5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
154 if (e->priv.server->free)
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 vec3_t start, end, mins, maxs;
529 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
531 // assume failure if it returns early
532 PRVM_G_FLOAT(OFS_RETURN) = 0;
534 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535 if (ent == prog->edicts)
537 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540 if (ent->priv.server->free)
542 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546 VectorCopy(PRVM_clientedictvector(ent, origin), start);
547 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549 VectorCopy(PRVM_clientedictvector(ent, origin), end);
552 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
554 if (trace.fraction != 1)
556 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559 PRVM_G_FLOAT(OFS_RETURN) = 1;
560 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 // ent->priv.server->suspendedinairflag = true;
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
571 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
573 i = (int)PRVM_G_FLOAT(OFS_PARM0);
574 c = PRVM_G_STRING(OFS_PARM1);
575 if (i >= cl.max_lightstyle)
577 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
588 static int cs_yes, cs_no;
590 vec3_t mins, maxs, start, stop;
595 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596 ent = PRVM_G_EDICT(OFS_PARM0);
597 PRVM_G_FLOAT(OFS_RETURN) = 0;
599 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605 start[2] = mins[2] - 1;
606 for (x=0 ; x<=1 ; x++)
607 for (y=0 ; y<=1 ; y++)
609 start[0] = x ? maxs[0] : mins[0];
610 start[1] = y ? maxs[1] : mins[1];
611 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
616 PRVM_G_FLOAT(OFS_RETURN) = true;
617 return; // we got out easy
622 // check it for real...
626 // the midpoint must be within 16 of the bottom
627 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629 stop[2] = start[2] - 2*sv_stepheight.value;
630 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
632 if (trace.fraction == 1.0)
635 mid = bottom = trace.endpos[2];
637 // the corners must be within 16 of the midpoint
638 for (x=0 ; x<=1 ; x++)
639 for (y=0 ; y<=1 ; y++)
641 start[0] = stop[0] = x ? maxs[0] : mins[0];
642 start[1] = stop[1] = y ? maxs[1] : mins[1];
644 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
646 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647 bottom = trace.endpos[2];
648 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
653 PRVM_G_FLOAT(OFS_RETURN) = true;
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
671 VM_SAFEPARMCOUNT(4, VM_CL_particle);
673 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675 color = (int)PRVM_G_FLOAT(OFS_PARM2);
676 count = (int)PRVM_G_FLOAT(OFS_PARM3);
677 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
685 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
694 vec3_t ambientcolor, diffusecolor, diffusenormal;
696 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
698 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
700 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703 if (PRVM_clientglobalvector(getlight_ambient))
704 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705 if (PRVM_clientglobalvector(getlight_diffuse))
706 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707 if (PRVM_clientglobalvector(getlight_dir))
708 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
717 extern matrix4x4_t viewmodelmatrix_nobob;
718 extern matrix4x4_t viewmodelmatrix_withbob;
719 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720 if (v_yshearing.value > 0)
721 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
730 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731 // clear renderable entity and light lists
732 r_refdef.scene.numentities = 0;
733 r_refdef.scene.numlights = 0;
734 // restore the view settings to the values that VM_CL_UpdateView received from the client code
735 r_refdef.view = csqc_original_r_refdef_view;
736 // polygonbegin without draw2d arg has to guess
737 prog->polygonbegin_guess2d = false;
738 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741 cl.csqc_vidvars.drawenginesbar = false;
742 cl.csqc_vidvars.drawcrosshair = false;
744 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745 CL_MeshEntities_Scene_Clear();
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
751 double t = Sys_DirtyTime();
754 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756 CSQC_RelinkAllEntities(drawmask);
758 PRVM_clientglobalfloat(time) = cl.time;
759 for(i=1;i<prog->num_edicts;i++)
761 // so we can easily check if CSQC entity #edictnum is currently drawn
762 cl.csqcrenderentities[i].entitynumber = 0;
763 ed = &prog->edicts[i];
764 if(ed->priv.required->free)
767 if(ed->priv.required->free)
769 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
771 if(ed->priv.required->free)
773 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
775 CSQC_AddRenderEdict(ed, i);
778 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
786 double t = Sys_DirtyTime();
787 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
807 c = (int)PRVM_G_FLOAT(OFS_PARM0);
815 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
871 case VF_DRAWENGINESBAR:
872 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
874 case VF_DRAWCROSSHAIR:
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
877 case VF_CL_VIEWANGLES:
878 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
880 case VF_CL_VIEWANGLES_X:
881 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
883 case VF_CL_VIEWANGLES_Y:
884 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
886 case VF_CL_VIEWANGLES_Z:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
927 case VF_FOG_FADEDEPTH:
928 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
930 case VF_MINFPS_QUALITY:
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934 PRVM_G_FLOAT(OFS_RETURN) = 0;
935 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941 f = PRVM_G_VECTOR(OFS_PARM1);
942 k = PRVM_G_FLOAT(OFS_PARM1);
946 r_refdef.view.x = (int)(f[0]);
947 r_refdef.view.y = (int)(f[1]);
951 r_refdef.view.x = (int)(k);
955 r_refdef.view.y = (int)(k);
959 r_refdef.view.width = (int)(f[0]);
960 r_refdef.view.height = (int)(f[1]);
964 r_refdef.view.width = (int)(k);
968 r_refdef.view.height = (int)(k);
972 r_refdef.view.x = (int)(f[0]);
973 r_refdef.view.y = (int)(f[1]);
974 f = PRVM_G_VECTOR(OFS_PARM2);
975 r_refdef.view.width = (int)(f[0]);
976 r_refdef.view.height = (int)(f[1]);
980 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990 VectorCopy(f, cl.csqc_vieworigin);
994 cl.csqc_vieworigin[0] = k;
998 cl.csqc_vieworigin[1] = k;
1002 cl.csqc_vieworigin[2] = k;
1003 CSQC_R_RecalcView();
1006 VectorCopy(f, cl.csqc_viewangles);
1007 CSQC_R_RecalcView();
1010 cl.csqc_viewangles[0] = k;
1011 CSQC_R_RecalcView();
1014 cl.csqc_viewangles[1] = k;
1015 CSQC_R_RecalcView();
1018 cl.csqc_viewangles[2] = k;
1019 CSQC_R_RecalcView();
1022 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1024 case VF_DRAWENGINESBAR:
1025 cl.csqc_vidvars.drawenginesbar = k != 0;
1027 case VF_DRAWCROSSHAIR:
1028 cl.csqc_vidvars.drawcrosshair = k != 0;
1030 case VF_CL_VIEWANGLES:
1031 VectorCopy(f, cl.viewangles);
1033 case VF_CL_VIEWANGLES_X:
1034 cl.viewangles[0] = k;
1036 case VF_CL_VIEWANGLES_Y:
1037 cl.viewangles[1] = k;
1039 case VF_CL_VIEWANGLES_Z:
1040 cl.viewangles[2] = k;
1042 case VF_PERSPECTIVE:
1043 r_refdef.view.useperspective = k != 0;
1045 case VF_CLEARSCREEN:
1046 r_refdef.view.isoverlay = !k;
1049 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1051 case VF_FOG_DENSITY:
1052 r_refdef.fog_density = k;
1055 r_refdef.fog_red = f[0];
1056 r_refdef.fog_green = f[1];
1057 r_refdef.fog_blue = f[2];
1059 case VF_FOG_COLOR_R:
1060 r_refdef.fog_red = k;
1062 case VF_FOG_COLOR_G:
1063 r_refdef.fog_green = k;
1065 case VF_FOG_COLOR_B:
1066 r_refdef.fog_blue = k;
1069 r_refdef.fog_alpha = k;
1072 r_refdef.fog_start = k;
1075 r_refdef.fog_end = k;
1078 r_refdef.fog_height = k;
1080 case VF_FOG_FADEDEPTH:
1081 r_refdef.fog_fadedepth = k;
1083 case VF_MINFPS_QUALITY:
1084 r_refdef.view.quality = k;
1087 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091 PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1097 double t = Sys_DirtyTime();
1102 const char *cubemapname = NULL;
1103 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104 float coronaintensity = 1;
1105 float coronasizescale = 0.25;
1106 qbool castshadow = true;
1107 float ambientscale = 0;
1108 float diffusescale = 1;
1109 float specularscale = 1;
1111 vec3_t forward, left, up;
1112 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1114 // if we've run out of dlights, just return
1115 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119 radius = PRVM_G_FLOAT(OFS_PARM1);
1120 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121 if (prog->argc >= 4)
1123 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124 if (style >= MAX_LIGHTSTYLES)
1126 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1130 if (prog->argc >= 5)
1131 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132 if (prog->argc >= 6)
1133 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1137 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1142 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 //============================================================================
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1157 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163 if(v_flipped.integer)
1165 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1176 VM_SAFEPARMCOUNT(1, VM_CL_project);
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179 Matrix4x4_Transform(&m, f, v);
1180 if(v_flipped.integer)
1182 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 //=============================================================================
1192 // Draw builtins (client & menu)
1195 ========================
1198 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1199 ========================
1201 void VM_drawline (prvm_prog_t *prog)
1203 prvm_vec_t *c1, *c2, *rgb;
1205 unsigned char flags;
1207 VM_SAFEPARMCOUNT(6, VM_drawline);
1209 // polygonbegin without draw2d arg has to guess
1210 prog->polygonbegin_guess2d = true;
1212 width = PRVM_G_FLOAT(OFS_PARM0);
1213 c1 = PRVM_G_VECTOR(OFS_PARM1);
1214 c2 = PRVM_G_VECTOR(OFS_PARM2);
1215 rgb = PRVM_G_VECTOR(OFS_PARM3);
1216 alpha = PRVM_G_FLOAT(OFS_PARM4);
1217 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1218 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags, false);
1225 float iscachedpic(string pic)
1228 void VM_iscachedpic(prvm_prog_t *prog)
1230 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1232 // drawq hasnt such a function, thus always return true
1233 PRVM_G_FLOAT(OFS_RETURN) = false;
1240 string precache_pic(string pic)
1243 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1244 #define PRECACHE_PIC_NOTPERSISTENT 2
1245 //#define PRECACHE_PIC_NOCLAMP 4
1246 #define PRECACHE_PIC_MIPMAP 8
1247 void VM_precache_pic(prvm_prog_t *prog)
1250 int flags = CACHEPICFLAG_FAILONMISSING;
1252 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1254 s = PRVM_G_STRING(OFS_PARM0);
1255 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1256 VM_CheckEmptyString(prog, s);
1260 int f = PRVM_G_FLOAT(OFS_PARM1);
1261 if(f & PRECACHE_PIC_NOTPERSISTENT)
1262 flags |= CACHEPICFLAG_NOTPERSISTENT;
1263 //if(f & PRECACHE_PIC_NOCLAMP)
1264 // flags |= CACHEPICFLAG_NOCLAMP;
1265 if(f & PRECACHE_PIC_MIPMAP)
1266 flags |= CACHEPICFLAG_MIPMAP;
1269 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1270 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1280 void VM_freepic(prvm_prog_t *prog)
1284 VM_SAFEPARMCOUNT(1,VM_freepic);
1286 s = PRVM_G_STRING(OFS_PARM0);
1287 VM_CheckEmptyString(prog, s);
1292 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1296 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1297 if(VectorLength2(v) > 0)
1304 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1306 int f = (int) PRVM_drawglobalfloat(drawfont);
1307 if(f < 0 || f >= dp_fonts.maxsize)
1308 return FONT_DEFAULT;
1309 return &dp_fonts.f[f];
1316 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1319 void VM_drawcharacter(prvm_prog_t *prog)
1321 prvm_vec_t *pos,*scale,*rgb;
1325 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1327 // polygonbegin without draw2d arg has to guess
1328 prog->polygonbegin_guess2d = true;
1330 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1333 PRVM_G_FLOAT(OFS_RETURN) = -1;
1334 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1338 pos = PRVM_G_VECTOR(OFS_PARM0);
1339 scale = PRVM_G_VECTOR(OFS_PARM2);
1340 rgb = PRVM_G_VECTOR(OFS_PARM3);
1341 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1343 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1345 PRVM_G_FLOAT(OFS_RETURN) = -2;
1346 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1350 if(pos[2] || scale[2])
1351 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1353 if(!scale[0] || !scale[1])
1355 PRVM_G_FLOAT(OFS_RETURN) = -3;
1356 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1360 getdrawfontscale(prog, &sx, &sy);
1361 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1362 PRVM_G_FLOAT(OFS_RETURN) = 1;
1369 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1372 void VM_drawstring(prvm_prog_t *prog)
1374 prvm_vec_t *pos,*scale,*rgb;
1378 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1380 // polygonbegin without draw2d arg has to guess
1381 prog->polygonbegin_guess2d = true;
1383 string = PRVM_G_STRING(OFS_PARM1);
1384 pos = PRVM_G_VECTOR(OFS_PARM0);
1385 scale = PRVM_G_VECTOR(OFS_PARM2);
1386 rgb = PRVM_G_VECTOR(OFS_PARM3);
1387 if (prog->argc >= 6)
1388 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1390 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1392 PRVM_G_FLOAT(OFS_RETURN) = -2;
1393 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1397 if(!scale[0] || !scale[1])
1399 PRVM_G_FLOAT(OFS_RETURN) = -3;
1400 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1404 if(pos[2] || scale[2])
1405 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1407 getdrawfontscale(prog, &sx, &sy);
1408 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1409 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1410 PRVM_G_FLOAT(OFS_RETURN) = 1;
1415 VM_drawcolorcodedstring
1417 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1419 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1422 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1424 prvm_vec_t *pos, *scale;
