3 #include "cl_collision.h"
5 //============================================================================
7 //[515]: unsolved PROBLEMS
8 //- finish player physics code (cs_runplayerphysics)
9 //- fix R_AddDynamicLight
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
19 //[515]: really need new list ?
20 char *vm_cl_extensions =
34 "DP_ENT_CUSTOMCOLORMAP "
37 "DP_GFX_EXTERNALTEXTURES "
38 "DP_GFX_EXTERNALTEXTURES_PERMAP "
40 "DP_GFX_QUAKE3MODELTAGS "
44 "DP_HALFLIFE_MAP_CVAR "
50 "DP_MOVETYPEBOUNCEMISSILE "
57 "DP_QC_FINDCHAINFLAGS "
58 "DP_QC_FINDCHAINFLOAT "
61 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
66 "DP_QC_MULTIPLETEMPSTRINGS "
68 "DP_QC_SINCOSSQRTPOW "
69 //"DP_QC_STRINGBUFFERS " //[515]: not needed ?
72 "DP_QC_TRACE_MOVETYPE_HITMODEL "
73 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
74 "DP_QC_VECTORVECTORS "
80 "DP_SND_DIRECTIONLESSATTNNONE "
87 "DP_SV_ROTATINGBMODEL "
101 "DP_TE_STANDARDEFFECTBUILTINS "
105 "KRIMZON_SV_PARSECLIENTCOMMAND "
108 "PRYDON_CLIENTCURSOR "
109 "TENEBRAE_GFX_DLIGHTS "
111 "NEXUIZ_PLAYERMODEL "
115 sfx_t *S_FindName(const char *name);
116 void PF_registercvar (void);
117 int Sbar_GetPlayer (int index);
118 void Sbar_SortFrags (void);
119 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
120 void CL_ExpandCSQCEntities(int num);
121 void CSQC_RelinkAllEntities (int drawmask);
122 void CSQC_RelinkCSQCEntities (void);
123 char *Key_GetBind (int key);
129 // #1 void(vector ang) makevectors
130 void VM_CL_makevectors (void)
132 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
133 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
136 // #2 void(entity e, vector o) setorigin
137 void VM_CL_setorigin (void)
142 e = PRVM_G_EDICT(OFS_PARM0);
143 if (e == prog->edicts)
145 VM_Warning("setorigin: can not modify world entity\n");
148 if (e->priv.required->free)
150 VM_Warning("setorigin: can not modify free entity\n");
153 org = PRVM_G_VECTOR(OFS_PARM1);
154 VectorCopy (org, e->fields.client->origin);
157 // #3 void(entity e, string m) setmodel
158 void VM_CL_setmodel (void)
165 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
167 e = PRVM_G_EDICT(OFS_PARM0);
168 m = PRVM_G_STRING(OFS_PARM1);
169 for(i=0;i<MAX_MODELS;i++)
170 if(!cl.csqc_model_precache[i])
173 if(!strcmp(cl.csqc_model_precache[i]->name, m))
175 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
176 e->fields.client->modelindex = -(i+1);
180 for (i=0, mod = cl.model_precache[0] ; i < MAX_MODELS ; i++, mod = cl.model_precache[i])
182 if(!strcmp(mod->name, m))
184 e->fields.client->model = PRVM_SetEngineString(mod->name);
185 e->fields.client->modelindex = i;
188 e->fields.client->modelindex = 0;
189 e->fields.client->model = 0;
192 // #4 void(entity e, vector min, vector max) setsize
193 void VM_CL_setsize (void)
197 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
199 e = PRVM_G_EDICT(OFS_PARM0);
200 if (e == prog->edicts)
202 VM_Warning("setsize: can not modify world entity\n");
205 if (e->priv.server->free)
207 VM_Warning("setsize: can not modify free entity\n");
210 min = PRVM_G_VECTOR(OFS_PARM1);
211 max = PRVM_G_VECTOR(OFS_PARM2);
213 VectorCopy (min, e->fields.client->mins);
214 VectorCopy (max, e->fields.client->maxs);
215 VectorSubtract (max, min, e->fields.client->size);
218 // #8 void(entity e, float chan, string samp) sound
219 void VM_CL_sound (void)
223 prvm_edict_t *entity;
227 VM_SAFEPARMCOUNT(5, VM_CL_sound);
229 entity = PRVM_G_EDICT(OFS_PARM0);
230 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
231 sample = PRVM_G_STRING(OFS_PARM2);
232 volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
233 attenuation = PRVM_G_FLOAT(OFS_PARM4);
235 if (volume < 0 || volume > 255)
237 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
241 if (attenuation < 0 || attenuation > 4)
243 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
247 if (channel < 0 || channel > 7)
249 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
253 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
256 // #14 entity() spawn
257 void VM_CL_spawn (void)
260 ed = PRVM_ED_Alloc();
261 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
265 // #16 float(vector v1, vector v2, float tryents) traceline
266 void VM_CL_traceline (void)
272 v1 = PRVM_G_VECTOR(OFS_PARM0);
273 v2 = PRVM_G_VECTOR(OFS_PARM1);
275 trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
277 prog->globals.client->trace_allsolid = trace.allsolid;
278 prog->globals.client->trace_startsolid = trace.startsolid;
279 prog->globals.client->trace_fraction = trace.fraction;
280 prog->globals.client->trace_inwater = trace.inwater;
281 prog->globals.client->trace_inopen = trace.inopen;
282 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
283 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
284 prog->globals.client->trace_plane_dist = trace.plane.dist;
286 prog->globals.client->trace_ent = ent;
288 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
291 // #19 void(string s) precache_sound
292 void VM_CL_precache_sound (void)
295 VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
296 n = PRVM_G_STRING(OFS_PARM0);
297 S_PrecacheSound(n, true, false);
300 // #20 void(string s) precache_model
301 void VM_CL_precache_model (void)
307 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
309 name = PRVM_G_STRING(OFS_PARM0);
310 for(i=1;i<MAX_MODELS;i++)
311 if(!cl.csqc_model_precache[i])
317 if(!strcmp(cl.csqc_model_precache[i]->name, name))
324 PRVM_G_FLOAT(OFS_RETURN) = i;
327 PRVM_G_FLOAT(OFS_RETURN) = 0;
328 m = Mod_ForName(name, false, false, false);
331 for(i=1;i<MAX_MODELS;i++)
332 if(!cl.csqc_model_precache[i])
336 VM_Warning("VM_CL_precache_model: no free models\n");
339 cl.csqc_model_precache[i] = (model_t*)m;
340 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
343 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
346 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
351 ent = PRVM_NEXT_EDICT(prog->edicts);
352 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
354 if (ent->priv.required->free)
356 // VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
357 // VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
358 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
364 // #22 entity(vector org, float rad) findradius
365 void VM_CL_findradius (void)
367 prvm_edict_t *ent, *chain;
368 vec_t radius, radius2;
369 vec3_t org, eorg, mins, maxs;
370 int i, numtouchedicts;
371 prvm_edict_t *touchedicts[MAX_EDICTS];
373 chain = (prvm_edict_t *)prog->edicts;
375 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
376 radius = PRVM_G_FLOAT(OFS_PARM1);
377 radius2 = radius * radius;
379 mins[0] = org[0] - (radius + 1);
380 mins[1] = org[1] - (radius + 1);
381 mins[2] = org[2] - (radius + 1);
382 maxs[0] = org[0] + (radius + 1);
383 maxs[1] = org[1] + (radius + 1);
384 maxs[2] = org[2] + (radius + 1);
385 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
386 if (numtouchedicts > MAX_EDICTS)
388 // this never happens //[515]: for what then ?
