2707 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2708 static void VM_CL_te_blood (prvm_prog_t *prog)
2710 vec3_t pos, vel, pos2;
2711 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2712 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2715 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2716 CL_FindNonSolidLocation(pos, pos2, 4);
2717 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2720 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2721 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2724 vec3_t mincorner, maxcorner, vel1, vel2;
2725 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2726 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2728 speed = PRVM_G_FLOAT(OFS_PARM2);
2735 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2736 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2737 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2740 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2741 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2745 matrix4x4_t tempmatrix;
2746 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2747 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2748 CL_FindNonSolidLocation(pos, pos2, 10);
2749 CL_ParticleExplosion(pos2);
2750 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2751 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2754 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2755 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2757 vec3_t mincorner, maxcorner, vel;
2758 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2759 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2760 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2761 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2762 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2765 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2766 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2768 vec3_t mincorner, maxcorner, vel;
2769 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2770 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2771 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2772 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2773 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2776 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2777 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2779 vec3_t mincorner, maxcorner, vel;
2780 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2781 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2782 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2783 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2784 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2787 // #411 void(vector org, vector vel, float howmany) te_spark
2788 static void VM_CL_te_spark (prvm_prog_t *prog)
2790 vec3_t pos, pos2, vel;
2791 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2793 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2794 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2795 CL_FindNonSolidLocation(pos, pos2, 4);
2796 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2799 extern cvar_t cl_sound_ric_gunshot;
2800 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2801 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2805 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2807 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2808 CL_FindNonSolidLocation(pos, pos2, 4);
2809 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2810 if(cl_sound_ric_gunshot.integer >= 2)
2812 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2816 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2817 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2818 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2823 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2824 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2828 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2830 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2831 CL_FindNonSolidLocation(pos, pos2, 4);
2832 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2833 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2837 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2838 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2839 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2843 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2844 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2848 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2850 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2851 CL_FindNonSolidLocation(pos, pos2, 4);
2852 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2853 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2857 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2858 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2859 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2863 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2864 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2867 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2869 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2870 CL_FindNonSolidLocation(pos, pos2, 10);
2871 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2872 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2875 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2876 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2879 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2881 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2882 CL_FindNonSolidLocation(pos, pos2, 10);
2883 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2886 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2887 static void VM_CL_te_customflash (prvm_prog_t *prog)
2890 matrix4x4_t tempmatrix;
2891 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2893 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2894 CL_FindNonSolidLocation(pos, pos2, 4);
2895 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2896 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2899 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2900 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2904 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2906 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2907 CL_FindNonSolidLocation(pos, pos2, 4);
2908 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2909 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2911 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2915 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2916 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2917 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2922 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2923 static void VM_CL_te_spike (prvm_prog_t *prog)
2927 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2929 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2930 CL_FindNonSolidLocation(pos, pos2, 4);
2931 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2932 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2936 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2937 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2938 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2942 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2943 static void VM_CL_te_superspike (prvm_prog_t *prog)
2947 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2949 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2950 CL_FindNonSolidLocation(pos, pos2, 4);
2951 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2952 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2956 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2957 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2958 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2962 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2963 static void VM_CL_te_explosion (prvm_prog_t *prog)
2966 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2968 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2969 CL_FindNonSolidLocation(pos, pos2, 10);
2970 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2971 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2974 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2975 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2978 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2980 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2981 CL_FindNonSolidLocation(pos, pos2, 10);
2982 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2983 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2986 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2987 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2990 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2992 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2993 CL_FindNonSolidLocation(pos, pos2, 4);
2994 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2995 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2998 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2999 static void VM_CL_te_knightspike (prvm_prog_t *prog)
3002 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
3004 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3005 CL_FindNonSolidLocation(pos, pos2, 4);
3006 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3007 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
3010 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3011 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
3014 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
3015 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3016 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3019 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3020 static void VM_CL_te_teleport (prvm_prog_t *prog)
3023 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
3024 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3025 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3028 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3029 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
3031 vec3_t pos, pos2, color;
3032 matrix4x4_t tempmatrix;
3033 int colorStart, colorLength;
3034 unsigned char *tempcolor;
3035 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
3037 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3038 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
3039 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
3040 CL_FindNonSolidLocation(pos, pos2, 10);
3041 CL_ParticleExplosion2(pos2, colorStart, colorLength);
3042 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3043 color[0] = tempcolor[0] * (2.0f / 255.0f);
3044 color[1] = tempcolor[1] * (2.0f / 255.0f);
3045 color[2] = tempcolor[2] * (2.0f / 255.0f);
