5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 vec3_t start, end, mins, maxs;
529 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
531 // assume failure if it returns early
532 PRVM_G_FLOAT(OFS_RETURN) = 0;
534 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535 if (ent == prog->edicts)
537 VM_Warning(prog, "droptofloor: can not modify world entity\n");
542 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546 VectorCopy(PRVM_clientedictvector(ent, origin), start);
547 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549 VectorCopy(PRVM_clientedictvector(ent, origin), end);
550 if (cl.worldmodel->brush.isq3bsp)
552 else if (cl.worldmodel->brush.isq2bsp)
555 end[2] -= 256; // Quake, QuakeWorld
557 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
559 if (trace.fraction != 1)
561 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
562 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
563 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
564 PRVM_G_FLOAT(OFS_RETURN) = 1;
565 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
566 // ent->priv.server->suspendedinairflag = true;
570 // #35 void(float style, string value) lightstyle
571 static void VM_CL_lightstyle (prvm_prog_t *prog)
576 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
578 i = (int)PRVM_G_FLOAT(OFS_PARM0);
579 c = PRVM_G_STRING(OFS_PARM1);
580 if (i >= cl.max_lightstyle)
582 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
585 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
586 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
587 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
590 // #40 float(entity e) checkbottom
591 static void VM_CL_checkbottom (prvm_prog_t *prog)
593 static int cs_yes, cs_no;
595 vec3_t mins, maxs, start, stop;
600 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
601 ent = PRVM_G_EDICT(OFS_PARM0);
602 PRVM_G_FLOAT(OFS_RETURN) = 0;
604 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
605 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
607 // if all of the points under the corners are solid world, don't bother
608 // with the tougher checks
609 // the corners must be within 16 of the midpoint
610 start[2] = mins[2] - 1;
611 for (x=0 ; x<=1 ; x++)
612 for (y=0 ; y<=1 ; y++)
614 start[0] = x ? maxs[0] : mins[0];
615 start[1] = y ? maxs[1] : mins[1];
616 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
621 PRVM_G_FLOAT(OFS_RETURN) = true;
622 return; // we got out easy
627 // check it for real...
631 // the midpoint must be within 16 of the bottom
632 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
633 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
634 stop[2] = start[2] - 2*sv_stepheight.value;
635 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
637 if (trace.fraction == 1.0)
640 mid = bottom = trace.endpos[2];
642 // the corners must be within 16 of the midpoint
643 for (x=0 ; x<=1 ; x++)
644 for (y=0 ; y<=1 ; y++)
646 start[0] = stop[0] = x ? maxs[0] : mins[0];
647 start[1] = stop[1] = y ? maxs[1] : mins[1];
649 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
651 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
652 bottom = trace.endpos[2];
653 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
658 PRVM_G_FLOAT(OFS_RETURN) = true;
661 // #41 float(vector v) pointcontents
662 static void VM_CL_pointcontents (prvm_prog_t *prog)
665 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
666 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
667 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
670 // #48 void(vector o, vector d, float color, float count) particle
671 static void VM_CL_particle (prvm_prog_t *prog)
676 VM_SAFEPARMCOUNT(4, VM_CL_particle);
678 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
679 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
680 color = (int)PRVM_G_FLOAT(OFS_PARM2);
681 count = (int)PRVM_G_FLOAT(OFS_PARM3);
682 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
685 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
686 static void VM_CL_ambientsound (prvm_prog_t *prog)
690 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
691 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
692 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
693 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
696 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
697 static void VM_CL_getlight (prvm_prog_t *prog)
699 vec3_t ambientcolor, diffusecolor, diffusenormal;
701 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
703 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
705 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
706 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
707 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
708 if (PRVM_clientglobalvector(getlight_ambient))
709 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
710 if (PRVM_clientglobalvector(getlight_diffuse))
711 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
712 if (PRVM_clientglobalvector(getlight_dir))
713 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
716 //============================================================================
717 //[515]: SCENE MANAGER builtins
719 extern cvar_t v_yshearing;
720 void CSQC_R_RecalcView (void)
722 extern matrix4x4_t viewmodelmatrix_nobob;
723 extern matrix4x4_t viewmodelmatrix_withbob;
724 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
725 if (v_yshearing.value > 0)
726 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
727 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
728 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
729 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
732 //#300 void() clearscene (EXT_CSQC)
733 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
735 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
736 // clear renderable entity and light lists
737 r_refdef.scene.numentities = 0;
738 r_refdef.scene.numlights = 0;
739 // restore the view settings to the values that VM_CL_UpdateView received from the client code
740 r_refdef.view = csqc_original_r_refdef_view;
741 // polygonbegin without draw2d arg has to guess
742 prog->polygonbegin_guess2d = false;
743 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
744 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
745 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
746 cl.csqc_vidvars.drawenginesbar = false;
747 cl.csqc_vidvars.drawcrosshair = false;
749 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
750 CL_MeshEntities_Scene_Clear();
753 //#301 void(float mask) addentities (EXT_CSQC)
754 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
756 double t = Sys_DirtyTime();
759 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
760 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
761 CSQC_RelinkAllEntities(drawmask);
763 PRVM_clientglobalfloat(time) = cl.time;
764 for(i=1;i<prog->num_edicts;i++)
766 // so we can easily check if CSQC entity #edictnum is currently drawn
767 cl.csqcrenderentities[i].entitynumber = 0;
768 ed = &prog->edicts[i];
774 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
778 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
780 CSQC_AddRenderEdict(ed, i);
783 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
784 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
785 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
788 //#302 void(entity ent) addentity (EXT_CSQC)
789 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
791 double t = Sys_DirtyTime();
792 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
793 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
794 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
795 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
798 //#303 float(float property, ...) setproperty (EXT_CSQC)
799 //#303 float(float property) getproperty
800 //#303 vector(float property) getpropertyvec
801 //#309 float(float property) getproperty
802 //#309 vector(float property) getpropertyvec
803 // VorteX: make this function be able to return previously set property if new value is not given
804 static void VM_CL_R_SetView (prvm_prog_t *prog)
810 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
812 c = (int)PRVM_G_FLOAT(OFS_PARM0);
820 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
823 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
826 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
829 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
832 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
835 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
838 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
841 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
844 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
847 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
850 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
853 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
856 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
859 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
862 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
865 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
868 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
871 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
874 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
876 case VF_DRAWENGINESBAR:
877 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
879 case VF_DRAWCROSSHAIR:
880 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
882 case VF_CL_VIEWANGLES:
883 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
885 case VF_CL_VIEWANGLES_X:
886 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
888 case VF_CL_VIEWANGLES_Y:
889 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
891 case VF_CL_VIEWANGLES_Z:
892 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
895 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
898 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
901 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
904 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
909 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
912 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
915 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
918 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
921 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
924 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
927 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
930 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
932 case VF_FOG_FADEDEPTH:
933 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
935 case VF_MINFPS_QUALITY:
936 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
939 PRVM_G_FLOAT(OFS_RETURN) = 0;
940 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
946 f = PRVM_G_VECTOR(OFS_PARM1);
947 k = PRVM_G_FLOAT(OFS_PARM1);
951 r_refdef.view.x = (int)(f[0]);
952 r_refdef.view.y = (int)(f[1]);
956 r_refdef.view.x = (int)(k);
960 r_refdef.view.y = (int)(k);
964 r_refdef.view.width = (int)(f[0]);
965 r_refdef.view.height = (int)(f[1]);
969 r_refdef.view.width = (int)(k);
973 r_refdef.view.height = (int)(k);
977 r_refdef.view.x = (int)(f[0]);
978 r_refdef.view.y = (int)(f[1]);
979 f = PRVM_G_VECTOR(OFS_PARM2);
980 r_refdef.view.width = (int)(f[0]);
981 r_refdef.view.height = (int)(f[1]);
985 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
986 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
989 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
992 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
995 VectorCopy(f, cl.csqc_vieworigin);
999 cl.csqc_vieworigin[0] = k;
1000 CSQC_R_RecalcView();
1003 cl.csqc_vieworigin[1] = k;
1004 CSQC_R_RecalcView();
1007 cl.csqc_vieworigin[2] = k;
1008 CSQC_R_RecalcView();
1011 VectorCopy(f, cl.csqc_viewangles);
1012 CSQC_R_RecalcView();
1015 cl.csqc_viewangles[0] = k;
1016 CSQC_R_RecalcView();
1019 cl.csqc_viewangles[1] = k;
1020 CSQC_R_RecalcView();
1023 cl.csqc_viewangles[2] = k;
1024 CSQC_R_RecalcView();
1027 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1029 case VF_DRAWENGINESBAR:
1030 cl.csqc_vidvars.drawenginesbar = k != 0;
1032 case VF_DRAWCROSSHAIR:
1033 cl.csqc_vidvars.drawcrosshair = k != 0;
1035 case VF_CL_VIEWANGLES:
1036 VectorCopy(f, cl.viewangles);
1038 case VF_CL_VIEWANGLES_X:
1039 cl.viewangles[0] = k;
1041 case VF_CL_VIEWANGLES_Y:
1042 cl.viewangles[1] = k;
1044 case VF_CL_VIEWANGLES_Z:
1045 cl.viewangles[2] = k;
1047 case VF_PERSPECTIVE:
1048 r_refdef.view.useperspective = k != 0;
1050 case VF_CLEARSCREEN:
1051 r_refdef.view.isoverlay = !k;
1054 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1056 case VF_FOG_DENSITY:
1057 r_refdef.fog_density = k;
1060 r_refdef.fog_red = f[0];
1061 r_refdef.fog_green = f[1];
1062 r_refdef.fog_blue = f[2];
1064 case VF_FOG_COLOR_R:
1065 r_refdef.fog_red = k;
1067 case VF_FOG_COLOR_G:
1068 r_refdef.fog_green = k;
1070 case VF_FOG_COLOR_B:
1071 r_refdef.fog_blue = k;
1074 r_refdef.fog_alpha = k;
1077 r_refdef.fog_start = k;
1080 r_refdef.fog_end = k;
1083 r_refdef.fog_height = k;
1085 case VF_FOG_FADEDEPTH:
1086 r_refdef.fog_fadedepth = k;
1088 case VF_MINFPS_QUALITY:
1089 r_refdef.view.quality = k;
1092 PRVM_G_FLOAT(OFS_RETURN) = 0;
1093 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1096 PRVM_G_FLOAT(OFS_RETURN) = 1;
1099 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1100 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1102 double t = Sys_DirtyTime();
1107 const char *cubemapname = NULL;
1108 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1109 float coronaintensity = 1;
1110 float coronasizescale = 0.25;
1111 qbool castshadow = true;
1112 float ambientscale = 0;
1113 float diffusescale = 1;
1114 float specularscale = 1;
1116 vec3_t forward, left, up;
1117 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1119 // if we've run out of dlights, just return
1120 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1123 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1124 radius = PRVM_G_FLOAT(OFS_PARM1);
1125 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1126 if (prog->argc >= 4)
1128 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1129 if (style >= MAX_LIGHTSTYLES)
1131 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1135 if (prog->argc >= 5)
1136 cubemapname = PRVM_G_STRING(OFS_PARM4);
1137 if (prog->argc >= 6)
1138 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1139 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1140 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1142 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1143 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1144 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1145 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1147 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1148 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1149 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1150 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1153 //============================================================================
1155 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1156 static void VM_CL_unproject (prvm_prog_t *prog)
1162 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1163 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1166 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1167 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1168 if(v_flipped.integer)