389 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
390 numtouchedicts = MAX_EDICTS;
392 for (i = 0;i < numtouchedicts;i++)
394 ent = touchedicts[i];
395 // Quake did not return non-solid entities but darkplaces does
396 // (note: this is the reason you can't blow up fallen zombies)
397 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
399 // LordHavoc: compare against bounding box rather than center so it
400 // doesn't miss large objects, and use DotProduct instead of Length
401 // for a major speedup
402 VectorSubtract(org, ent->fields.client->origin, eorg);
403 if (sv_gameplayfix_findradiusdistancetobox.integer)
405 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
406 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
407 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
410 VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
411 if (DotProduct(eorg, eorg) < radius2)
413 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
418 VM_RETURN_EDICT(chain);
421 // #34 float() droptofloor
422 void VM_CL_droptofloor (void)
429 // assume failure if it returns early
430 PRVM_G_FLOAT(OFS_RETURN) = 0;
432 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
433 if (ent == prog->edicts)
435 VM_Warning("droptofloor: can not modify world entity\n");
438 if (ent->priv.server->free)
440 VM_Warning("droptofloor: can not modify free entity\n");
444 VectorCopy (ent->fields.client->origin, end);
447 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
449 if (trace.fraction != 1)
451 VectorCopy (trace.endpos, ent->fields.client->origin);
452 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
453 // ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
454 PRVM_G_FLOAT(OFS_RETURN) = 1;
455 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
456 // ent->priv.server->suspendedinairflag = true;
460 // #35 void(float style, string value) lightstyle
461 void VM_CL_lightstyle (void)
466 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
468 i = (int)PRVM_G_FLOAT(OFS_PARM0);
469 c = PRVM_G_STRING(OFS_PARM1);
470 if (i >= cl.max_lightstyle)
472 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
475 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
476 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
477 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
480 // #40 float(entity e) checkbottom
481 void VM_CL_checkbottom (void)
483 static int cs_yes, cs_no;
485 vec3_t mins, maxs, start, stop;
490 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
491 ent = PRVM_G_EDICT(OFS_PARM0);
492 PRVM_G_FLOAT(OFS_RETURN) = 0;
494 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
495 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
497 // if all of the points under the corners are solid world, don't bother
498 // with the tougher checks
499 // the corners must be within 16 of the midpoint
500 start[2] = mins[2] - 1;
501 for (x=0 ; x<=1 ; x++)
502 for (y=0 ; y<=1 ; y++)
504 start[0] = x ? maxs[0] : mins[0];
505 start[1] = y ? maxs[1] : mins[1];
506 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
511 PRVM_G_FLOAT(OFS_RETURN) = true;
512 return; // we got out easy
517 // check it for real...
521 // the midpoint must be within 16 of the bottom
522 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
523 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
524 stop[2] = start[2] - 2*sv_stepheight.value;
525 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
527 if (trace.fraction == 1.0)
530 mid = bottom = trace.endpos[2];
532 // the corners must be within 16 of the midpoint
533 for (x=0 ; x<=1 ; x++)
534 for (y=0 ; y<=1 ; y++)
536 start[0] = stop[0] = x ? maxs[0] : mins[0];
537 start[1] = stop[1] = y ? maxs[1] : mins[1];
539 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
541 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
542 bottom = trace.endpos[2];
543 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
548 PRVM_G_FLOAT(OFS_RETURN) = true;
551 // #41 float(vector v) pointcontents
552 void VM_CL_pointcontents (void)
554 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
555 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
558 // #48 void(vector o, vector d, float color, float count) particle
559 void VM_CL_particle (void)
564 VM_SAFEPARMCOUNT(4, VM_CL_particle);
566 org = PRVM_G_VECTOR(OFS_PARM0);
567 dir = PRVM_G_VECTOR(OFS_PARM1);
568 color = (int)PRVM_G_FLOAT(OFS_PARM2);
569 count = (int)PRVM_G_FLOAT(OFS_PARM3);
570 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
573 // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
574 void VM_CL_changeyaw (void)
577 float ideal, current, move, speed;
578 VM_SAFEPARMCOUNT(3, VM_CL_changeyaw);
580 ent = PRVM_G_EDICT(OFS_PARM0);
581 if (ent == prog->edicts)
583 VM_Warning("changeyaw: can not modify world entity\n");
586 if (ent->priv.server->free)
588 VM_Warning("changeyaw: can not modify free entity\n");
591 current = ANGLEMOD(ent->fields.client->angles[1]);
592 ideal = PRVM_G_FLOAT(OFS_PARM1);
593 speed = PRVM_G_FLOAT(OFS_PARM2);
595 if (current == ideal)
597 move = ideal - current;
619 ent->fields.client->angles[1] = ANGLEMOD (current + move);
622 // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
623 void VM_CL_changepitch (void)
626 float ideal, current, move, speed;
627 VM_SAFEPARMCOUNT(3, VM_CL_changepitch);
629 ent = PRVM_G_EDICT(OFS_PARM0);
630 if (ent == prog->edicts)
632 VM_Warning("changepitch: can not modify world entity\n");
635 if (ent->priv.server->free)
637 VM_Warning("changepitch: can not modify free entity\n");
640 current = ANGLEMOD( ent->fields.client->angles[0] );
641 ideal = PRVM_G_FLOAT(OFS_PARM1);
642 speed = PRVM_G_FLOAT(OFS_PARM2);
644 if (current == ideal)
646 move = ideal - current;
668 ent->fields.client->angles[0] = ANGLEMOD (current + move);
671 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
672 void VM_CL_tracetoss (void)
676 prvm_edict_t *ignore;
678 ent = PRVM_G_EDICT(OFS_PARM0);
679 if (ent == prog->edicts)
681 VM_Warning("tracetoss: can not use world entity\n");
684 ignore = PRVM_G_EDICT(OFS_PARM1);
687 trace = SV_Trace_Toss (ent, ignore);
689 prog->globals.server->trace_allsolid = trace.allsolid;
690 prog->globals.server->trace_startsolid = trace.startsolid;
691 prog->globals.server->trace_fraction = trace.fraction;
692 prog->globals.server->trace_inwater = trace.inwater;
693 prog->globals.server->trace_inopen = trace.inopen;
694 VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
695 VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
696 prog->globals.server->trace_plane_dist = trace.plane.dist;
698 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
700 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
704 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
705 void VM_CL_ambientsound (void)
709 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
710 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
711 f = PRVM_G_VECTOR(OFS_PARM1);
712 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
715 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
716 void VM_CL_tracebox (void)
718 float *v1, *v2, *m1, *m2;
722 v1 = PRVM_G_VECTOR(OFS_PARM0);
723 m1 = PRVM_G_VECTOR(OFS_PARM1);
724 m2 = PRVM_G_VECTOR(OFS_PARM2);
725 v2 = PRVM_G_VECTOR(OFS_PARM3);
727 trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
729 prog->globals.client->trace_allsolid = trace.allsolid;
730 prog->globals.client->trace_startsolid = trace.startsolid;
731 prog->globals.client->trace_fraction = trace.fraction;
732 prog->globals.client->trace_inwater = trace.inwater;
733 prog->globals.client->trace_inopen = trace.inopen;
734 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
735 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
736 prog->globals.client->trace_plane_dist = trace.plane.dist;
738 prog->globals.client->trace_ent = ent;
740 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
743 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
744 void VM_CL_getlight (void)
746 vec3_t ambientcolor, diffusecolor, diffusenormal;
749 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
751 p = PRVM_G_VECTOR(OFS_PARM0);
752 VectorClear(ambientcolor);
753 VectorClear(diffusecolor);
754 VectorClear(diffusenormal);
755 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
756 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
757 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
761 //============================================================================
762 //[515]: SCENE MANAGER builtins
763 extern void V_CalcRefdef (void);//view.c
764 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
765 extern void CSQC_ClearCSQCEntities (void);//csprogs.c
767 matrix4x4_t csqc_listenermatrix;