3046 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3047 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3048 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3052 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3053 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3056 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3057 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3058 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3059 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3062 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3063 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3066 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3067 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3068 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3069 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3072 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3073 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3076 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3077 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3078 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3079 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3082 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3083 static void VM_CL_te_beam (prvm_prog_t *prog)
3086 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3087 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3088 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3089 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3092 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3093 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3096 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3098 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3099 CL_FindNonSolidLocation(pos, pos2, 4);
3100 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3103 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3104 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3106 vec3_t pos, pos2, vel;
3107 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3108 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3110 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3111 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3112 CL_FindNonSolidLocation(pos, pos2, 4);
3113 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3117 // #443 void(entity e, entity tagentity, string tagname) setattachment
3118 static void VM_CL_setattachment (prvm_prog_t *prog)
3121 prvm_edict_t *tagentity;
3122 const char *tagname;
3126 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3128 e = PRVM_G_EDICT(OFS_PARM0);
3129 tagentity = PRVM_G_EDICT(OFS_PARM1);
3130 tagname = PRVM_G_STRING(OFS_PARM2);
3132 if (e == prog->edicts)
3134 VM_Warning(prog, "setattachment: can not modify world entity\n");
3139 VM_Warning(prog, "setattachment: can not modify free entity\n");
3143 if (tagentity == NULL)
3144 tagentity = prog->edicts;
3147 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3149 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3150 model = CL_GetModelByIndex(modelindex);
3153 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3155 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3158 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3161 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3162 PRVM_clientedictfloat(e, tag_index) = tagindex;
3165 /////////////////////////////////////////
3166 // DP_MD3_TAGINFO extension coded by VorteX
3168 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3170 model_t *model = CL_GetModelFromEdict(e);
3172 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3177 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3184 Matrix4x4_CreateIdentity(tag_localmatrix);
3187 && (model = CL_GetModelFromEdict(e))
3188 && model->animscenes)
3190 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3201 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3204 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3209 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3212 float pitchsign = 1;
3214 scale = PRVM_clientedictfloat(ent, scale);
3219 *out = r_refdef.view.matrix;
3220 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3226 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3227 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3228 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3229 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3230 Matrix4x4_FromVectors(out, forward, left, up, origin);
3234 pitchsign = CL_GetPitchSign(prog, ent);
3235 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3239 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3243 && (model = CL_GetModelFromEdict(ent))
3244 && model->animscenes)
3246 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3247 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3248 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3249 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3251 *out = identitymatrix;
3255 // Warnings/errors code:
3256 // 0 - normal (everything all-right)
3259 // 3 - null or non-precached model
3260 // 4 - no tags with requested index
3261 // 5 - runaway loop at attachment chain
3262 extern cvar_t cl_bob;
3263 extern cvar_t cl_bobcycle;
3264 extern cvar_t cl_bobup;
3265 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3269 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3271 vec3_t shadingorigin;
3273 *out = identitymatrix; // warnings and errors return identical matrix
3275 if (ent == prog->edicts)
3280 model = CL_GetModelFromEdict(ent);
3284 tagmatrix = identitymatrix;
3288 if(attachloop >= 256)
3290 // apply transformation by child's tagindex on parent entity and then
3291 // by parent entity itself
3292 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3293 if(ret && attachloop == 0)
3295 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3296 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3297 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3298 // next iteration we process the parent entity
3299 if (PRVM_clientedictedict(ent, tag_entity))
3301 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3302 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3309 // RENDER_VIEWMODEL magic
3310 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3312 Matrix4x4_Copy(&tagmatrix, out);
3314 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3315 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3318 // Cl_bob, ported from rendering code
3319 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3322 // LadyHavoc: this code is *weird*, but not replacable (I think it
3323 // should be done in QC on the server, but oh well, quake is quake)
3324 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3325 // degrees (which allows lengthening or squishing the peak or valley)
3326 cycle = cl.time/cl_bobcycle.value;
3327 cycle -= (int)cycle;
3328 if (cycle < cl_bobup.value)
3329 cycle = sin(M_PI * cycle / cl_bobup.value);
3331 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3332 // bob is proportional to velocity in the xy plane
3333 // (don't count Z, or jumping messes it up)
3334 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3335 bob = bob*0.3 + bob*0.7*cycle;
3336 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3340 // return the origin of the view
3341 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3345 // return the origin of the root entity in the chain
3346 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3348 if (returnshadingorigin)
3349 VectorCopy(shadingorigin, returnshadingorigin);
3353 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3354 static void VM_CL_gettagindex (prvm_prog_t *prog)
3357 const char *tag_name;
3360 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3362 ent = PRVM_G_EDICT(OFS_PARM0);
3363 tag_name = PRVM_G_STRING(OFS_PARM1);
3364 if (ent == prog->edicts)
3366 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3371 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3376 if (!CL_GetModelFromEdict(ent))
3377 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3380 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3382 if(developer_extra.integer)
3383 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3385 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3388 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3389 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3393 matrix4x4_t tag_matrix;
3394 matrix4x4_t tag_localmatrix;
3396 const char *tagname;
3398 vec3_t forward, left, up, origin;
3399 const model_t *model;
3401 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3403 e = PRVM_G_EDICT(OFS_PARM0);
3404 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3405 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3406 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3407 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3408 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3409 VectorCopy(up, PRVM_clientglobalvector(v_up));
3410 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3411 model = CL_GetModelFromEdict(e);
3412 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3413 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3414 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3415 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3416 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3418 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3419 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname, strlen(tagname)) : 0;
3420 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3421 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3422 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3423 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3428 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3431 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3434 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3437 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3440 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3445 //============================================================================
3447 //====================
3448 // DP_CSQC_SPAWNPARTICLE
3449 // a QC hook to engine's CL_NewParticle
3450 //====================
3452 // particle theme struct
3453 typedef struct vmparticletheme_s
3455 unsigned short typeindex;
3458 porientation_t orientation;
3469 float liquidfriction;
3471 float velocityjitter;
3472 qbool qualityreduction;
3481 float delaycollision;
3487 typedef struct vmparticlespawner_s
3492 vmparticletheme_t *themes;
3494 }vmparticlespawner_t;
3496 vmparticlespawner_t vmpartspawner;
3498 // TODO: automatic max_themes grow