1428 float sx, sy, alpha;
1430 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1432 // polygonbegin without draw2d arg has to guess
1433 prog->polygonbegin_guess2d = true;
1435 if (prog->argc == 6) // full 6 parms, like normal drawstring
1437 pos = PRVM_G_VECTOR(OFS_PARM0);
1438 string = PRVM_G_STRING(OFS_PARM1);
1439 scale = PRVM_G_VECTOR(OFS_PARM2);
1440 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1441 alpha = PRVM_G_FLOAT(OFS_PARM4);
1442 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1446 pos = PRVM_G_VECTOR(OFS_PARM0);
1447 string = PRVM_G_STRING(OFS_PARM1);
1448 scale = PRVM_G_VECTOR(OFS_PARM2);
1452 alpha = PRVM_G_FLOAT(OFS_PARM3);
1453 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1456 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1458 PRVM_G_FLOAT(OFS_RETURN) = -2;
1459 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1463 if(!scale[0] || !scale[1])
1465 PRVM_G_FLOAT(OFS_RETURN) = -3;
1466 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1470 if(pos[2] || scale[2])
1471 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1473 getdrawfontscale(prog, &sx, &sy);
1474 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1475 if (prog->argc == 6) // also return vector of last color
1476 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1478 PRVM_G_FLOAT(OFS_RETURN) = 1;
1484 float stringwidth(string text, float allowColorCodes, float size)
1487 void VM_stringwidth(prvm_prog_t *prog)
1491 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1495 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1497 getdrawfontscale(prog, &sx, &sy);
1500 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1505 // we want the width for 8x8 font size, divided by 8
1506 Vector2Set(szv, 8, 8);
1508 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1509 if(sx >= 0.9 && sx <= 1.1)
1517 string = PRVM_G_STRING(OFS_PARM0);
1518 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1520 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1524 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1532 string = PRVM_G_STRING(OFS_PARM0);
1533 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1535 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1543 float findfont(string s)
1547 static float getdrawfontnum(const char *fontname)
1551 for(i = 0; i < dp_fonts.maxsize; ++i)
1552 if(!strcmp(dp_fonts.f[i].title, fontname))
1557 void VM_findfont(prvm_prog_t *prog)
1559 VM_SAFEPARMCOUNT(1,VM_findfont);
1560 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1567 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1571 void VM_loadfont(prvm_prog_t *prog)
1573 const char *fontname, *filelist, *sizes, *c, *cm;
1574 char mainfont[MAX_QPATH];
1576 float sz, scale, voffset;
1579 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1581 fontname = PRVM_G_STRING(OFS_PARM0);
1583 fontname = "default";
1585 filelist = PRVM_G_STRING(OFS_PARM1);
1587 filelist = "gfx/conchars";
1589 sizes = PRVM_G_STRING(OFS_PARM2);
1595 if (prog->argc >= 4)
1597 i = PRVM_G_FLOAT(OFS_PARM3);
1598 if (i >= 0 && i < dp_fonts.maxsize)
1601 strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1605 f = FindFont(fontname, true);
1608 PRVM_G_FLOAT(OFS_RETURN) = -1;
1609 return; // something go wrong
1612 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1613 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1615 // first font is handled "normally"
1616 c = strchr(filelist, ':');
1617 cm = strchr(filelist, ',');
1618 if(c && (!cm || c < cm))
1619 f->req_face = atoi(c+1);
1625 if(!c || (c - filelist) > MAX_QPATH)
1626 strlcpy(mainfont, filelist, sizeof(mainfont));
1629 memcpy(mainfont, filelist, c - filelist);
1630 mainfont[c - filelist] = 0;
1634 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1636 c = strchr(filelist, ',');
1642 c = strchr(filelist, ':');
1643 cm = strchr(filelist, ',');
1644 if(c && (!cm || c < cm))
1645 f->fallback_faces[i] = atoi(c+1);
1648 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1651 if(!c || (c-filelist) > MAX_QPATH)
1653 strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1657 memcpy(f->fallbacks[i], filelist, c - filelist);
1658 f->fallbacks[i][c - filelist] = 0;
1663 for(i = 0; i < MAX_FONT_SIZES; ++i)
1664 f->req_sizes[i] = -1;
1665 for (numsizes = 0,c = sizes;;)
1667 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1669 sz = atof(com_token);
1671 if (sz < 0.001f || sz > 1000.0f)
1673 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1677 if (numsizes == MAX_FONT_SIZES)
1679 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1682 f->req_sizes[numsizes] = sz;
1686 // additional scale/hoffset parms
1689 if (prog->argc >= 5)
1691 scale = PRVM_G_FLOAT(OFS_PARM4);
1695 if (prog->argc >= 6)
1696 voffset = PRVM_G_FLOAT(OFS_PARM5);
1699 LoadFont(true, mainfont, f, scale, voffset);
1701 // return index of loaded font
1702 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1709 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1712 void VM_drawpic(prvm_prog_t *prog)
1714 const char *picname;
1715 prvm_vec_t *size, *pos, *rgb;
1718 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1720 // polygonbegin without draw2d arg has to guess
1721 prog->polygonbegin_guess2d = true;
1723 picname = PRVM_G_STRING(OFS_PARM1);
1724 VM_CheckEmptyString(prog, picname);
1726 // is pic cached ? no function yet for that
1729 PRVM_G_FLOAT(OFS_RETURN) = -4;
1730 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1734 pos = PRVM_G_VECTOR(OFS_PARM0);
1735 size = PRVM_G_VECTOR(OFS_PARM2);
1736 rgb = PRVM_G_VECTOR(OFS_PARM3);
1737 if (prog->argc >= 6)
1738 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1740 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1742 PRVM_G_FLOAT(OFS_RETURN) = -2;
1743 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1747 if(pos[2] || size[2])
1748 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1750 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1751 PRVM_G_FLOAT(OFS_RETURN) = 1;
1757 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1760 void VM_drawrotpic(prvm_prog_t *prog)
1762 const char *picname;
1763 prvm_vec_t *size, *pos, *org, *rgb;
1766 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1768 // polygonbegin without draw2d arg has to guess
1769 prog->polygonbegin_guess2d = true;
1771 picname = PRVM_G_STRING(OFS_PARM1);
1772 VM_CheckEmptyString(prog, picname);
1774 // is pic cached ? no function yet for that
1777 PRVM_G_FLOAT(OFS_RETURN) = -4;
1778 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1782 pos = PRVM_G_VECTOR(OFS_PARM0);
1783 size = PRVM_G_VECTOR(OFS_PARM2);
1784 org = PRVM_G_VECTOR(OFS_PARM3);
1785 rgb = PRVM_G_VECTOR(OFS_PARM5);
1786 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1788 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1790 PRVM_G_FLOAT(OFS_RETURN) = -2;
1791 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1795 if(pos[2] || size[2] || org[2])
1796 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1798 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1799 PRVM_G_FLOAT(OFS_RETURN) = 1;
1805 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1809 void VM_drawsubpic(prvm_prog_t *prog)
1811 const char *picname;
1812 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1815 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1817 // polygonbegin without draw2d arg has to guess
1818 prog->polygonbegin_guess2d = true;
1820 picname = PRVM_G_STRING(OFS_PARM2);
1821 VM_CheckEmptyString(prog, picname);
1823 // is pic cached ? no function yet for that
1826 PRVM_G_FLOAT(OFS_RETURN) = -4;
1827 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1831 pos = PRVM_G_VECTOR(OFS_PARM0);
1832 size = PRVM_G_VECTOR(OFS_PARM1);
1833 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1834 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1835 rgb = PRVM_G_VECTOR(OFS_PARM5);
1836 alpha = PRVM_G_FLOAT(OFS_PARM6);
1837 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1839 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1841 PRVM_G_FLOAT(OFS_RETURN) = -2;
1842 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1846 if(pos[2] || size[2])
1847 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1849 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1851 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1852 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1853 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1854 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1856 PRVM_G_FLOAT(OFS_RETURN) = 1;
1863 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1866 void VM_drawfill(prvm_prog_t *prog)
1868 prvm_vec_t *size, *pos, *rgb;
1871 VM_SAFEPARMCOUNT(5,VM_drawfill);
1873 // polygonbegin without draw2d arg has to guess
1874 prog->polygonbegin_guess2d = true;
1876 pos = PRVM_G_VECTOR(OFS_PARM0);
1877 size = PRVM_G_VECTOR(OFS_PARM1);
1878 rgb = PRVM_G_VECTOR(OFS_PARM2);
1879 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1881 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1883 PRVM_G_FLOAT(OFS_RETURN) = -2;
1884 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1888 if(pos[2] || size[2])
1889 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1891 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1892 PRVM_G_FLOAT(OFS_RETURN) = 1;
1899 drawsetcliparea(float x, float y, float width, float height)
1902 void VM_drawsetcliparea(prvm_prog_t *prog)
1905 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1907 // polygonbegin without draw2d arg has to guess
1908 prog->polygonbegin_guess2d = true;
1910 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1911 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1912 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1913 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1915 DrawQ_SetClipArea(x, y, w, h);
1920 VM_drawresetcliparea
1925 void VM_drawresetcliparea(prvm_prog_t *prog)
1927 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1929 // polygonbegin without draw2d arg has to guess
1930 prog->polygonbegin_guess2d = true;
1932 DrawQ_ResetClipArea();
1939 vector getimagesize(string pic)
1942 void VM_getimagesize(prvm_prog_t *prog)
1947 VM_SAFEPARMCOUNT(1,VM_getimagesize);
1949 p = PRVM_G_STRING(OFS_PARM0);
1950 VM_CheckEmptyString(prog, p);
1952 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1953 if (!Draw_IsPicLoaded(pic))
1955 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1956 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
1960 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
1961 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
1963 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
1966 //#330 float(float stnum) getstatf (EXT_CSQC)
1967 static void VM_CL_getstatf (prvm_prog_t *prog)
1975 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1976 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1977 if(i < 0 || i >= MAX_CL_STATS)
1979 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1982 dat.l = cl.stats[i];
1983 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1986 //#331 float(float stnum) getstati (EXT_CSQC)
1987 static void VM_CL_getstati (prvm_prog_t *prog)
1990 int firstbit, bitcount;
1992 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1994 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1997 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1999 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2009 if(index < 0 || index >= MAX_CL_STATS)
2011 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2014 i = cl.stats[index];
2015 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2016 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2017 PRVM_G_FLOAT(OFS_RETURN) = i;
2020 //#332 string(float firststnum) getstats (EXT_CSQC)
2021 static void VM_CL_getstats (prvm_prog_t *prog)
2025 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2026 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2027 if(i < 0 || i > MAX_CL_STATS-4)
2029 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2030 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2033 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2034 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2037 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2038 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2042 struct model_s *model;
2044 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2046 t = PRVM_G_EDICT(OFS_PARM0);
2048 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2050 PRVM_clientedictstring(t, model) = 0;
2051 PRVM_clientedictfloat(t, modelindex) = 0;
2056 model = CL_GetModelByIndex(i);
2059 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2062 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2063 PRVM_clientedictfloat(t, modelindex) = i;
2065 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2068 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2071 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2074 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2075 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2079 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2081 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2082 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2083 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2086 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2087 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2090 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2091 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2094 PRVM_G_FLOAT(OFS_RETURN) = i;
2097 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2098 static void VM_CL_trailparticles (prvm_prog_t *prog)
2101 vec3_t start, end, velocity;
2103 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2105 t = PRVM_G_EDICT(OFS_PARM0);
2106 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2107 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2108 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2109 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2113 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2116 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2117 static void VM_CL_pointparticles (prvm_prog_t *prog)
2122 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2123 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2124 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2125 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2126 n = PRVM_G_FLOAT(OFS_PARM3);