1170 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1171 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1174 //#311 vector (vector v) cs_project (EXT_CSQC)
1175 static void VM_CL_project (prvm_prog_t *prog)
1181 VM_SAFEPARMCOUNT(1, VM_CL_project);
1182 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1183 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1184 Matrix4x4_Transform(&m, f, v);
1185 if(v_flipped.integer)
1187 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1188 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1189 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1192 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1193 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1196 //=============================================================================
1197 // Draw builtins (client & menu)
1200 ========================
1203 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1204 ========================
1206 void VM_drawline (prvm_prog_t *prog)
1208 prvm_vec_t *c1, *c2, *rgb;
1210 unsigned char flags;
1212 VM_SAFEPARMCOUNT(6, VM_drawline);
1214 // polygonbegin without draw2d arg has to guess
1215 prog->polygonbegin_guess2d = true;
1217 width = PRVM_G_FLOAT(OFS_PARM0);
1218 c1 = PRVM_G_VECTOR(OFS_PARM1);
1219 c2 = PRVM_G_VECTOR(OFS_PARM2);
1220 rgb = PRVM_G_VECTOR(OFS_PARM3);
1221 alpha = PRVM_G_FLOAT(OFS_PARM4);
1222 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1223 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1230 float iscachedpic(string pic)
1233 void VM_iscachedpic(prvm_prog_t *prog)
1235 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1237 // drawq hasnt such a function, thus always return true
1238 PRVM_G_FLOAT(OFS_RETURN) = false;
1245 string precache_pic(string pic)
1248 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1249 #define PRECACHE_PIC_NOTPERSISTENT 2
1250 //#define PRECACHE_PIC_NOCLAMP 4
1251 #define PRECACHE_PIC_MIPMAP 8
1252 void VM_precache_pic(prvm_prog_t *prog)
1255 int flags = CACHEPICFLAG_FAILONMISSING;
1257 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1259 s = PRVM_G_STRING(OFS_PARM0);
1260 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1261 VM_CheckEmptyString(prog, s);
1265 int f = PRVM_G_FLOAT(OFS_PARM1);
1266 if(f & PRECACHE_PIC_NOTPERSISTENT)
1267 flags |= CACHEPICFLAG_NOTPERSISTENT;
1268 //if(f & PRECACHE_PIC_NOCLAMP)
1269 // flags |= CACHEPICFLAG_NOCLAMP;
1270 if(f & PRECACHE_PIC_MIPMAP)
1271 flags |= CACHEPICFLAG_MIPMAP;
1274 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1275 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1285 void VM_freepic(prvm_prog_t *prog)
1289 VM_SAFEPARMCOUNT(1,VM_freepic);
1291 s = PRVM_G_STRING(OFS_PARM0);
1292 VM_CheckEmptyString(prog, s);
1297 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1301 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1302 if(VectorLength2(v) > 0)
1309 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1311 int f = (int) PRVM_drawglobalfloat(drawfont);
1312 if(f < 0 || f >= dp_fonts.maxsize)
1313 return FONT_DEFAULT;
1314 return &dp_fonts.f[f];
1321 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1324 void VM_drawcharacter(prvm_prog_t *prog)
1326 prvm_vec_t *pos,*scale,*rgb;
1330 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1332 // polygonbegin without draw2d arg has to guess
1333 prog->polygonbegin_guess2d = true;
1335 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1338 PRVM_G_FLOAT(OFS_RETURN) = -1;
1339 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1343 pos = PRVM_G_VECTOR(OFS_PARM0);
1344 scale = PRVM_G_VECTOR(OFS_PARM2);
1345 rgb = PRVM_G_VECTOR(OFS_PARM3);
1346 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1348 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1350 PRVM_G_FLOAT(OFS_RETURN) = -2;
1351 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1355 if(pos[2] || scale[2])
1356 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1358 if(!scale[0] || !scale[1])
1360 PRVM_G_FLOAT(OFS_RETURN) = -3;
1361 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1365 getdrawfontscale(prog, &sx, &sy);
1366 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1367 PRVM_G_FLOAT(OFS_RETURN) = 1;
1374 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1377 void VM_drawstring(prvm_prog_t *prog)
1379 prvm_vec_t *pos,*scale,*rgb;
1383 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1385 // polygonbegin without draw2d arg has to guess
1386 prog->polygonbegin_guess2d = true;
1388 string = PRVM_G_STRING(OFS_PARM1);
1389 pos = PRVM_G_VECTOR(OFS_PARM0);
1390 scale = PRVM_G_VECTOR(OFS_PARM2);
1391 rgb = PRVM_G_VECTOR(OFS_PARM3);
1392 if (prog->argc >= 6)
1393 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1395 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1397 PRVM_G_FLOAT(OFS_RETURN) = -2;
1398 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1402 if(!scale[0] || !scale[1])
1404 PRVM_G_FLOAT(OFS_RETURN) = -3;
1405 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1409 if(pos[2] || scale[2])
1410 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1412 getdrawfontscale(prog, &sx, &sy);
1413 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1414 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1415 PRVM_G_FLOAT(OFS_RETURN) = 1;
1420 VM_drawcolorcodedstring
1422 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1424 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1427 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1429 prvm_vec_t *pos, *scale;
1433 float sx, sy, alpha;
1435 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1437 // polygonbegin without draw2d arg has to guess
1438 prog->polygonbegin_guess2d = true;
1440 if (prog->argc == 6) // full 6 parms, like normal drawstring
1442 pos = PRVM_G_VECTOR(OFS_PARM0);
1443 string = PRVM_G_STRING(OFS_PARM1);
1444 scale = PRVM_G_VECTOR(OFS_PARM2);
1445 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1446 alpha = PRVM_G_FLOAT(OFS_PARM4);
1447 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1451 pos = PRVM_G_VECTOR(OFS_PARM0);
1452 string = PRVM_G_STRING(OFS_PARM1);
1453 scale = PRVM_G_VECTOR(OFS_PARM2);
1457 alpha = PRVM_G_FLOAT(OFS_PARM3);
1458 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1461 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1463 PRVM_G_FLOAT(OFS_RETURN) = -2;
1464 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1468 if(!scale[0] || !scale[1])
1470 PRVM_G_FLOAT(OFS_RETURN) = -3;
1471 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1475 if(pos[2] || scale[2])
1476 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1478 getdrawfontscale(prog, &sx, &sy);
1479 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1480 if (prog->argc == 6) // also return vector of last color
1481 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1483 PRVM_G_FLOAT(OFS_RETURN) = 1;
1489 float stringwidth(string text, float allowColorCodes, float size)
1492 void VM_stringwidth(prvm_prog_t *prog)
1496 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1500 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1502 getdrawfontscale(prog, &sx, &sy);
1505 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1510 // we want the width for 8x8 font size, divided by 8
1511 Vector2Set(szv, 8, 8);
1513 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1514 if(sx >= 0.9 && sx <= 1.1)
1522 string = PRVM_G_STRING(OFS_PARM0);
1523 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1525 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1529 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1537 string = PRVM_G_STRING(OFS_PARM0);
1538 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1540 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1548 float findfont(string s)
1552 static float getdrawfontnum(const char *fontname)
1556 for(i = 0; i < dp_fonts.maxsize; ++i)
1557 if(!strcmp(dp_fonts.f[i].title, fontname))
1562 void VM_findfont(prvm_prog_t *prog)
1564 VM_SAFEPARMCOUNT(1,VM_findfont);
1565 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1572 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1576 void VM_loadfont(prvm_prog_t *prog)
1578 const char *fontname, *filelist, *sizes, *c, *cm;
1579 char mainfont[MAX_QPATH];
1581 float sz, scale, voffset;
1584 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1586 fontname = PRVM_G_STRING(OFS_PARM0);
1588 fontname = "default";
1590 filelist = PRVM_G_STRING(OFS_PARM1);
1592 filelist = "gfx/conchars";
1594 sizes = PRVM_G_STRING(OFS_PARM2);
1600 if (prog->argc >= 4)
1602 i = PRVM_G_FLOAT(OFS_PARM3);
1603 if (i >= 0 && i < dp_fonts.maxsize)
1606 strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1610 f = FindFont(fontname, true);
1613 PRVM_G_FLOAT(OFS_RETURN) = -1;
1614 return; // something go wrong
1617 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1618 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1620 // first font is handled "normally"
1621 c = strchr(filelist, ':');
1622 cm = strchr(filelist, ',');
1623 if(c && (!cm || c < cm))
1624 f->req_face = atoi(c+1);
1630 if(!c || (c - filelist) > MAX_QPATH)
1631 strlcpy(mainfont, filelist, sizeof(mainfont));
1634 memcpy(mainfont, filelist, c - filelist);
1635 mainfont[c - filelist] = 0;
1639 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1641 c = strchr(filelist, ',');
1647 c = strchr(filelist, ':');
1648 cm = strchr(filelist, ',');
1649 if(c && (!cm || c < cm))
1650 f->fallback_faces[i] = atoi(c+1);
1653 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1656 if(!c || (c-filelist) > MAX_QPATH)
1658 strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1662 memcpy(f->fallbacks[i], filelist, c - filelist);
1663 f->fallbacks[i][c - filelist] = 0;
1668 for(i = 0; i < MAX_FONT_SIZES; ++i)
1669 f->req_sizes[i] = -1;
1670 for (numsizes = 0,c = sizes;;)
1672 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1674 sz = atof(com_token);
1676 if (sz < 0.001f || sz > 1000.0f)
1678 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1682 if (numsizes == MAX_FONT_SIZES)
1684 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1687 f->req_sizes[numsizes] = sz;
1691 // additional scale/hoffset parms
1694 if (prog->argc >= 5)
1696 scale = PRVM_G_FLOAT(OFS_PARM4);
1700 if (prog->argc >= 6)
1701 voffset = PRVM_G_FLOAT(OFS_PARM5);
1704 LoadFont(true, mainfont, f, scale, voffset);
1706 // return index of loaded font
1707 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1714 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1717 void VM_drawpic(prvm_prog_t *prog)
1719 const char *picname;
1720 prvm_vec_t *size, *pos, *rgb;
1723 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1725 // polygonbegin without draw2d arg has to guess
1726 prog->polygonbegin_guess2d = true;
1728 picname = PRVM_G_STRING(OFS_PARM1);
1729 VM_CheckEmptyString(prog, picname);
1731 // is pic cached ? no function yet for that
1734 PRVM_G_FLOAT(OFS_RETURN) = -4;
1735 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1739 pos = PRVM_G_VECTOR(OFS_PARM0);
1740 size = PRVM_G_VECTOR(OFS_PARM2);
1741 rgb = PRVM_G_VECTOR(OFS_PARM3);
1742 if (prog->argc >= 6)
1743 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1745 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1747 PRVM_G_FLOAT(OFS_RETURN) = -2;
1748 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1752 if(pos[2] || size[2])
1753 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1755 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1756 PRVM_G_FLOAT(OFS_RETURN) = 1;
1762 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1765 void VM_drawrotpic(prvm_prog_t *prog)
1767 const char *picname;
1768 prvm_vec_t *size, *pos, *org, *rgb;
1771 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1773 // polygonbegin without draw2d arg has to guess
1774 prog->polygonbegin_guess2d = true;
1776 picname = PRVM_G_STRING(OFS_PARM1);
1777 VM_CheckEmptyString(prog, picname);
1779 // is pic cached ? no function yet for that
1782 PRVM_G_FLOAT(OFS_RETURN) = -4;
1783 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1787 pos = PRVM_G_VECTOR(OFS_PARM0);
1788 size = PRVM_G_VECTOR(OFS_PARM2);
1789 org = PRVM_G_VECTOR(OFS_PARM3);
1790 rgb = PRVM_G_VECTOR(OFS_PARM5);
1791 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1793 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1795 PRVM_G_FLOAT(OFS_RETURN) = -2;
1796 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1800 if(pos[2] || size[2] || org[2])
1801 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1803 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1804 PRVM_G_FLOAT(OFS_RETURN) = 1;
1810 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1814 void VM_drawsubpic(prvm_prog_t *prog)
1816 const char *picname;
1817 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1820 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1822 // polygonbegin without draw2d arg has to guess
1823 prog->polygonbegin_guess2d = true;
1825 picname = PRVM_G_STRING(OFS_PARM2);
1826 VM_CheckEmptyString(prog, picname);
1828 // is pic cached ? no function yet for that
1831 PRVM_G_FLOAT(OFS_RETURN) = -4;
1832 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1836 pos = PRVM_G_VECTOR(OFS_PARM0);
1837 size = PRVM_G_VECTOR(OFS_PARM1);
1838 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1839 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1840 rgb = PRVM_G_VECTOR(OFS_PARM5);
1841 alpha = PRVM_G_FLOAT(OFS_PARM6);
1842 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1844 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1846 PRVM_G_FLOAT(OFS_RETURN) = -2;
1847 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1851 if(pos[2] || size[2])
1852 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1854 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1856 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1857 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1858 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1859 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1861 PRVM_G_FLOAT(OFS_RETURN) = 1;
1868 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1871 void VM_drawfill(prvm_prog_t *prog)
1873 prvm_vec_t *size, *pos, *rgb;
1876 VM_SAFEPARMCOUNT(5,VM_drawfill);
1878 // polygonbegin without draw2d arg has to guess
1879 prog->polygonbegin_guess2d = true;
1881 pos = PRVM_G_VECTOR(OFS_PARM0);
1882 size = PRVM_G_VECTOR(OFS_PARM1);
1883 rgb = PRVM_G_VECTOR(OFS_PARM2);
1884 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1886 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1888 PRVM_G_FLOAT(OFS_RETURN) = -2;
1889 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1893 if(pos[2] || size[2])
1894 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1896 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1897 PRVM_G_FLOAT(OFS_RETURN) = 1;
1904 drawsetcliparea(float x, float y, float width, float height)
1907 void VM_drawsetcliparea(prvm_prog_t *prog)
1910 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1912 // polygonbegin without draw2d arg has to guess
1913 prog->polygonbegin_guess2d = true;
1915 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1916 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1917 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1918 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1920 DrawQ_SetClipArea(x, y, w, h);
1925 VM_drawresetcliparea
1930 void VM_drawresetcliparea(prvm_prog_t *prog)
1932 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1934 // polygonbegin without draw2d arg has to guess
1935 prog->polygonbegin_guess2d = true;
1937 DrawQ_ResetClipArea();
1944 vector getimagesize(string pic)
1947 void VM_getimagesize(prvm_prog_t *prog)
1952 VM_SAFEPARMCOUNT(1,VM_getimagesize);