768 qboolean csqc_usecsqclistener = false, csqc_frame = false;//[515]: per-frame
770 static void CSQC_R_RecalcView (void)
772 extern matrix4x4_t viewmodelmatrix;
773 viewmodelmatrix = identitymatrix;
774 r_view.matrix = identitymatrix;
775 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
776 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], cl_viewmodel_scale.value);
779 //#300 void() clearscene (EXT_CSQC)
780 void VM_R_ClearScene (void)
782 VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
783 // CSQC_R_RecalcView();
784 CSQC_ClearCSQCEntities();
787 //#301 void(float mask) addentities (EXT_CSQC)
788 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
789 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
790 void VM_R_AddEntities (void)
794 VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
795 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
796 CSQC_RelinkAllEntities(drawmask);
798 *prog->time = cl.time;
799 for(i=1;i<prog->num_edicts;i++)
801 ed = &prog->edicts[i];
802 if(ed->priv.required->free)
804 VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
805 VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
807 if(ed->priv.required->free)
809 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
811 if(ed->priv.required->free)
813 if(!((int)ed->fields.client->drawmask & drawmask))
815 CSQC_AddRenderEdict(ed);
819 //#302 void(entity ent) addentity (EXT_CSQC)
820 void VM_R_AddEntity (void)
822 VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
823 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
826 //#303 float(float property, ...) setproperty (EXT_CSQC)
827 void VM_R_SetView (void)
834 VM_SAFEPARMCOUNT(2, VM_R_SetView);
836 c = (int)PRVM_G_FLOAT(OFS_PARM0);
837 f = PRVM_G_VECTOR(OFS_PARM1);
838 k = PRVM_G_FLOAT(OFS_PARM1);
842 case VF_MIN: r_view.x = (int)f[0];
843 r_view.y = (int)f[1];
845 case VF_MIN_X: r_view.x = (int)k;
847 case VF_MIN_Y: r_view.y = (int)k;
849 case VF_SIZE: r_view.width = (int)f[0];
850 r_view.height = (int)f[1];
852 case VF_SIZE_Y: r_view.width = (int)k;
854 case VF_SIZE_X: r_view.height = (int)k;
856 case VF_VIEWPORT: r_view.x = (int)f[0];
857 r_view.y = (int)f[1];
859 // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
860 f = PRVM_G_VECTOR(OFS_PARM2);
861 r_view.width = (int)f[0];
862 r_view.height = (int)f[1];
865 case VF_FOV: //r_refdef.fov_x = f[0]; // FIXME!
866 //r_refdef.fov_y = f[1]; // FIXME!
868 case VF_FOVX: //r_refdef.fov_x = k; // FIXME!
870 case VF_FOVY: //r_refdef.fov_y = k; // FIXME!
872 case VF_ORIGIN: VectorCopy(f, csqc_origin);
875 case VF_ORIGIN_X: csqc_origin[0] = k;
878 case VF_ORIGIN_Y: csqc_origin[1] = k;
881 case VF_ORIGIN_Z: csqc_origin[2] = k;
884 case VF_ANGLES: VectorCopy(f, csqc_angles);
887 case VF_ANGLES_X: csqc_angles[0] = k;
890 case VF_ANGLES_Y: csqc_angles[1] = k;
893 case VF_ANGLES_Z: csqc_angles[2] = k;
896 case VF_DRAWWORLD: cl.csqc_vidvars.drawworld = k;
898 case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
900 case VF_DRAWCROSSHAIR: cl.csqc_vidvars.drawcrosshair = k;
903 case VF_CL_VIEWANGLES: VectorCopy(f, cl.viewangles);
905 case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
907 case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
909 case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
912 default: PRVM_G_FLOAT(OFS_RETURN) = 0;
913 VM_Warning("VM_R_SetView : unknown parm %i\n", c);
916 PRVM_G_FLOAT(OFS_RETURN) = 1;
919 //#304 void() renderscene (EXT_CSQC)
920 void VM_R_RenderScene (void) //#134
922 VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
926 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
927 void VM_R_AddDynamicLight (void)
930 matrix4x4_t tempmatrix;
931 VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
933 pos = PRVM_G_VECTOR(OFS_PARM0);
934 col = PRVM_G_VECTOR(OFS_PARM2);
935 Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
936 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937 //CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
940 //============================================================================
942 //#310 vector (vector v) cs_unproject (EXT_CSQC)
943 void VM_CL_unproject (void)
948 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
949 f = PRVM_G_VECTOR(OFS_PARM0);
950 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
951 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
954 //#311 vector (vector v) cs_project (EXT_CSQC)
955 void VM_CL_project (void)
961 VM_SAFEPARMCOUNT(1, VM_CL_project);
962 f = PRVM_G_VECTOR(OFS_PARM0);
963 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
964 Matrix4x4_Transform(&m, f, v);
965 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
968 //#330 float(float stnum) getstatf (EXT_CSQC)
969 void VM_CL_getstatf (void)
977 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
978 i = (int)PRVM_G_FLOAT(OFS_PARM0);
979 if(i < 0 || i >= MAX_CL_STATS)
981 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
985 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
988 //#331 float(float stnum) getstati (EXT_CSQC)
989 void VM_CL_getstati (void)
992 VM_SAFEPARMCOUNT(1, VM_CL_getstati);
993 index = (int)PRVM_G_FLOAT(OFS_PARM0);
995 if(index < 0 || index >= MAX_CL_STATS)
997 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1000 i = cl.stats[index];
1001 PRVM_G_FLOAT(OFS_RETURN) = i;
1004 //#332 string(float firststnum) getstats (EXT_CSQC)
1005 void VM_CL_getstats (void)
1009 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1010 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1011 if(i < 0 || i > MAX_CL_STATS-4)
1013 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1016 t = VM_GetTempString();
1017 strlcpy(t, (char*)&cl.stats[i], 16);
1018 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1021 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1022 void VM_CL_setmodelindex (void)
1028 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1030 t = PRVM_G_EDICT(OFS_PARM0);
1031 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1033 t->fields.client->model = 0;
1034 t->fields.client->modelindex = 0;
1043 VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1046 m = cl.csqc_model_precache[i];
1051 VM_Warning("VM_CL_setmodelindex >= MAX_MODELS\n");
1055 m = cl.model_precache[i];
1058 VM_Warning("VM_CL_setmodelindex: null model\n");
1061 t->fields.client->model = PRVM_SetEngineString(m->name);
1062 t->fields.client->modelindex = i;
1065 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1066 void VM_CL_modelnameforindex (void)
1070 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1072 PRVM_G_INT(OFS_RETURN) = 0;
1073 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1079 VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1082 if(cl.csqc_model_precache[i])
1083 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
1088 VM_Warning("VM_CL_modelnameforindex >= MAX_MODELS\n");
1091 if(cl.model_precache[i])
1092 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.model_precache[i]->name);
1095 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1096 void VM_CL_particleeffectnum (void)
1100 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1101 n = PRVM_G_STRING(OFS_PARM0);
1102 i = CL_ParticleEffectIndexForName(n);
1105 PRVM_G_FLOAT(OFS_RETURN) = i;
1108 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1109 void VM_CL_trailparticles (void)
1114 VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1116 t = PRVM_G_EDICT(OFS_PARM0);
1117 entnum = PRVM_NUM_FOR_EDICT(t);
1118 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1119 start = PRVM_G_VECTOR(OFS_PARM2);
1120 end = PRVM_G_VECTOR(OFS_PARM3);
1122 if (entnum >= MAX_EDICTS)
1124 VM_Warning("CSQC_ParseBeam: invalid entity number %i\n", entnum);
1127 if (entnum >= cl.max_csqcentities)
1128 CL_ExpandCSQCEntities(entnum);
1130 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, &cl.csqcentities[entnum], (int)PRVM_G_FLOAT(OFS_PARM4));
1133 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1134 void VM_CL_pointparticles (void)
1138 VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1139 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1140 f = PRVM_G_VECTOR(OFS_PARM1);
1141 v = PRVM_G_VECTOR(OFS_PARM2);
1142 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1143 CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1146 //#338 void(string s) cprint (EXT_CSQC)
1147 void VM_CL_centerprint (void)
1149 char s[VM_STRINGTEMP_LENGTH];
1151 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1152 VM_VarString(0, s, sizeof(s));
1156 //#342 string(float keynum) getkeybind (EXT_CSQC)
1157 void VM_CL_getkeybind (void)