2129 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2132 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2133 static void VM_CL_boxparticles (prvm_prog_t *prog)
2136 // prvm_edict_t *own;
2137 vec3_t origin_from, origin_to, dir_from, dir_to;
2141 float tintmins[4], tintmaxs[4], fade;
2142 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2144 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2147 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2148 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2149 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2150 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2151 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2152 count = PRVM_G_FLOAT(OFS_PARM6);
2154 flags = PRVM_G_FLOAT(OFS_PARM7);
2158 Vector4Set(tintmins, 1, 1, 1, 1);
2159 Vector4Set(tintmaxs, 1, 1, 1, 1);
2163 if(flags & 1) // read alpha
2165 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2166 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2168 if(flags & 2) // read color
2170 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2171 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2173 if(flags & 4) // read fade
2175 fade = PRVM_clientglobalfloat(particles_fade);
2177 if(flags & 128) // draw as trail
2183 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2185 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2188 //#531 void(float pause) setpause
2189 static void VM_CL_setpause(prvm_prog_t *prog)
2191 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2194 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2197 host.paused = false;
2201 //#343 void(float usecursor) setcursormode (DP_CSQC)
2202 static void VM_CL_setcursormode (prvm_prog_t *prog)
2204 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2205 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2206 cl_ignoremousemoves = 2;
2209 //#344 vector() getmousepos (DP_CSQC)
2210 static void VM_CL_getmousepos(prvm_prog_t *prog)
2212 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2214 if (key_consoleactive || key_dest != key_game)
2215 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2216 else if (cl.csqc_wantsmousemove)
2217 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2219 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2222 //#345 float(float framenum) getinputstate (EXT_CSQC)
2223 static void VM_CL_getinputstate (prvm_prog_t *prog)
2225 unsigned int i, frame;
2226 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2227 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2228 PRVM_G_FLOAT(OFS_RETURN) = false;
2229 for (i = 0;i < CL_MAX_USERCMDS;i++)
2231 if (cl.movecmd[i].sequence == frame)
2233 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2234 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2235 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2236 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2237 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2238 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2239 // this probably shouldn't be here
2240 if(cl.movecmd[i].crouch)
2242 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2243 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2247 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2248 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2250 PRVM_G_FLOAT(OFS_RETURN) = true;
2255 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2256 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2258 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2259 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2262 //#347 void() runstandardplayerphysics (EXT_CSQC)
2263 #define PMF_JUMP_HELD 1 // matches FTEQW
2264 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2265 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2266 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2267 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2269 cl_clientmovement_state_t s;
2272 memset(&s, 0, sizeof(s));
2274 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2276 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2277 if(ent == prog->edicts)
2281 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2282 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2283 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2284 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2286 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2287 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2293 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2294 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2295 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2296 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2297 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2298 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2299 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2302 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2303 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2304 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2305 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2306 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2307 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2308 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2309 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2311 CL_ClientMovement_PlayerMove_Frame(&s);
2313 if(ent == prog->edicts)
2316 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2317 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2318 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2319 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2324 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2325 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2326 PRVM_clientedictfloat(ent, pmove_flags) =
2327 (s.crouched ? PMF_DUCKED : 0) |
2328 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2329 (s.onground ? PMF_ONGROUND : 0);
2333 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2334 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2340 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2342 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2343 c = PRVM_G_STRING(OFS_PARM1);
2344 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2348 i = Sbar_GetSortedPlayerIndex(-1-i);
2349 if(i < 0 || i >= cl.maxclients)
2354 if(!strcasecmp(c, "name"))
2355 strlcpy(t, cl.scores[i].name, sizeof(t));
2357 if(!strcasecmp(c, "frags"))
2358 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2360 if(!strcasecmp(c, "ping"))
2361 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2363 if(!strcasecmp(c, "pl"))
2364 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2366 if(!strcasecmp(c, "movementloss"))
2367 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2369 if(!strcasecmp(c, "entertime"))
2370 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2372 if(!strcasecmp(c, "colors"))
2373 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2375 if(!strcasecmp(c, "topcolor"))
2376 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2378 if(!strcasecmp(c, "bottomcolor"))
2379 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2381 if(!strcasecmp(c, "viewentity"))
2382 dpsnprintf(t, sizeof(t), "%i", i+1);
2385 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2388 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2389 static void VM_CL_setlistener (prvm_prog_t *prog)
2391 vec3_t origin, forward, left, up;
2392 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2393 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2394 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2395 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2396 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2397 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2398 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2401 //#352 void(string cmdname) registercommand (EXT_CSQC)
2402 static void VM_CL_registercmd (prvm_prog_t *prog)
2404 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2405 if(!Cmd_Exists(cmd_local, PRVM_G_STRING(OFS_PARM0)))
2406 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2409 //#360 float() readbyte (EXT_CSQC)
2410 static void VM_CL_ReadByte (prvm_prog_t *prog)
2412 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2413 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2416 //#361 float() readchar (EXT_CSQC)
2417 static void VM_CL_ReadChar (prvm_prog_t *prog)
2419 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2420 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2423 //#362 float() readshort (EXT_CSQC)
2424 static void VM_CL_ReadShort (prvm_prog_t *prog)
2426 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2427 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2430 //#363 float() readlong (EXT_CSQC)
2431 static void VM_CL_ReadLong (prvm_prog_t *prog)
2433 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2434 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2437 //#364 float() readcoord (EXT_CSQC)
2438 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2440 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2441 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2444 //#365 float() readangle (EXT_CSQC)
2445 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2447 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2448 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2451 //#366 string() readstring (EXT_CSQC)
2452 static void VM_CL_ReadString (prvm_prog_t *prog)
2454 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2455 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2458 //#367 float() readfloat (EXT_CSQC)
2459 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2461 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2462 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2465 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2466 extern cvar_t cl_readpicture_force;
2467 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2470 unsigned char *data;
2472 unsigned short size;
2476 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2478 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2479 size = (unsigned short) MSG_ReadShort(&cl_message);
2481 // check if a texture of that name exists
2482 // if yes, it is used and the data is discarded
2483 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2485 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2489 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2491 // texture found and loaded
2492 // skip over the jpeg as we don't need it
2493 for(i = 0; i < size; ++i)
2494 (void) MSG_ReadByte(&cl_message);
2498 // texture not found
2499 // use the attached jpeg as texture
2500 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2501 MSG_ReadBytes(&cl_message, size, buf);
2502 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2504 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2509 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2512 //////////////////////////////////////////////////////////
2514 static void VM_CL_makestatic (prvm_prog_t *prog)
2518 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2520 ent = PRVM_G_EDICT(OFS_PARM0);
2521 if (ent == prog->edicts)
2523 VM_Warning(prog, "makestatic: can not modify world entity\n");
2526 if (ent->priv.server->free)
2528 VM_Warning(prog, "makestatic: can not modify free entity\n");
2532 if (cl.num_static_entities < cl.max_static_entities)
2535 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2537 // copy it to the current state
2538 memset(staticent, 0, sizeof(*staticent));
2539 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2540 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2541 staticent->render.framegroupblend[0].lerp = 1;
2542 // make torchs play out of sync
2543 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2544 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2545 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2546 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2547 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2548 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2549 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2552 if (!staticent->render.alpha)
2553 staticent->render.alpha = 1.0f;
2554 if (!staticent->render.scale)
2555 staticent->render.scale = 1.0f;
2556 if (!VectorLength2(staticent->render.colormod))
2557 VectorSet(staticent->render.colormod, 1, 1, 1);
2558 if (!VectorLength2(staticent->render.glowmod))
2559 VectorSet(staticent->render.glowmod, 1, 1, 1);
2561 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2562 if (renderflags & RF_USEAXIS)
2564 vec3_t forward, left, up, origin;
2565 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2566 VectorNegate(PRVM_clientglobalvector(v_right), left);
2567 VectorCopy(PRVM_clientglobalvector(v_up), up);
2568 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2569 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2570 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2573 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2575 // either fullbright or lit
2576 if(!r_fullbright.integer)
2578 if (!(staticent->render.effects & EF_FULLBRIGHT))
2579 staticent->render.flags |= RENDER_LIGHT;
2581 // turn off shadows from transparent objects
2582 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2583 staticent->render.flags |= RENDER_SHADOW;
2584 if (staticent->render.effects & EF_NODEPTHTEST)
2585 staticent->render.flags |= RENDER_NODEPTHTEST;
2586 if (staticent->render.effects & EF_ADDITIVE)
2587 staticent->render.flags |= RENDER_ADDITIVE;
2588 if (staticent->render.effects & EF_DOUBLESIDED)
2589 staticent->render.flags |= RENDER_DOUBLESIDED;
2591 staticent->render.allowdecals = true;
2592 CL_UpdateRenderEntity(&staticent->render);
2595 Con_Printf("Too many static entities");
2597 // throw the entity away now
2598 PRVM_ED_Free(prog, ent);
2601 //=================================================================//
2607 copies data from one entity to another
2609 copyentity(src, dst)
2612 static void VM_CL_copyentity (prvm_prog_t *prog)
2614 prvm_edict_t *in, *out;
2615 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2616 in = PRVM_G_EDICT(OFS_PARM0);
2617 if (in == prog->edicts)
2619 VM_Warning(prog, "copyentity: can not read world entity\n");
2622 if (in->priv.server->free)
2624 VM_Warning(prog, "copyentity: can not read free entity\n");
2627 out = PRVM_G_EDICT(OFS_PARM1);
2628 if (out == prog->edicts)
2630 VM_Warning(prog, "copyentity: can not modify world entity\n");