1954 p = PRVM_G_STRING(OFS_PARM0);
1955 VM_CheckEmptyString(prog, p);
1957 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1958 if (!Draw_IsPicLoaded(pic))
1960 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1961 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
1965 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
1966 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
1968 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
1971 //#330 float(float stnum) getstatf (EXT_CSQC)
1972 static void VM_CL_getstatf (prvm_prog_t *prog)
1980 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1981 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1982 if(i < 0 || i >= MAX_CL_STATS)
1984 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1987 dat.l = cl.stats[i];
1988 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1991 //#331 float(float stnum) getstati (EXT_CSQC)
1992 static void VM_CL_getstati (prvm_prog_t *prog)
1995 int firstbit, bitcount;
1997 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1999 index = (int)PRVM_G_FLOAT(OFS_PARM0);
2002 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2004 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2014 if(index < 0 || index >= MAX_CL_STATS)
2016 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2019 i = cl.stats[index];
2020 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2021 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2022 PRVM_G_FLOAT(OFS_RETURN) = i;
2025 //#332 string(float firststnum) getstats (EXT_CSQC)
2026 static void VM_CL_getstats (prvm_prog_t *prog)
2030 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2031 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2032 if(i < 0 || i > MAX_CL_STATS-4)
2034 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2035 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2038 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2039 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2042 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2043 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2047 struct model_s *model;
2049 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2051 t = PRVM_G_EDICT(OFS_PARM0);
2053 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2055 PRVM_clientedictstring(t, model) = 0;
2056 PRVM_clientedictfloat(t, modelindex) = 0;
2061 model = CL_GetModelByIndex(i);
2064 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2067 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2068 PRVM_clientedictfloat(t, modelindex) = i;
2070 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2073 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2076 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2079 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2080 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2084 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2086 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2087 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2088 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2091 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2092 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2095 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2096 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2099 PRVM_G_FLOAT(OFS_RETURN) = i;
2102 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2103 static void VM_CL_trailparticles (prvm_prog_t *prog)
2106 vec3_t start, end, velocity;
2108 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2110 t = PRVM_G_EDICT(OFS_PARM0);
2111 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2112 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2113 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2114 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2118 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2121 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2122 static void VM_CL_pointparticles (prvm_prog_t *prog)
2127 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2128 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2129 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2130 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2131 n = PRVM_G_FLOAT(OFS_PARM3);
2134 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2137 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2138 static void VM_CL_boxparticles (prvm_prog_t *prog)
2141 // prvm_edict_t *own;
2142 vec3_t origin_from, origin_to, dir_from, dir_to;
2146 float tintmins[4], tintmaxs[4], fade;
2147 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2149 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2152 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2153 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2154 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2155 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2156 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2157 count = PRVM_G_FLOAT(OFS_PARM6);
2159 flags = PRVM_G_FLOAT(OFS_PARM7);
2163 Vector4Set(tintmins, 1, 1, 1, 1);
2164 Vector4Set(tintmaxs, 1, 1, 1, 1);
2168 if(flags & 1) // read alpha
2170 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2171 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2173 if(flags & 2) // read color
2175 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2176 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2178 if(flags & 4) // read fade
2180 fade = PRVM_clientglobalfloat(particles_fade);
2182 if(flags & 128) // draw as trail
2188 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2190 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2193 //#531 void(float pause) setpause
2194 static void VM_CL_setpause(prvm_prog_t *prog)
2196 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2199 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2202 host.paused = false;
2206 //#343 void(float usecursor) setcursormode (DP_CSQC)
2207 static void VM_CL_setcursormode (prvm_prog_t *prog)
2209 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2210 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2211 cl_ignoremousemoves = 2;
2214 //#344 vector() getmousepos (DP_CSQC)
2215 static void VM_CL_getmousepos(prvm_prog_t *prog)
2217 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2219 if (key_consoleactive || key_dest != key_game)
2220 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2221 else if (cl.csqc_wantsmousemove)
2222 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2224 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2227 //#345 float(float framenum) getinputstate (EXT_CSQC)
2228 static void VM_CL_getinputstate (prvm_prog_t *prog)
2230 unsigned int i, frame;
2231 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2232 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2233 PRVM_G_FLOAT(OFS_RETURN) = false;
2234 for (i = 0;i < CL_MAX_USERCMDS;i++)
2236 if (cl.movecmd[i].sequence == frame)
2238 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2239 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2240 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2241 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2242 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2243 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2244 // this probably shouldn't be here
2245 if(cl.movecmd[i].crouch)
2247 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2248 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2252 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2253 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2255 PRVM_G_FLOAT(OFS_RETURN) = true;
2260 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2261 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2263 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2264 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2267 //#347 void() runstandardplayerphysics (EXT_CSQC)
2268 #define PMF_JUMP_HELD 1 // matches FTEQW
2269 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2270 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2271 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2272 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2274 cl_clientmovement_state_t s;
2277 memset(&s, 0, sizeof(s));
2279 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2281 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2282 if(ent == prog->edicts)
2286 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2287 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2288 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2289 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2291 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2292 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2298 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2299 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2300 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2301 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2302 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2303 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2304 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2307 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2308 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2309 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2310 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2311 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2312 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2313 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2314 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2316 CL_ClientMovement_PlayerMove_Frame(&s);
2318 if(ent == prog->edicts)
2321 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2322 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2323 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2324 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2329 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2330 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2331 PRVM_clientedictfloat(ent, pmove_flags) =
2332 (s.crouched ? PMF_DUCKED : 0) |
2333 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2334 (s.onground ? PMF_ONGROUND : 0);
2338 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2339 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2345 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2347 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2348 c = PRVM_G_STRING(OFS_PARM1);
2349 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2353 i = Sbar_GetSortedPlayerIndex(-1-i);
2354 if(i < 0 || i >= cl.maxclients)
2359 if(!strcasecmp(c, "name"))
2360 strlcpy(t, cl.scores[i].name, sizeof(t));
2362 if(!strcasecmp(c, "frags"))
2363 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2365 if(!strcasecmp(c, "ping"))
2366 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2368 if(!strcasecmp(c, "pl"))
2369 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2371 if(!strcasecmp(c, "movementloss"))
2372 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2374 if(!strcasecmp(c, "entertime"))
2375 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2377 if(!strcasecmp(c, "colors"))
2378 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2380 if(!strcasecmp(c, "topcolor"))
2381 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2383 if(!strcasecmp(c, "bottomcolor"))
2384 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2386 if(!strcasecmp(c, "viewentity"))
2387 dpsnprintf(t, sizeof(t), "%i", i+1);
2390 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2393 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2394 static void VM_CL_setlistener (prvm_prog_t *prog)
2396 vec3_t origin, forward, left, up;
2397 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2398 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2399 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2400 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2401 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2402 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2403 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2406 //#352 void(string cmdname) registercommand (EXT_CSQC)
2407 static void VM_CL_registercmd (prvm_prog_t *prog)
2409 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2410 if(!Cmd_Exists(cmd_local, PRVM_G_STRING(OFS_PARM0)))
2411 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2414 //#360 float() readbyte (EXT_CSQC)
2415 static void VM_CL_ReadByte (prvm_prog_t *prog)
2417 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2418 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2421 //#361 float() readchar (EXT_CSQC)
2422 static void VM_CL_ReadChar (prvm_prog_t *prog)
2424 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2425 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2428 //#362 float() readshort (EXT_CSQC)
2429 static void VM_CL_ReadShort (prvm_prog_t *prog)
2431 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2432 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2435 //#363 float() readlong (EXT_CSQC)
2436 static void VM_CL_ReadLong (prvm_prog_t *prog)
2438 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2439 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2442 //#364 float() readcoord (EXT_CSQC)
2443 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2445 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2446 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2449 //#365 float() readangle (EXT_CSQC)
2450 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2452 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2453 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2456 //#366 string() readstring (EXT_CSQC)
2457 static void VM_CL_ReadString (prvm_prog_t *prog)
2459 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2460 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2463 //#367 float() readfloat (EXT_CSQC)
2464 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2466 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2467 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2470 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2471 extern cvar_t cl_readpicture_force;
2472 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2475 unsigned char *data;
2477 unsigned short size;
2481 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2483 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2484 size = (unsigned short) MSG_ReadShort(&cl_message);
2486 // check if a texture of that name exists
2487 // if yes, it is used and the data is discarded
2488 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2490 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2494 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2496 // texture found and loaded
2497 // skip over the jpeg as we don't need it
2498 for(i = 0; i < size; ++i)
2499 (void) MSG_ReadByte(&cl_message);
2503 // texture not found
2504 // use the attached jpeg as texture
2505 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2506 MSG_ReadBytes(&cl_message, size, buf);
2507 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2509 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2514 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2517 //////////////////////////////////////////////////////////
2519 static void VM_CL_makestatic (prvm_prog_t *prog)
2523 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2525 ent = PRVM_G_EDICT(OFS_PARM0);
2526 if (ent == prog->edicts)
2528 VM_Warning(prog, "makestatic: can not modify world entity\n");