3499 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3501 // bound max themes to not be an insane value
3504 if (maxthemes > 2048)
3506 // allocate and set up structure
3507 if (vmpartspawner.initialized) // reallocate
3509 Mem_FreePool(&vmpartspawner.pool);
3510 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3512 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3513 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3514 vmpartspawner.max_themes = maxthemes;
3515 vmpartspawner.initialized = true;
3516 vmpartspawner.verified = true;
3519 // reset particle theme to default values
3520 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3522 theme->initialized = true;
3523 theme->typeindex = pt_static;
3524 theme->blendmode = PBLEND_ADD;
3525 theme->orientation = PARTICLE_BILLBOARD;
3526 theme->color1 = 0x808080;
3527 theme->color2 = 0xFFFFFF;
3530 theme->sizeincrease = 0;
3532 theme->alphafade = 512;
3533 theme->gravity = 0.0f;
3534 theme->bounce = 0.0f;
3535 theme->airfriction = 1.0f;
3536 theme->liquidfriction = 4.0f;
3537 theme->originjitter = 0.0f;
3538 theme->velocityjitter = 0.0f;
3539 theme->qualityreduction = false;
3540 theme->lifetime = 4;
3542 theme->staincolor1 = -1;
3543 theme->staincolor2 = -1;
3544 theme->staintex = -1;
3545 theme->delayspawn = 0.0f;
3546 theme->delaycollision = 0.0f;
3547 theme->angle = 0.0f;
3551 // particle theme -> QC globals
3552 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3554 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3555 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3556 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3557 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3558 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3559 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3560 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3561 PRVM_clientglobalfloat(particle_size) = theme->size;
3562 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3563 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3564 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3565 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3566 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3567 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3568 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3569 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3570 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3571 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3572 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3573 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3574 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3575 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3576 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3577 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3578 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3579 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3580 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3581 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3582 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3585 // QC globals -> particle theme
3586 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3588 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3589 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3590 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3591 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3592 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3593 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3594 theme->size = PRVM_clientglobalfloat(particle_size);
3595 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3596 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3597 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3598 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3599 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3600 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3601 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3602 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3603 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3604 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3605 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3606 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3607 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3608 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3609 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3610 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3611 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3612 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3613 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3614 theme->angle = PRVM_clientglobalfloat(particle_angle);
3615 theme->spin = PRVM_clientglobalfloat(particle_spin);
3618 // init particle spawner interface
3619 // # float(float max_themes) initparticlespawner
3620 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3622 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3623 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3624 vmpartspawner.themes[0].initialized = true;
3625 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3626 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3629 // void() resetparticle
3630 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3632 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3633 if (vmpartspawner.verified == false)
3635 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3638 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3641 // void(float themenum) particletheme
3642 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3646 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3647 if (vmpartspawner.verified == false)
3649 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3652 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3653 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3655 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3656 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3659 if (vmpartspawner.themes[themenum].initialized == false)
3661 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3662 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3665 // load particle theme into globals
3666 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3669 // float() saveparticletheme
3670 // void(float themenum) updateparticletheme
3671 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3675 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3676 if (vmpartspawner.verified == false)
3678 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3681 // allocate new theme, save it and return
3684 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3685 if (vmpartspawner.themes[themenum].initialized == false)
3687 if (themenum >= vmpartspawner.max_themes)
3689 if (vmpartspawner.max_themes == 2048)
3690 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3692 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3693 PRVM_G_FLOAT(OFS_RETURN) = -1;
3696 vmpartspawner.themes[themenum].initialized = true;
3697 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3698 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3701 // update existing theme
3702 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3703 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3705 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3708 vmpartspawner.themes[themenum].initialized = true;
3709 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3712 // void(float themenum) freeparticletheme
3713 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3717 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3718 if (vmpartspawner.verified == false)
3720 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3723 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3725 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3727 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3730 if (vmpartspawner.themes[themenum].initialized == false)
3732 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3733 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3737 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3738 vmpartspawner.themes[themenum].initialized = false;
3741 // float(vector org, vector dir, [float theme]) particle
3742 // returns 0 if failed, 1 if succesful
3743 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3746 vmparticletheme_t *theme;
3750 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3751 if (vmpartspawner.verified == false)
3753 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3754 PRVM_G_FLOAT(OFS_RETURN) = 0;
3757 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3758 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3760 if (prog->argc < 3) // global-set particle
3762 part = CL_NewParticle(org,
3763 (unsigned short)PRVM_clientglobalfloat(particle_type),
3764 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3765 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3766 (int)PRVM_clientglobalfloat(particle_tex),
3767 PRVM_clientglobalfloat(particle_size),
3768 PRVM_clientglobalfloat(particle_sizeincrease),
3769 PRVM_clientglobalfloat(particle_alpha)*256,
3770 PRVM_clientglobalfloat(particle_alphafade)*256,
3771 PRVM_clientglobalfloat(particle_gravity),
3772 PRVM_clientglobalfloat(particle_bounce),
3779 PRVM_clientglobalfloat(particle_airfriction),
3780 PRVM_clientglobalfloat(particle_liquidfriction),
3781 PRVM_clientglobalfloat(particle_originjitter),
3782 PRVM_clientglobalfloat(particle_velocityjitter),
3783 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3784 PRVM_clientglobalfloat(particle_time),
3785 PRVM_clientglobalfloat(particle_stretch),
3786 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3787 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3788 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3789 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3790 (int)PRVM_clientglobalfloat(particle_staintex),
3791 PRVM_clientglobalfloat(particle_stainalpha)*256,
3792 PRVM_clientglobalfloat(particle_stainsize),
3793 PRVM_clientglobalfloat(particle_angle),
3794 PRVM_clientglobalfloat(particle_spin),
3798 PRVM_G_FLOAT(OFS_RETURN) = 0;
3801 if (PRVM_clientglobalfloat(particle_delayspawn))
3802 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3803 //if (PRVM_clientglobalfloat(particle_delaycollision))
3804 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3806 else // quick themed particle
3808 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3809 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3811 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3812 PRVM_G_FLOAT(OFS_RETURN) = 0;
3815 theme = &vmpartspawner.themes[themenum];