2633 if (out->priv.server->free)
2635 VM_Warning(prog, "copyentity: can not modify free entity\n");
2638 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2640 if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
2645 //=================================================================//
2647 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2648 static void VM_CL_effect (prvm_prog_t *prog)
2652 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2653 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2655 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2657 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2659 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2662 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2663 static void VM_CL_te_blood (prvm_prog_t *prog)
2665 vec3_t pos, vel, pos2;
2666 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2667 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2669 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2670 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2671 CL_FindNonSolidLocation(pos, pos2, 4);
2672 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2675 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2676 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2679 vec3_t mincorner, maxcorner, vel1, vel2;
2680 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2681 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2683 speed = PRVM_G_FLOAT(OFS_PARM2);
2690 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2691 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2692 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2695 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2696 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2700 matrix4x4_t tempmatrix;
2701 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2703 CL_FindNonSolidLocation(pos, pos2, 10);
2704 CL_ParticleExplosion(pos2);
2705 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2706 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2709 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2710 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2712 vec3_t mincorner, maxcorner, vel;
2713 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2715 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2716 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2717 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2720 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2721 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2723 vec3_t mincorner, maxcorner, vel;
2724 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2725 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2726 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2727 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2728 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2731 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2732 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2734 vec3_t mincorner, maxcorner, vel;
2735 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2736 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2737 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2738 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2739 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2742 // #411 void(vector org, vector vel, float howmany) te_spark
2743 static void VM_CL_te_spark (prvm_prog_t *prog)
2745 vec3_t pos, pos2, vel;
2746 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2748 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2749 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2750 CL_FindNonSolidLocation(pos, pos2, 4);
2751 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2754 extern cvar_t cl_sound_ric_gunshot;
2755 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2756 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2760 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2762 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2763 CL_FindNonSolidLocation(pos, pos2, 4);
2764 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2765 if(cl_sound_ric_gunshot.integer >= 2)
2767 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2771 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2772 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2773 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2778 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2779 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2783 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2785 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2786 CL_FindNonSolidLocation(pos, pos2, 4);
2787 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2788 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2792 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2793 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2794 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2798 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2799 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2803 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2805 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2806 CL_FindNonSolidLocation(pos, pos2, 4);
2807 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2808 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2812 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2813 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2814 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2818 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2819 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2822 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2824 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2825 CL_FindNonSolidLocation(pos, pos2, 10);
2826 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2827 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2830 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2831 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2834 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2836 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2837 CL_FindNonSolidLocation(pos, pos2, 10);
2838 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2841 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2842 static void VM_CL_te_customflash (prvm_prog_t *prog)
2845 matrix4x4_t tempmatrix;
2846 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2848 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2849 CL_FindNonSolidLocation(pos, pos2, 4);
2850 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2851 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2854 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2855 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2859 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2861 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2862 CL_FindNonSolidLocation(pos, pos2, 4);
2863 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2864 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2866 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2870 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2871 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2872 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2877 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2878 static void VM_CL_te_spike (prvm_prog_t *prog)
2882 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2884 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2885 CL_FindNonSolidLocation(pos, pos2, 4);
2886 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2887 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2891 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2892 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2893 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2897 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2898 static void VM_CL_te_superspike (prvm_prog_t *prog)
2902 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2904 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2905 CL_FindNonSolidLocation(pos, pos2, 4);
2906 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2907 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2911 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2912 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2913 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2917 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2918 static void VM_CL_te_explosion (prvm_prog_t *prog)
2921 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2923 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2924 CL_FindNonSolidLocation(pos, pos2, 10);
2925 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2926 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2929 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2930 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2933 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2935 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2936 CL_FindNonSolidLocation(pos, pos2, 10);
2937 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2938 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2941 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2942 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2945 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2947 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2948 CL_FindNonSolidLocation(pos, pos2, 4);
2949 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2950 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2953 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2954 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2957 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2959 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2960 CL_FindNonSolidLocation(pos, pos2, 4);
2961 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2962 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2965 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2966 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2969 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2970 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2971 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2974 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2975 static void VM_CL_te_teleport (prvm_prog_t *prog)
2978 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2979 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2980 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2983 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2984 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2986 vec3_t pos, pos2, color;
2987 matrix4x4_t tempmatrix;
2988 int colorStart, colorLength;
2989 unsigned char *tempcolor;
2990 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2992 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2993 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2994 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2995 CL_FindNonSolidLocation(pos, pos2, 10);
2996 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2997 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2998 color[0] = tempcolor[0] * (2.0f / 255.0f);
2999 color[1] = tempcolor[1] * (2.0f / 255.0f);
3000 color[2] = tempcolor[2] * (2.0f / 255.0f);
3001 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3002 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3003 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3007 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3008 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3011 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3012 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3013 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3014 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3017 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3018 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3021 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3022 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3023 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3024 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3027 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3028 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3031 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3032 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3033 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3034 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3037 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3038 static void VM_CL_te_beam (prvm_prog_t *prog)
3041 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3042 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3043 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3044 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3047 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3048 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3051 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3053 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3054 CL_FindNonSolidLocation(pos, pos2, 4);
3055 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3058 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3059 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3061 vec3_t pos, pos2, vel;
3062 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3063 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3065 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3066 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3067 CL_FindNonSolidLocation(pos, pos2, 4);
3068 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3072 // #443 void(entity e, entity tagentity, string tagname) setattachment
3073 static void VM_CL_setattachment (prvm_prog_t *prog)
3076 prvm_edict_t *tagentity;
3077 const char *tagname;
3081 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3083 e = PRVM_G_EDICT(OFS_PARM0);
3084 tagentity = PRVM_G_EDICT(OFS_PARM1);
3085 tagname = PRVM_G_STRING(OFS_PARM2);
3087 if (e == prog->edicts)
3089 VM_Warning(prog, "setattachment: can not modify world entity\n");
3092 if (e->priv.server->free)
3094 VM_Warning(prog, "setattachment: can not modify free entity\n");
3098 if (tagentity == NULL)
3099 tagentity = prog->edicts;
3102 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3104 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3105 model = CL_GetModelByIndex(modelindex);