2533 VM_Warning(prog, "makestatic: can not modify free entity\n");
2537 if (cl.num_static_entities < cl.max_static_entities)
2540 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2542 // copy it to the current state
2543 memset(staticent, 0, sizeof(*staticent));
2544 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2545 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2546 staticent->render.framegroupblend[0].lerp = 1;
2547 // make torchs play out of sync
2548 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2549 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2550 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2551 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2552 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2553 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2554 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2557 if (!staticent->render.alpha)
2558 staticent->render.alpha = 1.0f;
2559 if (!staticent->render.scale)
2560 staticent->render.scale = 1.0f;
2561 if (!VectorLength2(staticent->render.colormod))
2562 VectorSet(staticent->render.colormod, 1, 1, 1);
2563 if (!VectorLength2(staticent->render.glowmod))
2564 VectorSet(staticent->render.glowmod, 1, 1, 1);
2566 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2567 if (renderflags & RF_USEAXIS)
2569 vec3_t forward, left, up, origin;
2570 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2571 VectorNegate(PRVM_clientglobalvector(v_right), left);
2572 VectorCopy(PRVM_clientglobalvector(v_up), up);
2573 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2574 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2575 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2578 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2580 // either fullbright or lit
2581 if(!r_fullbright.integer)
2583 if (!(staticent->render.effects & EF_FULLBRIGHT))
2584 staticent->render.flags |= RENDER_LIGHT;
2586 // turn off shadows from transparent objects
2587 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2588 staticent->render.flags |= RENDER_SHADOW;
2589 if (staticent->render.effects & EF_NODEPTHTEST)
2590 staticent->render.flags |= RENDER_NODEPTHTEST;
2591 if (staticent->render.effects & EF_ADDITIVE)
2592 staticent->render.flags |= RENDER_ADDITIVE;
2593 if (staticent->render.effects & EF_DOUBLESIDED)
2594 staticent->render.flags |= RENDER_DOUBLESIDED;
2596 staticent->render.allowdecals = true;
2597 CL_UpdateRenderEntity(&staticent->render);
2600 Con_Printf("Too many static entities");
2602 // throw the entity away now
2603 PRVM_ED_Free(prog, ent);
2606 //=================================================================//
2612 copies data from one entity to another
2614 copyentity(src, dst)
2617 static void VM_CL_copyentity (prvm_prog_t *prog)
2619 prvm_edict_t *in, *out;
2620 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2621 in = PRVM_G_EDICT(OFS_PARM0);
2622 if (in == prog->edicts)
2624 VM_Warning(prog, "copyentity: can not read world entity\n");
2629 VM_Warning(prog, "copyentity: can not read free entity\n");
2632 out = PRVM_G_EDICT(OFS_PARM1);
2633 if (out == prog->edicts)
2635 VM_Warning(prog, "copyentity: can not modify world entity\n");
2640 VM_Warning(prog, "copyentity: can not modify free entity\n");
2643 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2645 if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
2650 //=================================================================//
2652 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2653 static void VM_CL_effect (prvm_prog_t *prog)
2657 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2658 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2660 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2662 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2664 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2667 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2668 static void VM_CL_te_blood (prvm_prog_t *prog)
2670 vec3_t pos, vel, pos2;
2671 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2672 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2674 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2675 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2676 CL_FindNonSolidLocation(pos, pos2, 4);
2677 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2680 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2681 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2684 vec3_t mincorner, maxcorner, vel1, vel2;
2685 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2686 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2688 speed = PRVM_G_FLOAT(OFS_PARM2);
2695 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2696 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2697 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2700 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2701 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2705 matrix4x4_t tempmatrix;
2706 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2707 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2708 CL_FindNonSolidLocation(pos, pos2, 10);
2709 CL_ParticleExplosion(pos2);
2710 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2711 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2714 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2715 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2717 vec3_t mincorner, maxcorner, vel;
2718 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2719 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2720 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2721 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2722 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2725 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2726 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2728 vec3_t mincorner, maxcorner, vel;
2729 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2730 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2731 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2732 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2733 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2736 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2737 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2739 vec3_t mincorner, maxcorner, vel;
2740 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2741 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2742 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2743 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2744 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2747 // #411 void(vector org, vector vel, float howmany) te_spark
2748 static void VM_CL_te_spark (prvm_prog_t *prog)
2750 vec3_t pos, pos2, vel;
2751 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2753 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2754 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2755 CL_FindNonSolidLocation(pos, pos2, 4);
2756 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2759 extern cvar_t cl_sound_ric_gunshot;
2760 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2761 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2765 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2767 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2768 CL_FindNonSolidLocation(pos, pos2, 4);
2769 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2770 if(cl_sound_ric_gunshot.integer >= 2)
2772 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2776 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2777 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2778 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2783 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2784 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2788 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2790 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2791 CL_FindNonSolidLocation(pos, pos2, 4);
2792 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2793 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2797 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2798 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2799 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2803 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2804 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2808 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2810 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2811 CL_FindNonSolidLocation(pos, pos2, 4);
2812 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2813 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2817 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2818 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2819 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2823 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2824 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2827 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2829 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2830 CL_FindNonSolidLocation(pos, pos2, 10);
2831 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2832 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2835 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2836 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2839 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2841 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2842 CL_FindNonSolidLocation(pos, pos2, 10);
2843 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2846 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2847 static void VM_CL_te_customflash (prvm_prog_t *prog)
2850 matrix4x4_t tempmatrix;
2851 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2853 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2854 CL_FindNonSolidLocation(pos, pos2, 4);
2855 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2856 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2859 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2860 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2864 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2866 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2867 CL_FindNonSolidLocation(pos, pos2, 4);
2868 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2869 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2871 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2875 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2876 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2877 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2882 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2883 static void VM_CL_te_spike (prvm_prog_t *prog)
2887 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2889 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2890 CL_FindNonSolidLocation(pos, pos2, 4);
2891 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2892 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2896 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2897 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2898 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2902 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2903 static void VM_CL_te_superspike (prvm_prog_t *prog)
2907 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2909 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2910 CL_FindNonSolidLocation(pos, pos2, 4);
2911 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2912 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2916 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2917 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2918 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2922 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2923 static void VM_CL_te_explosion (prvm_prog_t *prog)
2926 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2928 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2929 CL_FindNonSolidLocation(pos, pos2, 10);
2930 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2931 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2934 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2935 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2938 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2940 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2941 CL_FindNonSolidLocation(pos, pos2, 10);
2942 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2943 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2946 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2947 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2950 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2952 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2953 CL_FindNonSolidLocation(pos, pos2, 4);
2954 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2955 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2958 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2959 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2962 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2964 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2965 CL_FindNonSolidLocation(pos, pos2, 4);
2966 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2967 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2970 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2971 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2974 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2975 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2976 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2979 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2980 static void VM_CL_te_teleport (prvm_prog_t *prog)
2983 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2984 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2985 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2988 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2989 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2991 vec3_t pos, pos2, color;
2992 matrix4x4_t tempmatrix;
2993 int colorStart, colorLength;
2994 unsigned char *tempcolor;
2995 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2997 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2998 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2999 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
3000 CL_FindNonSolidLocation(pos, pos2, 10);
3001 CL_ParticleExplosion2(pos2, colorStart, colorLength);
3002 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3003 color[0] = tempcolor[0] * (2.0f / 255.0f);
3004 color[1] = tempcolor[1] * (2.0f / 255.0f);
3005 color[2] = tempcolor[2] * (2.0f / 255.0f);
3006 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3007 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3008 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3012 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3013 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3016 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3017 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3018 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3019 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3022 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3023 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3026 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3027 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3028 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3029 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3032 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3033 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3036 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3037 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3038 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3039 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3042 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3043 static void VM_CL_te_beam (prvm_prog_t *prog)