1161 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1162 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1163 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(Key_GetBind(i));
1166 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1167 void VM_CL_setcursormode (void)
1169 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1170 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1171 cl_ignoremousemove = true;
1174 //#345 float(float framenum) getinputstate (EXT_CSQC)
1175 void VM_CL_getinputstate (void)
1178 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1179 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1180 for (i = 0;i < cl.movement_numqueue;i++)
1181 if (cl.movement_queue[i].sequence == frame)
1183 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1184 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1185 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1186 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1187 if(cl.movement_queue[i].crouch)
1189 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1190 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1194 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1195 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1200 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1201 void VM_CL_setsensitivityscale (void)
1203 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1204 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1207 //#347 void() runstandardplayerphysics (EXT_CSQC)
1208 void VM_CL_runplayerphysics (void)
1212 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1213 void VM_CL_getplayerkey (void)
1220 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1222 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1223 c = PRVM_G_STRING(OFS_PARM1);
1224 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1227 i = Sbar_GetPlayer(i);
1233 if(!strcasecmp(c, "name"))
1234 strlcpy(t, cl.scores[i].name, sizeof(t));
1236 if(!strcasecmp(c, "frags"))
1237 sprintf(t, "%i", cl.scores[i].frags);
1239 // if(!strcasecmp(c, "ping"))
1240 // sprintf(t, "%i", cl.scores[i].ping);
1242 // if(!strcasecmp(c, "entertime"))
1243 // sprintf(t, "%f", cl.scores[i].entertime);
1245 if(!strcasecmp(c, "colors"))
1246 sprintf(t, "%i", cl.scores[i].colors);
1248 if(!strcasecmp(c, "topcolor"))
1249 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1251 if(!strcasecmp(c, "bottomcolor"))
1252 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1254 if(!strcasecmp(c, "viewentity"))
1255 sprintf(t, "%i", i+1);
1258 temp = VM_GetTempString();
1259 strlcpy(temp, t, VM_STRINGTEMP_LENGTH);
1260 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(temp);
1263 //#349 float() isdemo (EXT_CSQC)
1264 void VM_CL_isdemo (void)
1266 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1269 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1270 void VM_CL_setlistener (void)
1272 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1273 Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1274 csqc_usecsqclistener = true; //use csqc listener at this frame
1277 //#352 void(string cmdname) registercommand (EXT_CSQC)
1278 void VM_CL_registercmd (void)
1281 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1282 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1286 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1287 t = (char *)Z_Malloc(alloclen);
1288 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1289 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1292 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1296 //#354 float() playernum (EXT_CSQC)
1297 void VM_CL_playernum (void)
1301 VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1303 for(i=k=0 ; i<cl.maxclients ; i++)
1304 if(cl.scores[i].name[0])
1306 PRVM_G_FLOAT(OFS_RETURN) = k;
1309 //#355 float() cl_onground (EXT_CSQC)
1310 void VM_CL_onground (void)
1312 PRVM_G_FLOAT(OFS_RETURN) = cl.onground;
1315 //#360 float() readbyte (EXT_CSQC)
1316 void VM_CL_ReadByte (void)
1318 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1321 //#361 float() readchar (EXT_CSQC)
1322 void VM_CL_ReadChar (void)
1324 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1327 //#362 float() readshort (EXT_CSQC)
1328 void VM_CL_ReadShort (void)
1330 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1333 //#363 float() readlong (EXT_CSQC)
1334 void VM_CL_ReadLong (void)
1336 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1339 //#364 float() readcoord (EXT_CSQC)
1340 void VM_CL_ReadCoord (void)
1342 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1345 //#365 float() readangle (EXT_CSQC)
1346 void VM_CL_ReadAngle (void)
1348 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1351 //#366 string() readstring (EXT_CSQC)
1352 void VM_CL_ReadString (void)
1355 t = VM_GetTempString();
1356 s = MSG_ReadString();
1357 PRVM_G_INT(OFS_RETURN) = 0;
1360 strlcpy(t, s, VM_STRINGTEMP_LENGTH);
1361 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1365 //#367 float() readfloat (EXT_CSQC)
1366 void VM_CL_ReadFloat (void)
1368 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1371 //=================================================================//
1373 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1374 void VM_CL_effect (void)
1376 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1377 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1380 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1381 void VM_CL_te_blood (void)
1385 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1386 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1388 pos = PRVM_G_VECTOR(OFS_PARM0);
1389 CL_FindNonSolidLocation(pos, pos2, 4);
1390 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1393 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1394 void VM_CL_te_bloodshower (void)
1398 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1399 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1401 speed = PRVM_G_FLOAT(OFS_PARM2);
1408 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1411 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1412 void VM_CL_te_explosionrgb (void)
1416 matrix4x4_t tempmatrix;
1417 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1418 pos = PRVM_G_VECTOR(OFS_PARM0);
1419 CL_FindNonSolidLocation(pos, pos2, 10);
1420 CL_ParticleExplosion(pos2);
1421 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1422 CL_AllocDlight(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1425 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1426 void VM_CL_te_particlecube (void)
1428 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1429 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1432 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1433 void VM_CL_te_particlerain (void)
1435 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1436 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1439 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1440 void VM_CL_te_particlesnow (void)
1442 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1443 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1446 // #411 void(vector org, vector vel, float howmany) te_spark
1447 void VM_CL_te_spark (void)
1451 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1453 pos = PRVM_G_VECTOR(OFS_PARM0);
1454 CL_FindNonSolidLocation(pos, pos2, 4);
1455 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1458 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1459 void VM_CL_te_gunshotquad (void)
1463 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1465 pos = PRVM_G_VECTOR(OFS_PARM0);
1466 CL_FindNonSolidLocation(pos, pos2, 4);
1467 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1470 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1471 void VM_CL_te_spikequad (void)
1476 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1478 pos = PRVM_G_VECTOR(OFS_PARM0);
1479 CL_FindNonSolidLocation(pos, pos2, 4);
1480 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1481 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1485 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1486 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1487 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1491 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1492 void VM_CL_te_superspikequad (void)
1497 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1499 pos = PRVM_G_VECTOR(OFS_PARM0);
1500 CL_FindNonSolidLocation(pos, pos2, 4);
1501 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1502 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1506 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1507 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1508 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1512 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1513 void VM_CL_te_explosionquad (void)