3816 part = CL_NewParticle(org,
3822 theme->sizeincrease,
3834 theme->liquidfriction,
3835 theme->originjitter,
3836 theme->velocityjitter,
3837 theme->qualityreduction,
3852 PRVM_G_FLOAT(OFS_RETURN) = 0;
3855 if (theme->delayspawn)
3856 part->delayedspawn = cl.time + theme->delayspawn;
3857 //if (theme->delaycollision)
3858 // part->delayedcollisions = cl.time + theme->delaycollision;
3860 PRVM_G_FLOAT(OFS_RETURN) = 1;
3863 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3864 // returns 0 if failed, 1 if success
3865 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3868 vmparticletheme_t *theme;
3872 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3873 if (vmpartspawner.verified == false)
3875 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3876 PRVM_G_FLOAT(OFS_RETURN) = 0;
3879 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3880 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3881 if (prog->argc < 5) // global-set particle
3882 part = CL_NewParticle(org,
3883 (unsigned short)PRVM_clientglobalfloat(particle_type),
3884 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3885 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3886 (int)PRVM_clientglobalfloat(particle_tex),
3887 PRVM_clientglobalfloat(particle_size),
3888 PRVM_clientglobalfloat(particle_sizeincrease),
3889 PRVM_clientglobalfloat(particle_alpha)*256,
3890 PRVM_clientglobalfloat(particle_alphafade)*256,
3891 PRVM_clientglobalfloat(particle_gravity),
3892 PRVM_clientglobalfloat(particle_bounce),
3899 PRVM_clientglobalfloat(particle_airfriction),
3900 PRVM_clientglobalfloat(particle_liquidfriction),
3901 PRVM_clientglobalfloat(particle_originjitter),
3902 PRVM_clientglobalfloat(particle_velocityjitter),
3903 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3904 PRVM_clientglobalfloat(particle_time),
3905 PRVM_clientglobalfloat(particle_stretch),
3906 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3907 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3908 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3909 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3910 (int)PRVM_clientglobalfloat(particle_staintex),
3911 PRVM_clientglobalfloat(particle_stainalpha)*256,
3912 PRVM_clientglobalfloat(particle_stainsize),
3913 PRVM_clientglobalfloat(particle_angle),
3914 PRVM_clientglobalfloat(particle_spin),
3916 else // themed particle
3918 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3919 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3921 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3922 PRVM_G_FLOAT(OFS_RETURN) = 0;
3925 theme = &vmpartspawner.themes[themenum];
3926 part = CL_NewParticle(org,
3932 theme->sizeincrease,
3944 theme->liquidfriction,
3945 theme->originjitter,
3946 theme->velocityjitter,
3947 theme->qualityreduction,
3963 PRVM_G_FLOAT(OFS_RETURN) = 0;
3966 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3967 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3968 PRVM_G_FLOAT(OFS_RETURN) = 0;
3971 //====================
3972 //CSQC engine entities query
3973 //====================
3975 // float(float entitynum, float whatfld) getentity;
3976 // vector(float entitynum, float whatfld) getentityvec;
3977 // querying engine-drawn entity
3978 // VorteX: currently it's only tested with whatfld = 1..7
3979 static void VM_CL_GetEntity (prvm_prog_t *prog)
3981 int entnum, fieldnum;
3982 vec3_t forward, left, up, org;
3983 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3985 entnum = PRVM_G_FLOAT(OFS_PARM0);
3986 if (entnum < 0 || entnum >= cl.num_entities)
3988 PRVM_G_FLOAT(OFS_RETURN) = 0;
3991 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3994 case 0: // active state
3995 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3998 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3999 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
4002 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4003 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
4006 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4007 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
4010 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4011 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
4014 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
4016 case 6: // origin + v_forward, v_right, v_up
4017 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4018 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4019 VectorNegate(left, PRVM_clientglobalvector(v_right));
4020 VectorCopy(up, PRVM_clientglobalvector(v_up));
4021 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
4024 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
4027 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
4029 case 9: // pants colormod
4030 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
4032 case 10: // shirt colormod
4033 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
4036 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
4039 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4042 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4045 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4046 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4049 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4050 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4053 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4056 PRVM_G_FLOAT(OFS_RETURN) = 0;
4061 //====================
4062 //QC POLYGON functions
4063 //====================
4065 //#304 void() renderscene (EXT_CSQC)
4066 // moved that here to reset the polygons,
4067 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4069 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4071 qbool ismain = r_refdef.view.ismain;
4072 double t = Sys_DirtyTime();
4073 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4078 // set the main view
4079 csqc_main_r_refdef_view = r_refdef.view;
4082 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4083 CL_MeshEntities_Scene_FinalizeRenderEntity();
4085 // we need to update any RENDER_VIEWMODEL entities at this point because
4086 // csqc supplies its own view matrix
4087 CL_UpdateViewEntities();
4088 CL_UpdateEntityShading();
4091 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4093 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4094 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4095 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4097 // polygonbegin without draw2d arg has to guess
4098 prog->polygonbegin_guess2d = false;
4103 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4104 r_refdef.view.ismain = false;
4105 csqc_original_r_refdef_view.ismain = false;
4109 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4110 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4112 const char *texname;
4117 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4119 texname = PRVM_G_STRING(OFS_PARM0);
4120 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4121 if (prog->argc >= 3)
4122 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4125 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4126 // polygon, for compatibility with mods aimed at old darkplaces versions
4127 // - polygonbegin_guess2d is 0 if the most recent major call was
4128 // clearscene, 1 if the most recent major call was drawpic (and similar)
4130 draw2d = prog->polygonbegin_guess2d;
4133 // we need to remember whether this is a 2D or 3D mesh we're adding to
4134 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4135 prog->polygonbegin_model = mod;
4136 if (texname == NULL || texname[0] == 0)
4137 texname = "$whiteimage";
4138 dp_strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4139 prog->polygonbegin_drawflags = drawflags;
4140 prog->polygonbegin_numvertices = 0;
4143 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4144 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4146 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4147 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4148 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4149 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4151 model_t *mod = prog->polygonbegin_model;
4153 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4157 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4161 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4163 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4164 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4166 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4180 //void() R_EndPolygon
4181 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4186 int e0 = 0, e1 = 0, e2 = 0;
4188 model_t *mod = prog->polygonbegin_model;
4193 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4196 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4200 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4203 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4205 o = prog->polygonbegin_vertexdata + 10 * i;
4206 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4212 // create the surface, looking up the best matching texture/shader
4213 materialflags = MATERIALFLAG_WALL;
4214 if (csqc_polygons_defaultmaterial_nocullface.integer)
4215 materialflags |= MATERIALFLAG_NOCULLFACE;
4217 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4219 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4220 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4221 surf = Mod_Mesh_AddSurface(mod, tex, false);
4222 // create triangle fan
4223 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4225 o = prog->polygonbegin_vertexdata + 10 * i;
4226 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4228 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4233 // build normals (since they are not provided)
4234 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4237 prog->polygonbegin_model = NULL;
4238 prog->polygonbegin_texname[0] = 0;
4239 prog->polygonbegin_drawflags = 0;
4240 prog->polygonbegin_numvertices = 0;
4247 Returns false if any part of the bottom of the entity is off an edge that
4252 static qbool CL_CheckBottom (prvm_edict_t *ent)
4254 prvm_prog_t *prog = CLVM_prog;
4255 vec3_t mins, maxs, start, stop;
4260 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4261 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4263 // if all of the points under the corners are solid world, don't bother
4264 // with the tougher checks
4265 // the corners must be within 16 of the midpoint
4266 start[2] = mins[2] - 1;
4267 for (x=0 ; x<=1 ; x++)
4268 for (y=0 ; y<=1 ; y++)
4270 start[0] = x ? maxs[0] : mins[0];
4271 start[1] = y ? maxs[1] : mins[1];
4272 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4276 return true; // we got out easy
4280 // check it for real...