3108 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3110 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3113 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3116 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3117 PRVM_clientedictfloat(e, tag_index) = tagindex;
3120 /////////////////////////////////////////
3121 // DP_MD3_TAGINFO extension coded by VorteX
3123 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3125 model_t *model = CL_GetModelFromEdict(e);
3127 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3132 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3139 Matrix4x4_CreateIdentity(tag_localmatrix);
3142 && (model = CL_GetModelFromEdict(e))
3143 && model->animscenes)
3145 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3156 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3159 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3164 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3167 float pitchsign = 1;
3169 scale = PRVM_clientedictfloat(ent, scale);
3174 *out = r_refdef.view.matrix;
3175 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3181 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3182 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3183 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3184 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3185 Matrix4x4_FromVectors(out, forward, left, up, origin);
3189 pitchsign = CL_GetPitchSign(prog, ent);
3190 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3194 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3198 && (model = CL_GetModelFromEdict(ent))
3199 && model->animscenes)
3201 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3202 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3203 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3204 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3206 *out = identitymatrix;
3210 // Warnings/errors code:
3211 // 0 - normal (everything all-right)
3214 // 3 - null or non-precached model
3215 // 4 - no tags with requested index
3216 // 5 - runaway loop at attachment chain
3217 extern cvar_t cl_bob;
3218 extern cvar_t cl_bobcycle;
3219 extern cvar_t cl_bobup;
3220 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3224 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3226 vec3_t shadingorigin;
3228 *out = identitymatrix; // warnings and errors return identical matrix
3230 if (ent == prog->edicts)
3232 if (ent->priv.server->free)
3235 model = CL_GetModelFromEdict(ent);
3239 tagmatrix = identitymatrix;
3243 if(attachloop >= 256)
3245 // apply transformation by child's tagindex on parent entity and then
3246 // by parent entity itself
3247 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3248 if(ret && attachloop == 0)
3250 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3251 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3252 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3253 // next iteration we process the parent entity
3254 if (PRVM_clientedictedict(ent, tag_entity))
3256 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3257 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3264 // RENDER_VIEWMODEL magic
3265 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3267 Matrix4x4_Copy(&tagmatrix, out);
3269 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3270 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3273 // Cl_bob, ported from rendering code
3274 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3277 // LadyHavoc: this code is *weird*, but not replacable (I think it
3278 // should be done in QC on the server, but oh well, quake is quake)
3279 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3280 // degrees (which allows lengthening or squishing the peak or valley)
3281 cycle = cl.time/cl_bobcycle.value;
3282 cycle -= (int)cycle;
3283 if (cycle < cl_bobup.value)
3284 cycle = sin(M_PI * cycle / cl_bobup.value);
3286 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3287 // bob is proportional to velocity in the xy plane
3288 // (don't count Z, or jumping messes it up)
3289 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3290 bob = bob*0.3 + bob*0.7*cycle;
3291 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3295 // return the origin of the view
3296 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3300 // return the origin of the root entity in the chain
3301 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3303 if (returnshadingorigin)
3304 VectorCopy(shadingorigin, returnshadingorigin);
3308 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3309 static void VM_CL_gettagindex (prvm_prog_t *prog)
3312 const char *tag_name;
3315 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3317 ent = PRVM_G_EDICT(OFS_PARM0);
3318 tag_name = PRVM_G_STRING(OFS_PARM1);
3319 if (ent == prog->edicts)
3321 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3324 if (ent->priv.server->free)
3326 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3331 if (!CL_GetModelFromEdict(ent))
3332 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3335 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3337 if(developer_extra.integer)
3338 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3340 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3343 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3344 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3348 matrix4x4_t tag_matrix;
3349 matrix4x4_t tag_localmatrix;
3351 const char *tagname;
3353 vec3_t forward, left, up, origin;
3354 const model_t *model;
3356 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3358 e = PRVM_G_EDICT(OFS_PARM0);
3359 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3360 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3361 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3362 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3363 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3364 VectorCopy(up, PRVM_clientglobalvector(v_up));
3365 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3366 model = CL_GetModelFromEdict(e);
3367 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3368 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3369 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3370 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3371 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3373 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3374 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3375 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3376 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3377 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3378 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3383 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3386 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3389 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3392 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3395 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3400 //============================================================================
3402 //====================
3403 // DP_CSQC_SPAWNPARTICLE
3404 // a QC hook to engine's CL_NewParticle
3405 //====================
3407 // particle theme struct
3408 typedef struct vmparticletheme_s
3410 unsigned short typeindex;
3413 porientation_t orientation;
3424 float liquidfriction;
3426 float velocityjitter;
3427 qbool qualityreduction;
3436 float delaycollision;
3442 typedef struct vmparticlespawner_s
3447 vmparticletheme_t *themes;
3449 }vmparticlespawner_t;
3451 vmparticlespawner_t vmpartspawner;
3453 // TODO: automatic max_themes grow
3454 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3456 // bound max themes to not be an insane value
3459 if (maxthemes > 2048)
3461 // allocate and set up structure
3462 if (vmpartspawner.initialized) // reallocate
3464 Mem_FreePool(&vmpartspawner.pool);
3465 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3467 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3468 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3469 vmpartspawner.max_themes = maxthemes;
3470 vmpartspawner.initialized = true;
3471 vmpartspawner.verified = true;
3474 // reset particle theme to default values
3475 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3477 theme->initialized = true;
3478 theme->typeindex = pt_static;
3479 theme->blendmode = PBLEND_ADD;
3480 theme->orientation = PARTICLE_BILLBOARD;
3481 theme->color1 = 0x808080;
3482 theme->color2 = 0xFFFFFF;
3485 theme->sizeincrease = 0;
3487 theme->alphafade = 512;
3488 theme->gravity = 0.0f;
3489 theme->bounce = 0.0f;
3490 theme->airfriction = 1.0f;
3491 theme->liquidfriction = 4.0f;
3492 theme->originjitter = 0.0f;
3493 theme->velocityjitter = 0.0f;
3494 theme->qualityreduction = false;
3495 theme->lifetime = 4;
3497 theme->staincolor1 = -1;
3498 theme->staincolor2 = -1;
3499 theme->staintex = -1;
3500 theme->delayspawn = 0.0f;
3501 theme->delaycollision = 0.0f;
3502 theme->angle = 0.0f;
3506 // particle theme -> QC globals
3507 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3509 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3510 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3511 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3512 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3513 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3514 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3515 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3516 PRVM_clientglobalfloat(particle_size) = theme->size;
3517 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3518 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3519 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3520 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3521 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3522 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3523 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3524 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3525 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3526 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3527 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3528 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3529 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3530 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3531 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3532 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3533 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3534 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3535 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3536 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3537 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3540 // QC globals -> particle theme
3541 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3543 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3544 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3545 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3546 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3547 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3548 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3549 theme->size = PRVM_clientglobalfloat(particle_size);
3550 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3551 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3552 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3553 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3554 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3555 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3556 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3557 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3558 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3559 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3560 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3561 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3562 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3563 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3564 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3565 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3566 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3567 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3568 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3569 theme->angle = PRVM_clientglobalfloat(particle_angle);
3570 theme->spin = PRVM_clientglobalfloat(particle_spin);
3573 // init particle spawner interface
3574 // # float(float max_themes) initparticlespawner
3575 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3577 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3578 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3579 vmpartspawner.themes[0].initialized = true;
3580 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3581 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3584 // void() resetparticle
3585 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3587 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3588 if (vmpartspawner.verified == false)
3590 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3593 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3596 // void(float themenum) particletheme
3597 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3601 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3602 if (vmpartspawner.verified == false)
3604 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3607 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3608 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3610 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3611 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3614 if (vmpartspawner.themes[themenum].initialized == false)
3616 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3617 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3620 // load particle theme into globals
3621 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3624 // float() saveparticletheme
3625 // void(float themenum) updateparticletheme
3626 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3630 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3631 if (vmpartspawner.verified == false)
3633 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3636 // allocate new theme, save it and return
3639 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3640 if (vmpartspawner.themes[themenum].initialized == false)
3642 if (themenum >= vmpartspawner.max_themes)
3644 if (vmpartspawner.max_themes == 2048)