1517 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1519 pos = PRVM_G_VECTOR(OFS_PARM0);
1520 CL_FindNonSolidLocation(pos, pos2, 10);
1521 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1522 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1525 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1526 void VM_CL_te_smallflash (void)
1530 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1532 pos = PRVM_G_VECTOR(OFS_PARM0);
1533 CL_FindNonSolidLocation(pos, pos2, 10);
1534 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1537 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1538 void VM_CL_te_customflash (void)
1542 matrix4x4_t tempmatrix;
1543 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1545 pos = PRVM_G_VECTOR(OFS_PARM0);
1546 CL_FindNonSolidLocation(pos, pos2, 4);
1547 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1548 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1551 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1552 void VM_CL_te_gunshot (void)
1556 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1558 pos = PRVM_G_VECTOR(OFS_PARM0);
1559 CL_FindNonSolidLocation(pos, pos2, 4);
1560 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1563 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1564 void VM_CL_te_spike (void)
1569 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1571 pos = PRVM_G_VECTOR(OFS_PARM0);
1572 CL_FindNonSolidLocation(pos, pos2, 4);
1573 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1574 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1578 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1579 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1580 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1584 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1585 void VM_CL_te_superspike (void)
1590 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1592 pos = PRVM_G_VECTOR(OFS_PARM0);
1593 CL_FindNonSolidLocation(pos, pos2, 4);
1594 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1595 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1599 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1600 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1601 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1605 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1606 void VM_CL_te_explosion (void)
1610 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1612 pos = PRVM_G_VECTOR(OFS_PARM0);
1613 CL_FindNonSolidLocation(pos, pos2, 10);
1614 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1615 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1618 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1619 void VM_CL_te_tarexplosion (void)
1623 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1625 pos = PRVM_G_VECTOR(OFS_PARM0);
1626 CL_FindNonSolidLocation(pos, pos2, 10);
1627 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1628 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1631 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1632 void VM_CL_te_wizspike (void)
1636 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1638 pos = PRVM_G_VECTOR(OFS_PARM0);
1639 CL_FindNonSolidLocation(pos, pos2, 4);
1640 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1641 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1644 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1645 void VM_CL_te_knightspike (void)
1649 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1651 pos = PRVM_G_VECTOR(OFS_PARM0);
1652 CL_FindNonSolidLocation(pos, pos2, 4);
1653 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1654 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1657 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1658 void VM_CL_te_lavasplash (void)
1660 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1661 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1664 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1665 void VM_CL_te_teleport (void)
1667 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1668 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1671 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1672 void VM_CL_te_explosion2 (void)
1676 matrix4x4_t tempmatrix;
1677 int colorStart, colorLength;
1678 unsigned char *tempcolor;
1679 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1681 pos = PRVM_G_VECTOR(OFS_PARM0);
1682 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1683 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1684 CL_FindNonSolidLocation(pos, pos2, 10);
1685 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1686 tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1687 color[0] = tempcolor[0] * (2.0f / 255.0f);
1688 color[1] = tempcolor[1] * (2.0f / 255.0f);
1689 color[2] = tempcolor[2] * (2.0f / 255.0f);
1690 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1691 CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1692 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1696 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1697 void VM_CL_te_lightning1 (void)
1699 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1700 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1703 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1704 void VM_CL_te_lightning2 (void)
1706 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1707 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1710 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1711 void VM_CL_te_lightning3 (void)
1713 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1714 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1717 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1718 void VM_CL_te_beam (void)
1720 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1721 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1724 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1725 void VM_CL_te_plasmaburn (void)
1729 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1731 pos = PRVM_G_VECTOR(OFS_PARM0);
1732 CL_FindNonSolidLocation(pos, pos2, 4);
1733 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1737 //====================================================================
1740 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1741 static model_t *cl_getmodel(prvm_edict_t *ed)
1744 model_t *model = NULL;
1745 if (!ed || ed->priv.server->free)
1747 modelindex = (int)ed->fields.client->modelindex;
1752 modelindex = -(modelindex+1);
1753 if(modelindex < MAX_MODELS)
1754 model = cl.csqc_model_precache[modelindex];
1758 if(modelindex < MAX_MODELS)
1759 model = cl.model_precache[modelindex];
1764 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1766 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1768 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1771 // #434 float(entity e, float s) getsurfacenumpoints
1772 void VM_CL_getsurfacenumpoints(void)
1774 model_t *model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0));
1775 msurface_t *surface;
1776 // return 0 if no such surface
1777 if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1779 PRVM_G_FLOAT(OFS_RETURN) = 0;
1783 // note: this (incorrectly) assumes it is a simple polygon
1784 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1787 // #435 vector(entity e, float s, float n) getsurfacepoint
1788 void VM_CL_getsurfacepoint(void)
1792 msurface_t *surface;
1794 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1795 ed = PRVM_G_EDICT(OFS_PARM0);
1796 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1798 // note: this (incorrectly) assumes it is a simple polygon
1799 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1800 if (pointnum < 0 || pointnum >= surface->num_vertices)
1802 // FIXME: implement rotation/scaling
1803 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1806 // #436 vector(entity e, float s) getsurfacenormal
1807 void VM_CL_getsurfacenormal(void)
1810 msurface_t *surface;
1812 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1813 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1815 // FIXME: implement rotation/scaling
1816 // note: this (incorrectly) assumes it is a simple polygon
1817 // note: this only returns the first triangle, so it doesn't work very
1818 // well for curved surfaces or arbitrary meshes
1819 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1820 VectorNormalize(normal);
1821 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1824 // #437 string(entity e, float s) getsurfacetexture
1825 void VM_CL_getsurfacetexture(void)
1828 msurface_t *surface;
1829 PRVM_G_INT(OFS_RETURN) = 0;
1830 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1832 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