4284 // the midpoint must be within 16 of the bottom
4285 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4286 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4287 stop[2] = start[2] - 2*sv_stepheight.value;
4288 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4290 if (trace.fraction == 1.0)
4292 mid = bottom = trace.endpos[2];
4294 // the corners must be within 16 of the midpoint
4295 for (x=0 ; x<=1 ; x++)
4296 for (y=0 ; y<=1 ; y++)
4298 start[0] = stop[0] = x ? maxs[0] : mins[0];
4299 start[1] = stop[1] = y ? maxs[1] : mins[1];
4301 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4303 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4304 bottom = trace.endpos[2];
4305 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4316 Called by monster program code.
4317 The move will be adjusted for slopes and stairs, but if the move isn't
4318 possible, no move is done and false is returned
4321 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4323 prvm_prog_t *prog = CLVM_prog;
4325 vec3_t oldorg, neworg, end, traceendpos;
4326 vec3_t mins, maxs, start;
4329 prvm_edict_t *enemy;
4332 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4333 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4334 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4335 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4337 // flying monsters don't step up
4338 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4340 // try one move with vertical motion, then one without
4341 for (i=0 ; i<2 ; i++)
4343 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4344 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4345 if (i == 0 && enemy != prog->edicts)
4347 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4353 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4354 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4356 CL_VM_SetTraceGlobals(prog, &trace, svent);
4358 if (trace.fraction == 1)
4360 VectorCopy(trace.endpos, traceendpos);
4361 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4362 return false; // swim monster left water
4364 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4370 if (enemy == prog->edicts)
4377 // push down from a step height above the wished position
4378 neworg[2] += sv_stepheight.value;
4379 VectorCopy (neworg, end);
4380 end[2] -= sv_stepheight.value*2;
4382 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4384 CL_VM_SetTraceGlobals(prog, &trace, svent);
4386 if (trace.startsolid)
4388 neworg[2] -= sv_stepheight.value;
4389 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4391 CL_VM_SetTraceGlobals(prog, &trace, svent);
4392 if (trace.startsolid)
4395 if (trace.fraction == 1)
4397 // if monster had the ground pulled out, go ahead and fall
4398 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4400 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4403 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4407 return false; // walked off an edge
4410 // check point traces down for dangling corners
4411 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4413 if (!CL_CheckBottom (ent))
4415 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4416 { // entity had floor mostly pulled out from underneath it
4417 // and is trying to correct
4422 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4426 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4427 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4429 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4441 float(float yaw, float dist[, settrace]) walkmove
4444 static void VM_CL_walkmove (prvm_prog_t *prog)
4453 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4455 // assume failure if it returns early
4456 PRVM_G_FLOAT(OFS_RETURN) = 0;
4458 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4459 if (ent == prog->edicts)
4461 VM_Warning(prog, "walkmove: can not modify world entity\n");
4466 VM_Warning(prog, "walkmove: can not modify free entity\n");
4469 yaw = PRVM_G_FLOAT(OFS_PARM0);
4470 dist = PRVM_G_FLOAT(OFS_PARM1);
4471 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4473 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4476 yaw = yaw*M_PI*2 / 360;
4478 move[0] = cos(yaw)*dist;
4479 move[1] = sin(yaw)*dist;
4482 // save program state, because CL_movestep may call other progs
4483 oldf = prog->xfunction;
4484 oldself = PRVM_clientglobaledict(self);
4486 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4489 // restore program state
4490 prog->xfunction = oldf;
4491 PRVM_clientglobaledict(self) = oldself;
4498 string(string key) serverkey
4501 static void VM_CL_serverkey(prvm_prog_t *prog)
4503 char string[VM_TEMPSTRING_MAXSIZE];
4504 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4505 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4506 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string, strlen(string));