3046 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3047 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3048 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3049 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3052 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3053 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3056 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3058 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3059 CL_FindNonSolidLocation(pos, pos2, 4);
3060 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3063 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3064 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3066 vec3_t pos, pos2, vel;
3067 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3068 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3070 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3071 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3072 CL_FindNonSolidLocation(pos, pos2, 4);
3073 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3077 // #443 void(entity e, entity tagentity, string tagname) setattachment
3078 static void VM_CL_setattachment (prvm_prog_t *prog)
3081 prvm_edict_t *tagentity;
3082 const char *tagname;
3086 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3088 e = PRVM_G_EDICT(OFS_PARM0);
3089 tagentity = PRVM_G_EDICT(OFS_PARM1);
3090 tagname = PRVM_G_STRING(OFS_PARM2);
3092 if (e == prog->edicts)
3094 VM_Warning(prog, "setattachment: can not modify world entity\n");
3099 VM_Warning(prog, "setattachment: can not modify free entity\n");
3103 if (tagentity == NULL)
3104 tagentity = prog->edicts;
3107 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3109 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3110 model = CL_GetModelByIndex(modelindex);
3113 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3115 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3118 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3121 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3122 PRVM_clientedictfloat(e, tag_index) = tagindex;
3125 /////////////////////////////////////////
3126 // DP_MD3_TAGINFO extension coded by VorteX
3128 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3130 model_t *model = CL_GetModelFromEdict(e);
3132 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3137 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3144 Matrix4x4_CreateIdentity(tag_localmatrix);
3147 && (model = CL_GetModelFromEdict(e))
3148 && model->animscenes)
3150 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3161 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3164 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3169 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3172 float pitchsign = 1;
3174 scale = PRVM_clientedictfloat(ent, scale);
3179 *out = r_refdef.view.matrix;
3180 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3186 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3187 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3188 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3189 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3190 Matrix4x4_FromVectors(out, forward, left, up, origin);
3194 pitchsign = CL_GetPitchSign(prog, ent);
3195 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3199 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3203 && (model = CL_GetModelFromEdict(ent))
3204 && model->animscenes)
3206 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3207 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3208 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3209 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3211 *out = identitymatrix;
3215 // Warnings/errors code:
3216 // 0 - normal (everything all-right)
3219 // 3 - null or non-precached model
3220 // 4 - no tags with requested index
3221 // 5 - runaway loop at attachment chain
3222 extern cvar_t cl_bob;
3223 extern cvar_t cl_bobcycle;
3224 extern cvar_t cl_bobup;
3225 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3229 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3231 vec3_t shadingorigin;
3233 *out = identitymatrix; // warnings and errors return identical matrix
3235 if (ent == prog->edicts)
3240 model = CL_GetModelFromEdict(ent);
3244 tagmatrix = identitymatrix;
3248 if(attachloop >= 256)
3250 // apply transformation by child's tagindex on parent entity and then
3251 // by parent entity itself
3252 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3253 if(ret && attachloop == 0)
3255 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3256 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3257 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3258 // next iteration we process the parent entity
3259 if (PRVM_clientedictedict(ent, tag_entity))
3261 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3262 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3269 // RENDER_VIEWMODEL magic
3270 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3272 Matrix4x4_Copy(&tagmatrix, out);
3274 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3275 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3278 // Cl_bob, ported from rendering code
3279 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3282 // LadyHavoc: this code is *weird*, but not replacable (I think it
3283 // should be done in QC on the server, but oh well, quake is quake)
3284 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3285 // degrees (which allows lengthening or squishing the peak or valley)
3286 cycle = cl.time/cl_bobcycle.value;
3287 cycle -= (int)cycle;
3288 if (cycle < cl_bobup.value)
3289 cycle = sin(M_PI * cycle / cl_bobup.value);
3291 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3292 // bob is proportional to velocity in the xy plane
3293 // (don't count Z, or jumping messes it up)
3294 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3295 bob = bob*0.3 + bob*0.7*cycle;
3296 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3300 // return the origin of the view
3301 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3305 // return the origin of the root entity in the chain
3306 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3308 if (returnshadingorigin)
3309 VectorCopy(shadingorigin, returnshadingorigin);
3313 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3314 static void VM_CL_gettagindex (prvm_prog_t *prog)
3317 const char *tag_name;
3320 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3322 ent = PRVM_G_EDICT(OFS_PARM0);
3323 tag_name = PRVM_G_STRING(OFS_PARM1);
3324 if (ent == prog->edicts)
3326 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3331 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3336 if (!CL_GetModelFromEdict(ent))
3337 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3340 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3342 if(developer_extra.integer)
3343 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3345 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3348 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3349 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3353 matrix4x4_t tag_matrix;
3354 matrix4x4_t tag_localmatrix;
3356 const char *tagname;
3358 vec3_t forward, left, up, origin;
3359 const model_t *model;
3361 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3363 e = PRVM_G_EDICT(OFS_PARM0);
3364 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3365 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3366 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3367 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3368 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3369 VectorCopy(up, PRVM_clientglobalvector(v_up));
3370 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3371 model = CL_GetModelFromEdict(e);
3372 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3373 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3374 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3375 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3376 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3378 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3379 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3380 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3381 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3382 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3383 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3388 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3391 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3394 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3397 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3400 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3405 //============================================================================
3407 //====================
3408 // DP_CSQC_SPAWNPARTICLE
3409 // a QC hook to engine's CL_NewParticle
3410 //====================
3412 // particle theme struct
3413 typedef struct vmparticletheme_s
3415 unsigned short typeindex;
3418 porientation_t orientation;
3429 float liquidfriction;
3431 float velocityjitter;
3432 qbool qualityreduction;
3441 float delaycollision;
3447 typedef struct vmparticlespawner_s
3452 vmparticletheme_t *themes;
3454 }vmparticlespawner_t;
3456 vmparticlespawner_t vmpartspawner;
3458 // TODO: automatic max_themes grow
3459 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3461 // bound max themes to not be an insane value
3464 if (maxthemes > 2048)
3466 // allocate and set up structure
3467 if (vmpartspawner.initialized) // reallocate
3469 Mem_FreePool(&vmpartspawner.pool);
3470 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3472 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3473 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3474 vmpartspawner.max_themes = maxthemes;
3475 vmpartspawner.initialized = true;
3476 vmpartspawner.verified = true;
3479 // reset particle theme to default values
3480 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3482 theme->initialized = true;
3483 theme->typeindex = pt_static;
3484 theme->blendmode = PBLEND_ADD;
3485 theme->orientation = PARTICLE_BILLBOARD;
3486 theme->color1 = 0x808080;
3487 theme->color2 = 0xFFFFFF;
3490 theme->sizeincrease = 0;
3492 theme->alphafade = 512;
3493 theme->gravity = 0.0f;
3494 theme->bounce = 0.0f;
3495 theme->airfriction = 1.0f;
3496 theme->liquidfriction = 4.0f;
3497 theme->originjitter = 0.0f;
3498 theme->velocityjitter = 0.0f;
3499 theme->qualityreduction = false;
3500 theme->lifetime = 4;
3502 theme->staincolor1 = -1;
3503 theme->staincolor2 = -1;
3504 theme->staintex = -1;
3505 theme->delayspawn = 0.0f;
3506 theme->delaycollision = 0.0f;
3507 theme->angle = 0.0f;
3511 // particle theme -> QC globals
3512 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3514 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3515 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3516 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3517 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3518 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3519 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3520 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3521 PRVM_clientglobalfloat(particle_size) = theme->size;
3522 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3523 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3524 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3525 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3526 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3527 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3528 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3529 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3530 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3531 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3532 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3533 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3534 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3535 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3536 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3537 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3538 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3539 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3540 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3541 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3542 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3545 // QC globals -> particle theme
3546 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3548 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3549 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3550 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3551 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3552 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3553 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3554 theme->size = PRVM_clientglobalfloat(particle_size);
3555 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3556 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3557 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3558 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3559 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3560 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3561 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3562 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3563 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3564 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3565 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3566 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3567 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3568 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3569 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3570 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3571 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3572 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3573 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3574 theme->angle = PRVM_clientglobalfloat(particle_angle);
3575 theme->spin = PRVM_clientglobalfloat(particle_spin);
3578 // init particle spawner interface
3579 // # float(float max_themes) initparticlespawner
3580 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3582 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3583 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3584 vmpartspawner.themes[0].initialized = true;
3585 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3586 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3589 // void() resetparticle
3590 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3592 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3593 if (vmpartspawner.verified == false)
3595 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3598 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3601 // void(float themenum) particletheme
3602 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3606 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3607 if (vmpartspawner.verified == false)