1835 // #438 float(entity e, vector p) getsurfacenearpoint
1836 void VM_CL_getsurfacenearpoint(void)
1838 int surfacenum, best;
1840 vec_t dist, bestdist;
1842 model_t *model = NULL;
1843 msurface_t *surface;
1845 PRVM_G_FLOAT(OFS_RETURN) = -1;
1846 ed = PRVM_G_EDICT(OFS_PARM0);
1847 if(!(model = cl_getmodel(ed)) || !model->num_surfaces)
1850 // FIXME: implement rotation/scaling
1851 point = PRVM_G_VECTOR(OFS_PARM1);
1852 VectorSubtract(point, ed->fields.client->origin, p);
1854 bestdist = 1000000000;
1855 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1857 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1858 // first see if the nearest point on the surface's box is closer than the previous match
1859 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1860 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1861 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1862 dist = VectorLength2(clipped);
1863 if (dist < bestdist)
1865 // it is, check the nearest point on the actual geometry
1866 clippointtosurface(model, surface, p, clipped);
1867 VectorSubtract(clipped, p, clipped);
1868 dist += VectorLength2(clipped);
1869 if (dist < bestdist)
1871 // that's closer too, store it as the best match
1877 PRVM_G_FLOAT(OFS_RETURN) = best;
1880 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1881 void VM_CL_getsurfaceclippedpoint(void)
1885 msurface_t *surface;
1887 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1888 ed = PRVM_G_EDICT(OFS_PARM0);
1889 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1891 // FIXME: implement rotation/scaling
1892 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1893 clippointtosurface(model, surface, p, out);
1894 // FIXME: implement rotation/scaling
1895 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1898 // #443 void(entity e, entity tagentity, string tagname) setattachment
1899 void VM_CL_setattachment (void)
1901 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1902 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1903 const char *tagname = PRVM_G_STRING(OFS_PARM2);
1908 if (e == prog->edicts)
1910 VM_Warning("setattachment: can not modify world entity\n");
1913 if (e->priv.server->free)
1915 VM_Warning("setattachment: can not modify free entity\n");
1919 if (tagentity == NULL)
1920 tagentity = prog->edicts;
1922 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_entity);
1924 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1926 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_index);
1929 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1931 modelindex = (int)tagentity->fields.client->modelindex;
1938 modelindex = -(modelindex+1);
1939 if(modelindex < MAX_MODELS)
1940 model = cl.csqc_model_precache[modelindex];
1943 if(modelindex < MAX_MODELS)
1944 model = cl.model_precache[modelindex];
1949 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1951 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1954 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1958 /////////////////////////////////////////
1959 // DP_MD3_TAGINFO extension coded by VorteX
1961 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1966 i = (int)e->fields.client->modelindex;
1975 m = cl.csqc_model_precache[i];
1981 m = cl.model_precache[i];
1983 return Mod_Alias_GetTagIndexForName(m, (int)e->fields.client->skin, tagname);
1986 // Warnings/errors code:
1987 // 0 - normal (everything all-right)
1990 // 3 - null or non-precached model
1991 // 4 - no tags with requested index
1992 // 5 - runaway loop at attachment chain
1993 extern cvar_t cl_bob;
1994 extern cvar_t cl_bobcycle;
1995 extern cvar_t cl_bobup;
1996 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
1999 int modelindex, reqframe, attachloop, i;
2000 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2001 prvm_edict_t *attachent;
2004 *out = identitymatrix; // warnings and errors return identical matrix
2006 if (ent == prog->edicts)
2008 if (ent->priv.server->free)
2011 modelindex = (int)ent->fields.client->modelindex;
2017 modelindex = -(modelindex+1);
2018 if(modelindex >= MAX_MODELS)
2020 model = cl.csqc_model_precache[modelindex];
2023 if(modelindex >= MAX_MODELS)
2026 model = cl.model_precache[modelindex];
2028 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2029 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2031 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2033 // get initial tag matrix
2036 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2041 tagmatrix = identitymatrix;
2043 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict)
2044 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2048 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2049 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
2052 i = (int)attachent->fields.client->modelindex;
2057 model = cl.csqc_model_precache[i];
2061 model = cl.model_precache[i];
2063 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2064 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2066 attachmatrix = identitymatrix;
2068 // apply transformation by child entity matrix
2069 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2070 if (val->_float == 0)
2072 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2073 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2074 Matrix4x4_Copy(&tagmatrix, out);
2076 // finally transformate by matrix of tag on parent entity
2077 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2078 Matrix4x4_Copy(&tagmatrix, out);
2082 if (attachloop > 255) // prevent runaway looping
2085 while ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict);
2088 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2089 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2090 if (val->_float == 0)
2092 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2093 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2094 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2096 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2097 {// RENDER_VIEWMODEL magic
2098 Matrix4x4_Copy(&tagmatrix, out);
2100 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2101 if (val->_float == 0)
2104 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
2105 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2108 // Cl_bob, ported from rendering code
2109 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2112 // LordHavoc: this code is *weird*, but not replacable (I think it
2113 // should be done in QC on the server, but oh well, quake is quake)
2114 // LordHavoc: figured out bobup: the time at which the sin is at 180
2115 // degrees (which allows lengthening or squishing the peak or valley)
2116 cycle = sv.time/cl_bobcycle.value;
2117 cycle -= (int)cycle;
2118 if (cycle < cl_bobup.value)
2119 cycle = sin(M_PI * cycle / cl_bobup.value);
2121 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2122 // bob is proportional to velocity in the xy plane
2123 // (don't count Z, or jumping messes it up)
2124 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2125 bob = bob*0.3 + bob*0.7*cycle;
2126 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2133 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2134 void VM_CL_gettagindex (void)
2136 prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
2137 const char *tag_name = PRVM_G_STRING(OFS_PARM1);
2138 int modelindex, tag_index;
2140 if (ent == prog->edicts)
2142 VM_Warning("gettagindex: can't affect world entity\n");
2145 if (ent->priv.server->free)
2147 VM_Warning("gettagindex: can't affect free entity\n");
2151 modelindex = (int)ent->fields.client->modelindex;
2153 modelindex = -(modelindex+1);
2155 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2156 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2159 tag_index = CL_GetTagIndex(ent, tag_name);
2161 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2163 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2166 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2167 void VM_CL_gettaginfo (void)
2169 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2170 int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2171 matrix4x4_t tag_matrix;
2174 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2175 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2180 VM_Warning("gettagindex: can't affect world entity\n");
2183 VM_Warning("gettagindex: can't affect free entity\n");
2186 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2189 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2192 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2197 //=================================================
2198 //[515]: here goes test/unfinished/etc.