4513 Checks if an entity is in a point's PVS.
4514 Should be fast but can be inexact.
4516 float checkpvs(vector viewpos, entity viewee) = #240;
4519 static void VM_CL_checkpvs (prvm_prog_t *prog)
4522 prvm_edict_t *viewee;
4528 unsigned char fatpvs[MAX_MAP_LEAFS/8];
4531 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4532 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4533 viewee = PRVM_G_EDICT(OFS_PARM1);
4537 VM_Warning(prog, "checkpvs: can not check free entity\n");
4538 PRVM_G_FLOAT(OFS_RETURN) = 4;
4542 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4543 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4546 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4548 // no PVS support on this worldmodel... darn
4549 PRVM_G_FLOAT(OFS_RETURN) = 3;
4552 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4555 // viewpos isn't in any PVS... darn
4556 PRVM_G_FLOAT(OFS_RETURN) = 2;
4559 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4561 // using fat PVS like FTEQW does (slow)
4562 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4564 // no PVS support on this worldmodel... darn
4565 PRVM_G_FLOAT(OFS_RETURN) = 3;
4568 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4571 // viewpos isn't in any PVS... darn
4572 PRVM_G_FLOAT(OFS_RETURN) = 2;
4575 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4579 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4580 static void VM_CL_skel_create(prvm_prog_t *prog)
4582 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4583 model_t *model = CL_GetModelByIndex(modelindex);
4584 skeleton_t *skeleton;
4586 PRVM_G_FLOAT(OFS_RETURN) = 0;
4587 if (!model || !model->num_bones)
4589 for (i = 0;i < MAX_EDICTS;i++)
4590 if (!prog->skeletons[i])
4592 if (i == MAX_EDICTS)
4594 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4595 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4596 skeleton->model = model;
4597 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4598 // initialize to identity matrices
4599 for (i = 0;i < skeleton->model->num_bones;i++)
4600 skeleton->relativetransforms[i] = identitymatrix;
4603 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4604 static void VM_CL_skel_build(prvm_prog_t *prog)
4606 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4607 skeleton_t *skeleton;
4608 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4609 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4610 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4611 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4612 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4613 model_t *model = CL_GetModelByIndex(modelindex);
4617 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4618 frameblend_t frameblend[MAX_FRAMEBLENDS];
4619 matrix4x4_t bonematrix;
4621 PRVM_G_FLOAT(OFS_RETURN) = 0;
4622 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4624 firstbone = max(0, firstbone);
4625 lastbone = min(lastbone, model->num_bones - 1);
4626 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4627 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4628 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4629 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4631 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4633 memset(&bonematrix, 0, sizeof(bonematrix));
4634 for (blendindex = 0;blendindex < numblends;blendindex++)
4636 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4637 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4639 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4640 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4642 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4645 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4646 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4648 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4649 skeleton_t *skeleton;
4650 PRVM_G_FLOAT(OFS_RETURN) = 0;
4651 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4653 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4656 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4657 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4659 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4660 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4661 skeleton_t *skeleton;
4662 PRVM_G_INT(OFS_RETURN) = 0;
4663 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4665 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4667 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name, strlen(skeleton->model->data_bones[bonenum].name));
4670 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4671 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4673 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4674 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4675 skeleton_t *skeleton;
4676 PRVM_G_FLOAT(OFS_RETURN) = 0;
4677 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4679 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4681 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4684 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4685 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4687 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4688 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4689 skeleton_t *skeleton;
4690 PRVM_G_FLOAT(OFS_RETURN) = 0;
4691 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4693 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4696 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4697 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4699 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4700 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4701 skeleton_t *skeleton;
4703 vec3_t forward, left, up, origin;
4704 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4705 VectorClear(PRVM_clientglobalvector(v_forward));
4706 VectorClear(PRVM_clientglobalvector(v_right));
4707 VectorClear(PRVM_clientglobalvector(v_up));
4708 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4710 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4712 matrix = skeleton->relativetransforms[bonenum];
4713 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4714 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4715 VectorNegate(left, PRVM_clientglobalvector(v_right));
4716 VectorCopy(up, PRVM_clientglobalvector(v_up));
4717 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4720 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4721 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4723 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4724 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4725 skeleton_t *skeleton;
4728 vec3_t forward, left, up, origin;
4729 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4730 VectorClear(PRVM_clientglobalvector(v_forward));
4731 VectorClear(PRVM_clientglobalvector(v_right));
4732 VectorClear(PRVM_clientglobalvector(v_up));
4733 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4735 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4737 matrix = skeleton->relativetransforms[bonenum];
4738 // convert to absolute
4739 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4742 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4744 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4745 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4746 VectorNegate(left, PRVM_clientglobalvector(v_right));
4747 VectorCopy(up, PRVM_clientglobalvector(v_up));
4748 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4751 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4752 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4754 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4755 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4756 vec3_t forward, left, up, origin;
4757 skeleton_t *skeleton;
4759 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4761 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4763 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4764 VectorNegate(PRVM_clientglobalvector(v_right), left);
4765 VectorCopy(PRVM_clientglobalvector(v_up), up);
4766 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4767 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4768 skeleton->relativetransforms[bonenum] = matrix;
4771 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4772 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4774 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4775 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4776 vec3_t forward, left, up, origin;
4777 skeleton_t *skeleton;
4780 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4782 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4784 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4785 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4786 VectorNegate(PRVM_clientglobalvector(v_right), left);
4787 VectorCopy(PRVM_clientglobalvector(v_up), up);
4788 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4789 temp = skeleton->relativetransforms[bonenum];
4790 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4793 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4794 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4796 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4797 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4798 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4800 vec3_t forward, left, up, origin;
4801 skeleton_t *skeleton;
4804 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4806 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4807 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4808 VectorNegate(PRVM_clientglobalvector(v_right), left);
4809 VectorCopy(PRVM_clientglobalvector(v_up), up);
4810 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4811 firstbone = max(0, firstbone);
4812 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4813 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4815 temp = skeleton->relativetransforms[bonenum];
4816 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4820 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4821 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4823 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4824 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4825 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4826 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4828 skeleton_t *skeletondst;
4829 skeleton_t *skeletonsrc;
4830 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4832 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4834 firstbone = max(0, firstbone);
4835 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4836 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4837 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4838 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4841 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4842 static void VM_CL_skel_delete(prvm_prog_t *prog)
4844 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4845 skeleton_t *skeleton;
4846 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4849 prog->skeletons[skeletonindex] = NULL;
4852 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4853 static void VM_CL_frameforname(prvm_prog_t *prog)
4855 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4856 model_t *model = CL_GetModelByIndex(modelindex);
4857 const char *name = PRVM_G_STRING(OFS_PARM1);
4859 PRVM_G_FLOAT(OFS_RETURN) = -1;
4860 if (!model || !model->animscenes)
4862 for (i = 0;i < model->numframes;i++)
4864 if (!strcasecmp(model->animscenes[i].name, name))
4866 PRVM_G_FLOAT(OFS_RETURN) = i;
4872 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4873 static void VM_CL_frameduration(prvm_prog_t *prog)
4875 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4876 model_t *model = CL_GetModelByIndex(modelindex);
4877 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4878 PRVM_G_FLOAT(OFS_RETURN) = 0;
4879 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4881 if (model->animscenes[framenum].framerate)
4882 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4885 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4888 * Obscure builtin used by GAME_XONOTIC.