3609 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3612 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3613 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3615 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3616 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3619 if (vmpartspawner.themes[themenum].initialized == false)
3621 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3622 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3625 // load particle theme into globals
3626 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3629 // float() saveparticletheme
3630 // void(float themenum) updateparticletheme
3631 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3635 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3636 if (vmpartspawner.verified == false)
3638 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3641 // allocate new theme, save it and return
3644 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3645 if (vmpartspawner.themes[themenum].initialized == false)
3647 if (themenum >= vmpartspawner.max_themes)
3649 if (vmpartspawner.max_themes == 2048)
3650 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3652 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3653 PRVM_G_FLOAT(OFS_RETURN) = -1;
3656 vmpartspawner.themes[themenum].initialized = true;
3657 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3658 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3661 // update existing theme
3662 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3663 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3665 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3668 vmpartspawner.themes[themenum].initialized = true;
3669 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3672 // void(float themenum) freeparticletheme
3673 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3677 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3678 if (vmpartspawner.verified == false)
3680 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3683 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3685 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3687 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3690 if (vmpartspawner.themes[themenum].initialized == false)
3692 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3693 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3697 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3698 vmpartspawner.themes[themenum].initialized = false;
3701 // float(vector org, vector dir, [float theme]) particle
3702 // returns 0 if failed, 1 if succesful
3703 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3706 vmparticletheme_t *theme;
3710 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3711 if (vmpartspawner.verified == false)
3713 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3714 PRVM_G_FLOAT(OFS_RETURN) = 0;
3717 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3718 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3720 if (prog->argc < 3) // global-set particle
3722 part = CL_NewParticle(org,
3723 (unsigned short)PRVM_clientglobalfloat(particle_type),
3724 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3725 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3726 (int)PRVM_clientglobalfloat(particle_tex),
3727 PRVM_clientglobalfloat(particle_size),
3728 PRVM_clientglobalfloat(particle_sizeincrease),
3729 PRVM_clientglobalfloat(particle_alpha)*256,
3730 PRVM_clientglobalfloat(particle_alphafade)*256,
3731 PRVM_clientglobalfloat(particle_gravity),
3732 PRVM_clientglobalfloat(particle_bounce),
3739 PRVM_clientglobalfloat(particle_airfriction),
3740 PRVM_clientglobalfloat(particle_liquidfriction),
3741 PRVM_clientglobalfloat(particle_originjitter),
3742 PRVM_clientglobalfloat(particle_velocityjitter),
3743 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3744 PRVM_clientglobalfloat(particle_time),
3745 PRVM_clientglobalfloat(particle_stretch),
3746 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3747 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3748 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3749 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3750 (int)PRVM_clientglobalfloat(particle_staintex),
3751 PRVM_clientglobalfloat(particle_stainalpha)*256,
3752 PRVM_clientglobalfloat(particle_stainsize),
3753 PRVM_clientglobalfloat(particle_angle),
3754 PRVM_clientglobalfloat(particle_spin),
3758 PRVM_G_FLOAT(OFS_RETURN) = 0;
3761 if (PRVM_clientglobalfloat(particle_delayspawn))
3762 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3763 //if (PRVM_clientglobalfloat(particle_delaycollision))
3764 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3766 else // quick themed particle
3768 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3769 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3771 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3772 PRVM_G_FLOAT(OFS_RETURN) = 0;
3775 theme = &vmpartspawner.themes[themenum];
3776 part = CL_NewParticle(org,
3782 theme->sizeincrease,
3794 theme->liquidfriction,
3795 theme->originjitter,
3796 theme->velocityjitter,
3797 theme->qualityreduction,
3812 PRVM_G_FLOAT(OFS_RETURN) = 0;
3815 if (theme->delayspawn)
3816 part->delayedspawn = cl.time + theme->delayspawn;
3817 //if (theme->delaycollision)
3818 // part->delayedcollisions = cl.time + theme->delaycollision;
3820 PRVM_G_FLOAT(OFS_RETURN) = 1;
3823 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3824 // returns 0 if failed, 1 if success
3825 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3828 vmparticletheme_t *theme;
3832 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3833 if (vmpartspawner.verified == false)
3835 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3836 PRVM_G_FLOAT(OFS_RETURN) = 0;
3839 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3840 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3841 if (prog->argc < 5) // global-set particle
3842 part = CL_NewParticle(org,
3843 (unsigned short)PRVM_clientglobalfloat(particle_type),
3844 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3845 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3846 (int)PRVM_clientglobalfloat(particle_tex),
3847 PRVM_clientglobalfloat(particle_size),
3848 PRVM_clientglobalfloat(particle_sizeincrease),
3849 PRVM_clientglobalfloat(particle_alpha)*256,
3850 PRVM_clientglobalfloat(particle_alphafade)*256,
3851 PRVM_clientglobalfloat(particle_gravity),
3852 PRVM_clientglobalfloat(particle_bounce),
3859 PRVM_clientglobalfloat(particle_airfriction),
3860 PRVM_clientglobalfloat(particle_liquidfriction),
3861 PRVM_clientglobalfloat(particle_originjitter),
3862 PRVM_clientglobalfloat(particle_velocityjitter),
3863 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3864 PRVM_clientglobalfloat(particle_time),
3865 PRVM_clientglobalfloat(particle_stretch),
3866 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3867 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3868 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3869 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3870 (int)PRVM_clientglobalfloat(particle_staintex),
3871 PRVM_clientglobalfloat(particle_stainalpha)*256,
3872 PRVM_clientglobalfloat(particle_stainsize),
3873 PRVM_clientglobalfloat(particle_angle),
3874 PRVM_clientglobalfloat(particle_spin),
3876 else // themed particle
3878 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3879 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3881 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3882 PRVM_G_FLOAT(OFS_RETURN) = 0;
3885 theme = &vmpartspawner.themes[themenum];
3886 part = CL_NewParticle(org,
3892 theme->sizeincrease,
3904 theme->liquidfriction,
3905 theme->originjitter,
3906 theme->velocityjitter,
3907 theme->qualityreduction,
3923 PRVM_G_FLOAT(OFS_RETURN) = 0;
3926 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3927 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3928 PRVM_G_FLOAT(OFS_RETURN) = 0;
3931 //====================
3932 //CSQC engine entities query
3933 //====================
3935 // float(float entitynum, float whatfld) getentity;
3936 // vector(float entitynum, float whatfld) getentityvec;
3937 // querying engine-drawn entity
3938 // VorteX: currently it's only tested with whatfld = 1..7
3939 static void VM_CL_GetEntity (prvm_prog_t *prog)
3941 int entnum, fieldnum;
3942 vec3_t forward, left, up, org;
3943 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3945 entnum = PRVM_G_FLOAT(OFS_PARM0);
3946 if (entnum < 0 || entnum >= cl.num_entities)
3948 PRVM_G_FLOAT(OFS_RETURN) = 0;
3951 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3954 case 0: // active state
3955 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3958 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3959 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3962 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3963 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3966 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3967 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3970 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3971 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3974 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3976 case 6: // origin + v_forward, v_right, v_up
3977 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3978 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3979 VectorNegate(left, PRVM_clientglobalvector(v_right));
3980 VectorCopy(up, PRVM_clientglobalvector(v_up));
3981 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3984 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3987 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3989 case 9: // pants colormod
3990 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3992 case 10: // shirt colormod
3993 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3996 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3999 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4002 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4005 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4006 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4009 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4010 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4013 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4016 PRVM_G_FLOAT(OFS_RETURN) = 0;
4021 //====================
4022 //QC POLYGON functions
4023 //====================
4025 //#304 void() renderscene (EXT_CSQC)
4026 // moved that here to reset the polygons,
4027 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4029 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4031 qbool ismain = r_refdef.view.ismain;
4032 double t = Sys_DirtyTime();
4033 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4038 // set the main view
4039 csqc_main_r_refdef_view = r_refdef.view;
4042 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4043 CL_MeshEntities_Scene_FinalizeRenderEntity();
4045 // we need to update any RENDER_VIEWMODEL entities at this point because
4046 // csqc supplies its own view matrix
4047 CL_UpdateViewEntities();
4048 CL_UpdateEntityShading();
4051 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4053 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4054 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4055 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4057 // polygonbegin without draw2d arg has to guess
4058 prog->polygonbegin_guess2d = false;
4063 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4064 r_refdef.view.ismain = false;
4065 csqc_original_r_refdef_view.ismain = false;
4069 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4070 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4072 const char *texname;
4077 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4079 texname = PRVM_G_STRING(OFS_PARM0);
4080 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4081 if (prog->argc >= 3)
4082 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4085 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4086 // polygon, for compatibility with mods aimed at old darkplaces versions
4087 // - polygonbegin_guess2d is 0 if the most recent major call was
4088 // clearscene, 1 if the most recent major call was drawpic (and similar)
4090 draw2d = prog->polygonbegin_guess2d;
4093 // we need to remember whether this is a 2D or 3D mesh we're adding to
4094 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4095 prog->polygonbegin_model = mod;
4096 if (texname == NULL || texname[0] == 0)
4097 texname = "$whiteimage";
4098 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4099 prog->polygonbegin_drawflags = drawflags;
4100 prog->polygonbegin_numvertices = 0;
4103 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4104 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4106 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4107 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4108 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4109 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4111 model_t *mod = prog->polygonbegin_model;
4113 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4117 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4121 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4123 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4124 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4126 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4140 //void() R_EndPolygon
4141 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4146 int e0 = 0, e1 = 0, e2 = 0;
4148 model_t *mod = prog->polygonbegin_model;
4153 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4156 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4160 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4163 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4165 o = prog->polygonbegin_vertexdata + 10 * i;
4166 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4172 // create the surface, looking up the best matching texture/shader
4173 materialflags = MATERIALFLAG_WALL;
4174 if (csqc_polygons_defaultmaterial_nocullface.integer)
4175 materialflags |= MATERIALFLAG_NOCULLFACE;
4177 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4179 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4180 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4181 surf = Mod_Mesh_AddSurface(mod, tex, false);
4182 // create triangle fan
4183 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4185 o = prog->polygonbegin_vertexdata + 10 * i;
4186 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4188 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4193 // build normals (since they are not provided)
4194 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4197 prog->polygonbegin_model = NULL;
4198 prog->polygonbegin_texname[0] = 0;
4199 prog->polygonbegin_drawflags = 0;
4200 prog->polygonbegin_numvertices = 0;
4207 Returns false if any part of the bottom of the entity is off an edge that
4212 static qbool CL_CheckBottom (prvm_edict_t *ent)
4214 prvm_prog_t *prog = CLVM_prog;
4215 vec3_t mins, maxs, start, stop;
4220 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4221 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4223 // if all of the points under the corners are solid world, don't bother
4224 // with the tougher checks
4225 // the corners must be within 16 of the midpoint
4226 start[2] = mins[2] - 1;
4227 for (x=0 ; x<=1 ; x++)
4228 for (y=0 ; y<=1 ; y++)
4230 start[0] = x ? maxs[0] : mins[0];
4231 start[1] = y ? maxs[1] : mins[1];
4232 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4236 return true; // we got out easy
4240 // check it for real...