3645 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3647 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3648 PRVM_G_FLOAT(OFS_RETURN) = -1;
3651 vmpartspawner.themes[themenum].initialized = true;
3652 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3653 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3656 // update existing theme
3657 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3658 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3660 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3663 vmpartspawner.themes[themenum].initialized = true;
3664 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3667 // void(float themenum) freeparticletheme
3668 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3672 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3673 if (vmpartspawner.verified == false)
3675 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3678 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3680 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3682 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3685 if (vmpartspawner.themes[themenum].initialized == false)
3687 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3688 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3692 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3693 vmpartspawner.themes[themenum].initialized = false;
3696 // float(vector org, vector dir, [float theme]) particle
3697 // returns 0 if failed, 1 if succesful
3698 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3701 vmparticletheme_t *theme;
3705 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3706 if (vmpartspawner.verified == false)
3708 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3709 PRVM_G_FLOAT(OFS_RETURN) = 0;
3712 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3713 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3715 if (prog->argc < 3) // global-set particle
3717 part = CL_NewParticle(org,
3718 (unsigned short)PRVM_clientglobalfloat(particle_type),
3719 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3720 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3721 (int)PRVM_clientglobalfloat(particle_tex),
3722 PRVM_clientglobalfloat(particle_size),
3723 PRVM_clientglobalfloat(particle_sizeincrease),
3724 PRVM_clientglobalfloat(particle_alpha)*256,
3725 PRVM_clientglobalfloat(particle_alphafade)*256,
3726 PRVM_clientglobalfloat(particle_gravity),
3727 PRVM_clientglobalfloat(particle_bounce),
3734 PRVM_clientglobalfloat(particle_airfriction),
3735 PRVM_clientglobalfloat(particle_liquidfriction),
3736 PRVM_clientglobalfloat(particle_originjitter),
3737 PRVM_clientglobalfloat(particle_velocityjitter),
3738 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3739 PRVM_clientglobalfloat(particle_time),
3740 PRVM_clientglobalfloat(particle_stretch),
3741 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3742 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3743 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3744 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3745 (int)PRVM_clientglobalfloat(particle_staintex),
3746 PRVM_clientglobalfloat(particle_stainalpha)*256,
3747 PRVM_clientglobalfloat(particle_stainsize),
3748 PRVM_clientglobalfloat(particle_angle),
3749 PRVM_clientglobalfloat(particle_spin),
3753 PRVM_G_FLOAT(OFS_RETURN) = 0;
3756 if (PRVM_clientglobalfloat(particle_delayspawn))
3757 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3758 //if (PRVM_clientglobalfloat(particle_delaycollision))
3759 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3761 else // quick themed particle
3763 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3764 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3766 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3767 PRVM_G_FLOAT(OFS_RETURN) = 0;
3770 theme = &vmpartspawner.themes[themenum];
3771 part = CL_NewParticle(org,
3777 theme->sizeincrease,
3789 theme->liquidfriction,
3790 theme->originjitter,
3791 theme->velocityjitter,
3792 theme->qualityreduction,
3807 PRVM_G_FLOAT(OFS_RETURN) = 0;
3810 if (theme->delayspawn)
3811 part->delayedspawn = cl.time + theme->delayspawn;
3812 //if (theme->delaycollision)
3813 // part->delayedcollisions = cl.time + theme->delaycollision;
3815 PRVM_G_FLOAT(OFS_RETURN) = 1;
3818 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3819 // returns 0 if failed, 1 if success
3820 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3823 vmparticletheme_t *theme;
3827 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3828 if (vmpartspawner.verified == false)
3830 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3831 PRVM_G_FLOAT(OFS_RETURN) = 0;
3834 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3835 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3836 if (prog->argc < 5) // global-set particle
3837 part = CL_NewParticle(org,
3838 (unsigned short)PRVM_clientglobalfloat(particle_type),
3839 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3840 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3841 (int)PRVM_clientglobalfloat(particle_tex),
3842 PRVM_clientglobalfloat(particle_size),
3843 PRVM_clientglobalfloat(particle_sizeincrease),
3844 PRVM_clientglobalfloat(particle_alpha)*256,
3845 PRVM_clientglobalfloat(particle_alphafade)*256,
3846 PRVM_clientglobalfloat(particle_gravity),
3847 PRVM_clientglobalfloat(particle_bounce),
3854 PRVM_clientglobalfloat(particle_airfriction),
3855 PRVM_clientglobalfloat(particle_liquidfriction),
3856 PRVM_clientglobalfloat(particle_originjitter),
3857 PRVM_clientglobalfloat(particle_velocityjitter),
3858 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3859 PRVM_clientglobalfloat(particle_time),
3860 PRVM_clientglobalfloat(particle_stretch),
3861 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3862 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3863 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3864 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3865 (int)PRVM_clientglobalfloat(particle_staintex),
3866 PRVM_clientglobalfloat(particle_stainalpha)*256,
3867 PRVM_clientglobalfloat(particle_stainsize),
3868 PRVM_clientglobalfloat(particle_angle),
3869 PRVM_clientglobalfloat(particle_spin),
3871 else // themed particle
3873 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3874 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3876 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3877 PRVM_G_FLOAT(OFS_RETURN) = 0;
3880 theme = &vmpartspawner.themes[themenum];
3881 part = CL_NewParticle(org,
3887 theme->sizeincrease,
3899 theme->liquidfriction,
3900 theme->originjitter,
3901 theme->velocityjitter,
3902 theme->qualityreduction,
3918 PRVM_G_FLOAT(OFS_RETURN) = 0;
3921 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3922 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3923 PRVM_G_FLOAT(OFS_RETURN) = 0;
3926 //====================
3927 //CSQC engine entities query
3928 //====================
3930 // float(float entitynum, float whatfld) getentity;
3931 // vector(float entitynum, float whatfld) getentityvec;
3932 // querying engine-drawn entity
3933 // VorteX: currently it's only tested with whatfld = 1..7
3934 static void VM_CL_GetEntity (prvm_prog_t *prog)
3936 int entnum, fieldnum;
3937 vec3_t forward, left, up, org;
3938 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3940 entnum = PRVM_G_FLOAT(OFS_PARM0);
3941 if (entnum < 0 || entnum >= cl.num_entities)
3943 PRVM_G_FLOAT(OFS_RETURN) = 0;
3946 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3949 case 0: // active state
3950 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3953 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3954 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3957 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3958 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3961 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3962 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3965 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3966 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3969 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3971 case 6: // origin + v_forward, v_right, v_up
3972 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3973 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3974 VectorNegate(left, PRVM_clientglobalvector(v_right));
3975 VectorCopy(up, PRVM_clientglobalvector(v_up));
3976 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3979 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3982 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3984 case 9: // pants colormod
3985 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3987 case 10: // shirt colormod
3988 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3991 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3994 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3997 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4000 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4001 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4004 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4005 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4008 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4011 PRVM_G_FLOAT(OFS_RETURN) = 0;
4016 //====================
4017 //QC POLYGON functions
4018 //====================
4020 //#304 void() renderscene (EXT_CSQC)
4021 // moved that here to reset the polygons,
4022 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4024 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4026 qbool ismain = r_refdef.view.ismain;
4027 double t = Sys_DirtyTime();
4028 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4033 // set the main view
4034 csqc_main_r_refdef_view = r_refdef.view;
4037 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4038 CL_MeshEntities_Scene_FinalizeRenderEntity();
4040 // we need to update any RENDER_VIEWMODEL entities at this point because
4041 // csqc supplies its own view matrix
4042 CL_UpdateViewEntities();
4043 CL_UpdateEntityShading();
4046 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4048 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4049 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4050 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4052 // polygonbegin without draw2d arg has to guess
4053 prog->polygonbegin_guess2d = false;
4058 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4059 r_refdef.view.ismain = false;
4060 csqc_original_r_refdef_view.ismain = false;
4064 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4065 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4067 const char *texname;
4072 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4074 texname = PRVM_G_STRING(OFS_PARM0);
4075 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4076 if (prog->argc >= 3)
4077 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4080 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4081 // polygon, for compatibility with mods aimed at old darkplaces versions
4082 // - polygonbegin_guess2d is 0 if the most recent major call was
4083 // clearscene, 1 if the most recent major call was drawpic (and similar)
4085 draw2d = prog->polygonbegin_guess2d;
4088 // we need to remember whether this is a 2D or 3D mesh we're adding to
4089 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4090 prog->polygonbegin_model = mod;
4091 if (texname == NULL || texname[0] == 0)
4092 texname = "$whiteimage";
4093 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4094 prog->polygonbegin_drawflags = drawflags;
4095 prog->polygonbegin_numvertices = 0;
4098 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4099 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4101 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4102 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4103 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4104 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4106 model_t *mod = prog->polygonbegin_model;
4108 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4112 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4116 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4118 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4119 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4121 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4135 //void() R_EndPolygon
4136 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4141 int e0 = 0, e1 = 0, e2 = 0;
4143 model_t *mod = prog->polygonbegin_model;
4148 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4151 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4155 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4158 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4160 o = prog->polygonbegin_vertexdata + 10 * i;
4161 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4167 // create the surface, looking up the best matching texture/shader
4168 materialflags = MATERIALFLAG_WALL;
4169 if (csqc_polygons_defaultmaterial_nocullface.integer)
4170 materialflags |= MATERIALFLAG_NOCULLFACE;
4172 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4174 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4175 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4176 surf = Mod_Mesh_AddSurface(mod, tex, false);
4177 // create triangle fan
4178 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4180 o = prog->polygonbegin_vertexdata + 10 * i;
4181 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4183 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4188 // build normals (since they are not provided)
4189 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4192 prog->polygonbegin_model = NULL;
4193 prog->polygonbegin_texname[0] = 0;
4194 prog->polygonbegin_drawflags = 0;
4195 prog->polygonbegin_numvertices = 0;
4202 Returns false if any part of the bottom of the entity is off an edge that
4207 static qbool CL_CheckBottom (prvm_edict_t *ent)
4209 prvm_prog_t *prog = CLVM_prog;
4210 vec3_t mins, maxs, start, stop;
4215 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4216 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4218 // if all of the points under the corners are solid world, don't bother
4219 // with the tougher checks
4220 // the corners must be within 16 of the midpoint
4221 start[2] = mins[2] - 1;
4222 for (x=0 ; x<=1 ; x++)
4223 for (y=0 ; y<=1 ; y++)
4225 start[0] = x ? maxs[0] : mins[0];
4226 start[1] = y ? maxs[1] : mins[1];
4227 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4231 return true; // we got out easy
4235 // check it for real...