4890 * Edits the input history of cl_movement by rotating all move commands
4891 * currently in the queue using the given transform.
4893 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4894 * v_angle-like (non-inverted) euler angles that perform the rotation
4895 * of the space that is to be done.
4897 * This is meant to be used as a fixangle replacement after passing
4898 * through a warpzone/portal: the client is told about the warp transform,
4899 * and calls this function in the same frame as the one on which the
4900 * client's origin got changed by the serverside teleport. Then this code
4901 * transforms the pre-warp input (which matches the empty space behind
4902 * the warp plane) into post-warp input (which matches the target area
4903 * of the warp). Also, at the same time, the client has to use
4904 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4906 * This together allows warpzone motion to be perfectly predicted by
4909 * Furthermore, for perfect warpzone behaviour, the server side also
4910 * has to detect input the client sent before it received the origin
4911 * update, but after the warp occurred on the server, and has to adjust
4912 * input appropriately.
4915 vec3_t v = {0, 0, 0};
4917 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4918 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4919 AngleVectorsFLU(a, x, y, z);
4920 Matrix4x4_FromVectors(&m, x, y, z, v);
4924 // #358 void(string cubemapname) loadcubemap
4925 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4929 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4930 name = PRVM_G_STRING(OFS_PARM0);
4934 #define REFDEFFLAG_TELEPORTED 1
4935 #define REFDEFFLAG_JUMPING 2
4936 #define REFDEFFLAG_DEAD 4
4937 #define REFDEFFLAG_INTERMISSION 8
4938 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4940 matrix4x4_t entrendermatrix;
4941 vec3_t clviewangles;
4947 float clstatsviewheight;
4951 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4952 ent = PRVM_G_EDICT(OFS_PARM0);
4953 flags = PRVM_G_FLOAT(OFS_PARM1);
4955 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4956 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4958 VectorCopy(cl.csqc_viewangles, clviewangles);
4959 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4960 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4961 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4962 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4963 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4964 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4965 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4967 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4969 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4970 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4971 CSQC_R_RecalcView();
4974 //============================================================================
4976 // To create a almost working builtin file from this replace:
4977 // "^NULL.*" with ""
4978 // "^{.*//.*}:Wh\(.*\)" with "\1"
4980 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4981 // "\n\n+" with "\n\n"
4983 prvm_builtin_t vm_cl_builtins[] = {
4984 NULL, // #0 NULL function (not callable) (QUAKE)
4985 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4986 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4987 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4988 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4989 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4990 VM_break, // #6 void() break (QUAKE)
4991 VM_random, // #7 float() random (QUAKE)
4992 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4993 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4994 VM_error, // #10 void(string e) error (QUAKE)
4995 VM_objerror, // #11 void(string e) objerror (QUAKE)
4996 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4997 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4998 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4999 VM_remove, // #15 void(entity e) remove (QUAKE)
5000 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
5001 NULL, // #17 entity() checkclient (QUAKE)
5002 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
5003 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
5004 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
5005 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
5006 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
5007 NULL, // #23 void(string s, ...) bprint (QUAKE)
5008 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
5009 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
5010 VM_ftos, // #26 string(float f) ftos (QUAKE)
5011 VM_vtos, // #27 string(vector v) vtos (QUAKE)
5012 VM_coredump, // #28 void() coredump (QUAKE)
5013 VM_traceon, // #29 void() traceon (QUAKE)
5014 VM_traceoff, // #30 void() traceoff (QUAKE)
5015 VM_eprint, // #31 void(entity e) eprint (QUAKE)
5016 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
5017 NULL, // #33 (QUAKE)
5018 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
5019 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
5020 VM_rint, // #36 float(float v) rint (QUAKE)
5021 VM_floor, // #37 float(float v) floor (QUAKE)
5022 VM_ceil, // #38 float(float v) ceil (QUAKE)
5023 NULL, // #39 (QUAKE)
5024 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
5025 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
5026 NULL, // #42 (QUAKE)
5027 VM_fabs, // #43 float(float f) fabs (QUAKE)
5028 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
5029 VM_cvar, // #45 float(string s) cvar (QUAKE)
5030 VM_localcmd_local, // #46 void(string s) localcmd (QUAKE)
5031 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
5032 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
5033 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
5034 NULL, // #50 (QUAKE)
5035 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
5036 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
5037 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
5038 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
5039 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
5040 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
5041 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
5042 NULL, // #58 void(float to, string s) WriteString (QUAKE)
5043 NULL, // #59 (QUAKE)
5044 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5045 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5046 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5047 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5048 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5049 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5050 NULL, // #66 (QUAKE)
5051 NULL, // #67 void(float step) movetogoal (QUAKE)
5052 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5053 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5054 NULL, // #70 void(string s) changelevel (QUAKE)
5055 NULL, // #71 (QUAKE)
5056 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5057 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5058 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5059 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5060 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5061 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5062 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5063 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5064 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5065 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5066 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5067 NULL, // #83 (QUAKE)
5068 NULL, // #84 (QUAKE)
5069 NULL, // #85 (QUAKE)
5070 NULL, // #86 (QUAKE)
5071 NULL, // #87 (QUAKE)
5072 NULL, // #88 (QUAKE)
5073 NULL, // #89 (QUAKE)
5074 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5075 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5076 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5077 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5078 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5079 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5080 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5081 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5082 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5083 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5084 // FrikaC and Telejano range #100-#199
5095 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5096 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5097 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5098 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5099 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5100 VM_strcat, // #115 string(string s, string...) strcat (FRIK_FILE)
5101 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5102 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5103 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5104 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5162 VM_localsound, // #177
5185 // FTEQW range #200-#299
5204 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5207 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5208 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5209 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5210 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5211 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5212 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5213 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5214 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5215 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5216 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5218 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5226 VM_CL_checkpvs, // #240
5249 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5250 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5251 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5252 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5253 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5254 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5255 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5256 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5257 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5258 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5259 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5260 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5261 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5262 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5263 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5286 // CSQC range #300-#399
5287 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5288 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5289 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5290 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5291 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5292 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5293 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5294 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5295 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5296 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5297 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5298 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5302 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5303 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5304 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5305 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5306 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5307 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5308 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5309 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5310 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5311 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5312 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5313 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5314 VM_stringwidth, // #327 // FIXME is this okay?