4244 // the midpoint must be within 16 of the bottom
4245 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4246 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4247 stop[2] = start[2] - 2*sv_stepheight.value;
4248 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4250 if (trace.fraction == 1.0)
4252 mid = bottom = trace.endpos[2];
4254 // the corners must be within 16 of the midpoint
4255 for (x=0 ; x<=1 ; x++)
4256 for (y=0 ; y<=1 ; y++)
4258 start[0] = stop[0] = x ? maxs[0] : mins[0];
4259 start[1] = stop[1] = y ? maxs[1] : mins[1];
4261 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4263 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4264 bottom = trace.endpos[2];
4265 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4276 Called by monster program code.
4277 The move will be adjusted for slopes and stairs, but if the move isn't
4278 possible, no move is done and false is returned
4281 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4283 prvm_prog_t *prog = CLVM_prog;
4285 vec3_t oldorg, neworg, end, traceendpos;
4286 vec3_t mins, maxs, start;
4289 prvm_edict_t *enemy;
4292 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4293 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4294 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4295 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4297 // flying monsters don't step up
4298 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4300 // try one move with vertical motion, then one without
4301 for (i=0 ; i<2 ; i++)
4303 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4304 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4305 if (i == 0 && enemy != prog->edicts)
4307 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4313 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4314 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4316 CL_VM_SetTraceGlobals(prog, &trace, svent);
4318 if (trace.fraction == 1)
4320 VectorCopy(trace.endpos, traceendpos);
4321 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4322 return false; // swim monster left water
4324 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4330 if (enemy == prog->edicts)
4337 // push down from a step height above the wished position
4338 neworg[2] += sv_stepheight.value;
4339 VectorCopy (neworg, end);
4340 end[2] -= sv_stepheight.value*2;
4342 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4344 CL_VM_SetTraceGlobals(prog, &trace, svent);
4346 if (trace.startsolid)
4348 neworg[2] -= sv_stepheight.value;
4349 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4351 CL_VM_SetTraceGlobals(prog, &trace, svent);
4352 if (trace.startsolid)
4355 if (trace.fraction == 1)
4357 // if monster had the ground pulled out, go ahead and fall
4358 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4360 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4363 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4367 return false; // walked off an edge
4370 // check point traces down for dangling corners
4371 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4373 if (!CL_CheckBottom (ent))
4375 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4376 { // entity had floor mostly pulled out from underneath it
4377 // and is trying to correct
4382 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4386 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4387 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4389 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4401 float(float yaw, float dist[, settrace]) walkmove
4404 static void VM_CL_walkmove (prvm_prog_t *prog)
4413 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4415 // assume failure if it returns early
4416 PRVM_G_FLOAT(OFS_RETURN) = 0;
4418 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4419 if (ent == prog->edicts)
4421 VM_Warning(prog, "walkmove: can not modify world entity\n");
4426 VM_Warning(prog, "walkmove: can not modify free entity\n");
4429 yaw = PRVM_G_FLOAT(OFS_PARM0);
4430 dist = PRVM_G_FLOAT(OFS_PARM1);
4431 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4433 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4436 yaw = yaw*M_PI*2 / 360;
4438 move[0] = cos(yaw)*dist;
4439 move[1] = sin(yaw)*dist;
4442 // save program state, because CL_movestep may call other progs
4443 oldf = prog->xfunction;
4444 oldself = PRVM_clientglobaledict(self);
4446 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4449 // restore program state
4450 prog->xfunction = oldf;
4451 PRVM_clientglobaledict(self) = oldself;
4458 string(string key) serverkey
4461 static void VM_CL_serverkey(prvm_prog_t *prog)
4463 char string[VM_STRINGTEMP_LENGTH];
4464 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4465 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4466 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4473 Checks if an entity is in a point's PVS.
4474 Should be fast but can be inexact.
4476 float checkpvs(vector viewpos, entity viewee) = #240;
4479 static void VM_CL_checkpvs (prvm_prog_t *prog)
4482 prvm_edict_t *viewee;
4488 unsigned char fatpvs[MAX_MAP_LEAFS/8];
4491 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4492 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4493 viewee = PRVM_G_EDICT(OFS_PARM1);
4497 VM_Warning(prog, "checkpvs: can not check free entity\n");
4498 PRVM_G_FLOAT(OFS_RETURN) = 4;
4502 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4503 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4506 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4508 // no PVS support on this worldmodel... darn
4509 PRVM_G_FLOAT(OFS_RETURN) = 3;
4512 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4515 // viewpos isn't in any PVS... darn
4516 PRVM_G_FLOAT(OFS_RETURN) = 2;
4519 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4521 // using fat PVS like FTEQW does (slow)
4522 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4524 // no PVS support on this worldmodel... darn
4525 PRVM_G_FLOAT(OFS_RETURN) = 3;
4528 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4531 // viewpos isn't in any PVS... darn
4532 PRVM_G_FLOAT(OFS_RETURN) = 2;
4535 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4539 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4540 static void VM_CL_skel_create(prvm_prog_t *prog)
4542 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4543 model_t *model = CL_GetModelByIndex(modelindex);
4544 skeleton_t *skeleton;
4546 PRVM_G_FLOAT(OFS_RETURN) = 0;
4547 if (!model || !model->num_bones)
4549 for (i = 0;i < MAX_EDICTS;i++)
4550 if (!prog->skeletons[i])
4552 if (i == MAX_EDICTS)
4554 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4555 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4556 skeleton->model = model;
4557 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4558 // initialize to identity matrices
4559 for (i = 0;i < skeleton->model->num_bones;i++)
4560 skeleton->relativetransforms[i] = identitymatrix;
4563 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4564 static void VM_CL_skel_build(prvm_prog_t *prog)
4566 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4567 skeleton_t *skeleton;
4568 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4569 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4570 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4571 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4572 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4573 model_t *model = CL_GetModelByIndex(modelindex);
4577 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4578 frameblend_t frameblend[MAX_FRAMEBLENDS];
4579 matrix4x4_t bonematrix;
4581 PRVM_G_FLOAT(OFS_RETURN) = 0;
4582 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4584 firstbone = max(0, firstbone);
4585 lastbone = min(lastbone, model->num_bones - 1);
4586 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4587 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4588 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4589 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4591 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4593 memset(&bonematrix, 0, sizeof(bonematrix));
4594 for (blendindex = 0;blendindex < numblends;blendindex++)
4596 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4597 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4599 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4600 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4602 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4605 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4606 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4608 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4609 skeleton_t *skeleton;
4610 PRVM_G_FLOAT(OFS_RETURN) = 0;
4611 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4613 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4616 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4617 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4619 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4620 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4621 skeleton_t *skeleton;
4622 PRVM_G_INT(OFS_RETURN) = 0;
4623 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4625 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4627 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4630 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4631 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4633 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4634 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4635 skeleton_t *skeleton;
4636 PRVM_G_FLOAT(OFS_RETURN) = 0;
4637 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4639 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4641 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4644 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4645 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4647 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4648 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4649 skeleton_t *skeleton;
4650 PRVM_G_FLOAT(OFS_RETURN) = 0;
4651 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4653 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4656 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4657 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4659 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4660 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4661 skeleton_t *skeleton;
4663 vec3_t forward, left, up, origin;
4664 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4665 VectorClear(PRVM_clientglobalvector(v_forward));
4666 VectorClear(PRVM_clientglobalvector(v_right));
4667 VectorClear(PRVM_clientglobalvector(v_up));
4668 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4670 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4672 matrix = skeleton->relativetransforms[bonenum];
4673 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4674 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4675 VectorNegate(left, PRVM_clientglobalvector(v_right));
4676 VectorCopy(up, PRVM_clientglobalvector(v_up));
4677 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4680 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4681 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4683 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4684 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4685 skeleton_t *skeleton;
4688 vec3_t forward, left, up, origin;
4689 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4690 VectorClear(PRVM_clientglobalvector(v_forward));
4691 VectorClear(PRVM_clientglobalvector(v_right));
4692 VectorClear(PRVM_clientglobalvector(v_up));
4693 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4695 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4697 matrix = skeleton->relativetransforms[bonenum];
4698 // convert to absolute
4699 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4702 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4704 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4705 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4706 VectorNegate(left, PRVM_clientglobalvector(v_right));
4707 VectorCopy(up, PRVM_clientglobalvector(v_up));
4708 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4711 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4712 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4714 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4715 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4716 vec3_t forward, left, up, origin;
4717 skeleton_t *skeleton;
4719 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4721 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4723 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4724 VectorNegate(PRVM_clientglobalvector(v_right), left);
4725 VectorCopy(PRVM_clientglobalvector(v_up), up);
4726 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4727 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4728 skeleton->relativetransforms[bonenum] = matrix;
4731 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4732 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4734 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4735 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4736 vec3_t forward, left, up, origin;
4737 skeleton_t *skeleton;
4740 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4742 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4744 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4745 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4746 VectorNegate(PRVM_clientglobalvector(v_right), left);
4747 VectorCopy(PRVM_clientglobalvector(v_up), up);
4748 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4749 temp = skeleton->relativetransforms[bonenum];
4750 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4753 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4754 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4756 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4757 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4758 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4760 vec3_t forward, left, up, origin;
4761 skeleton_t *skeleton;
4764 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4766 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4767 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4768 VectorNegate(PRVM_clientglobalvector(v_right), left);
4769 VectorCopy(PRVM_clientglobalvector(v_up), up);
4770 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4771 firstbone = max(0, firstbone);
4772 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4773 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4775 temp = skeleton->relativetransforms[bonenum];
4776 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4780 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4781 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4783 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4784 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4785 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4786 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4788 skeleton_t *skeletondst;
4789 skeleton_t *skeletonsrc;
4790 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4792 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4794 firstbone = max(0, firstbone);
4795 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4796 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4797 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4798 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4801 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4802 static void VM_CL_skel_delete(prvm_prog_t *prog)
4804 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4805 skeleton_t *skeleton;
4806 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4809 prog->skeletons[skeletonindex] = NULL;
4812 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4813 static void VM_CL_frameforname(prvm_prog_t *prog)
4815 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4816 model_t *model = CL_GetModelByIndex(modelindex);
4817 const char *name = PRVM_G_STRING(OFS_PARM1);
4819 PRVM_G_FLOAT(OFS_RETURN) = -1;
4820 if (!model || !model->animscenes)
4822 for (i = 0;i < model->numframes;i++)
4824 if (!strcasecmp(model->animscenes[i].name, name))
4826 PRVM_G_FLOAT(OFS_RETURN) = i;
4832 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4833 static void VM_CL_frameduration(prvm_prog_t *prog)
4835 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4836 model_t *model = CL_GetModelByIndex(modelindex);
4837 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4838 PRVM_G_FLOAT(OFS_RETURN) = 0;
4839 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4841 if (model->animscenes[framenum].framerate)
4842 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4845 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4848 * Obscure builtin used by GAME_XONOTIC.