2200 //[515]: check if it is what it should be
2201 void VM_WasFreed (void)
2204 VM_SAFEPARMCOUNT(1, VM_WasFreed);
2206 e = PRVM_G_EDICT(OFS_PARM0);
2207 if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (*prog->time - e->priv.required->freetime) > 0.5 )))
2208 PRVM_G_FLOAT(OFS_RETURN) = false;
2210 PRVM_G_FLOAT(OFS_RETURN) = true;
2213 void VM_CL_select_cube (void)
2217 float *mins2, *maxs2;
2218 prvm_edict_t *ent, *chain;
2219 vec3_t mins1, maxs1;
2221 VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2223 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2224 if(!prog->flag & PRVM_FE_CHAIN)
2225 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2227 chain_of = PRVM_ED_FindField("chain")->ofs;
2228 chain = prog->edicts;
2230 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2231 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2233 ent = PRVM_NEXT_EDICT(prog->edicts);
2234 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2236 if (ent->priv.required->free)
2238 VectorCopy(ent->fields.client->origin, mins1);
2239 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2240 VectorAdd(mins1, ent->fields.client->mins, mins1);
2241 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2243 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2245 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2249 VM_RETURN_EDICT(chain);
2252 void VM_CL_select_super (void)
2257 prvm_edict_t *ent, *chain;
2258 vec3_t mins1, maxs1;
2260 VM_SAFEPARMCOUNT(8, VM_findchain);
2262 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2264 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2265 if(!prog->flag & PRVM_FE_CHAIN)
2266 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2268 chain_of = PRVM_ED_FindField("chain")->ofs;
2269 chain = prog->edicts;
2271 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2272 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2274 ent = PRVM_NEXT_EDICT(prog->edicts);
2275 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2277 if (ent->priv.required->free)
2279 VectorCopy(ent->fields.client->origin, mins1);
2280 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2281 VectorAdd(mins1, ent->fields.client->mins, mins1);
2282 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2284 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2286 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2290 VM_RETURN_EDICT(chain);*/
2293 static int Is_Text_Color (char c, char t)
2296 char c2 = c - (c & 128);
2297 char t2 = t - (t & 128);
2299 if(c != STRING_COLOR_TAG && c2 != STRING_COLOR_TAG) return 0;
2300 if(t >= '0' && t <= '9') a = 1;
2301 if(t2 >= '0' && t2 <= '9') a = 1;
2302 /* if(t >= 'A' && t <= 'Z') a = 2;
2303 if(t2 >= 'A' && t2 <= 'Z') a = 2;
2305 if(a == 1 && scr_colortext.integer > 0)
2307 if(a == 2 && scr_multifonts.integer > 0)
2313 void VM_uncolorstring (void) //#170
2319 VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2320 in = PRVM_G_STRING(OFS_PARM0);
2322 PRVM_ERROR ("VM_uncolorstring: %s: NULL\n", PRVM_NAME);
2323 VM_CheckEmptyString (in);
2324 out = VM_GetTempString();
2329 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2340 void VM_CL_selecttraceline (void)
2343 int ent, ignore, csqcents;
2345 v1 = PRVM_G_VECTOR(OFS_PARM0);
2346 v2 = PRVM_G_VECTOR(OFS_PARM1);
2347 ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2348 csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2351 if((csqcents && ignore > cl.num_csqcentities) || (!csqcents && ignore > cl.num_entities))
2353 VM_Warning("VM_CL_selecttraceline: out of entities\n");
2358 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &prog->globals.client->trace_ent, &cl.csqcentities[ignore].render, csqcents);
2360 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render, csqcents);
2361 PRVM_G_FLOAT(OFS_RETURN) = ent;
2364 void VM_charindex (void)
2367 s = PRVM_G_STRING(OFS_PARM0);
2370 if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2372 PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2375 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2376 void VM_chr2str (void)
2380 t = VM_GetTempString();
2381 for(i=0;i<prog->argc;i++)
2382 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2384 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
2387 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2388 void VM_strncmp (void)
2390 const char *s1, *s2;
2391 VM_SAFEPARMCOUNT(1, VM_strncmp);
2392 s1 = PRVM_G_STRING(OFS_PARM0);
2393 s2 = PRVM_G_STRING(OFS_PARM1);
2394 PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2397 //============================================================================
2398 //============================================================================
2400 prvm_builtin_t vm_cl_builtins[] = {
2401 0, // to be consistent with the old vm
2402 VM_CL_makevectors, // #1 void(vector ang) makevectors
2403 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin
2404 VM_CL_setmodel, // #3 void(entity e, string m) setmodel
2405 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize
2407 VM_break, // #6 void() break
2408 VM_random, // #7 float() random
2409 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound
2410 VM_normalize, // #9 vector(vector v) normalize
2411 VM_error, // #10 void(string e) error
2412 VM_objerror, // #11 void(string e) objerror
2413 VM_vlen, // #12 float(vector v) vlen
2414 VM_vectoyaw, // #13 float(vector v) vectoyaw
2415 VM_CL_spawn, // #14 entity() spawn
2416 VM_remove, // #15 void(entity e) remove
2417 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
2419 VM_find, // #18 entity(entity start, .string fld, string match) find
2420 VM_CL_precache_sound, // #19 void(string s) precache_sound
2421 VM_CL_precache_model, // #20 void(string s) precache_model
2423 VM_CL_findradius, // #22 entity(vector org, float rad) findradius
2426 VM_dprint, // #25 void(string s) dprint
2427 VM_ftos, // #26 void(string s) ftos
2428 VM_vtos, // #27 void(string s) vtos
2429 VM_coredump, // #28 void() coredump
2430 VM_traceon, // #29 void() traceon
2431 VM_traceoff, // #30 void() traceoff
2432 VM_eprint, // #31 void(entity e) eprint
2435 VM_CL_droptofloor, // #34 float() droptofloor
2436 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle
2437 VM_rint, // #36 float(float v) rint
2438 VM_floor, // #37 float(float v) floor
2439 VM_ceil, // #38 float(float v) ceil
2441 VM_CL_checkbottom, // #40 float(entity e) checkbottom
2442 VM_CL_pointcontents, // #41 float(vector v) pointcontents
2444 VM_fabs, // #43 float(float f) fabs
2446 VM_cvar, // #45 float(string s) cvar
2447 VM_localcmd, // #46 void(string s) localcmd
2448 VM_nextent, // #47 entity(entity e) nextent
2449 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle
2450 VM_CL_changeyaw, // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
2452 VM_vectoangles, // #51 vector(vector v) vectoangles
2453 0, // #52 void(float to, float f) WriteByte
2454 0, // #53 void(float to, float f) WriteChar
2455 0, // #54 void(float to, float f) WriteShort
2456 0, // #55 void(float to, float f) WriteLong
2457 0, // #56 void(float to, float f) WriteCoord
2458 0, // #57 void(float to, float f) WriteAngle
2459 0, // #58 void(float to, string s) WriteString
2461 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2462 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2463 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2464 VM_CL_changepitch, // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
2465 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2466 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2473 VM_cvar_set, // #72 void(string var, string val) cvar_set
2475 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2476 VM_CL_precache_model, // #75 string(string s) precache_model2
2477 VM_CL_precache_sound, // #76 string(string s) precache_sound2
2482 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2491 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2492 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2493 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2494 PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2495 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2496 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2497 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2498 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2499 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2500 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2511 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2512 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2513 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2514 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2515 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2516 VM_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