5315 VM_drawsubpic, // #328 // FIXME is this okay?
5316 VM_drawrotpic, // #329 // FIXME is this okay?
5317 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5318 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5319 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5320 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5321 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5322 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5323 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5324 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5325 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5326 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5327 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5328 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5329 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5330 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5331 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5332 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5333 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5334 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5335 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5336 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5337 VM_isserver, // #350 float() isserver (EXT_CSQC)
5338 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5339 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5340 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5341 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5342 VM_CL_videoplaying, // #355
5343 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5344 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5345 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5347 VM_CL_ReadByte, // #360 float() ReadByte (EXT_CSQC)
5348 VM_CL_ReadChar, // #361 float() ReadChar (EXT_CSQC)
5349 VM_CL_ReadShort, // #362 float() ReadShort (EXT_CSQC)
5350 VM_CL_ReadLong, // #363 float() ReadLong (EXT_CSQC)
5351 VM_CL_ReadCoord, // #364 float() ReadCoord (EXT_CSQC)
5352 VM_CL_ReadAngle, // #365 float() ReadAngle (EXT_CSQC)
5353 VM_CL_ReadString, // #366 string() ReadString (EXT_CSQC)
5354 VM_CL_ReadFloat, // #367 float() ReadFloat (EXT_CSQC)
5387 // LadyHavoc's range #400-#499
5388 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5389 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5390 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5391 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5392 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5393 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5394 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5395 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5396 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5397 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5398 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5399 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5400 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5401 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5402 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5403 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5404 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5405 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5406 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5407 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5408 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5409 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5410 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5411 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5412 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5413 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5414 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5415 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5416 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5417 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5418 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5419 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5420 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5421 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5422 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5423 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5424 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5425 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5426 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5427 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5428 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5429 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5430 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5431 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5432 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5433 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5434 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5435 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5436 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5437 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5438 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5439 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5440 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5441 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5442 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5443 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5444 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5445 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5447 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5448 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5449 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5450 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5451 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5452 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5453 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5454 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5455 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5456 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5457 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5458 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5459 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5460 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5461 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5462 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5463 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5464 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5465 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5466 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5467 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5468 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5469 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5470 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5471 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5472 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5473 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5474 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5475 VM_gecko_create, // #487 float gecko_create( string name )
5476 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5477 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5478 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5479 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5480 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5481 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5482 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5483 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5484 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5485 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5486 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5487 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5488 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5489 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5490 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5491 VM_whichpack, // #503 string(string) whichpack = #503;
5492 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5498 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5499 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5500 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5501 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5502 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5503 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5504 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5505 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5506 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5507 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5508 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5509 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5510 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5511 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5512 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5513 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5514 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5515 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5516 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5517 VM_loadfromdata, // #529
5518 VM_loadfromfile, // #530
5519 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5521 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5522 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5523 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5524 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5525 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5526 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5528 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5529 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5530 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5554 VM_CL_findbox, // #566 entity(vector mins, vector maxs) findbox = #566; (DP_QC_FINDBOX)
5555 VM_nudgeoutofsolid, // #567 float(entity ent) nudgeoutofsolid = #567; (DP_QC_NUDGEOUTOFSOLID)
5593 VM_callfunction, // #605
5594 VM_writetofile, // #606
5595 VM_isfunction, // #607
5598 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5601 VM_parseentitydata, // #613
5612 VM_CL_getextresponse, // #624 string getextresponse(void)
5615 VM_sprintf, // #627 string sprintf(string format, ...)
5616 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5617 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5618 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5619 VM_getbindmaps, // #631 vector(void) getbindmap
5620 VM_setbindmaps, // #632 float(vector bm) setbindmap
5626 VM_CL_RotateMoves, // #638
5627 VM_digest_hex, // #639
5628 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5630 VM_coverage, // #642
5634 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5636 void CLVM_init_cmd(prvm_prog_t *prog)
5639 prog->polygonbegin_model = NULL;
5640 prog->polygonbegin_guess2d = 0;
5643 void CLVM_reset_cmd(prvm_prog_t *prog)
5645 World_End(&cl.world);
5647 prog->polygonbegin_model = NULL;
5648 prog->polygonbegin_guess2d = 0;