4850 * Edits the input history of cl_movement by rotating all move commands
4851 * currently in the queue using the given transform.
4853 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4854 * v_angle-like (non-inverted) euler angles that perform the rotation
4855 * of the space that is to be done.
4857 * This is meant to be used as a fixangle replacement after passing
4858 * through a warpzone/portal: the client is told about the warp transform,
4859 * and calls this function in the same frame as the one on which the
4860 * client's origin got changed by the serverside teleport. Then this code
4861 * transforms the pre-warp input (which matches the empty space behind
4862 * the warp plane) into post-warp input (which matches the target area
4863 * of the warp). Also, at the same time, the client has to use
4864 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4866 * This together allows warpzone motion to be perfectly predicted by
4869 * Furthermore, for perfect warpzone behaviour, the server side also
4870 * has to detect input the client sent before it received the origin
4871 * update, but after the warp occurred on the server, and has to adjust
4872 * input appropriately.
4875 vec3_t v = {0, 0, 0};
4877 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4878 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4879 AngleVectorsFLU(a, x, y, z);
4880 Matrix4x4_FromVectors(&m, x, y, z, v);
4884 // #358 void(string cubemapname) loadcubemap
4885 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4889 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4890 name = PRVM_G_STRING(OFS_PARM0);
4894 #define REFDEFFLAG_TELEPORTED 1
4895 #define REFDEFFLAG_JUMPING 2
4896 #define REFDEFFLAG_DEAD 4
4897 #define REFDEFFLAG_INTERMISSION 8
4898 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4900 matrix4x4_t entrendermatrix;
4901 vec3_t clviewangles;
4907 float clstatsviewheight;
4911 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4912 ent = PRVM_G_EDICT(OFS_PARM0);
4913 flags = PRVM_G_FLOAT(OFS_PARM1);
4915 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4916 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4918 VectorCopy(cl.csqc_viewangles, clviewangles);
4919 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4920 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4921 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4922 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4923 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4924 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4925 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4927 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4929 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4930 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4931 CSQC_R_RecalcView();
4934 //============================================================================
4936 // To create a almost working builtin file from this replace:
4937 // "^NULL.*" with ""
4938 // "^{.*//.*}:Wh\(.*\)" with "\1"
4940 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4941 // "\n\n+" with "\n\n"
4943 prvm_builtin_t vm_cl_builtins[] = {
4944 NULL, // #0 NULL function (not callable) (QUAKE)
4945 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4946 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4947 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4948 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4949 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4950 VM_break, // #6 void() break (QUAKE)
4951 VM_random, // #7 float() random (QUAKE)
4952 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4953 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4954 VM_error, // #10 void(string e) error (QUAKE)
4955 VM_objerror, // #11 void(string e) objerror (QUAKE)
4956 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4957 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4958 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4959 VM_remove, // #15 void(entity e) remove (QUAKE)
4960 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4961 NULL, // #17 entity() checkclient (QUAKE)
4962 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4963 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4964 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4965 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4966 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4967 NULL, // #23 void(string s, ...) bprint (QUAKE)
4968 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4969 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4970 VM_ftos, // #26 string(float f) ftos (QUAKE)
4971 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4972 VM_coredump, // #28 void() coredump (QUAKE)
4973 VM_traceon, // #29 void() traceon (QUAKE)
4974 VM_traceoff, // #30 void() traceoff (QUAKE)
4975 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4976 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4977 NULL, // #33 (QUAKE)
4978 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4979 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4980 VM_rint, // #36 float(float v) rint (QUAKE)
4981 VM_floor, // #37 float(float v) floor (QUAKE)
4982 VM_ceil, // #38 float(float v) ceil (QUAKE)
4983 NULL, // #39 (QUAKE)
4984 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4985 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4986 NULL, // #42 (QUAKE)
4987 VM_fabs, // #43 float(float f) fabs (QUAKE)
4988 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4989 VM_cvar, // #45 float(string s) cvar (QUAKE)
4990 VM_localcmd_local, // #46 void(string s) localcmd (QUAKE)
4991 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4992 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4993 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4994 NULL, // #50 (QUAKE)
4995 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4996 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4997 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4998 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4999 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
5000 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
5001 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
5002 NULL, // #58 void(float to, string s) WriteString (QUAKE)
5003 NULL, // #59 (QUAKE)
5004 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5005 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5006 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5007 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5008 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5009 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5010 NULL, // #66 (QUAKE)
5011 NULL, // #67 void(float step) movetogoal (QUAKE)
5012 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5013 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5014 NULL, // #70 void(string s) changelevel (QUAKE)
5015 NULL, // #71 (QUAKE)
5016 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5017 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5018 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5019 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5020 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5021 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5022 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5023 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5024 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5025 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5026 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5027 NULL, // #83 (QUAKE)
5028 NULL, // #84 (QUAKE)
5029 NULL, // #85 (QUAKE)
5030 NULL, // #86 (QUAKE)
5031 NULL, // #87 (QUAKE)
5032 NULL, // #88 (QUAKE)
5033 NULL, // #89 (QUAKE)
5034 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5035 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5036 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5037 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5038 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5039 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5040 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5041 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5042 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5043 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5044 // FrikaC and Telejano range #100-#199
5055 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5056 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5057 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5058 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5059 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5060 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5061 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5062 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5063 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5064 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5122 VM_localsound, // #177
5145 // FTEQW range #200-#299
5164 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5167 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5168 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5169 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5170 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5171 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5172 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5173 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5174 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5175 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5176 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5178 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5186 VM_CL_checkpvs, // #240
5209 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5210 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5211 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5212 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5213 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5214 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5215 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5216 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5217 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5218 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5219 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5220 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5221 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5222 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5223 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5246 // CSQC range #300-#399
5247 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5248 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5249 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5250 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5251 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5252 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5253 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5254 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5255 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5256 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5257 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5258 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5262 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5263 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5264 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5265 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5266 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5267 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5268 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5269 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5270 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5271 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5272 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5273 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5274 VM_stringwidth, // #327 // FIXME is this okay?
5275 VM_drawsubpic, // #328 // FIXME is this okay?
5276 VM_drawrotpic, // #329 // FIXME is this okay?
5277 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5278 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5279 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5280 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5281 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5282 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5283 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5284 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5285 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5286 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5287 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5288 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5289 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5290 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5291 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5292 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5293 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5294 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5295 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5296 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5297 VM_isserver, // #350 float() isserver (EXT_CSQC)
5298 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5299 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5300 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5301 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5302 VM_CL_videoplaying, // #355
5303 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5304 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5305 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5307 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
5308 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
5309 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
5310 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
5311 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
5312 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
5313 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
5314 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
5347 // LadyHavoc's range #400-#499
5348 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5349 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5350 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5351 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5352 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5353 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5354 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5355 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5356 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5357 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5358 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5359 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5360 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5361 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5362 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5363 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5364 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5365 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5366 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5367 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5368 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5369 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5370 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5371 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5372 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5373 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5374 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5375 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5376 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5377 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5378 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5379 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5380 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5381 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5382 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5383 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5384 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5385 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5386 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5387 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5388 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5389 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5390 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5391 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5392 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5393 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5394 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5395 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5396 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5397 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5398 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5399 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5400 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5401 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5402 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5403 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5404 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5405 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5407 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5408 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5409 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5410 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5411 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5412 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5413 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5414 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5415 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5416 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5417 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5418 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5419 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5420 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5421 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5422 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5423 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5424 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5425 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5426 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5427 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5428 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5429 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5430 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5431 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5432 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5433 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5434 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5435 VM_gecko_create, // #487 float gecko_create( string name )
5436 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5437 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5438 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5439 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5440 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5441 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5442 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5443 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5444 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5445 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5446 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5447 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5448 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5449 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5450 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5451 VM_whichpack, // #503 string(string) whichpack = #503;
5452 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5458 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5459 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5460 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5461 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5462 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5463 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5464 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5465 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5466 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5467 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5468 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5469 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5470 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5471 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5472 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5473 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5474 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5475 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5476 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5477 VM_loadfromdata, // #529
5478 VM_loadfromfile, // #530
5479 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5481 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5482 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5483 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5484 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5485 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5486 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5488 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5489 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5490 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5553 VM_callfunction, // #605
5554 VM_writetofile, // #606
5555 VM_isfunction, // #607
5558 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5561 VM_parseentitydata, // #613
5572 VM_CL_getextresponse, // #624 string getextresponse(void)
5575 VM_sprintf, // #627 string sprintf(string format, ...)
5576 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5577 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5578 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5579 VM_getbindmaps, // #631 vector(void) getbindmap
5580 VM_setbindmaps, // #632 float(vector bm) setbindmap
5586 VM_CL_RotateMoves, // #638
5587 VM_digest_hex, // #639
5588 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5590 VM_coverage, // #642
5594 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5596 void CLVM_init_cmd(prvm_prog_t *prog)
5599 prog->polygonbegin_model = NULL;
5600 prog->polygonbegin_guess2d = 0;
5603 void CLVM_reset_cmd(prvm_prog_t *prog)
5605 World_End(&cl.world);
5607 prog->polygonbegin_model = NULL;
5608 prog->polygonbegin_guess2d = 0;