4239 // the midpoint must be within 16 of the bottom
4240 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4241 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4242 stop[2] = start[2] - 2*sv_stepheight.value;
4243 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4245 if (trace.fraction == 1.0)
4247 mid = bottom = trace.endpos[2];
4249 // the corners must be within 16 of the midpoint
4250 for (x=0 ; x<=1 ; x++)
4251 for (y=0 ; y<=1 ; y++)
4253 start[0] = stop[0] = x ? maxs[0] : mins[0];
4254 start[1] = stop[1] = y ? maxs[1] : mins[1];
4256 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4258 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4259 bottom = trace.endpos[2];
4260 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4271 Called by monster program code.
4272 The move will be adjusted for slopes and stairs, but if the move isn't
4273 possible, no move is done and false is returned
4276 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4278 prvm_prog_t *prog = CLVM_prog;
4280 vec3_t oldorg, neworg, end, traceendpos;
4281 vec3_t mins, maxs, start;
4284 prvm_edict_t *enemy;
4287 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4288 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4289 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4290 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4292 // flying monsters don't step up
4293 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4295 // try one move with vertical motion, then one without
4296 for (i=0 ; i<2 ; i++)
4298 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4299 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4300 if (i == 0 && enemy != prog->edicts)
4302 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4308 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4309 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4311 CL_VM_SetTraceGlobals(prog, &trace, svent);
4313 if (trace.fraction == 1)
4315 VectorCopy(trace.endpos, traceendpos);
4316 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4317 return false; // swim monster left water
4319 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4325 if (enemy == prog->edicts)
4332 // push down from a step height above the wished position
4333 neworg[2] += sv_stepheight.value;
4334 VectorCopy (neworg, end);
4335 end[2] -= sv_stepheight.value*2;
4337 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4339 CL_VM_SetTraceGlobals(prog, &trace, svent);
4341 if (trace.startsolid)
4343 neworg[2] -= sv_stepheight.value;
4344 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4346 CL_VM_SetTraceGlobals(prog, &trace, svent);
4347 if (trace.startsolid)
4350 if (trace.fraction == 1)
4352 // if monster had the ground pulled out, go ahead and fall
4353 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4355 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4358 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4362 return false; // walked off an edge
4365 // check point traces down for dangling corners
4366 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4368 if (!CL_CheckBottom (ent))
4370 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4371 { // entity had floor mostly pulled out from underneath it
4372 // and is trying to correct
4377 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4381 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4382 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4384 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4396 float(float yaw, float dist[, settrace]) walkmove
4399 static void VM_CL_walkmove (prvm_prog_t *prog)
4408 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4410 // assume failure if it returns early
4411 PRVM_G_FLOAT(OFS_RETURN) = 0;
4413 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4414 if (ent == prog->edicts)
4416 VM_Warning(prog, "walkmove: can not modify world entity\n");
4419 if (ent->priv.server->free)
4421 VM_Warning(prog, "walkmove: can not modify free entity\n");
4424 yaw = PRVM_G_FLOAT(OFS_PARM0);
4425 dist = PRVM_G_FLOAT(OFS_PARM1);
4426 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4428 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4431 yaw = yaw*M_PI*2 / 360;
4433 move[0] = cos(yaw)*dist;
4434 move[1] = sin(yaw)*dist;
4437 // save program state, because CL_movestep may call other progs
4438 oldf = prog->xfunction;
4439 oldself = PRVM_clientglobaledict(self);
4441 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4444 // restore program state
4445 prog->xfunction = oldf;
4446 PRVM_clientglobaledict(self) = oldself;
4453 string(string key) serverkey
4456 static void VM_CL_serverkey(prvm_prog_t *prog)
4458 char string[VM_STRINGTEMP_LENGTH];
4459 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4460 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4461 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4468 Checks if an entity is in a point's PVS.
4469 Should be fast but can be inexact.
4471 float checkpvs(vector viewpos, entity viewee) = #240;
4474 static void VM_CL_checkpvs (prvm_prog_t *prog)
4477 prvm_edict_t *viewee;
4483 unsigned char fatpvs[MAX_MAP_LEAFS/8];
4486 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4487 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4488 viewee = PRVM_G_EDICT(OFS_PARM1);
4490 if(viewee->priv.required->free)
4492 VM_Warning(prog, "checkpvs: can not check free entity\n");
4493 PRVM_G_FLOAT(OFS_RETURN) = 4;
4497 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4498 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4501 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4503 // no PVS support on this worldmodel... darn
4504 PRVM_G_FLOAT(OFS_RETURN) = 3;
4507 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4510 // viewpos isn't in any PVS... darn
4511 PRVM_G_FLOAT(OFS_RETURN) = 2;
4514 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4516 // using fat PVS like FTEQW does (slow)
4517 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4519 // no PVS support on this worldmodel... darn
4520 PRVM_G_FLOAT(OFS_RETURN) = 3;
4523 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4526 // viewpos isn't in any PVS... darn
4527 PRVM_G_FLOAT(OFS_RETURN) = 2;
4530 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4534 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4535 static void VM_CL_skel_create(prvm_prog_t *prog)
4537 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4538 model_t *model = CL_GetModelByIndex(modelindex);
4539 skeleton_t *skeleton;
4541 PRVM_G_FLOAT(OFS_RETURN) = 0;
4542 if (!model || !model->num_bones)
4544 for (i = 0;i < MAX_EDICTS;i++)
4545 if (!prog->skeletons[i])
4547 if (i == MAX_EDICTS)
4549 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4550 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4551 skeleton->model = model;
4552 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4553 // initialize to identity matrices
4554 for (i = 0;i < skeleton->model->num_bones;i++)
4555 skeleton->relativetransforms[i] = identitymatrix;
4558 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4559 static void VM_CL_skel_build(prvm_prog_t *prog)
4561 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4562 skeleton_t *skeleton;
4563 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4564 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4565 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4566 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4567 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4568 model_t *model = CL_GetModelByIndex(modelindex);
4572 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4573 frameblend_t frameblend[MAX_FRAMEBLENDS];
4574 matrix4x4_t bonematrix;
4576 PRVM_G_FLOAT(OFS_RETURN) = 0;
4577 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4579 firstbone = max(0, firstbone);
4580 lastbone = min(lastbone, model->num_bones - 1);
4581 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4582 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4583 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4584 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4586 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4588 memset(&bonematrix, 0, sizeof(bonematrix));
4589 for (blendindex = 0;blendindex < numblends;blendindex++)
4591 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4592 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4594 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4595 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4597 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4600 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4601 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4603 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4604 skeleton_t *skeleton;
4605 PRVM_G_FLOAT(OFS_RETURN) = 0;
4606 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4608 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4611 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4612 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4614 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4615 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4616 skeleton_t *skeleton;
4617 PRVM_G_INT(OFS_RETURN) = 0;
4618 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4620 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4622 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4625 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4626 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4628 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4629 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4630 skeleton_t *skeleton;
4631 PRVM_G_FLOAT(OFS_RETURN) = 0;
4632 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4634 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4636 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4639 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4640 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4642 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4643 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4644 skeleton_t *skeleton;
4645 PRVM_G_FLOAT(OFS_RETURN) = 0;
4646 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4648 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4651 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4652 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4654 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4655 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4656 skeleton_t *skeleton;
4658 vec3_t forward, left, up, origin;
4659 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4660 VectorClear(PRVM_clientglobalvector(v_forward));
4661 VectorClear(PRVM_clientglobalvector(v_right));
4662 VectorClear(PRVM_clientglobalvector(v_up));
4663 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4665 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4667 matrix = skeleton->relativetransforms[bonenum];
4668 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4669 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4670 VectorNegate(left, PRVM_clientglobalvector(v_right));
4671 VectorCopy(up, PRVM_clientglobalvector(v_up));
4672 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4675 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4676 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4678 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4679 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4680 skeleton_t *skeleton;
4683 vec3_t forward, left, up, origin;
4684 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4685 VectorClear(PRVM_clientglobalvector(v_forward));
4686 VectorClear(PRVM_clientglobalvector(v_right));
4687 VectorClear(PRVM_clientglobalvector(v_up));
4688 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4690 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4692 matrix = skeleton->relativetransforms[bonenum];
4693 // convert to absolute
4694 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4697 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4699 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4700 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4701 VectorNegate(left, PRVM_clientglobalvector(v_right));
4702 VectorCopy(up, PRVM_clientglobalvector(v_up));
4703 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4706 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4707 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4709 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4710 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4711 vec3_t forward, left, up, origin;
4712 skeleton_t *skeleton;
4714 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4716 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4718 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4719 VectorNegate(PRVM_clientglobalvector(v_right), left);
4720 VectorCopy(PRVM_clientglobalvector(v_up), up);
4721 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4722 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4723 skeleton->relativetransforms[bonenum] = matrix;
4726 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4727 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4729 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4730 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4731 vec3_t forward, left, up, origin;
4732 skeleton_t *skeleton;
4735 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4737 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4739 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4740 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4741 VectorNegate(PRVM_clientglobalvector(v_right), left);
4742 VectorCopy(PRVM_clientglobalvector(v_up), up);
4743 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4744 temp = skeleton->relativetransforms[bonenum];
4745 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4748 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4749 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4751 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4752 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4753 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4755 vec3_t forward, left, up, origin;
4756 skeleton_t *skeleton;
4759 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4761 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4762 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4763 VectorNegate(PRVM_clientglobalvector(v_right), left);
4764 VectorCopy(PRVM_clientglobalvector(v_up), up);
4765 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4766 firstbone = max(0, firstbone);
4767 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4768 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4770 temp = skeleton->relativetransforms[bonenum];
4771 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4775 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4776 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4778 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4779 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4780 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4781 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4783 skeleton_t *skeletondst;
4784 skeleton_t *skeletonsrc;
4785 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4787 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4789 firstbone = max(0, firstbone);
4790 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4791 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4792 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4793 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4796 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4797 static void VM_CL_skel_delete(prvm_prog_t *prog)
4799 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4800 skeleton_t *skeleton;
4801 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4804 prog->skeletons[skeletonindex] = NULL;
4807 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4808 static void VM_CL_frameforname(prvm_prog_t *prog)
4810 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4811 model_t *model = CL_GetModelByIndex(modelindex);
4812 const char *name = PRVM_G_STRING(OFS_PARM1);
4814 PRVM_G_FLOAT(OFS_RETURN) = -1;
4815 if (!model || !model->animscenes)
4817 for (i = 0;i < model->numframes;i++)
4819 if (!strcasecmp(model->animscenes[i].name, name))
4821 PRVM_G_FLOAT(OFS_RETURN) = i;
4827 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4828 static void VM_CL_frameduration(prvm_prog_t *prog)
4830 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4831 model_t *model = CL_GetModelByIndex(modelindex);
4832 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4833 PRVM_G_FLOAT(OFS_RETURN) = 0;
4834 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4836 if (model->animscenes[framenum].framerate)
4837 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4840 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4843 * Obscure builtin used by GAME_XONOTIC.