2517 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2518 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2519 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2520 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
2522 e10, e10, e10, e10, e10, e10, e10, e10, // #120-199
2532 VM_bitshift, //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2536 VM_charindex, //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2537 VM_chr2str, //#223 string(float c, ...) chr2str (FTE_STRINGS)
2542 VM_strncmp, //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2544 e10, e10, e10, e10, e10, e10, e10, // #230-299
2546 //======CSQC start=======//
2547 //3d world (buffer/buffering) operations
2548 VM_R_ClearScene, //#300 void() clearscene (EXT_CSQC)
2549 VM_R_AddEntities, //#301 void(float mask) addentities (EXT_CSQC)
2550 VM_R_AddEntity, //#302 void(entity ent) addentity (EXT_CSQC)
2551 VM_R_SetView, //#303 float(float property, ...) setproperty (EXT_CSQC)
2552 VM_R_RenderScene, //#304 void() renderscene (EXT_CSQC)
2553 VM_R_AddDynamicLight, //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2554 VM_R_PolygonBegin, //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2555 VM_R_PolygonVertex, //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2556 VM_R_PolygonEnd, //#308 void() R_EndPolygon
2559 //maths stuff that uses the current view settings
2560 VM_CL_unproject, //#310 vector (vector v) cs_unproject (EXT_CSQC)
2561 VM_CL_project, //#311 vector (vector v) cs_project (EXT_CSQC)
2566 //2d (immediate) operations
2567 VM_drawline, //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2568 VM_iscachedpic, //#316 float(string name) iscachedpic (EXT_CSQC)
2569 VM_precache_pic, //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2570 VM_getimagesize, //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2571 VM_freepic, //#319 void(string name) freepic (EXT_CSQC)
2572 VM_drawcharacter, //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2573 VM_drawstring, //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2574 VM_drawpic, //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2575 VM_drawfill, //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2576 VM_drawsetcliparea, //#324 void(float x, float y, float width, float height) drawsetcliparea
2577 VM_drawresetcliparea, //#325 void(void) drawresetcliparea
2583 VM_CL_getstatf, //#330 float(float stnum) getstatf (EXT_CSQC)
2584 VM_CL_getstati, //#331 float(float stnum) getstati (EXT_CSQC)
2585 VM_CL_getstats, //#332 string(float firststnum) getstats (EXT_CSQC)
2586 VM_CL_setmodelindex, //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2587 VM_CL_modelnameforindex, //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2588 VM_CL_particleeffectnum, //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2589 VM_CL_trailparticles, //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2590 VM_CL_pointparticles, //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2591 VM_CL_centerprint, //#338 void(string s) cprint (EXT_CSQC)
2592 VM_print, //#339 void(string s) print (EXT_CSQC)
2593 VM_keynumtostring, //#340 string(float keynum) keynumtostring (EXT_CSQC)
2594 VM_stringtokeynum, //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2595 VM_CL_getkeybind, //#342 string(float keynum) getkeybind (EXT_CSQC)
2596 VM_CL_setcursormode, //#343 void(float usecursor) setcursormode (EXT_CSQC)
2597 VM_getmousepos, //#344 vector() getmousepos (EXT_CSQC)
2598 VM_CL_getinputstate, //#345 float(float framenum) getinputstate (EXT_CSQC)
2599 VM_CL_setsensitivityscale, //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2600 VM_CL_runplayerphysics, //#347 void() runstandardplayerphysics (EXT_CSQC)
2601 VM_CL_getplayerkey, //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2602 VM_CL_isdemo, //#349 float() isdemo (EXT_CSQC)
2603 VM_isserver, //#350 float() isserver (EXT_CSQC)
2604 VM_CL_setlistener, //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2605 VM_CL_registercmd, //#352 void(string cmdname) registercommand (EXT_CSQC)
2606 VM_WasFreed, //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2607 VM_CL_playernum, //#354 float() playernum
2608 VM_CL_onground, //#355 float() cl_onground (EXT_CSQC)
2609 VM_charindex, //#356 float(string s, float num) charindex
2610 VM_CL_selecttraceline, //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2613 VM_CL_ReadByte, //#360 float() readbyte (EXT_CSQC)
2614 VM_CL_ReadChar, //#361 float() readchar (EXT_CSQC)
2615 VM_CL_ReadShort, //#362 float() readshort (EXT_CSQC)
2616 VM_CL_ReadLong, //#363 float() readlong (EXT_CSQC)
2617 VM_CL_ReadCoord, //#364 float() readcoord (EXT_CSQC)
2618 VM_CL_ReadAngle, //#365 float() readangle (EXT_CSQC)
2619 VM_CL_ReadString, //#366 string() readstring (EXT_CSQC)
2620 VM_CL_ReadFloat, //#367 float() readfloat (EXT_CSQC)
2653 //=========CSQC end========//
2655 VM_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2657 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2658 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2659 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2660 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2661 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2662 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2663 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2664 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2665 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2666 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2667 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2668 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2669 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2670 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2671 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2672 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2673 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2674 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2675 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2676 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2677 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2678 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2679 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2680 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2681 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2682 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2683 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2684 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2685 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2686 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2687 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2688 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2689 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2690 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2691 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2692 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2693 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2694 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2696 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2697 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2698 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2699 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2700 VM_search_end, // #445 void(float handle) search_end (DP_FS_SEARCH)
2701 VM_search_getsize, // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2702 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2703 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2704 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2705 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2706 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2707 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2715 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2716 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2717 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2718 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2719 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2720 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2721 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2722 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2723 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2724 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2725 e10, e10, e10 // #470-499 (LordHavoc)
2728 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2730 void VM_CL_Cmd_Init(void)
2734 void VM_CL_Cmd_Reset(void)