4845 * Edits the input history of cl_movement by rotating all move commands
4846 * currently in the queue using the given transform.
4848 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4849 * v_angle-like (non-inverted) euler angles that perform the rotation
4850 * of the space that is to be done.
4852 * This is meant to be used as a fixangle replacement after passing
4853 * through a warpzone/portal: the client is told about the warp transform,
4854 * and calls this function in the same frame as the one on which the
4855 * client's origin got changed by the serverside teleport. Then this code
4856 * transforms the pre-warp input (which matches the empty space behind
4857 * the warp plane) into post-warp input (which matches the target area
4858 * of the warp). Also, at the same time, the client has to use
4859 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4861 * This together allows warpzone motion to be perfectly predicted by
4864 * Furthermore, for perfect warpzone behaviour, the server side also
4865 * has to detect input the client sent before it received the origin
4866 * update, but after the warp occurred on the server, and has to adjust
4867 * input appropriately.
4870 vec3_t v = {0, 0, 0};
4872 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4873 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4874 AngleVectorsFLU(a, x, y, z);
4875 Matrix4x4_FromVectors(&m, x, y, z, v);
4879 // #358 void(string cubemapname) loadcubemap
4880 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4884 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4885 name = PRVM_G_STRING(OFS_PARM0);
4889 #define REFDEFFLAG_TELEPORTED 1
4890 #define REFDEFFLAG_JUMPING 2
4891 #define REFDEFFLAG_DEAD 4
4892 #define REFDEFFLAG_INTERMISSION 8
4893 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4895 matrix4x4_t entrendermatrix;
4896 vec3_t clviewangles;
4902 float clstatsviewheight;
4906 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4907 ent = PRVM_G_EDICT(OFS_PARM0);
4908 flags = PRVM_G_FLOAT(OFS_PARM1);
4910 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4911 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4913 VectorCopy(cl.csqc_viewangles, clviewangles);
4914 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4915 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4916 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4917 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4918 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4919 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4920 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4922 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4924 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4925 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4926 CSQC_R_RecalcView();
4929 //============================================================================
4931 // To create a almost working builtin file from this replace:
4932 // "^NULL.*" with ""
4933 // "^{.*//.*}:Wh\(.*\)" with "\1"
4935 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4936 // "\n\n+" with "\n\n"
4938 prvm_builtin_t vm_cl_builtins[] = {
4939 NULL, // #0 NULL function (not callable) (QUAKE)
4940 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4941 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4942 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4943 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4944 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4945 VM_break, // #6 void() break (QUAKE)
4946 VM_random, // #7 float() random (QUAKE)
4947 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4948 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4949 VM_error, // #10 void(string e) error (QUAKE)
4950 VM_objerror, // #11 void(string e) objerror (QUAKE)
4951 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4952 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4953 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4954 VM_remove, // #15 void(entity e) remove (QUAKE)
4955 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4956 NULL, // #17 entity() checkclient (QUAKE)
4957 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4958 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4959 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4960 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4961 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4962 NULL, // #23 void(string s, ...) bprint (QUAKE)
4963 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4964 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4965 VM_ftos, // #26 string(float f) ftos (QUAKE)
4966 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4967 VM_coredump, // #28 void() coredump (QUAKE)
4968 VM_traceon, // #29 void() traceon (QUAKE)
4969 VM_traceoff, // #30 void() traceoff (QUAKE)
4970 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4971 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4972 NULL, // #33 (QUAKE)
4973 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4974 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4975 VM_rint, // #36 float(float v) rint (QUAKE)
4976 VM_floor, // #37 float(float v) floor (QUAKE)
4977 VM_ceil, // #38 float(float v) ceil (QUAKE)
4978 NULL, // #39 (QUAKE)
4979 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4980 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4981 NULL, // #42 (QUAKE)
4982 VM_fabs, // #43 float(float f) fabs (QUAKE)
4983 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4984 VM_cvar, // #45 float(string s) cvar (QUAKE)
4985 VM_localcmd_local, // #46 void(string s) localcmd (QUAKE)
4986 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4987 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4988 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4989 NULL, // #50 (QUAKE)
4990 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4991 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4992 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4993 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4994 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4995 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4996 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4997 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4998 NULL, // #59 (QUAKE)
4999 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5000 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5001 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5002 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5003 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5004 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5005 NULL, // #66 (QUAKE)
5006 NULL, // #67 void(float step) movetogoal (QUAKE)
5007 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5008 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5009 NULL, // #70 void(string s) changelevel (QUAKE)
5010 NULL, // #71 (QUAKE)
5011 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5012 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5013 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5014 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5015 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5016 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5017 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5018 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5019 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5020 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5021 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5022 NULL, // #83 (QUAKE)
5023 NULL, // #84 (QUAKE)
5024 NULL, // #85 (QUAKE)
5025 NULL, // #86 (QUAKE)
5026 NULL, // #87 (QUAKE)
5027 NULL, // #88 (QUAKE)
5028 NULL, // #89 (QUAKE)
5029 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5030 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5031 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5032 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5033 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5034 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5035 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5036 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5037 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5038 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5039 // FrikaC and Telejano range #100-#199
5050 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5051 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5052 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5053 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5054 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5055 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5056 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5057 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5058 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5059 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5140 // FTEQW range #200-#299
5159 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5162 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5163 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5164 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5165 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5166 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5167 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5168 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5169 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5170 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5171 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5173 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5181 VM_CL_checkpvs, // #240
5204 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5205 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5206 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5207 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5208 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5209 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5210 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5211 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5212 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5213 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5214 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5215 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5216 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5217 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5218 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5241 // CSQC range #300-#399
5242 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5243 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5244 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5245 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5246 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5247 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5248 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5249 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5250 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5251 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5252 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5253 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5257 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5258 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5259 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5260 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5261 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5262 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5263 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5264 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5265 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5266 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5267 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5268 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5269 VM_stringwidth, // #327 // FIXME is this okay?
5270 VM_drawsubpic, // #328 // FIXME is this okay?
5271 VM_drawrotpic, // #329 // FIXME is this okay?
5272 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5273 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5274 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5275 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5276 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5277 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5278 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5279 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5280 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5281 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5282 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5283 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5284 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5285 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5286 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5287 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5288 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5289 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5290 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5291 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5292 VM_isserver, // #350 float() isserver (EXT_CSQC)
5293 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5294 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5295 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5296 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5297 VM_CL_videoplaying, // #355
5298 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5299 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5300 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5302 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
5303 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
5304 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
5305 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
5306 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
5307 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
5308 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
5309 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
5342 // LadyHavoc's range #400-#499
5343 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5344 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5345 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5346 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5347 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5348 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5349 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5350 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5351 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5352 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5353 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5354 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5355 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5356 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5357 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5358 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5359 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5360 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5361 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5362 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5363 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5364 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5365 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5366 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5367 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5368 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5369 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5370 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5371 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5372 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5373 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5374 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5375 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5376 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5377 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5378 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5379 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5380 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5381 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5382 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5383 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5384 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5385 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5386 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5387 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5388 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5389 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5390 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5391 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5392 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5393 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5394 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5395 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5396 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5397 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5398 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5399 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5400 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5402 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5403 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5404 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5405 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5406 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5407 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5408 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5409 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5410 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5411 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5412 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5413 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5414 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5415 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5416 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5417 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5418 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5419 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5420 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5421 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5422 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5423 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5424 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5425 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5426 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5427 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5428 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5429 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5430 VM_gecko_create, // #487 float gecko_create( string name )
5431 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5432 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5433 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5434 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5435 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5436 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5437 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5438 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5439 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5440 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5441 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5442 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5443 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5444 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5445 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5446 VM_whichpack, // #503 string(string) whichpack = #503;
5447 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5453 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5454 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5455 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5456 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5457 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5458 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5459 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5460 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5461 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5462 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5463 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5464 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5465 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5466 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5467 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5468 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5469 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5470 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5471 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5472 VM_loadfromdata, // #529
5473 VM_loadfromfile, // #530
5474 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5476 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5477 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5478 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5479 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5480 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5481 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5483 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5484 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5485 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5548 VM_callfunction, // #605
5549 VM_writetofile, // #606
5550 VM_isfunction, // #607
5553 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5556 VM_parseentitydata, // #613
5567 VM_CL_getextresponse, // #624 string getextresponse(void)
5570 VM_sprintf, // #627 string sprintf(string format, ...)
5571 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5572 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5573 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5574 VM_getbindmaps, // #631 vector(void) getbindmap
5575 VM_setbindmaps, // #632 float(vector bm) setbindmap
5581 VM_CL_RotateMoves, // #638
5582 VM_digest_hex, // #639
5583 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5585 VM_coverage, // #642
5589 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5591 void CLVM_init_cmd(prvm_prog_t *prog)
5594 prog->polygonbegin_model = NULL;
5595 prog->polygonbegin_guess2d = 0;
5598 void CLVM_reset_cmd(prvm_prog_t *prog)
5600 World_End(&cl.world);
5602 prog->polygonbegin_model = NULL;
5603 prog->polygonbegin_guess2d = 0;